xref: /openbmc/qemu/ui/sdl2.c (revision 0399a381)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
28 
29 #include <SDL.h>
30 
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
33 
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
39 
40 #include "sdl2-keymap.h"
41 
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44     DisplayChangeListener dcl;
45     DisplaySurface *surface;
46     SDL_Texture *texture;
47     SDL_Window *real_window;
48     SDL_Renderer *real_renderer;
49     int idx;
50     int last_vm_running; /* per console for caption reasons */
51     int x, y;
52 } *sdl2_console;
53 
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
56 
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
75 
76 static void sdl_update_caption(struct sdl2_state *scon);
77 
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
79 {
80     int i;
81     for (i = 0; i < sdl2_num_outputs; i++) {
82         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83             return &sdl2_console[i];
84         }
85     }
86     return NULL;
87 }
88 
89 static void sdl_update(DisplayChangeListener *dcl,
90                        int x, int y, int w, int h)
91 {
92     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93     SDL_Rect rect;
94     DisplaySurface *surf = qemu_console_surface(dcl->con);
95 
96     if (!surf) {
97         return;
98     }
99     if (!scon->texture) {
100         return;
101     }
102 
103     rect.x = x;
104     rect.y = y;
105     rect.w = w;
106     rect.h = h;
107 
108     SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109                       surface_stride(surf));
110     SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111     SDL_RenderPresent(scon->real_renderer);
112 }
113 
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115                           int bpp)
116 {
117     int flags;
118 
119     if (scon->real_window && scon->real_renderer) {
120         if (width && height) {
121             SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122             SDL_SetWindowSize(scon->real_window, width, height);
123         } else {
124             SDL_DestroyRenderer(scon->real_renderer);
125             SDL_DestroyWindow(scon->real_window);
126             scon->real_renderer = NULL;
127             scon->real_window = NULL;
128         }
129     } else {
130         if (!width || !height) {
131             return;
132         }
133         flags = 0;
134         if (gui_fullscreen) {
135             flags |= SDL_WINDOW_FULLSCREEN;
136         } else {
137             flags |= SDL_WINDOW_RESIZABLE;
138         }
139 
140         scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141                                              SDL_WINDOWPOS_UNDEFINED,
142                                              width, height, flags);
143         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144         sdl_update_caption(scon);
145     }
146 }
147 
148 static void sdl_switch(DisplayChangeListener *dcl,
149                        DisplaySurface *new_surface)
150 {
151     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152     int format = 0;
153     int idx = scon->idx;
154     DisplaySurface *old_surface = scon->surface;
155 
156     /* temporary hack: allows to call sdl_switch to handle scaling changes */
157     if (new_surface) {
158         scon->surface = new_surface;
159     }
160 
161     if (!new_surface && idx > 0) {
162         scon->surface = NULL;
163     }
164 
165     if (new_surface == NULL) {
166         do_sdl_resize(scon, 0, 0, 0);
167     } else {
168         do_sdl_resize(scon, surface_width(scon->surface),
169                       surface_height(scon->surface), 0);
170     }
171 
172     if (old_surface && scon->texture) {
173         SDL_DestroyTexture(scon->texture);
174         scon->texture = NULL;
175     }
176 
177     if (new_surface) {
178         if (!scon->texture) {
179             if (surface_bits_per_pixel(scon->surface) == 16) {
180                 format = SDL_PIXELFORMAT_RGB565;
181             } else if (surface_bits_per_pixel(scon->surface) == 32) {
182                 format = SDL_PIXELFORMAT_ARGB8888;
183             }
184 
185             scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186                                               SDL_TEXTUREACCESS_STREAMING,
187                                               surface_width(new_surface),
188                                               surface_height(new_surface));
189         }
190     }
191 }
192 
193 static void reset_keys(void)
194 {
195     int i;
196 
197     for (i = 0; i < 256; i++) {
198         if (modifiers_state[i]) {
199             int qcode = sdl2_scancode_to_qcode[i];
200             qemu_input_event_send_key_qcode(NULL, qcode, false);
201             modifiers_state[i] = 0;
202         }
203     }
204 }
205 
206 static void sdl_process_key(SDL_KeyboardEvent *ev)
207 {
208     int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
209 
210     switch (ev->keysym.scancode) {
211 #if 0
212     case SDL_SCANCODE_NUMLOCKCLEAR:
213     case SDL_SCANCODE_CAPSLOCK:
214         /* SDL does not send the key up event, so we generate it */
215         qemu_input_event_send_key_qcode(NULL, qcode, true);
216         qemu_input_event_send_key_qcode(NULL, qcode, false);
217         return;
218 #endif
219     case SDL_SCANCODE_LCTRL:
220     case SDL_SCANCODE_LSHIFT:
221     case SDL_SCANCODE_LALT:
222     case SDL_SCANCODE_LGUI:
223     case SDL_SCANCODE_RCTRL:
224     case SDL_SCANCODE_RSHIFT:
225     case SDL_SCANCODE_RALT:
226     case SDL_SCANCODE_RGUI:
227         if (ev->type == SDL_KEYUP) {
228             modifiers_state[ev->keysym.scancode] = 0;
229         } else {
230             modifiers_state[ev->keysym.scancode] = 1;
231         }
232         /* fall though */
233     default:
234         qemu_input_event_send_key_qcode(NULL, qcode,
235                                         ev->type == SDL_KEYDOWN);
236     }
237 }
238 
239 static void sdl_update_caption(struct sdl2_state *scon)
240 {
241     char win_title[1024];
242     char icon_title[1024];
243     const char *status = "";
244 
245     if (!runstate_is_running()) {
246         status = " [Stopped]";
247     } else if (gui_grab) {
248         if (alt_grab) {
249             status = " - Press Ctrl-Alt-Shift to exit mouse grab";
250         } else if (ctrl_grab) {
251             status = " - Press Right-Ctrl to exit mouse grab";
252         } else {
253             status = " - Press Ctrl-Alt to exit mouse grab";
254         }
255     }
256 
257     if (qemu_name) {
258         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
259                  scon->idx, status);
260         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
261     } else {
262         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
263         snprintf(icon_title, sizeof(icon_title), "QEMU");
264     }
265 
266     if (scon->real_window) {
267         SDL_SetWindowTitle(scon->real_window, win_title);
268     }
269 }
270 
271 static void sdl_hide_cursor(void)
272 {
273     if (!cursor_hide) {
274         return;
275     }
276 
277     if (qemu_input_is_absolute()) {
278         SDL_ShowCursor(1);
279         SDL_SetCursor(sdl_cursor_hidden);
280     } else {
281         SDL_ShowCursor(0);
282     }
283 }
284 
285 static void sdl_show_cursor(void)
286 {
287     if (!cursor_hide) {
288         return;
289     }
290 
291     if (!qemu_input_is_absolute()) {
292         SDL_ShowCursor(1);
293         if (guest_cursor &&
294             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
295             SDL_SetCursor(guest_sprite);
296         } else {
297             SDL_SetCursor(sdl_cursor_normal);
298         }
299     }
300 }
301 
302 static void sdl_grab_start(struct sdl2_state *scon)
303 {
304     /*
305      * If the application is not active, do not try to enter grab state. This
306      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
307      * application (SDL bug).
308      */
309     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
310         return;
311     }
312     if (guest_cursor) {
313         SDL_SetCursor(guest_sprite);
314         if (!qemu_input_is_absolute() && !absolute_enabled) {
315             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
316         }
317     } else {
318         sdl_hide_cursor();
319     }
320     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
321     gui_grab = 1;
322     sdl_update_caption(scon);
323 }
324 
325 static void sdl_grab_end(struct sdl2_state *scon)
326 {
327     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
328     gui_grab = 0;
329     sdl_show_cursor();
330     sdl_update_caption(scon);
331 }
332 
333 static void absolute_mouse_grab(struct sdl2_state *scon)
334 {
335     int mouse_x, mouse_y;
336     int scr_w, scr_h;
337     SDL_GetMouseState(&mouse_x, &mouse_y);
338     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
339     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
340         mouse_y > 0 && mouse_y < scr_h - 1) {
341         sdl_grab_start(scon);
342     }
343 }
344 
345 static void sdl_mouse_mode_change(Notifier *notify, void *data)
346 {
347     if (qemu_input_is_absolute()) {
348         if (!absolute_enabled) {
349             absolute_enabled = 1;
350             absolute_mouse_grab(&sdl2_console[0]);
351         }
352     } else if (absolute_enabled) {
353         if (!gui_fullscreen) {
354             sdl_grab_end(&sdl2_console[0]);
355         }
356         absolute_enabled = 0;
357     }
358 }
359 
360 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
361                                  int dz, int x, int y, int state)
362 {
363     static uint32_t bmap[INPUT_BUTTON_MAX] = {
364         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
365         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
366         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
367 #if 0
368         [INPUT_BUTTON_WHEEL_UP]   = SDL_BUTTON(SDL_BUTTON_WHEELUP),
369         [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
370 #endif
371     };
372     static uint32_t prev_state;
373 
374     if (prev_state != state) {
