1 /* 2 * Copyright 2011 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 21 * OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 #ifndef DRM_FOURCC_H 25 #define DRM_FOURCC_H 26 27 28 #if defined(__cplusplus) 29 extern "C" { 30 #endif 31 32 /** 33 * DOC: overview 34 * 35 * In the DRM subsystem, framebuffer pixel formats are described using the 36 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the 37 * fourcc code, a Format Modifier may optionally be provided, in order to 38 * further describe the buffer's format - for example tiling or compression. 39 * 40 * Format Modifiers 41 * ---------------- 42 * 43 * Format modifiers are used in conjunction with a fourcc code, forming a 44 * unique fourcc:modifier pair. This format:modifier pair must fully define the 45 * format and data layout of the buffer, and should be the only way to describe 46 * that particular buffer. 47 * 48 * Having multiple fourcc:modifier pairs which describe the same layout should 49 * be avoided, as such aliases run the risk of different drivers exposing 50 * different names for the same data format, forcing userspace to understand 51 * that they are aliases. 52 * 53 * Format modifiers may change any property of the buffer, including the number 54 * of planes and/or the required allocation size. Format modifiers are 55 * vendor-namespaced, and as such the relationship between a fourcc code and a 56 * modifier is specific to the modifer being used. For example, some modifiers 57 * may preserve meaning - such as number of planes - from the fourcc code, 58 * whereas others may not. 59 * 60 * Modifiers must uniquely encode buffer layout. In other words, a buffer must 61 * match only a single modifier. A modifier must not be a subset of layouts of 62 * another modifier. For instance, it's incorrect to encode pitch alignment in 63 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel 64 * aligned modifier. That said, modifiers can have implicit minimal 65 * requirements. 66 * 67 * For modifiers where the combination of fourcc code and modifier can alias, 68 * a canonical pair needs to be defined and used by all drivers. Preferred 69 * combinations are also encouraged where all combinations might lead to 70 * confusion and unnecessarily reduced interoperability. An example for the 71 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts. 72 * 73 * There are two kinds of modifier users: 74 * 75 * - Kernel and user-space drivers: for drivers it's important that modifiers 76 * don't alias, otherwise two drivers might support the same format but use 77 * different aliases, preventing them from sharing buffers in an efficient 78 * format. 79 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users 80 * see modifiers as opaque tokens they can check for equality and intersect. 81 * These users musn't need to know to reason about the modifier value 82 * (i.e. they are not expected to extract information out of the modifier). 83 * 84 * Vendors should document their modifier usage in as much detail as 85 * possible, to ensure maximum compatibility across devices, drivers and 86 * applications. 87 * 88 * The authoritative list of format modifier codes is found in 89 * `include/uapi/drm/drm_fourcc.h` 90 */ 91 92 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \ 93 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24)) 94 95 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ 96 97 /* Reserve 0 for the invalid format specifier */ 98 #define DRM_FORMAT_INVALID 0 99 100 /* color index */ 101 #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */ 102 #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */ 103 #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */ 104 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ 105 106 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */ 107 #define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */ 108 109 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */ 110 #define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */ 111 112 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */ 113 #define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */ 114 115 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */ 116 #define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */ 117 118 /* 1 bpp Red (direct relationship between channel value and brightness) */ 119 #define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */ 120 121 /* 2 bpp Red (direct relationship between channel value and brightness) */ 122 #define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */ 123 124 /* 4 bpp Red (direct relationship between channel value and brightness) */ 125 #define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */ 126 127 /* 8 bpp Red (direct relationship between channel value and brightness) */ 128 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ 129 130 /* 10 bpp Red (direct relationship between channel value and brightness) */ 131 #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ 132 133 /* 12 bpp Red (direct relationship between channel value and brightness) */ 134 #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ 135 136 /* 16 bpp Red (direct relationship between channel value and brightness) */ 137 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ 138 139 /* 16 bpp RG */ 140 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ 141 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ 142 143 /* 32 bpp RG */ 144 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ 145 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ 146 147 /* 8 bpp RGB */ 148 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ 149 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ 150 151 /* 16 bpp RGB */ 152 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ 153 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ 154 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ 155 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ 156 157 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ 158 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ 159 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ 160 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ 161 162 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ 163 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ 164 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ 165 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ 166 167 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ 168 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ 169 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ 170 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ 171 172 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ 173 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ 174 175 /* 24 bpp RGB */ 176 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ 177 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ 178 179 /* 32 bpp RGB */ 180 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ 181 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ 182 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ 183 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ 184 185 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ 186 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ 187 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ 188 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ 189 190 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ 191 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ 192 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ 193 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ 194 195 