xref: /openbmc/qemu/ui/sdl2.c (revision 116694c3)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31 
32 static int sdl2_num_outputs;
33 static struct sdl2_console *sdl2_console;
34 
35 static SDL_Surface *guest_sprite_surface;
36 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
37 
38 static int gui_saved_grab;
39 static int gui_fullscreen;
40 static int gui_noframe;
41 static int gui_key_modifier_pressed;
42 static int gui_keysym;
43 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled;
47 static int guest_cursor;
48 static int guest_x, guest_y;
49 static SDL_Cursor *guest_sprite;
50 static Notifier mouse_mode_notifier;
51 
52 static void sdl_update_caption(struct sdl2_console *scon);
53 
54 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
55 {
56     int i;
57     for (i = 0; i < sdl2_num_outputs; i++) {
58         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
59             return &sdl2_console[i];
60         }
61     }
62     return NULL;
63 }
64 
65 void sdl2_window_create(struct sdl2_console *scon)
66 {
67     int flags = 0;
68 
69     if (!scon->surface) {
70         return;
71     }
72     assert(!scon->real_window);
73 
74     if (gui_fullscreen) {
75         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
76     } else {
77         flags |= SDL_WINDOW_RESIZABLE;
78     }
79     if (scon->hidden) {
80         flags |= SDL_WINDOW_HIDDEN;
81     }
82 
83     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
84                                          SDL_WINDOWPOS_UNDEFINED,
85                                          surface_width(scon->surface),
86                                          surface_height(scon->surface),
87                                          flags);
88     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
89     if (scon->opengl) {
90         scon->winctx = SDL_GL_GetCurrentContext();
91     }
92     sdl_update_caption(scon);
93 }
94 
95 void sdl2_window_destroy(struct sdl2_console *scon)
96 {
97     if (!scon->real_window) {
98         return;
99     }
100 
101     SDL_DestroyRenderer(scon->real_renderer);
102     scon->real_renderer = NULL;
103     SDL_DestroyWindow(scon->real_window);
104     scon->real_window = NULL;
105 }
106 
107 void sdl2_window_resize(struct sdl2_console *scon)
108 {
109     if (!scon->real_window) {
110         return;
111     }
112 
113     SDL_SetWindowSize(scon->real_window,
114                       surface_width(scon->surface),
115                       surface_height(scon->surface));
116 }
117 
118 static void sdl2_redraw(struct sdl2_console *scon)
119 {
120     if (scon->opengl) {
121 #ifdef CONFIG_OPENGL
122         sdl2_gl_redraw(scon);
123 #endif
124     } else {
125         sdl2_2d_redraw(scon);
126     }
127 }
128 
129 static void sdl_update_caption(struct sdl2_console *scon)
130 {
131     char win_title[1024];
132     char icon_title[1024];
133     const char *status = "";
134 
135     if (!runstate_is_running()) {
136         status = " [Stopped]";
137     } else if (gui_grab) {
138         if (alt_grab) {
139             status = " - Press Ctrl-Alt-Shift to exit grab";
140         } else if (ctrl_grab) {
141             status = " - Press Right-Ctrl to exit grab";
142         } else {
143             status = " - Press Ctrl-Alt to exit grab";
144         }
145     }
146 
147     if (qemu_name) {
148         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
149                  scon->idx, status);
150         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
151     } else {
152         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
153         snprintf(icon_title, sizeof(icon_title), "QEMU");
154     }
155 
156     if (scon->real_window) {
157         SDL_SetWindowTitle(scon->real_window, win_title);
158     }
159 }
160 
161 static void sdl_hide_cursor(void)
162 {
163     if (!cursor_hide) {
164         return;
165     }
166 
167     if (qemu_input_is_absolute()) {
168         SDL_ShowCursor(1);
169         SDL_SetCursor(sdl_cursor_hidden);
170     } else {
171         SDL_SetRelativeMouseMode(SDL_TRUE);
172     }
173 }
174 
175 static void sdl_show_cursor(void)
176 {
177     if (!cursor_hide) {
178         return;
179     }
180 
181     if (!qemu_input_is_absolute()) {
182         SDL_SetRelativeMouseMode(SDL_FALSE);
183         SDL_ShowCursor(1);
184         if (guest_cursor &&
185             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
186             SDL_SetCursor(guest_sprite);
187         } else {
188             SDL_SetCursor(sdl_cursor_normal);
189         }
190     }
191 }
192 
193 static void sdl_grab_start(struct sdl2_console *scon)
194 {
195     QemuConsole *con = scon ? scon->dcl.con : NULL;
196 
197     if (!con || !qemu_console_is_graphic(con)) {
198         return;
199     }
200     /*
201      * If the application is not active, do not try to enter grab state. This
202      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
203      * application (SDL bug).
