1 /*
2  * Copyright 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
26 
27 
28 #if defined(__cplusplus)
29 extern "C" {
30 #endif
31 
32 /**
33  * DOC: overview
34  *
35  * In the DRM subsystem, framebuffer pixel formats are described using the
36  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
37  * fourcc code, a Format Modifier may optionally be provided, in order to
38  * further describe the buffer's format - for example tiling or compression.
39  *
40  * Format Modifiers
41  * ----------------
42  *
43  * Format modifiers are used in conjunction with a fourcc code, forming a
44  * unique fourcc:modifier pair. This format:modifier pair must fully define the
45  * format and data layout of the buffer, and should be the only way to describe
46  * that particular buffer.
47  *
48  * Having multiple fourcc:modifier pairs which describe the same layout should
49  * be avoided, as such aliases run the risk of different drivers exposing
50  * different names for the same data format, forcing userspace to understand
51  * that they are aliases.
52  *
53  * Format modifiers may change any property of the buffer, including the number
54  * of planes and/or the required allocation size. Format modifiers are
55  * vendor-namespaced, and as such the relationship between a fourcc code and a
56  * modifier is specific to the modifier being used. For example, some modifiers
57  * may preserve meaning - such as number of planes - from the fourcc code,
58  * whereas others may not.
59  *
60  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
61  * match only a single modifier. A modifier must not be a subset of layouts of
62  * another modifier. For instance, it's incorrect to encode pitch alignment in
63  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
64  * aligned modifier. That said, modifiers can have implicit minimal
65  * requirements.
66  *
67  * For modifiers where the combination of fourcc code and modifier can alias,
68  * a canonical pair needs to be defined and used by all drivers. Preferred
69  * combinations are also encouraged where all combinations might lead to
70  * confusion and unnecessarily reduced interoperability. An example for the
71  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
72  *
73  * There are two kinds of modifier users:
74  *
75  * - Kernel and user-space drivers: for drivers it's important that modifiers
76  *   don't alias, otherwise two drivers might support the same format but use
77  *   different aliases, preventing them from sharing buffers in an efficient
78  *   format.
79  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
80  *   see modifiers as opaque tokens they can check for equality and intersect.
81  *   These users mustn't need to know to reason about the modifier value
82  *   (i.e. they are not expected to extract information out of the modifier).
83  *
84  * Vendors should document their modifier usage in as much detail as
85  * possible, to ensure maximum compatibility across devices, drivers and
86  * applications.
87  *
88  * The authoritative list of format modifier codes is found in
89  * `include/uapi/drm/drm_fourcc.h`
90  *
91  * Open Source User Waiver
92  * -----------------------
93  *
94  * Because this is the authoritative source for pixel formats and modifiers
95  * referenced by GL, Vulkan extensions and other standards and hence used both
96  * by open source and closed source driver stacks, the usual requirement for an
97  * upstream in-kernel or open source userspace user does not apply.
98  *
99  * To ensure, as much as feasible, compatibility across stacks and avoid
100  * confusion with incompatible enumerations stakeholders for all relevant driver
101  * stacks should approve additions.
102  */
103 
104 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
105 				 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
106 
107 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
108 
109 /* Reserve 0 for the invalid format specifier */
110 #define DRM_FORMAT_INVALID	0
111 
112 /* color index */
113 #define DRM_FORMAT_C1		fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
114 #define DRM_FORMAT_C2		fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
115 #define DRM_FORMAT_C4		fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
116 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
117 
118 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
119 #define DRM_FORMAT_D1		fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
120 
121 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
122 #define DRM_FORMAT_D2		fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
123 
124 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
125 #define DRM_FORMAT_D4		fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
126 
127 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
128 #define DRM_FORMAT_D8		fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
129 
130 /* 1 bpp Red (direct relationship between channel value and brightness) */
131 #define DRM_FORMAT_R1		fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
132 
133 /* 2 bpp Red (direct relationship between channel value and brightness) */
134 #define DRM_FORMAT_R2		fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
135 
136 /* 4 bpp Red (direct relationship between channel value and brightness) */
137 #define DRM_FORMAT_R4		fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
138 
139 /* 8 bpp Red (direct relationship between channel value and brightness) */
140 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
141 
142 /* 10 bpp Red (direct relationship between channel value and brightness) */
143 #define DRM_FORMAT_R10		fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
144 
145 /* 12 bpp Red (direct relationship between channel value and brightness) */
146 #define DRM_FORMAT_R12		fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
147 
148 /* 16 bpp Red (direct relationship between channel value and brightness) */
149 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
150 
151 /* 16 bpp RG */
152 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
153 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
154 
155 /* 32 bpp RG */
156 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
157 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
158 
159 /* 8 bpp RGB */
160 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
161 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
162 
163 /* 16 bpp RGB */
164 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
165 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
166 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
167 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
168 
169 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
170 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
171 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
172 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
173 
174 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
175 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
176 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
177 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
178 
179 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
180 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
181 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
182 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
183 
184 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
185 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
186 
187 /* 24 bpp RGB */
188 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
189 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
190 
191 /* 32 bpp RGB */
192 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
193 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
194 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
195 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
196 
197 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
198 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
199 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
200 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
201 
202 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
203 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
204 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
205 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
206 
207 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
208 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
209 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
210 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
211 
212 /* 64 bpp RGB */
213 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
214 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
215 
216 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
217 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
218 
219 /*
220  * Floating point 64bpp RGB
221  * IEEE 754-2008 binary16 half-precision float
222  * [15:0] sign:exponent:mantissa 1:5:10
223  */
224 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
225 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
226 
227 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
228 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
229 
230 /*
231  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
232  * of unused padding per component:
233  */
234 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
235 
236 /* packed YCbCr */
237 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
238 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
239 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
240 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
241 
242 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
243 #define DRM_FORMAT_AVUY8888	fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
244 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
245 #define DRM_FORMAT_XVUY8888	fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
246 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
247 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
248 
249 /*
250  * packed Y2xx indicate for each component, xx valid data occupy msb
251  * 16-xx padding occupy lsb
252  */
253 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
254 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
255 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
256 
257 /*
258  * packed Y4xx indicate for each component, xx valid data occupy msb
259  * 16-xx padding occupy lsb except Y410
260  */
261 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
262 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
263 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
264 
265 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
266 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
267 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
268 
269 /*
270  * packed YCbCr420 2x2 tiled formats
271  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
272  */
273 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
274 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
275 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
276 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
277 
278 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
279 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
280 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
281 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
282 
283 /*
284  * 1-plane YUV 4:2:0
285  * In these formats, the component ordering is specified (Y, followed by U
286  * then V), but the exact Linear layout is undefined.
