1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/module.h" 19 20 struct TypeImpl; 21 typedef struct TypeImpl *Type; 22 23 typedef struct TypeInfo TypeInfo; 24 25 typedef struct InterfaceClass InterfaceClass; 26 typedef struct InterfaceInfo InterfaceInfo; 27 28 #define TYPE_OBJECT "object" 29 30 typedef struct ObjectProperty ObjectProperty; 31 32 /** 33 * typedef ObjectPropertyAccessor: 34 * @obj: the object that owns the property 35 * @v: the visitor that contains the property data 36 * @name: the name of the property 37 * @opaque: the object property opaque 38 * @errp: a pointer to an Error that is filled if getting/setting fails. 39 * 40 * Called when trying to get/set a property. 41 */ 42 typedef void (ObjectPropertyAccessor)(Object *obj, 43 Visitor *v, 44 const char *name, 45 void *opaque, 46 Error **errp); 47 48 /** 49 * typedef ObjectPropertyResolve: 50 * @obj: the object that owns the property 51 * @opaque: the opaque registered with the property 52 * @part: the name of the property 53 * 54 * Resolves the #Object corresponding to property @part. 55 * 56 * The returned object can also be used as a starting point 57 * to resolve a relative path starting with "@part". 58 * 59 * Returns: If @path is the path that led to @obj, the function 60 * returns the #Object corresponding to "@path/@part". 61 * If "@path/@part" is not a valid object path, it returns #NULL. 62 */ 63 typedef Object *(ObjectPropertyResolve)(Object *obj, 64 void *opaque, 65 const char *part); 66 67 /** 68 * typedef ObjectPropertyRelease: 69 * @obj: the object that owns the property 70 * @name: the name of the property 71 * @opaque: the opaque registered with the property 72 * 73 * Called when a property is removed from a object. 74 */ 75 typedef void (ObjectPropertyRelease)(Object *obj, 76 const char *name, 77 void *opaque); 78 79 /** 80 * typedef ObjectPropertyInit: 81 * @obj: the object that owns the property 82 * @prop: the property to set 83 * 84 * Called when a property is initialized. 85 */ 86 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop); 87 88 struct ObjectProperty 89 { 90 char *name; 91 char *type; 92 char *description; 93 ObjectPropertyAccessor *get; 94 ObjectPropertyAccessor *set; 95 ObjectPropertyResolve *resolve; 96 ObjectPropertyRelease *release; 97 ObjectPropertyInit *init; 98 void *opaque; 99 QObject *defval; 100 }; 101 102 /** 103 * typedef ObjectUnparent: 104 * @obj: the object that is being removed from the composition tree 105 * 106 * Called when an object is being removed from the QOM composition tree. 107 * The function should remove any backlinks from children objects to @obj. 108 */ 109 typedef void (ObjectUnparent)(Object *obj); 110 111 /** 112 * typedef ObjectFree: 113 * @obj: the object being freed 114 * 115 * Called when an object's last reference is removed. 116 */ 117 typedef void (ObjectFree)(void *obj); 118 119 #define OBJECT_CLASS_CAST_CACHE 4 120 121 /** 122 * struct ObjectClass: 123 * 124 * The base for all classes. The only thing that #ObjectClass contains is an 125 * integer type handle. 126 */ 127 struct ObjectClass 128 { 129 /* private: */ 130 Type type; 131 GSList *interfaces; 132 133 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 134 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 135 136 ObjectUnparent *unparent; 137 138 GHashTable *properties; 139 }; 140 141 /** 142 * struct Object: 143 * 144 * The base for all objects. The first member of this object is a pointer to 145 * a #ObjectClass. Since C guarantees that the first member of a structure 146 * always begins at byte 0 of that structure, as long as any sub-object places 147 * its parent as the first member, we can cast directly to a #Object. 148 * 149 * As a result, #Object contains a reference to the objects type as its 150 * first member. This allows identification of the real type of the object at 151 * run time. 152 */ 153 struct Object 154 { 155 /* private: */ 156 ObjectClass *class; 157 ObjectFree *free; 158 GHashTable *properties; 159 uint32_t ref; 160 Object *parent; 161 }; 162 163 /** 164 * DECLARE_INSTANCE_CHECKER: 165 * @InstanceType: instance struct name 166 * @OBJ_NAME: the object name in uppercase with underscore separators 167 * @TYPENAME: type name 168 * 169 * Direct usage of this macro should be avoided, and the complete 170 * OBJECT_DECLARE_TYPE macro is recommended instead. 171 * 172 * This macro will provide the instance type cast functions for a 173 * QOM type. 174 */ 175 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ 176 static inline G_GNUC_UNUSED InstanceType * \ 177 OBJ_NAME(const void *obj) \ 178 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); } 179 180 /** 181 * DECLARE_CLASS_CHECKERS: 182 * @ClassType: class struct name 183 * @OBJ_NAME: the object name in uppercase with underscore separators 184 * @TYPENAME: type name 185 * 186 * Direct usage of this macro should be avoided, and the complete 187 * OBJECT_DECLARE_TYPE macro is recommended instead. 188 * 189 * This macro will provide the class type cast functions for a 190 * QOM type. 191 */ 192 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \ 193 static inline G_GNUC_UNUSED ClassType * \ 194 OBJ_NAME##_GET_CLASS(const void *obj) \ 195 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \ 196 \ 197 static inline G_GNUC_UNUSED ClassType * \ 198 OBJ_NAME##_CLASS(const void *klass) \ 199 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); } 200 201 /** 202 * DECLARE_OBJ_CHECKERS: 203 * @InstanceType: instance struct name 204 * @ClassType: class struct name 205 * @OBJ_NAME: the object name in uppercase with underscore separators 206 * @TYPENAME: type name 207 * 208 * Direct usage of this macro should be avoided, and the complete 209 * OBJECT_DECLARE_TYPE macro is recommended instead. 210 * 211 * This macro will provide the three standard type cast functions for a 212 * QOM type. 213 */ 214 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \ 215 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ 216 \ 217 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) 218 219 /** 220 * OBJECT_DECLARE_TYPE: 221 * @InstanceType: instance struct name 222 * @ClassType: class struct name 223 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 224 * 225 * This macro is typically used in a header file, and will: 226 * 227 * - create the typedefs for the object and class structs 228 * - register the type for use with g_autoptr 229 * - provide three standard type cast functions 230 * 231 * The object struct and class struct need to be declared manually. 232 */ 233 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \ 234 typedef struct InstanceType InstanceType; \ 235 typedef struct ClassType ClassType; \ 236 \ 237 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ 238 \ 239 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \ 240 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) 241 242 /** 243 * OBJECT_DECLARE_SIMPLE_TYPE: 244 * @InstanceType: instance struct name 245 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 246 * 247 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct 248 * declared. 249 * 250 * This macro should be used unless the class struct needs to have 251 * virtual methods declared. 252 */ 253 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \ 254 typedef struct InstanceType InstanceType; \ 255 \ 256 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ 257 \ 258 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) 259 260 261 /** 262 * OBJECT_DEFINE_TYPE_EXTENDED: 263 * @ModuleObjName: the object name with initial caps 264 * @module_obj_name: the object name in lowercase with underscore separators 265 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 266 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 267 * separators 268 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated 269 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces 270 * 271 * This macro is typically used in a source file, and will: 272 * 273 * - declare prototypes for _finalize, _class_init and _init methods 274 * - declare the TypeInfo struct instance 275 * - provide the constructor to register the type 276 * 277 * After using this macro, implementations of the _finalize, _class_init, 278 * and _init methods need to be written. Any of these can be zero-line 279 * no-op impls if no special logic is required for a given type. 280 * 281 * This macro should rarely be used, instead one of the more specialized 282 * macros is usually a better choice. 