xref: /openbmc/qemu/ui/sdl2-input.c (revision 0b2ff2ce)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31 
32 #include "sdl2-keymap.h"
33 
34 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
35 
36 void sdl2_reset_keys(struct sdl2_console *scon)
37 {
38     QemuConsole *con = scon ? scon->dcl.con : NULL;
39     int i;
40 
41     for (i = 0; i < SDL_NUM_SCANCODES; i++) {
42         if (modifiers_state[i]) {
43             int qcode = sdl2_scancode_to_qcode[i];
44             qemu_input_event_send_key_qcode(con, qcode, false);
45             modifiers_state[i] = 0;
46         }
47     }
48 }
49 
50 void sdl2_process_key(struct sdl2_console *scon,
51                       SDL_KeyboardEvent *ev)
52 {
53     int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
54     QemuConsole *con = scon ? scon->dcl.con : NULL;
55 
56     if (!qemu_console_is_graphic(con)) {
57         if (ev->type == SDL_KEYDOWN) {
58             switch (ev->keysym.scancode) {
59             case SDL_SCANCODE_RETURN:
60                 kbd_put_keysym_console(con, '\n');
61                 break;
62             case SDL_SCANCODE_BACKSPACE:
63                 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
64                 break;
65             default:
66                 kbd_put_qcode_console(con, qcode);
67                 break;
68             }
69         }
70         return;
71     }
72 
73     switch (ev->keysym.scancode) {
74 #if 0
75     case SDL_SCANCODE_NUMLOCKCLEAR:
76     case SDL_SCANCODE_CAPSLOCK:
77         /* SDL does not send the key up event, so we generate it */
78         qemu_input_event_send_key_qcode(con, qcode, true);
79         qemu_input_event_send_key_qcode(con, qcode, false);
80         return;
81 #endif
82     case SDL_SCANCODE_LCTRL:
83     case SDL_SCANCODE_LSHIFT:
84     case SDL_SCANCODE_LALT:
85     case SDL_SCANCODE_LGUI:
86     case SDL_SCANCODE_RCTRL:
87     case SDL_SCANCODE_RSHIFT:
88     case SDL_SCANCODE_RALT:
89     case SDL_SCANCODE_RGUI:
90         if (ev->type == SDL_KEYUP) {
91             modifiers_state[ev->keysym.scancode] = 0;
92         } else {
93             modifiers_state[ev->keysym.scancode] = 1;
94         }
95         /* fall though */
96     default:
97         qemu_input_event_send_key_qcode(con, qcode,
98                                         ev->type == SDL_KEYDOWN);
99     }
100 }
101