1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 #include "ui/shader.h" 23 24 #include "sysemu/sysemu.h" 25 26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 27 { 28 if (vc->gfx.scanout_mode == scanout) { 29 return; 30 } 31 32 vc->gfx.scanout_mode = scanout; 33 if (!vc->gfx.scanout_mode) { 34 egl_fb_destroy(&vc->gfx.guest_fb); 35 if (vc->gfx.surface) { 36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 38 } 39 } 40 } 41 42 /** DisplayState Callbacks (opengl version) **/ 43 44 void gd_egl_init(VirtualConsole *vc) 45 { 46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 47 if (!gdk_window) { 48 return; 49 } 50 51 Window x11_window = gdk_x11_window_get_xid(gdk_window); 52 if (!x11_window) { 53 return; 54 } 55 56 vc->gfx.ectx = qemu_egl_init_ctx(); 57 vc->gfx.esurface = qemu_egl_init_surface_x11 58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 59 60 assert(vc->gfx.esurface); 61 } 62 63 void gd_egl_draw(VirtualConsole *vc) 64 { 65 GdkWindow *window; 66 #ifdef CONFIG_GBM 67 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 68 #endif 69 int ww, wh; 70 71 if (!vc->gfx.gls) { 72 return; 73 } 74 75 window = gtk_widget_get_window(vc->gfx.drawing_area); 76 ww = gdk_window_get_width(window); 77 wh = gdk_window_get_height(window); 78 79 if (vc->gfx.scanout_mode) { 80 #ifdef CONFIG_GBM 81 if (dmabuf) { 82 if (!dmabuf->draw_submitted) { 83 return; 84 } else { 85 dmabuf->draw_submitted = false; 86 } 87 } 88 #endif 89 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 90 91 vc->gfx.scale_x = (double)ww / vc->gfx.w; 92 vc->gfx.scale_y = (double)wh / vc->gfx.h; 93 94 glFlush(); 95 #ifdef CONFIG_GBM 96 if (dmabuf) { 97 egl_dmabuf_create_fence(dmabuf); 98 if (dmabuf->fence_fd > 0) { 99 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 100 return; 101 } 102 graphic_hw_gl_block(vc->gfx.dcl.con, false); 103 } 104 #endif 105 } else { 106 if (!vc->gfx.ds) { 107 return; 108 } 109 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 110 vc->gfx.esurface, vc->gfx.ectx); 111 112 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 113 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 114 115 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 116 117 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 118 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 119 120 glFlush(); 121 } 122 123 graphic_hw_gl_flushed(vc->gfx.dcl.con); 124 } 125 126 void gd_egl_update(DisplayChangeListener *dcl, 127 int x, int y, int w, int h) 128 { 129 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 130 131 if (!vc->gfx.gls || !vc->gfx.ds) { 132 return; 133 } 134 135 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 136 vc->gfx.esurface, vc->gfx.ectx); 137 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 138 vc->gfx.glupdates++; 139 } 140 141 void gd_egl_refresh(DisplayChangeListener *dcl) 142 { 143 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 144 145 vc->gfx.dcl.update_interval = gd_monitor_update_interval( 146 vc->window ? vc->window : vc->gfx.drawing_area); 147 148 if (!vc->gfx.esurface) { 149 gd_egl_init(vc); 150 if (!vc->gfx.esurface) { 151 return; 152 } 153 vc->gfx.gls = qemu_gl_init_shader(); 154 if (vc->gfx.ds) { 155 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 156 } 157 } 158 159 graphic_hw_update(dcl->con); 160 161 if (vc->gfx.glupdates) { 162 vc->gfx.glupdates = 0; 163 gtk_egl_set_scanout_mode(vc, false); 164 gd_egl_draw(vc); 165 } 166 } 167 168 void gd_egl_switch(DisplayChangeListener *dcl, 169 DisplaySurface *surface) 170 { 171 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 172 bool resized = true; 173 174 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 175 176 if (vc->gfx.ds && 177 surface_width(vc->gfx.ds) == surface_width(surface) && 178 surface_height(vc->gfx.ds) == surface_height(surface)) { 179 resized = false; 180 } 181 182 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 183 vc->gfx.ds = surface; 184 if (vc->gfx.gls) { 185 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 186 } 187 188 if (resized) { 189 gd_update_windowsize(vc); 190 } 191 } 192 193 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 194 QEMUGLParams *params) 195 { 196 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 197 198 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 199 vc->gfx.esurface, vc->gfx.ectx); 200 return