1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 #include "ui/shader.h" 23 24 #include "sysemu/sysemu.h" 25 26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 27 { 28 if (vc->gfx.scanout_mode == scanout) { 29 return; 30 } 31 32 vc->gfx.scanout_mode = scanout; 33 if (!vc->gfx.scanout_mode) { 34 egl_fb_destroy(&vc->gfx.guest_fb); 35 if (vc->gfx.surface) { 36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 38 } 39 } 40 } 41 42 /** DisplayState Callbacks (opengl version) **/ 43 44 void gd_egl_init(VirtualConsole *vc) 45 { 46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 47 if (!gdk_window) { 48 return; 49 } 50 51 Window x11_window = gdk_x11_window_get_xid(gdk_window); 52 if (!x11_window) { 53 return; 54 } 55 56 vc->gfx.ectx = qemu_egl_init_ctx(); 57 vc->gfx.esurface = qemu_egl_init_surface_x11 58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 59 60 assert(vc->gfx.esurface); 61 } 62 63 void gd_egl_draw(VirtualConsole *vc) 64 { 65 GdkWindow *window; 66 #ifdef CONFIG_GBM 67 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 68 #endif 69 int ww, wh; 70 71 if (!vc->gfx.gls) { 72 return; 73 } 74 75 window = gtk_widget_get_window(vc->gfx.drawing_area); 76 ww = gdk_window_get_width(window); 77 wh = gdk_window_get_height(window); 78 79 if (vc->gfx.scanout_mode) { 80 #ifdef CONFIG_GBM 81 if (dmabuf) { 82 if (!dmabuf->draw_submitted) { 83 return; 84 } else { 85 dmabuf->draw_submitted = false; 86 } 87 } 88 #endif 89 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 90 91 vc->gfx.scale_x = (double)ww / vc->gfx.w; 92 vc->gfx.scale_y = (double)wh / vc->gfx.h; 93 94 glFlush(); 95 #ifdef CONFIG_GBM 96 if (dmabuf) { 97 egl_dmabuf_create_fence(dmabuf); 98 if (dmabuf->fence_fd > 0) { 99 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 100 return; 101 } 102 graphic_hw_gl_block(vc->gfx.dcl.con, false); 103 } 104 #endif 105 } else { 106 if (!vc->gfx.ds) { 107 return; 108 } 109 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 110 vc->gfx.esurface, vc->gfx.ectx); 111 112 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 113 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 114 115 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 116 117 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 118 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 119 120 glFlush(); 121 } 122 123 graphic_hw_gl_flushed(vc->gfx.dcl.con); 124 } 125 126 void gd_egl_update(DisplayChangeListener *dcl, 127 int x, int y, int w, int h) 128 { 129 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 130 131 if (!vc->gfx.gls || !vc->gfx.ds) { 132 return; 133 } 134 135 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 136 vc->gfx.esurface, vc->gfx.ectx); 137 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 138 vc->gfx.glupdates++; 139 } 140 141 void gd_egl_refresh(DisplayChangeListener *dcl) 142 { 143 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 144 145 vc->gfx.dcl.update_interval = gd_monitor_update_interval( 146 vc->window ? vc->window : vc->gfx.drawing_area); 147 148 if (!vc->gfx.esurface) { 149 gd_egl_init(vc); 150 if (!vc->gfx.esurface) { 151 return; 152 } 153 vc->gfx.gls = qemu_gl_init_shader(); 154 if (vc->gfx.ds) { 155 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 156 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 157 } 158 #ifdef CONFIG_GBM 159 if (vc->gfx.guest_fb.dmabuf) { 160 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 161 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 162 } 163 #endif 164 } 165 166 graphic_hw_update(dcl->con); 167 168 if (vc->gfx.glupdates) { 169 vc->gfx.glupdates = 0; 170 gtk_egl_set_scanout_mode(vc, false); 171 gd_egl_draw(vc); 172 } 173 } 174 175 void gd_egl_switch(DisplayChangeListener *dcl, 176 DisplaySurface *surface) 177 { 178 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 179 bool resized = true; 180 181 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 182 183 if (vc->gfx.ds && 184 surface_width(vc->gfx.ds) == surface_width(surface) && 185 surface_height(vc->gfx.ds) == surface_height(surface)) { 186 resized = false; 187 } 188 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 189 vc->gfx.esurface, vc->gfx.ectx); 190 191 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 192 vc->gfx.ds = surface; 193 if (vc->gfx.gls) { 194 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 195 } 196 197 if (resized) { 198 gd_update_windowsize(vc); 199 } 200 } 201 202 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl, 203 QEMUGLParams *params) 204 { 205 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 206 