xref: /openbmc/qemu/include/qom/object.h (revision f1f7e4bf)
1 /*
2  * QEMU Object Model
3  *
4  * Copyright IBM, Corp. 2011
5  *
6  * Authors:
7  *  Anthony Liguori   <aliguori@us.ibm.com>
8  *
9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
10  * See the COPYING file in the top-level directory.
11  *
12  */
13 
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
16 
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu/queue.h"
21 #include "qapi/error.h"
22 
23 struct Visitor;
24 
25 struct TypeImpl;
26 typedef struct TypeImpl *Type;
27 
28 typedef struct ObjectClass ObjectClass;
29 typedef struct Object Object;
30 
31 typedef struct TypeInfo TypeInfo;
32 
33 typedef struct InterfaceClass InterfaceClass;
34 typedef struct InterfaceInfo InterfaceInfo;
35 
36 #define TYPE_OBJECT "object"
37 
38 /**
39  * SECTION:object.h
40  * @title:Base Object Type System
41  * @short_description: interfaces for creating new types and objects
42  *
43  * The QEMU Object Model provides a framework for registering user creatable
44  * types and instantiating objects from those types.  QOM provides the following
45  * features:
46  *
47  *  - System for dynamically registering types
48  *  - Support for single-inheritance of types
49  *  - Multiple inheritance of stateless interfaces
50  *
51  * <example>
52  *   <title>Creating a minimal type</title>
53  *   <programlisting>
54  * #include "qdev.h"
55  *
56  * #define TYPE_MY_DEVICE "my-device"
57  *
58  * // No new virtual functions: we can reuse the typedef for the
59  * // superclass.
60  * typedef DeviceClass MyDeviceClass;
61  * typedef struct MyDevice
62  * {
63  *     DeviceState parent;
64  *
65  *     int reg0, reg1, reg2;
66  * } MyDevice;
67  *
68  * static const TypeInfo my_device_info = {
69  *     .name = TYPE_MY_DEVICE,
70  *     .parent = TYPE_DEVICE,
71  *     .instance_size = sizeof(MyDevice),
72  * };
73  *
74  * static void my_device_register_types(void)
75  * {
76  *     type_register_static(&my_device_info);
77  * }
78  *
79  * type_init(my_device_register_types)
80  *   </programlisting>
81  * </example>
82  *
83  * In the above example, we create a simple type that is described by #TypeInfo.
84  * #TypeInfo describes information about the type including what it inherits
85  * from, the instance and class size, and constructor/destructor hooks.
86  *
87  * Every type has an #ObjectClass associated with it.  #ObjectClass derivatives
88  * are instantiated dynamically but there is only ever one instance for any
89  * given type.  The #ObjectClass typically holds a table of function pointers
90  * for the virtual methods implemented by this type.
91  *
92  * Using object_new(), a new #Object derivative will be instantiated.  You can
93  * cast an #Object to a subclass (or base-class) type using
94  * object_dynamic_cast().  You typically want to define macro wrappers around
95  * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96  * specific type:
97  *
98  * <example>
99  *   <title>Typecasting macros</title>
100  *   <programlisting>
101  *    #define MY_DEVICE_GET_CLASS(obj) \
102  *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103  *    #define MY_DEVICE_CLASS(klass) \
104  *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105  *    #define MY_DEVICE(obj) \
106  *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107  *   </programlisting>
108  * </example>
109  *
110  * # Class Initialization #
111  *
112  * Before an object is initialized, the class for the object must be
113  * initialized.  There is only one class object for all instance objects
114  * that is created lazily.
115  *
116  * Classes are initialized by first initializing any parent classes (if
117  * necessary).  After the parent class object has initialized, it will be
118  * copied into the current class object and any additional storage in the
119  * class object is zero filled.
120  *
121  * The effect of this is that classes automatically inherit any virtual
122  * function pointers that the parent class has already initialized.  All
123  * other fields will be zero filled.
124  *
125  * Once all of the parent classes have been initialized, #TypeInfo::class_init
126  * is called to let the class being instantiated provide default initialize for
127  * its virtual functions.  Here is how the above example might be modified
128  * to introduce an overridden virtual function:
129  *
130  * <example>
131  *   <title>Overriding a virtual function</title>
132  *   <programlisting>
133  * #include "qdev.h"
134  *
135  * void my_device_class_init(ObjectClass *klass, void *class_data)
136  * {
137  *     DeviceClass *dc = DEVICE_CLASS(klass);
138  *     dc->reset = my_device_reset;
139  * }
140  *
141  * static const TypeInfo my_device_info = {
142  *     .name = TYPE_MY_DEVICE,
143  *     .parent = TYPE_DEVICE,
144  *     .instance_size = sizeof(MyDevice),
145  *     .class_init = my_device_class_init,
146  * };
147  *   </programlisting>
148  * </example>
149  *
150  * Introducing new virtual methods requires a class to define its own
151  * struct and to add a .class_size member to the #TypeInfo.  Each method
152  * will also have a wrapper function to call it easily:
153  *
154  * <example>
155  *   <title>Defining an abstract class</title>
156  *   <programlisting>
157  * #include "qdev.h"
158  *
159  * typedef struct MyDeviceClass
160  * {
161  *     DeviceClass parent;
162  *
163  *     void (*frobnicate) (MyDevice *obj);
164  * } MyDeviceClass;
165  *
166  * static const TypeInfo my_device_info = {
167  *     .name = TYPE_MY_DEVICE,
168  *     .parent = TYPE_DEVICE,
169  *     .instance_size = sizeof(MyDevice),
170  *     .abstract = true, // or set a default in my_device_class_init
171  *     .class_size = sizeof(MyDeviceClass),
172  * };
173  *
174  * void my_device_frobnicate(MyDevice *obj)
175  * {
176  *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177  *
178  *     klass->frobnicate(obj);
179  * }
180  *   </programlisting>
181  * </example>
182  *
183  * # Interfaces #
184  *
185  * Interfaces allow a limited form of multiple inheritance.  Instances are
186  * similar to normal types except for the fact that are only defined by
187  * their classes and never carry any state.  You can dynamically cast an object
188  * to one of its #Interface types and vice versa.
189  *
190  * # Methods #
191  *
192  * A <emphasis>method</emphasis> is a function within the namespace scope of
193  * a class. It usually operates on the object instance by passing it as a
194  * strongly-typed first argument.
195  * If it does not operate on an object instance, it is dubbed
196  * <emphasis>class method</emphasis>.
197  *
198  * Methods cannot be overloaded. That is, the #ObjectClass and method name
199  * uniquely identity the function to be called; the signature does not vary
200  * except for trailing varargs.