375         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
376         prev_state = state;
377     }
378 
379     if (qemu_input_is_absolute()) {
380         int scr_w, scr_h;
381         int max_w = 0, max_h = 0;
382         int off_x = 0, off_y = 0;
383         int cur_off_x = 0, cur_off_y = 0;
384         int i;
385 
386         for (i = 0; i < sdl2_num_outputs; i++) {
387             struct sdl2_state *thiscon = &sdl2_console[i];
388             if (thiscon->real_window && thiscon->surface) {
389                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
390                 cur_off_x = thiscon->x;
391                 cur_off_y = thiscon->y;
392                 if (scr_w + cur_off_x > max_w) {
393                     max_w = scr_w + cur_off_x;
394                 }
395                 if (scr_h + cur_off_y > max_h) {
396                     max_h = scr_h + cur_off_y;
397                 }
398                 if (i == scon->idx) {
399                     off_x = cur_off_x;
400                     off_y = cur_off_y;
401                 }
402             }
403         }
404         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
405         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
406     } else if (guest_cursor) {
407         x -= guest_x;
408         y -= guest_y;
409         guest_x += x;
410         guest_y += y;
411         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
412         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
413     }
414     qemu_input_event_sync();
415 }
416 
417 static void sdl_scale(struct sdl2_state *scon, int width, int height)
418 {
419     int bpp = 0;
420     do_sdl_resize(scon, width, height, bpp);
421     scaling_active = 1;
422 }
423 
424 static void toggle_full_screen(struct sdl2_state *scon)
425 {
426     int width = surface_width(scon->surface);
427     int height = surface_height(scon->surface);
428     int bpp = surface_bits_per_pixel(scon->surface);
429 
430     gui_fullscreen = !gui_fullscreen;
431     if (gui_fullscreen) {
432         SDL_GetWindowSize(scon->real_window,
433                           &gui_saved_width, &gui_saved_height);
434         gui_saved_scaling = scaling_active;
435 
436         do_sdl_resize(scon, width, height, bpp);
437         scaling_active = 0;
438 
439         gui_saved_grab = gui_grab;
440         sdl_grab_start(scon);
441     } else {
442         if (gui_saved_scaling) {
443             sdl_scale(scon, gui_saved_width, gui_saved_height);
444         } else {
445             do_sdl_resize(scon, width, height, 0);
446         }
447         if (!gui_saved_grab) {
448             sdl_grab_end(scon);
449         }
450     }
451     graphic_hw_invalidate(scon->dcl.con);
452     graphic_hw_update(scon->dcl.con);
453 }
454 
455 static void handle_keydown(SDL_Event *ev)
456 {
457     int mod_state;
458     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
459 
460     if (alt_grab) {
461         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
462             (gui_grab_code | KMOD_LSHIFT);
463     } else if (ctrl_grab) {
464         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
465     } else {
466         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
467     }
468     gui_key_modifier_pressed = mod_state;
469 
470     if (gui_key_modifier_pressed) {
471         switch (ev->key.keysym.scancode) {
472         case SDL_SCANCODE_F:
473             toggle_full_screen(scon);
474             gui_keysym = 1;
475             break;
476         case SDL_SCANCODE_U:
477             if (scaling_active) {
478                 scaling_active = 0;
479                 sdl_switch(&scon->dcl, NULL);
480                 graphic_hw_invalidate(scon->dcl.con);
481                 graphic_hw_update(scon->dcl.con);
482             }
483             gui_keysym = 1;
484             break;
485         case SDL_SCANCODE_KP_PLUS:
486         case SDL_SCANCODE_KP_MINUS:
487             if (!gui_fullscreen) {
488                 int scr_w, scr_h;
489                 int width, height;
490                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
491 
492                 width = MAX(scr_w + (ev->key.keysym.scancode ==
493                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
494                             160);
495                 height = (surface_height(scon->surface) * width) /
496                     surface_width(scon->surface);
497 
498                 sdl_scale(scon, width, height);
499                 graphic_hw_invalidate(NULL);
500                 graphic_hw_update(NULL);
501                 gui_keysym = 1;
502             }
503         default:
504             break;
505         }
506     }
507     if (!gui_keysym) {
508         sdl_process_key(&ev->key);
509     }
510 }
511 
512 static void handle_keyup(SDL_Event *ev)
513 {
514     int mod_state;
515     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
516 
517     if (!alt_grab) {
518         mod_state = (ev->key.keysym.mod & gui_grab_code);
519     } else {
520         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
521     }