204      */
205     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
206         return;
207     }
208     if (guest_cursor) {
209         SDL_SetCursor(guest_sprite);
210         if (!qemu_input_is_absolute() && !absolute_enabled) {
211             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
212         }
213     } else {
214         sdl_hide_cursor();
215     }
216     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
217     gui_grab = 1;
218     sdl_update_caption(scon);
219 }
220 
221 static void sdl_grab_end(struct sdl2_console *scon)
222 {
223     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
224     gui_grab = 0;
225     sdl_show_cursor();
226     sdl_update_caption(scon);
227 }
228 
229 static void absolute_mouse_grab(struct sdl2_console *scon)
230 {
231     int mouse_x, mouse_y;
232     int scr_w, scr_h;
233     SDL_GetMouseState(&mouse_x, &mouse_y);
234     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
235     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
236         mouse_y > 0 && mouse_y < scr_h - 1) {
237         sdl_grab_start(scon);
238     }
239 }
240 
241 static void sdl_mouse_mode_change(Notifier *notify, void *data)
242 {
243     if (qemu_input_is_absolute()) {
244         if (!absolute_enabled) {
245             absolute_enabled = 1;
246             absolute_mouse_grab(&sdl2_console[0]);
247         }
248     } else if (absolute_enabled) {
249         if (!gui_fullscreen) {
250             sdl_grab_end(&sdl2_console[0]);
251         }
252         absolute_enabled = 0;
253     }
254 }
255 
256 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
257                                  int x, int y, int state)
258 {
259     static uint32_t bmap[INPUT_BUTTON_MAX] = {
260         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
261         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
262         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
263     };
264     static uint32_t prev_state;
265 
266     if (prev_state != state) {
267         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
268         prev_state = state;
269     }
270 
271     if (qemu_input_is_absolute()) {
272         int scr_w, scr_h;
273         int max_w = 0, max_h = 0;
274         int off_x = 0, off_y = 0;
275         int cur_off_x = 0, cur_off_y = 0;
276         int i;
277 
278         for (i = 0; i < sdl2_num_outputs; i++) {
279             struct sdl2_console *thiscon = &sdl2_console[i];
280             if (thiscon->real_window && thiscon->surface) {
281                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
282                 cur_off_x = thiscon->x;
283                 cur_off_y = thiscon->y;
284                 if (scr_w + cur_off_x > max_w) {
285                     max_w = scr_w + cur_off_x;
286                 }
287                 if (scr_h + cur_off_y > max_h) {
288                     max_h = scr_h + cur_off_y;
289                 }
290                 if (i == scon->idx) {
291                     off_x = cur_off_x;
292                     off_y = cur_off_y;
293                 }
294             }
295         }
296         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
297         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
298     } else {
299         if (guest_cursor) {
300             x -= guest_x;
301             y -= guest_y;
302             guest_x += x;
303             guest_y += y;
304             dx = x;
305             dy = y;
306         }
307         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
308         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
309     }
310     qemu_input_event_sync();
311 }
312 
313 static void toggle_full_screen(struct sdl2_console *scon)
314 {
315     gui_fullscreen = !gui_fullscreen;
316     if (gui_fullscreen) {
317         SDL_SetWindowFullscreen(scon->real_window,
318                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
319         gui_saved_grab = gui_grab;
320         sdl_grab_start(scon);
321     } else {
322         if (!gui_saved_grab) {
323             sdl_grab_end(scon);
324         }
325         SDL_SetWindowFullscreen(scon->real_window, 0);
326     }
327     sdl2_redraw(scon);
328 }
329 
330 static void handle_keydown(SDL_Event *ev)
331 {
332     int mod_state, win;
333     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
334 
335     if (alt_grab) {
336         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
337             (gui_grab_code | KMOD_LSHIFT);
338     } else if (ctrl_grab) {
339         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
340     } else {
341         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
342     }
343     gui_key_modifier_pressed = mod_state;
344 
345     if (gui_key_modifier_pressed) {
346         switch (ev->key.keysym.scancode) {
347         case SDL_SCANCODE_2:
348         case SDL_SCANCODE_3:
349         case SDL_SCANCODE_4:
350         case SDL_SCANCODE_5:
351         case SDL_SCANCODE_6:
352         case SDL_SCANCODE_7:
353         case SDL_SCANCODE_8:
354         case SDL_SCANCODE_9:
355             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
356             if (win < sdl2_num_outputs) {
357                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
358                 if (sdl2_console[win].real_window) {
359                     if (sdl2_console[win].hidden) {
360                         SDL_HideWindow(sdl2_console[win].real_window);
361                     } else {
362                         SDL_ShowWindow(sdl2_console[win].real_window);
363                     }
364                 }
365                 gui_keysym = 1;
366             }
367             break;
368         case SDL_SCANCODE_F:
369             toggle_full_screen(scon);
370             gui_keysym = 1;
371             break;
372         case SDL_SCANCODE_U:
373             sdl2_window_destroy(scon);
374             sdl2_window_create(scon);
375             if (!scon->opengl) {
376                 /* re-create scon->texture */
377                 sdl2_2d_switch(&scon->dcl, scon->surface);
378             }
379             gui_keysym = 1;
380             break;
381 #if 0
382         case SDL_SCANCODE_KP_PLUS:
383         case SDL_SCANCODE_KP_MINUS:
384             if (!gui_fullscreen) {
385                 int scr_w, scr_h;
386                 int width, height;
387                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
388 
389                 width = MAX(scr_w + (ev->key.keysym.scancode ==
390                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
391                             160);
392                 height = (surface_height(scon->surface) * width) /
393                     surface_width(scon->surface);
394                 fprintf(stderr, "%s: scale to %dx%d\n",
395                         __func__, width, height);
396                 sdl_scale(scon, width, height);
397                 sdl2_redraw(scon);
398                 gui_keysym = 1;
399             }
400 #endif
401         default:
402             break;
403         }
404     }
405     if (!gui_keysym) {
406         sdl2_process_key(scon, &ev->key);
407     }
408 }
409 
410 static void handle_keyup(SDL_Event *ev)
411 {
412     int mod_state;
413     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
414 
415     if (!alt_grab) {
416         mod_state = (ev->key.keysym.mod & gui_grab_code);
417     } else {
418         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
419     }
420     if (!mod_state && gui_key_modifier_pressed) {
421         gui_key_modifier_pressed = 0;
422         if (gui_keysym == 0) {
423             /* exit/enter grab if pressing Ctrl-Alt */
424             if (!gui_grab) {
425                 sdl_grab_start(scon);
426             } else if (!gui_fullscreen) {
427                 sdl_grab_end(scon);
428             }
429             /* SDL does not send back all the modifiers key, so we must
430              * correct it. */
431             sdl2_reset_keys(scon);
432             return;
433         }
434         gui_keysym = 0;
435     }
436     if (!gui_keysym) {
437         sdl2_process_key(scon, &ev->key);
438     }
439 }
440 
441 static void handle_textinput(SDL_Event *ev)
442 {
443     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
444     QemuConsole *con = scon ? scon->dcl.con : NULL;
445 
446     if (qemu_console_is_graphic(con)) {
447         return;
448     }
449     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
450 }
451 
452 static void handle_mousemotion(SDL_Event *ev)
453 {
454     int max_x, max_y;
455     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
456 
457     if (qemu_input_is_absolute() || absolute_enabled) {
458         int scr_w, scr_h;
459         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
460         max_x = scr_w - 1;
461         max_y = scr_h - 1;
462         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
463                          ev->motion.x == max_x || ev->motion.y == max_y)) {
464             sdl_grab_end(scon);
465         }
466         if (!gui_grab &&
467             (ev->motion.x > 0 && ev->motion.x < max_x &&
468              ev->motion.y > 0 && ev->motion.y < max_y)) {
469             sdl_grab_start(scon);
470         }
471     }
472     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
473         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
474                              ev->motion.x, ev->motion.y, ev->motion.state);
475     }
476 }
477 
478 static void handle_mousebutton(SDL_Event *ev)
479 {
480     int buttonstate = SDL_GetMouseState(NULL, NULL);
481     SDL_MouseButtonEvent *bev;
482     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
483 
484     bev = &ev->button;
485     if (!gui_grab && !qemu_input_is_absolute()) {
486         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
487             /* start grabbing all events */
488             sdl_grab_start(scon);
489         }