201  *
202  * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203  * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204  * via OBJECT_GET_CLASS() accessing the overridden function.
205  * The original function is not automatically invoked. It is the responsibility
206  * of the overriding class to determine whether and when to invoke the method
207  * being overridden.
208  *
209  * To invoke the method being overridden, the preferred solution is to store
210  * the original value in the overriding class before overriding the method.
211  * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212  * respectively; this frees the overriding class from hardcoding its parent
213  * class, which someone might choose to change at some point.
214  *
215  * <example>
216  *   <title>Overriding a virtual method</title>
217  *   <programlisting>
218  * typedef struct MyState MyState;
219  *
220  * typedef void (*MyDoSomething)(MyState *obj);
221  *
222  * typedef struct MyClass {
223  *     ObjectClass parent_class;
224  *
225  *     MyDoSomething do_something;
226  * } MyClass;
227  *
228  * static void my_do_something(MyState *obj)
229  * {
230  *     // do something
231  * }
232  *
233  * static void my_class_init(ObjectClass *oc, void *data)
234  * {
235  *     MyClass *mc = MY_CLASS(oc);
236  *
237  *     mc->do_something = my_do_something;
238  * }
239  *
240  * static const TypeInfo my_type_info = {
241  *     .name = TYPE_MY,
242  *     .parent = TYPE_OBJECT,
243  *     .instance_size = sizeof(MyState),
244  *     .class_size = sizeof(MyClass),
245  *     .class_init = my_class_init,
246  * };
247  *
248  * typedef struct DerivedClass {
249  *     MyClass parent_class;
250  *
251  *     MyDoSomething parent_do_something;
252  * } DerivedClass;
253  *
254  * static void derived_do_something(MyState *obj)
255  * {
256  *     DerivedClass *dc = DERIVED_GET_CLASS(obj);
257  *
258  *     // do something here
259  *     dc->parent_do_something(obj);
260  *     // do something else here
261  * }
262  *
263  * static void derived_class_init(ObjectClass *oc, void *data)
264  * {
265  *     MyClass *mc = MY_CLASS(oc);
266  *     DerivedClass *dc = DERIVED_CLASS(oc);
267  *
268  *     dc->parent_do_something = mc->do_something;
269  *     mc->do_something = derived_do_something;
270  * }
271  *
272  * static const TypeInfo derived_type_info = {
273  *     .name = TYPE_DERIVED,
274  *     .parent = TYPE_MY,
275  *     .class_size = sizeof(DerivedClass),
276  *     .class_init = derived_class_init,
277  * };
278  *   </programlisting>
279  * </example>
280  *
281  * Alternatively, object_class_by_name() can be used to obtain the class and
282  * its non-overridden methods for a specific type. This would correspond to
283  * |[ MyClass::method(...) ]| in C++.
284  *
285  * The first example of such a QOM method was #CPUClass.reset,
286  * another example is #DeviceClass.realize.
287  */
288 
289 
290 /**
291  * ObjectPropertyAccessor:
292  * @obj: the object that owns the property
293  * @v: the visitor that contains the property data
294  * @opaque: the object property opaque
295  * @name: the name of the property
296  * @errp: a pointer to an Error that is filled if getting/setting fails.
297  *
298  * Called when trying to get/set a property.
299  */
300 typedef void (ObjectPropertyAccessor)(Object *obj,
301                                       struct Visitor *v,
302                                       void *opaque,
303                                       const char *name,
304                                       Error **errp);
305 
306 /**
307  * ObjectPropertyResolve:
308  * @obj: the object that owns the property
309  * @opaque: the opaque registered with the property
310  * @part: the name of the property
311  *
312  * Resolves the #Object corresponding to property @part.
313  *
314  * The returned object can also be used as a starting point
315  * to resolve a relative path starting with "@part".
316  *
317  * Returns: If @path is the path that led to @obj, the function
318  * returns the #Object corresponding to "@path/@part".
319  * If "@path/@part" is not a valid object path, it returns #NULL.
320  */
321 typedef Object *(ObjectPropertyResolve)(Object *obj,
322                                         void *opaque,
323                                         const char *part);
324 
325 /**
326  * ObjectPropertyRelease:
327  * @obj: the object that owns the property
328  * @name: the name of the property
329  * @opaque: the opaque registered with the property
330  *
331  * Called when a property is removed from a object.
332  */
333 typedef void (ObjectPropertyRelease)(Object *obj,
334                                      const char *name,
335                                      void *opaque);
336 
337 typedef struct ObjectProperty
338 {
339     gchar *name;
340     gchar *type;
341     gchar *description;
342     ObjectPropertyAccessor *get;
343     ObjectPropertyAccessor *set;
344     ObjectPropertyResolve *resolve;
345     ObjectPropertyRelease *release;
346     void *opaque;
347 } ObjectProperty;
348 
349 /**
350  * ObjectUnparent:
351  * @obj: the object that is being removed from the composition tree
352  *
353  * Called when an object is being removed from the QOM composition tree.
354  * The function should remove any backlinks from children objects to @obj.
355  */
356 typedef void (ObjectUnparent)(Object *obj);
357 
358 /**
359  * ObjectFree:
360  * @obj: the object being freed
361  *
362  * Called when an object's last reference is removed.
363  */
364 typedef void (ObjectFree)(void *obj);
365 
366 #define OBJECT_CLASS_CAST_CACHE 4
367 
368 /**
369  * ObjectClass:
370  *
371  * The base for all classes.  The only thing that #ObjectClass contains is an
372  * integer type handle.
373  */
374 struct ObjectClass
375 {
376     /*< private >*/
377     Type type;
378     GSList *interfaces;
379 
380     const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
381     const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
382 
383     ObjectUnparent *unparent;
384 };
385 
386 /**
387  * Object:
388  *
389  * The base for all objects.  The first member of this object is a pointer to
390  * a #ObjectClass.  Since C guarantees that the first member of a structure
391  * always begins at byte 0 of that structure, as long as any sub-object places
392  * its parent as the first member, we can cast directly to a #Object.
393  *
394  * As a result, #Object contains a reference to the objects type as its
395  * first member.  This allows identification of the real type of the object at
396  * run time.
397  */
398 struct Object
399 {
400     /*< private >*/
401     ObjectClass *class;
402     ObjectFree *free;
403     GHashTable *properties;
404     uint32_t ref;
405     Object *parent;
406 };
407 
408 /**
409  * TypeInfo:
410  * @name: The name of the type.
411  * @parent: The name of the parent type.
