xref: /openbmc/qemu/ui/sdl2.c (revision 06329cce)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
32 
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
35 
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
38 
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_key_modifier_pressed;
42 static int gui_keysym;
43 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled;
47 static int guest_cursor;
48 static int guest_x, guest_y;
49 static SDL_Cursor *guest_sprite;
50 static Notifier mouse_mode_notifier;
51 
52 #define SDL2_REFRESH_INTERVAL_BUSY 10
53 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
54                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
55 
56 static void sdl_update_caption(struct sdl2_console *scon);
57 
58 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
59 {
60     int i;
61     for (i = 0; i < sdl2_num_outputs; i++) {
62         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
63             return &sdl2_console[i];
64         }
65     }
66     return NULL;
67 }
68 
69 void sdl2_window_create(struct sdl2_console *scon)
70 {
71     int flags = 0;
72 
73     if (!scon->surface) {
74         return;
75     }
76     assert(!scon->real_window);
77 
78     if (gui_fullscreen) {
79         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
80     } else {
81         flags |= SDL_WINDOW_RESIZABLE;
82     }
83     if (scon->hidden) {
84         flags |= SDL_WINDOW_HIDDEN;
85     }
86 
87     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
88                                          SDL_WINDOWPOS_UNDEFINED,
89                                          surface_width(scon->surface),
90                                          surface_height(scon->surface),
91                                          flags);
92     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
93     if (scon->opengl) {
94         scon->winctx = SDL_GL_GetCurrentContext();
95     }
96     sdl_update_caption(scon);
97 }
98 
99 void sdl2_window_destroy(struct sdl2_console *scon)
100 {
101     if (!scon->real_window) {
102         return;
103     }
104 
105     SDL_DestroyRenderer(scon->real_renderer);
106     scon->real_renderer = NULL;
107     SDL_DestroyWindow(scon->real_window);
108     scon->real_window = NULL;
109 }
110 
111 void sdl2_window_resize(struct sdl2_console *scon)
112 {
113     if (!scon->real_window) {
114         return;
115     }
116 
117     SDL_SetWindowSize(scon->real_window,
118                       surface_width(scon->surface),
119                       surface_height(scon->surface));
120 }
121 
122 static void sdl2_redraw(struct sdl2_console *scon)
123 {
124     if (scon->opengl) {
125 #ifdef CONFIG_OPENGL
126         sdl2_gl_redraw(scon);
127 #endif
128     } else {
129         sdl2_2d_redraw(scon);
130     }
131 }
132 
133 static void sdl_update_caption(struct sdl2_console *scon)
134 {
135     char win_title[1024];
136     char icon_title[1024];
137     const char *status = "";
138 
139     if (!runstate_is_running()) {
140         status = " [Stopped]";
141     } else if (gui_grab) {
142         if (alt_grab) {
143             status = " - Press Ctrl-Alt-Shift-G to exit grab";
144         } else if (ctrl_grab) {
145             status = " - Press Right-Ctrl-G to exit grab";
146         } else {
147             status = " - Press Ctrl-Alt-G to exit grab";
148         }
149     }
150 
151     if (qemu_name) {
152         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
153                  scon->idx, status);
154         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
155     } else {
156         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
157         snprintf(icon_title, sizeof(icon_title), "QEMU");
158     }
159 
160     if (scon->real_window) {
161         SDL_SetWindowTitle(scon->real_window, win_title);
162     }
163 }
164 
165 static void sdl_hide_cursor(void)
166 {
167     if (!cursor_hide) {
168         return;
169     }
170 
171     SDL_ShowCursor(SDL_DISABLE);
172     SDL_SetCursor(sdl_cursor_hidden);
173 
174     if (!qemu_input_is_absolute()) {
175         SDL_SetRelativeMouseMode(SDL_TRUE);
176     }
177 }
178 
179 static void sdl_show_cursor(void)
180 {
181     if (!cursor_hide) {
182         return;
183     }
184 
185     if (!qemu_input_is_absolute()) {
186         SDL_SetRelativeMouseMode(SDL_FALSE);
187     }
188 
189     if (guest_cursor &&
190         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
191         SDL_SetCursor(guest_sprite);
192     } else {
193         SDL_SetCursor(sdl_cursor_normal);
194     }
195 
196     SDL_ShowCursor(SDL_ENABLE);
197 }
198 
199 static void sdl_grab_start(struct sdl2_console *scon)
200 {
201     QemuConsole *con = scon ? scon->dcl.con : NULL;
202 
203     if (!con || !qemu_console_is_graphic(con)) {
204         return;
205     }
206     /*
207      * If the application is not active, do not try to enter grab state. This
208      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
209      * application (SDL bug).