490     } else {
491         if (ev->type == SDL_MOUSEBUTTONDOWN) {
492             buttonstate |= SDL_BUTTON(bev->button);
493         } else {
494             buttonstate &= ~SDL_BUTTON(bev->button);
495         }
496         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
497     }
498 }
499 
500 static void handle_mousewheel(SDL_Event *ev)
501 {
502     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
503     SDL_MouseWheelEvent *wev = &ev->wheel;
504     InputButton btn;
505 
506     if (wev->y > 0) {
507         btn = INPUT_BUTTON_WHEEL_UP;
508     } else if (wev->y < 0) {
509         btn = INPUT_BUTTON_WHEEL_DOWN;
510     } else {
511         return;
512     }
513 
514     qemu_input_queue_btn(scon->dcl.con, btn, true);
515     qemu_input_event_sync();
516     qemu_input_queue_btn(scon->dcl.con, btn, false);
517     qemu_input_event_sync();
518 }
519 
520 static void handle_windowevent(SDL_Event *ev)
521 {
522     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
523 
524     switch (ev->window.event) {
525     case SDL_WINDOWEVENT_RESIZED:
526         {
527             QemuUIInfo info;
528             memset(&info, 0, sizeof(info));
529             info.width = ev->window.data1;
530             info.height = ev->window.data2;
531             dpy_set_ui_info(scon->dcl.con, &info);
532         }
533         sdl2_redraw(scon);
534         break;
535     case SDL_WINDOWEVENT_EXPOSED:
536         sdl2_redraw(scon);
537         break;
538     case SDL_WINDOWEVENT_FOCUS_GAINED:
539     case SDL_WINDOWEVENT_ENTER:
540         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
541             absolute_mouse_grab(scon);
542         }
543         break;
544     case SDL_WINDOWEVENT_FOCUS_LOST:
545         if (gui_grab && !gui_fullscreen) {
546             sdl_grab_end(scon);
547         }
548         break;
549     case SDL_WINDOWEVENT_RESTORED:
550         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
551         break;
552     case SDL_WINDOWEVENT_MINIMIZED:
553         update_displaychangelistener(&scon->dcl, 500);
554         break;
555     case SDL_WINDOWEVENT_CLOSE:
556         if (!no_quit) {
557             no_shutdown = 0;
558             qemu_system_shutdown_request();
559         }
560         break;
561     case SDL_WINDOWEVENT_SHOWN:
562         if (scon->hidden) {
563             SDL_HideWindow(scon->real_window);
564         }
565         break;
566     case SDL_WINDOWEVENT_HIDDEN:
567         if (!scon->hidden) {
568             SDL_ShowWindow(scon->real_window);
569         }
570         break;
571     }
572 }
573 
574 void sdl2_poll_events(struct sdl2_console *scon)
575 {
576     SDL_Event ev1, *ev = &ev1;
577 
578     if (scon->last_vm_running != runstate_is_running()) {
579         scon->last_vm_running = runstate_is_running();
580         sdl_update_caption(scon);
581     }
582 
583     while (SDL_PollEvent(ev)) {
584         switch (ev->type) {
585         case SDL_KEYDOWN:
586             handle_keydown(ev);
587             break;
588         case SDL_KEYUP:
589             handle_keyup(ev);
590             break;
591         case SDL_TEXTINPUT:
592             handle_textinput(ev);
593             break;
594         case SDL_QUIT:
595             if (!no_quit) {
596                 no_shutdown = 0;
597                 qemu_system_shutdown_request();
598             }
599             break;
600         case SDL_MOUSEMOTION:
601             handle_mousemotion(ev);
602             break;
603         case SDL_MOUSEBUTTONDOWN:
604         case SDL_MOUSEBUTTONUP:
605             handle_mousebutton(ev);
606             break;
607         case SDL_MOUSEWHEEL:
608             handle_mousewheel(ev);
609             break;
610         case SDL_WINDOWEVENT:
611             handle_windowevent(ev);
612             break;
613         default:
614             break;
615         }
616     }
617 }
618 
619 static void sdl_mouse_warp(DisplayChangeListener *dcl,
620                            int x, int y, int on)
621 {
622     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
623     if (on) {
624         if (!guest_cursor) {
625             sdl_show_cursor();
626         }
627         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
628             SDL_SetCursor(guest_sprite);
629             if (!qemu_input_is_absolute() && !absolute_enabled) {
630                 SDL_WarpMouseInWindow(scon->real_window, x, y);
631             }
632         }
633     } else if (gui_grab) {
634         sdl_hide_cursor();
635     }
636     guest_cursor = on;
637     guest_x = x, guest_y = y;
638 }
639 
640 static void sdl_mouse_define(DisplayChangeListener *dcl,
641                              QEMUCursor *c)
642 {
643 
644     if (guest_sprite) {
645         SDL_FreeCursor(guest_sprite);
646     }
647 
648     if (guest_sprite_surface) {
649         SDL_FreeSurface(guest_sprite_surface);
650     }
651 
652     guest_sprite_surface =
653         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
