xref: /openbmc/qemu/ui/sdl2.c (revision 125062e791258c68109f3a59cb7aca3dadbdb5a3)
1  /*
2   * QEMU SDL display driver
3   *
4   * Copyright (c) 2003 Fabrice Bellard
5   *
6   * Permission is hereby granted, free of charge, to any person obtaining a copy
7   * of this software and associated documentation files (the "Software"), to deal
8   * in the Software without restriction, including without limitation the rights
9   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10   * copies of the Software, and to permit persons to whom the Software is
11   * furnished to do so, subject to the following conditions:
12   *
13   * The above copyright notice and this permission notice shall be included in
14   * all copies or substantial portions of the Software.
15   *
16   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19   * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22   * THE SOFTWARE.
23   */
24  /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25  
26  #include "qemu/osdep.h"
27  #include "qemu/module.h"
28  #include "qemu/cutils.h"
29  #include "ui/console.h"
30  #include "ui/input.h"
31  #include "ui/sdl2.h"
32  #include "sysemu/runstate.h"
33  #include "sysemu/runstate-action.h"
34  #include "sysemu/sysemu.h"
35  #include "ui/win32-kbd-hook.h"
36  #include "qemu/log.h"
37  
38  static int sdl2_num_outputs;
39  static struct sdl2_console *sdl2_console;
40  
41  static SDL_Surface *guest_sprite_surface;
42  static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43  static bool alt_grab;
44  static bool ctrl_grab;
45  
46  static int gui_saved_grab;
47  static int gui_fullscreen;
48  static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49  static SDL_Cursor *sdl_cursor_normal;
50  static SDL_Cursor *sdl_cursor_hidden;
51  static int absolute_enabled;
52  static int guest_cursor;
53  static int guest_x, guest_y;
54  static SDL_Cursor *guest_sprite;
55  static Notifier mouse_mode_notifier;
56  
57  #define SDL2_REFRESH_INTERVAL_BUSY 10
58  #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59                               / SDL2_REFRESH_INTERVAL_BUSY + 1)
60  
61  /* introduced in SDL 2.0.10 */
62  #ifndef SDL_HINT_RENDER_BATCHING
63  #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
64  #endif
65  
66  static void sdl_update_caption(struct sdl2_console *scon);
67  
68  static struct sdl2_console *get_scon_from_window(uint32_t window_id)
69  {
70      int i;
71      for (i = 0; i < sdl2_num_outputs; i++) {
72          if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
73              return &sdl2_console[i];
74          }
75      }
76      return NULL;
77  }
78  
79  void sdl2_window_create(struct sdl2_console *scon)
80  {
81      int flags = 0;
82  
83      if (!scon->surface) {
84          return;
85      }
86      assert(!scon->real_window);
87  
88      if (gui_fullscreen) {
89          flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
90      } else {
91          flags |= SDL_WINDOW_RESIZABLE;
92      }
93      if (scon->hidden) {
94          flags |= SDL_WINDOW_HIDDEN;
95      }
96  #ifdef CONFIG_OPENGL
97      if (scon->opengl) {
98          flags |= SDL_WINDOW_OPENGL;
99      }
100  #endif
101  
102      scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
103                                           SDL_WINDOWPOS_UNDEFINED,
104                                           surface_width(scon->surface),
105                                           surface_height(scon->surface),
106                                           flags);
107      if (scon->opengl) {
108          const char *driver = "opengl";
109  
110          if (scon->opts->gl == DISPLAYGL_MODE_ES) {
111              driver = "opengles2";
112          }
113  
114          SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
115          SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
116  
117          scon->winctx = SDL_GL_CreateContext(scon->real_window);
