1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu-common.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 23 #include "sysemu/sysemu.h" 24 25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 26 { 27 if (vc->gfx.scanout_mode == scanout) { 28 return; 29 } 30 31 vc->gfx.scanout_mode = scanout; 32 if (!vc->gfx.scanout_mode) { 33 if (vc->gfx.fbo_id) { 34 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, 35 GL_COLOR_ATTACHMENT0_EXT, 36 GL_TEXTURE_2D, 0, 0); 37 glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); 38 glDeleteFramebuffers(1, &vc->gfx.fbo_id); 39 vc->gfx.fbo_id = 0; 40 } 41 if (vc->gfx.surface) { 42 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 43 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 44 } 45 } 46 } 47 48 /** DisplayState Callbacks (opengl version) **/ 49 50 void gd_egl_init(VirtualConsole *vc) 51 { 52 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 53 if (!gdk_window) { 54 return; 55 } 56 57 #if GTK_CHECK_VERSION(3, 0, 0) 58 Window x11_window = gdk_x11_window_get_xid(gdk_window); 59 #else 60 Window x11_window = gdk_x11_drawable_get_xid(gdk_window); 61 #endif 62 if (!x11_window) { 63 return; 64 } 65 66 vc->gfx.ectx = qemu_egl_init_ctx(); 67 vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window); 68 69 assert(vc->gfx.esurface); 70 } 71 72 void gd_egl_draw(VirtualConsole *vc) 73 { 74 GdkWindow *window; 75 int ww, wh; 76 77 if (!vc->gfx.gls) { 78 return; 79 } 80 81 if (vc->gfx.scanout_mode) { 82 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 83 } else { 84 if (!vc->gfx.ds) { 85 return; 86 } 87 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 88 vc->gfx.esurface, vc->gfx.ectx); 89 90 window = gtk_widget_get_window(vc->gfx.drawing_area); 91 gdk_drawable_get_size(window, &ww, &wh); 92 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 93 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 94 95 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 96 } 97 } 98 99 void gd_egl_update(DisplayChangeListener *dcl, 100 int x, int y, int w, int h) 101 { 102 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 103 104 if (!vc->gfx.gls || !vc->gfx.ds) { 105 return; 106 } 107 108 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 109 vc->gfx.esurface, vc->gfx.ectx); 110 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 111 vc->gfx.glupdates++; 112 } 113 114 void gd_egl_refresh(DisplayChangeListener *dcl) 115 { 116 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 117 118 if (!vc->gfx.esurface) { 119 gd_egl_init(vc); 120 if (!vc->gfx.esurface) { 121 return; 122 } 123 vc->gfx.gls = console_gl_init_context(); 124 if (vc->gfx.ds) { 125 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 126 } 127 } 128 129 graphic_hw_update(dcl->con); 130 131 if (vc->gfx.glupdates) { 132 vc->gfx.glupdates = 0; 133 gtk_egl_set_scanout_mode(vc, false); 134 gd_egl_draw(vc); 135 } 136 } 137 138 void gd_egl_switch(DisplayChangeListener *dcl, 139 DisplaySurface *surface) 140 { 141 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 142 bool resized = true; 143 144 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 145 146 if (vc->gfx.ds && 147 surface_width(vc->gfx.ds) == surface_width(surface) && 148 surface_height(vc->gfx.ds) == surface_height(surface)) { 149 resized = false; 150 } 151 152 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 153 vc->gfx.ds = surface; 154 if (vc->gfx.gls) { 155 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 156 } 157 158 if (resized) { 159 gd_update_windowsize(vc); 160 } 161 } 162 163 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 164 QEMUGLParams *params) 165 { 166 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 167 168 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 169 vc->gfx.esurface, vc->gfx.ectx); 170 return qemu_egl_create_context(dcl, params); 171 } 172 173 void gd_egl_scanout(DisplayChangeListener *dcl, 174 uint32_t backing_id, bool backing_y_0_top, 175 uint32_t backing_width, uint32_t backing_height, 176 uint32_t x, uint32_t y, 177 uint32_t w, uint32_t h) 178 { 179 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 180 181 vc->gfx.x = x; 182 vc->gfx.y = y; 183 vc->gfx.w = w; 184 vc->gfx.h = h; 185 vc->gfx.tex_id = backing_id; 186 vc->gfx.y0_top = backing_y_0_top; 187 188 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 189 vc->gfx.esurface, vc->gfx.ectx); 190 191 if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) { 192 gtk_egl_set_scanout_mode(vc, false); 193 return; 194 } 195 196 gtk_egl_set_scanout_mode(vc, true); 197 if (!vc->gfx.fbo_id) { 198 glGenFramebuffers(1, &vc->gfx.fbo_id); 199 } 200 201 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id); 202 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, 203 GL_TEXTURE_2D, vc->gfx.tex_id, 0); 204 } 205 206 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 207 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 208 { 209 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 210 GdkWindow *window; 211 int ww, wh, y1, y2; 212 213 if (!vc->gfx.scanout_mode) { 214 return; 215 } 216 if (!vc->gfx.fbo_id) { 217 return; 218 } 219 220 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 221 vc->gfx.esurface, vc->gfx.ectx); 222 223 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id); 224 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 225 226 window = gtk_widget_get_window(vc->gfx.drawing_area); 227 gdk_drawable_get_size(window, &ww, &wh); 228 glViewport(0, 0, ww, wh); 229 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h; 230 y2 = vc->gfx.y0_top ? vc->gfx.h : 0; 231 glBlitFramebuffer(0, y1, vc->gfx.w, y2, 232 0, 0, ww, wh, 233 GL_COLOR_BUFFER_BIT, GL_NEAREST); 234 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id); 235 236 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 237 } 238 239 void gtk_egl_init(void) 240 { 241 GdkDisplay *gdk_display = gdk_display_get_default(); 242 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 243 244 if (qemu_egl_init_dpy(x11_display, false, false) < 0) { 245 return; 246 } 247 248 display_opengl = 1; 249 } 250 251 int gd_egl_make_current(DisplayChangeListener *dcl, 252 QEMUGLContext ctx) 253 { 254 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 255 256 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 257 vc->gfx.esurface, ctx); 258 } 259