1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 #include "ui/shader.h" 23 24 #include "sysemu/sysemu.h" 25 26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 27 { 28 if (vc->gfx.scanout_mode == scanout) { 29 return; 30 } 31 32 vc->gfx.scanout_mode = scanout; 33 if (!vc->gfx.scanout_mode) { 34 egl_fb_destroy(&vc->gfx.guest_fb); 35 if (vc->gfx.surface) { 36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 38 } 39 } 40 } 41 42 /** DisplayState Callbacks (opengl version) **/ 43 44 void gd_egl_init(VirtualConsole *vc) 45 { 46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 47 if (!gdk_window) { 48 return; 49 } 50 51 Window x11_window = gdk_x11_window_get_xid(gdk_window); 52 if (!x11_window) { 53 return; 54 } 55 56 vc->gfx.ectx = qemu_egl_init_ctx(); 57 vc->gfx.esurface = qemu_egl_init_surface_x11 58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 59 60 assert(vc->gfx.esurface); 61 } 62 63 void gd_egl_draw(VirtualConsole *vc) 64 { 65 GdkWindow *window; 66 int ww, wh; 67 68 if (!vc->gfx.gls) { 69 return; 70 } 71 72 window = gtk_widget_get_window(vc->gfx.drawing_area); 73 ww = gdk_window_get_width(window); 74 wh = gdk_window_get_height(window); 75 76 if (vc->gfx.scanout_mode) { 77 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 78 79 vc->gfx.scale_x = (double)ww / vc->gfx.w; 80 vc->gfx.scale_y = (double)wh / vc->gfx.h; 81 } else { 82 if (!vc->gfx.ds) { 83 return; 84 } 85 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 86 vc->gfx.esurface, vc->gfx.ectx); 87 88 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 89 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 90 91 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 92 93 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 94 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 95 } 96 97 glFlush(); 98 #ifdef CONFIG_GBM 99 if (vc->gfx.guest_fb.dmabuf) { 100 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 101 102 egl_dmabuf_create_fence(dmabuf); 103 if (dmabuf->fence_fd > 0) { 104 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 105 return; 106 } 107 graphic_hw_gl_block(vc->gfx.dcl.con, false); 108 } 109 #endif 110 graphic_hw_gl_flushed(vc->gfx.dcl.con); 111 } 112 113 void gd_egl_update(DisplayChangeListener *dcl, 114 int x, int y, int w, int h) 115 { 116 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 117 118 if (!vc->gfx.gls || !vc->gfx.ds) { 119 return; 120 } 121 122 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 123 vc->gfx.esurface, vc->gfx.ectx); 124 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 125 vc->gfx.glupdates++; 126 } 127 128 void gd_egl_refresh(DisplayChangeListener *dcl) 129 { 130 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 131 132 vc->gfx.dcl.update_interval = gd_monitor_update_interval( 133 vc->window ? vc->window : vc->gfx.drawing_area); 134 135 if (!vc->gfx.esurface) { 136 gd_egl_init(vc); 137 if (!vc->gfx.esurface) { 138 return; 139 } 140 vc->gfx.gls = qemu_gl_init_shader(); 141 if (vc->gfx.ds) { 142 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 143 } 144 } 145 146 graphic_hw_update(dcl->con); 147 148 if (vc->gfx.glupdates) { 149 vc->gfx.glupdates = 0; 150 gtk_egl_set_scanout_mode(vc, false); 151 gd_egl_draw(vc); 152 } 153 } 154 155 void gd_egl_switch(DisplayChangeListener *dcl, 156 DisplaySurface *surface) 157 { 158 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 159 bool resized = true; 160 161 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 162 163 if (vc->gfx.ds && 164 surface_width(vc->gfx.ds) == surface_width(surface) && 165 surface_height(vc->gfx.ds) == surface_height(surface)) { 166 resized = false; 167 } 168 169 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 170 vc->gfx.ds = surface; 171 if (vc->gfx.gls) { 172 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 173 } 174 175 if (resized) { 176 gd_update_windowsize(vc); 177 } 178 } 179 180 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 181 QEMUGLParams *params) 182 { 183 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 184 185 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 186 vc->gfx.esurface, vc->gfx.ectx); 187 return qemu_egl_create_context(dcl, params); 188 } 189 190 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 