283 */ 284 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 285 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 286 ABSTRACT, ...) \ 287 static void \ 288 module_obj_name##_finalize(Object *obj); \ 289 static void \ 290 module_obj_name##_class_init(ObjectClass *oc, void *data); \ 291 static void \ 292 module_obj_name##_init(Object *obj); \ 293 \ 294 static const TypeInfo module_obj_name##_info = { \ 295 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \ 296 .name = TYPE_##MODULE_OBJ_NAME, \ 297 .instance_size = sizeof(ModuleObjName), \ 298 .instance_align = __alignof__(ModuleObjName), \ 299 .instance_init = module_obj_name##_init, \ 300 .instance_finalize = module_obj_name##_finalize, \ 301 .class_size = sizeof(ModuleObjName##Class), \ 302 .class_init = module_obj_name##_class_init, \ 303 .abstract = ABSTRACT, \ 304 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \ 305 }; \ 306 \ 307 static void \ 308 module_obj_name##_register_types(void) \ 309 { \ 310 type_register_static(&module_obj_name##_info); \ 311 } \ 312 type_init(module_obj_name##_register_types); 313 314 /** 315 * OBJECT_DEFINE_TYPE: 316 * @ModuleObjName: the object name with initial caps 317 * @module_obj_name: the object name in lowercase with underscore separators 318 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 319 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 320 * separators 321 * 322 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 323 * for the common case of a non-abstract type, without any interfaces. 324 */ 325 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \ 326 PARENT_MODULE_OBJ_NAME) \ 327 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 328 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 329 false, { NULL }) 330 331 /** 332 * OBJECT_DEFINE_TYPE_WITH_INTERFACES: 333 * @ModuleObjName: the object name with initial caps 334 * @module_obj_name: the object name in lowercase with underscore separators 335 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 336 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 337 * separators 338 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces 339 * 340 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 341 * for the common case of a non-abstract type, with one or more implemented 342 * interfaces. 343 * 344 * Note when passing the list of interfaces, be sure to include the final 345 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL } 346 */ 347 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \ 348 MODULE_OBJ_NAME, \ 349 PARENT_MODULE_OBJ_NAME, ...) \ 350 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 351 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 352 false, __VA_ARGS__) 353 354 /** 355 * OBJECT_DEFINE_ABSTRACT_TYPE: 356 * @ModuleObjName: the object name with initial caps 357 * @module_obj_name: the object name in lowercase with underscore separators 358 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 359 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 360 * separators 361 * 362 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 363 * for defining an abstract type, without any interfaces. 364 */ 365 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \ 366 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \ 367 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 368 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 369 true, { NULL }) 370 371 /** 372 * struct TypeInfo: 373 * @name: The name of the type. 374 * @parent: The name of the parent type. 375 * @instance_size: The size of the object (derivative of #Object). If 376 * @instance_size is 0, then the size of the object will be the size of the 377 * parent object. 378 * @instance_align: The required alignment of the object. If @instance_align 379 * is 0, then normal malloc alignment is sufficient; if non-zero, then we 380 * must use qemu_memalign for allocation. 381 * @instance_init: This function is called to initialize an object. The parent 382 * class will have already been initialized so the type is only responsible 383 * for initializing its own members. 384 * @instance_post_init: This function is called to finish initialization of 385 * an object, after all @instance_init functions were called. 386 * @instance_finalize: This function is called during object destruction. This 387 * is called before the parent @instance_finalize function has been called. 388 * An object should only free the members that are unique to its type in this 389 * function. 390 * @abstract: If this field is true, then the class is considered abstract and 391 * cannot be directly instantiated. 392 * @class_size: The size of the class object (derivative of #ObjectClass) 393 * for this object. If @class_size is 0, then the size of the class will be 394 * assumed to be the size of the parent class. This allows a type to avoid 395 * implementing an explicit class type if they are not adding additional 396 * virtual functions. 397 * @class_init: This function is called after all parent class initialization 398 * has occurred to allow a class to set its default virtual method pointers. 399 * This is also the function to use to override virtual methods from a parent 400 * class. 401 * @class_base_init: This function is called for all base classes after all 402 * parent class initialization has occurred, but before the class itself 403 * is initialized. This is the function to use to undo the effects of 404 * memcpy from the parent class to the descendants. 405 * @class_data: Data to pass to the @class_init, 406 * @class_base_init. This can be useful when building dynamic 407 * classes. 408 * @interfaces: The list of interfaces associated with this type. This 409 * should point to a static array that's terminated with a zero filled 410 * element. 411 */ 412 struct TypeInfo 413 { 414 const char *name; 415 const char *parent; 416 417 size_t instance_size; 418 size_t instance_align; 419 void (*instance_init)(Object *obj); 420 void (*instance_post_init)(Object *obj); 421 void (*instance_finalize)(Object *obj); 422 423 bool abstract; 424 size_t class_size; 425 426 void (*class_init)(ObjectClass *klass, void *data); 427 void (*class_base_init)(ObjectClass *klass, void *data); 428 void *class_data; 429 430 InterfaceInfo *interfaces; 431 }; 432 433 /** 434 * OBJECT: 435 * @obj: A derivative of #Object 436 * 437 * Converts an object to a #Object. Since all objects are #Objects, 438 * this function will always succeed. 439 */ 440 #define OBJECT(obj) \ 441 ((Object *)(obj)) 442 443 /** 444 * OBJECT_CLASS: 445 * @class: A derivative of #ObjectClass. 446 * 447 * Converts a class to an #ObjectClass. Since all objects are #Objects, 448 * this function will always succeed. 449 */ 450 #define OBJECT_CLASS(class) \ 451 ((ObjectClass *)(class)) 452 453 /** 454 * OBJECT_CHECK: 455 * @type: The C type to use for the return value. 456 * @obj: A derivative of @type to cast. 457 * @name: The QOM typename of @type 458 * 459 * A type safe version of @object_dynamic_cast_assert. Typically each class 460 * will define a macro based on this type to perform type safe dynamic_casts to 461 * this object type. 462 * 463 * If an invalid object is passed to this function, a run time assert will be 464 * generated. 465 */ 466 #define OBJECT_CHECK(type, obj, name) \ 467 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 468 __FILE__, __LINE__, __func__)) 469 470 /** 471 * OBJECT_CLASS_CHECK: 472 * @class_type: The C type to use for the return value. 473 * @class: A derivative class of @class_type to cast. 474 * @name: the QOM typename of @class_type. 475 * 476 * A type safe version of @object_class_dynamic_cast_assert. This macro is 477 * typically wrapped by each type to perform type safe casts of a class to a 478 * specific class type. 479 */ 480 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 481 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 482 __FILE__, __LINE__, __func__)) 483 484 /** 485 * OBJECT_GET_CLASS: 486 * @class: The C type to use for the return value. 487 * @obj: The object to obtain the class for. 488 * @name: The QOM typename of @obj. 489 * 490 * This function will return a specific class for a given object. Its generally 491 * used by each type to provide a type safe macro to get a specific class type 492 * from an object. 493 */ 494 #define OBJECT_GET_CLASS(class, obj, name) \ 495 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 496 497 /** 498 * struct InterfaceInfo: 499 * @type: The name of the interface. 500 * 501 * The information associated with an interface. 502 */ 503 struct InterfaceInfo { 504 const char *type; 505 }; 506 507 /** 508 * struct InterfaceClass: 509 * @parent_class: the base class 510 * 511 * The class for all interfaces. Subclasses of this class should only add 512 * virtual methods. 