1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/module.h" 19 #include "qom/object.h" 20 21 struct TypeImpl; 22 typedef struct TypeImpl *Type; 23 24 typedef struct TypeInfo TypeInfo; 25 26 typedef struct InterfaceClass InterfaceClass; 27 typedef struct InterfaceInfo InterfaceInfo; 28 29 #define TYPE_OBJECT "object" 30 31 typedef struct ObjectProperty ObjectProperty; 32 33 /** 34 * typedef ObjectPropertyAccessor: 35 * @obj: the object that owns the property 36 * @v: the visitor that contains the property data 37 * @name: the name of the property 38 * @opaque: the object property opaque 39 * @errp: a pointer to an Error that is filled if getting/setting fails. 40 * 41 * Called when trying to get/set a property. 42 */ 43 typedef void (ObjectPropertyAccessor)(Object *obj, 44 Visitor *v, 45 const char *name, 46 void *opaque, 47 Error **errp); 48 49 /** 50 * typedef ObjectPropertyResolve: 51 * @obj: the object that owns the property 52 * @opaque: the opaque registered with the property 53 * @part: the name of the property 54 * 55 * Resolves the #Object corresponding to property @part. 56 * 57 * The returned object can also be used as a starting point 58 * to resolve a relative path starting with "@part". 59 * 60 * Returns: If @path is the path that led to @obj, the function 61 * returns the #Object corresponding to "@path/@part". 62 * If "@path/@part" is not a valid object path, it returns #NULL. 63 */ 64 typedef Object *(ObjectPropertyResolve)(Object *obj, 65 void *opaque, 66 const char *part); 67 68 /** 69 * typedef ObjectPropertyRelease: 70 * @obj: the object that owns the property 71 * @name: the name of the property 72 * @opaque: the opaque registered with the property 73 * 74 * Called when a property is removed from a object. 75 */ 76 typedef void (ObjectPropertyRelease)(Object *obj, 77 const char *name, 78 void *opaque); 79 80 /** 81 * typedef ObjectPropertyInit: 82 * @obj: the object that owns the property 83 * @prop: the property to set 84 * 85 * Called when a property is initialized. 86 */ 87 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop); 88 89 struct ObjectProperty 90 { 91 char *name; 92 char *type; 93 char *description; 94 ObjectPropertyAccessor *get; 95 ObjectPropertyAccessor *set; 96 ObjectPropertyResolve *resolve; 97 ObjectPropertyRelease *release; 98 ObjectPropertyInit *init; 99 void *opaque; 100 QObject *defval; 101 }; 102 103 /** 104 * typedef ObjectUnparent: 105 * @obj: the object that is being removed from the composition tree 106 * 107 * Called when an object is being removed from the QOM composition tree. 108 * The function should remove any backlinks from children objects to @obj. 109 */ 110 typedef void (ObjectUnparent)(Object *obj); 111 112 /** 113 * typedef ObjectFree: 114 * @obj: the object being freed 115 * 116 * Called when an object's last reference is removed. 117 */ 118 typedef void (ObjectFree)(void *obj); 119 120 #define OBJECT_CLASS_CAST_CACHE 4 121 122 /** 123 * struct ObjectClass: 124 * 125 * The base for all classes. The only thing that #ObjectClass contains is an 126 * integer type handle. 127 */ 128 struct ObjectClass 129 { 130 /* private: */ 131 Type type; 132 GSList *interfaces; 133 134 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 135 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 136 137 ObjectUnparent *unparent; 138 139 GHashTable *properties; 140 }; 141 142 /** 143 * struct Object: 144 * 145 * The base for all objects. The first member of this object is a pointer to 146 * a #ObjectClass. Since C guarantees that the first member of a structure 147 * always begins at byte 0 of that structure, as long as any sub-object places 148 * its parent as the first member, we can cast directly to a #Object. 149 * 150 * As a result, #Object contains a reference to the objects type as its 151 * first member. This allows identification of the real type of the object at 152 * run time. 153 */ 154 struct Object 155 { 156 /* private: */ 157 ObjectClass *class; 158 ObjectFree *free; 159 GHashTable *properties; 160 uint32_t ref; 161 Object *parent; 162 }; 163 164 /** 165 * DECLARE_INSTANCE_CHECKER: 166 * @InstanceType: instance struct name 167 * @OBJ_NAME: the object name in uppercase with underscore separators 168 * @TYPENAME: type name 169 * 170 * Direct usage of this macro should be avoided, and the complete 171 * OBJECT_DECLARE_TYPE macro is recommended instead. 