287  * These formats can only be used with a non-Linear modifier.
288  */
289 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
290 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
291 
292 /*
293  * 2 plane RGB + A
294  * index 0 = RGB plane, same format as the corresponding non _A8 format has
295  * index 1 = A plane, [7:0] A
296  */
297 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
298 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
299 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
300 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
301 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
302 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
303 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
304 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
305 
306 /*
307  * 2 plane YCbCr
308  * index 0 = Y plane, [7:0] Y
309  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
310  * or
311  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
312  */
313 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
314 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
315 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
316 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
317 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
318 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
319 /*
320  * 2 plane YCbCr
321  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
322  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
323  */
324 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
325 #define DRM_FORMAT_NV20		fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
326 #define DRM_FORMAT_NV30		fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
327 
328 /*
329  * 2 plane YCbCr MSB aligned
330  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
331  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
332  */
333 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
334 
335 /*
336  * 2 plane YCbCr MSB aligned
337  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
338  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
339  */
340 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
341 
342 /*
343  * 2 plane YCbCr MSB aligned
344  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
345  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
346  */
347 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
348 
349 /*
350  * 2 plane YCbCr MSB aligned
351  * index 0 = Y plane, [15:0] Y little endian
352  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
353  */
354 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
355 
356 /* 2 plane YCbCr420.
357  * 3 10 bit components and 2 padding bits packed into 4 bytes.
358  * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
359  * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
360  */
361 #define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
362 
363 /* 3 plane non-subsampled (444) YCbCr
364  * 16 bits per component, but only 10 bits are used and 6 bits are padded
365  * index 0: Y plane, [15:0] Y:x [10:6] little endian
366  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
367  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
368  */
369 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
370 
371 /* 3 plane non-subsampled (444) YCrCb
372  * 16 bits per component, but only 10 bits are used and 6 bits are padded
373  * index 0: Y plane, [15:0] Y:x [10:6] little endian
374  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
375  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
376  */
377 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
378 
379 /*
380  * 3 plane YCbCr
381  * index 0: Y plane, [7:0] Y
382  * index 1: Cb plane, [7:0] Cb
383  * index 2: Cr plane, [7:0] Cr
384  * or
385  * index 1: Cr plane, [7:0] Cr
386  * index 2: Cb plane, [7:0] Cb
387  */
388 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
389 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
390 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
391 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
392 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
393 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
394 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
395 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
396 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
397 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
398 
399 
400 /*
401  * Format Modifiers:
402  *
403  * Format modifiers describe, typically, a re-ordering or modification
404  * of the data in a plane of an FB.  This can be used to express tiled/
405  * swizzled formats, or compression, or a combination of the two.
406  *
407  * The upper 8 bits of the format modifier are a vendor-id as assigned
408  * below.  The lower 56 bits are assigned as vendor sees fit.
409  */
410 
411 /* Vendor Ids: */
412 #define DRM_FORMAT_MOD_VENDOR_NONE    0
413 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
414 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
415 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
416 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
417 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
418 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
419 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
420 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
421 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
422 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
423 
424 /* add more to the end as needed */
425 
426 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
427 
428 #define fourcc_mod_get_vendor(modifier) \
429 	(((modifier) >> 56) & 0xff)
430 
431 #define fourcc_mod_is_vendor(modifier, vendor) \
432 	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
433 
434 #define fourcc_mod_code(vendor, val) \
435 	((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
436 
437 /*
438  * Format Modifier tokens:
439  *
440  * When adding a new token please document the layout with a code comment,
441  * similar to the fourcc codes above. drm_fourcc.h is considered the
442  * authoritative source for all of these.
443  *
444  * Generic modifier names:
445  *
446  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
447  * for layouts which are common across multiple vendors. To preserve
448  * compatibility, in cases where a vendor-specific definition already exists and
449  * a generic name for it is desired, the common name is a purely symbolic alias
450  * and must use the same numerical value as the original definition.
451  *
452  * Note that generic names should only be used for modifiers which describe
453  * generic layouts (such as pixel re-ordering), which may have
454  * independently-developed support across multiple vendors.
455  *
456  * In future cases where a generic layout is identified before merging with a
457  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
458  * 'NONE' could be considered. This should only be for obvious, exceptional
459  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
460  * apply to a single vendor.
461  *
462  * Generic names should not be used for cases where multiple hardware vendors
463  * have implementations of the same standardised compression scheme (such as
464  * AFBC). In those cases, all implementations should use the same format
465  * modifier(s), reflecting the vendor of the standard.
466  */
467 
468 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
469 
470 /*
471  * Invalid Modifier
472  *
473  * This modifier can be used as a sentinel to terminate the format modifiers
474  * list, or to initialize a variable with an invalid modifier. It might also be
475  * used to report an error back to userspace for certain APIs.
476  */
477 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
478 
479 /*
480  * Linear Layout
481  *
482  * Just plain linear layout. Note that this is different from no specifying any
483  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
484  * which tells the driver to also take driver-internal information into account
485  * and so might actually result in a tiled framebuffer.