513 */ 514 struct InterfaceClass 515 { 516 ObjectClass parent_class; 517 /* private: */ 518 ObjectClass *concrete_class; 519 Type interface_type; 520 }; 521 522 #define TYPE_INTERFACE "interface" 523 524 /** 525 * INTERFACE_CLASS: 526 * @klass: class to cast from 527 * Returns: An #InterfaceClass or raise an error if cast is invalid 528 */ 529 #define INTERFACE_CLASS(klass) \ 530 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 531 532 /** 533 * INTERFACE_CHECK: 534 * @interface: the type to return 535 * @obj: the object to convert to an interface 536 * @name: the interface type name 537 * 538 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 539 */ 540 #define INTERFACE_CHECK(interface, obj, name) \ 541 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 542 __FILE__, __LINE__, __func__)) 543 544 /** 545 * object_new_with_class: 546 * @klass: The class to instantiate. 547 * 548 * This function will initialize a new object using heap allocated memory. 549 * The returned object has a reference count of 1, and will be freed when 550 * the last reference is dropped. 551 * 552 * Returns: The newly allocated and instantiated object. 553 */ 554 Object *object_new_with_class(ObjectClass *klass); 555 556 /** 557 * object_new: 558 * @typename: The name of the type of the object to instantiate. 559 * 560 * This function will initialize a new object using heap allocated memory. 561 * The returned object has a reference count of 1, and will be freed when 562 * the last reference is dropped. 563 * 564 * Returns: The newly allocated and instantiated object. 565 */ 566 Object *object_new(const char *typename); 567 568 /** 569 * object_new_with_props: 570 * @typename: The name of the type of the object to instantiate. 571 * @parent: the parent object 572 * @id: The unique ID of the object 573 * @errp: pointer to error object 574 * @...: list of property names and values 575 * 576 * This function will initialize a new object using heap allocated memory. 577 * The returned object has a reference count of 1, and will be freed when 578 * the last reference is dropped. 579 * 580 * The @id parameter will be used when registering the object as a 581 * child of @parent in the composition tree. 582 * 583 * The variadic parameters are a list of pairs of (propname, propvalue) 584 * strings. The propname of %NULL indicates the end of the property 585 * list. If the object implements the user creatable interface, the 586 * object will be marked complete once all the properties have been 587 * processed. 588 * 589 * .. code-block:: c 590 * :caption: Creating an object with properties 591 * 592 * Error *err = NULL; 593 * Object *obj; 594 * 595 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 596 * object_get_objects_root(), 597 * "hostmem0", 598 * &err, 599 * "share", "yes", 600 * "mem-path", "/dev/shm/somefile", 601 * "prealloc", "yes", 602 * "size", "1048576", 603 * NULL); 604 * 605 * if (!obj) { 606 * error_reportf_err(err, "Cannot create memory backend: "); 607 * } 608 * 609 * The returned object will have one stable reference maintained 610 * for as long as it is present in the object hierarchy. 611 * 612 * Returns: The newly allocated, instantiated & initialized object. 613 */ 614 Object *object_new_with_props(const char *typename, 615 Object *parent, 616 const char *id, 617 Error **errp, 618 ...) G_GNUC_NULL_TERMINATED; 619 620 /** 621 * object_new_with_propv: 622 * @typename: The name of the type of the object to instantiate. 623 * @parent: the parent object 624 * @id: The unique ID of the object 625 * @errp: pointer to error object 626 * @vargs: list of property names and values 627 * 628 * See object_new_with_props() for documentation. 629 */ 630 Object *object_new_with_propv(const char *typename, 631 Object *parent, 632 const char *id, 633 Error **errp, 634 va_list vargs); 635 636 bool object_apply_global_props(Object *obj, const GPtrArray *props, 637 Error **errp); 638 void object_set_machine_compat_props(GPtrArray *compat_props); 639 void object_set_accelerator_compat_props(GPtrArray *compat_props); 640 void object_register_sugar_prop(const char *driver, const char *prop, 641 const char *value, bool optional); 642 void object_apply_compat_props(Object *obj); 643 644 /** 645 * object_set_props: 646 * @obj: the object instance to set properties on 647 * @errp: pointer to error object 648 * @...: list of property names and values 649 * 650 * This function will set a list of properties on an existing object 651 * instance. 652 * 653 * The variadic parameters are a list of pairs of (propname, propvalue) 654 * strings. The propname of %NULL indicates the end of the property 655 * list. 656 * 657 * .. code-block:: c 658 * :caption: Update an object's properties 659 * 660 * Error *err = NULL; 661 * Object *obj = ...get / create object...; 662 * 663 * if (!object_set_props(obj, 664 * &err, 665 * "share", "yes", 666 * "mem-path", "/dev/shm/somefile", 667 * "prealloc", "yes", 668 * "size", "1048576", 669 * NULL)) { 670 * error_reportf_err(err, "Cannot set properties: "); 671 * } 672 * 673 * The returned object will have one stable reference maintained 674 * for as long as it is present in the object hierarchy. 675 * 676 * Returns: %true on success, %false on error. 677 */ 678 bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED; 679 680 /** 681 * object_set_propv: 682 * @obj: the object instance to set properties on 683 * @errp: pointer to error object 684 * @vargs: list of property names and values 685 * 686 * See object_set_props() for documentation. 687 * 688 * Returns: %true on success, %false on error. 689 */ 690 bool object_set_propv(Object *obj, Error **errp, va_list vargs); 691 692 /** 693 * object_initialize: 694 * @obj: A pointer to the memory to be used for the object. 695 * @size: The maximum size available at @obj for the object. 696 * @typename: The name of the type of the object to instantiate. 697 * 698 * This function will initialize an object. The memory for the object should 699 * have already been allocated. The returned object has a reference count of 1, 700 * and will be finalized when the last reference is dropped. 701 */ 702 void object_initialize(void *obj, size_t size, const char *typename); 703 704 /** 705 * object_initialize_child_with_props: 706 * @parentobj: The parent object to add a property to 707 * @propname: The name of the property 708 * @childobj: A pointer to the memory to be used for the object. 709 * @size: The maximum size available at @childobj for the object. 710 * @type: The name of the type of the object to instantiate. 711 * @errp: If an error occurs, a pointer to an area to store the error 712 * @...: list of property names and values 713 * 714 * This function will initialize an object. The memory for the object should 715 * have already been allocated. The object will then be added as child property 716 * to a parent with object_property_add_child() function. The returned object 717 * has a reference count of 1 (for the "child<...>" property from the parent), 718 * so the object will be finalized automatically when the parent gets removed. 719 * 720 * The variadic parameters are a list of pairs of (propname, propvalue) 721 * strings. The propname of %NULL indicates the end of the property list. 722 * If the object implements the user creatable interface, the object will 723 * be marked complete once all the properties have been processed. 724 * 725 * Returns: %true on success, %false on failure. 726 */ 727 bool object_initialize_child_with_props(Object *parentobj, 728 const char *propname, 729 void *childobj, size_t size, const char *type, 730 Error **errp, ...) G_GNUC_NULL_TERMINATED; 731 732 /** 733 * object_initialize_child_with_propsv: 734 * @parentobj: The parent object to add a property to 735 * @propname: The name of the property 736 * @childobj: A pointer to the memory to be used for the object. 737 * @size: The maximum size available at @childobj for the object. 738 * @type: The name of the type of the object to instantiate. 739 * @errp: If an error occurs, a pointer to an area to store the error 740 * @vargs: list of property names and values 741 * 742 * See object_initialize_child() for documentation. 743 * 744 * Returns: %true on success, %false on failure. 745 */ 746 bool object_initialize_child_with_propsv(Object *parentobj, 747 const char *propname, 748 void *childobj, size_t size, const char *type, 749 Error **errp, va_list vargs); 750 751 /** 752 * object_initialize_child: 753 * @parent: The parent object to add a property to 754 * @propname: The name of the property 755 * @child: A precisely typed pointer to the memory to be used for the 756 * object. 757 * @type: The name of the type of the object to instantiate. 