412  * @instance_size: The size of the object (derivative of #Object).  If
413  *   @instance_size is 0, then the size of the object will be the size of the
414  *   parent object.
415  * @instance_init: This function is called to initialize an object.  The parent
416  *   class will have already been initialized so the type is only responsible
417  *   for initializing its own members.
418  * @instance_post_init: This function is called to finish initialization of
419  *   an object, after all @instance_init functions were called.
420  * @instance_finalize: This function is called during object destruction.  This
421  *   is called before the parent @instance_finalize function has been called.
422  *   An object should only free the members that are unique to its type in this
423  *   function.
424  * @abstract: If this field is true, then the class is considered abstract and
425  *   cannot be directly instantiated.
426  * @class_size: The size of the class object (derivative of #ObjectClass)
427  *   for this object.  If @class_size is 0, then the size of the class will be
428  *   assumed to be the size of the parent class.  This allows a type to avoid
429  *   implementing an explicit class type if they are not adding additional
430  *   virtual functions.
431  * @class_init: This function is called after all parent class initialization
432  *   has occurred to allow a class to set its default virtual method pointers.
433  *   This is also the function to use to override virtual methods from a parent
434  *   class.
435  * @class_base_init: This function is called for all base classes after all
436  *   parent class initialization has occurred, but before the class itself
437  *   is initialized.  This is the function to use to undo the effects of
438  *   memcpy from the parent class to the descendents.
439  * @class_finalize: This function is called during class destruction and is
440  *   meant to release and dynamic parameters allocated by @class_init.
441  * @class_data: Data to pass to the @class_init, @class_base_init and
442  *   @class_finalize functions.  This can be useful when building dynamic
443  *   classes.
444  * @interfaces: The list of interfaces associated with this type.  This
445  *   should point to a static array that's terminated with a zero filled
446  *   element.
447  */
448 struct TypeInfo
449 {
450     const char *name;
451     const char *parent;
452 
453     size_t instance_size;
454     void (*instance_init)(Object *obj);
455     void (*instance_post_init)(Object *obj);
456     void (*instance_finalize)(Object *obj);
457 
458     bool abstract;
459     size_t class_size;
460 
461     void (*class_init)(ObjectClass *klass, void *data);
462     void (*class_base_init)(ObjectClass *klass, void *data);
463     void (*class_finalize)(ObjectClass *klass, void *data);
464     void *class_data;
465 
466     InterfaceInfo *interfaces;
467 };
468 
469 /**
470  * OBJECT:
471  * @obj: A derivative of #Object
472  *
473  * Converts an object to a #Object.  Since all objects are #Objects,
474  * this function will always succeed.
475  */
476 #define OBJECT(obj) \
477     ((Object *)(obj))
478 
479 /**
480  * OBJECT_CLASS:
481  * @class: A derivative of #ObjectClass.
482  *
483  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
484  * this function will always succeed.
485  */
486 #define OBJECT_CLASS(class) \
487     ((ObjectClass *)(class))
488 
489 /**
490  * OBJECT_CHECK:
491  * @type: The C type to use for the return value.
492  * @obj: A derivative of @type to cast.
493  * @name: The QOM typename of @type
494  *
495  * A type safe version of @object_dynamic_cast_assert.  Typically each class
496  * will define a macro based on this type to perform type safe dynamic_casts to
497  * this object type.
498  *
499  * If an invalid object is passed to this function, a run time assert will be
500  * generated.
501  */
502 #define OBJECT_CHECK(type, obj, name) \
503     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
504                                         __FILE__, __LINE__, __func__))
505 
506 /**
507  * OBJECT_CLASS_CHECK:
508  * @class_type: The C type to use for the return value.
509  * @class: A derivative class of @class_type to cast.
510  * @name: the QOM typename of @class_type.
511  *
512  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
513  * typically wrapped by each type to perform type safe casts of a class to a
514  * specific class type.
515  */
516 #define OBJECT_CLASS_CHECK(class_type, class, name) \
517     ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
518                                                __FILE__, __LINE__, __func__))
519 
520 /**
521  * OBJECT_GET_CLASS:
522  * @class: The C type to use for the return value.
523  * @obj: The object to obtain the class for.
524  * @name: The QOM typename of @obj.
525  *
526  * This function will return a specific class for a given object.  Its generally
527  * used by each type to provide a type safe macro to get a specific class type
528  * from an object.
529  */
530 #define OBJECT_GET_CLASS(class, obj, name) \
531     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
532 
533 /**
534  * InterfaceInfo:
535  * @type: The name of the interface.
536  *
537  * The information associated with an interface.
538  */
539 struct InterfaceInfo {
540     const char *type;
541 };
542 
543 /**
544  * InterfaceClass:
545  * @parent_class: the base class
546  *
547  * The class for all interfaces.  Subclasses of this class should only add
548  * virtual methods.
549  */
550 struct InterfaceClass
551 {
552     ObjectClass parent_class;
553     /*< private >*/
554     ObjectClass *concrete_class;
555     Type interface_type;
556 };
557 
558 #define TYPE_INTERFACE "interface"
559 
560 /**
561  * INTERFACE_CLASS:
562  * @klass: class to cast from
563  * Returns: An #InterfaceClass or raise an error if cast is invalid
564  */
565 #define INTERFACE_CLASS(klass) \
566     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
567 
568 /**
569  * INTERFACE_CHECK:
570  * @interface: the type to return
571  * @obj: the object to convert to an interface
572  * @name: the interface type name
573  *
574  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
575  */
576 #define INTERFACE_CHECK(interface, obj, name) \
577     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
578                                              __FILE__, __LINE__, __func__))
579 
580 /**
581  * object_new:
582  * @typename: The name of the type of the object to instantiate.
583  *
584  * This function will initialize a new object using heap allocated memory.
585  * The returned object has a reference count of 1, and will be freed when
586  * the last reference is dropped.
587  *
588  * Returns: The newly allocated and instantiated object.
589  */
590 Object *object_new(const char *typename);
591 
592 /**
593  * object_new_with_type:
594  * @type: The type of the object to instantiate.
595  *
596  * This function will initialize a new object using heap allocated memory.
597  * The returned object has a reference count of 1, and will be freed when
598  * the last reference is dropped.
599  *
600  * Returns: The newly allocated and instantiated object.
601  */
602 Object *object_new_with_type(Type type);
603 
604 /**
605  * object_new_with_props:
606  * @typename:  The name of the type of the object to instantiate.
607  * @parent: the parent object
608  * @id: The unique ID of the object
609  * @errp: pointer to error object
610  * @...: list of property names and values
611  *
612  * This function will initialize a new object using heap allocated memory.
