xref: /openbmc/qemu/ui/sdl2-2d.c (revision f8ed85ac)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31 
32 void sdl2_2d_update(DisplayChangeListener *dcl,
33                     int x, int y, int w, int h)
34 {
35     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
36     DisplaySurface *surf = qemu_console_surface(dcl->con);
37     SDL_Rect rect;
38 
39     assert(!scon->opengl);
40 
41     if (!surf) {
42         return;
43     }
44     if (!scon->texture) {
45         return;
46     }
47 
48     rect.x = x;
49     rect.y = y;
50     rect.w = w;
51     rect.h = h;
52 
53     SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
54                       surface_stride(surf));
55     SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
56     SDL_RenderPresent(scon->real_renderer);
57 }
58 
59 void sdl2_2d_switch(DisplayChangeListener *dcl,
60                     DisplaySurface *new_surface)
61 {
62     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
63     DisplaySurface *old_surface = scon->surface;
64     int format = 0;
65 
66     assert(!scon->opengl);
67 
68     scon->surface = new_surface;
69 
70     if (scon->texture) {
71         SDL_DestroyTexture(scon->texture);
72         scon->texture = NULL;
73     }
74 
75     if (!new_surface) {
76         sdl2_window_destroy(scon);
77         return;
78     }
79 
80     if (!scon->real_window) {
81         sdl2_window_create(scon);
82     } else if (old_surface &&
83                ((surface_width(old_surface)  != surface_width(new_surface)) ||
84                 (surface_height(old_surface) != surface_height(new_surface)))) {
85         sdl2_window_resize(scon);
86     }
87 
88     SDL_RenderSetLogicalSize(scon->real_renderer,
89                              surface_width(new_surface),
90                              surface_height(new_surface));
91 
92     switch (surface_format(scon->surface)) {
93     case PIXMAN_x1r5g5b5:
94         format = SDL_PIXELFORMAT_ARGB1555;
95         break;
96     case PIXMAN_r5g6b5:
97         format = SDL_PIXELFORMAT_RGB565;
98         break;
99     case PIXMAN_x8r8g8b8:
100         format = SDL_PIXELFORMAT_ARGB8888;
101         break;
102     case PIXMAN_r8g8b8x8:
103         format = SDL_PIXELFORMAT_RGBA8888;
104         break;
105     default:
106         g_assert_not_reached();
107     }
108     scon->texture = SDL_CreateTexture(scon->real_renderer, format,
109                                       SDL_TEXTUREACCESS_STREAMING,
110                                       surface_width(new_surface),
111                                       surface_height(new_surface));
112     sdl2_2d_redraw(scon);
113 }
114 
115 void sdl2_2d_refresh(DisplayChangeListener *dcl)
116 {
117     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
118 
119     assert(!scon->opengl);
120     graphic_hw_update(dcl->con);
121     sdl2_poll_events(scon);
122 }
123 
124 void sdl2_2d_redraw(struct sdl2_console *scon)
125 {
126     assert(!scon->opengl);
127 
128     if (!scon->surface) {
129         return;
130     }
131     sdl2_2d_update(&scon->dcl, 0, 0,
132                    surface_width(scon->surface),
133                    surface_height(scon->surface));
134 }
135 
136 bool sdl2_2d_check_format(DisplayChangeListener *dcl,
137                           pixman_format_code_t format)
138 {
139     /*
140      * We let SDL convert for us a few more formats than,
141      * the native ones. Thes are the ones I have tested.
142      */
143     return (format == PIXMAN_x8r8g8b8 ||
144             format == PIXMAN_b8g8r8x8 ||
145             format == PIXMAN_x1r5g5b5 ||
146             format == PIXMAN_r5g6b5);
147 }
148