xref: /openbmc/qemu/ui/gtk-gl-area.c (revision 2f44bea9)
1 /*
2  * GTK UI -- glarea opengl code.
3  *
4  * Requires 3.16+ (GtkGLArea widget).
5  *
6  * This work is licensed under the terms of the GNU GPL, version 2 or later.
7  * See the COPYING file in the top-level directory.
8  */
9 
10 #include "qemu/osdep.h"
11 #include "qemu/main-loop.h"
12 
13 #include "trace.h"
14 
15 #include "ui/console.h"
16 #include "ui/gtk.h"
17 #include "ui/egl-helpers.h"
18 
19 #include "sysemu/sysemu.h"
20 
21 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22 {
23     if (vc->gfx.scanout_mode == scanout) {
24         return;
25     }
26 
27     vc->gfx.scanout_mode = scanout;
28     if (!vc->gfx.scanout_mode) {
29         egl_fb_destroy(&vc->gfx.guest_fb);
30         if (vc->gfx.surface) {
31             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
32             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
33         }
34     }
35 }
36 
37 /** DisplayState Callbacks (opengl version) **/
38 
39 void gd_gl_area_draw(VirtualConsole *vc)
40 {
41     int ww, wh, y1, y2;
42 
43     if (!vc->gfx.gls) {
44         return;
45     }
46 
47     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
48     ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
49     wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
50 
51     if (vc->gfx.scanout_mode) {
52         if (!vc->gfx.guest_fb.framebuffer) {
53             return;
54         }
55 
56         glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
57         /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
58 
59         glViewport(0, 0, ww, wh);
60         y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
61         y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
62         glBlitFramebuffer(0, y1, vc->gfx.w, y2,
63                           0, 0, ww, wh,
64                           GL_COLOR_BUFFER_BIT, GL_NEAREST);
65     } else {
66         if (!vc->gfx.ds) {
67             return;
68         }
69         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
70 
71         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
72         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
73     }
74 
75 #ifdef CONFIG_GBM
76     if (vc->gfx.guest_fb.dmabuf) {
77         egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
78     }
79 #endif
80 
81     glFlush();
82 #ifdef CONFIG_GBM
83     if (vc->gfx.guest_fb.dmabuf) {
84         QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
85 
86         egl_dmabuf_create_fence(dmabuf);
87         if (dmabuf->fence_fd > 0) {
88             qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
89             return;
90         }
91         graphic_hw_gl_block(vc->gfx.dcl.con, false);
92     }
93 #endif
94     graphic_hw_gl_flushed(vc->gfx.dcl.con);
95 }
96 
97 void gd_gl_area_update(DisplayChangeListener *dcl,
98                    int x, int y, int w, int h)
99 {
100     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
101 
102     if (!vc->gfx.gls || !vc->gfx.ds) {
103         return;
104     }
105 
106     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
107     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
108     vc->gfx.glupdates++;
109 }
110 
111 void gd_gl_area_refresh(DisplayChangeListener *dcl)
112 {
113     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
114 
115     if (!vc->gfx.gls) {
116         if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
117             return;
118         }
119         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
120         vc->gfx.gls = qemu_gl_init_shader();
121         if (vc->gfx.ds) {
122             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
123         }
124     }
125 
126     graphic_hw_update(dcl->con);
127 
128     if (vc->gfx.glupdates) {
129         vc->gfx.glupdates = 0;
130         gtk_gl_area_set_scanout_mode(vc, false);
131         gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
132     }
133 }
134 
135 void gd_gl_area_switch(DisplayChangeListener *dcl,
136                        DisplaySurface *surface)
137 {
138     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
139     bool resized = true;
140 
141     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
142 
143     if (vc->gfx.ds &&
144         surface_width(vc->gfx.ds) == surface_width(surface) &&
145         surface_height(vc->gfx.ds) == surface_height(surface)) {
146         resized = false;
147     }
148 
149     if (vc->gfx.gls) {
150         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
151         surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
152         surface_gl_create_texture(vc->gfx.gls, surface);
153     }
154     vc->gfx.ds = surface;
155 
156     if (resized) {
157         gd_update_windowsize(vc);
158     }
159 }
160 
161 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
162                                         QEMUGLParams *params)
163 {
164     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
165     GdkWindow *window;
166     GdkGLContext *ctx;
167     GError *err = NULL;
168 
169     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
170     window = gtk_widget_get_window(vc->gfx.drawing_area);
171     ctx = gdk_window_create_gl_context(window, &err);
172     if (err) {
173         g_printerr("Create gdk gl context failed: %s\n", err->message);
174         g_error_free(err);
175         return NULL;
176     }
177     gdk_gl_context_set_required_version(ctx,
178                                         params->major_ver,
179                                         params->minor_ver);
180     gdk_gl_context_realize(ctx, &err);
181     if (err) {
182         g_printerr("Realize gdk gl context failed: %s\n", err->message);
183         g_error_free(err);
184         g_clear_object(&ctx);
185         return NULL;
186     }
187     return ctx;
188 }
189 
190 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
191 {
192     /* FIXME */
193 }
194 
195 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
196                                 uint32_t backing_id,
197                                 bool backing_y_0_top,
198                                 uint32_t backing_width,
199                                 uint32_t backing_height,
200                                 uint32_t x, uint32_t y,
201                                 uint32_t w, uint32_t h)
202 {
203     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
204 
205     vc->gfx.x = x;
206     vc->gfx.y = y;
207     vc->gfx.w = w;
208     vc->gfx.h = h;
209     vc->gfx.y0_top = backing_y_0_top;
210 
211     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
212 
213     if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
214         gtk_gl_area_set_scanout_mode(vc, false);
215         return;
216     }
217 
218     gtk_gl_area_set_scanout_mode(vc, true);
219     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
220                          backing_id, false);
221 }
222 
223 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
224 {
225     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
226 
227     gtk_gl_area_set_scanout_mode(vc, false);
228 }
229 
230 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
231                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
232 {
233     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
234 
235     if (vc->gfx.guest_fb.dmabuf) {
236         graphic_hw_gl_block(vc->gfx.dcl.con, true);
237     }
238     gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
239 }
240 
241 void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
242                                QemuDmaBuf *dmabuf)
243 {
244 #ifdef CONFIG_GBM
245     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
246 
247     gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
248     egl_dmabuf_import_texture(dmabuf);
249     if (!dmabuf->texture) {
250         return;
251     }
252 
253     gd_gl_area_scanout_texture(dcl, dmabuf->texture,
254                                false, dmabuf->width, dmabuf->height,
255                                0, 0, dmabuf->width, dmabuf->height);
256 
257     if (dmabuf->allow_fences) {
258         vc->gfx.guest_fb.dmabuf = dmabuf;
259     }
260 #endif
261 }
262 
263 void gtk_gl_area_init(void)
264 {
265     display_opengl = 1;
266 }
267 
268 int gd_gl_area_make_current(DisplayChangeListener *dcl,
269                             QEMUGLContext ctx)
270 {
271     gdk_gl_context_make_current(ctx);
272     return 0;
273 }
274