xref: /openbmc/qemu/ui/sdl2.c (revision 0f74e61d)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
32 
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
35 
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
38 
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
42 static SDL_Cursor *sdl_cursor_normal;
43 static SDL_Cursor *sdl_cursor_hidden;
44 static int absolute_enabled;
45 static int guest_cursor;
46 static int guest_x, guest_y;
47 static SDL_Cursor *guest_sprite;
48 static Notifier mouse_mode_notifier;
49 
50 #define SDL2_REFRESH_INTERVAL_BUSY 10
51 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
52                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
53 
54 static void sdl_update_caption(struct sdl2_console *scon);
55 
56 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
57 {
58     int i;
59     for (i = 0; i < sdl2_num_outputs; i++) {
60         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
61             return &sdl2_console[i];
62         }
63     }
64     return NULL;
65 }
66 
67 void sdl2_window_create(struct sdl2_console *scon)
68 {
69     int flags = 0;
70 
71     if (!scon->surface) {
72         return;
73     }
74     assert(!scon->real_window);
75 
76     if (gui_fullscreen) {
77         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
78     } else {
79         flags |= SDL_WINDOW_RESIZABLE;
80     }
81     if (scon->hidden) {
82         flags |= SDL_WINDOW_HIDDEN;
83     }
84 
85     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
86                                          SDL_WINDOWPOS_UNDEFINED,
87                                          surface_width(scon->surface),
88                                          surface_height(scon->surface),
89                                          flags);
90     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
91     if (scon->opengl) {
92         scon->winctx = SDL_GL_GetCurrentContext();
93     }
94     sdl_update_caption(scon);
95 }
96 
97 void sdl2_window_destroy(struct sdl2_console *scon)
98 {
99     if (!scon->real_window) {
100         return;
101     }
102 
103     SDL_DestroyRenderer(scon->real_renderer);
104     scon->real_renderer = NULL;
105     SDL_DestroyWindow(scon->real_window);
106     scon->real_window = NULL;
107 }
108 
109 void sdl2_window_resize(struct sdl2_console *scon)
110 {
111     if (!scon->real_window) {
112         return;
113     }
114 
115     SDL_SetWindowSize(scon->real_window,
116                       surface_width(scon->surface),
117                       surface_height(scon->surface));
118 }
119 
120 static void sdl2_redraw(struct sdl2_console *scon)
121 {
122     if (scon->opengl) {
123 #ifdef CONFIG_OPENGL
124         sdl2_gl_redraw(scon);
125 #endif
126     } else {
127         sdl2_2d_redraw(scon);
128     }
129 }
130 
131 static void sdl_update_caption(struct sdl2_console *scon)
132 {
133     char win_title[1024];
134     char icon_title[1024];
135     const char *status = "";
136 
137     if (!runstate_is_running()) {
138         status = " [Stopped]";
139     } else if (gui_grab) {
140         if (alt_grab) {
141             status = " - Press Ctrl-Alt-Shift-G to exit grab";
142         } else if (ctrl_grab) {
143             status = " - Press Right-Ctrl-G to exit grab";
144         } else {
145             status = " - Press Ctrl-Alt-G to exit grab";
146         }
147     }
148 
149     if (qemu_name) {
150         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
151                  scon->idx, status);
152         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
153     } else {
154         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
155         snprintf(icon_title, sizeof(icon_title), "QEMU");
156     }
157 
158     if (scon->real_window) {
159         SDL_SetWindowTitle(scon->real_window, win_title);
160     }
161 }
162 
163 static void sdl_hide_cursor(void)
164 {
165     if (!cursor_hide) {
166         return;
167     }
168 
169     SDL_ShowCursor(SDL_DISABLE);
170     SDL_SetCursor(sdl_cursor_hidden);
171 
172     if (!qemu_input_is_absolute()) {
173         SDL_SetRelativeMouseMode(SDL_TRUE);
174     }
175 }
176 
177 static void sdl_show_cursor(void)
178 {
179     if (!cursor_hide) {
180         return;
181     }
182 
183     if (!qemu_input_is_absolute()) {
184         SDL_SetRelativeMouseMode(SDL_FALSE);
185     }
186 
187     if (guest_cursor &&
188         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
189         SDL_SetCursor(guest_sprite);
190     } else {
191         SDL_SetCursor(sdl_cursor_normal);
192     }
193 
194     SDL_ShowCursor(SDL_ENABLE);
195 }
196 
197 static void sdl_grab_start(struct sdl2_console *scon)
198 {
199     QemuConsole *con = scon ? scon->dcl.con : NULL;
200 
201     if (!con || !qemu_console_is_graphic(con)) {
202         return;
203     }
204     /*
205      * If the application is not active, do not try to enter grab state. This
206      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
207      * application (SDL bug).