758 * 759 * This is like:: 760 * 761 * object_initialize_child_with_props(parent, propname, 762 * child, sizeof(*child), type, 763 * &error_abort, NULL) 764 */ 765 #define object_initialize_child(parent, propname, child, type) \ 766 object_initialize_child_internal((parent), (propname), \ 767 (child), sizeof(*(child)), (type)) 768 void object_initialize_child_internal(Object *parent, const char *propname, 769 void *child, size_t size, 770 const char *type); 771 772 /** 773 * object_dynamic_cast: 774 * @obj: The object to cast. 775 * @typename: The @typename to cast to. 776 * 777 * This function will determine if @obj is-a @typename. @obj can refer to an 778 * object or an interface associated with an object. 779 * 780 * Returns: This function returns @obj on success or #NULL on failure. 781 */ 782 Object *object_dynamic_cast(Object *obj, const char *typename); 783 784 /** 785 * object_dynamic_cast_assert: 786 * @obj: The object to cast. 787 * @typename: The @typename to cast to. 788 * @file: Source code file where function was called 789 * @line: Source code line where function was called 790 * @func: Name of function where this function was called 791 * 792 * See object_dynamic_cast() for a description of the parameters of this 793 * function. The only difference in behavior is that this function asserts 794 * instead of returning #NULL on failure if QOM cast debugging is enabled. 795 * This function is not meant to be called directly, but only through 796 * the wrapper macro OBJECT_CHECK. 797 */ 798 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 799 const char *file, int line, const char *func); 800 801 /** 802 * object_get_class: 803 * @obj: A derivative of #Object 804 * 805 * Returns: The #ObjectClass of the type associated with @obj. 806 */ 807 ObjectClass *object_get_class(Object *obj); 808 809 /** 810 * object_get_typename: 811 * @obj: A derivative of #Object. 812 * 813 * Returns: The QOM typename of @obj. 814 */ 815 const char *object_get_typename(const Object *obj); 816 817 /** 818 * type_register_static: 819 * @info: The #TypeInfo of the new type. 820 * 821 * @info and all of the strings it points to should exist for the life time 822 * that the type is registered. 823 * 824 * Returns: the new #Type. 825 */ 826 Type type_register_static(const TypeInfo *info); 827 828 /** 829 * type_register: 830 * @info: The #TypeInfo of the new type 831 * 832 * Unlike type_register_static(), this call does not require @info or its 833 * string members to continue to exist after the call returns. 834 * 835 * Returns: the new #Type. 836 */ 837 Type type_register(const TypeInfo *info); 838 839 /** 840 * type_register_static_array: 841 * @infos: The array of the new type #TypeInfo structures. 842 * @nr_infos: number of entries in @infos 843 * 844 * @infos and all of the strings it points to should exist for the life time 845 * that the type is registered. 846 */ 847 void type_register_static_array(const TypeInfo *infos, int nr_infos); 848 849 /** 850 * DEFINE_TYPES: 851 * @type_array: The array containing #TypeInfo structures to register 852 * 853 * @type_array should be static constant that exists for the life time 854 * that the type is registered. 855 */ 856 #define DEFINE_TYPES(type_array) \ 857 static void do_qemu_init_ ## type_array(void) \ 858 { \ 859 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 860 } \ 861 type_init(do_qemu_init_ ## type_array) 862 863 /** 864 * type_print_class_properties: 865 * @type: a QOM class name 866 * 867 * Print the object's class properties to stdout or the monitor. 868 * Return whether an object was found. 869 */ 870 bool type_print_class_properties(const char *type); 871 872 /** 873 * object_set_properties_from_keyval: 874 * @obj: a QOM object 875 * @qdict: a dictionary with the properties to be set 876 * @from_json: true if leaf values of @qdict are typed, false if they 877 * are strings 878 * @errp: pointer to error object 879 * 880 * For each key in the dictionary, parse the value string if needed, 881 * then set the corresponding property in @obj. 882 */ 883 void object_set_properties_from_keyval(Object *obj, const QDict *qdict, 884 bool from_json, Error **errp); 885 886 /** 887 * object_class_dynamic_cast_assert: 888 * @klass: The #ObjectClass to attempt to cast. 889 * @typename: The QOM typename of the class to cast to. 890 * @file: Source code file where function was called 891 * @line: Source code line where function was called 892 * @func: Name of function where this function was called 893 * 894 * See object_class_dynamic_cast() for a description of the parameters 895 * of this function. The only difference in behavior is that this function 896 * asserts instead of returning #NULL on failure if QOM cast debugging is 897 * enabled. This function is not meant to be called directly, but only through 898 * the wrapper macro OBJECT_CLASS_CHECK. 899 */ 900 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 901 const char *typename, 902 const char *file, int line, 903 const char *func); 904 905 /** 906 * object_class_dynamic_cast: 907 * @klass: The #ObjectClass to attempt to cast. 908 * @typename: The QOM typename of the class to cast to. 909 * 910 * Returns: If @typename is a class, this function returns @klass if 911 * @typename is a subtype of @klass, else returns #NULL. 912 * 913 * If @typename is an interface, this function returns the interface 914 * definition for @klass if @klass implements it unambiguously; #NULL 915 * is returned if @klass does not implement the interface or if multiple 916 * classes or interfaces on the hierarchy leading to @klass implement 917 * it. (FIXME: perhaps this can be detected at type definition time?) 918 */ 919 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 920 const char *typename); 921 922 /** 923 * object_class_get_parent: 924 * @klass: The class to obtain the parent for. 925 * 926 * Returns: The parent for @klass or %NULL if none. 927 */ 928 ObjectClass *object_class_get_parent(ObjectClass *klass); 929 930 /** 931 * object_class_get_name: 932 * @klass: The class to obtain the QOM typename for. 933 * 934 * Returns: The QOM typename for @klass. 935 */ 936 const char *object_class_get_name(ObjectClass *klass); 937 938 /** 939 * object_class_is_abstract: 940 * @klass: The class to obtain the abstractness for. 941 * 942 * Returns: %true if @klass is abstract, %false otherwise. 943 */ 944 bool object_class_is_abstract(ObjectClass *klass); 945 946 /** 947 * object_class_by_name: 948 * @typename: The QOM typename to obtain the class for. 949 * 950 * Returns: The class for @typename or %NULL if not found. 951 */ 952 ObjectClass *object_class_by_name(const char *typename); 953 954 /** 955 * module_object_class_by_name: 956 * @typename: The QOM typename to obtain the class for. 957 * 958 * For objects which might be provided by a module. Behaves like 959 * object_class_by_name, but additionally tries to load the module 960 * needed in case the class is not available. 961 * 962 * Returns: The class for @typename or %NULL if not found. 963 */ 964 ObjectClass *module_object_class_by_name(const char *typename); 965 966 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 967 const char *implements_type, bool include_abstract, 968 void *opaque); 969 970 /** 971 * object_class_get_list: 972 * @implements_type: The type to filter for, including its derivatives. 973 * @include_abstract: Whether to include abstract classes. 974 * 975 * Returns: A singly-linked list of the classes in reverse hashtable order. 976 */ 977 GSList *object_class_get_list(const char *implements_type, 978 bool include_abstract); 979 980 /** 981 * object_class_get_list_sorted: 982 * @implements_type: The type to filter for, including its derivatives. 983 * @include_abstract: Whether to include abstract classes. 984 * 985 * Returns: A singly-linked list of the classes in alphabetical 986 * case-insensitive order. 987 */ 988 GSList *object_class_get_list_sorted(const char *implements_type, 989 bool include_abstract); 990 991 /** 992 * object_ref: 993 * @obj: the object 994 * 995 * Increase the reference count of a object. A object cannot be freed as long 996 * as its reference count is greater than zero. 997 * Returns: @obj 998 */ 999 Object *object_ref(void *obj); 1000 1001 /** 1002 * object_unref: 1003 * @obj: the object 1004 * 1005 * Decrease the reference count of a object. A object cannot be freed as long 1006 * as its reference count is greater than zero. 1007 */ 1008 void object_unref(void *obj); 1009 1010 /** 1011 * object_property_try_add: 1012 * @obj: the object to add a property to 1013 * @name: the name of the property. This can contain any character except for 1014 * a forward slash. In general, you should use hyphens '-' instead of 1015 * underscores '_' when naming properties. 