210      */
211     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
212         return;
213     }
214     if (guest_cursor) {
215         SDL_SetCursor(guest_sprite);
216         if (!qemu_input_is_absolute() && !absolute_enabled) {
217             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
218         }
219     } else {
220         sdl_hide_cursor();
221     }
222     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
223     gui_grab = 1;
224     sdl_update_caption(scon);
225 }
226 
227 static void sdl_grab_end(struct sdl2_console *scon)
228 {
229     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
230     gui_grab = 0;
231     sdl_show_cursor();
232     sdl_update_caption(scon);
233 }
234 
235 static void absolute_mouse_grab(struct sdl2_console *scon)
236 {
237     int mouse_x, mouse_y;
238     int scr_w, scr_h;
239     SDL_GetMouseState(&mouse_x, &mouse_y);
240     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
241     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
242         mouse_y > 0 && mouse_y < scr_h - 1) {
243         sdl_grab_start(scon);
244     }
245 }
246 
247 static void sdl_mouse_mode_change(Notifier *notify, void *data)
248 {
249     if (qemu_input_is_absolute()) {
250         if (!absolute_enabled) {
251             absolute_enabled = 1;
252             SDL_SetRelativeMouseMode(SDL_FALSE);
253             absolute_mouse_grab(&sdl2_console[0]);
254         }
255     } else if (absolute_enabled) {
256         if (!gui_fullscreen) {
257             sdl_grab_end(&sdl2_console[0]);
258         }
259         absolute_enabled = 0;
260     }
261 }
262 
263 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
264                                  int x, int y, int state)
265 {
266     static uint32_t bmap[INPUT_BUTTON__MAX] = {
267         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
268         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
269         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
270     };
271     static uint32_t prev_state;
272 
273     if (prev_state != state) {
274         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
275         prev_state = state;
276     }
277 
278     if (qemu_input_is_absolute()) {
279         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
280                              x, 0, surface_width(scon->surface));
281         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
282                              y, 0, surface_height(scon->surface));
283     } else {
284         if (guest_cursor) {
285             x -= guest_x;
286             y -= guest_y;
287             guest_x += x;
288             guest_y += y;
289             dx = x;
290             dy = y;
291         }
292         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
293         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
294     }
295     qemu_input_event_sync();
296 }
297 
298 static void toggle_full_screen(struct sdl2_console *scon)
299 {
300     gui_fullscreen = !gui_fullscreen;
301     if (gui_fullscreen) {
302         SDL_SetWindowFullscreen(scon->real_window,
303                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
304         gui_saved_grab = gui_grab;
305         sdl_grab_start(scon);
306     } else {
307         if (!gui_saved_grab) {
308             sdl_grab_end(scon);
309         }
310         SDL_SetWindowFullscreen(scon->real_window, 0);
311     }
312     sdl2_redraw(scon);
313 }
314 
315 static int get_mod_state(void)
316 {
317     SDL_Keymod mod = SDL_GetModState();
318 
319     if (alt_grab) {
320         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
321             (gui_grab_code | KMOD_LSHIFT);
322     } else if (ctrl_grab) {
323         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
324     } else {
325         return (mod & gui_grab_code) == gui_grab_code;
326     }