486  */
487 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
488 
489 /*
490  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
491  *
492  * The "none" format modifier doesn't actually mean that the modifier is
493  * implicit, instead it means that the layout is linear. Whether modifiers are
494  * used is out-of-band information carried in an API-specific way (e.g. in a
495  * flag for drm_mode_fb_cmd2).
496  */
497 #define DRM_FORMAT_MOD_NONE	0
498 
499 /* Intel framebuffer modifiers */
500 
501 /*
502  * Intel X-tiling layout
503  *
504  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
505  * in row-major layout. Within the tile bytes are laid out row-major, with
506  * a platform-dependent stride. On top of that the memory can apply
507  * platform-depending swizzling of some higher address bits into bit6.
508  *
509  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
510  * On earlier platforms the is highly platforms specific and not useful for
511  * cross-driver sharing. It exists since on a given platform it does uniquely
512  * identify the layout in a simple way for i915-specific userspace, which
513  * facilitated conversion of userspace to modifiers. Additionally the exact
514  * format on some really old platforms is not known.
515  */
516 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
517 
518 /*
519  * Intel Y-tiling layout
520  *
521  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
522  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
523  * chunks column-major, with a platform-dependent height. On top of that the
524  * memory can apply platform-depending swizzling of some higher address bits
525  * into bit6.
526  *
527  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
528  * On earlier platforms the is highly platforms specific and not useful for
529  * cross-driver sharing. It exists since on a given platform it does uniquely
530  * identify the layout in a simple way for i915-specific userspace, which
531  * facilitated conversion of userspace to modifiers. Additionally the exact
532  * format on some really old platforms is not known.
533  */
534 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
535 
536 /*
537  * Intel Yf-tiling layout
538  *
539  * This is a tiled layout using 4Kb tiles in row-major layout.
540  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
541  * are arranged in four groups (two wide, two high) with column-major layout.
542  * Each group therefore consists out of four 256 byte units, which are also laid
543  * out as 2x2 column-major.
544  * 256 byte units are made out of four 64 byte blocks of pixels, producing
545  * either a square block or a 2:1 unit.
546  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
547  * in pixel depends on the pixel depth.
548  */
549 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
550 
551 /*
552  * Intel color control surface (CCS) for render compression
553  *
554  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
555  * The main surface will be plane index 0 and must be Y/Yf-tiled,
556  * the CCS will be plane index 1.
557  *
558  * Each CCS tile matches a 1024x512 pixel area of the main surface.
559  * To match certain aspects of the 3D hardware the CCS is
560  * considered to be made up of normal 128Bx32 Y tiles, Thus
561  * the CCS pitch must be specified in multiples of 128 bytes.
562  *
563  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
564  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
565  * But that fact is not relevant unless the memory is accessed
566  * directly.
567  */
568 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
569 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
570 
571 /*
572  * Intel color control surfaces (CCS) for Gen-12 render compression.
573  *
574  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
575  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
576  * main surface. In other words, 4 bits in CCS map to a main surface cache
577  * line pair. The main surface pitch is required to be a multiple of four
578  * Y-tile widths.
579  */
580 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
581 
582 /*
583  * Intel color control surfaces (CCS) for Gen-12 media compression
584  *
585  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
586  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
587  * main surface. In other words, 4 bits in CCS map to a main surface cache
588  * line pair. The main surface pitch is required to be a multiple of four
589  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
590  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
591  * planes 2 and 3 for the respective CCS.
592  */
593 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
594 
595 /*
596  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
597  * compression.
598  *
599  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
600  * and at index 1. The clear color is stored at index 2, and the pitch should
601  * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
602  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
603  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
604  * the converted clear color of size 64 bits. The first 32 bits store the Lower
605  * Converted Clear Color value and the next 32 bits store the Higher Converted
606  * Clear Color value when applicable. The Converted Clear Color values are
607  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
608  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
609  * corresponds to an area of 4x1 tiles in the main surface. The main surface
610  * pitch is required to be a multiple of 4 tile widths.
611  */
612 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
613 
614 /*
615  * Intel Tile 4 layout
616  *
617  * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
618  * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
619  * only differs from Tile Y at the 256B granularity in between. At this
620  * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
621  * of 64B x 8 rows.
622  */
623 #define I915_FORMAT_MOD_4_TILED         fourcc_mod_code(INTEL, 9)
624 
625 /*
626  * Intel color control surfaces (CCS) for DG2 render compression.
627  *
628  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
629  * outside of the GEM object in a reserved memory area dedicated for the
630  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
631  * main surface pitch is required to be a multiple of four Tile 4 widths.
632  */
633 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
634 
635 /*
636  * Intel color control surfaces (CCS) for DG2 media compression.
637  *
638  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
639  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
640  * 0 and 1, respectively. The CCS for all planes are stored outside of the
641  * GEM object in a reserved memory area dedicated for the storage of the
642  * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
643  * pitch is required to be a multiple of four Tile 4 widths.
644  */
645 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
646 
647 /*
648  * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
649  *
650  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
651  * outside of the GEM object in a reserved memory area dedicated for the
652  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
653  * main surface pitch is required to be a multiple of four Tile 4 widths. The
654  * clear color is stored at plane index 1 and the pitch should be 64 bytes
655  * aligned. The format of the 256 bits of clear color data matches the one used
656  * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
657  * for details.
658  */
659 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
660 
661 /*
662  * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
663  *
664  * The main surface is tile4 and at plane index 0, the CCS is linear and
665  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
666  * main surface. In other words, 4 bits in CCS map to a main surface cache
667  * line pair. The main surface pitch is required to be a multiple of four
668  * tile4 widths.