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ 196 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ 197 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ 198 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ 199 200 /* 64 bpp RGB */ 201 #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ 202 #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ 203 204 #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */ 205 #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ 206 207 /* 208 * Floating point 64bpp RGB 209 * IEEE 754-2008 binary16 half-precision float 210 * [15:0] sign:exponent:mantissa 1:5:10 211 */ 212 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */ 213 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ 214 215 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ 216 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ 217 218 /* 219 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits 220 * of unused padding per component: 221 */ 222 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ 223 224 /* packed YCbCr */ 225 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ 226 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ 227 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ 228 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ 229 230 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ 231 #define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */ 232 #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ 233 #define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */ 234 #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ 235 #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ 236 237 /* 238 * packed Y2xx indicate for each component, xx valid data occupy msb 239 * 16-xx padding occupy lsb 240 */ 241 #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ 242 #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ 243 #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ 244 245 /* 246 * packed Y4xx indicate for each component, xx valid data occupy msb 247 * 16-xx padding occupy lsb except Y410 248 */ 249 #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ 250 #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ 251 #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ 252 253 #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ 254 #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ 255 #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ 256 257 /* 258 * packed YCbCr420 2x2 tiled formats 259 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile 260 */ 261 /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ 262 #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') 263 /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ 264 #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') 265 266 /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ 267 #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') 268 /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ 269 #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') 270 271 /* 272 * 1-plane YUV 4:2:0 273 * In these formats, the component ordering is specified (Y, followed by U 274 * then V), but the exact Linear layout is undefined. 275 * These formats can only be used with a non-Linear modifier. 276 */ 277 #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8') 278 #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0') 279 280 /* 281 * 2 plane RGB + A 282 * index 0 = RGB plane, same format as the corresponding non _A8 format has 283 * index 1 = A plane, [7:0] A 284 */ 285 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') 286 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') 287 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') 288 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') 289 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') 290 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') 291 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') 292 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') 293 294 /* 295 * 2 plane YCbCr 296 * index 0 = Y plane, [7:0] Y 297 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian 298 * or 299 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian 300 */ 301 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ 302 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ 303 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ 304 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ 305 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ 306 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ 307 /* 308 * 2 plane YCbCr 309 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian 310 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian 311 */ 312 #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ 313 314 /* 315 * 2 plane YCbCr MSB aligned 316 * index 0 = Y plane, [15:0] Y:x [10:6] little endian 317 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian 318 */ 319 #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */ 320 321 /* 322 * 2 plane YCbCr MSB aligned 323 * index 0 = Y plane, [15:0] Y:x [10:6] little endian 324 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian 325 */ 326 #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ 327 328 /* 329 * 2 plane YCbCr MSB aligned 330 * index 0 = Y plane, [15:0] Y:x [12:4] little endian 331 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian 332 */ 333 #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ 334 335 /* 336 * 2 plane YCbCr MSB aligned 337 * index 0 = Y plane, [15:0] Y little endian 338 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian 339 */ 340 #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ 341 342 /* 2 plane YCbCr420. 343 * 3 10 bit components and 2 padding bits packed into 4 bytes. 344 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian 345 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian 346 */ 347 #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */ 348 349 /* 3 plane non-subsampled (444) YCbCr 350 * 16 bits per component, but only 10 bits are used and 6 bits are padded 351 * index 0: Y plane, [15:0] Y:x [10:6] little endian 352 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian 353 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian 354 */ 355 #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') 356 357 /* 3 plane non-subsampled (444) YCrCb 358 * 16 bits per component, but only 10 bits are used and 6 bits are padded 359 * index 0: Y plane, [15:0] Y:x [10:6] little endian 360 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian 361 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian 362 */ 363 #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') 364 365 /* 366 * 3 plane YCbCr 367 * index 0: Y plane, [7:0] Y 368 * index 1: Cb plane, [7:0] Cb 369 * index 2: Cr plane, [7:0] Cr 370 * or 371 * index 1: Cr plane, [7:0] Cr 372 * index 2: Cb plane, [7:0] Cb 373 */ 374 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ 375 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ 376 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ 377 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ 378 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ 379 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ 380 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ 381 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ 382 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ 383 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ 384 385 386 /* 387 * Format Modifiers: 388 * 389 * Format modifiers describe, typically, a re-ordering or modification 390 * of the data in a plane of