1 /* 2 * GTK UI -- egl opengl code. 3 * 4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget, 5 * which is GtkDrawingArea like widget with opengl rendering support. 6 * 7 * This code handles opengl support on older gtk versions, using egl 8 * to get a opengl context for the X11 window. 9 * 10 * This work is licensed under the terms of the GNU GPL, version 2 or later. 11 * See the COPYING file in the top-level directory. 12 */ 13 14 #include "qemu/osdep.h" 15 #include "qemu/main-loop.h" 16 17 #include "trace.h" 18 19 #include "ui/console.h" 20 #include "ui/gtk.h" 21 #include "ui/egl-helpers.h" 22 #include "ui/shader.h" 23 24 #include "sysemu/sysemu.h" 25 26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout) 27 { 28 if (vc->gfx.scanout_mode == scanout) { 29 return; 30 } 31 32 vc->gfx.scanout_mode = scanout; 33 if (!vc->gfx.scanout_mode) { 34 egl_fb_destroy(&vc->gfx.guest_fb); 35 if (vc->gfx.surface) { 36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 38 } 39 } 40 } 41 42 /** DisplayState Callbacks (opengl version) **/ 43 44 void gd_egl_init(VirtualConsole *vc) 45 { 46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area); 47 if (!gdk_window) { 48 return; 49 } 50 51 Window x11_window = gdk_x11_window_get_xid(gdk_window); 52 if (!x11_window) { 53 return; 54 } 55 56 vc->gfx.ectx = qemu_egl_init_ctx(); 57 vc->gfx.esurface = qemu_egl_init_surface_x11 58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window); 59 60 assert(vc->gfx.esurface); 61 } 62 63 void gd_egl_draw(VirtualConsole *vc) 64 { 65 GdkWindow *window; 66 #ifdef CONFIG_GBM 67 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf; 68 #endif 69 int ww, wh; 70 71 if (!vc->gfx.gls) { 72 return; 73 } 74 75 window = gtk_widget_get_window(vc->gfx.drawing_area); 76 ww = gdk_window_get_width(window); 77 wh = gdk_window_get_height(window); 78 79 if (vc->gfx.scanout_mode) { 80 #ifdef CONFIG_GBM 81 if (dmabuf) { 82 if (!dmabuf->draw_submitted) { 83 return; 84 } else { 85 dmabuf->draw_submitted = false; 86 } 87 } 88 #endif 89 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h); 90 91 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 92 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 93 94 glFlush(); 95 #ifdef CONFIG_GBM 96 if (dmabuf) { 97 egl_dmabuf_create_fence(dmabuf); 98 if (dmabuf->fence_fd > 0) { 99 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc); 100 return; 101 } 102 graphic_hw_gl_block(vc->gfx.dcl.con, false); 103 } 104 #endif 105 } else { 106 if (!vc->gfx.ds) { 107 return; 108 } 109 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 110 vc->gfx.esurface, vc->gfx.ectx); 111 112 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh); 113 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds); 114 115 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 116 117 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds); 118 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds); 119 120 glFlush(); 121 } 122 } 123 124 void gd_egl_update(DisplayChangeListener *dcl, 125 int x, int y, int w, int h) 126 { 127 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 128 129 if (!vc->gfx.gls || !vc->gfx.ds) { 130 return; 131 } 132 133 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 134 vc->gfx.esurface, vc->gfx.ectx); 135 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h); 136 vc->gfx.glupdates++; 137 } 138 139 void gd_egl_refresh(DisplayChangeListener *dcl) 140 { 141 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 142 143 gd_update_monitor_refresh_rate( 144 vc, vc->window ? vc->window : vc->gfx.drawing_area); 145 146 if (!vc->gfx.esurface) { 147 gd_egl_init(vc); 148 if (!vc->gfx.esurface) { 149 return; 150 } 151 vc->gfx.gls = qemu_gl_init_shader(); 152 if (vc->gfx.ds) { 153 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 154 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 155 } 156 #ifdef CONFIG_GBM 157 if (vc->gfx.guest_fb.dmabuf) { 158 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf); 159 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf); 160 } 161 #endif 162 } 163 164 graphic_hw_update(dcl->con); 165 166 if (vc->gfx.glupdates) { 167 vc->gfx.glupdates = 0; 168 gtk_egl_set_scanout_mode(vc, false); 169 gd_egl_draw(vc); 170 } 171 } 172 173 void gd_egl_switch(DisplayChangeListener *dcl, 174 DisplaySurface *surface) 175 { 176 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 177 bool resized = true; 178 179 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface)); 180 181 if (vc->gfx.ds && 182 surface_width(vc->gfx.ds) == surface_width(surface) && 183 surface_height(vc->gfx.ds) == surface_height(surface)) { 184 resized = false; 185 } 186 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 187 vc->gfx.esurface, vc->gfx.ectx); 188 189 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds); 190 vc->gfx.ds = surface; 191 if (vc->gfx.gls) { 192 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); 193 } 194 195 if (resized) { 