1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 #include "qemu/error-report.h" 17 18 #include "trace.h" 19 20 #include "ui/console.h" 21 #include "ui/gtk.h" 22 #include "ui/egl-helpers.h" 23 #include "ui/shader.h" 24 25 #include "sysemu/sysemu.h" 26 27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 28 { 29 if (vc->gfx.scanout_mode == scanout) { 30 return; 31 } 32 33 vc->gfx.scanout_mode = scanout; 34 if (!vc->gfx.scanout_mode) { 35 egl_fb_destroy(&vc->gfx.guest_fb); 36 if (vc->gfx.surface) { 37 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 38 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 39 } 40 } 41 } 42 43 /** DisplayState Callbacks (opengl version) **/ 44 45 void gd_egl_init(VirtualConsole *vc) 46 { 47 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 48 if (!gdk_window) { 49 return; 50 } 51 52 Window x11_window = gdk_x11_window_get_xid(gdk_window); 53 if (!x11_window) { 54 return; 55 } 56 57 vc->gfx.ectx = qemu_egl_init_ctx(); 58 vc->gfx.esurface = qemu_egl_init_surface_x11 59 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 60 61 assert(vc->gfx.esurface); 62 } 63 64 void gd_egl_draw(VirtualConsole *vc) 65 { 66 GdkWindow *window; 67 #ifdef CONFIG_GBM 68 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 69 #endif 70 int ww, wh; 71 72 if (!vc->gfx.gls) { 73 return; 74 } 75 76 window = gtk_widget_get_window(vc->gfx.drawing_area); 77 ww = gdk_window_get_width(window); 78 wh = gdk_window_get_height(window); 79 80 if (vc->gfx.scanout_mode) { 81 #ifdef CONFIG_GBM 82 if (dmabuf) { 83 if (!dmabuf->draw_submitted) { 84 return; 85 } else { 86 dmabuf->draw_submitted = false; 87 } 88 } 89 #endif 90 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 91 92 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 93 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 94 95 glFlush(); 96 #ifdef CONFIG_GBM 97 if (dmabuf) { 98 egl_dmabuf_create_fence(dmabuf); 99 if (dmabuf->fence_fd > 0) { 100 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 101 return; 102 } 103 graphic_hw_gl_block(vc->gfx.dcl.con, false); 104 } 105 #endif 106 } else { 107 if (!vc->gfx.ds) { 108 return; 109 } 110 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 111 vc->gfx.esurface, vc->gfx.ectx); 112 113 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 114 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 115 116 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 117 118 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 119 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 120 121 glFlush(); 122 } 123 } 124 125 void gd_egl_update(DisplayChangeListener *dcl, 126 int x, int y, int w, int h) 127 { 128 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 129 130 if (!vc->gfx.gls || !vc->gfx.ds) { 131 return; 132 } 133 134 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 135 vc->gfx.esurface, vc->gfx.ectx); 136 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 137 vc->gfx.glupdates++; 138 } 139 140 void gd_egl_refresh(DisplayChangeListener *dcl) 141 { 142 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 143 144 gd_update_monitor_refresh_rate( 145 vc, vc->window ? vc->window : vc->gfx.drawing_area); 146 147 if (!vc->gfx.esurface) { 148 gd_egl_init(vc); 149 if (!vc->gfx.esurface) { 150 return; 151 } 152 vc->gfx.gls = qemu_gl_init_shader(); 153 if (vc->gfx.ds) { 154 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 155 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 156 } 157 #ifdef CONFIG_GBM 158 if (vc->gfx.guest_fb.dmabuf) { 159 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 160 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 161 } 162 #endif 163 } 164 165 graphic_hw_update(dcl->con); 166 167 if (vc->gfx.glupdates) { 168 vc->gfx.glupdates = 0; 169 gtk_egl_set_scanout_mode(vc, false); 170 gd_egl_draw(vc); 171 } 172 } 173 174 void gd_egl_switch(DisplayChangeListener *dcl, 175 DisplaySurface *surface) 176 { 177 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 178 bool resized = true; 179 180 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 181 182 if (vc->gfx.ds && 183 surface_width(vc->gfx.ds) == surface_width(surface) && 184 surface_height(vc->gfx.ds) == surface_height(surface)) { 185 resized = false; 186 } 187 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 188 vc->gfx.esurface, vc->gfx.ectx); 189 190 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 191 vc->gfx.ds = surface; 192 if (vc->gfx.gls) { 193 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 194 } 195 196 if (resized) { 197 gd_update_windowsize(vc); 198 } 199 200 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, 201 EGL_NO_CONTEXT); 202 } 203 204 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc, 205 QEMUGLParams *params) 206 { 207 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 