613  * The returned object has a reference count of 1, and will be freed when
614  * the last reference is dropped.
615  *
616  * The @id parameter will be used when registering the object as a
617  * child of @parent in the composition tree.
618  *
619  * The variadic parameters are a list of pairs of (propname, propvalue)
620  * strings. The propname of %NULL indicates the end of the property
621  * list. If the object implements the user creatable interface, the
622  * object will be marked complete once all the properties have been
623  * processed.
624  *
625  * <example>
626  *   <title>Creating an object with properties</title>
627  *   <programlisting>
628  *   Error *err = NULL;
629  *   Object *obj;
630  *
631  *   obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
632  *                               object_get_objects_root(),
633  *                               "hostmem0",
634  *                               &err,
635  *                               "share", "yes",
636  *                               "mem-path", "/dev/shm/somefile",
637  *                               "prealloc", "yes",
638  *                               "size", "1048576",
639  *                               NULL);
640  *
641  *   if (!obj) {
642  *     g_printerr("Cannot create memory backend: %s\n",
643  *                error_get_pretty(err));
644  *   }
645  *   </programlisting>
646  * </example>
647  *
648  * The returned object will have one stable reference maintained
649  * for as long as it is present in the object hierarchy.
650  *
651  * Returns: The newly allocated, instantiated & initialized object.
652  */
653 Object *object_new_with_props(const char *typename,
654                               Object *parent,
655                               const char *id,
656                               Error **errp,
657                               ...) QEMU_SENTINEL;
658 
659 /**
660  * object_new_with_propv:
661  * @typename:  The name of the type of the object to instantiate.
662  * @parent: the parent object
663  * @id: The unique ID of the object
664  * @errp: pointer to error object
665  * @vargs: list of property names and values
666  *
667  * See object_new_with_props() for documentation.
668  */
669 Object *object_new_with_propv(const char *typename,
670                               Object *parent,
671                               const char *id,
672                               Error **errp,
673                               va_list vargs);
674 
675 /**
676  * object_set_props:
677  * @obj: the object instance to set properties on
678  * @errp: pointer to error object
679  * @...: list of property names and values
680  *
681  * This function will set a list of properties on an existing object
682  * instance.
683  *
684  * The variadic parameters are a list of pairs of (propname, propvalue)
685  * strings. The propname of %NULL indicates the end of the property
686  * list.
687  *
688  * <example>
689  *   <title>Update an object's properties</title>
690  *   <programlisting>
691  *   Error *err = NULL;
692  *   Object *obj = ...get / create object...;
693  *
694  *   obj = object_set_props(obj,
695  *                          &err,
696  *                          "share", "yes",
697  *                          "mem-path", "/dev/shm/somefile",
698  *                          "prealloc", "yes",
699  *                          "size", "1048576",
700  *                          NULL);
701  *
702  *   if (!obj) {
703  *     g_printerr("Cannot set properties: %s\n",
704  *                error_get_pretty(err));
705  *   }
706  *   </programlisting>
707  * </example>
708  *
709  * The returned object will have one stable reference maintained
710  * for as long as it is present in the object hierarchy.
711  *
712  * Returns: -1 on error, 0 on success
713  */
714 int object_set_props(Object *obj,
715                      Error **errp,
716                      ...) QEMU_SENTINEL;
717 
718 /**
719  * object_set_propv:
720  * @obj: the object instance to set properties on
721  * @errp: pointer to error object
722  * @vargs: list of property names and values
723  *
724  * See object_set_props() for documentation.
725  *
726  * Returns: -1 on error, 0 on success
727  */
728 int object_set_propv(Object *obj,
729                      Error **errp,
730                      va_list vargs);
731 
732 /**
733  * object_initialize_with_type:
734  * @data: A pointer to the memory to be used for the object.
735  * @size: The maximum size available at @data for the object.
736  * @type: The type of the object to instantiate.
737  *
738  * This function will initialize an object.  The memory for the object should
739  * have already been allocated.  The returned object has a reference count of 1,
740  * and will be finalized when the last reference is dropped.
741  */
742 void object_initialize_with_type(void *data, size_t size, Type type);
743 
744 /**
745  * object_initialize:
746  * @obj: A pointer to the memory to be used for the object.
747  * @size: The maximum size available at @obj for the object.
748  * @typename: The name of the type of the object to instantiate.
749  *
750  * This function will initialize an object.  The memory for the object should
751  * have already been allocated.  The returned object has a reference count of 1,
752  * and will be finalized when the last reference is dropped.
753  */
754 void object_initialize(void *obj, size_t size, const char *typename);
755 
756 /**
757  * object_dynamic_cast:
758  * @obj: The object to cast.
759  * @typename: The @typename to cast to.
760  *
761  * This function will determine if @obj is-a @typename.  @obj can refer to an
762  * object or an interface associated with an object.
763  *
764  * Returns: This function returns @obj on success or #NULL on failure.
765  */
766 Object *object_dynamic_cast(Object *obj, const char *typename);
767 
768 /**
769  * object_dynamic_cast_assert:
770  *
771  * See object_dynamic_cast() for a description of the parameters of this
772  * function.  The only difference in behavior is that this function asserts
773  * instead of returning #NULL on failure if QOM cast debugging is enabled.
774  * This function is not meant to be called directly, but only through
775  * the wrapper macro OBJECT_CHECK.
776  */
777 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
778                                    const char *file, int line, const char *func);
779 
780 /**
781  * object_get_class:
782  * @obj: A derivative of #Object
783  *
784  * Returns: The #ObjectClass of the type associated with @obj.
785  */
786 ObjectClass *object_get_class(Object *obj);
787 
788 /**
789  * object_get_typename:
790  * @obj: A derivative of #Object.
791  *
792  * Returns: The QOM typename of @obj.
793  */
794 const char *object_get_typename(Object *obj);
795 
796 /**
797  * type_register_static:
798  * @info: The #TypeInfo of the new type.
799  *
800  * @info and all of the strings it points to should exist for the life time
801  * that the type is registered.
802  *
803  * Returns: 0 on failure, the new #Type on success.
804  */
805 Type type_register_static(const TypeInfo *info);
806 
807 /**
808  * type_register:
809  * @info: The #TypeInfo of the new type
810  *
811  * Unlike type_register_static(), this call does not require @info or its
812  * string members to continue to exist after the call returns.
813  *
814  * Returns: 0 on failure, the new #Type on success.
815  */
816 Type type_register(const TypeInfo *info);
817 
818 /**
819  * object_class_dynamic_cast_assert:
820  * @klass: The #ObjectClass to attempt to cast.