669  */
670 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
671 
672 /*
673  * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
674  *
675  * The main surface is tile4 and at plane index 0, the CCS is linear and
676  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
677  * main surface. In other words, 4 bits in CCS map to a main surface cache
678  * line pair. The main surface pitch is required to be a multiple of four
679  * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
680  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
681  * planes 2 and 3 for the respective CCS.
682  */
683 #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
684 
685 /*
686  * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
687  * compression.
688  *
689  * The main surface is tile4 and is at plane index 0 whereas CCS is linear
690  * and at index 1. The clear color is stored at index 2, and the pitch should
691  * be ignored. The clear color structure is 256 bits. The first 128 bits
692  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
693  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
694  * the converted clear color of size 64 bits. The first 32 bits store the Lower
695  * Converted Clear Color value and the next 32 bits store the Higher Converted
696  * Clear Color value when applicable. The Converted Clear Color values are
697  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
698  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
699  * corresponds to an area of 4x1 tiles in the main surface. The main surface
700  * pitch is required to be a multiple of 4 tile widths.
701  */
702 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
703 
704 /*
705  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
706  * on integrated graphics
707  *
708  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
709  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
710  * 0 and 1, respectively. The CCS for all planes are stored outside of the
711  * GEM object in a reserved memory area dedicated for the storage of the
712  * CCS data for all compressible GEM objects.
713  */
714 #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
715 
716 /*
717  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
718  * on discrete graphics
719  *
720  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
721  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
722  * 0 and 1, respectively. The CCS for all planes are stored outside of the
723  * GEM object in a reserved memory area dedicated for the storage of the
724  * CCS data for all compressible GEM objects. The GEM object must be stored in
725  * contiguous memory with a size aligned to 64KB
726  */
727 #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
728 
729 /*
730  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
731  *
732  * Macroblocks are laid in a Z-shape, and each pixel data is following the
733  * standard NV12 style.
734  * As for NV12, an image is the result of two frame buffers: one for Y,
735  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
736  * Alignment requirements are (for each buffer):
737  * - multiple of 128 pixels for the width
738  * - multiple of  32 pixels for the height
739  *
740  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
741  */
742 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
743 
744 /*
745  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
746  *
747  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
748  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
749  * they correspond to their 16x16 luma block.
750  */
751 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
752 
753 /*
754  * Qualcomm Compressed Format
755  *
756  * Refers to a compressed variant of the base format that is compressed.
757  * Implementation may be platform and base-format specific.
758  *
759  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
760  * Pixel data pitch/stride is aligned with macrotile width.
761  * Pixel data height is aligned with macrotile height.
762  * Entire pixel data buffer is aligned with 4k(bytes).
763  */
764 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
765 
766 /*
767  * Qualcomm Tiled Format
768  *
769  * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
770  * Implementation may be platform and base-format specific.
771  *
772  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
773  * Pixel data pitch/stride is aligned with macrotile width.
774  * Pixel data height is aligned with macrotile height.
775  * Entire pixel data buffer is aligned with 4k(bytes).
776  */
777 #define DRM_FORMAT_MOD_QCOM_TILED3	fourcc_mod_code(QCOM, 3)
778 
779 /*
780  * Qualcomm Alternate Tiled Format
781  *
782  * Alternate tiled format typically only used within GMEM.
783  * Implementation may be platform and base-format specific.
784  */
785 #define DRM_FORMAT_MOD_QCOM_TILED2	fourcc_mod_code(QCOM, 2)
786 
787 
788 /* Vivante framebuffer modifiers */
789 
790 /*
791  * Vivante 4x4 tiling layout
792  *
793  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
794  * layout.
795  */
796 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
797 
798 /*
799  * Vivante 64x64 super-tiling layout
800  *
801  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
802  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
803  * major layout.
804  *
805  * For more information: see
806  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
807  */
808 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
809 
810 /*
811  * Vivante 4x4 tiling layout for dual-pipe
812  *
813  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
814  * different base address. Offsets from the base addresses are therefore halved
815  * compared to the non-split tiled layout.
816  */
817 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
818 
819 /*
820  * Vivante 64x64 super-tiling layout for dual-pipe
821  *
822  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
823  * starts at a different base address. Offsets from the base addresses are
824  * therefore halved compared to the non-split super-tiled layout.
825  */
826 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
827 
828 /*
829  * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
830  * the color buffer tiling modifiers defined above. When TS is present it's a
831  * separate buffer containing the clear/compression status of each tile. The
832  * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
833  * tile size in bytes covered by one entry in the status buffer and s is the
834  * number of status bits per entry.
835  * We reserve the top 8 bits of the Vivante modifier space for tile status
836  * clear/compression modifiers, as future cores might add some more TS layout
837  * variations.
838  */
839 #define VIVANTE_MOD_TS_64_4               (1ULL << 48)
840 #define VIVANTE_MOD_TS_64_2               (2ULL << 48)
841 #define VIVANTE_MOD_TS_128_4              (3ULL << 48)
842 #define VIVANTE_MOD_TS_256_4              (4ULL << 48)
843 #define VIVANTE_MOD_TS_MASK               (0xfULL << 48)
844 
845 /*
846  * Vivante compression modifiers. Those depend on a TS modifier being present
847  * as the TS bits get reinterpreted as compression tags instead of simple
848  * clear markers when compression is enabled.
849  */
850 #define VIVANTE_MOD_COMP_DEC400           (1ULL << 52)
851 #define VIVANTE_MOD_COMP_MASK             (0xfULL << 52)
852 
853 /* Masking out the extension bits will yield the base modifier. */
854 #define VIVANTE_MOD_EXT_MASK              (VIVANTE_MOD_TS_MASK | \
855                                            VIVANTE_MOD_COMP_MASK)
856 
857 /* NVIDIA frame buffer modifiers */
858 
859 /*
860  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
861  *
862  * Pixels are arranged in simple tiles of 16 x 16 bytes.