118      } else {
119          /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
120          scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
121      }
122      sdl_update_caption(scon);
123  }
124  
125  void sdl2_window_destroy(struct sdl2_console *scon)
126  {
127      if (!scon->real_window) {
128          return;
129      }
130  
131      if (scon->winctx) {
132          SDL_GL_DeleteContext(scon->winctx);
133          scon->winctx = NULL;
134      }
135      if (scon->real_renderer) {
136          SDL_DestroyRenderer(scon->real_renderer);
137          scon->real_renderer = NULL;
138      }
139      SDL_DestroyWindow(scon->real_window);
140      scon->real_window = NULL;
141  }
142  
143  void sdl2_window_resize(struct sdl2_console *scon)
144  {
145      if (!scon->real_window) {
146          return;
147      }
148  
149      SDL_SetWindowSize(scon->real_window,
150                        surface_width(scon->surface),
151                        surface_height(scon->surface));
152  }
153  
154  static void sdl2_redraw(struct sdl2_console *scon)
155  {
156      if (scon->opengl) {
157  #ifdef CONFIG_OPENGL
158          sdl2_gl_redraw(scon);
159  #endif
160      } else {
161          sdl2_2d_redraw(scon);
162      }
163  }
164  
165  static void sdl_update_caption(struct sdl2_console *scon)
166  {
167      char win_title[1024];
168      char icon_title[1024];
169      const char *status = "";
170  
171      if (!runstate_is_running()) {
172          status = " [Stopped]";
173      } else if (gui_grab) {
174          if (alt_grab) {
175  #ifdef CONFIG_DARWIN
176              status = " - Press ⌃⌥⇧G to exit grab";
177  #else
178              status = " - Press Ctrl-Alt-Shift-G to exit grab";
179  #endif
180          } else if (ctrl_grab) {
181              status = " - Press Right-Ctrl-G to exit grab";
182          } else {
183  #ifdef CONFIG_DARWIN
184              status = " - Press ⌃⌥G to exit grab";
185  #else
186              status = " - Press Ctrl-Alt-G to exit grab";
187  #endif
188          }
189      }
190  
191      if (qemu_name) {
192          snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
193                   scon->idx, status);
194          snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
195      } else {
196          snprintf(win_title, sizeof(win_title), "QEMU%s", status);
197          snprintf(icon_title, sizeof(icon_title), "QEMU");
198      }
199  
200      if (scon->real_window) {
201          SDL_SetWindowTitle(scon->real_window, win_title);
202      }
203  }
204  
205  static void sdl_hide_cursor(struct sdl2_console *scon)
206  {
207      if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
208          return;
209      }
210  
211      SDL_ShowCursor(SDL_DISABLE);
212      SDL_SetCursor(sdl_cursor_hidden);
213  
214      if (!qemu_input_is_absolute(scon->dcl.con)) {
215          SDL_SetRelativeMouseMode(SDL_TRUE);
216      }
217  }
218  
219  static void sdl_show_cursor(struct sdl2_console *scon)
220  {
221      if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
222          return;
223      }
224  
225      if (!qemu_input_is_absolute(scon->dcl.con)) {
226          SDL_SetRelativeMouseMode(SDL_FALSE);
227      }
228  
229      if (guest_cursor &&
230          (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
231          SDL_SetCursor(guest_sprite);
232      } else {
233          SDL_SetCursor(sdl_cursor_normal);
234      }
235  
236      SDL_ShowCursor(SDL_ENABLE);
237  }
238  
239  static void sdl_grab_start(struct sdl2_console *scon)
240  {
241      QemuConsole *con = scon ? scon->dcl.con : NULL;
242  
243      if (!con || !qemu_console_is_graphic(con)) {
244          return;
245      }
246      /*
247       * If the application is not active, do not try to enter grab state. This
248       * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
249       * application (SDL bug).