1016 * @type: the type name of the property. This namespace is pretty loosely 1017 * defined. Sub namespaces are constructed by using a prefix and then 1018 * to angle brackets. For instance, the type 'virtio-net-pci' in the 1019 * 'link' namespace would be 'link<virtio-net-pci>'. 1020 * @get: The getter to be called to read a property. If this is NULL, then 1021 * the property cannot be read. 1022 * @set: the setter to be called to write a property. If this is NULL, 1023 * then the property cannot be written. 1024 * @release: called when the property is removed from the object. This is 1025 * meant to allow a property to free its opaque upon object 1026 * destruction. This may be NULL. 1027 * @opaque: an opaque pointer to pass to the callbacks for the property 1028 * @errp: pointer to error object 1029 * 1030 * Returns: The #ObjectProperty; this can be used to set the @resolve 1031 * callback for child and link properties. 1032 */ 1033 ObjectProperty *object_property_try_add(Object *obj, const char *name, 1034 const char *type, 1035 ObjectPropertyAccessor *get, 1036 ObjectPropertyAccessor *set, 1037 ObjectPropertyRelease *release, 1038 void *opaque, Error **errp); 1039 1040 /** 1041 * object_property_add: 1042 * Same as object_property_try_add() with @errp hardcoded to 1043 * &error_abort. 1044 * 1045 * @obj: the object to add a property to 1046 * @name: the name of the property. This can contain any character except for 1047 * a forward slash. In general, you should use hyphens '-' instead of 1048 * underscores '_' when naming properties. 1049 * @type: the type name of the property. This namespace is pretty loosely 1050 * defined. Sub namespaces are constructed by using a prefix and then 1051 * to angle brackets. For instance, the type 'virtio-net-pci' in the 1052 * 'link' namespace would be 'link<virtio-net-pci>'. 1053 * @get: The getter to be called to read a property. If this is NULL, then 1054 * the property cannot be read. 1055 * @set: the setter to be called to write a property. If this is NULL, 1056 * then the property cannot be written. 1057 * @release: called when the property is removed from the object. This is 1058 * meant to allow a property to free its opaque upon object 1059 * destruction. This may be NULL. 1060 * @opaque: an opaque pointer to pass to the callbacks for the property 1061 */ 1062 ObjectProperty *object_property_add(Object *obj, const char *name, 1063 const char *type, 1064 ObjectPropertyAccessor *get, 1065 ObjectPropertyAccessor *set, 1066 ObjectPropertyRelease *release, 1067 void *opaque); 1068 1069 void object_property_del(Object *obj, const char *name); 1070 1071 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1072 const char *type, 1073 ObjectPropertyAccessor *get, 1074 ObjectPropertyAccessor *set, 1075 ObjectPropertyRelease *release, 1076 void *opaque); 1077 1078 /** 1079 * object_property_set_default_bool: 1080 * @prop: the property to set 1081 * @value: the value to be written to the property 1082 * 1083 * Set the property default value. 1084 */ 1085 void object_property_set_default_bool(ObjectProperty *prop, bool value); 1086 1087 /** 1088 * object_property_set_default_str: 1089 * @prop: the property to set 1090 * @value: the value to be written to the property 1091 * 1092 * Set the property default value. 1093 */ 1094 void object_property_set_default_str(ObjectProperty *prop, const char *value); 1095 1096 /** 1097 * object_property_set_default_list: 1098 * @prop: the property to set 1099 * 1100 * Set the property default value to be an empty list. 1101 */ 1102 void object_property_set_default_list(ObjectProperty *prop); 1103 1104 /** 1105 * object_property_set_default_int: 1106 * @prop: the property to set 1107 * @value: the value to be written to the property 1108 * 1109 * Set the property default value. 1110 */ 1111 void object_property_set_default_int(ObjectProperty *prop, int64_t value); 1112 1113 /** 1114 * object_property_set_default_uint: 1115 * @prop: the property to set 1116 * @value: the value to be written to the property 1117 * 1118 * Set the property default value. 1119 */ 1120 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value); 1121 1122 /** 1123 * object_property_find: 1124 * @obj: the object 1125 * @name: the name of the property 1126 * 1127 * Look up a property for an object. 1128 * 1129 * Return its #ObjectProperty if found, or NULL. 1130 */ 1131 ObjectProperty *object_property_find(Object *obj, const char *name); 1132 1133 /** 1134 * object_property_find_err: 1135 * @obj: the object 1136 * @name: the name of the property 1137 * @errp: returns an error if this function fails 1138 * 1139 * Look up a property for an object. 1140 * 1141 * Return its #ObjectProperty if found, or NULL. 1142 */ 1143 ObjectProperty *object_property_find_err(Object *obj, 1144 const char *name, 1145 Error **errp); 1146 1147 /** 1148 * object_class_property_find: 1149 * @klass: the object class 1150 * @name: the name of the property 1151 * 1152 * Look up a property for an object class. 1153 * 1154 * Return its #ObjectProperty if found, or NULL. 1155 */ 1156 ObjectProperty *object_class_property_find(ObjectClass *klass, 1157 const char *name); 1158 1159 /** 1160 * object_class_property_find_err: 1161 * @klass: the object class 1162 * @name: the name of the property 1163 * @errp: returns an error if this function fails 1164 * 1165 * Look up a property for an object class. 1166 * 1167 * Return its #ObjectProperty if found, or NULL. 1168 */ 1169 ObjectProperty *object_class_property_find_err(ObjectClass *klass, 1170 const char *name, 1171 Error **errp); 1172 1173 typedef struct ObjectPropertyIterator { 1174 ObjectClass *nextclass; 1175 GHashTableIter iter; 1176 } ObjectPropertyIterator; 1177 1178 /** 1179 * object_property_iter_init: 1180 * @iter: the iterator instance 1181 * @obj: the object 1182 * 1183 * Initializes an iterator for traversing all properties 1184 * registered against an object instance, its class and all parent classes. 1185 * 1186 * It is forbidden to modify the property list while iterating, 1187 * whether removing or adding properties. 1188 * 1189 * Typical usage pattern would be 1190 * 1191 * .. code-block:: c 1192 * :caption: Using object property iterators 1193 * 1194 * ObjectProperty *prop; 1195 * ObjectPropertyIterator iter; 1196 * 1197 * object_property_iter_init(&iter, obj); 1198 * while ((prop = object_property_iter_next(&iter))) { 1199 * ... do something with prop ... 1200 * } 1201 */ 1202 void object_property_iter_init(ObjectPropertyIterator *iter, 1203 Object *obj); 1204 1205 /** 1206 * object_class_property_iter_init: 1207 * @iter: the iterator instance 1208 * @klass: the class 1209 * 1210 * Initializes an iterator for traversing all properties 1211 * registered against an object class and all parent classes. 1212 * 1213 * It is forbidden to modify the property list while iterating, 1214 * whether removing or adding properties. 1215 * 1216 * This can be used on abstract classes as it does not create a temporary 1217 * instance. 1218 */ 1219 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1220 ObjectClass *klass); 1221 1222 /** 1223 * object_property_iter_next: 1224 * @iter: the iterator instance 1225 * 1226 * Return the next available property. If no further properties 1227 * are available, a %NULL value will be returned and the @iter 1228 * pointer should not be used again after this point without 1229 * re-initializing it. 1230 * 1231 * Returns: the next property, or %NULL when all properties 1232 * have been traversed. 1233 */ 1234 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1235 1236 void object_unparent(Object *obj); 1237 1238 /** 1239 * object_property_get: 1240 * @obj: the object 1241 * @name: the name of the property 1242 * @v: the visitor that will receive the property value. This should be an 1243 * Output visitor and the data will be written with @name as the name. 1244 * @errp: returns an error if this function fails 1245 * 1246 * Reads a property from a object. 1247 * 1248 * Returns: %true on success, %false on failure. 1249 */ 1250 bool object_property_get(Object *obj, const char *name, Visitor *v, 1251 Error **errp); 1252 1253 /** 1254 * object_property_set_str: 1255 * @obj: the object 1256 * @name: the name of the property 1257 * @value: the value to be written to the property 1258 * @errp: returns an error if this function fails 1259 * 1260 * Writes a string value to a property. 1261 * 1262 * Returns: %true on success, %false on failure. 