xref: /openbmc/qemu/ui/cursor.c (revision 623d7e3551a6fc5693c06ea938c60fe281b52e27)
1  #include "qemu/osdep.h"
2  #include "ui/console.h"
3  
4  #include "cursor_hidden.xpm"
5  #include "cursor_left_ptr.xpm"
6  
7  /* for creating built-in cursors */
8  static QEMUCursor *cursor_parse_xpm(const char *xpm[])
9  {
10      QEMUCursor *c;
11      uint32_t ctab[128];
12      unsigned int width, height, colors, chars;
13      unsigned int line = 0, i, r, g, b, x, y, pixel;
14      char name[16];
15      uint8_t idx;
16  
17      /* parse header line: width, height, #colors, #chars */
18      if (sscanf(xpm[line], "%u %u %u %u",
19                 &width, &height, &colors, &chars) != 4) {
20          fprintf(stderr, "%s: header parse error: \"%s\"\n",
21                  __func__, xpm[line]);
22          return NULL;
23      }
24      if (chars != 1) {
25          fprintf(stderr, "%s: chars != 1 not supported\n", __func__);
26          return NULL;
27      }
28      line++;
29  
30      /* parse color table */
31      for (i = 0; i < colors; i++, line++) {
32          if (sscanf(xpm[line], "%c c %15s", &idx, name) == 2) {
33              if (sscanf(name, "#%02x%02x%02x", &r, &g, &b) == 3) {
34                  ctab[idx] = (0xff << 24) | (b << 16) | (g << 8) | r;
35                  continue;
36              }
37              if (strcmp(name, "None") == 0) {
38                  ctab[idx] = 0x00000000;
39                  continue;
40              }
41          }
42          fprintf(stderr, "%s: color parse error: \"%s\"\n",
43                  __func__, xpm[line]);
44          return NULL;
45      }
46  
47      /* parse pixel data */
48      c = cursor_alloc(width, height);
49      assert(c != NULL);
50  
51      for (pixel = 0, y = 0; y < height; y++, line++) {
52          for (x = 0; x < height; x++, pixel++) {
53              idx = xpm[line][x];
54              c->data[pixel] = ctab[idx];
55          }
56      }
57      return c;
58  }
59  
60  /* nice for debugging */
61  void cursor_print_ascii_art(QEMUCursor *c, const char *prefix)
62  {
63      uint32_t *data = c->data;
64      int x,y;
65  
66      for (y = 0; y < c->height; y++) {
67          fprintf(stderr, "%s: %2d: |", prefix, y);
68          for (x = 0; x < c->width; x++, data++) {
69              if ((*data & 0xff000000) != 0xff000000) {
70                  fprintf(stderr, " "); /* transparent */
71              } else if ((*data & 0x00ffffff) == 0x00ffffff) {
72                  fprintf(stderr, "."); /* white */
73              } else if ((*data & 0x00ffffff) == 0x00000000) {
74                  fprintf(stderr, "X"); /* black */
75              } else {
76                  fprintf(stderr, "o"); /* other */
77              }
78          }
79          fprintf(stderr, "|\n");
80      }
81  }
82  
83  QEMUCursor *cursor_builtin_hidden(void)
84  {
85      return cursor_parse_xpm(cursor_hidden_xpm);
86  }
87  
88  QEMUCursor *cursor_builtin_left_ptr(void)
89  {
90      return cursor_parse_xpm(cursor_left_ptr_xpm);
91  }
92  
93  QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
94  {
95      QEMUCursor *c;
96      size_t datasize = width * height * sizeof(uint32_t);
97  
98      /* Modern physical hardware typically uses 512x512 sprites */
99      if (width > 512 || height > 512) {
100          return NULL;
101      }
102  
103      c = g_malloc0(sizeof(QEMUCursor) + datasize);
104      c->width  = width;
105      c->height = height;
106      c->refcount = 1;
107      return c;
108  }
109  
110  QEMUCursor *cursor_ref(QEMUCursor *c)
111  {
112      c->refcount++;
113      return c;
114  }
115  
116  void cursor_unref(QEMUCursor *c)
117  {
118      if (c == NULL)
119          return;
120      c->refcount--;
121      if (c->refcount)
122          return;
123      g_free(c);
124  }
125  
126  int cursor_get_mono_bpl(QEMUCursor *c)
127  {
128      return DIV_ROUND_UP(c->width, 8);
129  }
130  
131  void cursor_set_mono(QEMUCursor *c,
132                       uint32_t foreground, uint32_t background, uint8_t *image,
133                       int transparent, uint8_t *mask)
134  {
