1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 #include "qemu/error-report.h" 17 18 #include "trace.h" 19 20 #include "ui/console.h" 21 #include "ui/gtk.h" 22 #include "ui/egl-helpers.h" 23 #include "ui/shader.h" 24 25 #include "sysemu/sysemu.h" 26 27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 28 { 29 if (vc->gfx.scanout_mode == scanout) { 30 return; 31 } 32 33 vc->gfx.scanout_mode = scanout; 34 if (!vc->gfx.scanout_mode) { 35 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 36 vc->gfx.esurface, vc->gfx.ectx); 37 egl_fb_destroy(&vc->gfx.guest_fb); 38 if (vc->gfx.surface) { 39 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 40 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 41 } 42 } 43 } 44 45 /** DisplayState Callbacks (opengl version) **/ 46 47 void gd_egl_init(VirtualConsole *vc) 48 { 49 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 50 if (!gdk_window) { 51 return; 52 } 53 54 Window x11_window = gdk_x11_window_get_xid(gdk_window); 55 if (!x11_window) { 56 return; 57 } 58 59 vc->gfx.ectx = qemu_egl_init_ctx(); 60 vc->gfx.esurface = qemu_egl_init_surface_x11 61 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 62 63 assert(vc->gfx.esurface); 64 } 65 66 void gd_egl_draw(VirtualConsole *vc) 67 { 68 GdkWindow *window; 69 #ifdef CONFIG_GBM 70 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 71 #endif 72 int ww, wh; 73 74 if (!vc->gfx.gls) { 75 return; 76 } 77 78 window = gtk_widget_get_window(vc->gfx.drawing_area); 79 ww = gdk_window_get_width(window); 80 wh = gdk_window_get_height(window); 81 82 if (vc->gfx.scanout_mode) { 83 #ifdef CONFIG_GBM 84 if (dmabuf) { 85 if (!dmabuf->draw_submitted) { 86 return; 87 } else { 88 dmabuf->draw_submitted = false; 89 } 90 } 91 #endif 92 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 93 94 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 95 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 96 97 glFlush(); 98 #ifdef CONFIG_GBM 99 if (dmabuf) { 100 egl_dmabuf_create_fence(dmabuf); 101 if (dmabuf->fence_fd > 0) { 102 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 103 return; 104 } 105 graphic_hw_gl_block(vc->gfx.dcl.con, false); 106 } 107 #endif 108 } else { 109 if (!vc->gfx.ds) { 110 return; 111 } 112 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 113 vc->gfx.esurface, vc->gfx.ectx); 114 115 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 116 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 117 118 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 119 120 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 121 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 122 123 glFlush(); 124 } 125 } 126 127 void gd_egl_update(DisplayChangeListener *dcl, 128 int x, int y, int w, int h) 129 { 130 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 131 132 if (!vc->gfx.gls || !vc->gfx.ds) { 133 return; 134 } 135 136 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 137 vc->gfx.esurface, vc->gfx.ectx); 138 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 139 vc->gfx.glupdates++; 140 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, 141 EGL_NO_SURFACE, EGL_NO_CONTEXT); 142 } 143 144 void gd_egl_refresh(DisplayChangeListener *dcl) 145 { 146 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 147 148 gd_update_monitor_refresh_rate( 149 vc, vc->window ? vc->window : vc->gfx.drawing_area); 150 151 if (!vc->gfx.esurface) { 152 gd_egl_init(vc); 153 if (!vc->gfx.esurface) { 154 return; 155 } 156 vc->gfx.gls = qemu_gl_init_shader(); 157 if (vc->gfx.ds) { 158 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 159 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 160 } 161 #ifdef CONFIG_GBM 162 if (vc->gfx.guest_fb.dmabuf) { 163 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 164 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 165 } 166 #endif 167 } 168 169 graphic_hw_update(dcl->con); 170 171 if (vc->gfx.glupdates) { 172 vc->gfx.glupdates = 0; 173 gtk_egl_set_scanout_mode(vc, false); 174 gd_egl_draw(vc); 175 } 176 } 177 178 void gd_egl_switch(DisplayChangeListener *dcl, 179 DisplaySurface *surface) 180 { 181 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 182 bool resized = true; 183 184 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 185 186 if (vc->gfx.ds && 187 surface_width(vc->gfx.ds) == surface_width(surface) && 188 surface_height(vc->gfx.ds) == surface_height(surface)) { 189 resized = false; 190 } 191 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 192 vc->gfx.esurface, vc->gfx.ectx); 193 194 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 195 vc->gfx.ds = surface; 196 if (vc->gfx.gls) { 197 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 198 } 199 200 if (resized) { 201 gd_update_windowsize(vc); 202 } 203 204 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, 205 EGL_NO_CONTEXT); 206 } 207 208 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc, 