1263 */ 1264 bool object_property_set_str(Object *obj, const char *name, 1265 const char *value, Error **errp); 1266 1267 /** 1268 * object_property_get_str: 1269 * @obj: the object 1270 * @name: the name of the property 1271 * @errp: returns an error if this function fails 1272 * 1273 * Returns: the value of the property, converted to a C string, or NULL if 1274 * an error occurs (including when the property value is not a string). 1275 * The caller should free the string. 1276 */ 1277 char *object_property_get_str(Object *obj, const char *name, 1278 Error **errp); 1279 1280 /** 1281 * object_property_set_link: 1282 * @obj: the object 1283 * @name: the name of the property 1284 * @value: the value to be written to the property 1285 * @errp: returns an error if this function fails 1286 * 1287 * Writes an object's canonical path to a property. 1288 * 1289 * If the link property was created with 1290 * %OBJ_PROP_LINK_STRONG bit, the old target object is 1291 * unreferenced, and a reference is added to the new target object. 1292 * 1293 * Returns: %true on success, %false on failure. 1294 */ 1295 bool object_property_set_link(Object *obj, const char *name, 1296 Object *value, Error **errp); 1297 1298 /** 1299 * object_property_get_link: 1300 * @obj: the object 1301 * @name: the name of the property 1302 * @errp: returns an error if this function fails 1303 * 1304 * Returns: the value of the property, resolved from a path to an Object, 1305 * or NULL if an error occurs (including when the property value is not a 1306 * string or not a valid object path). 1307 */ 1308 Object *object_property_get_link(Object *obj, const char *name, 1309 Error **errp); 1310 1311 /** 1312 * object_property_set_bool: 1313 * @obj: the object 1314 * @name: the name of the property 1315 * @value: the value to be written to the property 1316 * @errp: returns an error if this function fails 1317 * 1318 * Writes a bool value to a property. 1319 * 1320 * Returns: %true on success, %false on failure. 1321 */ 1322 bool object_property_set_bool(Object *obj, const char *name, 1323 bool value, Error **errp); 1324 1325 /** 1326 * object_property_get_bool: 1327 * @obj: the object 1328 * @name: the name of the property 1329 * @errp: returns an error if this function fails 1330 * 1331 * Returns: the value of the property, converted to a boolean, or false if 1332 * an error occurs (including when the property value is not a bool). 1333 */ 1334 bool object_property_get_bool(Object *obj, const char *name, 1335 Error **errp); 1336 1337 /** 1338 * object_property_set_int: 1339 * @obj: the object 1340 * @name: the name of the property 1341 * @value: the value to be written to the property 1342 * @errp: returns an error if this function fails 1343 * 1344 * Writes an integer value to a property. 1345 * 1346 * Returns: %true on success, %false on failure. 1347 */ 1348 bool object_property_set_int(Object *obj, const char *name, 1349 int64_t value, Error **errp); 1350 1351 /** 1352 * object_property_get_int: 1353 * @obj: the object 1354 * @name: the name of the property 1355 * @errp: returns an error if this function fails 1356 * 1357 * Returns: the value of the property, converted to an integer, or -1 if 1358 * an error occurs (including when the property value is not an integer). 1359 */ 1360 int64_t object_property_get_int(Object *obj, const char *name, 1361 Error **errp); 1362 1363 /** 1364 * object_property_set_uint: 1365 * @obj: the object 1366 * @name: the name of the property 1367 * @value: the value to be written to the property 1368 * @errp: returns an error if this function fails 1369 * 1370 * Writes an unsigned integer value to a property. 1371 * 1372 * Returns: %true on success, %false on failure. 1373 */ 1374 bool object_property_set_uint(Object *obj, const char *name, 1375 uint64_t value, Error **errp); 1376 1377 /** 1378 * object_property_get_uint: 1379 * @obj: the object 1380 * @name: the name of the property 1381 * @errp: returns an error if this function fails 1382 * 1383 * Returns: the value of the property, converted to an unsigned integer, or 0 1384 * an error occurs (including when the property value is not an integer). 1385 */ 1386 uint64_t object_property_get_uint(Object *obj, const char *name, 1387 Error **errp); 1388 1389 /** 1390 * object_property_get_enum: 1391 * @obj: the object 1392 * @name: the name of the property 1393 * @typename: the name of the enum data type 1394 * @errp: returns an error if this function fails 1395 * 1396 * Returns: the value of the property, converted to an integer (which 1397 * can't be negative), or -1 on error (including when the property 1398 * value is not an enum). 1399 */ 1400 int object_property_get_enum(Object *obj, const char *name, 1401 const char *typename, Error **errp); 1402 1403 /** 1404 * object_property_set: 1405 * @obj: the object 1406 * @name: the name of the property 1407 * @v: the visitor that will be used to write the property value. This should 1408 * be an Input visitor and the data will be first read with @name as the 1409 * name and then written as the property value. 1410 * @errp: returns an error if this function fails 1411 * 1412 * Writes a property to a object. 1413 * 1414 * Returns: %true on success, %false on failure. 1415 */ 1416 bool object_property_set(Object *obj, const char *name, Visitor *v, 1417 Error **errp); 1418 1419 /** 1420 * object_property_parse: 1421 * @obj: the object 1422 * @name: the name of the property 1423 * @string: the string that will be used to parse the property value. 1424 * @errp: returns an error if this function fails 1425 * 1426 * Parses a string and writes the result into a property of an object. 1427 * 1428 * Returns: %true on success, %false on failure. 1429 */ 1430 bool object_property_parse(Object *obj, const char *name, 1431 const char *string, Error **errp); 1432 1433 /** 1434 * object_property_print: 1435 * @obj: the object 1436 * @name: the name of the property 1437 * @human: if true, print for human consumption 1438 * @errp: returns an error if this function fails 1439 * 1440 * Returns a string representation of the value of the property. The 1441 * caller shall free the string. 1442 */ 1443 char *object_property_print(Object *obj, const char *name, bool human, 1444 Error **errp); 1445 1446 /** 1447 * object_property_get_type: 1448 * @obj: the object 1449 * @name: the name of the property 1450 * @errp: returns an error if this function fails 1451 * 1452 * Returns: The type name of the property. 1453 */ 1454 const char *object_property_get_type(Object *obj, const char *name, 1455 Error **errp); 1456 1457 /** 1458 * object_get_root: 1459 * 1460 * Returns: the root object of the composition tree 1461 */ 1462 Object *object_get_root(void); 1463 1464 1465 /** 1466 * object_get_objects_root: 1467 * 1468 * Get the container object that holds user created 1469 * object instances. This is the object at path 1470 * "/objects" 1471 * 1472 * Returns: the user object container 1473 */ 1474 Object *object_get_objects_root(void); 1475 1476 /** 1477 * object_get_internal_root: 1478 * 1479 * Get the container object that holds internally used object 1480 * instances. Any object which is put into this container must not be 1481 * user visible, and it will not be exposed in the QOM tree. 1482 * 1483 * Returns: the internal object container 1484 */ 1485 Object *object_get_internal_root(void); 1486 1487 /** 1488 * object_get_canonical_path_component: 1489 * @obj: the object 1490 * 1491 * Returns: The final component in the object's canonical path. The canonical 1492 * path is the path within the composition tree starting from the root. 1493 * %NULL if the object doesn't have a parent (and thus a canonical path). 1494 */ 1495 const char *object_get_canonical_path_component(const Object *obj); 1496 1497 /** 1498 * object_get_canonical_path: 1499 * @obj: the object 1500 * 1501 * Returns: The canonical path for a object, newly allocated. This is 1502 * the path within the composition tree starting from the root. Use 1503 * g_free() to free it. 1504 */ 1505 char *object_get_canonical_path(const Object *obj); 1506 1507 /** 1508 * object_resolve_path: 1509 * @path: the path to resolve 1510 * @ambiguous: returns true if the path resolution failed because of an 1511 * ambiguous match 1512 * 1513 * There are two types of supported paths--absolute paths and partial paths. 1514 * 1515 * Absolute paths are derived from the root object and can follow child<> or 1516 * link<> properties. Since they can follow link<> properties, they can be 1517 * arbitrarily long. Absolute paths look like absolute filenames and are 1518 * prefixed with a leading slash. 