327 }
328 
329 static void handle_keydown(SDL_Event *ev)
330 {
331     int win;
332     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
333 
334     gui_key_modifier_pressed = get_mod_state();
335 
336     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
337         switch (ev->key.keysym.scancode) {
338         case SDL_SCANCODE_2:
339         case SDL_SCANCODE_3:
340         case SDL_SCANCODE_4:
341         case SDL_SCANCODE_5:
342         case SDL_SCANCODE_6:
343         case SDL_SCANCODE_7:
344         case SDL_SCANCODE_8:
345         case SDL_SCANCODE_9:
346             if (gui_grab) {
347                 sdl_grab_end(scon);
348             }
349 
350             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
351             if (win < sdl2_num_outputs) {
352                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
353                 if (sdl2_console[win].real_window) {
354                     if (sdl2_console[win].hidden) {
355                         SDL_HideWindow(sdl2_console[win].real_window);
356                     } else {
357                         SDL_ShowWindow(sdl2_console[win].real_window);
358                     }
359                 }
360                 gui_keysym = 1;
361             }
362             break;
363         case SDL_SCANCODE_F:
364             toggle_full_screen(scon);
365             gui_keysym = 1;
366             break;
367         case SDL_SCANCODE_G:
368             gui_keysym = 1;
369             if (!gui_grab) {
370                 sdl_grab_start(scon);
371             } else if (!gui_fullscreen) {
372                 sdl_grab_end(scon);
373             }
374             break;
375         case SDL_SCANCODE_U:
376             sdl2_window_destroy(scon);
377             sdl2_window_create(scon);
378             if (!scon->opengl) {
379                 /* re-create scon->texture */
380                 sdl2_2d_switch(&scon->dcl, scon->surface);
381             }
382             gui_keysym = 1;
383             break;
384 #if 0
385         case SDL_SCANCODE_KP_PLUS:
386         case SDL_SCANCODE_KP_MINUS:
387             if (!gui_fullscreen) {
388                 int scr_w, scr_h;
389                 int width, height;
390                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
391 
392                 width = MAX(scr_w + (ev->key.keysym.scancode ==
393                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
394                             160);
395                 height = (surface_height(scon->surface) * width) /
396                     surface_width(scon->surface);
397                 fprintf(stderr, "%s: scale to %dx%d\n",
398                         __func__, width, height);
399                 sdl_scale(scon, width, height);
400                 sdl2_redraw(scon);
401                 gui_keysym = 1;
402             }
403 #endif
404         default:
405             break;
406         }
407     }
408     if (!gui_keysym) {
409         sdl2_process_key(scon, &ev->key);
410     }
411 }
412 
413 static void handle_keyup(SDL_Event *ev)
414 {
415     int mod_state;
416     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
417 
418     scon->ignore_hotkeys = false;
419 
420     if (!alt_grab) {
421         mod_state = (ev->key.keysym.mod & gui_grab_code);
422     } else {
423         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
424     }
425     if (!mod_state && gui_key_modifier_pressed) {
426         gui_key_modifier_pressed = 0;
427         gui_keysym = 0;
428     }
429     if (!gui_keysym) {
430         sdl2_process_key(scon, &ev->key);
431     }
432 }
433 
434 static void handle_textinput(SDL_Event *ev)
435 {
436     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
437     QemuConsole *con = scon ? scon->dcl.con : NULL;
438 
439     if (qemu_console_is_graphic(con)) {
440         return;
441     }
