1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 #include "qemu/error-report.h" 17 18 #include "trace.h" 19 20 #include "ui/console.h" 21 #include "ui/gtk.h" 22 #include "ui/egl-helpers.h" 23 #include "ui/shader.h" 24 25 #include "sysemu/sysemu.h" 26 27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 28 { 29 if (vc->gfx.scanout_mode == scanout) { 30 return; 31 } 32 33 vc->gfx.scanout_mode = scanout; 34 if (!vc->gfx.scanout_mode) { 35 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 36 vc->gfx.esurface, vc->gfx.ectx); 37 egl_fb_destroy(&vc->gfx.guest_fb); 38 if (vc->gfx.surface) { 39 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 40 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 41 } 42 } 43 } 44 45 /** DisplayState Callbacks (opengl version) **/ 46 47 void gd_egl_init(VirtualConsole *vc) 48 { 49 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 50 if (!gdk_window) { 51 return; 52 } 53 54 Window x11_window = gdk_x11_window_get_xid(gdk_window); 55 if (!x11_window) { 56 return; 57 } 58 59 vc->gfx.ectx = qemu_egl_init_ctx(); 60 vc->gfx.esurface = qemu_egl_init_surface_x11 61 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 62 63 assert(vc->gfx.esurface); 64 } 65 66 void gd_egl_draw(VirtualConsole *vc) 67 { 68 GdkWindow *window; 69 #ifdef CONFIG_GBM 70 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 71 #endif 72 int ww, wh, ws; 73 74 if (!vc->gfx.gls) { 75 return; 76 } 77 78 window = gtk_widget_get_window(vc->gfx.drawing_area); 79 ws = gdk_window_get_scale_factor(window); 80 ww = gdk_window_get_width(window) * ws; 81 wh = gdk_window_get_height(window) * ws; 82 83 if (vc->gfx.scanout_mode) { 84 #ifdef CONFIG_GBM 85 if (dmabuf) { 86 if (!dmabuf->draw_submitted) { 87 return; 88 } else { 89 dmabuf->draw_submitted = false; 90 } 91 } 92 #endif 93 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 94 95 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 96 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 97 98 glFlush(); 99 #ifdef CONFIG_GBM 100 if (dmabuf) { 101 egl_dmabuf_create_fence(dmabuf); 102 if (dmabuf->fence_fd > 0) { 103 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 104 return; 105 } 106 graphic_hw_gl_block(vc->gfx.dcl.con, false); 107 } 108 #endif 109 } else { 110 if (!vc->gfx.ds) { 111 return; 112 } 113 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 114 vc->gfx.esurface, vc->gfx.ectx); 115 116 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 117 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 118 119 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 120 121 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 122 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 123 124 glFlush(); 125 } 126 } 127 128 void gd_egl_update(DisplayChangeListener *dcl, 129 int x, int y, int w, int h) 130 { 131 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 132 133 if (!vc->gfx.gls || !vc->gfx.ds) { 134 return; 135 } 136 137 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 138 vc->gfx.esurface, vc->gfx.ectx); 139 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 140 vc->gfx.glupdates++; 141 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, 142 EGL_NO_SURFACE, EGL_NO_CONTEXT); 143 } 144 145 void gd_egl_refresh(DisplayChangeListener *dcl) 146 { 147 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 148 149 gd_update_monitor_refresh_rate( 150 vc, vc->window ? vc->window : vc->gfx.drawing_area); 151 152 if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) { 153 return; 154 } 155 156 if (!vc->gfx.esurface) { 157 gd_egl_init(vc); 158 if (!vc->gfx.esurface) { 159 return; 160 } 161 vc->gfx.gls = qemu_gl_init_shader(); 162 if (vc->gfx.ds) { 163 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 164 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 165 } 166 #ifdef CONFIG_GBM 167 if (vc->gfx.guest_fb.dmabuf) { 168 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 169 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 170 } 171 #endif 172 } 173 174 graphic_hw_update(dcl->con); 175 176 if (vc->gfx.glupdates) { 177 vc->gfx.glupdates = 0; 178 gtk_egl_set_scanout_mode(vc, false); 179 gd_egl_draw(vc); 180 } 181 } 182 183 void gd_egl_switch(DisplayChangeListener *dcl, 184 DisplaySurface *surface) 185 { 186 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 187 bool resized = true; 188 189 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 190 191 if (vc->gfx.ds && 192 surface_width(vc->gfx.ds) == surface_width(surface) && 193 surface_height(vc->gfx.ds) == surface_height(surface)) { 194 resized = false; 195 } 196 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 197 vc->gfx.esurface, vc->gfx.ectx); 198 199 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 200 vc->gfx.ds = surface; 201 if (vc->gfx.gls) { 202 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 203 } 204 205 if (resized) { 206 gd_update_windowsize(vc); 207 } 208 209 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, 210 EGL_NO_CONTEXT); 211 } 212 213 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc, 214 QEMUGLParams *params) 215 { 216 