821  * @typename: The QOM typename of the class to cast to.
822  *
823  * See object_class_dynamic_cast() for a description of the parameters
824  * of this function.  The only difference in behavior is that this function
825  * asserts instead of returning #NULL on failure if QOM cast debugging is
826  * enabled.  This function is not meant to be called directly, but only through
827  * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
828  */
829 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
830                                               const char *typename,
831                                               const char *file, int line,
832                                               const char *func);
833 
834 /**
835  * object_class_dynamic_cast:
836  * @klass: The #ObjectClass to attempt to cast.
837  * @typename: The QOM typename of the class to cast to.
838  *
839  * Returns: If @typename is a class, this function returns @klass if
840  * @typename is a subtype of @klass, else returns #NULL.
841  *
842  * If @typename is an interface, this function returns the interface
843  * definition for @klass if @klass implements it unambiguously; #NULL
844  * is returned if @klass does not implement the interface or if multiple
845  * classes or interfaces on the hierarchy leading to @klass implement
846  * it.  (FIXME: perhaps this can be detected at type definition time?)
847  */
848 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
849                                        const char *typename);
850 
851 /**
852  * object_class_get_parent:
853  * @klass: The class to obtain the parent for.
854  *
855  * Returns: The parent for @klass or %NULL if none.
856  */
857 ObjectClass *object_class_get_parent(ObjectClass *klass);
858 
859 /**
860  * object_class_get_name:
861  * @klass: The class to obtain the QOM typename for.
862  *
863  * Returns: The QOM typename for @klass.
864  */
865 const char *object_class_get_name(ObjectClass *klass);
866 
867 /**
868  * object_class_is_abstract:
869  * @klass: The class to obtain the abstractness for.
870  *
871  * Returns: %true if @klass is abstract, %false otherwise.
872  */
873 bool object_class_is_abstract(ObjectClass *klass);
874 
875 /**
876  * object_class_by_name:
877  * @typename: The QOM typename to obtain the class for.
878  *
879  * Returns: The class for @typename or %NULL if not found.
880  */
881 ObjectClass *object_class_by_name(const char *typename);
882 
883 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
884                           const char *implements_type, bool include_abstract,
885                           void *opaque);
886 
887 /**
888  * object_class_get_list:
889  * @implements_type: The type to filter for, including its derivatives.
890  * @include_abstract: Whether to include abstract classes.
891  *
892  * Returns: A singly-linked list of the classes in reverse hashtable order.
893  */
894 GSList *object_class_get_list(const char *implements_type,
895                               bool include_abstract);
896 
897 /**
898  * object_ref:
899  * @obj: the object
900  *
901  * Increase the reference count of a object.  A object cannot be freed as long
902  * as its reference count is greater than zero.
903  */
904 void object_ref(Object *obj);
905 
906 /**
907  * qdef_unref:
908  * @obj: the object
909  *
910  * Decrease the reference count of a object.  A object cannot be freed as long
911  * as its reference count is greater than zero.
912  */
913 void object_unref(Object *obj);
914 
915 /**
916  * object_property_add:
917  * @obj: the object to add a property to
918  * @name: the name of the property.  This can contain any character except for
919  *  a forward slash.  In general, you should use hyphens '-' instead of
920  *  underscores '_' when naming properties.
921  * @type: the type name of the property.  This namespace is pretty loosely
922  *   defined.  Sub namespaces are constructed by using a prefix and then
923  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
924  *   'link' namespace would be 'link<virtio-net-pci>'.
925  * @get: The getter to be called to read a property.  If this is NULL, then
926  *   the property cannot be read.
927  * @set: the setter to be called to write a property.  If this is NULL,
928  *   then the property cannot be written.
929  * @release: called when the property is removed from the object.  This is
930  *   meant to allow a property to free its opaque upon object
931  *   destruction.  This may be NULL.
932  * @opaque: an opaque pointer to pass to the callbacks for the property
933  * @errp: returns an error if this function fails
934  *
935  * Returns: The #ObjectProperty; this can be used to set the @resolve
936  * callback for child and link properties.
937  */
938 ObjectProperty *object_property_add(Object *obj, const char *name,
939                                     const char *type,
940                                     ObjectPropertyAccessor *get,
941                                     ObjectPropertyAccessor *set,
942                                     ObjectPropertyRelease *release,
943                                     void *opaque, Error **errp);
944 
945 void object_property_del(Object *obj, const char *name, Error **errp);
946 
947 /**
948  * object_property_find:
949  * @obj: the object
950  * @name: the name of the property
951  * @errp: returns an error if this function fails
952  *
953  * Look up a property for an object and return its #ObjectProperty if found.
954  */
955 ObjectProperty *object_property_find(Object *obj, const char *name,
956                                      Error **errp);
957 
958 typedef struct ObjectPropertyIterator ObjectPropertyIterator;
959 
960 /**
961  * object_property_iter_init:
962  * @obj: the object
963  *
964  * Initializes an iterator for traversing all properties
965  * registered against an object instance.
966  *
967  * It is forbidden to modify the property list while iterating,
968  * whether removing or adding properties.
969  *
970  * Typical usage pattern would be
971  *
972  * <example>
973  *   <title>Using object property iterators</title>
974  *   <programlisting>
975  *   ObjectProperty *prop;
976  *   ObjectPropertyIterator *iter;
977  *
978  *   iter = object_property_iter_init(obj);
979  *   while ((prop = object_property_iter_next(iter))) {
980  *     ... do something with prop ...
981  *   }
982  *   object_property_iter_free(iter);
983  *   </programlisting>
984  * </example>
985  *
986  * Returns: the new iterator
987  */
988 ObjectPropertyIterator *object_property_iter_init(Object *obj);
989 
990 /**
991  * object_property_iter_free:
992  * @iter: the iterator instance
993  *
994  * Releases any resources associated with the iterator.
995  */
996 void object_property_iter_free(ObjectPropertyIterator *iter);
997 
998 /**
999  * object_property_iter_next:
1000  * @iter: the iterator instance
1001  *
1002  * Returns: the next property, or %NULL when all properties
1003  * have been traversed.
1004  */
1005 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1006 
1007 void object_unparent(Object *obj);
1008 
1009 /**
1010  * object_property_get:
1011  * @obj: the object
1012  * @v: the visitor that will receive the property value.  This should be an
1013  *   Output visitor and the data will be written with @name as the name.
1014  * @name: the name of the property
1015  * @errp: returns an error if this function fails
1016  *
1017  * Reads a property from a object.