172 * 173 * This macro will provide the instance type cast functions for a 174 * QOM type. 175 */ 176 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ 177 static inline G_GNUC_UNUSED InstanceType * \ 178 OBJ_NAME(const void *obj) \ 179 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); } 180 181 /** 182 * DECLARE_CLASS_CHECKERS: 183 * @ClassType: class struct name 184 * @OBJ_NAME: the object name in uppercase with underscore separators 185 * @TYPENAME: type name 186 * 187 * Direct usage of this macro should be avoided, and the complete 188 * OBJECT_DECLARE_TYPE macro is recommended instead. 189 * 190 * This macro will provide the class type cast functions for a 191 * QOM type. 192 */ 193 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \ 194 static inline G_GNUC_UNUSED ClassType * \ 195 OBJ_NAME##_GET_CLASS(const void *obj) \ 196 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \ 197 \ 198 static inline G_GNUC_UNUSED ClassType * \ 199 OBJ_NAME##_CLASS(const void *klass) \ 200 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); } 201 202 /** 203 * DECLARE_OBJ_CHECKERS: 204 * @InstanceType: instance struct name 205 * @ClassType: class struct name 206 * @OBJ_NAME: the object name in uppercase with underscore separators 207 * @TYPENAME: type name 208 * 209 * Direct usage of this macro should be avoided, and the complete 210 * OBJECT_DECLARE_TYPE macro is recommended instead. 211 * 212 * This macro will provide the three standard type cast functions for a 213 * QOM type. 214 */ 215 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \ 216 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \ 217 \ 218 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) 219 220 /** 221 * OBJECT_DECLARE_TYPE: 222 * @InstanceType: instance struct name 223 * @ClassType: class struct name 224 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 225 * 226 * This macro is typically used in a header file, and will: 227 * 228 * - create the typedefs for the object and class structs 229 * - register the type for use with g_autoptr 230 * - provide three standard type cast functions 231 * 232 * The object struct and class struct need to be declared manually. 233 */ 234 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \ 235 typedef struct InstanceType InstanceType; \ 236 typedef struct ClassType ClassType; \ 237 \ 238 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ 239 \ 240 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \ 241 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) 242 243 /** 244 * OBJECT_DECLARE_SIMPLE_TYPE: 245 * @InstanceType: instance struct name 246 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 247 * 248 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct 249 * declared. 250 * 251 * This macro should be used unless the class struct needs to have 252 * virtual methods declared. 253 */ 254 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \ 255 typedef struct InstanceType InstanceType; \ 256 \ 257 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \ 258 \ 259 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME) 260 261 262 /** 263 * OBJECT_DEFINE_TYPE_EXTENDED: 264 * @ModuleObjName: the object name with initial caps 265 * @module_obj_name: the object name in lowercase with underscore separators 266 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 267 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 268 * separators 269 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated 270 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces 271 * 272 * This macro is typically used in a source file, and will: 273 * 274 * - declare prototypes for _finalize, _class_init and _init methods 275 * - declare the TypeInfo struct instance 276 * - provide the constructor to register the type 277 * 278 * After using this macro, implementations of the _finalize, _class_init, 279 * and _init methods need to be written. Any of these can be zero-line 280 * no-op impls if no special logic is required for a given type. 281 * 282 * This macro should rarely be used, instead one of the more specialized 283 * macros is usually a better choice. 