an FB. This can be used to express tiled/ 391 * swizzled formats, or compression, or a combination of the two. 392 * 393 * The upper 8 bits of the format modifier are a vendor-id as assigned 394 * below. The lower 56 bits are assigned as vendor sees fit. 395 */ 396 397 /* Vendor Ids: */ 398 #define DRM_FORMAT_MOD_VENDOR_NONE 0 399 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 400 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 401 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 402 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 403 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 404 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 405 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 406 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 407 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 408 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a 409 410 /* add more to the end as needed */ 411 412 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) 413 414 #define fourcc_mod_get_vendor(modifier) \ 415 (((modifier) >> 56) & 0xff) 416 417 #define fourcc_mod_is_vendor(modifier, vendor) \ 418 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor) 419 420 #define fourcc_mod_code(vendor, val) \ 421 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) 422 423 /* 424 * Format Modifier tokens: 425 * 426 * When adding a new token please document the layout with a code comment, 427 * similar to the fourcc codes above. drm_fourcc.h is considered the 428 * authoritative source for all of these. 429 * 430 * Generic modifier names: 431 * 432 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names 433 * for layouts which are common across multiple vendors. To preserve 434 * compatibility, in cases where a vendor-specific definition already exists and 435 * a generic name for it is desired, the common name is a purely symbolic alias 436 * and must use the same numerical value as the original definition. 437 * 438 * Note that generic names should only be used for modifiers which describe 439 * generic layouts (such as pixel re-ordering), which may have 440 * independently-developed support across multiple vendors. 441 * 442 * In future cases where a generic layout is identified before merging with a 443 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor 444 * 'NONE' could be considered. This should only be for obvious, exceptional 445 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only 446 * apply to a single vendor. 447 * 448 * Generic names should not be used for cases where multiple hardware vendors 449 * have implementations of the same standardised compression scheme (such as 450 * AFBC). In those cases, all implementations should use the same format 451 * modifier(s), reflecting the vendor of the standard. 452 */ 453 454 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE 455 456 /* 457 * Invalid Modifier 458 * 459 * This modifier can be used as a sentinel to terminate the format modifiers 460 * list, or to initialize a variable with an invalid modifier. It might also be 461 * used to report an error back to userspace for certain APIs. 462 */ 463 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) 464 465 /* 466 * Linear Layout 467 * 468 * Just plain linear layout. Note that this is different from no specifying any 469 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), 470 * which tells the driver to also take driver-internal information into account 471 * and so might actually result in a tiled framebuffer. 472 */ 473 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) 474 475 /* 476 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead 477 * 478 * The "none" format modifier doesn't actually mean that the modifier is 479 * implicit, instead it means that the layout is linear. Whether modifiers are 480 * used is out-of-band information carried in an API-specific way (e.g. in a 481 * flag for drm_mode_fb_cmd2). 482 */ 483 #define DRM_FORMAT_MOD_NONE 0 484 485 /* Intel framebuffer modifiers */ 486 487 /* 488 * Intel X-tiling layout 489 * 490 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) 491 * in row-major layout. Within the tile bytes are laid out row-major, with 492 * a platform-dependent stride. On top of that the memory can apply 493 * platform-depending swizzling of some higher address bits into bit6. 494 * 495 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. 496 * On earlier platforms the is highly platforms specific and not useful for 497 * cross-driver sharing. It exists since on a given platform it does uniquely 498 * identify the layout in a simple way for i915-specific userspace, which 499 * facilitated conversion of userspace to modifiers. Additionally the exact 500 * format on some really old platforms is not known. 501 */ 502 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) 503 504 /* 505 * Intel Y-tiling layout 506 * 507 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) 508 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) 509 * chunks column-major, with a platform-dependent height. On top of that the 510 * memory can apply platform-depending swizzling of some higher address bits 511 * into bit6. 512 * 513 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. 514 * On earlier platforms the is highly platforms specific and not useful for 515 * cross-driver sharing. It exists since on a given platform it does uniquely 516 * identify the layout in a simple way for i915-specific userspace, which 517 * facilitated conversion of userspace to modifiers. Additionally the exact 518 * format on some really old platforms is not known. 519 */ 520 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) 521 522 /* 523 * Intel Yf-tiling layout 524 * 525 * This is a tiled layout using 4Kb tiles in row-major layout. 526 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which 527 * are arranged in four groups (two wide, two high) with column-major layout. 528 * Each group therefore consits out of four 256 byte units, which are also laid 529 * out as 2x2 column-major. 530 * 256 byte units are made out of four 64 byte blocks of pixels, producing 531 * either a square block or a 2:1 unit. 532 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width 533 * in pixel depends on the pixel depth. 534 */ 535 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) 536 537 /* 538 * Intel color control surface (CCS) for render compression 539 * 540 * The framebuffer format must be one of the 8:8:8:8 RGB formats. 541 * The main surface will be plane index 0 and must be Y/Yf-tiled, 542 * the CCS will be plane index 1. 543 * 544 * Each CCS tile matches a 1024x512 pixel area of the main surface. 545 * To match certain aspects of the 3D hardware the CCS is 546 * considered to be made up of normal 128Bx32 Y tiles, Thus 547 * the CCS pitch must be specified in multiples of 128 bytes. 548 * 549 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed 550 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. 551 * But that fact is not relevant unless the memory is accessed 552 * directly. 553 */ 554 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) 555 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) 556 557 /* 558 * Intel color control surfaces (CCS) for Gen-12 render compression. 559 * 560 * The main surface is Y-tiled and at plane index 0, the CCS is linear and 561 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in 562 * main surface. In other words, 4 bits in CCS map to a main surface cache 563 * line pair. The main surface pitch is required to be a multiple of four 564 * Y-tile widths. 