xref: /openbmc/qemu/ui/egl-headless.c (revision 21063bce)
1 #include "qemu/osdep.h"
2 #include "qemu/error-report.h"
3 #include "qemu/module.h"
4 #include "sysemu/sysemu.h"
5 #include "ui/console.h"
6 #include "ui/egl-helpers.h"
7 #include "ui/egl-context.h"
8 #include "ui/shader.h"
9 
10 typedef struct egl_dpy {
11     DisplayChangeListener dcl;
12     DisplaySurface *ds;
13     QemuGLShader *gls;
14     egl_fb guest_fb;
15     egl_fb cursor_fb;
16     egl_fb blit_fb;
17     bool y_0_top;
18     uint32_t pos_x;
19     uint32_t pos_y;
20 } egl_dpy;
21 
22 /* ------------------------------------------------------------------ */
23 
24 static void egl_refresh(DisplayChangeListener *dcl)
25 {
26     graphic_hw_update(dcl->con);
27 }
28 
29 static void egl_gfx_update(DisplayChangeListener *dcl,
30                            int x, int y, int w, int h)
31 {
32 }
33 
34 static void egl_gfx_switch(DisplayChangeListener *dcl,
35                            struct DisplaySurface *new_surface)
36 {
37     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
38 
39     edpy->ds = new_surface;
40 }
41 
42 static QEMUGLContext egl_create_context(DisplayGLCtx *dgc,
43                                         QEMUGLParams *params)
44 {
45     eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
46                    qemu_egl_rn_ctx);
47     return qemu_egl_create_context(dgc, params);
48 }
49 
50 static void egl_scanout_disable(DisplayChangeListener *dcl)
51 {
52     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
53 
54     egl_fb_destroy(&edpy->guest_fb);
55     egl_fb_destroy(&edpy->blit_fb);
56 }
57 
58 static void egl_scanout_texture(DisplayChangeListener *dcl,
59                                 uint32_t backing_id,
60                                 bool backing_y_0_top,
61                                 uint32_t backing_width,
62                                 uint32_t backing_height,
63                                 uint32_t x, uint32_t y,
64                                 uint32_t w, uint32_t h)
65 {
66     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
67 
68     edpy->y_0_top = backing_y_0_top;
69 
70     /* source framebuffer */
71     egl_fb_setup_for_tex(&edpy->guest_fb,
72                          backing_width, backing_height, backing_id, false);
73 
74     /* dest framebuffer */
75     if (edpy->blit_fb.width  != backing_width ||
76         edpy->blit_fb.height != backing_height) {
77         egl_fb_destroy(&edpy->blit_fb);
78         egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
79     }
80 }
81 
82 static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
83                                QemuDmaBuf *dmabuf)
84 {
85     egl_dmabuf_import_texture(dmabuf);
86     if (!dmabuf->texture) {
87         return;
88     }
89 
90     egl_scanout_texture(dcl, dmabuf->texture,
91                         false, dmabuf->width, dmabuf->height,
92                         0, 0, dmabuf->width, dmabuf->height);
93 }
94 
95 static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
96                               QemuDmaBuf *dmabuf, bool have_hot,
97                               uint32_t hot_x, uint32_t hot_y)
98 {
99     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
100 
101     if (dmabuf) {
102         egl_dmabuf_import_texture(dmabuf);
103         if (!dmabuf->texture) {
104             return;
105         }
106         egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
107                              dmabuf->texture, false);
108     } else {
109         egl_fb_destroy(&edpy->cursor_fb);
110     }
111 }
112 
113 static void egl_cursor_position(DisplayChangeListener *dcl,
114                                 uint32_t pos_x, uint32_t pos_y)
115 {
116     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
117 
118     edpy->pos_x = pos_x;
119     edpy->pos_y = pos_y;
120 }
121 
122 static void egl_release_dmabuf(DisplayChangeListener *dcl,
123                                QemuDmaBuf *dmabuf)
124 {
125     egl_dmabuf_release_texture(dmabuf);
126 }
127 
128 static void egl_scanout_flush(DisplayChangeListener *dcl,
129                               uint32_t x, uint32_t y,
130                               uint32_t w, uint32_t h)
131 {
132     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
133 
134     if (!edpy->guest_fb.texture || !edpy->ds) {
135         return;
136     }
137     assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
138 
139     if (edpy->cursor_fb.texture) {
140         /* have cursor -> render using textures */
141         egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
142                          !edpy->y_0_top);
143         egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
144                           !edpy->y_0_top, edpy->pos_x, edpy->pos_y,
145                           1.0, 1.0);
146     } else {
147         /* no cursor -> use simple framebuffer blit */
148         egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
149     }
150 
151     egl_fb_read(edpy->ds, &edpy->blit_fb);
152     dpy_gfx_update(edpy->dcl.con, x, y, w, h);
153 }
154 
155 static const DisplayChangeListenerOps egl_ops = {
156     .dpy_name                = "egl-headless",
157     .dpy_refresh             = egl_refresh,
158     .dpy_gfx_update          = egl_gfx_update,
159     .dpy_gfx_switch          = egl_gfx_switch,
160 
161     .dpy_gl_scanout_disable  = egl_scanout_disable,
162     .dpy_gl_scanout_texture  = egl_scanout_texture,
163     .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
164     .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
165     .dpy_gl_cursor_position  = egl_cursor_position,
166     .dpy_gl_release_dmabuf   = egl_release_dmabuf,
167     .dpy_gl_update           = egl_scanout_flush,
168 };
169 
170 static bool
171 egl_is_compatible_dcl(DisplayGLCtx *dgc,
172                       DisplayChangeListener *dcl)
173 {
174     if (!dcl->ops->dpy_gl_update) {
175         /*
176          * egl-headless is compatible with all 2d listeners, as it blits the GL
177          * updates on the 2d console surface.
178          */
179         return true;
180     }
181 
182     return dcl->ops == &egl_ops;
183 }
184 
185 static const DisplayGLCtxOps eglctx_ops = {
186     .dpy_gl_ctx_is_compatible_dcl = egl_is_compatible_dcl,
187     .dpy_gl_ctx_create       = egl_create_context,
188     .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
189     .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
190 };
191 
192 static void early_egl_headless_init(DisplayOptions *opts)
193 {
194     display_opengl = 1;
195 }
196 
197 static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
198 {
199     DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
200     QemuConsole *con;
201     egl_dpy *edpy;
202     int idx;
203 
204     if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
205         error_report("egl: render node init failed");
206         exit(1);
207     }
208 
209     for (idx = 0;; idx++) {
210         DisplayGLCtx *ctx;
211 
212         con = qemu_console_lookup_by_index(idx);
213         if (!con || !qemu_console_is_graphic(con)) {
214             break;
215         }
216 
217         edpy = g_new0(egl_dpy, 1);
218         edpy->dcl.con = con;
219         edpy->dcl.ops = &egl_ops;
220         edpy->gls = qemu_gl_init_shader();
221         ctx = g_new0(DisplayGLCtx, 1);
222         ctx->ops = &eglctx_ops;
223         qemu_console_set_display_gl_ctx(con, ctx);
224         register_displaychangelistener(&edpy->dcl);
225     }
226 }
227 
228 static QemuDisplay qemu_display_egl = {
229     .type       = DISPLAY_TYPE_EGL_HEADLESS,
230     .early_init = early_egl_headless_init,
231     .init       = egl_headless_init,
232 };
233 
234 static void register_egl(void)
235 {
236     qemu_display_register(&qemu_display_egl);
237 }
238 
239 type_init(register_egl);
240 
241 module_dep("ui-opengl");
242