1 #ifndef EGL_HELPERS_H 2 #define EGL_HELPERS_H 3 4 #include <epoxy/gl.h> 5 #include <epoxy/egl.h> 6 #include <gbm.h> 7 8 extern EGLDisplay *qemu_egl_display; 9 extern EGLConfig qemu_egl_config; 10 extern DisplayGLMode qemu_egl_mode; 11 12 typedef struct egl_fb { 13 int width; 14 int height; 15 GLuint texture; 16 GLuint framebuffer; 17 bool delete_texture; 18 } egl_fb; 19 20 void egl_fb_destroy(egl_fb *fb); 21 void egl_fb_setup_default(egl_fb *fb, int width, int height); 22 void egl_fb_setup_for_tex(egl_fb *fb, int width, int height, 23 GLuint texture, bool delete); 24 void egl_fb_setup_new_tex(egl_fb *fb, int width, int height); 25 void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip); 26 void egl_fb_read(void *dst, egl_fb *src); 27 28 void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip); 29 void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, 30 int x, int y, double scale_x, double scale_y); 31 32 #ifdef CONFIG_OPENGL_DMABUF 33 34 extern int qemu_egl_rn_fd; 35 extern struct gbm_device *qemu_egl_rn_gbm_dev; 36 extern EGLContext qemu_egl_rn_ctx; 37 38 int egl_rendernode_init(const char *rendernode, DisplayGLMode mode); 39 int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc); 40 41 void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf); 42 void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf); 43 44 #endif 45 46 EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win); 47 48 int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode); 49 int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode); 50 EGLContext qemu_egl_init_ctx(void); 51 52 #endif /* EGL_HELPERS_H */ 53