1 #include "qemu/osdep.h" 2 #include "ui/egl-context.h" 3 4 QEMUGLContext qemu_egl_create_context(DisplayGLCtx *dgc, 5 QEMUGLParams *params) 6 { 7 EGLContext ctx; 8 EGLint ctx_att_core[] = { 9 EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, 10 EGL_CONTEXT_CLIENT_VERSION, params->major_ver, 11 EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver, 12 EGL_NONE 13 }; 14 EGLint ctx_att_gles[] = { 15 EGL_CONTEXT_CLIENT_VERSION, params->major_ver, 16 EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver, 17 EGL_NONE 18 }; 19 bool gles = (qemu_egl_mode == DISPLAYGL_MODE_ES); 20 21 ctx = eglCreateContext(qemu_egl_display, qemu_egl_config, 22 eglGetCurrentContext(), 23 gles ? ctx_att_gles : ctx_att_core); 24 return ctx; 25 } 26 27 void qemu_egl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx) 28 { 29 eglDestroyContext(qemu_egl_display, ctx); 30 } 31 32 int qemu_egl_make_context_current(DisplayGLCtx *dgc, 33 QEMUGLContext ctx) 34 { 35 return eglMakeCurrent(qemu_egl_display, 36 EGL_NO_SURFACE, EGL_NO_SURFACE, ctx); 37 } 38