1018  */
1019 void object_property_get(Object *obj, struct Visitor *v, const char *name,
1020                          Error **errp);
1021 
1022 /**
1023  * object_property_set_str:
1024  * @value: the value to be written to the property
1025  * @name: the name of the property
1026  * @errp: returns an error if this function fails
1027  *
1028  * Writes a string value to a property.
1029  */
1030 void object_property_set_str(Object *obj, const char *value,
1031                              const char *name, Error **errp);
1032 
1033 /**
1034  * object_property_get_str:
1035  * @obj: the object
1036  * @name: the name of the property
1037  * @errp: returns an error if this function fails
1038  *
1039  * Returns: the value of the property, converted to a C string, or NULL if
1040  * an error occurs (including when the property value is not a string).
1041  * The caller should free the string.
1042  */
1043 char *object_property_get_str(Object *obj, const char *name,
1044                               Error **errp);
1045 
1046 /**
1047  * object_property_set_link:
1048  * @value: the value to be written to the property
1049  * @name: the name of the property
1050  * @errp: returns an error if this function fails
1051  *
1052  * Writes an object's canonical path to a property.
1053  */
1054 void object_property_set_link(Object *obj, Object *value,
1055                               const char *name, Error **errp);
1056 
1057 /**
1058  * object_property_get_link:
1059  * @obj: the object
1060  * @name: the name of the property
1061  * @errp: returns an error if this function fails
1062  *
1063  * Returns: the value of the property, resolved from a path to an Object,
1064  * or NULL if an error occurs (including when the property value is not a
1065  * string or not a valid object path).
1066  */
1067 Object *object_property_get_link(Object *obj, const char *name,
1068                                  Error **errp);
1069 
1070 /**
1071  * object_property_set_bool:
1072  * @value: the value to be written to the property
1073  * @name: the name of the property
1074  * @errp: returns an error if this function fails
1075  *
1076  * Writes a bool value to a property.
1077  */
1078 void object_property_set_bool(Object *obj, bool value,
1079                               const char *name, Error **errp);
1080 
1081 /**
1082  * object_property_get_bool:
1083  * @obj: the object
1084  * @name: the name of the property
1085  * @errp: returns an error if this function fails
1086  *
1087  * Returns: the value of the property, converted to a boolean, or NULL if
1088  * an error occurs (including when the property value is not a bool).
1089  */
1090 bool object_property_get_bool(Object *obj, const char *name,
1091                               Error **errp);
1092 
1093 /**
1094  * object_property_set_int:
1095  * @value: the value to be written to the property
1096  * @name: the name of the property
1097  * @errp: returns an error if this function fails
1098  *
1099  * Writes an integer value to a property.
1100  */
1101 void object_property_set_int(Object *obj, int64_t value,
1102                              const char *name, Error **errp);
1103 
1104 /**
1105  * object_property_get_int:
1106  * @obj: the object
1107  * @name: the name of the property
1108  * @errp: returns an error if this function fails
1109  *
1110  * Returns: the value of the property, converted to an integer, or NULL if
1111  * an error occurs (including when the property value is not an integer).
1112  */
1113 int64_t object_property_get_int(Object *obj, const char *name,
1114                                 Error **errp);
1115 
1116 /**
1117  * object_property_get_enum:
1118  * @obj: the object
1119  * @name: the name of the property
1120  * @typename: the name of the enum data type
1121  * @errp: returns an error if this function fails
1122  *
1123  * Returns: the value of the property, converted to an integer, or
1124  * undefined if an error occurs (including when the property value is not
1125  * an enum).
1126  */
1127 int object_property_get_enum(Object *obj, const char *name,
1128                              const char *typename, Error **errp);
1129 
1130 /**
1131  * object_property_get_uint16List:
1132  * @obj: the object
1133  * @name: the name of the property
1134  * @list: the returned int list
1135  * @errp: returns an error if this function fails
1136  *
1137  * Returns: the value of the property, converted to integers, or
1138  * undefined if an error occurs (including when the property value is not
1139  * an list of integers).
1140  */
1141 void object_property_get_uint16List(Object *obj, const char *name,
1142                                     uint16List **list, Error **errp);
1143 
1144 /**
1145  * object_property_set:
1146  * @obj: the object
1147  * @v: the visitor that will be used to write the property value.  This should
1148  *   be an Input visitor and the data will be first read with @name as the
1149  *   name and then written as the property value.
1150  * @name: the name of the property
1151  * @errp: returns an error if this function fails
1152  *
1153  * Writes a property to a object.
1154  */
1155 void object_property_set(Object *obj, struct Visitor *v, const char *name,
1156                          Error **errp);
1157 
1158 /**
1159  * object_property_parse:
1160  * @obj: the object
1161  * @string: the string that will be used to parse the property value.
1162  * @name: the name of the property
1163  * @errp: returns an error if this function fails
1164  *
1165  * Parses a string and writes the result into a property of an object.
1166  */
1167 void object_property_parse(Object *obj, const char *string,
1168                            const char *name, Error **errp);
1169 
1170 /**
1171  * object_property_print:
1172  * @obj: the object
1173  * @name: the name of the property
1174  * @human: if true, print for human consumption
1175  * @errp: returns an error if this function fails
1176  *
1177  * Returns a string representation of the value of the property.  The
1178  * caller shall free the string.
1179  */
1180 char *object_property_print(Object *obj, const char *name, bool human,
1181                             Error **errp);
1182 
1183 /**
1184  * object_property_get_type:
1185  * @obj: the object
1186  * @name: the name of the property
1187  * @errp: returns an error if this function fails
1188  *
1189  * Returns:  The type name of the property.
1190  */
1191 const char *object_property_get_type(Object *obj, const char *name,
1192                                      Error **errp);
1193 
1194 /**
1195  * object_get_root:
1196  *
1197  * Returns: the root object of the composition tree
1198  */
1199 Object *object_get_root(void);
1200 
1201 
1202 /**
1203  * object_get_objects_root:
1204  *
1205  * Get the container object that holds user created
1206  * object instances. This is the object at path
1207  * "/objects"
1208  *
1209  * Returns: the user object container
1210  */
1211 Object *object_get_objects_root(void);
1212 
1213 /**
1214  * object_get_canonical_path_component:
1215  *
1216  * Returns: The final component in the object's canonical path.  The canonical
1217  * path is the path within the composition tree starting from the root.
1218  */
1219 gchar *object_get_canonical_path_component(Object *obj);
1220 
1221 /**
1222  * object_get_canonical_path:
1223  *
1224  * Returns: The canonical path for a object.  This is the path within the
1225  * composition tree starting from the root.
