1 /* 2 * Copyright (c) 1999-2002 Vojtech Pavlik 3 * 4 * This program is free software; you can redistribute it and/or modify it 5 * under the terms of the GNU General Public License version 2 as published by 6 * the Free Software Foundation. 7 */ 8 #ifndef _INPUT_H 9 #define _INPUT_H 10 11 12 #include <sys/time.h> 13 #include <sys/types.h> 14 #include "standard-headers/linux/types.h" 15 16 #include "standard-headers/linux/input-event-codes.h" 17 18 /* 19 * The event structure itself 20 */ 21 22 struct input_event { 23 struct timeval time; 24 uint16_t type; 25 uint16_t code; 26 int32_t value; 27 }; 28 29 /* 30 * Protocol version. 31 */ 32 33 #define EV_VERSION 0x010001 34 35 /* 36 * IOCTLs (0x00 - 0x7f) 37 */ 38 39 struct input_id { 40 uint16_t bustype; 41 uint16_t vendor; 42 uint16_t product; 43 uint16_t version; 44 }; 45 46 /** 47 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls 48 * @value: latest reported value for the axis. 49 * @minimum: specifies minimum value for the axis. 50 * @maximum: specifies maximum value for the axis. 51 * @fuzz: specifies fuzz value that is used to filter noise from 52 * the event stream. 53 * @flat: values that are within this value will be discarded by 54 * joydev interface and reported as 0 instead. 55 * @resolution: specifies resolution for the values reported for 56 * the axis. 57 * 58 * Note that input core does not clamp reported values to the 59 * [minimum, maximum] limits, such task is left to userspace. 60 * 61 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in 62 * units per millimeter (units/mm), resolution for rotational axes 63 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian. 64 */ 65 struct input_absinfo { 66 int32_t value; 67 int32_t minimum; 68 int32_t maximum; 69 int32_t fuzz; 70 int32_t flat; 71 int32_t resolution; 72 }; 73 74 /** 75 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls 76 * @scancode: scancode represented in machine-endian form. 77 * @len: length of the scancode that resides in @scancode buffer. 78 * @index: index in the keymap, may be used instead of scancode 79 * @flags: allows to specify how kernel should handle the request. For 80 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel 81 * should perform lookup in keymap by @index instead of @scancode 82 * @keycode: key code assigned to this scancode 83 * 84 * The structure is used to retrieve and modify keymap data. Users have 85 * option of performing lookup either by @scancode itself or by @index 86 * in keymap entry. EVIOCGKEYCODE will also return scancode or index 87 * (depending on which element was used to perform lookup). 88 */ 89 struct input_keymap_entry { 90 #define INPUT_KEYMAP_BY_INDEX (1 << 0) 91 uint8_t flags; 92 uint8_t len; 93 uint16_t index; 94 uint32_t keycode; 95 uint8_t scancode[32]; 96 }; 97 98 struct input_mask { 99 uint32_t type; 100 uint32_t codes_size; 101 uint64_t codes_ptr; 102 }; 103 104 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 105 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 106 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */ 107 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */ 108 109 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */ 110 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) 111 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */ 112 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) 113 114 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 115 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 116 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 117 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */ 118 119 /** 120 * EVIOCGMTSLOTS(len) - get MT slot values 121 * @len: size of the data buffer in bytes 122 * 123 * The ioctl buffer argument should be binary equivalent to 124 * 125 * struct input_mt_request_layout { 126 * uint32_t code; 127 * int32_t values[num_slots]; 128 * }; 129 * 130 * where num_slots is the (arbitrary) number of MT slots to extract. 131 * 132 * The ioctl size argument (len) is the size of the buffer, which 133 * should satisfy len = (num_slots + 1) * sizeof(int32_t). If len is 134 * too small to fit all available slots, the first num_slots are 135 * returned. 136 * 137 * Before the call, code is set to the wanted ABS_MT event type. On 138 * return, values[] is filled with the slot values for the specified 139 * ABS_MT code. 140 * 141 * If the request code is not an ABS_MT value, -EINVAL is returned. 142 */ 143 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len) 144 145 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */ 146 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 147 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 148 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 149 150 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */ 151 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ 152 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ 153 154 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ 155 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 156 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 157 158 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 159 #define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */ 160 161 /** 162 * EVIOCGMASK - Retrieve current event mask 163 * 164 * This ioctl allows user to retrieve the current event mask for specific 165 * event type. The argument must be of type "struct input_mask" and 166 * specifies the event type to query, the address of the receive buffer and 167 * the size of the receive buffer. 