1519 * 1520 * Partial paths look like relative filenames. They do not begin with a 1521 * prefix. The matching rules for partial paths are subtle but designed to make 1522 * specifying objects easy. At each level of the composition tree, the partial 1523 * path is matched as an absolute path. The first match is not returned. At 1524 * least two matches are searched for. A successful result is only returned if 1525 * only one match is found. If more than one match is found, a flag is 1526 * returned to indicate that the match was ambiguous. 1527 * 1528 * Returns: The matched object or NULL on path lookup failure. 1529 */ 1530 Object *object_resolve_path(const char *path, bool *ambiguous); 1531 1532 /** 1533 * object_resolve_path_type: 1534 * @path: the path to resolve 1535 * @typename: the type to look for. 1536 * @ambiguous: returns true if the path resolution failed because of an 1537 * ambiguous match 1538 * 1539 * This is similar to object_resolve_path. However, when looking for a 1540 * partial path only matches that implement the given type are considered. 1541 * This restricts the search and avoids spuriously flagging matches as 1542 * ambiguous. 1543 * 1544 * For both partial and absolute paths, the return value goes through 1545 * a dynamic cast to @typename. This is important if either the link, 1546 * or the typename itself are of interface types. 1547 * 1548 * Returns: The matched object or NULL on path lookup failure. 1549 */ 1550 Object *object_resolve_path_type(const char *path, const char *typename, 1551 bool *ambiguous); 1552 1553 /** 1554 * object_resolve_path_at: 1555 * @parent: the object in which to resolve the path 1556 * @path: the path to resolve 1557 * 1558 * This is like object_resolve_path(), except paths not starting with 1559 * a slash are relative to @parent. 1560 * 1561 * Returns: The resolved object or NULL on path lookup failure. 1562 */ 1563 Object *object_resolve_path_at(Object *parent, const char *path); 1564 1565 /** 1566 * object_resolve_path_component: 1567 * @parent: the object in which to resolve the path 1568 * @part: the component to resolve. 1569 * 1570 * This is similar to object_resolve_path with an absolute path, but it 1571 * only resolves one element (@part) and takes the others from @parent. 1572 * 1573 * Returns: The resolved object or NULL on path lookup failure. 1574 */ 1575 Object *object_resolve_path_component(Object *parent, const char *part); 1576 1577 /** 1578 * object_property_try_add_child: 1579 * @obj: the object to add a property to 1580 * @name: the name of the property 1581 * @child: the child object 1582 * @errp: pointer to error object 1583 * 1584 * Child properties form the composition tree. All objects need to be a child 1585 * of another object. Objects can only be a child of one object. 1586 * 1587 * There is no way for a child to determine what its parent is. It is not 1588 * a bidirectional relationship. This is by design. 1589 * 1590 * The value of a child property as a C string will be the child object's 1591 * canonical path. It can be retrieved using object_property_get_str(). 1592 * The child object itself can be retrieved using object_property_get_link(). 1593 * 1594 * Returns: The newly added property on success, or %NULL on failure. 1595 */ 1596 ObjectProperty *object_property_try_add_child(Object *obj, const char *name, 1597 Object *child, Error **errp); 1598 1599 /** 1600 * object_property_add_child: 1601 * @obj: the object to add a property to 1602 * @name: the name of the property 1603 * @child: the child object 1604 * 1605 * Same as object_property_try_add_child() with @errp hardcoded to 1606 * &error_abort 1607 */ 1608 ObjectProperty *object_property_add_child(Object *obj, const char *name, 1609 Object *child); 1610 1611 typedef enum { 1612 /* Unref the link pointer when the property is deleted */ 1613 OBJ_PROP_LINK_STRONG = 0x1, 1614 1615 /* private */ 1616 OBJ_PROP_LINK_DIRECT = 0x2, 1617 OBJ_PROP_LINK_CLASS = 0x4, 1618 } ObjectPropertyLinkFlags; 1619 1620 /** 1621 * object_property_allow_set_link: 1622 * @obj: the object to add a property to 1623 * @name: the name of the property 1624 * @child: the child object 1625 * @errp: pointer to error object 1626 * 1627 * The default implementation of the object_property_add_link() check() 1628 * callback function. It allows the link property to be set and never returns 1629 * an error. 1630 */ 1631 void object_property_allow_set_link(const Object *obj, const char *name, 1632 Object *child, Error **errp); 1633 1634 /** 1635 * object_property_add_link: 1636 * @obj: the object to add a property to 1637 * @name: the name of the property 1638 * @type: the qobj type of the link 1639 * @targetp: a pointer to where the link object reference is stored 1640 * @check: callback to veto setting or NULL if the property is read-only 1641 * @flags: additional options for the link 1642 * 1643 * Links establish relationships between objects. Links are unidirectional 1644 * although two links can be combined to form a bidirectional relationship 1645 * between objects. 1646 * 1647 * Links form the graph in the object model. 1648 * 1649 * The @check() callback is invoked when 1650 * object_property_set_link() is called and can raise an error to prevent the 1651 * link being set. If @check is NULL, the property is read-only 1652 * and cannot be set. 1653 * 1654 * Ownership of the pointer that @child points to is transferred to the 1655 * link property. The reference count for *@child is 1656 * managed by the property from after the function returns till the 1657 * property is deleted with object_property_del(). If the 1658 * @flags %OBJ_PROP_LINK_STRONG bit is set, 1659 * the reference count is decremented when the property is deleted or 1660 * modified. 1661 * 1662 * Returns: The newly added property on success, or %NULL on failure. 1663 */ 1664 ObjectProperty *object_property_add_link(Object *obj, const char *name, 1665 const char *type, Object **targetp, 1666 void (*check)(const Object *obj, const char *name, 1667 Object *val, Error **errp), 1668 ObjectPropertyLinkFlags flags); 1669 1670 ObjectProperty *object_class_property_add_link(ObjectClass *oc, 1671 const char *name, 1672 const char *type, ptrdiff_t offset, 1673 void (*check)(const Object *obj, const char *name, 1674 Object *val, Error **errp), 1675 ObjectPropertyLinkFlags flags); 1676 1677 /** 1678 * object_property_add_str: 1679 * @obj: the object to add a property to 1680 * @name: the name of the property 1681 * @get: the getter or NULL if the property is write-only. This function must 1682 * return a string to be freed by g_free(). 1683 * @set: the setter or NULL if the property is read-only 1684 * 1685 * Add a string property using getters/setters. This function will add a 1686 * property of type 'string'. 1687 * 1688 * Returns: The newly added property on success, or %NULL on failure. 1689 */ 1690 ObjectProperty *object_property_add_str(Object *obj, const char *name, 1691 char *(*get)(Object *, Error **), 1692 void (*set)(Object *, const char *, Error **)); 1693 1694 ObjectProperty *object_class_property_add_str(ObjectClass *klass, 1695 const char *name, 1696 char *(*get)(Object *, Error **), 1697 void (*set)(Object *, const char *, 1698 Error **)); 1699 1700 /** 1701 * object_property_add_bool: 1702 * @obj: the object to add a property to 1703 * @name: the name of the property 1704 * @get: the getter or NULL if the property is write-only. 1705 * @set: the setter or NULL if the property is read-only 1706 * 1707 * Add a bool property using getters/setters. This function will add a 1708 * property of type 'bool'. 1709 * 1710 * Returns: The newly added property on success, or %NULL on failure. 1711 */ 1712 ObjectProperty *object_property_add_bool(Object *obj, const char *name, 1713 bool (*get)(Object *, Error **), 1714 void (*set)(Object *, bool, Error **)); 1715 1716 ObjectProperty *object_class_property_add_bool(ObjectClass *klass, 1717 const char *name, 1718 bool (*get)(Object *, Error **), 1719 void (*set)(Object *, bool, Error **)); 1720 1721 /** 1722 * object_property_add_enum: 1723 * @obj: the object to add a property to 1724 * @name: the name of the property 1725 * @typename: the name of the enum data type 1726 * @lookup: enum value namelookup table 1727 * @get: the getter or %NULL if the property is write-only. 1728 * @set: the setter or %NULL if the property is read-only 1729 * 1730 * Add an enum property using getters/setters. This function will add a 1731 * property of type '@typename'. 1732 * 1733 * Returns: The newly added property on success, or %NULL on failure. 