208      */
209     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
210         return;
211     }
212     if (guest_cursor) {
213         SDL_SetCursor(guest_sprite);
214         if (!qemu_input_is_absolute() && !absolute_enabled) {
215             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
216         }
217     } else {
218         sdl_hide_cursor();
219     }
220     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
221     gui_grab = 1;
222     sdl_update_caption(scon);
223 }
224 
225 static void sdl_grab_end(struct sdl2_console *scon)
226 {
227     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
228     gui_grab = 0;
229     sdl_show_cursor();
230     sdl_update_caption(scon);
231 }
232 
233 static void absolute_mouse_grab(struct sdl2_console *scon)
234 {
235     int mouse_x, mouse_y;
236     int scr_w, scr_h;
237     SDL_GetMouseState(&mouse_x, &mouse_y);
238     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
239     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
240         mouse_y > 0 && mouse_y < scr_h - 1) {
241         sdl_grab_start(scon);
242     }
243 }
244 
245 static void sdl_mouse_mode_change(Notifier *notify, void *data)
246 {
247     if (qemu_input_is_absolute()) {
248         if (!absolute_enabled) {
249             absolute_enabled = 1;
250             SDL_SetRelativeMouseMode(SDL_FALSE);
251             absolute_mouse_grab(&sdl2_console[0]);
252         }
253     } else if (absolute_enabled) {
254         if (!gui_fullscreen) {
255             sdl_grab_end(&sdl2_console[0]);
256         }
257         absolute_enabled = 0;
258     }
259 }
260 
261 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
262                                  int x, int y, int state)
263 {
264     static uint32_t bmap[INPUT_BUTTON__MAX] = {
265         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
266         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
267         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
268     };
269     static uint32_t prev_state;
270 
271     if (prev_state != state) {
272         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
273         prev_state = state;
274     }
275 
276     if (qemu_input_is_absolute()) {
277         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
278                              x, 0, surface_width(scon->surface));
279         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
280                              y, 0, surface_height(scon->surface));
281     } else {
282         if (guest_cursor) {
283             x -= guest_x;
284             y -= guest_y;
285             guest_x += x;
286             guest_y += y;
287             dx = x;
288             dy = y;
289         }
290         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
291         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
292     }
293     qemu_input_event_sync();
294 }
295 
296 static void toggle_full_screen(struct sdl2_console *scon)
297 {
298     gui_fullscreen = !gui_fullscreen;
299     if (gui_fullscreen) {
300         SDL_SetWindowFullscreen(scon->real_window,
301                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
302         gui_saved_grab = gui_grab;
303         sdl_grab_start(scon);
304     } else {
305         if (!gui_saved_grab) {
306             sdl_grab_end(scon);
307         }
308         SDL_SetWindowFullscreen(scon->real_window, 0);
309     }
310     sdl2_redraw(scon);
311 }
312 
313 static int get_mod_state(void)
314 {
315     SDL_Keymod mod = SDL_GetModState();
316 
317     if (alt_grab) {
318         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
319             (gui_grab_code | KMOD_LSHIFT);
320     } else if (ctrl_grab) {
321         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
322     } else {
323         return (mod & gui_grab_code) == gui_grab_code;
324     }
325 }
326 
327 static void handle_keydown(SDL_Event *ev)
328 {
329     int win;
330     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
331     int gui_key_modifier_pressed = get_mod_state();
332     int gui_keysym = 0;
333 
334     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
335         switch (ev->key.keysym.scancode) {
336         case SDL_SCANCODE_2:
337         case SDL_SCANCODE_3:
338         case SDL_SCANCODE_4:
339         case SDL_SCANCODE_5:
340         case SDL_SCANCODE_6:
341         case SDL_SCANCODE_7:
342         case SDL_SCANCODE_8:
343         case SDL_SCANCODE_9:
344             if (gui_grab) {
345                 sdl_grab_end(scon);
346             }
347 
348             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
349             if (win < sdl2_num_outputs) {