284 */ 285 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 286 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 287 ABSTRACT, ...) \ 288 static void \ 289 module_obj_name##_finalize(Object *obj); \ 290 static void \ 291 module_obj_name##_class_init(ObjectClass *oc, void *data); \ 292 static void \ 293 module_obj_name##_init(Object *obj); \ 294 \ 295 static const TypeInfo module_obj_name##_info = { \ 296 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \ 297 .name = TYPE_##MODULE_OBJ_NAME, \ 298 .instance_size = sizeof(ModuleObjName), \ 299 .instance_align = __alignof__(ModuleObjName), \ 300 .instance_init = module_obj_name##_init, \ 301 .instance_finalize = module_obj_name##_finalize, \ 302 .class_size = sizeof(ModuleObjName##Class), \ 303 .class_init = module_obj_name##_class_init, \ 304 .abstract = ABSTRACT, \ 305 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \ 306 }; \ 307 \ 308 static void \ 309 module_obj_name##_register_types(void) \ 310 { \ 311 type_register_static(&module_obj_name##_info); \ 312 } \ 313 type_init(module_obj_name##_register_types); 314 315 /** 316 * OBJECT_DEFINE_TYPE: 317 * @ModuleObjName: the object name with initial caps 318 * @module_obj_name: the object name in lowercase with underscore separators 319 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 320 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 321 * separators 322 * 323 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 324 * for the common case of a non-abstract type, without any interfaces. 325 */ 326 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \ 327 PARENT_MODULE_OBJ_NAME) \ 328 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 329 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 330 false, { NULL }) 331 332 /** 333 * OBJECT_DEFINE_TYPE_WITH_INTERFACES: 334 * @ModuleObjName: the object name with initial caps 335 * @module_obj_name: the object name in lowercase with underscore separators 336 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 337 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 338 * separators 339 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces 340 * 341 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 342 * for the common case of a non-abstract type, with one or more implemented 343 * interfaces. 344 * 345 * Note when passing the list of interfaces, be sure to include the final 346 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL } 347 */ 348 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \ 349 MODULE_OBJ_NAME, \ 350 PARENT_MODULE_OBJ_NAME, ...) \ 351 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 352 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 353 false, __VA_ARGS__) 354 355 /** 356 * OBJECT_DEFINE_ABSTRACT_TYPE: 357 * @ModuleObjName: the object name with initial caps 358 * @module_obj_name: the object name in lowercase with underscore separators 359 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators 360 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore 361 * separators 362 * 363 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable 364 * for defining an abstract type, without any interfaces. 365 */ 366 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \ 367 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \ 368 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \ 369 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \ 370 true, { NULL }) 371 372 /** 373 * struct TypeInfo: 374 * @name: The name of the type. 375 * @parent: The name of the parent type. 376 * @instance_size: The size of the object (derivative of #Object). If 377 * @instance_size is 0, then the size of the object will be the size of the 378 * parent object. 379 * @instance_align: The required alignment of the object. If @instance_align 380 * is 0, then normal malloc alignment is sufficient; if non-zero, then we 381 * must use qemu_memalign for allocation. 382 * @instance_init: This function is called to initialize an object. The parent 383 * class will have already been initialized so the type is only responsible 384 * for initializing its own members. 385 * @instance_post_init: This function is called to finish initialization of 386 * an object, after all @instance_init functions were called. 387 * @instance_finalize: This function is called during object destruction. This 388 * is called before the parent @instance_finalize function has been called. 389 * An object should only free the members that are unique to its type in this 390 * function. 391 * @abstract: If this field is true, then the class is considered abstract and 392 * cannot be directly instantiated. 