565 */ 566 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) 567 568 /* 569 * Intel color control surfaces (CCS) for Gen-12 media compression 570 * 571 * The main surface is Y-tiled and at plane index 0, the CCS is linear and 572 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in 573 * main surface. In other words, 4 bits in CCS map to a main surface cache 574 * line pair. The main surface pitch is required to be a multiple of four 575 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the 576 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, 577 * planes 2 and 3 for the respective CCS. 578 */ 579 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) 580 581 /* 582 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render 583 * compression. 584 * 585 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear 586 * and at index 1. The clear color is stored at index 2, and the pitch should 587 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits 588 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented 589 * by 32 bits. The raw clear color is consumed by the 3d engine and generates 590 * the converted clear color of size 64 bits. The first 32 bits store the Lower 591 * Converted Clear Color value and the next 32 bits store the Higher Converted 592 * Clear Color value when applicable. The Converted Clear Color values are 593 * consumed by the DE. The last 64 bits are used to store Color Discard Enable 594 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line 595 * corresponds to an area of 4x1 tiles in the main surface. The main surface 596 * pitch is required to be a multiple of 4 tile widths. 597 */ 598 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8) 599 600 /* 601 * Intel Tile 4 layout 602 * 603 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same 604 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It 605 * only differs from Tile Y at the 256B granularity in between. At this 606 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape 607 * of 64B x 8 rows. 608 */ 609 #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) 610 611 /* 612 * Intel color control surfaces (CCS) for DG2 render compression. 613 * 614 * The main surface is Tile 4 and at plane index 0. The CCS data is stored 615 * outside of the GEM object in a reserved memory area dedicated for the 616 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The 617 * main surface pitch is required to be a multiple of four Tile 4 widths. 618 */ 619 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10) 620 621 /* 622 * Intel color control surfaces (CCS) for DG2 media compression. 623 * 624 * The main surface is Tile 4 and at plane index 0. For semi-planar formats 625 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices 626 * 0 and 1, respectively. The CCS for all planes are stored outside of the 627 * GEM object in a reserved memory area dedicated for the storage of the 628 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface 629 * pitch is required to be a multiple of four Tile 4 widths. 630 */ 631 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11) 632 633 /* 634 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression. 635 * 636 * The main surface is Tile 4 and at plane index 0. The CCS data is stored 637 * outside of the GEM object in a reserved memory area dedicated for the 638 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The 639 * main surface pitch is required to be a multiple of four Tile 4 widths. The 640 * clear color is stored at plane index 1 and the pitch should be 64 bytes 641 * aligned. The format of the 256 bits of clear color data matches the one used 642 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description 643 * for details. 644 */ 645 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) 646 647 /* 648 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks 649 * 650 * Macroblocks are laid in a Z-shape, and each pixel data is following the 651 * standard NV12 style. 652 * As for NV12, an image is the result of two frame buffers: one for Y, 653 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). 654 * Alignment requirements are (for each buffer): 655 * - multiple of 128 pixels for the width 656 * - multiple of 32 pixels for the height 657 * 658 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html 659 */ 660 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) 661 662 /* 663 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks 664 * 665 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major 666 * layout. For YCbCr formats Cb/Cr components are taken in such a way that 667 * they correspond to their 16x16 luma block. 668 */ 669 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) 670 671 /* 672 * Qualcomm Compressed Format 673 * 674 * Refers to a compressed variant of the base format that is compressed. 675 * Implementation may be platform and base-format specific. 676 * 677 * Each macrotile consists of m x n (mostly 4 x 4) tiles. 678 * Pixel data pitch/stride is aligned with macrotile width. 679 * Pixel data height is aligned with macrotile height. 680 * Entire pixel data buffer is aligned with 4k(bytes). 681 */ 682 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) 683 684 /* 685 * Qualcomm Tiled Format 686 * 687 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. 688 * Implementation may be platform and base-format specific. 689 * 690 * Each macrotile consists of m x n (mostly 4 x 4) tiles. 691 * Pixel data pitch/stride is aligned with macrotile width. 692 * Pixel data height is aligned with macrotile height. 693 * Entire pixel data buffer is aligned with 4k(bytes). 694 */ 695 #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) 696 697 /* 698 * Qualcomm Alternate Tiled Format 699 * 700 * Alternate tiled format typically only used within GMEM. 701 * Implementation may be platform and base-format specific. 702 */ 703 #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) 704 705 706 /* Vivante framebuffer modifiers */ 707 708 /* 709 * Vivante 4x4 tiling layout 710 * 711 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major 712 * layout. 713 */ 714 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) 715 716 /* 717 * Vivante 64x64 super-tiling layout 718 * 719 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile 720 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- 721 * major layout. 722 * 723 * For more information: see 724 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling 725 */ 726 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) 727 728 /* 729 * Vivante 4x4 tiling layout for dual-pipe 730 * 731 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a 732 * different base address. Offsets from the base addresses are therefore halved 733 * compared to the non-split tiled layout. 734 */ 735 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) 736 737 /* 738 * Vivante 64x64 super-tiling layout for dual-pipe 739 * 740 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile 741 * starts at a different base address. Offsets from the base addresses are 742 * therefore halved compared to the non-split super-tiled layout. 743 */ 744 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) 745 746 /* 747 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of 748 * the color buffer tiling modifiers defined above. When TS is present it's a 749 * separate buffer containing the clear/compression status of each tile. The 750 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer 751 * tile size in bytes covered by one entry in the status buffer and s is the 752 * number of status bits per entry. 753 * We reserve the top 8 bits of the Vivante modifier space for tile status 754 * clear/compression modifiers, as future cores might add some more TS layout 755 * variations. 