350                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
351                 if (sdl2_console[win].real_window) {
352                     if (sdl2_console[win].hidden) {
353                         SDL_HideWindow(sdl2_console[win].real_window);
354                     } else {
355                         SDL_ShowWindow(sdl2_console[win].real_window);
356                     }
357                 }
358                 gui_keysym = 1;
359             }
360             break;
361         case SDL_SCANCODE_F:
362             toggle_full_screen(scon);
363             gui_keysym = 1;
364             break;
365         case SDL_SCANCODE_G:
366             gui_keysym = 1;
367             if (!gui_grab) {
368                 sdl_grab_start(scon);
369             } else if (!gui_fullscreen) {
370                 sdl_grab_end(scon);
371             }
372             break;
373         case SDL_SCANCODE_U:
374             sdl2_window_resize(scon);
375             if (!scon->opengl) {
376                 /* re-create scon->texture */
377                 sdl2_2d_switch(&scon->dcl, scon->surface);
378             }
379             gui_keysym = 1;
380             break;
381 #if 0
382         case SDL_SCANCODE_KP_PLUS:
383         case SDL_SCANCODE_KP_MINUS:
384             if (!gui_fullscreen) {
385                 int scr_w, scr_h;
386                 int width, height;
387                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
388 
389                 width = MAX(scr_w + (ev->key.keysym.scancode ==
390                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
391                             160);
392                 height = (surface_height(scon->surface) * width) /
393                     surface_width(scon->surface);
394                 fprintf(stderr, "%s: scale to %dx%d\n",
395                         __func__, width, height);
396                 sdl_scale(scon, width, height);
397                 sdl2_redraw(scon);
398                 gui_keysym = 1;
399             }
400 #endif
401         default:
402             break;
403         }
404     }
405     if (!gui_keysym) {
406         sdl2_process_key(scon, &ev->key);
407     }
408 }
409 
410 static void handle_keyup(SDL_Event *ev)
411 {
412     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
413 
414     scon->ignore_hotkeys = false;
415     sdl2_process_key(scon, &ev->key);
416 }
417 
418 static void handle_textinput(SDL_Event *ev)
419 {
420     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
421     QemuConsole *con = scon ? scon->dcl.con : NULL;
422 
423     if (qemu_console_is_graphic(con)) {
424         return;
425     }
426     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
427 }
428 
429 static void handle_mousemotion(SDL_Event *ev)
430 {
431     int max_x, max_y;
432     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
433 
434     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
435         return;
436     }
437 
438     if (qemu_input_is_absolute() || absolute_enabled) {
439         int scr_w, scr_h;
440         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
441         max_x = scr_w - 1;
442         max_y = scr_h - 1;
443         if (gui_grab && !gui_fullscreen
444             && (ev->motion.x == 0 || ev->motion.y == 0 ||
445                 ev->motion.x == max_x || ev->motion.y == max_y)) {
446             sdl_grab_end(scon);
447         }
448         if (!gui_grab &&
449             (ev->motion.x > 0 && ev->motion.x < max_x &&
450              ev->motion.y > 0 && ev->motion.y < max_y)) {
451             sdl_grab_start(scon);
452         }
453     }
454     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
455         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
456                              ev->motion.x, ev->motion.y, ev->motion.state);
457     }
458 }
459 
460 static void handle_mousebutton(SDL_Event *ev)
461 {
462     int buttonstate = SDL_GetMouseState(NULL, NULL);
463     SDL_MouseButtonEvent *bev;
464     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
465 
466     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
467         return;
468     }
469 
470     bev = &ev->button;
471     if (!gui_grab && !qemu_input_is_absolute()) {
472         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
473             /* start grabbing all events */
474             sdl_grab_start(scon);
475         }
476     } else {
477         if (ev->type == SDL_MOUSEBUTTONDOWN) {
478             buttonstate |= SDL_BUTTON(bev->button);
479         } else {
480             buttonstate &= ~SDL_BUTTON(bev->button);
481         }
482         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