393 * @class_size: The size of the class object (derivative of #ObjectClass) 394 * for this object. If @class_size is 0, then the size of the class will be 395 * assumed to be the size of the parent class. This allows a type to avoid 396 * implementing an explicit class type if they are not adding additional 397 * virtual functions. 398 * @class_init: This function is called after all parent class initialization 399 * has occurred to allow a class to set its default virtual method pointers. 400 * This is also the function to use to override virtual methods from a parent 401 * class. 402 * @class_base_init: This function is called for all base classes after all 403 * parent class initialization has occurred, but before the class itself 404 * is initialized. This is the function to use to undo the effects of 405 * memcpy from the parent class to the descendants. 406 * @class_data: Data to pass to the @class_init, 407 * @class_base_init. This can be useful when building dynamic 408 * classes. 409 * @interfaces: The list of interfaces associated with this type. This 410 * should point to a static array that's terminated with a zero filled 411 * element. 412 */ 413 struct TypeInfo 414 { 415 const char *name; 416 const char *parent; 417 418 size_t instance_size; 419 size_t instance_align; 420 void (*instance_init)(Object *obj); 421 void (*instance_post_init)(Object *obj); 422 void (*instance_finalize)(Object *obj); 423 424 bool abstract; 425 size_t class_size; 426 427 void (*class_init)(ObjectClass *klass, void *data); 428 void (*class_base_init)(ObjectClass *klass, void *data); 429 void *class_data; 430 431 InterfaceInfo *interfaces; 432 }; 433 434 /** 435 * OBJECT: 436 * @obj: A derivative of #Object 437 * 438 * Converts an object to a #Object. Since all objects are #Objects, 439 * this function will always succeed. 440 */ 441 #define OBJECT(obj) \ 442 ((Object *)(obj)) 443 444 /** 445 * OBJECT_CLASS: 446 * @class: A derivative of #ObjectClass. 447 * 448 * Converts a class to an #ObjectClass. Since all objects are #Objects, 449 * this function will always succeed. 450 */ 451 #define OBJECT_CLASS(class) \ 452 ((ObjectClass *)(class)) 453 454 /** 455 * OBJECT_CHECK: 456 * @type: The C type to use for the return value. 457 * @obj: A derivative of @type to cast. 458 * @name: The QOM typename of @type 459 * 460 * A type safe version of @object_dynamic_cast_assert. Typically each class 461 * will define a macro based on this type to perform type safe dynamic_casts to 462 * this object type. 463 * 464 * If an invalid object is passed to this function, a run time assert will be 465 * generated. 466 */ 467 #define OBJECT_CHECK(type, obj, name) \ 468 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 469 __FILE__, __LINE__, __func__)) 470 471 /** 472 * OBJECT_CLASS_CHECK: 473 * @class_type: The C type to use for the return value. 474 * @class: A derivative class of @class_type to cast. 475 * @name: the QOM typename of @class_type. 476 * 477 * A type safe version of @object_class_dynamic_cast_assert. This macro is 478 * typically wrapped by each type to perform type safe casts of a class to a 479 * specific class type. 480 */ 481 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 482 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 483 __FILE__, __LINE__, __func__)) 484 485 /** 486 * OBJECT_GET_CLASS: 487 * @class: The C type to use for the return value. 488 * @obj: The object to obtain the class for. 489 * @name: The QOM typename of @obj. 490 * 491 * This function will return a specific class for a given object. Its generally 492 * used by each type to provide a type safe macro to get a specific class type 493 * from an object. 494 */ 495 #define OBJECT_GET_CLASS(class, obj, name) \ 496 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 497 498 /** 499 * struct InterfaceInfo: 500 * @type: The name of the interface. 501 * 502 * The information associated with an interface. 503 */ 504 struct InterfaceInfo { 505 const char *type; 506 }; 507 508 /** 509 * struct InterfaceClass: 510 * @parent_class: the base class 511 * 512 * The class for all interfaces. Subclasses of this class should only add 513 * virtual methods. 