1226  */
1227 gchar *object_get_canonical_path(Object *obj);
1228 
1229 /**
1230  * object_resolve_path:
1231  * @path: the path to resolve
1232  * @ambiguous: returns true if the path resolution failed because of an
1233  *   ambiguous match
1234  *
1235  * There are two types of supported paths--absolute paths and partial paths.
1236  *
1237  * Absolute paths are derived from the root object and can follow child<> or
1238  * link<> properties.  Since they can follow link<> properties, they can be
1239  * arbitrarily long.  Absolute paths look like absolute filenames and are
1240  * prefixed with a leading slash.
1241  *
1242  * Partial paths look like relative filenames.  They do not begin with a
1243  * prefix.  The matching rules for partial paths are subtle but designed to make
1244  * specifying objects easy.  At each level of the composition tree, the partial
1245  * path is matched as an absolute path.  The first match is not returned.  At
1246  * least two matches are searched for.  A successful result is only returned if
1247  * only one match is found.  If more than one match is found, a flag is
1248  * returned to indicate that the match was ambiguous.
1249  *
1250  * Returns: The matched object or NULL on path lookup failure.
1251  */
1252 Object *object_resolve_path(const char *path, bool *ambiguous);
1253 
1254 /**
1255  * object_resolve_path_type:
1256  * @path: the path to resolve
1257  * @typename: the type to look for.
1258  * @ambiguous: returns true if the path resolution failed because of an
1259  *   ambiguous match
1260  *
1261  * This is similar to object_resolve_path.  However, when looking for a
1262  * partial path only matches that implement the given type are considered.
1263  * This restricts the search and avoids spuriously flagging matches as
1264  * ambiguous.
1265  *
1266  * For both partial and absolute paths, the return value goes through
1267  * a dynamic cast to @typename.  This is important if either the link,
1268  * or the typename itself are of interface types.
1269  *
1270  * Returns: The matched object or NULL on path lookup failure.
1271  */
1272 Object *object_resolve_path_type(const char *path, const char *typename,
1273                                  bool *ambiguous);
1274 
1275 /**
1276  * object_resolve_path_component:
1277  * @parent: the object in which to resolve the path
1278  * @part: the component to resolve.
1279  *
1280  * This is similar to object_resolve_path with an absolute path, but it
1281  * only resolves one element (@part) and takes the others from @parent.
1282  *
1283  * Returns: The resolved object or NULL on path lookup failure.
1284  */
1285 Object *object_resolve_path_component(Object *parent, const gchar *part);
1286 
1287 /**
1288  * object_property_add_child:
1289  * @obj: the object to add a property to
1290  * @name: the name of the property
1291  * @child: the child object
1292  * @errp: if an error occurs, a pointer to an area to store the area
1293  *
1294  * Child properties form the composition tree.  All objects need to be a child
1295  * of another object.  Objects can only be a child of one object.
1296  *
1297  * There is no way for a child to determine what its parent is.  It is not
1298  * a bidirectional relationship.  This is by design.
1299  *
1300  * The value of a child property as a C string will be the child object's
1301  * canonical path. It can be retrieved using object_property_get_str().
1302  * The child object itself can be retrieved using object_property_get_link().
1303  */
1304 void object_property_add_child(Object *obj, const char *name,
1305                                Object *child, Error **errp);
1306 
1307 typedef enum {
1308     /* Unref the link pointer when the property is deleted */
1309     OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1,
1310 } ObjectPropertyLinkFlags;
1311 
1312 /**
1313  * object_property_allow_set_link:
1314  *
1315  * The default implementation of the object_property_add_link() check()
1316  * callback function.  It allows the link property to be set and never returns
1317  * an error.
1318  */
1319 void object_property_allow_set_link(Object *, const char *,
1320                                     Object *, Error **);
1321 
1322 /**
1323  * object_property_add_link:
1324  * @obj: the object to add a property to
1325  * @name: the name of the property
1326  * @type: the qobj type of the link
1327  * @child: a pointer to where the link object reference is stored
1328  * @check: callback to veto setting or NULL if the property is read-only
1329  * @flags: additional options for the link
1330  * @errp: if an error occurs, a pointer to an area to store the area
1331  *
1332  * Links establish relationships between objects.  Links are unidirectional
1333  * although two links can be combined to form a bidirectional relationship
1334  * between objects.
1335  *
1336  * Links form the graph in the object model.
1337  *
1338  * The <code>@check()</code> callback is invoked when
1339  * object_property_set_link() is called and can raise an error to prevent the
1340  * link being set.  If <code>@check</code> is NULL, the property is read-only
1341  * and cannot be set.
1342  *
1343  * Ownership of the pointer that @child points to is transferred to the
1344  * link property.  The reference count for <code>*@child</code> is
1345  * managed by the property from after the function returns till the
1346  * property is deleted with object_property_del().  If the
1347  * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
1348  * the reference count is decremented when the property is deleted.
1349  */
1350 void object_property_add_link(Object *obj, const char *name,
1351                               const char *type, Object **child,
1352                               void (*check)(Object *obj, const char *name,
1353                                             Object *val, Error **errp),
1354                               ObjectPropertyLinkFlags flags,
1355                               Error **errp);
1356 
1357 /**
1358  * object_property_add_str:
1359  * @obj: the object to add a property to
1360  * @name: the name of the property
1361  * @get: the getter or NULL if the property is write-only.  This function must
1362  *   return a string to be freed by g_free().
1363  * @set: the setter or NULL if the property is read-only
1364  * @errp: if an error occurs, a pointer to an area to store the error
1365  *
1366  * Add a string property using getters/setters.  This function will add a
1367  * property of type 'string'.
1368  */
1369 void object_property_add_str(Object *obj, const char *name,
1370                              char *(*get)(Object *, Error **),
1371                              void (*set)(Object *, const char *, Error **),
1372                              Error **errp);
1373 
1374 /**
1375  * object_property_add_bool:
1376  * @obj: the object to add a property to
1377  * @name: the name of the property
1378  * @get: the getter or NULL if the property is write-only.
1379  * @set: the setter or NULL if the property is read-only
1380  * @errp: if an error occurs, a pointer to an area to store the error
1381  *
1382  * Add a bool property using getters/setters.  This function will add a
1383  * property of type 'bool'.
1384  */
1385 void object_property_add_bool(Object *obj, const char *name,
1386                               bool (*get)(Object *, Error **),
1387                               void (*set)(Object *, bool, Error **),
1388                               Error **errp);
1389 
1390 /**
1391  * object_property_add_enum:
1392  * @obj: the object to add a property to
1393  * @name: the name of the property
1394  * @typename: the name of the enum data type
1395  * @get: the getter or %NULL if the property is write-only.