483     }
484 }
485 
486 static void handle_mousewheel(SDL_Event *ev)
487 {
488     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
489     SDL_MouseWheelEvent *wev = &ev->wheel;
490     InputButton btn;
491 
492     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
493         return;
494     }
495 
496     if (wev->y > 0) {
497         btn = INPUT_BUTTON_WHEEL_UP;
498     } else if (wev->y < 0) {
499         btn = INPUT_BUTTON_WHEEL_DOWN;
500     } else {
501         return;
502     }
503 
504     qemu_input_queue_btn(scon->dcl.con, btn, true);
505     qemu_input_event_sync();
506     qemu_input_queue_btn(scon->dcl.con, btn, false);
507     qemu_input_event_sync();
508 }
509 
510 static void handle_windowevent(SDL_Event *ev)
511 {
512     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
513     bool allow_close = true;
514 
515     if (!scon) {
516         return;
517     }
518 
519     switch (ev->window.event) {
520     case SDL_WINDOWEVENT_RESIZED:
521         {
522             QemuUIInfo info;
523             memset(&info, 0, sizeof(info));
524             info.width = ev->window.data1;
525             info.height = ev->window.data2;
526             dpy_set_ui_info(scon->dcl.con, &info);
527         }
528         sdl2_redraw(scon);
529         break;
530     case SDL_WINDOWEVENT_EXPOSED:
531         sdl2_redraw(scon);
532         break;
533     case SDL_WINDOWEVENT_FOCUS_GAINED:
534     case SDL_WINDOWEVENT_ENTER:
535         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
536             absolute_mouse_grab(scon);
537         }
538         /* If a new console window opened using a hotkey receives the
539          * focus, SDL sends another KEYDOWN event to the new window,
540          * closing the console window immediately after.
541          *
542          * Work around this by ignoring further hotkey events until a
543          * key is released.
544          */
545         scon->ignore_hotkeys = get_mod_state();
546         break;
547     case SDL_WINDOWEVENT_FOCUS_LOST:
548         if (gui_grab && !gui_fullscreen) {
549             sdl_grab_end(scon);
550         }
551         break;
552     case SDL_WINDOWEVENT_RESTORED:
553         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
554         break;
555     case SDL_WINDOWEVENT_MINIMIZED:
556         update_displaychangelistener(&scon->dcl, 500);
557         break;
558     case SDL_WINDOWEVENT_CLOSE:
559         if (qemu_console_is_graphic(scon->dcl.con)) {
560             if (scon->opts->has_window_close && !scon->opts->window_close) {
561                 allow_close = false;
562             }
563             if (allow_close) {
564                 no_shutdown = 0;
565                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
566             }
567         } else {
568             SDL_HideWindow(scon->real_window);
569             scon->hidden = true;
570         }
571         break;
572     case SDL_WINDOWEVENT_SHOWN:
573         scon->hidden = false;
574         break;
575     case SDL_WINDOWEVENT_HIDDEN:
576         scon->hidden = true;
577         break;
578     }
579 }
580 
581 void sdl2_poll_events(struct sdl2_console *scon)
582 {
583     SDL_Event ev1, *ev = &ev1;
584     bool allow_close = true;
585     int idle = 1;
586 
587     if (scon->last_vm_running != runstate_is_running()) {
588         scon->last_vm_running = runstate_is_running();
589         sdl_update_caption(scon);
590     }
591 
592     while (SDL_PollEvent(ev)) {
593         switch (ev->type) {
594         case SDL_KEYDOWN:
595             idle = 0;
596             handle_keydown(ev);
597             break;
598         case SDL_KEYUP:
599             idle = 0;
600             handle_keyup(ev);
601             break;
602         case SDL_TEXTINPUT:
603             idle = 0;
604             handle_textinput(ev);
605             break;
606         case SDL_QUIT:
607             if (scon->opts->has_window_close && !scon->opts->window_close) {
608                 allow_close = false;
609             }
610             if (allow_close) {
611                 no_shutdown = 0;
612                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
613             }
614             break;
615         case SDL_MOUSEMOTION:
616             idle = 0;
617             handle_mousemotion(ev);
618             break;
619         case SDL_MOUSEBUTTONDOWN:
620         case SDL_MOUSEBUTTONUP:
621             idle = 0;
622             handle_mousebutton(ev);
623             break;
624         case SDL_MOUSEWHEEL:
625             idle = 0;
626             handle_mousewheel(ev);
627             break;
628         case SDL_WINDOWEVENT:
629             handle_windowevent(ev);
630             break;
631         default:
632             break;
633         }
634     }
635 
636     if (idle) {
637         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
638             scon->idle_counter++;
639             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
640                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
641             }
642         }
643     } else {
644         scon->idle_counter = 0;
645         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
646     }
647 }
648 
649 static void sdl_mouse_warp(DisplayChangeListener *dcl,
650                            int x, int y, int on)
651 {
652     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
653 
654     if (!qemu_console_is_graphic(scon->dcl.con)) {
655         return;
656     }
657 
658     if (on) {
659         if (!guest_cursor) {
660             sdl_show_cursor();
661         }
662         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
663             SDL_SetCursor(guest_sprite);
664             if (!qemu_input_is_absolute() && !absolute_enabled) {
665                 SDL_WarpMouseInWindow(scon->real_window, x, y);
666             }
667         }
668     } else if (gui_grab) {
669         sdl_hide_cursor();
670     }
671     guest_cursor = on;
672     guest_x = x, guest_y = y;
673 }
674 
675 static void sdl_mouse_define(DisplayChangeListener *dcl,
676                              QEMUCursor *c)
677 {
678 
679     if (guest_sprite) {
680         SDL_FreeCursor(guest_sprite);
681     }
682 
683     if (guest_sprite_surface) {
684         SDL_FreeSurface(guest_sprite_surface);
685     }
686 
687     guest_sprite_surface =
688         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
689                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
690 
691     if (!guest_sprite_surface) {
692         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
693         return;
694     }
695     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
696                                          c->hot_x, c->hot_y);
697     if (!guest_sprite) {
698         fprintf(stderr, "Failed to make color cursor from %p\n", c);
699         return;
700     }
701     if (guest_cursor &&
702         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
703         SDL_SetCursor(guest_sprite);
704     }
705 }
706 
707 static void sdl_cleanup(void)
708 {
709     if (guest_sprite) {
710         SDL_FreeCursor(guest_sprite);
711     }
712     SDL_QuitSubSystem(SDL_INIT_VIDEO);
713 }
714 
715 static const DisplayChangeListenerOps dcl_2d_ops = {
716     .dpy_name             = "sdl2-2d",
717     .dpy_gfx_update       = sdl2_2d_update,
718     .dpy_gfx_switch       = sdl2_2d_switch,
719     .dpy_gfx_check_format = sdl2_2d_check_format,
720     .dpy_refresh          = sdl2_2d_refresh,
721     .dpy_mouse_set        = sdl_mouse_warp,
722     .dpy_cursor_define    = sdl_mouse_define,
723 };
724 
725 #ifdef CONFIG_OPENGL
726 static const DisplayChangeListenerOps dcl_gl_ops = {
727     .dpy_name                = "sdl2-gl",
728     .dpy_gfx_update          = sdl2_gl_update,
729     .dpy_gfx_switch          = sdl2_gl_switch,
730     .dpy_gfx_check_format    = console_gl_check_format,
731     .dpy_refresh             = sdl2_gl_refresh,
732     .dpy_mouse_set           = sdl_mouse_warp,
733     .dpy_cursor_define       = sdl_mouse_define,
734 
735     .dpy_gl_ctx_create       = sdl2_gl_create_context,
736     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
737     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
738     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
739     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
740     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
741     .dpy_gl_update           = sdl2_gl_scanout_flush,
742 };
743 #endif
744 
745 static void sdl2_display_early_init(DisplayOptions *o)
746 {
747     assert(o->type == DISPLAY_TYPE_SDL);
748     if (o->has_gl && o->gl) {
749 #ifdef CONFIG_OPENGL
750         display_opengl = 1;
751 #endif
752     }
753 }
754 
755 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
756 {
757     uint8_t data = 0;
758     int i;
759     SDL_SysWMinfo info;
760     SDL_Surface *icon = NULL;
761 
762     assert(o->type == DISPLAY_TYPE_SDL);
763 
764 #ifdef __linux__
765     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
766      * accessible $DISPLAY to open X11 window.  This is often the case
767      * when qemu is run using sudo.  But in this case, and when actually
768      * run in X11 environment, SDL fights with X11 for the video card,
769      * making current display unavailable, often until reboot.