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 217 218 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 219 vc->gfx.esurface, vc->gfx.ectx); 220 return qemu_egl_create_context(dgc, params); 221 } 222 223 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 224 { 225 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 226 227 vc->gfx.w = 0; 228 vc->gfx.h = 0; 229 gtk_egl_set_scanout_mode(vc, false); 230 } 231 232 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 233 uint32_t backing_id, bool backing_y_0_top, 234 uint32_t backing_width, uint32_t backing_height, 235 uint32_t x, uint32_t y, 236 uint32_t w, uint32_t h, 237 void *d3d_tex2d) 238 { 239 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 240 241 vc->gfx.x = x; 242 vc->gfx.y = y; 243 vc->gfx.w = w; 244 vc->gfx.h = h; 245 vc->gfx.y0_top = backing_y_0_top; 246 247 if (!vc->gfx.esurface) { 248 gd_egl_init(vc); 249 if (!vc->gfx.esurface) { 250 return; 251 } 252 253 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 254 vc->gfx.esurface, vc->gfx.ectx); 255 256 gtk_egl_set_scanout_mode(vc, true); 257 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 258 backing_id, false); 259 } 260 } 261 262 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 263 QemuDmaBuf *dmabuf) 264 { 265 #ifdef CONFIG_GBM 266 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 267 268 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 269 vc->gfx.esurface, vc->gfx.ectx); 270 271 egl_dmabuf_import_texture(dmabuf); 272 if (!dmabuf->texture) { 273 return; 274 } 275 276 gd_egl_scanout_texture(dcl, dmabuf->texture, 277 dmabuf->y0_top, 278 dmabuf->backing_width, dmabuf->backing_height, 279 dmabuf->x, dmabuf->y, dmabuf->width, 280 dmabuf->height, NULL); 281 282 if (dmabuf->allow_fences) { 283 vc->gfx.guest_fb.dmabuf = dmabuf; 284 } 285 #endif 286 } 287 288 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 289 QemuDmaBuf *dmabuf, bool have_hot, 290 uint32_t hot_x, uint32_t hot_y) 291 { 292 #ifdef CONFIG_GBM 293 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 294 295 if (dmabuf) { 296 egl_dmabuf_import_texture(dmabuf); 297 if (!dmabuf->texture) { 298 return; 299 } 300 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, 301 dmabuf->backing_width, dmabuf->backing_height, 302 dmabuf->texture, false); 303 } else { 304 egl_fb_destroy(&vc->gfx.cursor_fb); 305 } 306 #endif 307 } 308 309 void gd_egl_cursor_position(DisplayChangeListener *dcl, 310 uint32_t pos_x, uint32_t pos_y) 311 { 312 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 313 314 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 315 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 316 } 317 318 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 319 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 320 { 321 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 322 GdkWindow *window; 323 int ww, wh, ws; 324 325 if (!vc->gfx.scanout_mode) { 326 return; 327 } 328 if (!vc->gfx.guest_fb.framebuffer) { 329 return; 330 } 331 332 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 333 vc->gfx.esurface, vc->gfx.ectx); 334 335 window = gtk_widget_get_window(vc->gfx.drawing_area); 336 ws = gdk_window_get_scale_factor(window); 337 ww = gdk_window_get_width(window) * ws; 338 wh = gdk_window_get_height(window) * ws; 339 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 340 if (vc->gfx.cursor_fb.texture) { 341 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 342 vc->gfx.y0_top); 343 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 344 vc->gfx.y0_top, 345 vc->gfx.cursor_x, vc->gfx.cursor_y, 346 vc->gfx.scale_x, vc->gfx.scale_y); 347 } else { 348 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 349 } 350 351 #ifdef CONFIG_GBM 352 if (vc->gfx.guest_fb.dmabuf) { 353 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 354 } 355 #endif 356 357 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 358 } 359 360 void gd_egl_flush(DisplayChangeListener *dcl, 361 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 362 { 363 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 364 GtkWidget *area = vc->gfx.drawing_area; 365 366 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) { 367 graphic_hw_gl_block(vc->gfx.dcl.con, true); 368 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 369 gtk_egl_set_scanout_mode(vc, true); 370 gtk_widget_queue_draw_area(area, x, y, w, h); 371 return; 372 } 373 374 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 375 } 376 377 void gtk_egl_init(DisplayGLMode mode) 378 { 379 GdkDisplay *gdk_display = gdk_display_get_default(); 380 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 381 382 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 383 return; 384 } 385 386 display_opengl = 1; 387 } 388 389 int gd_egl_make_current(DisplayGLCtx *dgc, 390 QEMUGLContext ctx) 391 { 392 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 393 394 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 395 vc->gfx.esurface, ctx)) { 396 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string()); 397 return -1; 398 } 399 400 return 0; 401 } 402