168 * 169 * The event mask is a per-client mask that specifies which events are 170 * forwarded to the client. Each event code is represented by a single bit 171 * in the event mask. If the bit is set, the event is passed to the client 172 * normally. Otherwise, the event is filtered and will never be queued on 173 * the client's receive buffer. 174 * 175 * Event masks do not affect global state of the input device. They only 176 * affect the file descriptor they are applied to. 177 * 178 * The default event mask for a client has all bits set, i.e. all events 179 * are forwarded to the client. If the kernel is queried for an unknown 180 * event type or if the receive buffer is larger than the number of 181 * event codes known to the kernel, the kernel returns all zeroes for those 182 * codes. 183 * 184 * At maximum, codes_size bytes are copied. 185 * 186 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT 187 * if the receive-buffer points to invalid memory, or EINVAL if the kernel 188 * does not implement the ioctl. 189 */ 190 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */ 191 192 /** 193 * EVIOCSMASK - Set event mask 194 * 195 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the 196 * current event mask, this changes the client's event mask for a specific 197 * type. See EVIOCGMASK for a description of event-masks and the 198 * argument-type. 199 * 200 * This ioctl provides full forward compatibility. If the passed event type 201 * is unknown to the kernel, or if the number of event codes specified in 202 * the mask is bigger than what is known to the kernel, the ioctl is still 203 * accepted and applied. However, any unknown codes are left untouched and 204 * stay cleared. That means, the kernel always filters unknown codes 205 * regardless of what the client requests. If the new mask doesn't cover 206 * all known event-codes, all remaining codes are automatically cleared and 207 * thus filtered. 208 * 209 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is 210 * returned if the receive-buffer points to invalid memory. EINVAL is returned 211 * if the kernel does not implement the ioctl. 212 */ 213 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */ 214 215 #define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */ 216 217 /* 218 * IDs. 219 */ 220 221 #define ID_BUS 0 222 #define ID_VENDOR 1 223 #define ID_PRODUCT 2 224 #define ID_VERSION 3 225 226 #define BUS_PCI 0x01 227 #define BUS_ISAPNP 0x02 228 #define BUS_USB 0x03 229 #define BUS_HIL 0x04 230 #define BUS_BLUETOOTH 0x05 231 #define BUS_VIRTUAL 0x06 232 233 #define BUS_ISA 0x10 234 #define BUS_I8042 0x11 235 #define BUS_XTKBD 0x12 236 #define BUS_RS232 0x13 237 #define BUS_GAMEPORT 0x14 238 #define BUS_PARPORT 0x15 239 #define BUS_AMIGA 0x16 240 #define BUS_ADB 0x17 241 #define BUS_I2C 0x18 242 #define BUS_HOST 0x19 243 #define BUS_GSC 0x1A 244 #define BUS_ATARI 0x1B 245 #define BUS_SPI 0x1C 246 247 /* 248 * MT_TOOL types 249 */ 250 #define MT_TOOL_FINGER 0 251 #define MT_TOOL_PEN 1 252 #define MT_TOOL_PALM 2 253 #define MT_TOOL_MAX 2 254 255 /* 256 * Values describing the status of a force-feedback effect 257 */ 258 #define FF_STATUS_STOPPED 0x00 259 #define FF_STATUS_PLAYING 0x01 260 #define FF_STATUS_MAX 0x01 261 262 /* 263 * Structures used in ioctls to upload effects to a device 264 * They are pieces of a bigger structure (called ff_effect) 265 */ 266 267 /* 268 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 269 * should not be used and have unspecified results. 270 */ 271 272 /** 273 * struct ff_replay - defines scheduling of the force-feedback effect 274 * @length: duration of the effect 275 * @delay: delay before effect should start playing 276 */ 277 struct ff_replay { 278 uint16_t length; 279 uint16_t delay; 280 }; 281 282 /** 283 * struct ff_trigger - defines what triggers the force-feedback effect 284 * @button: number of the button triggering the effect 285 * @interval: controls how soon the effect can be re-triggered 286 */ 287 struct ff_trigger { 288 uint16_t button; 289 uint16_t interval; 290 }; 291 292 /** 293 * struct ff_envelope - generic force-feedback effect envelope 294 * @attack_length: duration of the attack (ms) 295 * @attack_level: level at the beginning of the attack 296 * @fade_length: duration of fade (ms) 297 * @fade_level: level at the end of fade 298 * 299 * The @attack_level and @fade_level are absolute values; when applying 300 * envelope force-feedback core will convert to positive/negative 301 * value based on polarity of the default level of the effect. 