250       */
251      if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
252          return;
253      }
254      if (guest_cursor) {
255          SDL_SetCursor(guest_sprite);
256          if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
257              SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
258          }
259      } else {
260          sdl_hide_cursor(scon);
261      }
262      SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
263      gui_grab = 1;
264      win32_kbd_set_grab(true);
265      sdl_update_caption(scon);
266  }
267  
268  static void sdl_grab_end(struct sdl2_console *scon)
269  {
270      SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
271      gui_grab = 0;
272      win32_kbd_set_grab(false);
273      sdl_show_cursor(scon);
274      sdl_update_caption(scon);
275  }
276  
277  static void absolute_mouse_grab(struct sdl2_console *scon)
278  {
279      int mouse_x, mouse_y;
280      int scr_w, scr_h;
281      SDL_GetMouseState(&mouse_x, &mouse_y);
282      SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
283      if (mouse_x > 0 && mouse_x < scr_w - 1 &&
284          mouse_y > 0 && mouse_y < scr_h - 1) {
285          sdl_grab_start(scon);
286      }
287  }
288  
289  static void sdl_mouse_mode_change(Notifier *notify, void *data)
290  {
291      if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
292          if (!absolute_enabled) {
293              absolute_enabled = 1;
294              SDL_SetRelativeMouseMode(SDL_FALSE);
295              absolute_mouse_grab(&sdl2_console[0]);
296          }
297      } else if (absolute_enabled) {
298          if (!gui_fullscreen) {
299              sdl_grab_end(&sdl2_console[0]);
300          }
301          absolute_enabled = 0;
302      }
303  }
304  
305  static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
306                                   int x, int y, int state)
307  {
308      static uint32_t bmap[INPUT_BUTTON__MAX] = {
309          [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
310          [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
311          [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
312          [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
313          [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
314      };
315      static uint32_t prev_state;
316  
317      if (prev_state != state) {
318          qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
319          prev_state = state;
320      }
321  
322      if (qemu_input_is_absolute(scon->dcl.con)) {
323          qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
324                               x, 0, surface_width(scon->surface));
325          qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
326                               y, 0, surface_height(scon->surface));
327      } else {
328          if (guest_cursor) {
329              x -= guest_x;
330              y -= guest_y;
331              guest_x += x;
332              guest_y += y;
333              dx = x;
334              dy = y;
335          }
336          qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
337          qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
338      }
339      qemu_input_event_sync();
340  }
341  
342  static void toggle_full_screen(struct sdl2_console *scon)
343  {
344      gui_fullscreen = !gui_fullscreen;
345      if (gui_fullscreen) {
346          SDL_SetWindowFullscreen(scon->real_window,
347                                  SDL_WINDOW_FULLSCREEN_DESKTOP);
348          gui_saved_grab = gui_grab;
349          sdl_grab_start(scon);
350      } else {
351          if (!gui_saved_grab) {
352              sdl_grab_end(scon);
353          }
354          SDL_SetWindowFullscreen(scon->real_window, 0);
355      }
356      sdl2_redraw(scon);
357  }
358  
359  static int get_mod_state(void)
360  {
361      SDL_Keymod mod = SDL_GetModState();
362  
363      if (alt_grab) {
364          return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
365              (gui_grab_code | KMOD_LSHIFT);
366      } else if (ctrl_grab) {
367          return (mod & KMOD_RCTRL) == KMOD_RCTRL;
368      } else {
369          return (mod & gui_grab_code) == gui_grab_code;
370      }
371  }
372  
373  static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
374  {
375  #ifdef CONFIG_WIN32
376      SDL_SysWMinfo info;
377  
378      SDL_VERSION(&info.version);
379      if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
380          return info.info.win.window;
381      }
382  #endif
383      return NULL;
384  }
385  
386  static void handle_keydown(SDL_Event *ev)
387  {
388      int win;
389      struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
390      int gui_key_modifier_pressed = get_mod_state();
391      int gui_keysym = 0;
392  
393      if (!scon) {
394          return;
395      }
396  
397      if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
398          switch (ev->key.keysym.scancode) {