196 gd_update_windowsize(vc); 197 } 198 199 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, 200 EGL_NO_CONTEXT); 201 } 202 203 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc, 204 QEMUGLParams *params) 205 { 206 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 207 208 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 209 vc->gfx.esurface, vc->gfx.ectx); 210 return qemu_egl_create_context(dgc, params); 211 } 212 213 void gd_egl_scanout_disable(DisplayChangeListener *dcl) 214 { 215 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 216 217 vc->gfx.w = 0; 218 vc->gfx.h = 0; 219 gtk_egl_set_scanout_mode(vc, false); 220 } 221 222 void gd_egl_scanout_texture(DisplayChangeListener *dcl, 223 uint32_t backing_id, bool backing_y_0_top, 224 uint32_t backing_width, uint32_t backing_height, 225 uint32_t x, uint32_t y, 226 uint32_t w, uint32_t h) 227 { 228 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 229 230 vc->gfx.x = x; 231 vc->gfx.y = y; 232 vc->gfx.w = w; 233 vc->gfx.h = h; 234 vc->gfx.y0_top = backing_y_0_top; 235 236 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 237 vc->gfx.esurface, vc->gfx.ectx); 238 239 gtk_egl_set_scanout_mode(vc, true); 240 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height, 241 backing_id, false); 242 } 243 244 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, 245 QemuDmaBuf *dmabuf) 246 { 247 #ifdef CONFIG_GBM 248 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 249 250 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 251 vc->gfx.esurface, vc->gfx.ectx); 252 253 egl_dmabuf_import_texture(dmabuf); 254 if (!dmabuf->texture) { 255 return; 256 } 257 258 gd_egl_scanout_texture(dcl, dmabuf->texture, 259 dmabuf->y0_top, dmabuf->width, dmabuf->height, 260 0, 0, dmabuf->width, dmabuf->height); 261 262 if (dmabuf->allow_fences) { 263 vc->gfx.guest_fb.dmabuf = dmabuf; 264 } 265 #endif 266 } 267 268 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, 269 QemuDmaBuf *dmabuf, bool have_hot, 270 uint32_t hot_x, uint32_t hot_y) 271 { 272 #ifdef CONFIG_GBM 273 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 274 275 if (dmabuf) { 276 egl_dmabuf_import_texture(dmabuf); 277 if (!dmabuf->texture) { 278 return; 279 } 280 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height, 281 dmabuf->texture, false); 282 } else { 283 egl_fb_destroy(&vc->gfx.cursor_fb); 284 } 285 #endif 286 } 287 288 void gd_egl_cursor_position(DisplayChangeListener *dcl, 289 uint32_t pos_x, uint32_t pos_y) 290 { 291 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 292 293 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x; 294 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y; 295 } 296 297 void gd_egl_scanout_flush(DisplayChangeListener *dcl, 298 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 299 { 300 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 301 GdkWindow *window; 302 int ww, wh; 303 304 if (!vc->gfx.scanout_mode) { 305 return; 306 } 307 if (!vc->gfx.guest_fb.framebuffer) { 308 return; 309 } 310 311 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 312 vc->gfx.esurface, vc->gfx.ectx); 313 314 window = gtk_widget_get_window(vc->gfx.drawing_area); 315 ww = gdk_window_get_width(window); 316 wh = gdk_window_get_height(window); 317 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh); 318 if (vc->gfx.cursor_fb.texture) { 319 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb, 320 vc->gfx.y0_top); 321 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb, 322 vc->gfx.y0_top, 323 vc->gfx.cursor_x, vc->gfx.cursor_y, 324 vc->gfx.scale_x, vc->gfx.scale_y); 325 } else { 326 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top); 327 } 328 329 #ifdef CONFIG_GBM 330 if (vc->gfx.guest_fb.dmabuf) { 331 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf); 332 } 333 #endif 334 335 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface); 336 } 337 338 void gd_egl_flush(DisplayChangeListener *dcl, 339 uint32_t x, uint32_t y, uint32_t w, uint32_t h) 340 { 341 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); 342 GtkWidget *area = vc->gfx.drawing_area; 343 344 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) { 345 graphic_hw_gl_block(vc->gfx.dcl.con, true); 346 vc->gfx.guest_fb.dmabuf->draw_submitted = true; 347 gtk_widget_queue_draw_area(area, x, y, w, h); 348 return; 349 } 350 351 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h); 352 } 353 354 void gtk_egl_init(DisplayGLMode mode) 355 { 356 GdkDisplay *gdk_display = gdk_display_get_default(); 357 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display); 358 359 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) { 360 return; 361 } 362 363 display_opengl = 1; 364 } 365 366 int gd_egl_make_current(DisplayGLCtx *dgc, 367 QEMUGLContext ctx) 368 { 369 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc); 370 371 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface, 372 vc->gfx.esurface, ctx); 373 } 374