770      * So make x11 the default SDL video driver if this variable is unset.
771      * This is a bit hackish but saves us from bigger problem.
772      * Maybe it's a good idea to fix this in SDL instead.
773      */
774     setenv("SDL_VIDEODRIVER", "x11", 0);
775 #endif
776 
777     if (SDL_Init(SDL_INIT_VIDEO)) {
778         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
779                 SDL_GetError());
780         exit(1);
781     }
782 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
783     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
784 #endif
785     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
786     memset(&info, 0, sizeof(info));
787     SDL_VERSION(&info.version);
788 
789     gui_fullscreen = o->has_full_screen && o->full_screen;
790 
791     for (i = 0;; i++) {
792         QemuConsole *con = qemu_console_lookup_by_index(i);
793         if (!con) {
794             break;
795         }
796     }
797     sdl2_num_outputs = i;
798     if (sdl2_num_outputs == 0) {
799         return;
800     }
801     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
802     for (i = 0; i < sdl2_num_outputs; i++) {
803         QemuConsole *con = qemu_console_lookup_by_index(i);
804         assert(con != NULL);
805         if (!qemu_console_is_graphic(con) &&
806             qemu_console_get_index(con) != 0) {
807             sdl2_console[i].hidden = true;
808         }
809         sdl2_console[i].idx = i;
810         sdl2_console[i].opts = o;
811 #ifdef CONFIG_OPENGL
812         sdl2_console[i].opengl = display_opengl;
813         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
814 #else
815         sdl2_console[i].opengl = 0;
816         sdl2_console[i].dcl.ops = &dcl_2d_ops;
817 #endif
818         sdl2_console[i].dcl.con = con;
819         sdl2_console[i].kbd = qkbd_state_init(con);
820         register_displaychangelistener(&sdl2_console[i].dcl);
821 
822 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
823         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
824 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
825             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
826 #elif defined(SDL_VIDEO_DRIVER_X11)
827             qemu_console_set_window_id(con, info.info.x11.window);
828 #endif
829         }
830 #endif
831     }
832 
833 #ifdef CONFIG_SDL_IMAGE
834     icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
835 #else
836     /* Load a 32x32x4 image. White pixels are transparent. */
837     icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
838     if (icon) {
839         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
840         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
841     }
842 #endif
843     if (icon) {
844         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
845     }
846 
847     gui_grab = 0;
848     if (gui_fullscreen) {
849         sdl_grab_start(0);
850     }
851 
852     mouse_mode_notifier.notify = sdl_mouse_mode_change;
853     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
854 
855     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
856     sdl_cursor_normal = SDL_GetCursor();
857 
858     atexit(sdl_cleanup);
859 }
860 
861 static QemuDisplay qemu_display_sdl2 = {
862     .type       = DISPLAY_TYPE_SDL,
863     .early_init = sdl2_display_early_init,
864     .init       = sdl2_display_init,
865 };
866 
867 static void register_sdl1(void)
868 {
869     qemu_display_register(&qemu_display_sdl2);
870 }
871 
872 type_init(register_sdl1);
873