399          case SDL_SCANCODE_2:
400          case SDL_SCANCODE_3:
401          case SDL_SCANCODE_4:
402          case SDL_SCANCODE_5:
403          case SDL_SCANCODE_6:
404          case SDL_SCANCODE_7:
405          case SDL_SCANCODE_8:
406          case SDL_SCANCODE_9:
407              if (gui_grab) {
408                  sdl_grab_end(scon);
409              }
410  
411              win = ev->key.keysym.scancode - SDL_SCANCODE_1;
412              if (win < sdl2_num_outputs) {
413                  sdl2_console[win].hidden = !sdl2_console[win].hidden;
414                  if (sdl2_console[win].real_window) {
415                      if (sdl2_console[win].hidden) {
416                          SDL_HideWindow(sdl2_console[win].real_window);
417                      } else {
418                          SDL_ShowWindow(sdl2_console[win].real_window);
419                      }
420                  }
421                  gui_keysym = 1;
422              }
423              break;
424          case SDL_SCANCODE_F:
425              toggle_full_screen(scon);
426              gui_keysym = 1;
427              break;
428          case SDL_SCANCODE_G:
429              gui_keysym = 1;
430              if (!gui_grab) {
431                  sdl_grab_start(scon);
432              } else if (!gui_fullscreen) {
433                  sdl_grab_end(scon);
434              }
435              break;
436          case SDL_SCANCODE_U:
437              sdl2_window_resize(scon);
438              if (!scon->opengl) {
439                  /* re-create scon->texture */
440                  sdl2_2d_switch(&scon->dcl, scon->surface);
441              }
442              gui_keysym = 1;
443              break;
444  #if 0
445          case SDL_SCANCODE_KP_PLUS:
446          case SDL_SCANCODE_KP_MINUS:
447              if (!gui_fullscreen) {
448                  int scr_w, scr_h;
449                  int width, height;
450                  SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
451  
452                  width = MAX(scr_w + (ev->key.keysym.scancode ==
453                                       SDL_SCANCODE_KP_PLUS ? 50 : -50),
454                              160);
455                  height = (surface_height(scon->surface) * width) /
456                      surface_width(scon->surface);
457                  fprintf(stderr, "%s: scale to %dx%d\n",
458                          __func__, width, height);
459                  sdl_scale(scon, width, height);
460                  sdl2_redraw(scon);
461                  gui_keysym = 1;
462              }
463  #endif
464          default:
465              break;
466          }
467      }
468      if (!gui_keysym) {
469          sdl2_process_key(scon, &ev->key);
470      }
471  }
472  
473  static void handle_keyup(SDL_Event *ev)
474  {
475      struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
476  
477      if (!scon) {
478          return;
479      }
480  
481      scon->ignore_hotkeys = false;
482      sdl2_process_key(scon, &ev->key);
483  }
484  
485  static void handle_textinput(SDL_Event *ev)
486  {
487      struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
488      QemuConsole *con = scon ? scon->dcl.con : NULL;
489  
490      if (!con) {
491          return;
492      }
493  
494      if (QEMU_IS_TEXT_CONSOLE(con)) {
495          qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
496      }
497  }
498  
499  static void handle_mousemotion(SDL_Event *ev)
500  {
501      int max_x, max_y;
502      struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
503  
504      if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
505          return;
506      }
507  
508      if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
509          int scr_w, scr_h;
510          SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
511          max_x = scr_w - 1;
512          max_y = scr_h - 1;
513          if (gui_grab && !gui_fullscreen
514              && (ev->motion.x == 0 || ev->motion.y == 0 ||
515                  ev->motion.x == max_x || ev->motion.y == max_y)) {
516              sdl_grab_end(scon);
517          }
518          if (!gui_grab &&
519              (ev->motion.x > 0 && ev->motion.x < max_x &&
520               ev->motion.y > 0 && ev->motion.y < max_y)) {
521              sdl_grab_start(scon);
522          }
523      }
524      if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
525          sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
526                               ev->motion.x, ev->motion.y, ev->motion.state);
527      }
528  }
529  
530  static void handle_mousebutton(SDL_Event *ev)
531  {
532      int buttonstate = SDL_GetMouseState(NULL, NULL);
533      SDL_MouseButtonEvent *bev;
534      struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
535  
536      if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
537          return;
538      }
539  
540      bev = &ev->button;
541      if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
