xref: /openbmc/qemu/replay/replay-internal.h (revision 8a354bd935a800dd2d98ac8f30707e2912c80ae6)
1 #ifndef REPLAY_INTERNAL_H
2 #define REPLAY_INTERNAL_H
3 
4 /*
5  * replay-internal.h
6  *
7  * Copyright (c) 2010-2015 Institute for System Programming
8  *                         of the Russian Academy of Sciences.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  *
13  */
14 
15 #include <stdio.h>
16 
17 enum ReplayEvents {
18     /* for instruction event */
19     EVENT_INSTRUCTION,
20     /* for software interrupt */
21     EVENT_INTERRUPT,
22     /* for emulated exceptions */
23     EVENT_EXCEPTION,
24     /* for async events */
25     EVENT_ASYNC,
26     /* for shutdown request */
27     EVENT_SHUTDOWN,
28     /* for clock read/writes */
29     /* some of greater codes are reserved for clocks */
30     EVENT_CLOCK,
31     EVENT_CLOCK_LAST = EVENT_CLOCK + REPLAY_CLOCK_COUNT - 1,
32     /* for checkpoint event */
33     /* some of greater codes are reserved for checkpoints */
34     EVENT_CHECKPOINT,
35     EVENT_CHECKPOINT_LAST = EVENT_CHECKPOINT + CHECKPOINT_COUNT - 1,
36     EVENT_COUNT
37 };
38 
39 /* Asynchronous events IDs */
40 
41 enum ReplayAsyncEventKind {
42     REPLAY_ASYNC_EVENT_BH,
43     REPLAY_ASYNC_COUNT
44 };
45 
46 typedef enum ReplayAsyncEventKind ReplayAsyncEventKind;
47 
48 typedef struct ReplayState {
49     /*! Cached clock values. */
50     int64_t cached_clock[REPLAY_CLOCK_COUNT];
51     /*! Current step - number of processed instructions and timer events. */
52     uint64_t current_step;
53     /*! Number of instructions to be executed before other events happen. */
54     int instructions_count;
55 } ReplayState;
56 extern ReplayState replay_state;
57 
58 extern unsigned int replay_data_kind;
59 
60 /* File for replay writing */
61 extern FILE *replay_file;
62 
63 void replay_put_byte(uint8_t byte);
64 void replay_put_event(uint8_t event);
65 void replay_put_word(uint16_t word);
66 void replay_put_dword(uint32_t dword);
67 void replay_put_qword(int64_t qword);
68 void replay_put_array(const uint8_t *buf, size_t size);
69 
70 uint8_t replay_get_byte(void);
71 uint16_t replay_get_word(void);
72 uint32_t replay_get_dword(void);
73 int64_t replay_get_qword(void);
74 void replay_get_array(uint8_t *buf, size_t *size);
75 void replay_get_array_alloc(uint8_t **buf, size_t *size);
76 
77 /* Mutex functions for protecting replay log file */
78 
79 void replay_mutex_init(void);
80 void replay_mutex_destroy(void);
81 void replay_mutex_lock(void);
82 void replay_mutex_unlock(void);
83 
84 /*! Checks error status of the file. */
85 void replay_check_error(void);
86 
87 /*! Finishes processing of the replayed event and fetches
88     the next event from the log. */
89 void replay_finish_event(void);
90 /*! Reads data type from the file and stores it in the
91     replay_data_kind variable. */
92 void replay_fetch_data_kind(void);
93 
94 /*! Saves queued events (like instructions and sound). */
95 void replay_save_instructions(void);
96 
97 /*! Skips async events until some sync event will be found.
98     \return true, if event was found */
99 bool replay_next_event_is(int event);
100 
101 /*! Reads next clock value from the file.
102     If clock kind read from the file is different from the parameter,
103     the value is not used. */
104 void replay_read_next_clock(unsigned int kind);
105 
106 /* Asynchronous events queue */
107 
108 /*! Initializes events' processing internals */
109 void replay_init_events(void);
110 /*! Clears internal data structures for events handling */
111 void replay_finish_events(void);
112 /*! Enables storing events in the queue */
113 void replay_enable_events(void);
114 /*! Flushes events queue */
115 void replay_flush_events(void);
116 /*! Clears events list before loading new VM state */
117 void replay_clear_events(void);
118 /*! Returns true if there are any unsaved events in the queue */
119 bool replay_has_events(void);
120 /*! Saves events from queue into the file */
121 void replay_save_events(int checkpoint);
122 /*! Read events from the file into the input queue */
123 void replay_read_events(int checkpoint);
124 
125 #endif
126