756 */ 757 #define VIVANTE_MOD_TS_64_4 (1ULL << 48) 758 #define VIVANTE_MOD_TS_64_2 (2ULL << 48) 759 #define VIVANTE_MOD_TS_128_4 (3ULL << 48) 760 #define VIVANTE_MOD_TS_256_4 (4ULL << 48) 761 #define VIVANTE_MOD_TS_MASK (0xfULL << 48) 762 763 /* 764 * Vivante compression modifiers. Those depend on a TS modifier being present 765 * as the TS bits get reinterpreted as compression tags instead of simple 766 * clear markers when compression is enabled. 767 */ 768 #define VIVANTE_MOD_COMP_DEC400 (1ULL << 52) 769 #define VIVANTE_MOD_COMP_MASK (0xfULL << 52) 770 771 /* Masking out the extension bits will yield the base modifier. */ 772 #define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \ 773 VIVANTE_MOD_COMP_MASK) 774 775 /* NVIDIA frame buffer modifiers */ 776 777 /* 778 * Tegra Tiled Layout, used by Tegra 2, 3 and 4. 779 * 780 * Pixels are arranged in simple tiles of 16 x 16 bytes. 781 */ 782 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) 783 784 /* 785 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, 786 * and Tegra GPUs starting with Tegra K1. 787 * 788 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies 789 * based on the architecture generation. GOBs themselves are then arranged in 790 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power 791 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents 792 * a block depth or height of "4"). 793 * 794 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format 795 * in full detail. 796 * 797 * Macro 798 * Bits Param Description 799 * ---- ----- ----------------------------------------------------------------- 800 * 801 * 3:0 h log2(height) of each block, in GOBs. Placed here for 802 * compatibility with the existing 803 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. 804 * 805 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for 806 * compatibility with the existing 807 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. 808 * 809 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block 810 * size). Must be zero. 811 * 812 * Note there is no log2(width) parameter. Some portions of the 813 * hardware support a block width of two gobs, but it is impractical 814 * to use due to lack of support elsewhere, and has no known 815 * benefits. 816 * 817 * 11:9 - Reserved (To support 2D-array textures with variable array stride 818 * in blocks, specified via log2(tile width in blocks)). Must be 819 * zero. 820 * 821 * 19:12 k Page Kind. This value directly maps to a field in the page 822 * tables of all GPUs >= NV50. It affects the exact layout of bits 823 * in memory and can be derived from the tuple 824 * 825 * (format, GPU model, compression type, samples per pixel) 826 * 827 * Where compression type is defined below. If GPU model were 828 * implied by the format modifier, format, or memory buffer, page 829 * kind would not need to be included in the modifier itself, but 830 * since the modifier should define the layout of the associated 831 * memory buffer independent from any device or other context, it 832 * must be included here. 833 * 834 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed 835 * starting with Fermi GPUs. Additionally, the mapping between page 836 * kind and bit layout has changed at various points. 837 * 838 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping 839 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping 840 * 2 = Gob Height 8, Turing+ Page Kind mapping 841 * 3 = Reserved for future use. 842 * 843 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further 844 * bit remapping step that occurs at an even lower level than the 845 * page kind and block linear swizzles. This causes the layout of 846 * surfaces mapped in those SOC's GPUs to be incompatible with the 847 * equivalent mapping on other GPUs in the same system. 848 * 849 * 0 = Tegra K1 - Tegra Parker/TX2 Layout. 850 * 1 = Desktop GPU and Tegra Xavier+ Layout 851 * 852 * 25:23 c Lossless Framebuffer Compression type. 853 * 854 * 0 = none 855 * 1 = ROP/3D, layout 1, exact compression format implied by Page 856 * Kind field 857 * 2 = ROP/3D, layout 2, exact compression format implied by Page 858 * Kind field 859 * 3 = CDE horizontal 860 * 4 = CDE vertical 861 * 5 = Reserved for future use 862 * 6 = Reserved for future use 863 * 7 = Reserved for future use 864 * 865 * 55:25 - Reserved for future use. Must be zero. 866 */ 867 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ 868 fourcc_mod_code(NVIDIA, (0x10 | \ 869 ((h) & 0xf) | \ 870 (((k) & 0xff) << 12) | \ 871 (((g) & 0x3) << 20) | \ 872 (((s) & 0x1) << 22) | \ 873 (((c) & 0x7) << 23))) 874 875 /* To grandfather in prior block linear format modifiers to the above layout, 876 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable 877 * with block-linear layouts, is remapped within drivers to the value 0xfe, 878 * which corresponds to the "generic" kind used for simple single-sample 879 * uncompressed color formats on Fermi - Volta GPUs. 880 */ 881 static inline uint64_t 882 drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier) 883 { 884 if (!(modifier & 0x10) || (modifier & (0xff << 12))) 885 return modifier; 886 else 887 return modifier | (0xfe << 12); 888 } 889 890 /* 891 * 16Bx2 Block Linear layout, used by Tegra K1 and later 892 * 893 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked 894 * vertically by a power of 2 (1 to 32 GOBs) to form a block. 895 * 896 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. 897 * 898 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. 899 * Valid values are: 900 * 901 * 0 == ONE_GOB 902 * 1 == TWO_GOBS 903 * 2 == FOUR_GOBS 904 * 3 == EIGHT_GOBS 905 * 4 == SIXTEEN_GOBS 906 * 5 == THIRTYTWO_GOBS 907 * 908 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format 909 * in full detail. 910 */ 911 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ 912 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) 913 914 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ 915 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) 916 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ 917 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) 918 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ 919 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) 920 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ 921 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) 922 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ 923 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) 924 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ 925 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) 926 927 /* 928 * Some Broadcom modifiers take parameters, for example the number of 929 * vertical lines in the image. Reserve the lower 32 bits for modifier 930 * type, and the next 24 bits for parameters. Top 8 bits are the 931 * vendor code. 932 */ 933 #define __fourcc_mod_broadcom_param_shift 8 934 #define __fourcc_mod_broadcom_param_bits 48 935 #define fourcc_mod_broadcom_code(val, params) \ 936 fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val)) 937 #define fourcc_mod_broadcom_param(m) \ 938 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ 939 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) 940 #define fourcc_mod_broadcom_mod(m) \ 941 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ 942 __fourcc_mod_broadcom_param_shift)) 943 944 /* 945 * Broadcom VC4 "T" format 946 * 947 * This is the primary layout that the V3D GPU can texture from (it 948 * can't do linear). The T format has: 949 * 950 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 951 * pixels at 32 bit depth. 