1 #ifndef EGL_HELPERS_H 2 #define EGL_HELPERS_H 3 4 #include <epoxy/gl.h> 5 #include <epoxy/egl.h> 6 #ifdef CONFIG_GBM 7 #include <gbm.h> 8 #endif 9 #include "ui/console.h" 10 #include "ui/shader.h" 11 12 extern EGLDisplay *qemu_egl_display; 13 extern EGLConfig qemu_egl_config; 14 extern DisplayGLMode qemu_egl_mode; 15 extern bool qemu_egl_angle_d3d; 16 17 typedef struct egl_fb { 18 int width; 19 int height; 20 GLuint texture; 21 GLuint framebuffer; 22 bool delete_texture; 23 QemuDmaBuf *dmabuf; 24 } egl_fb; 25 26 #define EGL_FB_INIT { 0, } 27 28 void egl_fb_destroy(egl_fb *fb); 29 void egl_fb_setup_default(egl_fb *fb, int width, int height); 30 void egl_fb_setup_for_tex(egl_fb *fb, int width, int height, 31 GLuint texture, bool delete); 32 void egl_fb_setup_new_tex(egl_fb *fb, int width, int height); 33 void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip); 34 void egl_fb_read(DisplaySurface *dst, egl_fb *src); 35 void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h); 36 37 void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip); 38 void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, 39 int x, int y, double scale_x, double scale_y); 40 41 extern EGLContext qemu_egl_rn_ctx; 42 43 #ifdef CONFIG_GBM 44 45 extern int qemu_egl_rn_fd; 46 extern struct gbm_device *qemu_egl_rn_gbm_dev; 47 48 int egl_rendernode_init(const char *rendernode, DisplayGLMode mode); 49 int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc, 50 EGLuint64KHR *modifier); 51 52 void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf); 53 void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf); 54 void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf); 55 void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf); 56 57 #endif 58 59 EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win); 60 61 #if defined(CONFIG_X11) || defined(CONFIG_GBM) 62 63 int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode); 64 int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode); 65 66 #endif 67 68 #ifdef WIN32 69 int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode); 70 #endif 71 72 EGLContext qemu_egl_init_ctx(void); 73 bool qemu_egl_has_dmabuf(void); 74 75 bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp); 76 77 const char *qemu_egl_get_error_string(void); 78 79 #endif /* EGL_HELPERS_H */ 80