863  */
864 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
865 
866 /*
867  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
868  * and Tegra GPUs starting with Tegra K1.
869  *
870  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
871  * based on the architecture generation.  GOBs themselves are then arranged in
872  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
873  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
874  * a block depth or height of "4").
875  *
876  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
877  * in full detail.
878  *
879  *       Macro
880  * Bits  Param Description
881  * ----  ----- -----------------------------------------------------------------
882  *
883  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
884  *             compatibility with the existing
885  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
886  *
887  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
888  *             compatibility with the existing
889  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
890  *
891  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
892  *             size).  Must be zero.
893  *
894  *             Note there is no log2(width) parameter.  Some portions of the
895  *             hardware support a block width of two gobs, but it is impractical
896  *             to use due to lack of support elsewhere, and has no known
897  *             benefits.
898  *
899  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
900  *             in blocks, specified via log2(tile width in blocks)).  Must be
901  *             zero.
902  *
903  * 19:12 k     Page Kind.  This value directly maps to a field in the page
904  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
905  *             in memory and can be derived from the tuple
906  *
907  *               (format, GPU model, compression type, samples per pixel)
908  *
909  *             Where compression type is defined below.  If GPU model were
910  *             implied by the format modifier, format, or memory buffer, page
911  *             kind would not need to be included in the modifier itself, but
912  *             since the modifier should define the layout of the associated
913  *             memory buffer independent from any device or other context, it
914  *             must be included here.
915  *
916  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
917  *             starting with Fermi GPUs.  Additionally, the mapping between page
918  *             kind and bit layout has changed at various points.
919  *
920  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
921  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
922  *               2 = Gob Height 8, Turing+ Page Kind mapping
923  *               3 = Reserved for future use.
924  *
925  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
926  *             bit remapping step that occurs at an even lower level than the
927  *             page kind and block linear swizzles.  This causes the layout of
928  *             surfaces mapped in those SOC's GPUs to be incompatible with the
929  *             equivalent mapping on other GPUs in the same system.
930  *
931  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
932  *               1 = Desktop GPU and Tegra Xavier+ Layout
933  *
934  * 25:23 c     Lossless Framebuffer Compression type.
935  *
936  *               0 = none
937  *               1 = ROP/3D, layout 1, exact compression format implied by Page
938  *                   Kind field
939  *               2 = ROP/3D, layout 2, exact compression format implied by Page
940  *                   Kind field
941  *               3 = CDE horizontal
942  *               4 = CDE vertical
943  *               5 = Reserved for future use
944  *               6 = Reserved for future use
945  *               7 = Reserved for future use
946  *
947  * 55:25 -     Reserved for future use.  Must be zero.
948  */
949 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
950 	fourcc_mod_code(NVIDIA, (0x10 | \
951 				 ((h) & 0xf) | \
952 				 (((k) & 0xff) << 12) | \
953 				 (((g) & 0x3) << 20) | \
954 				 (((s) & 0x1) << 22) | \
955 				 (((c) & 0x7) << 23)))
956 
957 /* To grandfather in prior block linear format modifiers to the above layout,
958  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
959  * with block-linear layouts, is remapped within drivers to the value 0xfe,
960  * which corresponds to the "generic" kind used for simple single-sample
961  * uncompressed color formats on Fermi - Volta GPUs.
962  */
963 static inline uint64_t
964 drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)
965 {
966 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
967 		return modifier;
968 	else
969 		return modifier | (0xfe << 12);
970 }
971 
972 /*
973  * 16Bx2 Block Linear layout, used by Tegra K1 and later
974  *
975  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
976  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
977  *
978  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
979  *
980  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
981  * Valid values are:
982  *
983  * 0 == ONE_GOB
984  * 1 == TWO_GOBS
985  * 2 == FOUR_GOBS
986  * 3 == EIGHT_GOBS
987  * 4 == SIXTEEN_GOBS
988  * 5 == THIRTYTWO_GOBS
989  *
990  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
991  * in full detail.
992  */
993 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
994 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
995 
996 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
997 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
998 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
999 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
1000 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
1001 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
1002 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
1003 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
1004 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
1005 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
1006 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
1007 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
1008 
1009 /*
1010  * Some Broadcom modifiers take parameters, for example the number of
1011  * vertical lines in the image. Reserve the lower 32 bits for modifier
1012  * type, and the next 24 bits for parameters. Top 8 bits are the
1013  * vendor code.
1014  */
1015 #define __fourcc_mod_broadcom_param_shift 8
1016 #define __fourcc_mod_broadcom_param_bits 48
1017 #define fourcc_mod_broadcom_code(val, params) \
1018 	fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
1019 #define fourcc_mod_broadcom_param(m) \
1020 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
1021 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
1022 #define fourcc_mod_broadcom_mod(m) \
1023 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
1024 		 __fourcc_mod_broadcom_param_shift))
1025 
1026 /*
1027  * Broadcom VC4 "T" format
1028  *
1029  * This is the primary layout that the V3D GPU can texture from (it
1030  * can't do linear).  The T format has:
1031  *
1032  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
1033  *   pixels at 32 bit depth.
1034  *
1035  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
1036  *   16x16 pixels).
1037  *
1038  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
1039  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
1040  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
1041  *
1042  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
1043  *   tiles) or right-to-left (odd rows of 4k tiles).
1044  */
1045 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
1046 
1047 /*
1048  * Broadcom SAND format
1049  *
1050  * This is the native format that the H.264 codec block uses.  For VC4
1051  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
1052  *
1053  * The image can be considered to be split into columns, and the
1054  * columns are placed consecutively into memory.  The width of those
1055  * columns can be either 32, 64, 128, or 256 pixels, but in practice
1056  * only 128 pixel columns are used.
