xref: /openbmc/qemu/ui/egl-headless.c (revision dc41aa7d)
1 #include "qemu/osdep.h"
2 #include "qemu-common.h"
3 #include "sysemu/sysemu.h"
4 #include "ui/console.h"
5 #include "ui/egl-helpers.h"
6 #include "ui/egl-context.h"
7 #include "ui/shader.h"
8 
9 typedef struct egl_dpy {
10     DisplayChangeListener dcl;
11     DisplaySurface *ds;
12     QemuGLShader *gls;
13     egl_fb guest_fb;
14     egl_fb cursor_fb;
15     egl_fb blit_fb;
16     bool y_0_top;
17     uint32_t pos_x;
18     uint32_t pos_y;
19 } egl_dpy;
20 
21 /* ------------------------------------------------------------------ */
22 
23 static void egl_refresh(DisplayChangeListener *dcl)
24 {
25     graphic_hw_update(dcl->con);
26 }
27 
28 static void egl_gfx_update(DisplayChangeListener *dcl,
29                            int x, int y, int w, int h)
30 {
31 }
32 
33 static void egl_gfx_switch(DisplayChangeListener *dcl,
34                            struct DisplaySurface *new_surface)
35 {
36     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
37 
38     edpy->ds = new_surface;
39 }
40 
41 static void egl_scanout_disable(DisplayChangeListener *dcl)
42 {
43     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
44 
45     egl_fb_destroy(&edpy->guest_fb);
46     egl_fb_destroy(&edpy->blit_fb);
47 }
48 
49 static void egl_scanout_texture(DisplayChangeListener *dcl,
50                                 uint32_t backing_id,
51                                 bool backing_y_0_top,
52                                 uint32_t backing_width,
53                                 uint32_t backing_height,
54                                 uint32_t x, uint32_t y,
55                                 uint32_t w, uint32_t h)
56 {
57     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
58 
59     edpy->y_0_top = backing_y_0_top;
60 
61     /* source framebuffer */
62     egl_fb_setup_for_tex(&edpy->guest_fb,
63                          backing_width, backing_height, backing_id, false);
64 
65     /* dest framebuffer */
66     if (edpy->blit_fb.width  != backing_width ||
67         edpy->blit_fb.height != backing_height) {
68         egl_fb_destroy(&edpy->blit_fb);
69         egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
70     }
71 }
72 
73 static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
74                                QemuDmaBuf *dmabuf)
75 {
76     egl_dmabuf_import_texture(dmabuf);
77     if (!dmabuf->texture) {
78         return;
79     }
80 
81     egl_scanout_texture(dcl, dmabuf->texture,
82                         false, dmabuf->width, dmabuf->height,
83                         0, 0, dmabuf->width, dmabuf->height);
84 }
85 
86 static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
87                               QemuDmaBuf *dmabuf,
88                               uint32_t pos_x, uint32_t pos_y)
89 {
90     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
91 
92     edpy->pos_x = pos_x;
93     edpy->pos_y = pos_y;
94 
95     egl_dmabuf_import_texture(dmabuf);
96     if (!dmabuf->texture) {
97         return;
98     }
99 
100     egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
101                          dmabuf->texture, false);
102 }
103 
104 static void egl_release_dmabuf(DisplayChangeListener *dcl,
105                                QemuDmaBuf *dmabuf)
106 {
107     egl_dmabuf_release_texture(dmabuf);
108 }
109 
110 static void egl_scanout_flush(DisplayChangeListener *dcl,
111                               uint32_t x, uint32_t y,
112                               uint32_t w, uint32_t h)
113 {
114     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
115 
116     if (!edpy->guest_fb.texture || !edpy->ds) {
117         return;
118     }
119     assert(surface_width(edpy->ds)  == edpy->guest_fb.width);
120     assert(surface_height(edpy->ds) == edpy->guest_fb.height);
121     assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
122 
123     if (edpy->cursor_fb.texture) {
124         /* have cursor -> render using textures */
125         egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
126                          !edpy->y_0_top);
127         egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
128                           !edpy->y_0_top, edpy->pos_x, edpy->pos_y);
129     } else {
130         /* no cursor -> use simple framebuffer blit */
131         egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
132     }
133 
134     egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);
135     dpy_gfx_update(edpy->dcl.con, x, y, w, h);
136 }
137 
138 static const DisplayChangeListenerOps egl_ops = {
139     .dpy_name                = "egl-headless",
140     .dpy_refresh             = egl_refresh,
141     .dpy_gfx_update          = egl_gfx_update,
142     .dpy_gfx_switch          = egl_gfx_switch,
143 
144     .dpy_gl_ctx_create       = qemu_egl_create_context,
145     .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
146     .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
147     .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,
148 
149     .dpy_gl_scanout_disable  = egl_scanout_disable,
150     .dpy_gl_scanout_texture  = egl_scanout_texture,
151     .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
152     .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
153     .dpy_gl_release_dmabuf   = egl_release_dmabuf,
154     .dpy_gl_update           = egl_scanout_flush,
155 };
156 
157 void egl_headless_init(void)
158 {
159     QemuConsole *con;
160     egl_dpy *edpy;
161     int idx;
162 
163     if (egl_rendernode_init(NULL) < 0) {
164         error_report("egl: render node init failed");
165         exit(1);
166     }
167 
168     for (idx = 0;; idx++) {
169         con = qemu_console_lookup_by_index(idx);
170         if (!con || !qemu_console_is_graphic(con)) {
171             break;
172         }
173 
174         edpy = g_new0(egl_dpy, 1);
175         edpy->dcl.con = con;
176         edpy->dcl.ops = &egl_ops;
177         edpy->gls = qemu_gl_init_shader();
178         register_displaychangelistener(&edpy->dcl);
179     }
180 }
181