952 * 953 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually 954 * 16x16 pixels). 955 * 956 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On 957 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows 958 * they're (TR, BR, BL, TL), where bottom left is start of memory. 959 * 960 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k 961 * tiles) or right-to-left (odd rows of 4k tiles). 962 */ 963 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) 964 965 /* 966 * Broadcom SAND format 967 * 968 * This is the native format that the H.264 codec block uses. For VC4 969 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. 970 * 971 * The image can be considered to be split into columns, and the 972 * columns are placed consecutively into memory. The width of those 973 * columns can be either 32, 64, 128, or 256 pixels, but in practice 974 * only 128 pixel columns are used. 975 * 976 * The pitch between the start of each column is set to optimally 977 * switch between SDRAM banks. This is passed as the number of lines 978 * of column width in the modifier (we can't use the stride value due 979 * to various core checks that look at it , so you should set the 980 * stride to width*cpp). 981 * 982 * Note that the column height for this format modifier is the same 983 * for all of the planes, assuming that each column contains both Y 984 * and UV. Some SAND-using hardware stores UV in a separate tiled 985 * image from Y to reduce the column height, which is not supported 986 * with these modifiers. 987 * 988 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also 989 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes 990 * wide, but as this is a 10 bpp format that translates to 96 pixels. 991 */ 992 993 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ 994 fourcc_mod_broadcom_code(2, v) 995 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ 996 fourcc_mod_broadcom_code(3, v) 997 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ 998 fourcc_mod_broadcom_code(4, v) 999 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ 1000 fourcc_mod_broadcom_code(5, v) 1001 1002 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \ 1003 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) 1004 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \ 1005 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) 1006 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \ 1007 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) 1008 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \ 1009 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) 1010 1011 /* Broadcom UIF format 1012 * 1013 * This is the common format for the current Broadcom multimedia 1014 * blocks, including V3D 3.x and newer, newer video codecs, and 1015 * displays. 1016 * 1017 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), 1018 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are 1019 * stored in columns, with padding between the columns to ensure that 1020 * moving from one column to the next doesn't hit the same SDRAM page 1021 * bank. 1022 * 1023 * To calculate the padding, it is assumed that each hardware block 1024 * and the software driving it knows the platform's SDRAM page size, 1025 * number of banks, and XOR address, and that it's identical between 1026 * all blocks using the format. This tiling modifier will use XOR as 1027 * necessary to reduce the padding. If a hardware block can't do XOR, 1028 * the assumption is that a no-XOR tiling modifier will be created. 1029 */ 1030 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) 1031 1032 /* 1033 * Arm Framebuffer Compression (AFBC) modifiers 1034 * 1035 * AFBC is a proprietary lossless image compression protocol and format. 1036 * It provides fine-grained random access and minimizes the amount of data 1037 * transferred between IP blocks. 1038 * 1039 * AFBC has several features which may be supported and/or used, which are 1040 * represented using bits in the modifier. Not all combinations are valid, 1041 * and different devices or use-cases may support different combinations. 1042 * 1043 * Further information on the use of AFBC modifiers can be found in 1044 * Documentation/gpu/afbc.rst 1045 */ 1046 1047 /* 1048 * The top 4 bits (out of the 56 bits alloted for specifying vendor specific 1049 * modifiers) denote the category for modifiers. Currently we have three 1050 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of 1051 * sixteen different categories. 1052 */ 1053 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ 1054 fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) 1055 1056 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 1057 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 1058 1059 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ 1060 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) 1061 1062 /* 1063 * AFBC superblock size 1064 * 1065 * Indicates the superblock size(s) used for the AFBC buffer. The buffer 1066 * size (in pixels) must be aligned to a multiple of the superblock size. 1067 * Four lowest significant bits(LSBs) are reserved for block size. 1068 * 1069 * Where one superblock size is specified, it applies to all planes of the 1070 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, 1071 * the first applies to the Luma plane and the second applies to the Chroma 1072 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). 1073 * Multiple superblock sizes are only valid for multi-plane YCbCr formats. 1074 */ 1075 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf 1076 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) 1077 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) 1078 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) 1079 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) 1080 1081 /* 1082 * AFBC lossless colorspace transform 1083 * 1084 * Indicates that the buffer makes use of the AFBC lossless colorspace 1085 * transform. 1086 */ 1087 #define AFBC_FORMAT_MOD_YTR (1ULL << 4) 1088 1089 /* 1090 * AFBC block-split 1091 * 1092 * Indicates that the payload of each superblock is split. The second 1093 * half of the payload is positioned at a predefined offset from the start 1094 * of the superblock payload. 1095 */ 1096 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) 1097 1098 /* 1099 * AFBC sparse layout 1100 * 1101 * This flag indicates that the payload of each superblock must be stored at a 1102 * predefined position relative to the other superblocks in the same AFBC 1103 * buffer. This order is the same order used by the header buffer. In this mode 1104 * each superblock is given the same amount of space as an uncompressed 1105 * superblock of the particular format would require, rounding up to the next 1106 * multiple of 128 bytes in size. 1107 */ 1108 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) 1109 1110 /* 1111 * AFBC copy-block restrict 1112 * 1113 * Buffers with this flag must obey the copy-block restriction. The restriction 1114 * is such that there are no copy-blocks referring across the border of 8x8 1115 * blocks. For the subsampled data the 8x8 limitation is also subsampled. 1116 */ 1117 #define AFBC_FORMAT_MOD_CBR (1ULL << 7) 1118 1119 /* 1120 * AFBC tiled layout 1121 * 1122 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all 1123 * superblocks inside a tile are stored together in memory. 8x8 tiles are used 1124 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for 1125 * larger bpp formats. The order between the tiles is scan line. 1126 * When the tiled layout is used, the buffer size (in pixels) must be aligned 1127 * to the tile size. 1128 */ 1129 #define AFBC_FORMAT_MOD_TILED (1ULL << 8) 1130 1131 /* 1132 * AFBC solid color blocks 1133 * 1134 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth 1135 * can be reduced if a whole superblock is a single color. 