1734 */ 1735 ObjectProperty *object_property_add_enum(Object *obj, const char *name, 1736 const char *typename, 1737 const QEnumLookup *lookup, 1738 int (*get)(Object *, Error **), 1739 void (*set)(Object *, int, Error **)); 1740 1741 ObjectProperty *object_class_property_add_enum(ObjectClass *klass, 1742 const char *name, 1743 const char *typename, 1744 const QEnumLookup *lookup, 1745 int (*get)(Object *, Error **), 1746 void (*set)(Object *, int, Error **)); 1747 1748 /** 1749 * object_property_add_tm: 1750 * @obj: the object to add a property to 1751 * @name: the name of the property 1752 * @get: the getter or NULL if the property is write-only. 1753 * 1754 * Add a read-only struct tm valued property using a getter function. 1755 * This function will add a property of type 'struct tm'. 1756 * 1757 * Returns: The newly added property on success, or %NULL on failure. 1758 */ 1759 ObjectProperty *object_property_add_tm(Object *obj, const char *name, 1760 void (*get)(Object *, struct tm *, Error **)); 1761 1762 ObjectProperty *object_class_property_add_tm(ObjectClass *klass, 1763 const char *name, 1764 void (*get)(Object *, struct tm *, Error **)); 1765 1766 typedef enum { 1767 /* Automatically add a getter to the property */ 1768 OBJ_PROP_FLAG_READ = 1 << 0, 1769 /* Automatically add a setter to the property */ 1770 OBJ_PROP_FLAG_WRITE = 1 << 1, 1771 /* Automatically add a getter and a setter to the property */ 1772 OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE), 1773 } ObjectPropertyFlags; 1774 1775 /** 1776 * object_property_add_uint8_ptr: 1777 * @obj: the object to add a property to 1778 * @name: the name of the property 1779 * @v: pointer to value 1780 * @flags: bitwise-or'd ObjectPropertyFlags 1781 * 1782 * Add an integer property in memory. This function will add a 1783 * property of type 'uint8'. 1784 * 1785 * Returns: The newly added property on success, or %NULL on failure. 1786 */ 1787 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name, 1788 const uint8_t *v, 1789 ObjectPropertyFlags flags); 1790 1791 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass, 1792 const char *name, 1793 const uint8_t *v, 1794 ObjectPropertyFlags flags); 1795 1796 /** 1797 * object_property_add_uint16_ptr: 1798 * @obj: the object to add a property to 1799 * @name: the name of the property 1800 * @v: pointer to value 1801 * @flags: bitwise-or'd ObjectPropertyFlags 1802 * 1803 * Add an integer property in memory. This function will add a 1804 * property of type 'uint16'. 1805 * 1806 * Returns: The newly added property on success, or %NULL on failure. 1807 */ 1808 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name, 1809 const uint16_t *v, 1810 ObjectPropertyFlags flags); 1811 1812 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass, 1813 const char *name, 1814 const uint16_t *v, 1815 ObjectPropertyFlags flags); 1816 1817 /** 1818 * object_property_add_uint32_ptr: 1819 * @obj: the object to add a property to 1820 * @name: the name of the property 1821 * @v: pointer to value 1822 * @flags: bitwise-or'd ObjectPropertyFlags 1823 * 1824 * Add an integer property in memory. This function will add a 1825 * property of type 'uint32'. 1826 * 1827 * Returns: The newly added property on success, or %NULL on failure. 1828 */ 1829 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name, 1830 const uint32_t *v, 1831 ObjectPropertyFlags flags); 1832 1833 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass, 1834 const char *name, 1835 const uint32_t *v, 1836 ObjectPropertyFlags flags); 1837 1838 /** 1839 * object_property_add_uint64_ptr: 1840 * @obj: the object to add a property to 1841 * @name: the name of the property 1842 * @v: pointer to value 1843 * @flags: bitwise-or'd ObjectPropertyFlags 1844 * 1845 * Add an integer property in memory. This function will add a 1846 * property of type 'uint64'. 1847 * 1848 * Returns: The newly added property on success, or %NULL on failure. 1849 */ 1850 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name, 1851 const uint64_t *v, 1852 ObjectPropertyFlags flags); 1853 1854 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass, 1855 const char *name, 1856 const uint64_t *v, 1857 ObjectPropertyFlags flags); 1858 1859 /** 1860 * object_property_add_alias: 1861 * @obj: the object to add a property to 1862 * @name: the name of the property 1863 * @target_obj: the object to forward property access to 1864 * @target_name: the name of the property on the forwarded object 1865 * 1866 * Add an alias for a property on an object. This function will add a property 1867 * of the same type as the forwarded property. 1868 * 1869 * The caller must ensure that @target_obj stays alive as long as 1870 * this property exists. In the case of a child object or an alias on the same 1871 * object this will be the case. For aliases to other objects the caller is 1872 * responsible for taking a reference. 1873 * 1874 * Returns: The newly added property on success, or %NULL on failure. 1875 */ 1876 ObjectProperty *object_property_add_alias(Object *obj, const char *name, 1877 Object *target_obj, const char *target_name); 1878 1879 /** 1880 * object_property_add_const_link: 1881 * @obj: the object to add a property to 1882 * @name: the name of the property 1883 * @target: the object to be referred by the link 1884 * 1885 * Add an unmodifiable link for a property on an object. This function will 1886 * add a property of type link<TYPE> where TYPE is the type of @target. 1887 * 1888 * The caller must ensure that @target stays alive as long as 1889 * this property exists. In the case @target is a child of @obj, 1890 * this will be the case. Otherwise, the caller is responsible for 1891 * taking a reference. 1892 * 1893 * Returns: The newly added property on success, or %NULL on failure. 1894 */ 1895 ObjectProperty *object_property_add_const_link(Object *obj, const char *name, 1896 Object *target); 1897 1898 /** 1899 * object_property_set_description: 1900 * @obj: the object owning the property 1901 * @name: the name of the property 1902 * @description: the description of the property on the object 1903 * 1904 * Set an object property's description. 1905 * 1906 * Returns: %true on success, %false on failure. 1907 */ 1908 void object_property_set_description(Object *obj, const char *name, 1909 const char *description); 1910 void object_class_property_set_description(ObjectClass *klass, const char *name, 1911 const char *description); 1912 1913 /** 1914 * object_child_foreach: 1915 * @obj: the object whose children will be navigated 1916 * @fn: the iterator function to be called 1917 * @opaque: an opaque value that will be passed to the iterator 1918 * 1919 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1920 * non-zero. 1921 * 1922 * It is forbidden to add or remove children from @obj from the @fn 1923 * callback. 1924 * 1925 * Returns: The last value returned by @fn, or 0 if there is no child. 1926 */ 1927 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1928 void *opaque); 1929 1930 /** 1931 * object_child_foreach_recursive: 1932 * @obj: the object whose children will be navigated 1933 * @fn: the iterator function to be called 1934 * @opaque: an opaque value that will be passed to the iterator 1935 * 1936 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1937 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1938 * all the way down to the leaf nodes of the tree. Depth first ordering. 1939 * 1940 * It is forbidden to add or remove children from @obj (or its 1941 * child nodes) from the @fn callback. 1942 * 1943 * Returns: The last value returned by @fn, or 0 if there is no child. 1944 */ 1945 int object_child_foreach_recursive(Object *obj, 1946 int (*fn)(Object *child, void *opaque), 1947 void *opaque); 1948 /** 1949 * container_get: 1950 * @root: root of the #path, e.g., object_get_root() 1951 * @path: path to the container 1952 * 1953 * Return a container object whose path is @path. Create more containers 1954 * along the path if necessary. 1955 * 1956 * Returns: the container object. 1957 */ 1958 Object *container_get(Object *root, const char *path); 1959 1960 /** 1961 * object_type_get_instance_size: 1962 * @typename: Name of the Type whose instance_size is required 1963 * 1964 * Returns the instance_size of the given @typename. 1965 */ 1966 size_t object_type_get_instance_size(const char *typename); 1967 1968 /** 1969 * object_property_help: 1970 * @name: the name of the property 1971 * @type: the type of the property 1972 * @defval: the default value 1973 * @description: description of the property 1974 * 1975 * Returns: a user-friendly formatted string describing the property 1976 * for help purposes. 1977 */ 1978 char *object_property_help(const char *name, const char *type, 1979 QObject *defval, const char *description); 1980 1981 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref) 1982 1983 #endif 1984