191 { 192 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 193 194 vc->gfx.w = 0; 195 vc->gfx.h = 0; 196 gtk_egl_set_scanout_mode(vc, false); 197 } 198 199 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 200 uint32_t backing_id, bool backing_y_0_top, 201 uint32_t backing_width, uint32_t backing_height, 202 uint32_t x, uint32_t y, 203 uint32_t w, uint32_t h) 204 { 205 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 206 207 vc->gfx.x = x; 208 vc->gfx.y = y; 209 vc->gfx.w = w; 210 vc->gfx.h = h; 211 vc->gfx.y0_top = backing_y_0_top; 212 213 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 214 vc->gfx.esurface, vc->gfx.ectx); 215 216 gtk_egl_set_scanout_mode(vc, true); 217 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 218 backing_id, false); 219 } 220 221 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 222 QemuDmaBuf *dmabuf) 223 { 224 #ifdef CONFIG_GBM 225 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 226 227 egl_dmabuf_import_texture(dmabuf); 228 if (!dmabuf->texture) { 229 return; 230 } 231 232 gd_egl_scanout_texture(dcl, dmabuf->texture, 233 false, dmabuf->width, dmabuf->height, 234 0, 0, dmabuf->width, dmabuf->height); 235 236 if (dmabuf->allow_fences) { 237 vc->gfx.guest_fb.dmabuf = dmabuf; 238 } 239 #endif 240 } 241 242 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 243 QemuDmaBuf *dmabuf, bool have_hot, 244 uint32_t hot_x, uint32_t hot_y) 245 { 246 #ifdef CONFIG_GBM 247 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 248 249 if (dmabuf) { 250 egl_dmabuf_import_texture(dmabuf); 251 if (!dmabuf->texture) { 252 return; 253 } 254 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 255 dmabuf->texture, false); 256 } else { 257 egl_fb_destroy(&vc->gfx.cursor_fb); 258 } 259 #endif 260 } 261 262 void gd_egl_cursor_position(DisplayChangeListener *dcl, 263 uint32_t pos_x, uint32_t pos_y) 264 { 265 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 266 267 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 268 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 269 } 270 271 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 272 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 273 { 274 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 275 GdkWindow *window; 276 int ww, wh; 277 278 if (!vc->gfx.scanout_mode) { 279 return; 280 } 281 if (!vc->gfx.guest_fb.framebuffer) { 282 return; 283 } 284 285 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 286 vc->gfx.esurface, vc->gfx.ectx); 287 288 window = gtk_widget_get_window(vc->gfx.drawing_area); 289 ww = gdk_window_get_width(window); 290 wh = gdk_window_get_height(window); 291 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 292 if (vc->gfx.cursor_fb.texture) { 293 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 294 vc->gfx.y0_top); 295 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 296 vc->gfx.y0_top, 297 vc->gfx.cursor_x, vc->gfx.cursor_y, 298 vc->gfx.scale_x, vc->gfx.scale_y); 299 } else { 300 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 301 } 302 303 #ifdef CONFIG_GBM 304 if (vc->gfx.guest_fb.dmabuf) { 305 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 306 } 307 #endif 308 309 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 310 } 311 312 void gd_egl_flush(DisplayChangeListener *dcl, 313 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 314 { 315 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 316 GtkWidget *area = vc->gfx.drawing_area; 317 318 if (vc->gfx.guest_fb.dmabuf) { 319 graphic_hw_gl_block(vc->gfx.dcl.con, true); 320 gtk_widget_queue_draw_area(area, x, y, w, h); 321 return; 322 } 323 324 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 325 } 326 327 void gtk_egl_init(DisplayGLMode mode) 328 { 329 GdkDisplay *gdk_display = gdk_display_get_default(); 330 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 331 332 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 333 return; 334 } 335 336 display_opengl = 1; 337 } 338 339 int gd_egl_make_current(DisplayChangeListener *dcl, 340 QEMUGLContext ctx) 341 { 342 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 343 344 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 345 vc->gfx.esurface, ctx); 346 } 347