302 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 303 */ 304 struct ff_envelope { 305 uint16_t attack_length; 306 uint16_t attack_level; 307 uint16_t fade_length; 308 uint16_t fade_level; 309 }; 310 311 /** 312 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 313 * @level: strength of the effect; may be negative 314 * @envelope: envelope data 315 */ 316 struct ff_constant_effect { 317 int16_t level; 318 struct ff_envelope envelope; 319 }; 320 321 /** 322 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 323 * @start_level: beginning strength of the effect; may be negative 324 * @end_level: final strength of the effect; may be negative 325 * @envelope: envelope data 326 */ 327 struct ff_ramp_effect { 328 int16_t start_level; 329 int16_t end_level; 330 struct ff_envelope envelope; 331 }; 332 333 /** 334 * struct ff_condition_effect - defines a spring or friction force-feedback effect 335 * @right_saturation: maximum level when joystick moved all way to the right 336 * @left_saturation: same for the left side 337 * @right_coeff: controls how fast the force grows when the joystick moves 338 * to the right 339 * @left_coeff: same for the left side 340 * @deadband: size of the dead zone, where no force is produced 341 * @center: position of the dead zone 342 */ 343 struct ff_condition_effect { 344 uint16_t right_saturation; 345 uint16_t left_saturation; 346 347 int16_t right_coeff; 348 int16_t left_coeff; 349 350 uint16_t deadband; 351 int16_t center; 352 }; 353 354 /** 355 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 356 * @waveform: kind of the effect (wave) 357 * @period: period of the wave (ms) 358 * @magnitude: peak value 359 * @offset: mean value of the wave (roughly) 360 * @phase: 'horizontal' shift 361 * @envelope: envelope data 362 * @custom_len: number of samples (FF_CUSTOM only) 363 * @custom_data: buffer of samples (FF_CUSTOM only) 364 * 365 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 366 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 367 * for the time being as no driver supports it yet. 368 * 369 * Note: the data pointed by custom_data is copied by the driver. 370 * You can therefore dispose of the memory after the upload/update. 371 */ 372 struct ff_periodic_effect { 373 uint16_t waveform; 374 uint16_t period; 375 int16_t magnitude; 376 int16_t offset; 377 uint16_t phase; 378 379 struct ff_envelope envelope; 380 381 uint32_t custom_len; 382 int16_t *custom_data; 383 }; 384 385 /** 386 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 387 * @strong_magnitude: magnitude of the heavy motor 388 * @weak_magnitude: magnitude of the light one 389 * 390 * Some rumble pads have two motors of different weight. Strong_magnitude 391 * represents the magnitude of the vibration generated by the heavy one. 392 */ 393 struct ff_rumble_effect { 394 uint16_t strong_magnitude; 395 uint16_t weak_magnitude; 396 }; 397 398 /** 399 * struct ff_effect - defines force feedback effect 400 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 401 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 402 * @id: an unique id assigned to an effect 403 * @direction: direction of the effect 404 * @trigger: trigger conditions (struct ff_trigger) 405 * @replay: scheduling of the effect (struct ff_replay) 406 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 407 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 408 * defining effect parameters 409 * 410 * This structure is sent through ioctl from the application to the driver. 411 * To create a new effect application should set its @id to -1; the kernel 412 * will return assigned @id which can later be used to update or delete 413 * this effect. 414 * 415 * Direction of the effect is encoded as follows: 416 * 0 deg -> 0x0000 (down) 417 * 90 deg -> 0x4000 (left) 418 * 180 deg -> 0x8000 (up) 419 * 270 deg -> 0xC000 (right) 420 */ 421 struct ff_effect { 422 uint16_t type; 423 int16_t id; 424 uint16_t direction; 425 struct ff_trigger trigger; 426 struct ff_replay replay; 427 428 union { 429 struct ff_constant_effect constant; 430 struct ff_ramp_effect ramp; 431 struct ff_periodic_effect periodic; 432 struct ff_condition_effect condition[2]; /* One for each axis */ 433 struct ff_rumble_effect rumble; 434 } u; 435 }; 436 437 /* 438 * Force feedback effect types 439 */ 440 441 #define FF_RUMBLE 0x50 442 #define FF_PERIODIC 0x51 443 #define FF_CONSTANT 0x52 444 #define FF_SPRING 0x53 445 #define FF_FRICTION 0x54 446 #define FF_DAMPER 0x55 447 #define FF_INERTIA 0x56 448 #define FF_RAMP 0x57 449 450 #define FF_EFFECT_MIN FF_RUMBLE 451 #define FF_EFFECT_MAX FF_RAMP 452 453 /* 454 * Force feedback periodic effect types 455 */ 456 457 #define FF_SQUARE 0x58 458 #define FF_TRIANGLE 0x59 459 #define FF_SINE 0x5a 460 #define FF_SAW_UP 0x5b 461 #define FF_SAW_DOWN 0x5c 462 #define FF_CUSTOM 0x5d 463 464 #define FF_WAVEFORM_MIN FF_SQUARE 465 #define FF_WAVEFORM_MAX FF_CUSTOM 466 467 /* 468 * Set ff device properties 469 */ 470 471 #define FF_GAIN 0x60 472 #define FF_AUTOCENTER 0x61 473 474 /* 475 * ff->playback(effect_id = FF_GAIN) is the first effect_id to 476 * cause a collision with another ff method, in this case ff->set_gain(). 477 * Therefore the greatest safe value for effect_id is FF_GAIN - 1, 478 * and thus the total number of effects should never exceed FF_GAIN. 479 */ 480 #define FF_MAX_EFFECTS FF_GAIN 481 482 #define FF_MAX 0x7f 483 #define FF_CNT (FF_MAX+1) 484 485 #endif /* _INPUT_H */ 486