542          if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
543              /* start grabbing all events */
544              sdl_grab_start(scon);
545          }
546      } else {
547          if (ev->type == SDL_MOUSEBUTTONDOWN) {
548              buttonstate |= SDL_BUTTON(bev->button);
549          } else {
550              buttonstate &= ~SDL_BUTTON(bev->button);
551          }
552          sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
553      }
554  }
555  
556  static void handle_mousewheel(SDL_Event *ev)
557  {
558      struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
559      SDL_MouseWheelEvent *wev = &ev->wheel;
560      InputButton btn;
561  
562      if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
563          return;
564      }
565  
566      if (wev->y > 0) {
567          btn = INPUT_BUTTON_WHEEL_UP;
568      } else if (wev->y < 0) {
569          btn = INPUT_BUTTON_WHEEL_DOWN;
570      } else if (wev->x < 0) {
571          btn = INPUT_BUTTON_WHEEL_RIGHT;
572      } else if (wev->x > 0) {
573          btn = INPUT_BUTTON_WHEEL_LEFT;
574      } else {
575          return;
576      }
577  
578      qemu_input_queue_btn(scon->dcl.con, btn, true);
579      qemu_input_event_sync();
580      qemu_input_queue_btn(scon->dcl.con, btn, false);
581      qemu_input_event_sync();
582  }
583  
584  static void handle_windowevent(SDL_Event *ev)
585  {
586      struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
587      bool allow_close = true;
588  
589      if (!scon) {
590          return;
591      }
592  
593      switch (ev->window.event) {
594      case SDL_WINDOWEVENT_RESIZED:
595          {
596              QemuUIInfo info;
597              memset(&info, 0, sizeof(info));
598              info.width = ev->window.data1;
599              info.height = ev->window.data2;
600              dpy_set_ui_info(scon->dcl.con, &info, true);
601          }
602          sdl2_redraw(scon);
603          break;
604      case SDL_WINDOWEVENT_EXPOSED:
605          sdl2_redraw(scon);
606          break;
607      case SDL_WINDOWEVENT_FOCUS_GAINED:
608          win32_kbd_set_grab(gui_grab);
609          if (qemu_console_is_graphic(scon->dcl.con)) {
610              win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
611          }
612          /* fall through */
613      case SDL_WINDOWEVENT_ENTER:
614          if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
615              absolute_mouse_grab(scon);
616          }
617          /* If a new console window opened using a hotkey receives the
618           * focus, SDL sends another KEYDOWN event to the new window,
619           * closing the console window immediately after.
620           *
621           * Work around this by ignoring further hotkey events until a
622           * key is released.
623           */
624          scon->ignore_hotkeys = get_mod_state();
625          break;
626      case SDL_WINDOWEVENT_FOCUS_LOST:
627          if (qemu_console_is_graphic(scon->dcl.con)) {
628              win32_kbd_set_window(NULL);
629          }
630          if (gui_grab && !gui_fullscreen) {
631              sdl_grab_end(scon);
632          }
633          break;
634      case SDL_WINDOWEVENT_RESTORED:
635          update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
636          break;
637      case SDL_WINDOWEVENT_MINIMIZED:
638          update_displaychangelistener(&scon->dcl, 500);
639          break;
640      case SDL_WINDOWEVENT_CLOSE:
641          if (qemu_console_is_graphic(scon->dcl.con)) {
642              if (scon->opts->has_window_close && !scon->opts->window_close) {
643                  allow_close = false;
644              }
645              if (allow_close) {
646                  shutdown_action = SHUTDOWN_ACTION_POWEROFF;
647                  qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
648              }
649          } else {
650              SDL_HideWindow(scon->real_window);
651              scon->hidden = true;
652          }
653          break;
654      case SDL_WINDOWEVENT_SHOWN:
655          scon->hidden = false;
656          break;
657      case SDL_WINDOWEVENT_HIDDEN:
658          scon->hidden = true;
659          break;
660      }
661  }
662  
663  void sdl2_poll_events(struct sdl2_console *scon)
664  {
665      SDL_Event ev1, *ev = &ev1;
666      bool allow_close = true;
667      int idle = 1;
668  
669      if (scon->last_vm_running != runstate_is_running()) {
670          scon->last_vm_running = runstate_is_running();
671          sdl_update_caption(scon);
672      }
673  
674      while (SDL_PollEvent(ev)) {
675          switch (ev->type) {
676          case SDL_KEYDOWN:
677              idle = 0;
678              handle_keydown(ev);
679              break;
680          case SDL_KEYUP:
681              idle = 0;
682              handle_keyup(ev);
683              break;
684          case SDL_TEXTINPUT:
685              idle = 0;
686              handle_textinput(ev);
687              break;
688          case SDL_QUIT:
689              if (scon->opts->has_window_close && !scon->opts->window_close) {
690                  allow_close = false;
691              }
692              if (allow_close) {
693                  shutdown_action = SHUTDOWN_ACTION_POWEROFF;
694                  qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
695              }
696              break;
697          case SDL_MOUSEMOTION:
698              idle = 0;
699              handle_mousemotion(ev);
700              break;
701          case SDL_MOUSEBUTTONDOWN:
702          case SDL_MOUSEBUTTONUP:
703              idle = 0;
704              handle_mousebutton(ev);
705              break;
706          case SDL_MOUSEWHEEL:
707              idle = 0;
708              handle_mousewheel(ev);
709              break;
710          case SDL_WINDOWEVENT:
711              handle_windowevent(ev);
712              break;
713          default:
714              break;
715          }
716      }
717  
718      if (idle) {
719          if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
720              scon->idle_counter++;
721              if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
722                  scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
723              }
724          }
725      } else {
726          scon->idle_counter = 0;
727          scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
728      }
729  }
730  
731  static void sdl_mouse_warp(DisplayChangeListener *dcl,
732                             int x, int y, int on)
733  {
734      struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
735  
736      if (!qemu_console_is_graphic(scon->dcl.con)) {
737          return;
738      }
739  
740      if (on) {
741          if (!guest_cursor) {
742              sdl_show_cursor(scon);
743          }
744          if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
745              SDL_SetCursor(guest_sprite);
746              if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
747                  SDL_WarpMouseInWindow(scon->real_window, x, y);
748              }
749          }
750      } else if (gui_grab) {
751          sdl_hide_cursor(scon);
752      }
753      guest_cursor = on;
754      guest_x = x, guest_y = y;
755  }
756  
757  static void sdl_mouse_define(DisplayChangeListener *dcl,
758                               QEMUCursor *c)
759  {
760  
761      if (guest_sprite) {
762          SDL_FreeCursor(guest_sprite);
763      }
764  
765      if (guest_sprite_surface) {
766          SDL_FreeSurface(guest_sprite_surface);
767      }
768  
769      guest_sprite_surface =
770          SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
771                                   0xff0000, 0x00ff00, 0xff, 0xff000000);
772  
773      if (!guest_sprite_surface) {
774          fprintf(stderr, "Failed to make rgb surface from %p\n", c);
775          return;
776      }
777      guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
778                                           c->hot_x, c->hot_y);
779      if (!guest_sprite) {
780          fprintf(stderr, "Failed to make color cursor from %p\n", c);
781          return;
782      }
783      if (guest_cursor &&
784          (gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
785          SDL_SetCursor(guest_sprite);
786      }
787  }
788  
789  static void sdl_cleanup(void)
790  {
791      if (guest_sprite) {
792          SDL_FreeCursor(guest_sprite);
793      }
794      SDL_QuitSubSystem(SDL_INIT_VIDEO);
795  }
796  
797  static const DisplayChangeListenerOps dcl_2d_ops = {
798      .dpy_name             = "sdl2-2d",
799      .dpy_gfx_update       = sdl2_2d_update,
800      .dpy_gfx_switch       = sdl2_2d_switch,
801      .dpy_gfx_check_format = sdl2_2d_check_format,
802      .dpy_refresh          = sdl2_2d_refresh,
803      .dpy_mouse_set        = sdl_mouse_warp,
804      .dpy_cursor_define    = sdl_mouse_define,
805  };
806  
807  #ifdef CONFIG_OPENGL
808  static const DisplayChangeListenerOps dcl_gl_ops = {
809      .dpy_name                = "sdl2-gl",
810      .dpy_gfx_update          = sdl2_gl_update,
811      .dpy_gfx_switch          = sdl2_gl_switch,
812      .dpy_gfx_check_format    = console_gl_check_format,
813      .dpy_refresh             = sdl2_gl_refresh,
814      .dpy_mouse_set           = sdl_mouse_warp,
815      .dpy_cursor_define       = sdl_mouse_define,
816  
817      .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
818      .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
819      .dpy_gl_update           = sdl2_gl_scanout_flush,
820  };
821  
822  static bool
823  sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
824                            DisplayChangeListener *dcl)
825  {
826      return dcl->ops == &dcl_gl_ops;
827  }
828  
829  static const DisplayGLCtxOps gl_ctx_ops = {
830      .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
831      .dpy_gl_ctx_create       = sdl2_gl_create_context,
832      .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