442     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
443 }
444 
445 static void handle_mousemotion(SDL_Event *ev)
446 {
447     int max_x, max_y;
448     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
449 
450     if (!qemu_console_is_graphic(scon->dcl.con)) {
451         return;
452     }
453 
454     if (qemu_input_is_absolute() || absolute_enabled) {
455         int scr_w, scr_h;
456         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
457         max_x = scr_w - 1;
458         max_y = scr_h - 1;
459         if (gui_grab && !gui_fullscreen
460             && (ev->motion.x == 0 || ev->motion.y == 0 ||
461                 ev->motion.x == max_x || ev->motion.y == max_y)) {
462             sdl_grab_end(scon);
463         }
464         if (!gui_grab &&
465             (ev->motion.x > 0 && ev->motion.x < max_x &&
466              ev->motion.y > 0 && ev->motion.y < max_y)) {
467             sdl_grab_start(scon);
468         }
469     }
470     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
471         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
472                              ev->motion.x, ev->motion.y, ev->motion.state);
473     }
474 }
475 
476 static void handle_mousebutton(SDL_Event *ev)
477 {
478     int buttonstate = SDL_GetMouseState(NULL, NULL);
479     SDL_MouseButtonEvent *bev;
480     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
481 
482     if (!qemu_console_is_graphic(scon->dcl.con)) {
483         return;
484     }
485 
486     bev = &ev->button;
487     if (!gui_grab && !qemu_input_is_absolute()) {
488         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
489             /* start grabbing all events */
490             sdl_grab_start(scon);
491         }
492     } else {
493         if (ev->type == SDL_MOUSEBUTTONDOWN) {
494             buttonstate |= SDL_BUTTON(bev->button);
495         } else {
496             buttonstate &= ~SDL_BUTTON(bev->button);
497         }
498         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
499     }
500 }
501 
502 static void handle_mousewheel(SDL_Event *ev)
503 {
504     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
505     SDL_MouseWheelEvent *wev = &ev->wheel;
506     InputButton btn;
507 
508     if (!qemu_console_is_graphic(scon->dcl.con)) {
509         return;
510     }
511 
512     if (wev->y > 0) {
513         btn = INPUT_BUTTON_WHEEL_UP;
514     } else if (wev->y < 0) {
515         btn = INPUT_BUTTON_WHEEL_DOWN;
516     } else {
517         return;
518     }
519 
520     qemu_input_queue_btn(scon->dcl.con, btn, true);
521     qemu_input_event_sync();
522     qemu_input_queue_btn(scon->dcl.con, btn, false);
523     qemu_input_event_sync();
524 }
525 
526 static void handle_windowevent(SDL_Event *ev)
527 {
528     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
529 
530     if (!scon) {
531         return;
532     }
533 
534     switch (ev->window.event) {
535     case SDL_WINDOWEVENT_RESIZED:
536         {
537             QemuUIInfo info;
538             memset(&info, 0, sizeof(info));
539             info.width = ev->window.data1;
540             info.height = ev->window.data2;
541             dpy_set_ui_info(scon->dcl.con, &info);
542         }
543         sdl2_redraw(scon);
544         break;
545     case SDL_WINDOWEVENT_EXPOSED:
546         sdl2_redraw(scon);
547         break;
548     case SDL_WINDOWEVENT_FOCUS_GAINED:
549     case SDL_WINDOWEVENT_ENTER:
550         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
551             absolute_mouse_grab(scon);
552         }
553         /* If a new console window opened using a hotkey receives the
554          * focus, SDL sends another KEYDOWN event to the new window,
555          * closing the console window immediately after.
556          *
557          * Work around this by ignoring further hotkey events until a
558          * key is released.