qemu_egl_create_context(dcl, params); 201 } 202 203 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 204 { 205 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 206 207 vc->gfx.w = 0; 208 vc->gfx.h = 0; 209 gtk_egl_set_scanout_mode(vc, false); 210 } 211 212 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 213 uint32_t backing_id, bool backing_y_0_top, 214 uint32_t backing_width, uint32_t backing_height, 215 uint32_t x, uint32_t y, 216 uint32_t w, uint32_t h) 217 { 218 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 219 220 vc->gfx.x = x; 221 vc->gfx.y = y; 222 vc->gfx.w = w; 223 vc->gfx.h = h; 224 vc->gfx.y0_top = backing_y_0_top; 225 226 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 227 vc->gfx.esurface, vc->gfx.ectx); 228 229 gtk_egl_set_scanout_mode(vc, true); 230 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 231 backing_id, false); 232 } 233 234 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 235 QemuDmaBuf *dmabuf) 236 { 237 #ifdef CONFIG_GBM 238 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 239 240 egl_dmabuf_import_texture(dmabuf); 241 if (!dmabuf->texture) { 242 return; 243 } 244 245 gd_egl_scanout_texture(dcl, dmabuf->texture, 246 false, dmabuf->width, dmabuf->height, 247 0, 0, dmabuf->width, dmabuf->height); 248 249 if (dmabuf->allow_fences) { 250 vc->gfx.guest_fb.dmabuf = dmabuf; 251 } 252 #endif 253 } 254 255 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 256 QemuDmaBuf *dmabuf, bool have_hot, 257 uint32_t hot_x, uint32_t hot_y) 258 { 259 #ifdef CONFIG_GBM 260 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 261 262 if (dmabuf) { 263 egl_dmabuf_import_texture(dmabuf); 264 if (!dmabuf->texture) { 265 return; 266 } 267 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 268 dmabuf->texture, false); 269 } else { 270 egl_fb_destroy(&vc->gfx.cursor_fb); 271 } 272 #endif 273 } 274 275 void gd_egl_cursor_position(DisplayChangeListener *dcl, 276 uint32_t pos_x, uint32_t pos_y) 277 { 278 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 279 280 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 281 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 282 } 283 284 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 285 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 286 { 287 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 288 GdkWindow *window; 289 int ww, wh; 290 291 if (!vc->gfx.scanout_mode) { 292 return; 293 } 294 if (!vc->gfx.guest_fb.framebuffer) { 295 return; 296 } 297 298 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 299 vc->gfx.esurface, vc->gfx.ectx); 300 301 window = gtk_widget_get_window(vc->gfx.drawing_area); 302 ww = gdk_window_get_width(window); 303 wh = gdk_window_get_height(window); 304 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 305 if (vc->gfx.cursor_fb.texture) { 306 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 307 vc->gfx.y0_top); 308 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 309 vc->gfx.y0_top, 310 vc->gfx.cursor_x, vc->gfx.cursor_y, 311 vc->gfx.scale_x, vc->gfx.scale_y); 312 } else { 313 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 314 } 315 316 #ifdef CONFIG_GBM 317 if (vc->gfx.guest_fb.dmabuf) { 318 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 319 } 320 #endif 321 322 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 323 } 324 325 void gd_egl_flush(DisplayChangeListener *dcl, 326 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 327 { 328 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 329 GtkWidget *area = vc->gfx.drawing_area; 330 331 if (vc->gfx.guest_fb.dmabuf) { 332 graphic_hw_gl_block(vc->gfx.dcl.con, true); 333 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 334 gtk_widget_queue_draw_area(area, x, y, w, h); 335 return; 336 } 337 338 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 339 } 340 341 void gtk_egl_init(DisplayGLMode mode) 342 { 343 GdkDisplay *gdk_display = gdk_display_get_default(); 344 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 345 346 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 347 return; 348 } 349 350 display_opengl = 1; 351 } 352 353 int gd_egl_make_current(DisplayChangeListener *dcl, 354 QEMUGLContext ctx) 355 { 356 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 357 358 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 359 vc->gfx.esurface, ctx); 360 } 361