1057  *
1058  * The pitch between the start of each column is set to optimally
1059  * switch between SDRAM banks. This is passed as the number of lines
1060  * of column width in the modifier (we can't use the stride value due
1061  * to various core checks that look at it , so you should set the
1062  * stride to width*cpp).
1063  *
1064  * Note that the column height for this format modifier is the same
1065  * for all of the planes, assuming that each column contains both Y
1066  * and UV.  Some SAND-using hardware stores UV in a separate tiled
1067  * image from Y to reduce the column height, which is not supported
1068  * with these modifiers.
1069  *
1070  * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
1071  * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
1072  * wide, but as this is a 10 bpp format that translates to 96 pixels.
1073  */
1074 
1075 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
1076 	fourcc_mod_broadcom_code(2, v)
1077 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
1078 	fourcc_mod_broadcom_code(3, v)
1079 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
1080 	fourcc_mod_broadcom_code(4, v)
1081 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1082 	fourcc_mod_broadcom_code(5, v)
1083 
1084 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1085 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1086 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1087 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1088 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1089 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1090 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1091 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1092 
1093 /* Broadcom UIF format
1094  *
1095  * This is the common format for the current Broadcom multimedia
1096  * blocks, including V3D 3.x and newer, newer video codecs, and
1097  * displays.
1098  *
1099  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1100  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
1101  * stored in columns, with padding between the columns to ensure that
1102  * moving from one column to the next doesn't hit the same SDRAM page
1103  * bank.
1104  *
1105  * To calculate the padding, it is assumed that each hardware block
1106  * and the software driving it knows the platform's SDRAM page size,
1107  * number of banks, and XOR address, and that it's identical between
1108  * all blocks using the format.  This tiling modifier will use XOR as
1109  * necessary to reduce the padding.  If a hardware block can't do XOR,
1110  * the assumption is that a no-XOR tiling modifier will be created.
1111  */
1112 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1113 
1114 /*
1115  * Arm Framebuffer Compression (AFBC) modifiers
1116  *
1117  * AFBC is a proprietary lossless image compression protocol and format.
1118  * It provides fine-grained random access and minimizes the amount of data
1119  * transferred between IP blocks.
1120  *
1121  * AFBC has several features which may be supported and/or used, which are
1122  * represented using bits in the modifier. Not all combinations are valid,
1123  * and different devices or use-cases may support different combinations.
1124  *
1125  * Further information on the use of AFBC modifiers can be found in
1126  * Documentation/gpu/afbc.rst
1127  */
1128 
1129 /*
1130  * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
1131  * modifiers) denote the category for modifiers. Currently we have three
1132  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1133  * sixteen different categories.
1134  */
1135 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1136 	fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1137 
1138 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1139 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1140 
1141 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1142 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1143 
1144 /*
1145  * AFBC superblock size
1146  *
1147  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1148  * size (in pixels) must be aligned to a multiple of the superblock size.
1149  * Four lowest significant bits(LSBs) are reserved for block size.
1150  *
1151  * Where one superblock size is specified, it applies to all planes of the
1152  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1153  * the first applies to the Luma plane and the second applies to the Chroma
1154  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1155  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1156  */
1157 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
1158 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
1159 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
1160 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
1161 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1162 
1163 /*
1164  * AFBC lossless colorspace transform
1165  *
1166  * Indicates that the buffer makes use of the AFBC lossless colorspace
1167  * transform.
1168  */
1169 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
1170 
1171 /*
1172  * AFBC block-split
1173  *
1174  * Indicates that the payload of each superblock is split. The second
1175  * half of the payload is positioned at a predefined offset from the start
1176  * of the superblock payload.
1177  */
1178 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
1179 
1180 /*
1181  * AFBC sparse layout
1182  *
1183  * This flag indicates that the payload of each superblock must be stored at a
1184  * predefined position relative to the other superblocks in the same AFBC
1185  * buffer. This order is the same order used by the header buffer. In this mode
1186  * each superblock is given the same amount of space as an uncompressed
1187  * superblock of the particular format would require, rounding up to the next
1188  * multiple of 128 bytes in size.
1189  */
1190 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
1191 
1192 /*
1193  * AFBC copy-block restrict
1194  *
1195  * Buffers with this flag must obey the copy-block restriction. The restriction
1196  * is such that there are no copy-blocks referring across the border of 8x8
1197  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1198  */
1199 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
1200 
1201 /*
1202  * AFBC tiled layout
1203  *
1204  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1205  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1206  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1207  * larger bpp formats. The order between the tiles is scan line.
1208  * When the tiled layout is used, the buffer size (in pixels) must be aligned
1209  * to the tile size.
1210  */
1211 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
1212 
1213 /*
1214  * AFBC solid color blocks
1215  *
1216  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1217  * can be reduced if a whole superblock is a single color.
1218  */
1219 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
1220 
1221 /*
1222  * AFBC double-buffer
1223  *
1224  * Indicates that the buffer is allocated in a layout safe for front-buffer
1225  * rendering.
1226  */
1227 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
1228 
1229 /*
1230  * AFBC buffer content hints
1231  *
1232  * Indicates that the buffer includes per-superblock content hints.
1233  */
1234 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
1235 
1236 /* AFBC uncompressed storage mode
1237  *
1238  * Indicates that the buffer is using AFBC uncompressed storage mode.
1239  * In this mode all superblock payloads in the buffer use the uncompressed
1240  * storage mode, which is usually only used for data which cannot be compressed.
1241  * The buffer layout is the same as for AFBC buffers without USM set, this only
1242  * affects the storage mode of the individual superblocks. Note that even a
1243  * buffer without USM set may use uncompressed storage mode for some or all
1244  * superblocks, USM just guarantees it for all.
1245  */
1246 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
1247 
1248 /*
1249  * Arm Fixed-Rate Compression (AFRC) modifiers
1250  *
1251  * AFRC is a proprietary fixed rate image compression protocol and format,
1252  * designed to provide guaranteed bandwidth and memory footprint
1253  * reductions in graphics and media use-cases.
