1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 #include "qemu/error-report.h" 17 18 #include "trace.h" 19 20 #include "ui/console.h" 21 #include "ui/gtk.h" 22 #include "ui/egl-helpers.h" 23 #include "ui/shader.h" 24 25 #include "sysemu/sysemu.h" 26 27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 28 { 29 if (vc->gfx.scanout_mode == scanout) { 30 return; 31 } 32 33 vc->gfx.scanout_mode = scanout; 34 if (!vc->gfx.scanout_mode) { 35 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 36 vc->gfx.esurface, vc->gfx.ectx); 37 egl_fb_destroy(&vc->gfx.guest_fb); 38 if (vc->gfx.surface) { 39 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 40 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 41 } 42 } 43 } 44 45 /** DisplayState Callbacks (opengl version) **/ 46 47 void gd_egl_init(VirtualConsole *vc) 48 { 49 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 50 if (!gdk_window) { 51 return; 52 } 53 54 Window x11_window = gdk_x11_window_get_xid(gdk_window); 55 if (!x11_window) { 56 return; 57 } 58 59 vc->gfx.ectx = qemu_egl_init_ctx(); 60 vc->gfx.esurface = qemu_egl_init_surface_x11 61 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 62 63 assert(vc->gfx.esurface); 64 } 65 66 void gd_egl_draw(VirtualConsole *vc) 67 { 68 GdkWindow *window; 69 #ifdef CONFIG_GBM 70 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 71 #endif 72 int ww, wh; 73 74 if (!vc->gfx.gls) { 75 return; 76 } 77 78 window = gtk_widget_get_window(vc->gfx.drawing_area); 79 ww = gdk_window_get_width(window); 80 wh = gdk_window_get_height(window); 81 82 if (vc->gfx.scanout_mode) { 83 #ifdef CONFIG_GBM 84 if (dmabuf) { 85 if (!dmabuf->draw_submitted) { 86 return; 87 } else { 88 dmabuf->draw_submitted = false; 89 } 90 } 91 #endif 92 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 93 94 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 95 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 96 97 glFlush(); 98 #ifdef CONFIG_GBM 99 if (dmabuf) { 100 egl_dmabuf_create_fence(dmabuf); 101 if (dmabuf->fence_fd > 0) { 102 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 103 return; 104 } 105 graphic_hw_gl_block(vc->gfx.dcl.con, false); 106 } 107 #endif 108 } else { 109 if (!vc->gfx.ds) { 110 return; 111 } 112 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 113 vc->gfx.esurface, vc->gfx.ectx); 114 115 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 116 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 117 118 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 119 120 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 121 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 122 123 glFlush(); 124 } 125 } 126 127 void gd_egl_update(DisplayChangeListener *dcl, 128 int x, int y, int w, int h) 129 { 130 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 131 132 if (!vc->gfx.gls || !vc->gfx.ds) { 133 return; 134 } 135 136 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 137 vc->gfx.esurface, vc->gfx.ectx); 138 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 139 vc->gfx.glupdates++; 140 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, 141 EGL_NO_SURFACE, EGL_NO_CONTEXT); 142 } 143 144 void gd_egl_refresh(DisplayChangeListener *dcl) 145 { 146 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 147 148 gd_update_monitor_refresh_rate( 149 vc, vc->window ? vc->window : vc->gfx.drawing_area); 150 151 if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) { 152 return; 153 } 154 155 if (!vc->gfx.esurface) { 156 gd_egl_init(vc); 157 if (!vc->gfx.esurface) { 158 return; 159 } 160 vc->gfx.gls = qemu_gl_init_shader(); 161 if (vc->gfx.ds) { 162 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 163 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 164 } 165 #ifdef CONFIG_GBM 166 if (vc->gfx.guest_fb.dmabuf) { 167 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 168 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 169 } 170 #endif 171 } 172 173 graphic_hw_update(dcl->con); 174 175 if (vc->gfx.glupdates) { 176 vc->gfx.glupdates = 0; 177 gtk_egl_set_scanout_mode(vc, false); 178 gd_egl_draw(vc); 179 } 180 } 181 182 void gd_egl_switch(DisplayChangeListener *dcl, 183 DisplaySurface *surface) 184 { 185 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 186 bool resized = true; 187 188 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 189 190 if (vc->gfx.ds && 191 surface_width(vc->gfx.ds) == surface_width(surface) && 192 surface_height(vc->gfx.ds) == surface_height(surface)) { 193 resized = false; 194 } 195 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 196 vc->gfx.esurface, vc->gfx.ectx); 197 198 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 199 vc->gfx.ds = surface; 200 if (vc->gfx.gls) { 201 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 202 } 203 204 if (resized) { 205 gd_update_windowsize(vc); 206 } 207 208 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, 209 EGL_NO_CONTEXT); 210 } 211 212 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc, 