654                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
655 
656     if (!guest_sprite_surface) {
657         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
658         return;
659     }
660     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
661                                          c->hot_x, c->hot_y);
662     if (!guest_sprite) {
663         fprintf(stderr, "Failed to make color cursor from %p\n", c);
664         return;
665     }
666     if (guest_cursor &&
667         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
668         SDL_SetCursor(guest_sprite);
669     }
670 }
671 
672 static void sdl_cleanup(void)
673 {
674     if (guest_sprite) {
675         SDL_FreeCursor(guest_sprite);
676     }
677     SDL_QuitSubSystem(SDL_INIT_VIDEO);
678 }
679 
680 static const DisplayChangeListenerOps dcl_2d_ops = {
681     .dpy_name             = "sdl2-2d",
682     .dpy_gfx_update       = sdl2_2d_update,
683     .dpy_gfx_switch       = sdl2_2d_switch,
684     .dpy_gfx_check_format = sdl2_2d_check_format,
685     .dpy_refresh          = sdl2_2d_refresh,
686     .dpy_mouse_set        = sdl_mouse_warp,
687     .dpy_cursor_define    = sdl_mouse_define,
688 };
689 
690 #ifdef CONFIG_OPENGL
691 static const DisplayChangeListenerOps dcl_gl_ops = {
692     .dpy_name                = "sdl2-gl",
693     .dpy_gfx_update          = sdl2_gl_update,
694     .dpy_gfx_switch          = sdl2_gl_switch,
695     .dpy_gfx_check_format    = console_gl_check_format,
696     .dpy_refresh             = sdl2_gl_refresh,
697     .dpy_mouse_set           = sdl_mouse_warp,
698     .dpy_cursor_define       = sdl_mouse_define,
699 };
700 #endif
701 
702 void sdl_display_early_init(int opengl)
703 {
704     switch (opengl) {
705     case -1: /* default */
706     case 0:  /* off */
707         break;
708     case 1: /* on */
709 #ifdef CONFIG_OPENGL
710         display_opengl = 1;
711 #endif
712         break;
713     default:
714         g_assert_not_reached();
715         break;
716     }
717 }
718 
719 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
720 {
721     int flags;
722     uint8_t data = 0;
723     char *filename;
724     int i;
725 
726     if (no_frame) {
727         gui_noframe = 1;
728     }
729 
730 #ifdef __linux__
731     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
732      * accessible $DISPLAY to open X11 window.  This is often the case
733      * when qemu is run using sudo.  But in this case, and when actually
734      * run in X11 environment, SDL fights with X11 for the video card,
735      * making current display unavailable, often until reboot.
736      * So make x11 the default SDL video driver if this variable is unset.
737      * This is a bit hackish but saves us from bigger problem.
738      * Maybe it's a good idea to fix this in SDL instead.
739      */
740     setenv("SDL_VIDEODRIVER", "x11", 0);
741 #endif
742 
743     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
744     if (SDL_Init(flags)) {
745         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
746                 SDL_GetError());
747         exit(1);
748     }
749     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
750 
751     for (i = 0;; i++) {
752         QemuConsole *con = qemu_console_lookup_by_index(i);
753         if (!con) {
754             break;
755         }
756     }
757     sdl2_num_outputs = i;
758     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
759     for (i = 0; i < sdl2_num_outputs; i++) {
760         QemuConsole *con = qemu_console_lookup_by_index(i);
761         if (!qemu_console_is_graphic(con)) {
762             sdl2_console[i].hidden = true;
763         }
764         sdl2_console[i].idx = i;
765 #ifdef CONFIG_OPENGL
766         sdl2_console[i].opengl = display_opengl;
767         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
768 #else
769         sdl2_console[i].opengl = 0;
770         sdl2_console[i].dcl.ops = &dcl_2d_ops;
771 #endif
772         sdl2_console[i].dcl.con = con;
773         register_displaychangelistener(&sdl2_console[i].dcl);
774     }
775 
776     /* Load a 32x32x4 image. White pixels are transparent. */
777     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
778     if (filename) {
779         SDL_Surface *image = SDL_LoadBMP(filename);
780         if (image) {
781             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
782             SDL_SetColorKey(image, SDL_TRUE, colorkey);
783             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
784         }
785         g_free(filename);
786     }
787 
788     if (full_screen) {
789         gui_fullscreen = 1;
790         sdl_grab_start(0);
791     }
792 
793     mouse_mode_notifier.notify = sdl_mouse_mode_change;
794     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
795 
796     gui_grab = 0;
797 
798     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
799     sdl_cursor_normal = SDL_GetCursor();
800 
801     atexit(sdl_cleanup);
802 }
803