1136 */ 1137 #define AFBC_FORMAT_MOD_SC (1ULL << 9) 1138 1139 /* 1140 * AFBC double-buffer 1141 * 1142 * Indicates that the buffer is allocated in a layout safe for front-buffer 1143 * rendering. 1144 */ 1145 #define AFBC_FORMAT_MOD_DB (1ULL << 10) 1146 1147 /* 1148 * AFBC buffer content hints 1149 * 1150 * Indicates that the buffer includes per-superblock content hints. 1151 */ 1152 #define AFBC_FORMAT_MOD_BCH (1ULL << 11) 1153 1154 /* AFBC uncompressed storage mode 1155 * 1156 * Indicates that the buffer is using AFBC uncompressed storage mode. 1157 * In this mode all superblock payloads in the buffer use the uncompressed 1158 * storage mode, which is usually only used for data which cannot be compressed. 1159 * The buffer layout is the same as for AFBC buffers without USM set, this only 1160 * affects the storage mode of the individual superblocks. Note that even a 1161 * buffer without USM set may use uncompressed storage mode for some or all 1162 * superblocks, USM just guarantees it for all. 1163 */ 1164 #define AFBC_FORMAT_MOD_USM (1ULL << 12) 1165 1166 /* 1167 * Arm Fixed-Rate Compression (AFRC) modifiers 1168 * 1169 * AFRC is a proprietary fixed rate image compression protocol and format, 1170 * designed to provide guaranteed bandwidth and memory footprint 1171 * reductions in graphics and media use-cases. 1172 * 1173 * AFRC buffers consist of one or more planes, with the same components 1174 * and meaning as an uncompressed buffer using the same pixel format. 1175 * 1176 * Within each plane, the pixel/luma/chroma values are grouped into 1177 * "coding unit" blocks which are individually compressed to a 1178 * fixed size (in bytes). All coding units within a given plane of a buffer 1179 * store the same number of values, and have the same compressed size. 1180 * 1181 * The coding unit size is configurable, allowing different rates of compression. 1182 * 1183 * The start of each AFRC buffer plane must be aligned to an alignment granule which 1184 * depends on the coding unit size. 1185 * 1186 * Coding Unit Size Plane Alignment 1187 * ---------------- --------------- 1188 * 16 bytes 1024 bytes 1189 * 24 bytes 512 bytes 1190 * 32 bytes 2048 bytes 1191 * 1192 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned 1193 * to a multiple of the paging tile dimensions. 1194 * The dimensions of each paging tile depend on whether the buffer is optimised for 1195 * scanline (SCAN layout) or rotated (ROT layout) access. 1196 * 1197 * Layout Paging Tile Width Paging Tile Height 1198 * ------ ----------------- ------------------ 1199 * SCAN 16 coding units 4 coding units 1200 * ROT 8 coding units 8 coding units 1201 * 1202 * The dimensions of each coding unit depend on the number of components 1203 * in the compressed plane and whether the buffer is optimised for 1204 * scanline (SCAN layout) or rotated (ROT layout) access. 1205 * 1206 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height 1207 * ----------------------------- --------- ----------------- ------------------ 1208 * 1 SCAN 16 samples 4 samples 1209 * Example: 16x4 luma samples in a 'Y' plane 1210 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer 1211 * ----------------------------- --------- ----------------- ------------------ 1212 * 1 ROT 8 samples 8 samples 1213 * Example: 8x8 luma samples in a 'Y' plane 1214 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer 1215 * ----------------------------- --------- ----------------- ------------------ 1216 * 2 DONT CARE 8 samples 4 samples 1217 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer 1218 * ----------------------------- --------- ----------------- ------------------ 1219 * 3 DONT CARE 4 samples 4 samples 1220 * Example: 4x4 pixels in an RGB buffer without alpha 1221 * ----------------------------- --------- ----------------- ------------------ 1222 * 4 DONT CARE 4 samples 4 samples 1223 * Example: 4x4 pixels in an RGB buffer with alpha 1224 */ 1225 1226 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02 1227 1228 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \ 1229 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode) 1230 1231 /* 1232 * AFRC coding unit size modifier. 1233 * 1234 * Indicates the number of bytes used to store each compressed coding unit for 1235 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance 1236 * is the same for both Cb and Cr, which may be stored in separate planes. 1237 * 1238 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store 1239 * each compressed coding unit in the first plane of the buffer. For RGBA buffers 1240 * this is the only plane, while for semi-planar and fully-planar YUV buffers, 1241 * this corresponds to the luma plane. 1242 * 1243 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store 1244 * each compressed coding unit in the second and third planes in the buffer. 1245 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s). 1246 * 1247 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified 1248 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero. 1249 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and 1250 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified. 1251 */ 1252 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf 1253 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL) 1254 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL) 1255 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL) 1256 1257 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size) 1258 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4) 1259 1260 /* 1261 * AFRC scanline memory layout. 1262 * 1263 * Indicates if the buffer uses the scanline-optimised layout 1264 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout. 1265 * The memory layout is the same for all planes. 1266 */ 1267 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) 1268 1269 /* 1270 * Arm 16x16 Block U-Interleaved modifier 1271 * 1272 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image 1273 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels 1274 * in the block are reordered. 1275 */ 1276 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ 1277 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) 1278 1279 /* 1280 * Allwinner tiled modifier 1281 * 1282 * This tiling mode is implemented by the VPU found on all Allwinner platforms, 1283 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 1284 * planes. 1285 * 1286 * With this tiling, the luminance samples are disposed in tiles representing 1287 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. 1288 * The pixel order in each tile is linear and the tiles are disposed linearly, 1289 * both in row-major order. 1290 */ 1291 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) 1292 1293 /* 1294 * Amlogic Video Framebuffer Compression modifiers 1295 * 1296 * Amlogic uses a proprietary lossless image compression protocol and format 1297 * for their hardware video codec accelerators, either video decoders or 1298 * video input encoders. 1299 * 1300 * It considerably reduces memory bandwidth while writing and reading 1301 * frames in memory. 1302 * 1303 * The underlying storage is considered to be 3 components, 8bit or 10-bit 1304 * per component YCbCr 420, single plane : 1305 * - DRM_FORMAT_YUV420_8BIT 1306 * - DRM_FORMAT_YUV420_10BIT 1307 * 1308 * The first 8 bits of the mode defines the layout, then the following 8 bits 1309 * defines the options changing the layout. 