1254  *
1255  * AFRC buffers consist of one or more planes, with the same components
1256  * and meaning as an uncompressed buffer using the same pixel format.
1257  *
1258  * Within each plane, the pixel/luma/chroma values are grouped into
1259  * "coding unit" blocks which are individually compressed to a
1260  * fixed size (in bytes). All coding units within a given plane of a buffer
1261  * store the same number of values, and have the same compressed size.
1262  *
1263  * The coding unit size is configurable, allowing different rates of compression.
1264  *
1265  * The start of each AFRC buffer plane must be aligned to an alignment granule which
1266  * depends on the coding unit size.
1267  *
1268  * Coding Unit Size   Plane Alignment
1269  * ----------------   ---------------
1270  * 16 bytes           1024 bytes
1271  * 24 bytes           512  bytes
1272  * 32 bytes           2048 bytes
1273  *
1274  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1275  * to a multiple of the paging tile dimensions.
1276  * The dimensions of each paging tile depend on whether the buffer is optimised for
1277  * scanline (SCAN layout) or rotated (ROT layout) access.
1278  *
1279  * Layout   Paging Tile Width   Paging Tile Height
1280  * ------   -----------------   ------------------
1281  * SCAN     16 coding units     4 coding units
1282  * ROT      8  coding units     8 coding units
1283  *
1284  * The dimensions of each coding unit depend on the number of components
1285  * in the compressed plane and whether the buffer is optimised for
1286  * scanline (SCAN layout) or rotated (ROT layout) access.
1287  *
1288  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
1289  * -----------------------------   ---------   -----------------   ------------------
1290  * 1                               SCAN        16 samples          4 samples
1291  * Example: 16x4 luma samples in a 'Y' plane
1292  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1293  * -----------------------------   ---------   -----------------   ------------------
1294  * 1                               ROT         8 samples           8 samples
1295  * Example: 8x8 luma samples in a 'Y' plane
1296  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1297  * -----------------------------   ---------   -----------------   ------------------
1298  * 2                               DONT CARE   8 samples           4 samples
1299  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1300  * -----------------------------   ---------   -----------------   ------------------
1301  * 3                               DONT CARE   4 samples           4 samples
1302  * Example: 4x4 pixels in an RGB buffer without alpha
1303  * -----------------------------   ---------   -----------------   ------------------
1304  * 4                               DONT CARE   4 samples           4 samples
1305  * Example: 4x4 pixels in an RGB buffer with alpha
1306  */
1307 
1308 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1309 
1310 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1311 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1312 
1313 /*
1314  * AFRC coding unit size modifier.
1315  *
1316  * Indicates the number of bytes used to store each compressed coding unit for
1317  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1318  * is the same for both Cb and Cr, which may be stored in separate planes.
1319  *
1320  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1321  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1322  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1323  * this corresponds to the luma plane.
1324  *
1325  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1326  * each compressed coding unit in the second and third planes in the buffer.
1327  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1328  *
1329  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1330  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1331  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1332  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1333  */
1334 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1335 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1336 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1337 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1338 
1339 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1340 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1341 
1342 /*
1343  * AFRC scanline memory layout.
1344  *
1345  * Indicates if the buffer uses the scanline-optimised layout
1346  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1347  * The memory layout is the same for all planes.
1348  */
1349 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1350 
1351 /*
1352  * Arm 16x16 Block U-Interleaved modifier
1353  *
1354  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1355  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1356  * in the block are reordered.
1357  */
1358 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1359 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1360 
1361 /*
1362  * Allwinner tiled modifier
1363  *
1364  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1365  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1366  * planes.
1367  *
1368  * With this tiling, the luminance samples are disposed in tiles representing
1369  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1370  * The pixel order in each tile is linear and the tiles are disposed linearly,
1371  * both in row-major order.
1372  */
1373 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1374 
1375 /*
1376  * Amlogic Video Framebuffer Compression modifiers
1377  *
1378  * Amlogic uses a proprietary lossless image compression protocol and format
1379  * for their hardware video codec accelerators, either video decoders or
1380  * video input encoders.
1381  *
1382  * It considerably reduces memory bandwidth while writing and reading
1383  * frames in memory.
1384  *
1385  * The underlying storage is considered to be 3 components, 8bit or 10-bit
1386  * per component YCbCr 420, single plane :
1387  * - DRM_FORMAT_YUV420_8BIT
1388  * - DRM_FORMAT_YUV420_10BIT
1389  *
1390  * The first 8 bits of the mode defines the layout, then the following 8 bits
1391  * defines the options changing the layout.
1392  *
1393  * Not all combinations are valid, and different SoCs may support different
1394  * combinations of layout and options.
1395  */
1396 #define __fourcc_mod_amlogic_layout_mask 0xff
1397 #define __fourcc_mod_amlogic_options_shift 8
1398 #define __fourcc_mod_amlogic_options_mask 0xff
1399 
1400 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1401 	fourcc_mod_code(AMLOGIC, \
1402 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1403 			(((__options) & __fourcc_mod_amlogic_options_mask) \
1404 			 << __fourcc_mod_amlogic_options_shift))
1405 
1406 /* Amlogic FBC Layouts */
1407 
1408 /*
1409  * Amlogic FBC Basic Layout
1410  *
1411  * The basic layout is composed of:
1412  * - a body content organized in 64x32 superblocks with 4096 bytes per
1413  *   superblock in default mode.
1414  * - a 32 bytes per 128x64 header block
1415  *
1416  * This layout is transferrable between Amlogic SoCs supporting this modifier.
1417  */
1418 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1419 
1420 /*
1421  * Amlogic FBC Scatter Memory layout
1422  *
1423  * Indicates the header contains IOMMU references to the compressed
1424  * frames content to optimize memory access and layout.
