1 /* SPDX-License-Identifier: MIT */ 2 /* 3 * Define target-specific opcode support 4 * Copyright (c) 2024 Linaro, Ltd. 5 */ 6 7 #ifndef TCG_HAS_H 8 #define TCG_HAS_H 9 10 #include "tcg-target-has.h" 11 12 #if TCG_TARGET_REG_BITS == 32 13 /* Turn some undef macros into false macros. */ 14 #define TCG_TARGET_HAS_extr_i64_i32 0 15 #define TCG_TARGET_HAS_div_i64 0 16 #define TCG_TARGET_HAS_rem_i64 0 17 #define TCG_TARGET_HAS_div2_i64 0 18 #define TCG_TARGET_HAS_rot_i64 0 19 #define TCG_TARGET_HAS_bswap16_i64 0 20 #define TCG_TARGET_HAS_bswap32_i64 0 21 #define TCG_TARGET_HAS_bswap64_i64 0 22 #define TCG_TARGET_HAS_not_i64 0 23 #define TCG_TARGET_HAS_clz_i64 0 24 #define TCG_TARGET_HAS_ctz_i64 0 25 #define TCG_TARGET_HAS_ctpop_i64 0 26 #define TCG_TARGET_HAS_extract2_i64 0 27 #define TCG_TARGET_HAS_negsetcond_i64 0 28 #define TCG_TARGET_HAS_add2_i64 0 29 #define TCG_TARGET_HAS_sub2_i64 0 30 #define TCG_TARGET_HAS_mulu2_i64 0 31 #define TCG_TARGET_HAS_muls2_i64 0 32 #define TCG_TARGET_HAS_muluh_i64 0 33 #define TCG_TARGET_HAS_mulsh_i64 0 34 /* Turn some undef macros into true macros. */ 35 #define TCG_TARGET_HAS_add2_i32 1 36 #define TCG_TARGET_HAS_sub2_i32 1 37 #endif 38 39 /* Only one of DIV or DIV2 should be defined. */ 40 #if defined(TCG_TARGET_HAS_div_i32) 41 #define TCG_TARGET_HAS_div2_i32 0 42 #elif defined(TCG_TARGET_HAS_div2_i32) 43 #define TCG_TARGET_HAS_div_i32 0 44 #define TCG_TARGET_HAS_rem_i32 0 45 #endif 46 #if defined(TCG_TARGET_HAS_div_i64) 47 #define TCG_TARGET_HAS_div2_i64 0 48 #elif defined(TCG_TARGET_HAS_div2_i64) 49 #define TCG_TARGET_HAS_div_i64 0 50 #define TCG_TARGET_HAS_rem_i64 0 51 #endif 52 53 #if !defined(TCG_TARGET_HAS_v64) \ 54 && !defined(TCG_TARGET_HAS_v128) \ 55 && !defined(TCG_TARGET_HAS_v256) 56 #define TCG_TARGET_MAYBE_vec 0 57 #define TCG_TARGET_HAS_abs_vec 0 58 #define TCG_TARGET_HAS_neg_vec 0 59 #define TCG_TARGET_HAS_not_vec 0 60 #define TCG_TARGET_HAS_andc_vec 0 61 #define TCG_TARGET_HAS_orc_vec 0 62 #define TCG_TARGET_HAS_nand_vec 0 63 #define TCG_TARGET_HAS_nor_vec 0 64 #define TCG_TARGET_HAS_eqv_vec 0 65 #define TCG_TARGET_HAS_roti_vec 0 66 #define TCG_TARGET_HAS_rots_vec 0 67 #define TCG_TARGET_HAS_rotv_vec 0 68 #define TCG_TARGET_HAS_shi_vec 0 69 #define TCG_TARGET_HAS_shs_vec 0 70 #define TCG_TARGET_HAS_shv_vec 0 71 #define TCG_TARGET_HAS_mul_vec 0 72 #define TCG_TARGET_HAS_sat_vec 0 73 #define TCG_TARGET_HAS_minmax_vec 0 74 #define TCG_TARGET_HAS_bitsel_vec 0 75 #define TCG_TARGET_HAS_cmpsel_vec 0 76 #define TCG_TARGET_HAS_tst_vec 0 77 #else 78 #define TCG_TARGET_MAYBE_vec 1 79 #endif 80 #ifndef TCG_TARGET_HAS_v64 81 #define TCG_TARGET_HAS_v64 0 82 #endif 83 #ifndef TCG_TARGET_HAS_v128 84 #define TCG_TARGET_HAS_v128 0 85 #endif 86 #ifndef TCG_TARGET_HAS_v256 87 #define TCG_TARGET_HAS_v256 0 88 #endif 89 90 #endif 91