559          */
560         scon->ignore_hotkeys = get_mod_state();
561         break;
562     case SDL_WINDOWEVENT_FOCUS_LOST:
563         if (gui_grab && !gui_fullscreen) {
564             sdl_grab_end(scon);
565         }
566         break;
567     case SDL_WINDOWEVENT_RESTORED:
568         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
569         break;
570     case SDL_WINDOWEVENT_MINIMIZED:
571         update_displaychangelistener(&scon->dcl, 500);
572         break;
573     case SDL_WINDOWEVENT_CLOSE:
574         if (qemu_console_is_graphic(scon->dcl.con)) {
575             if (!no_quit) {
576                 no_shutdown = 0;
577                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
578             }
579         } else {
580             SDL_HideWindow(scon->real_window);
581             scon->hidden = true;
582         }
583         break;
584     case SDL_WINDOWEVENT_SHOWN:
585         scon->hidden = false;
586         break;
587     case SDL_WINDOWEVENT_HIDDEN:
588         scon->hidden = true;
589         break;
590     }
591 }
592 
593 void sdl2_poll_events(struct sdl2_console *scon)
594 {
595     SDL_Event ev1, *ev = &ev1;
596     int idle = 1;
597 
598     if (scon->last_vm_running != runstate_is_running()) {
599         scon->last_vm_running = runstate_is_running();
600         sdl_update_caption(scon);
601     }
602 
603     while (SDL_PollEvent(ev)) {
604         switch (ev->type) {
605         case SDL_KEYDOWN:
606             idle = 0;
607             handle_keydown(ev);
608             break;
609         case SDL_KEYUP:
610             idle = 0;
611             handle_keyup(ev);
612             break;
613         case SDL_TEXTINPUT:
614             idle = 0;
615             handle_textinput(ev);
616             break;
617         case SDL_QUIT:
618             if (!no_quit) {
619                 no_shutdown = 0;
620                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
621             }
622             break;
623         case SDL_MOUSEMOTION:
624             idle = 0;
625             handle_mousemotion(ev);
626             break;
627         case SDL_MOUSEBUTTONDOWN:
628         case SDL_MOUSEBUTTONUP:
629             idle = 0;
630             handle_mousebutton(ev);
631             break;
632         case SDL_MOUSEWHEEL:
633             idle = 0;
634             handle_mousewheel(ev);
635             break;
636         case SDL_WINDOWEVENT:
637             handle_windowevent(ev);
638             break;
639         default:
640             break;
641         }
642     }
643 
644     if (idle) {
645         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
646             scon->idle_counter++;
647             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
648                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
649             }
650         }
651     } else {
652         scon->idle_counter = 0;
653         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
654     }
655 }
656 
657 static void sdl_mouse_warp(DisplayChangeListener *dcl,
658                            int x, int y, int on)
659 {
660     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
661 
662     if (!qemu_console_is_graphic(scon->dcl.con)) {
663         return;
664     }
665 
666     if (on) {
667         if (!guest_cursor) {
668             sdl_show_cursor();
669         }
670         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
671             SDL_SetCursor(guest_sprite);
672             if (!qemu_input_is_absolute() && !absolute_enabled) {
673                 SDL_WarpMouseInWindow(scon->real_window, x, y);
674             }
675         }
676     } else if (gui_grab) {
677         sdl_hide_cursor();
678     }
679     guest_cursor = on;
680     guest_x = x, guest_y = y;
681 }
682 
683 static void sdl_mouse_define(DisplayChangeListener *dcl,
684                              QEMUCursor *c)
685 {
686 
687     if (guest_sprite) {
688         SDL_FreeCursor(guest_sprite);
689     }
690 
691     if (guest_sprite_surface) {
692         SDL_FreeSurface(guest_sprite_surface);
693     }
694 
695     guest_sprite_surface =
696         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
697                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
698 
699     if (!guest_sprite_surface) {
700         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
701         return;
702     }
703     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
704                                          c->hot_x, c->hot_y);
705     if (!guest_sprite) {
706         fprintf(stderr, "Failed to make color cursor from %p\n", c);
707         return;
708     }
709     if (guest_cursor &&
710         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
711         SDL_SetCursor(guest_sprite);
712     }
713 }
714 
715 static void sdl_cleanup(void)
716 {
717     if (guest_sprite) {
718         SDL_FreeCursor(guest_sprite);
719     }
720     SDL_QuitSubSystem(SDL_INIT_VIDEO);
721 }
722 
723 static const DisplayChangeListenerOps dcl_2d_ops = {
724     .dpy_name             = "sdl2-2d",