209 QEMUGLParams *params) 210 { 211 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 212 213 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 214 vc->gfx.esurface, vc->gfx.ectx); 215 return qemu_egl_create_context(dgc, params); 216 } 217 218 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 219 { 220 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 221 222 vc->gfx.w = 0; 223 vc->gfx.h = 0; 224 gtk_egl_set_scanout_mode(vc, false); 225 } 226 227 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 228 uint32_t backing_id, bool backing_y_0_top, 229 uint32_t backing_width, uint32_t backing_height, 230 uint32_t x, uint32_t y, 231 uint32_t w, uint32_t h, 232 void *d3d_tex2d) 233 { 234 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 235 236 vc->gfx.x = x; 237 vc->gfx.y = y; 238 vc->gfx.w = w; 239 vc->gfx.h = h; 240 vc->gfx.y0_top = backing_y_0_top; 241 242 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 243 vc->gfx.esurface, vc->gfx.ectx); 244 245 gtk_egl_set_scanout_mode(vc, true); 246 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 247 backing_id, false); 248 } 249 250 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 251 QemuDmaBuf *dmabuf) 252 { 253 #ifdef CONFIG_GBM 254 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 255 256 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 257 vc->gfx.esurface, vc->gfx.ectx); 258 259 egl_dmabuf_import_texture(dmabuf); 260 if (!dmabuf->texture) { 261 return; 262 } 263 264 gd_egl_scanout_texture(dcl, dmabuf->texture, 265 dmabuf->y0_top, dmabuf->width, dmabuf->height, 266 dmabuf->x, dmabuf->y, dmabuf->scanout_width, 267 dmabuf->scanout_height, NULL); 268 269 if (dmabuf->allow_fences) { 270 vc->gfx.guest_fb.dmabuf = dmabuf; 271 } 272 #endif 273 } 274 275 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 276 QemuDmaBuf *dmabuf, bool have_hot, 277 uint32_t hot_x, uint32_t hot_y) 278 { 279 #ifdef CONFIG_GBM 280 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 281 282 if (dmabuf) { 283 egl_dmabuf_import_texture(dmabuf); 284 if (!dmabuf->texture) { 285 return; 286 } 287 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 288 dmabuf->texture, false); 289 } else { 290 egl_fb_destroy(&vc->gfx.cursor_fb); 291 } 292 #endif 293 } 294 295 void gd_egl_cursor_position(DisplayChangeListener *dcl, 296 uint32_t pos_x, uint32_t pos_y) 297 { 298 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 299 300 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 301 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 302 } 303 304 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 305 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 306 { 307 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 308 GdkWindow *window; 309 int ww, wh; 310 311 if (!vc->gfx.scanout_mode) { 312 return; 313 } 314 if (!vc->gfx.guest_fb.framebuffer) { 315 return; 316 } 317 318 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 319 vc->gfx.esurface, vc->gfx.ectx); 320 321 window = gtk_widget_get_window(vc->gfx.drawing_area); 322 ww = gdk_window_get_width(window); 323 wh = gdk_window_get_height(window); 324 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 325 if (vc->gfx.cursor_fb.texture) { 326 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 327 vc->gfx.y0_top); 328 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 329 vc->gfx.y0_top, 330 vc->gfx.cursor_x, vc->gfx.cursor_y, 331 vc->gfx.scale_x, vc->gfx.scale_y); 332 } else { 333 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 334 } 335 336 #ifdef CONFIG_GBM 337 if (vc->gfx.guest_fb.dmabuf) { 338 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 339 } 340 #endif 341 342 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 343 } 344 345 void gd_egl_flush(DisplayChangeListener *dcl, 346 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 347 { 348 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 349 GtkWidget *area = vc->gfx.drawing_area; 350 351 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) { 352 graphic_hw_gl_block(vc->gfx.dcl.con, true); 353 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 354 gtk_widget_queue_draw_area(area, x, y, w, h); 355 return; 356 } 357 358 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 359 } 360 361 void gtk_egl_init(DisplayGLMode mode) 362 { 363 GdkDisplay *gdk_display = gdk_display_get_default(); 364 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 365 366 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 367 return; 368 } 369 370 display_opengl = 1; 371 } 372 373 int gd_egl_make_current(DisplayGLCtx *dgc, 374 QEMUGLContext ctx) 375 { 376 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 377 378 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 379 vc->gfx.esurface, ctx)) { 380 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string()); 381 return -1; 382 } 383 384 return 0; 385 } 386