1425  *
1426  * In this mode, only the header memory address is needed, thus the
1427  * content memory organization is tied to the current producer
1428  * execution and cannot be saved/dumped neither transferrable between
1429  * Amlogic SoCs supporting this modifier.
1430  *
1431  * Due to the nature of the layout, these buffers are not expected to
1432  * be accessible by the user-space clients, but only accessible by the
1433  * hardware producers and consumers.
1434  *
1435  * The user-space clients should expect a failure while trying to mmap
1436  * the DMA-BUF handle returned by the producer.
1437  */
1438 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1439 
1440 /* Amlogic FBC Layout Options Bit Mask */
1441 
1442 /*
1443  * Amlogic FBC Memory Saving mode
1444  *
1445  * Indicates the storage is packed when pixel size is multiple of word
1446  * boundaries, i.e. 8bit should be stored in this mode to save allocation
1447  * memory.
1448  *
1449  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1450  * the basic layout and 3200 bytes per 64x32 superblock combined with
1451  * the scatter layout.
1452  */
1453 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1454 
1455 /*
1456  * AMD modifiers
1457  *
1458  * Memory layout:
1459  *
1460  * without DCC:
1461  *   - main surface
1462  *
1463  * with DCC & without DCC_RETILE:
1464  *   - main surface in plane 0
1465  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1466  *
1467  * with DCC & DCC_RETILE:
1468  *   - main surface in plane 0
1469  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1470  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1471  *
1472  * For multi-plane formats the above surfaces get merged into one plane for
1473  * each format plane, based on the required alignment only.
1474  *
1475  * Bits  Parameter                Notes
1476  * ----- ------------------------ ---------------------------------------------
1477  *
1478  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
1479  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
1480  *    13 DCC
1481  *    14 DCC_RETILE
1482  *    15 DCC_PIPE_ALIGN
1483  *    16 DCC_INDEPENDENT_64B
1484  *    17 DCC_INDEPENDENT_128B
1485  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1486  *    20 DCC_CONSTANT_ENCODE
1487  * 23:21 PIPE_XOR_BITS            Only for some chips
1488  * 26:24 BANK_XOR_BITS            Only for some chips
1489  * 29:27 PACKERS                  Only for some chips
1490  * 32:30 RB                       Only for some chips
1491  * 35:33 PIPE                     Only for some chips
1492  * 55:36 -                        Reserved for future use, must be zero
1493  */
1494 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1495 
1496 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1497 
1498 /* Reserve 0 for GFX8 and older */
1499 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1500 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1501 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1502 #define AMD_FMT_MOD_TILE_VER_GFX11 4
1503 #define AMD_FMT_MOD_TILE_VER_GFX12 5
1504 
1505 /*
1506  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1507  * version.
1508  */
1509 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1510 
1511 /*
1512  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1513  * GFX9 as canonical version.
1514  *
1515  * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
1516  */
1517 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1518 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1519 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1520 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1521 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1522 
1523 /* Gfx12 swizzle modes:
1524  *    0 - LINEAR
1525  *    1 - 256B_2D  - 2D block dimensions
1526  *    2 - 4KB_2D
1527  *    3 - 64KB_2D
1528  *    4 - 256KB_2D
1529  *    5 - 4KB_3D   - 3D block dimensions
1530  *    6 - 64KB_3D
1531  *    7 - 256KB_3D
1532  */
1533 #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
1534 #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
1535 #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
1536 #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
1537 
1538 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1539 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1540 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1541 
1542 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1543 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1544 #define AMD_FMT_MOD_TILE_SHIFT 8
1545 #define AMD_FMT_MOD_TILE_MASK 0x1F
1546 
1547 /* Whether DCC compression is enabled. */
1548 #define AMD_FMT_MOD_DCC_SHIFT 13
1549 #define AMD_FMT_MOD_DCC_MASK 0x1
1550 
1551 /*
1552  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1553  * one which is not-aligned.
1554  */
1555 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1556 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1557 
1558 /* Only set if DCC_RETILE = false */
1559 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1560 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1561 
1562 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1563 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1564 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1565 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1566 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1567 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1568 
1569 /*
1570  * DCC supports embedding some clear colors directly in the DCC surface.
1571  * However, on older GPUs the rendering HW ignores the embedded clear color
1572  * and prefers the driver provided color. This necessitates doing a fastclear
1573  * eliminate operation before a process transfers control.
1574  *
1575  * If this bit is set that means the fastclear eliminate is not needed for these
1576  * embeddable colors.
1577  */
1578 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1579 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1580 
1581 /*
1582  * The below fields are for accounting for per GPU differences. These are only
1583  * relevant for GFX9 and later and if the tile field is *_X/_T.
1584  *
1585  * PIPE_XOR_BITS = always needed
1586  * BANK_XOR_BITS = only for TILE_VER_GFX9
1587  * PACKERS = only for TILE_VER_GFX10_RBPLUS
1588  * RB = only for TILE_VER_GFX9 & DCC
1589  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1590  */
1591 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1592 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1593 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1594 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1595 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1596 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1597 #define AMD_FMT_MOD_RB_SHIFT 30
1598 #define AMD_FMT_MOD_RB_MASK 0x7
1599 #define AMD_FMT_MOD_PIPE_SHIFT 33
1600 #define AMD_FMT_MOD_PIPE_MASK 0x7
1601 
1602 #define AMD_FMT_MOD_SET(field, value) \
1603 	((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
1604 #define AMD_FMT_MOD_GET(field, value) \
1605 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1606 #define AMD_FMT_MOD_CLEAR(field) \
1607 	(~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1608 
1609 #if defined(__cplusplus)
1610 }
1611 #endif
1612 
1613 #endif /* DRM_FOURCC_H */
1614