725     .dpy_gfx_update       = sdl2_2d_update,
726     .dpy_gfx_switch       = sdl2_2d_switch,
727     .dpy_gfx_check_format = sdl2_2d_check_format,
728     .dpy_refresh          = sdl2_2d_refresh,
729     .dpy_mouse_set        = sdl_mouse_warp,
730     .dpy_cursor_define    = sdl_mouse_define,
731 };
732 
733 #ifdef CONFIG_OPENGL
734 static const DisplayChangeListenerOps dcl_gl_ops = {
735     .dpy_name                = "sdl2-gl",
736     .dpy_gfx_update          = sdl2_gl_update,
737     .dpy_gfx_switch          = sdl2_gl_switch,
738     .dpy_gfx_check_format    = console_gl_check_format,
739     .dpy_refresh             = sdl2_gl_refresh,
740     .dpy_mouse_set           = sdl_mouse_warp,
741     .dpy_cursor_define       = sdl_mouse_define,
742 
743     .dpy_gl_ctx_create       = sdl2_gl_create_context,
744     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
745     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
746     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
747     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
748     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
749     .dpy_gl_update           = sdl2_gl_scanout_flush,
750 };
751 #endif
752 
753 void sdl_display_early_init(int opengl)
754 {
755     switch (opengl) {
756     case -1: /* default */
757     case 0:  /* off */
758         break;
759     case 1: /* on */
760 #ifdef CONFIG_OPENGL
761         display_opengl = 1;
762 #endif
763         break;
764     default:
765         g_assert_not_reached();
766         break;
767     }
768 }
769 
770 void sdl_display_init(DisplayState *ds, int full_screen)
771 {
772     int flags;
773     uint8_t data = 0;
774     char *filename;
775     int i;
776     SDL_SysWMinfo info;
777 
778 #ifdef __linux__
779     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
780      * accessible $DISPLAY to open X11 window.  This is often the case
781      * when qemu is run using sudo.  But in this case, and when actually
782      * run in X11 environment, SDL fights with X11 for the video card,
783      * making current display unavailable, often until reboot.
784      * So make x11 the default SDL video driver if this variable is unset.
785      * This is a bit hackish but saves us from bigger problem.
786      * Maybe it's a good idea to fix this in SDL instead.
787      */
788     setenv("SDL_VIDEODRIVER", "x11", 0);
789 #endif
790 
791     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
792     if (SDL_Init(flags)) {
793         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
794                 SDL_GetError());
795         exit(1);
796     }
797     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
798     memset(&info, 0, sizeof(info));
799     SDL_VERSION(&info.version);
800 
801     for (i = 0;; i++) {
802         QemuConsole *con = qemu_console_lookup_by_index(i);
803         if (!con) {
804             break;
805         }
806     }
807     sdl2_num_outputs = i;
808     if (sdl2_num_outputs == 0) {
809         return;
810     }
811     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
812     for (i = 0; i < sdl2_num_outputs; i++) {
813         QemuConsole *con = qemu_console_lookup_by_index(i);
814         assert(con != NULL);
815         if (!qemu_console_is_graphic(con)) {
816             sdl2_console[i].hidden = true;
817         }
818         sdl2_console[i].idx = i;
819 #ifdef CONFIG_OPENGL
820         sdl2_console[i].opengl = display_opengl;
821         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
822 #else
823         sdl2_console[i].opengl = 0;
824         sdl2_console[i].dcl.ops = &dcl_2d_ops;
825 #endif
826         sdl2_console[i].dcl.con = con;
827         register_displaychangelistener(&sdl2_console[i].dcl);
828 
829 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
830         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
831 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
832             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
833 #elif defined(SDL_VIDEO_DRIVER_X11)
834             qemu_console_set_window_id(con, info.info.x11.window);
835 #endif
836         }
837 #endif
838     }
839 
840     /* Load a 32x32x4 image. White pixels are transparent. */
841     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
842     if (filename) {
843         SDL_Surface *image = SDL_LoadBMP(filename);
844         if (image) {
845             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
846             SDL_SetColorKey(image, SDL_TRUE, colorkey);
847             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
848         }
849         g_free(filename);
850     }
851 
852     if (full_screen) {
853         gui_fullscreen = 1;
854         sdl_grab_start(0);
855     }
856 
857     mouse_mode_notifier.notify = sdl_mouse_mode_change;
858     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
859 
860     gui_grab = 0;
861 
862     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
863     sdl_cursor_normal = SDL_GetCursor();
864 
865     atexit(sdl_cleanup);
866 }
867