213 QEMUGLParams *params) 214 { 215 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 216 217 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 218 vc->gfx.esurface, vc->gfx.ectx); 219 return qemu_egl_create_context(dgc, params); 220 } 221 222 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 223 { 224 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 225 226 vc->gfx.w = 0; 227 vc->gfx.h = 0; 228 gtk_egl_set_scanout_mode(vc, false); 229 } 230 231 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 232 uint32_t backing_id, bool backing_y_0_top, 233 uint32_t backing_width, uint32_t backing_height, 234 uint32_t x, uint32_t y, 235 uint32_t w, uint32_t h, 236 void *d3d_tex2d) 237 { 238 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 239 240 vc->gfx.x = x; 241 vc->gfx.y = y; 242 vc->gfx.w = w; 243 vc->gfx.h = h; 244 vc->gfx.y0_top = backing_y_0_top; 245 246 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 247 vc->gfx.esurface, vc->gfx.ectx); 248 249 gtk_egl_set_scanout_mode(vc, true); 250 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 251 backing_id, false); 252 } 253 254 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 255 QemuDmaBuf *dmabuf) 256 { 257 #ifdef CONFIG_GBM 258 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 259 260 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 261 vc->gfx.esurface, vc->gfx.ectx); 262 263 egl_dmabuf_import_texture(dmabuf); 264 if (!dmabuf->texture) { 265 return; 266 } 267 268 gd_egl_scanout_texture(dcl, dmabuf->texture, 269 dmabuf->y0_top, 270 dmabuf->backing_width, dmabuf->backing_height, 271 dmabuf->x, dmabuf->y, dmabuf->width, 272 dmabuf->height, NULL); 273 274 if (dmabuf->allow_fences) { 275 vc->gfx.guest_fb.dmabuf = dmabuf; 276 } 277 #endif 278 } 279 280 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 281 QemuDmaBuf *dmabuf, bool have_hot, 282 uint32_t hot_x, uint32_t hot_y) 283 { 284 #ifdef CONFIG_GBM 285 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 286 287 if (dmabuf) { 288 egl_dmabuf_import_texture(dmabuf); 289 if (!dmabuf->texture) { 290 return; 291 } 292 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, 293 dmabuf->backing_width, dmabuf->backing_height, 294 dmabuf->texture, false); 295 } else { 296 egl_fb_destroy(&vc->gfx.cursor_fb); 297 } 298 #endif 299 } 300 301 void gd_egl_cursor_position(DisplayChangeListener *dcl, 302 uint32_t pos_x, uint32_t pos_y) 303 { 304 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 305 306 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 307 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 308 } 309 310 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 311 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 312 { 313 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 314 GdkWindow *window; 315 int ww, wh; 316 317 if (!vc->gfx.scanout_mode) { 318 return; 319 } 320 if (!vc->gfx.guest_fb.framebuffer) { 321 return; 322 } 323 324 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 325 vc->gfx.esurface, vc->gfx.ectx); 326 327 window = gtk_widget_get_window(vc->gfx.drawing_area); 328 ww = gdk_window_get_width(window); 329 wh = gdk_window_get_height(window); 330 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 331 if (vc->gfx.cursor_fb.texture) { 332 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 333 vc->gfx.y0_top); 334 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 335 vc->gfx.y0_top, 336 vc->gfx.cursor_x, vc->gfx.cursor_y, 337 vc->gfx.scale_x, vc->gfx.scale_y); 338 } else { 339 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 340 } 341 342 #ifdef CONFIG_GBM 343 if (vc->gfx.guest_fb.dmabuf) { 344 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 345 } 346 #endif 347 348 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 349 } 350 351 void gd_egl_flush(DisplayChangeListener *dcl, 352 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 353 { 354 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 355 GtkWidget *area = vc->gfx.drawing_area; 356 357 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) { 358 graphic_hw_gl_block(vc->gfx.dcl.con, true); 359 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 360 gtk_egl_set_scanout_mode(vc, true); 361 gtk_widget_queue_draw_area(area, x, y, w, h); 362 return; 363 } 364 365 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 366 } 367 368 void gtk_egl_init(DisplayGLMode mode) 369 { 370 GdkDisplay *gdk_display = gdk_display_get_default(); 371 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 372 373 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 374 return; 375 } 376 377 display_opengl = 1; 378 } 379 380 int gd_egl_make_current(DisplayGLCtx *dgc, 381 QEMUGLContext ctx) 382 { 383 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 384 385 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 386 vc->gfx.esurface, ctx)) { 387 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string()); 388 return -1; 389 } 390 391 return 0; 392 } 393