135      uint32_t *data = c->data;
136      uint8_t bit;
137      int x,y,bpl;
138      bool expand_bitmap_only = image == mask;
139      bool has_inverted_colors = false;
140      const uint32_t inverted = 0x80000000;
141  
142      /*
143       * Converts a monochrome bitmap with XOR mask 'image' and AND mask 'mask':
144       * https://docs.microsoft.com/en-us/windows-hardware/drivers/display/drawing-monochrome-pointers
145       */
146      bpl = cursor_get_mono_bpl(c);
147      for (y = 0; y < c->height; y++) {
148          bit = 0x80;
149          for (x = 0; x < c->width; x++, data++) {
150              if (transparent && mask[x/8] & bit) {
151                  if (!expand_bitmap_only && image[x / 8] & bit) {
152                      *data = inverted;
153                      has_inverted_colors = true;
154                  } else {
155                      *data = 0x00000000;
156                  }
157              } else if (!transparent && !(mask[x/8] & bit)) {
158                  *data = 0x00000000;
159              } else if (image[x/8] & bit) {
160                  *data = 0xff000000 | foreground;
161              } else {
162                  *data = 0xff000000 | background;
163              }
164              bit >>= 1;
165              if (bit == 0) {
166                  bit = 0x80;
167              }
168          }
169          mask  += bpl;
170          image += bpl;
171      }
172  
173      /*
174       * If there are any pixels with inverted colors, create an outline (fill
175       * transparent neighbors with the background color) and use the foreground
176       * color as "inverted" color.
177       */
178      if (has_inverted_colors) {
179          data = c->data;
180          for (y = 0; y < c->height; y++) {
181              for (x = 0; x < c->width; x++, data++) {
182                  if (*data == 0 /* transparent */ &&
183                          ((x > 0 && data[-1] == inverted) ||
184                           (x + 1 < c->width && data[1] == inverted) ||
185                           (y > 0 && data[-c->width] == inverted) ||
186                           (y + 1 < c->height && data[c->width] == inverted))) {
187                      *data = 0xff000000 | background;
188                  }
189              }
190          }
191          data = c->data;
192          for (x = 0; x < c->width * c->height; x++, data++) {
193              if (*data == inverted) {
194                  *data = 0xff000000 | foreground;
195              }
196          }
197      }
198  }
199  
200  void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *image)
201  {
202      uint32_t *data = c->data;
203      uint8_t bit;
204      int x,y,bpl;
205  
206      bpl = cursor_get_mono_bpl(c);
207      memset(image, 0, bpl * c->height);
208      for (y = 0; y < c->height; y++) {
209          bit = 0x80;
210          for (x = 0; x < c->width; x++, data++) {
211              if (((*data & 0xff000000) == 0xff000000) &&
212                  ((*data & 0x00ffffff) == foreground)) {
213                  image[x/8] |= bit;
214              }
215              bit >>= 1;
216              if (bit == 0) {
217                  bit = 0x80;
218              }
219          }
220          image += bpl;
221      }
222  }
223  
224  void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
225  {
226      uint32_t *data = c->data;
227      uint8_t bit;
228      int x,y,bpl;
229  
230      bpl = cursor_get_mono_bpl(c);
231      memset(mask, 0, bpl * c->height);
232      for (y = 0; y < c->height; y++) {
233          bit = 0x80;
234          for (x = 0; x < c->width; x++, data++) {
235              if ((*data & 0xff000000) != 0xff000000) {
236                  if (transparent != 0) {
237                      mask[x/8] |= bit;
238                  }
239              } else {
240                  if (transparent == 0) {
241                      mask[x/8] |= bit;
242                  }
243              }
244              bit >>= 1;
245              if (bit == 0) {
246                  bit = 0x80;
247              }
248          }
249          mask += bpl;
250      }
251  }
252