208 209 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 210 vc->gfx.esurface, vc->gfx.ectx); 211 return qemu_egl_create_context(dgc, params); 212 } 213 214 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 215 { 216 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 217 218 vc->gfx.w = 0; 219 vc->gfx.h = 0; 220 gtk_egl_set_scanout_mode(vc, false); 221 } 222 223 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 224 uint32_t backing_id, bool backing_y_0_top, 225 uint32_t backing_width, uint32_t backing_height, 226 uint32_t x, uint32_t y, 227 uint32_t w, uint32_t h, 228 void *d3d_tex2d) 229 { 230 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 231 232 vc->gfx.x = x; 233 vc->gfx.y = y; 234 vc->gfx.w = w; 235 vc->gfx.h = h; 236 vc->gfx.y0_top = backing_y_0_top; 237 238 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 239 vc->gfx.esurface, vc->gfx.ectx); 240 241 gtk_egl_set_scanout_mode(vc, true); 242 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 243 backing_id, false); 244 } 245 246 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 247 QemuDmaBuf *dmabuf) 248 { 249 #ifdef CONFIG_GBM 250 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 251 252 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 253 vc->gfx.esurface, vc->gfx.ectx); 254 255 egl_dmabuf_import_texture(dmabuf); 256 if (!dmabuf->texture) { 257 return; 258 } 259 260 gd_egl_scanout_texture(dcl, dmabuf->texture, 261 dmabuf->y0_top, dmabuf->width, dmabuf->height, 262 dmabuf->x, dmabuf->y, dmabuf->scanout_width, 263 dmabuf->scanout_height, NULL); 264 265 if (dmabuf->allow_fences) { 266 vc->gfx.guest_fb.dmabuf = dmabuf; 267 } 268 #endif 269 } 270 271 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 272 QemuDmaBuf *dmabuf, bool have_hot, 273 uint32_t hot_x, uint32_t hot_y) 274 { 275 #ifdef CONFIG_GBM 276 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 277 278 if (dmabuf) { 279 egl_dmabuf_import_texture(dmabuf); 280 if (!dmabuf->texture) { 281 return; 282 } 283 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 284 dmabuf->texture, false); 285 } else { 286 egl_fb_destroy(&vc->gfx.cursor_fb); 287 } 288 #endif 289 } 290 291 void gd_egl_cursor_position(DisplayChangeListener *dcl, 292 uint32_t pos_x, uint32_t pos_y) 293 { 294 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 295 296 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 297 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 298 } 299 300 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 301 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 302 { 303 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 304 GdkWindow *window; 305 int ww, wh; 306 307 if (!vc->gfx.scanout_mode) { 308 return; 309 } 310 if (!vc->gfx.guest_fb.framebuffer) { 311 return; 312 } 313 314 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 315 vc->gfx.esurface, vc->gfx.ectx); 316 317 window = gtk_widget_get_window(vc->gfx.drawing_area); 318 ww = gdk_window_get_width(window); 319 wh = gdk_window_get_height(window); 320 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 321 if (vc->gfx.cursor_fb.texture) { 322 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 323 vc->gfx.y0_top); 324 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 325 vc->gfx.y0_top, 326 vc->gfx.cursor_x, vc->gfx.cursor_y, 327 vc->gfx.scale_x, vc->gfx.scale_y); 328 } else { 329 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 330 } 331 332 #ifdef CONFIG_GBM 333 if (vc->gfx.guest_fb.dmabuf) { 334 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 335 } 336 #endif 337 338 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 339 } 340 341 void gd_egl_flush(DisplayChangeListener *dcl, 342 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 343 { 344 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 345 GtkWidget *area = vc->gfx.drawing_area; 346 347 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) { 348 graphic_hw_gl_block(vc->gfx.dcl.con, true); 349 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 350 gtk_widget_queue_draw_area(area, x, y, w, h); 351 return; 352 } 353 354 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 355 } 356 357 void gtk_egl_init(DisplayGLMode mode) 358 { 359 GdkDisplay *gdk_display = gdk_display_get_default(); 360 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 361 362 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 363 return; 364 } 365 366 display_opengl = 1; 367 } 368 369 int gd_egl_make_current(DisplayGLCtx *dgc, 370 QEMUGLContext ctx) 371 { 372 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 373 374 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 375 vc->gfx.esurface, ctx)) { 376 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string()); 377 return -1; 378 } 379 380 return 0; 381 } 382