xref: /openbmc/qemu/ui/gtk-egl.c (revision a00e37a4)
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13 
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 
17 #include "trace.h"
18 
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
23 
24 #include "sysemu/sysemu.h"
25 
26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 {
28     if (vc->gfx.scanout_mode == scanout) {
29         return;
30     }
31 
32     vc->gfx.scanout_mode = scanout;
33     if (!vc->gfx.scanout_mode) {
34         egl_fb_destroy(&vc->gfx.guest_fb);
35         if (vc->gfx.surface) {
36             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
37             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38         }
39     }
40 }
41 
42 /** DisplayState Callbacks (opengl version) **/
43 
44 void gd_egl_init(VirtualConsole *vc)
45 {
46     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
47     if (!gdk_window) {
48         return;
49     }
50 
51     Window x11_window = gdk_x11_window_get_xid(gdk_window);
52     if (!x11_window) {
53         return;
54     }
55 
56     vc->gfx.ectx = qemu_egl_init_ctx();
57     vc->gfx.esurface = qemu_egl_init_surface_x11
58         (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
59 
60     assert(vc->gfx.esurface);
61 }
62 
63 void gd_egl_draw(VirtualConsole *vc)
64 {
65     GdkWindow *window;
66 #ifdef CONFIG_GBM
67     QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
68 #endif
69     int ww, wh;
70 
71     if (!vc->gfx.gls) {
72         return;
73     }
74 
75     window = gtk_widget_get_window(vc->gfx.drawing_area);
76     ww = gdk_window_get_width(window);
77     wh = gdk_window_get_height(window);
78 
79     if (vc->gfx.scanout_mode) {
80 #ifdef CONFIG_GBM
81         if (dmabuf) {
82             if (!dmabuf->draw_submitted) {
83                 return;
84             } else {
85                 dmabuf->draw_submitted = false;
86             }
87         }
88 #endif
89         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
90 
91         vc->gfx.scale_x = (double)ww / vc->gfx.w;
92         vc->gfx.scale_y = (double)wh / vc->gfx.h;
93 
94         glFlush();
95 #ifdef CONFIG_GBM
96         if (dmabuf) {
97             egl_dmabuf_create_fence(dmabuf);
98             if (dmabuf->fence_fd > 0) {
99                 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
100                 return;
101             }
102             graphic_hw_gl_block(vc->gfx.dcl.con, false);
103         }
104 #endif
105     } else {
106         if (!vc->gfx.ds) {
107             return;
108         }
109         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
110                        vc->gfx.esurface, vc->gfx.ectx);
111 
112         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
113         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
114 
115         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
116 
117         vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
118         vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
119 
120         glFlush();
121     }
122 
123     graphic_hw_gl_flushed(vc->gfx.dcl.con);
124 }
125 
126 void gd_egl_update(DisplayChangeListener *dcl,
127                    int x, int y, int w, int h)
128 {
129     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
130 
131     if (!vc->gfx.gls || !vc->gfx.ds) {
132         return;
133     }
134 
135     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
136                    vc->gfx.esurface, vc->gfx.ectx);
137     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
138     vc->gfx.glupdates++;
139 }
140 
141 void gd_egl_refresh(DisplayChangeListener *dcl)
142 {
143     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
144 
145     vc->gfx.dcl.update_interval = gd_monitor_update_interval(
146             vc->window ? vc->window : vc->gfx.drawing_area);
147 
148     if (!vc->gfx.esurface) {
149         gd_egl_init(vc);
150         if (!vc->gfx.esurface) {
151             return;
152         }
153         vc->gfx.gls = qemu_gl_init_shader();
154         if (vc->gfx.ds) {
155             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
156         }
157     }
158 
159     graphic_hw_update(dcl->con);
160 
161     if (vc->gfx.glupdates) {
162         vc->gfx.glupdates = 0;
163         gtk_egl_set_scanout_mode(vc, false);
164         gd_egl_draw(vc);
165     }
166 }
167 
168 void gd_egl_switch(DisplayChangeListener *dcl,
169                    DisplaySurface *surface)
170 {
171     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
172     bool resized = true;
173 
174     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
175 
176     if (vc->gfx.ds &&
177         surface_width(vc->gfx.ds) == surface_width(surface) &&
178         surface_height(vc->gfx.ds) == surface_height(surface)) {
179         resized = false;
180     }
181 
182     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
183     vc->gfx.ds = surface;
184     if (vc->gfx.gls) {
185         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
186     }
187 
188     if (resized) {
189         gd_update_windowsize(vc);
190     }
191 }
192 
193 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
194                                     QEMUGLParams *params)
195 {
196     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
197 
198     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