833      .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
834  };
835  #endif
836  
837  static void sdl2_display_early_init(DisplayOptions *o)
838  {
839      assert(o->type == DISPLAY_TYPE_SDL);
840      if (o->has_gl && o->gl) {
841  #ifdef CONFIG_OPENGL
842          display_opengl = 1;
843  #endif
844      }
845  }
846  
847  static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
848  {
849      uint8_t data = 0;
850      int i;
851      SDL_SysWMinfo info;
852      SDL_Surface *icon = NULL;
853      char *dir;
854  
855      assert(o->type == DISPLAY_TYPE_SDL);
856  
857      if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
858          SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
859      }
860  
861      if (SDL_Init(SDL_INIT_VIDEO)) {
862          fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
863                  SDL_GetError());
864          exit(1);
865      }
866  #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
867      SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
868  #endif
869  #ifndef CONFIG_WIN32
870      /* QEMU uses its own low level keyboard hook procedure on Windows */
871      SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
872  #endif
873  #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
874      SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
875  #endif
876      SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
877      memset(&info, 0, sizeof(info));
878      SDL_VERSION(&info.version);
879  
880      gui_fullscreen = o->has_full_screen && o->full_screen;
881  
882      if (o->u.sdl.has_grab_mod) {
883          if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
884              alt_grab = true;
885          } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
886              ctrl_grab = true;
887          }
888      }
889  
890      for (i = 0;; i++) {
891          QemuConsole *con = qemu_console_lookup_by_index(i);
892          if (!con) {
893              break;
894          }
895      }
896      sdl2_num_outputs = i;
897      if (sdl2_num_outputs == 0) {
898          return;
899      }
900      sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
901      for (i = 0; i < sdl2_num_outputs; i++) {
902          QemuConsole *con = qemu_console_lookup_by_index(i);
903          assert(con != NULL);
904          if (!qemu_console_is_graphic(con) &&
905              qemu_console_get_index(con) != 0) {
906              sdl2_console[i].hidden = true;
907          }
908          sdl2_console[i].idx = i;
909          sdl2_console[i].opts = o;
910  #ifdef CONFIG_OPENGL
911          sdl2_console[i].opengl = display_opengl;
912          sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
913          sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
914  #else
915          sdl2_console[i].opengl = 0;
916          sdl2_console[i].dcl.ops = &dcl_2d_ops;
917  #endif
918          sdl2_console[i].dcl.con = con;
919          sdl2_console[i].kbd = qkbd_state_init(con);
920          if (display_opengl) {
921              qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
922          }
923          register_displaychangelistener(&sdl2_console[i].dcl);
924  
925  #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
926          if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
927  #if defined(SDL_VIDEO_DRIVER_WINDOWS)
928              qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
929  #elif defined(SDL_VIDEO_DRIVER_X11)
930              qemu_console_set_window_id(con, info.info.x11.window);
931  #endif
932          }
933  #endif
934      }
935  
936  #ifdef CONFIG_SDL_IMAGE
937      dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
938      icon = IMG_Load(dir);
939  #else
940      /* Load a 32x32x4 image. White pixels are transparent. */
941      dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
942      icon = SDL_LoadBMP(dir);
943      if (icon) {
944          uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
945          SDL_SetColorKey(icon, SDL_TRUE, colorkey);
946      }
947  #endif
948      g_free(dir);
949      if (icon) {
950          SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
951      }
952  
953      mouse_mode_notifier.notify = sdl_mouse_mode_change;
954      qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
955  
956      sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
957      sdl_cursor_normal = SDL_GetCursor();
958  
959      if (gui_fullscreen) {
960          sdl_grab_start(&sdl2_console[0]);
961      }
962  
963      atexit(sdl_cleanup);
964  }
965  
966  static QemuDisplay qemu_display_sdl2 = {
967      .type       = DISPLAY_TYPE_SDL,
968      .early_init = sdl2_display_early_init,
969      .init       = sdl2_display_init,
970  };
971  
972  static void register_sdl1(void)
973  {
974      qemu_display_register(&qemu_display_sdl2);
975  }
976  
977  type_init(register_sdl1);
978  
979  #ifdef CONFIG_OPENGL
980  module_dep("ui-opengl");
981  #endif
982