1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu-common.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 23 #include "sysemu/sysemu.h" 24 25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 26 { 27 if (vc->gfx.scanout_mode == scanout) { 28 return; 29 } 30 31 vc->gfx.scanout_mode = scanout; 32 if (!vc->gfx.scanout_mode) { 33 egl_fb_destroy(&vc->gfx.guest_fb); 34 if (vc->gfx.surface) { 35 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 36 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 37 } 38 } 39 } 40 41 /** DisplayState Callbacks (opengl version) **/ 42 43 void gd_egl_init(VirtualConsole *vc) 44 { 45 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 46 if (!gdk_window) { 47 return; 48 } 49 50 #if GTK_CHECK_VERSION(3, 0, 0) 51 Window x11_window = gdk_x11_window_get_xid(gdk_window); 52 #else 53 Window x11_window = gdk_x11_drawable_get_xid(gdk_window); 54 #endif 55 if (!x11_window) { 56 return; 57 } 58 59 vc->gfx.ectx = qemu_egl_init_ctx(); 60 vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window); 61 62 assert(vc->gfx.esurface); 63 } 64 65 void gd_egl_draw(VirtualConsole *vc) 66 { 67 GdkWindow *window; 68 int ww, wh; 69 70 if (!vc->gfx.gls) { 71 return; 72 } 73 74 if (vc->gfx.scanout_mode) { 75 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 76 } else { 77 if (!vc->gfx.ds) { 78 return; 79 } 80 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 81 vc->gfx.esurface, vc->gfx.ectx); 82 83 window = gtk_widget_get_window(vc->gfx.drawing_area); 84 gdk_drawable_get_size(window, &ww, &wh); 85 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 86 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 87 88 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 89 } 90 } 91 92 void gd_egl_update(DisplayChangeListener *dcl, 93 int x, int y, int w, int h) 94 { 95 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 96 97 if (!vc->gfx.gls || !vc->gfx.ds) { 98 return; 99 } 100 101 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 102 vc->gfx.esurface, vc->gfx.ectx); 103 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 104 vc->gfx.glupdates++; 105 } 106 107 void gd_egl_refresh(DisplayChangeListener *dcl) 108 { 109 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 110 111 if (!vc->gfx.esurface) { 112 gd_egl_init(vc); 113 if (!vc->gfx.esurface) { 114 return; 115 } 116 vc->gfx.gls = console_gl_init_context(); 117 if (vc->gfx.ds) { 118 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 119 } 120 } 121 122 graphic_hw_update(dcl->con); 123 124 if (vc->gfx.glupdates) { 125 vc->gfx.glupdates = 0; 126 gtk_egl_set_scanout_mode(vc, false); 127 gd_egl_draw(vc); 128 } 129 } 130 131 void gd_egl_switch(DisplayChangeListener *dcl, 132 DisplaySurface *surface) 133 { 134 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 135 bool resized = true; 136 137 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 138 139 if (vc->gfx.ds && 140 surface_width(vc->gfx.ds) == surface_width(surface) && 141 surface_height(vc->gfx.ds) == surface_height(surface)) { 142 resized = false; 143 } 144 145 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 146 vc->gfx.ds = surface; 147 if (vc->gfx.gls) { 148 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 149 } 150 151 if (resized) { 152 gd_update_windowsize(vc); 153 } 154 } 155 156 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 157 QEMUGLParams *params) 158 { 159 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 160 161 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 162 vc->gfx.esurface, vc->gfx.ectx); 163 return qemu_egl_create_context(dcl, params); 164 } 165 166 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 167 { 168 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 169 170 vc->gfx.w = 0; 171 vc->gfx.h = 0; 172 gtk_egl_set_scanout_mode(vc, false); 173 } 174 175 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 176 uint32_t backing_id, bool backing_y_0_top, 177 uint32_t backing_width, uint32_t backing_height, 178 uint32_t x, uint32_t y, 179 uint32_t w, uint32_t h) 180 { 181 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 182 183 vc->gfx.x = x; 184 vc->gfx.y = y; 185 vc->gfx.w = w; 186 vc->gfx.h = h; 187 vc->gfx.y0_top = backing_y_0_top; 188 189 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 190 vc->gfx.esurface, vc->gfx.ectx); 191 192 gtk_egl_set_scanout_mode(vc, true); 193 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 194 backing_id, false); 195 } 196 197 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 198 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 199 { 200 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 201 GdkWindow *window; 202 int ww, wh; 203 204 if (!vc->gfx.scanout_mode) { 205 return; 206 } 207 if (!vc->gfx.guest_fb.framebuffer) { 208 return; 209 } 210 211 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 212 vc->gfx.esurface, vc->gfx.ectx); 213 214 window = gtk_widget_get_window(vc->gfx.drawing_area); 215 gdk_drawable_get_size(window, &ww, &wh); 216 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 217 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 218 219 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 220 } 221 222 void gtk_egl_init(void) 223 { 224 GdkDisplay *gdk_display = gdk_display_get_default(); 225 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 226 227 if (qemu_egl_init_dpy_x11(x11_display) < 0) { 228 return; 229 } 230 231 display_opengl = 1; 232 } 233 234 int gd_egl_make_current(DisplayChangeListener *dcl, 235 QEMUGLContext ctx) 236 { 237 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 238 239 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 240 vc->gfx.esurface, ctx); 241 } 242