1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 16 #include "trace.h" 17 18 #include "ui/console.h" 19 #include "ui/gtk.h" 20 #include "ui/egl-helpers.h" 21 #include "ui/shader.h" 22 23 #include "sysemu/sysemu.h" 24 25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 26 { 27 if (vc->gfx.scanout_mode == scanout) { 28 return; 29 } 30 31 vc->gfx.scanout_mode = scanout; 32 if (!vc->gfx.scanout_mode) { 33 egl_fb_destroy(&vc->gfx.guest_fb); 34 if (vc->gfx.surface) { 35 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 36 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 37 } 38 } 39 } 40 41 /** DisplayState Callbacks (opengl version) **/ 42 43 void gd_egl_init(VirtualConsole *vc) 44 { 45 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 46 if (!gdk_window) { 47 return; 48 } 49 50 Window x11_window = gdk_x11_window_get_xid(gdk_window); 51 if (!x11_window) { 52 return; 53 } 54 55 vc->gfx.ectx = qemu_egl_init_ctx(); 56 vc->gfx.esurface = qemu_egl_init_surface_x11 57 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 58 59 assert(vc->gfx.esurface); 60 } 61 62 void gd_egl_draw(VirtualConsole *vc) 63 { 64 GdkWindow *window; 65 int ww, wh; 66 67 if (!vc->gfx.gls) { 68 return; 69 } 70 71 window = gtk_widget_get_window(vc->gfx.drawing_area); 72 ww = gdk_window_get_width(window); 73 wh = gdk_window_get_height(window); 74 75 if (vc->gfx.scanout_mode) { 76 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 77 78 vc->gfx.scale_x = (double)ww / vc->gfx.w; 79 vc->gfx.scale_y = (double)wh / vc->gfx.h; 80 } else { 81 if (!vc->gfx.ds) { 82 return; 83 } 84 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 85 vc->gfx.esurface, vc->gfx.ectx); 86 87 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 88 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 89 90 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 91 92 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 93 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 94 } 95 } 96 97 void gd_egl_update(DisplayChangeListener *dcl, 98 int x, int y, int w, int h) 99 { 100 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 101 102 if (!vc->gfx.gls || !vc->gfx.ds) { 103 return; 104 } 105 106 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 107 vc->gfx.esurface, vc->gfx.ectx); 108 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 109 vc->gfx.glupdates++; 110 } 111 112 void gd_egl_refresh(DisplayChangeListener *dcl) 113 { 114 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 115 116 if (!vc->gfx.esurface) { 117 gd_egl_init(vc); 118 if (!vc->gfx.esurface) { 119 return; 120 } 121 vc->gfx.gls = qemu_gl_init_shader(); 122 if (vc->gfx.ds) { 123 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 124 } 125 } 126 127 graphic_hw_update(dcl->con); 128 129 if (vc->gfx.glupdates) { 130 vc->gfx.glupdates = 0; 131 gtk_egl_set_scanout_mode(vc, false); 132 gd_egl_draw(vc); 133 } 134 } 135 136 void gd_egl_switch(DisplayChangeListener *dcl, 137 DisplaySurface *surface) 138 { 139 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 140 bool resized = true; 141 142 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 143 144 if (vc->gfx.ds && 145 surface_width(vc->gfx.ds) == surface_width(surface) && 146 surface_height(vc->gfx.ds) == surface_height(surface)) { 147 resized = false; 148 } 149 150 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 151 vc->gfx.ds = surface; 152 if (vc->gfx.gls) { 153 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 154 } 155 156 if (resized) { 157 gd_update_windowsize(vc); 158 } 159 } 160 161 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 162 QEMUGLParams *params) 163 { 164 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 165 166 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 167 vc->gfx.esurface, vc->gfx.ectx); 168 return qemu_egl_create_context(dcl, params); 169 } 170 171 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 172 { 173 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 174 175 vc->gfx.w = 0; 176 vc->gfx.h = 0; 177 gtk_egl_set_scanout_mode(vc, false); 178 } 179 180 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 181 uint32_t backing_id, bool backing_y_0_top, 182 uint32_t backing_width, uint32_t backing_height, 183 uint32_t x, uint32_t y, 184 uint32_t w, uint32_t h) 185 { 186 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 187 188 vc->gfx.x = x; 189 vc->gfx.y = y; 190 vc->gfx.w = w; 191 vc->gfx.h = h; 192 vc->gfx.y0_top = backing_y_0_top; 193 194 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 195 vc->gfx.esurface, vc->gfx.ectx); 196 197 gtk_egl_set_scanout_mode(vc, true); 198 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 199 backing_id, false); 200 } 201 202 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 203 QemuDmaBuf *dmabuf) 204 { 205 #ifdef CONFIG_OPENGL_DMABUF 206 egl_dmabuf_import_texture(dmabuf); 207 if (!dmabuf->texture) { 208 return; 209 } 210 211 gd_egl_scanout_texture(dcl, dmabuf->texture, 212 false, dmabuf->width, dmabuf->height, 213 0, 0, dmabuf->width, dmabuf->height); 214 #endif 215 } 216 217 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 218 QemuDmaBuf *dmabuf, bool have_hot, 219 uint32_t hot_x, uint32_t hot_y) 220 { 221 #ifdef CONFIG_OPENGL_DMABUF 222 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 223 224 if (dmabuf) { 225 egl_dmabuf_import_texture(dmabuf); 226 if (!dmabuf->texture) { 227 return; 228 } 229 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 230 dmabuf->texture, false); 231 } else { 232 egl_fb_destroy(&vc->gfx.cursor_fb); 233 } 234 #endif 235 } 236 237 void gd_egl_cursor_position(DisplayChangeListener *dcl, 238 uint32_t pos_x, uint32_t pos_y) 239 { 240 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 241 242 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 243 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 244 } 245 246 void gd_egl_release_dmabuf(DisplayChangeListener *dcl, 247 QemuDmaBuf *dmabuf) 248 { 249 #ifdef CONFIG_OPENGL_DMABUF 250 egl_dmabuf_release_texture(dmabuf); 251 #endif 252 } 253 254 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 255 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 256 { 257 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 258 GdkWindow *window; 259 int ww, wh; 260 261 if (!vc->gfx.scanout_mode) { 262 return; 263 } 264 if (!vc->gfx.guest_fb.framebuffer) { 265 return; 266 } 267 268 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 269 vc->gfx.esurface, vc->gfx.ectx); 270 271 window = gtk_widget_get_window(vc->gfx.drawing_area); 272 ww = gdk_window_get_width(window); 273 wh = gdk_window_get_height(window); 274 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 275 if (vc->gfx.cursor_fb.texture) { 276 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 277 vc->gfx.y0_top); 278 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 279 vc->gfx.y0_top, 280 vc->gfx.cursor_x, vc->gfx.cursor_y, 281 vc->gfx.scale_x, vc->gfx.scale_y); 282 } else { 283 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 284 } 285 286 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 287 } 288 289 void gtk_egl_init(DisplayGLMode mode) 290 { 291 GdkDisplay *gdk_display = gdk_display_get_default(); 292 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 293 294 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 295 return; 296 } 297 298 display_opengl = 1; 299 } 300 301 int gd_egl_make_current(DisplayChangeListener *dcl, 302 QEMUGLContext ctx) 303 { 304 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 305 306 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 307 vc->gfx.esurface, ctx); 308 } 309