1310 * 1311 * Not all combinations are valid, and different SoCs may support different 1312 * combinations of layout and options. 1313 */ 1314 #define __fourcc_mod_amlogic_layout_mask 0xff 1315 #define __fourcc_mod_amlogic_options_shift 8 1316 #define __fourcc_mod_amlogic_options_mask 0xff 1317 1318 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ 1319 fourcc_mod_code(AMLOGIC, \ 1320 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ 1321 (((__options) & __fourcc_mod_amlogic_options_mask) \ 1322 << __fourcc_mod_amlogic_options_shift)) 1323 1324 /* Amlogic FBC Layouts */ 1325 1326 /* 1327 * Amlogic FBC Basic Layout 1328 * 1329 * The basic layout is composed of: 1330 * - a body content organized in 64x32 superblocks with 4096 bytes per 1331 * superblock in default mode. 1332 * - a 32 bytes per 128x64 header block 1333 * 1334 * This layout is transferrable between Amlogic SoCs supporting this modifier. 1335 */ 1336 #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) 1337 1338 /* 1339 * Amlogic FBC Scatter Memory layout 1340 * 1341 * Indicates the header contains IOMMU references to the compressed 1342 * frames content to optimize memory access and layout. 1343 * 1344 * In this mode, only the header memory address is needed, thus the 1345 * content memory organization is tied to the current producer 1346 * execution and cannot be saved/dumped neither transferrable between 1347 * Amlogic SoCs supporting this modifier. 1348 * 1349 * Due to the nature of the layout, these buffers are not expected to 1350 * be accessible by the user-space clients, but only accessible by the 1351 * hardware producers and consumers. 1352 * 1353 * The user-space clients should expect a failure while trying to mmap 1354 * the DMA-BUF handle returned by the producer. 1355 */ 1356 #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) 1357 1358 /* Amlogic FBC Layout Options Bit Mask */ 1359 1360 /* 1361 * Amlogic FBC Memory Saving mode 1362 * 1363 * Indicates the storage is packed when pixel size is multiple of word 1364 * boudaries, i.e. 8bit should be stored in this mode to save allocation 1365 * memory. 1366 * 1367 * This mode reduces body layout to 3072 bytes per 64x32 superblock with 1368 * the basic layout and 3200 bytes per 64x32 superblock combined with 1369 * the scatter layout. 1370 */ 1371 #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) 1372 1373 /* 1374 * AMD modifiers 1375 * 1376 * Memory layout: 1377 * 1378 * without DCC: 1379 * - main surface 1380 * 1381 * with DCC & without DCC_RETILE: 1382 * - main surface in plane 0 1383 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set) 1384 * 1385 * with DCC & DCC_RETILE: 1386 * - main surface in plane 0 1387 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned) 1388 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned) 1389 * 1390 * For multi-plane formats the above surfaces get merged into one plane for 1391 * each format plane, based on the required alignment only. 1392 * 1393 * Bits Parameter Notes 1394 * ----- ------------------------ --------------------------------------------- 1395 * 1396 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_* 1397 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_* 1398 * 13 DCC 1399 * 14 DCC_RETILE 1400 * 15 DCC_PIPE_ALIGN 1401 * 16 DCC_INDEPENDENT_64B 1402 * 17 DCC_INDEPENDENT_128B 1403 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_* 1404 * 20 DCC_CONSTANT_ENCODE 1405 * 23:21 PIPE_XOR_BITS Only for some chips 1406 * 26:24 BANK_XOR_BITS Only for some chips 1407 * 29:27 PACKERS Only for some chips 1408 * 32:30 RB Only for some chips 1409 * 35:33 PIPE Only for some chips 1410 * 55:36 - Reserved for future use, must be zero 1411 */ 1412 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0) 1413 1414 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD) 1415 1416 /* Reserve 0 for GFX8 and older */ 1417 #define AMD_FMT_MOD_TILE_VER_GFX9 1 1418 #define AMD_FMT_MOD_TILE_VER_GFX10 2 1419 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 1420 #define AMD_FMT_MOD_TILE_VER_GFX11 4 1421 1422 /* 1423 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical 1424 * version. 1425 */ 1426 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9 1427 1428 /* 1429 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has 1430 * GFX9 as canonical version. 1431 */ 1432 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 1433 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 1434 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 1435 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 1436 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 1437 1438 #define AMD_FMT_MOD_DCC_BLOCK_64B 0 1439 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 1440 #define AMD_FMT_MOD_DCC_BLOCK_256B 2 1441 1442 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0 1443 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF 1444 #define AMD_FMT_MOD_TILE_SHIFT 8 1445 #define AMD_FMT_MOD_TILE_MASK 0x1F 1446 1447 /* Whether DCC compression is enabled. */ 1448 #define AMD_FMT_MOD_DCC_SHIFT 13 1449 #define AMD_FMT_MOD_DCC_MASK 0x1 1450 1451 /* 1452 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and 1453 * one which is not-aligned. 1454 */ 1455 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14 1456 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1 1457 1458 /* Only set if DCC_RETILE = false */ 1459 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15 1460 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1 1461 1462 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16 1463 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1 1464 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17 1465 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1 1466 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 1467 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 1468 1469 /* 1470 * DCC supports embedding some clear colors directly in the DCC surface. 1471 * However, on older GPUs the rendering HW ignores the embedded clear color 1472 * and prefers the driver provided color. This necessitates doing a fastclear 1473 * eliminate operation before a process transfers control. 1474 * 1475 * If this bit is set that means the fastclear eliminate is not needed for these 1476 * embeddable colors. 1477 */ 1478 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20 1479 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1 1480 1481 /* 1482 * The below fields are for accounting for per GPU differences. These are only 1483 * relevant for GFX9 and later and if the tile field is *_X/_T. 1484 * 1485 * PIPE_XOR_BITS = always needed 1486 * BANK_XOR_BITS = only for TILE_VER_GFX9 1487 * PACKERS = only for TILE_VER_GFX10_RBPLUS 1488 * RB = only for TILE_VER_GFX9 & DCC 1489 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN) 1490 */ 1491 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21 1492 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7 1493 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24 1494 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7 1495 #define AMD_FMT_MOD_PACKERS_SHIFT 27 1496 #define AMD_FMT_MOD_PACKERS_MASK 0x7 1497 #define AMD_FMT_MOD_RB_SHIFT 30 1498 #define AMD_FMT_MOD_RB_MASK 0x7 1499 #define AMD_FMT_MOD_PIPE_SHIFT 33 1500 #define AMD_FMT_MOD_PIPE_MASK 0x7 1501 1502 #define AMD_FMT_MOD_SET(field, value) \ 1503 ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT) 1504 #define AMD_FMT_MOD_GET(field, value) \ 1505 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) 1506 #define AMD_FMT_MOD_CLEAR(field) \ 1507 (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) 1508 1509 #if defined(__cplusplus) 1510 } 1511 #endif 1512 1513 #endif /* DRM_FOURCC_H */ 1514