1396  * @set: the setter or %NULL if the property is read-only
1397  * @errp: if an error occurs, a pointer to an area to store the error
1398  *
1399  * Add an enum property using getters/setters.  This function will add a
1400  * property of type '@typename'.
1401  */
1402 void object_property_add_enum(Object *obj, const char *name,
1403                               const char *typename,
1404                               const char * const *strings,
1405                               int (*get)(Object *, Error **),
1406                               void (*set)(Object *, int, Error **),
1407                               Error **errp);
1408 
1409 /**
1410  * object_property_add_tm:
1411  * @obj: the object to add a property to
1412  * @name: the name of the property
1413  * @get: the getter or NULL if the property is write-only.
1414  * @errp: if an error occurs, a pointer to an area to store the error
1415  *
1416  * Add a read-only struct tm valued property using a getter function.
1417  * This function will add a property of type 'struct tm'.
1418  */
1419 void object_property_add_tm(Object *obj, const char *name,
1420                             void (*get)(Object *, struct tm *, Error **),
1421                             Error **errp);
1422 
1423 /**
1424  * object_property_add_uint8_ptr:
1425  * @obj: the object to add a property to
1426  * @name: the name of the property
1427  * @v: pointer to value
1428  * @errp: if an error occurs, a pointer to an area to store the error
1429  *
1430  * Add an integer property in memory.  This function will add a
1431  * property of type 'uint8'.
1432  */
1433 void object_property_add_uint8_ptr(Object *obj, const char *name,
1434                                    const uint8_t *v, Error **errp);
1435 
1436 /**
1437  * object_property_add_uint16_ptr:
1438  * @obj: the object to add a property to
1439  * @name: the name of the property
1440  * @v: pointer to value
1441  * @errp: if an error occurs, a pointer to an area to store the error
1442  *
1443  * Add an integer property in memory.  This function will add a
1444  * property of type 'uint16'.
1445  */
1446 void object_property_add_uint16_ptr(Object *obj, const char *name,
1447                                     const uint16_t *v, Error **errp);
1448 
1449 /**
1450  * object_property_add_uint32_ptr:
1451  * @obj: the object to add a property to
1452  * @name: the name of the property
1453  * @v: pointer to value
1454  * @errp: if an error occurs, a pointer to an area to store the error
1455  *
1456  * Add an integer property in memory.  This function will add a
1457  * property of type 'uint32'.
1458  */
1459 void object_property_add_uint32_ptr(Object *obj, const char *name,
1460                                     const uint32_t *v, Error **errp);
1461 
1462 /**
1463  * object_property_add_uint64_ptr:
1464  * @obj: the object to add a property to
1465  * @name: the name of the property
1466  * @v: pointer to value
1467  * @errp: if an error occurs, a pointer to an area to store the error
1468  *
1469  * Add an integer property in memory.  This function will add a
1470  * property of type 'uint64'.
1471  */
1472 void object_property_add_uint64_ptr(Object *obj, const char *name,
1473                                     const uint64_t *v, Error **Errp);
1474 
1475 /**
1476  * object_property_add_alias:
1477  * @obj: the object to add a property to
1478  * @name: the name of the property
1479  * @target_obj: the object to forward property access to
1480  * @target_name: the name of the property on the forwarded object
1481  * @errp: if an error occurs, a pointer to an area to store the error
1482  *
1483  * Add an alias for a property on an object.  This function will add a property
1484  * of the same type as the forwarded property.
1485  *
1486  * The caller must ensure that <code>@target_obj</code> stays alive as long as
1487  * this property exists.  In the case of a child object or an alias on the same
1488  * object this will be the case.  For aliases to other objects the caller is
1489  * responsible for taking a reference.
1490  */
1491 void object_property_add_alias(Object *obj, const char *name,
1492                                Object *target_obj, const char *target_name,
1493                                Error **errp);
1494 
1495 /**
1496  * object_property_add_const_link:
1497  * @obj: the object to add a property to
1498  * @name: the name of the property
1499  * @target: the object to be referred by the link
1500  * @errp: if an error occurs, a pointer to an area to store the error
1501  *
1502  * Add an unmodifiable link for a property on an object.  This function will
1503  * add a property of type link<TYPE> where TYPE is the type of @target.
1504  *
1505  * The caller must ensure that @target stays alive as long as
1506  * this property exists.  In the case @target is a child of @obj,
1507  * this will be the case.  Otherwise, the caller is responsible for
1508  * taking a reference.
1509  */
1510 void object_property_add_const_link(Object *obj, const char *name,
1511                                     Object *target, Error **errp);
1512 
1513 /**
1514  * object_property_set_description:
1515  * @obj: the object owning the property
1516  * @name: the name of the property
1517  * @description: the description of the property on the object
1518  * @errp: if an error occurs, a pointer to an area to store the error
1519  *
1520  * Set an object property's description.
1521  *
1522  */
1523 void object_property_set_description(Object *obj, const char *name,
1524                                      const char *description, Error **errp);
1525 
1526 /**
1527  * object_child_foreach:
1528  * @obj: the object whose children will be navigated
1529  * @fn: the iterator function to be called
1530  * @opaque: an opaque value that will be passed to the iterator
1531  *
1532  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1533  * non-zero.
1534  *
1535  * It is forbidden to add or remove children from @obj from the @fn
1536  * callback.
1537  *
1538  * Returns: The last value returned by @fn, or 0 if there is no child.
1539  */
1540 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1541                          void *opaque);
1542 
1543 /**
1544  * object_child_foreach_recursive:
1545  * @obj: the object whose children will be navigated
1546  * @fn: the iterator function to be called
1547  * @opaque: an opaque value that will be passed to the iterator
1548  *
1549  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1550  * non-zero. Calls recursively, all child nodes of @obj will also be passed
1551  * all the way down to the leaf nodes of the tree. Depth first ordering.
1552  *
1553  * It is forbidden to add or remove children from @obj (or its
1554  * child nodes) from the @fn callback.
1555  *
1556  * Returns: The last value returned by @fn, or 0 if there is no child.
1557  */
1558 int object_child_foreach_recursive(Object *obj,
1559                                    int (*fn)(Object *child, void *opaque),
1560                                    void *opaque);
1561 /**
1562  * container_get:
1563  * @root: root of the #path, e.g., object_get_root()
1564  * @path: path to the container
1565  *
1566  * Return a container object whose path is @path.  Create more containers
1567  * along the path if necessary.
1568  *
1569  * Returns: the container object.
1570  */
1571 Object *container_get(Object *root, const char *path);
1572 
1573 
1574 #endif
1575