522     if (!mod_state && gui_key_modifier_pressed) {
523         gui_key_modifier_pressed = 0;
524         if (gui_keysym == 0) {
525             /* exit/enter grab if pressing Ctrl-Alt */
526             if (!gui_grab) {
527                 sdl_grab_start(scon);
528             } else if (!gui_fullscreen) {
529                 sdl_grab_end(scon);
530             }
531             /* SDL does not send back all the modifiers key, so we must
532              * correct it. */
533             reset_keys();
534             return;
535         }
536         gui_keysym = 0;
537     }
538     if (!gui_keysym) {
539         sdl_process_key(&ev->key);
540     }
541 }
542 
543 static void handle_mousemotion(SDL_Event *ev)
544 {
545     int max_x, max_y;
546     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
547 
548     if (qemu_input_is_absolute() || absolute_enabled) {
549         int scr_w, scr_h;
550         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
551         max_x = scr_w - 1;
552         max_y = scr_h - 1;
553         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
554                          ev->motion.x == max_x || ev->motion.y == max_y)) {
555             sdl_grab_end(scon);
556         }
557         if (!gui_grab &&
558             (ev->motion.x > 0 && ev->motion.x < max_x &&
559              ev->motion.y > 0 && ev->motion.y < max_y)) {
560             sdl_grab_start(scon);
561         }
562     }
563     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
564         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
565                              ev->motion.x, ev->motion.y, ev->motion.state);
566     }
567 }
568 
569 static void handle_mousebutton(SDL_Event *ev)
570 {
571     int buttonstate = SDL_GetMouseState(NULL, NULL);
572     SDL_MouseButtonEvent *bev;
573     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
574     int dz;
575 
576     bev = &ev->button;
577     if (!gui_grab && !qemu_input_is_absolute()) {
578         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
579             /* start grabbing all events */
580             sdl_grab_start(scon);
581         }
582     } else {
583         dz = 0;
584         if (ev->type == SDL_MOUSEBUTTONDOWN) {
585             buttonstate |= SDL_BUTTON(bev->button);
586         } else {
587             buttonstate &= ~SDL_BUTTON(bev->button);
588         }
589 #ifdef SDL_BUTTON_WHEELUP
590         if (bev->button == SDL_BUTTON_WHEELUP &&
591             ev->type == SDL_MOUSEBUTTONDOWN) {
592             dz = -1;
593         } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
594                    ev->type == SDL_MOUSEBUTTONDOWN) {
595             dz = 1;
596         }
597 #endif
598         sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
599     }
600 }
601 
602 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
603 {
604     int w, h;
605     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
606 
607     switch (ev->window.event) {
608     case SDL_WINDOWEVENT_RESIZED:
609         sdl_scale(scon, ev->window.data1, ev->window.data2);
610         graphic_hw_invalidate(scon->dcl.con);
611         graphic_hw_update(scon->dcl.con);
612         break;
613     case SDL_WINDOWEVENT_EXPOSED:
614         SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
615         sdl_update(dcl, 0, 0, w, h);
616         break;
617     case SDL_WINDOWEVENT_FOCUS_GAINED:
618     case SDL_WINDOWEVENT_ENTER:
619         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
620             absolute_mouse_grab(scon);
621         }
622         break;
623     case SDL_WINDOWEVENT_FOCUS_LOST:
624         if (gui_grab && !gui_fullscreen) {
625             sdl_grab_end(scon);
626         }
627         break;
628     case SDL_WINDOWEVENT_RESTORED:
629         update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
630         break;
631     case SDL_WINDOWEVENT_MINIMIZED:
632         update_displaychangelistener(dcl, 500);
633         break;
634     case SDL_WINDOWEVENT_CLOSE:
635         if (!no_quit) {
636             no_shutdown = 0;
637             qemu_system_shutdown_request();
638         }
639         break;
640     }
641 }
642 
643 static void sdl_refresh(DisplayChangeListener *dcl)
644 {
645     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
646     SDL_Event ev1, *ev = &ev1;
647 
648     if (scon->last_vm_running != runstate_is_running()) {
649         scon->last_vm_running = runstate_is_running();
650         sdl_update_caption(scon);
651     }
652 
653     graphic_hw_update(dcl->con);
654 
655     while (SDL_PollEvent(ev)) {
656         switch (ev->type) {
657         case SDL_KEYDOWN:
658             handle_keydown(ev);
659             break;
660         case SDL_KEYUP:
661             handle_keyup(ev);
662             break;
663         case SDL_QUIT:
664             if (!no_quit) {
665                 no_shutdown = 0;
666                 qemu_system_shutdown_request();
667             }
668             break;
669         case SDL_MOUSEMOTION:
670             handle_mousemotion(ev);
671             break;
672         case SDL_MOUSEBUTTONDOWN:
673         case SDL_MOUSEBUTTONUP:
674             handle_mousebutton(ev);
675             break;
676         case SDL_WINDOWEVENT:
677             handle_windowevent(dcl, ev);
678             break;
679         default:
680             break;
681         }
682     }
683 }
684 
685 static void sdl_mouse_warp(DisplayChangeListener *dcl,
686                            int x, int y, int on)
687 {
688     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
689     if (on) {
690         if (!guest_cursor) {
691             sdl_show_cursor();
692         }
693         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
694             SDL_SetCursor(guest_sprite);
695             if (!qemu_input_is_absolute() && !absolute_enabled) {
696                 SDL_WarpMouseInWindow(scon->real_window, x, y);
697             }
698         }
699     } else if (gui_grab) {
700         sdl_hide_cursor();
701     }
702     guest_cursor = on;
703     guest_x = x, guest_y = y;
704 }
705 
706 static void sdl_mouse_define(DisplayChangeListener *dcl,
707                              QEMUCursor *c)
708 {
709 
710     if (guest_sprite) {
711         SDL_FreeCursor(guest_sprite);
712     }
713 
714     if (guest_sprite_surface) {
715         SDL_FreeSurface(guest_sprite_surface);
716     }
717 
718     guest_sprite_surface =
719         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
720                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
721 
722     if (!guest_sprite_surface) {
723         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
724         return;
725     }
726     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
727                                          c->hot_x, c->hot_y);
728     if (!guest_sprite) {
729         fprintf(stderr, "Failed to make color cursor from %p\n", c);
730         return;
731     }
732     if (guest_cursor &&
733         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
734         SDL_SetCursor(guest_sprite);
735     }
736 }
737 
738 static void sdl_cleanup(void)
739 {
740     if (guest_sprite) {
741         SDL_FreeCursor(guest_sprite);
742     }
743     SDL_QuitSubSystem(SDL_INIT_VIDEO);
744 }
745 
746 static const DisplayChangeListenerOps dcl_ops = {
747     .dpy_name          = "sdl",
748     .dpy_gfx_update    = sdl_update,
749     .dpy_gfx_switch    = sdl_switch,
750     .dpy_refresh       = sdl_refresh,
751     .dpy_mouse_set     = sdl_mouse_warp,
752     .dpy_cursor_define = sdl_mouse_define,
753 };
754 
755 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
756 {
757     int flags;
758     uint8_t data = 0;
759     char *filename;
760     int i;
761 
762     if (no_frame) {
763         gui_noframe = 1;
764     }
765 
766 #ifdef __linux__
767     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
768      * accessible $DISPLAY to open X11 window.  This is often the case
769      * when qemu is run using sudo.  But in this case, and when actually
770      * run in X11 environment, SDL fights with X11 for the video card,
771      * making current display unavailable, often until reboot.
772      * So make x11 the default SDL video driver if this variable is unset.
773      * This is a bit hackish but saves us from bigger problem.
774      * Maybe it's a good idea to fix this in SDL instead.
775      */
776     setenv("SDL_VIDEODRIVER", "x11", 0);
777 #endif
778 
779     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
780     if (SDL_Init(flags)) {
781         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
782                 SDL_GetError());
783         exit(1);
784     }
785 
786     for (i = 0;; i++) {
787         QemuConsole *con = qemu_console_lookup_by_index(i);
788         if (!con || !qemu_console_is_graphic(con)) {
789             break;
790         }
791     }
792     sdl2_num_outputs = i;
793     sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
794     for (i = 0; i < sdl2_num_outputs; i++) {
795         QemuConsole *con = qemu_console_lookup_by_index(i);
796         sdl2_console[i].dcl.ops = &dcl_ops;
797         sdl2_console[i].dcl.con = con;
798         register_displaychangelistener(&sdl2_console[i].dcl);
799         sdl2_console[i].idx = i;
800     }
801 
802     /* Load a 32x32x4 image. White pixels are transparent. */
803     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
804     if (filename) {
805         SDL_Surface *image = SDL_LoadBMP(filename);
806         if (image) {
807             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
808             SDL_SetColorKey(image, SDL_TRUE, colorkey);
809             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
810         }
811         g_free(filename);
812     }
813 
814     if (full_screen) {
815         gui_fullscreen = 1;
816         sdl_grab_start(0);
817     }
818 
819     mouse_mode_notifier.notify = sdl_mouse_mode_change;
820     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
821 
822     gui_grab = 0;
823 
824     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
825     sdl_cursor_normal = SDL_GetCursor();
826 
827     atexit(sdl_cleanup);
828 }
829 #endif
830