207 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 208 vc->gfx.esurface, vc->gfx.ectx); 209 return qemu_egl_create_context(dcl, params); 210 } 211 212 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 213 { 214 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 215 216 vc->gfx.w = 0; 217 vc->gfx.h = 0; 218 gtk_egl_set_scanout_mode(vc, false); 219 } 220 221 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 222 uint32_t backing_id, bool backing_y_0_top, 223 uint32_t backing_width, uint32_t backing_height, 224 uint32_t x, uint32_t y, 225 uint32_t w, uint32_t h) 226 { 227 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 228 229 vc->gfx.x = x; 230 vc->gfx.y = y; 231 vc->gfx.w = w; 232 vc->gfx.h = h; 233 vc->gfx.y0_top = backing_y_0_top; 234 235 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 236 vc->gfx.esurface, vc->gfx.ectx); 237 238 gtk_egl_set_scanout_mode(vc, true); 239 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 240 backing_id, false); 241 } 242 243 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 244 QemuDmaBuf *dmabuf) 245 { 246 #ifdef CONFIG_GBM 247 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 248 249 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 250 vc->gfx.esurface, vc->gfx.ectx); 251 252 egl_dmabuf_import_texture(dmabuf); 253 if (!dmabuf->texture) { 254 return; 255 } 256 257 gd_egl_scanout_texture(dcl, dmabuf->texture, 258 false, dmabuf->width, dmabuf->height, 259 0, 0, dmabuf->width, dmabuf->height); 260 261 if (dmabuf->allow_fences) { 262 vc->gfx.guest_fb.dmabuf = dmabuf; 263 } 264 #endif 265 } 266 267 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 268 QemuDmaBuf *dmabuf, bool have_hot, 269 uint32_t hot_x, uint32_t hot_y) 270 { 271 #ifdef CONFIG_GBM 272 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 273 274 if (dmabuf) { 275 egl_dmabuf_import_texture(dmabuf); 276 if (!dmabuf->texture) { 277 return; 278 } 279 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 280 dmabuf->texture, false); 281 } else { 282 egl_fb_destroy(&vc->gfx.cursor_fb); 283 } 284 #endif 285 } 286 287 void gd_egl_cursor_position(DisplayChangeListener *dcl, 288 uint32_t pos_x, uint32_t pos_y) 289 { 290 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 291 292 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 293 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 294 } 295 296 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 297 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 298 { 299 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 300 GdkWindow *window; 301 int ww, wh; 302 303 if (!vc->gfx.scanout_mode) { 304 return; 305 } 306 if (!vc->gfx.guest_fb.framebuffer) { 307 return; 308 } 309 310 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 311 vc->gfx.esurface, vc->gfx.ectx); 312 313 window = gtk_widget_get_window(vc->gfx.drawing_area); 314 ww = gdk_window_get_width(window); 315 wh = gdk_window_get_height(window); 316 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 317 if (vc->gfx.cursor_fb.texture) { 318 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 319 vc->gfx.y0_top); 320 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 321 vc->gfx.y0_top, 322 vc->gfx.cursor_x, vc->gfx.cursor_y, 323 vc->gfx.scale_x, vc->gfx.scale_y); 324 } else { 325 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 326 } 327 328 #ifdef CONFIG_GBM 329 if (vc->gfx.guest_fb.dmabuf) { 330 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 331 } 332 #endif 333 334 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 335 } 336 337 void gd_egl_flush(DisplayChangeListener *dcl, 338 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 339 { 340 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 341 GtkWidget *area = vc->gfx.drawing_area; 342 343 if (vc->gfx.guest_fb.dmabuf) { 344 graphic_hw_gl_block(vc->gfx.dcl.con, true); 345 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 346 gtk_widget_queue_draw_area(area, x, y, w, h); 347 return; 348 } 349 350 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 351 } 352 353 void gtk_egl_init(DisplayGLMode mode) 354 { 355 GdkDisplay *gdk_display = gdk_display_get_default(); 356 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 357 358 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 359 return; 360 } 361 362 display_opengl = 1; 363 } 364 365 int gd_egl_make_current(DisplayChangeListener *dcl, 366 QEMUGLContext ctx) 367 { 368 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 369 370 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 371 vc->gfx.esurface, ctx); 372 } 373