199                    vc->gfx.esurface, vc->gfx.ectx);
200     return qemu_egl_create_context(dcl, params);
201 }
202 
203 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
204 {
205     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
206 
207     vc->gfx.w = 0;
208     vc->gfx.h = 0;
209     gtk_egl_set_scanout_mode(vc, false);
210 }
211 
212 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
213                             uint32_t backing_id, bool backing_y_0_top,
214                             uint32_t backing_width, uint32_t backing_height,
215                             uint32_t x, uint32_t y,
216                             uint32_t w, uint32_t h)
217 {
218     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
219 
220     vc->gfx.x = x;
221     vc->gfx.y = y;
222     vc->gfx.w = w;
223     vc->gfx.h = h;
224     vc->gfx.y0_top = backing_y_0_top;
225 
226     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
227                    vc->gfx.esurface, vc->gfx.ectx);
228 
229     gtk_egl_set_scanout_mode(vc, true);
230     egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
231                          backing_id, false);
232 }
233 
234 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
235                            QemuDmaBuf *dmabuf)
236 {
237 #ifdef CONFIG_GBM
238     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
239 
240     egl_dmabuf_import_texture(dmabuf);
241     if (!dmabuf->texture) {
242         return;
243     }
244 
245     gd_egl_scanout_texture(dcl, dmabuf->texture,
246                            false, dmabuf->width, dmabuf->height,
247                            0, 0, dmabuf->width, dmabuf->height);
248 
249     if (dmabuf->allow_fences) {
250         vc->gfx.guest_fb.dmabuf = dmabuf;
251     }
252 #endif
253 }
254 
255 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
256                           QemuDmaBuf *dmabuf, bool have_hot,
257                           uint32_t hot_x, uint32_t hot_y)
258 {
259 #ifdef CONFIG_GBM
260     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
261 
262     if (dmabuf) {
263         egl_dmabuf_import_texture(dmabuf);
264         if (!dmabuf->texture) {
265             return;
266         }
267         egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
268                              dmabuf->texture, false);
269     } else {
270         egl_fb_destroy(&vc->gfx.cursor_fb);
271     }
272 #endif
273 }
274 
275 void gd_egl_cursor_position(DisplayChangeListener *dcl,
276                             uint32_t pos_x, uint32_t pos_y)
277 {
278     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
279 
280     vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
281     vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
282 }
283 
284 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
285                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
286 {
287     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
288     GdkWindow *window;
289     int ww, wh;
290 
291     if (!vc->gfx.scanout_mode) {
292         return;
293     }
294     if (!vc->gfx.guest_fb.framebuffer) {
295         return;
296     }
297 
298     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
299                    vc->gfx.esurface, vc->gfx.ectx);
300 
301     window = gtk_widget_get_window(vc->gfx.drawing_area);
302     ww = gdk_window_get_width(window);
303     wh = gdk_window_get_height(window);
304     egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
305     if (vc->gfx.cursor_fb.texture) {
306         egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
307                          vc->gfx.y0_top);
308         egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
309                           vc->gfx.y0_top,
310                           vc->gfx.cursor_x, vc->gfx.cursor_y,
311                           vc->gfx.scale_x, vc->gfx.scale_y);
312     } else {
313         egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
314     }
315 
316 #ifdef CONFIG_GBM
317     if (vc->gfx.guest_fb.dmabuf) {
318         egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
319     }
320 #endif
321 
322     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
323 }
324 
325 void gd_egl_flush(DisplayChangeListener *dcl,
326                   uint32_t x, uint32_t y, uint32_t w, uint32_t h)
327 {
328     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
329     GtkWidget *area = vc->gfx.drawing_area;
330 
331     if (vc->gfx.guest_fb.dmabuf) {
332         graphic_hw_gl_block(vc->gfx.dcl.con, true);
333         vc->gfx.guest_fb.dmabuf->draw_submitted = true;
334         gtk_widget_queue_draw_area(area, x, y, w, h);
335         return;
336     }
337 
338     gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
339 }
340 
341 void gtk_egl_init(DisplayGLMode mode)
342 {
343     GdkDisplay *gdk_display = gdk_display_get_default();
344     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
345 
346     if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
347         return;
348     }
349 
350     display_opengl = 1;
351 }
352 
353 int gd_egl_make_current(DisplayChangeListener *dcl,
354                         QEMUGLContext ctx)
355 {
356     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
357 
358     return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
359                           vc->gfx.esurface, ctx);
360 }
361