514 */ 515 struct InterfaceClass 516 { 517 ObjectClass parent_class; 518 /* private: */ 519 ObjectClass *concrete_class; 520 Type interface_type; 521 }; 522 523 #define TYPE_INTERFACE "interface" 524 525 /** 526 * INTERFACE_CLASS: 527 * @klass: class to cast from 528 * Returns: An #InterfaceClass or raise an error if cast is invalid 529 */ 530 #define INTERFACE_CLASS(klass) \ 531 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 532 533 /** 534 * INTERFACE_CHECK: 535 * @interface: the type to return 536 * @obj: the object to convert to an interface 537 * @name: the interface type name 538 * 539 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 540 */ 541 #define INTERFACE_CHECK(interface, obj, name) \ 542 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 543 __FILE__, __LINE__, __func__)) 544 545 /** 546 * object_new_with_class: 547 * @klass: The class to instantiate. 548 * 549 * This function will initialize a new object using heap allocated memory. 550 * The returned object has a reference count of 1, and will be freed when 551 * the last reference is dropped. 552 * 553 * Returns: The newly allocated and instantiated object. 554 */ 555 Object *object_new_with_class(ObjectClass *klass); 556 557 /** 558 * object_new: 559 * @typename: The name of the type of the object to instantiate. 560 * 561 * This function will initialize a new object using heap allocated memory. 562 * The returned object has a reference count of 1, and will be freed when 563 * the last reference is dropped. 564 * 565 * Returns: The newly allocated and instantiated object. 566 */ 567 Object *object_new(const char *typename); 568 569 /** 570 * object_new_with_props: 571 * @typename: The name of the type of the object to instantiate. 572 * @parent: the parent object 573 * @id: The unique ID of the object 574 * @errp: pointer to error object 575 * @...: list of property names and values 576 * 577 * This function will initialize a new object using heap allocated memory. 578 * The returned object has a reference count of 1, and will be freed when 579 * the last reference is dropped. 580 * 581 * The @id parameter will be used when registering the object as a 582 * child of @parent in the composition tree. 583 * 584 * The variadic parameters are a list of pairs of (propname, propvalue) 585 * strings. The propname of %NULL indicates the end of the property 586 * list. If the object implements the user creatable interface, the 587 * object will be marked complete once all the properties have been 588 * processed. 589 * 590 * .. code-block:: c 591 * :caption: Creating an object with properties 592 * 593 * Error *err = NULL; 594 * Object *obj; 595 * 596 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 597 * object_get_objects_root(), 598 * "hostmem0", 599 * &err, 600 * "share", "yes", 601 * "mem-path", "/dev/shm/somefile", 602 * "prealloc", "yes", 603 * "size", "1048576", 604 * NULL); 605 * 606 * if (!obj) { 607 * error_reportf_err(err, "Cannot create memory backend: "); 608 * } 609 * 610 * The returned object will have one stable reference maintained 611 * for as long as it is present in the object hierarchy. 612 * 613 * Returns: The newly allocated, instantiated & initialized object. 614 */ 615 Object *object_new_with_props(const char *typename, 616 Object *parent, 617 const char *id, 618 Error **errp, 619 ...) QEMU_SENTINEL; 620 621 /** 622 * object_new_with_propv: 623 * @typename: The name of the type of the object to instantiate. 624 * @parent: the parent object 625 * @id: The unique ID of the object 626 * @errp: pointer to error object 627 * @vargs: list of property names and values 628 * 629 * See object_new_with_props() for documentation. 630 */ 631 Object *object_new_with_propv(const char *typename, 632 Object *parent, 633 const char *id, 634 Error **errp, 635 va_list vargs); 636 637 bool object_apply_global_props(Object *obj, const GPtrArray *props, 638 Error **errp); 639 void object_set_machine_compat_props(GPtrArray *compat_props); 640 void object_set_accelerator_compat_props(GPtrArray *compat_props); 641 void object_register_sugar_prop(const char *driver, const char *prop, 642 const char *value, bool optional); 643 void object_apply_compat_props(Object *obj); 644 645 /** 646 * object_set_props: 647 * @obj: the object instance to set properties on 648 * @errp: pointer to error object 649 * @...: list of property names and values 650 * 651 * This function will set a list of properties on an existing object 652 * instance. 653 * 654 * The variadic parameters are a list of pairs of (propname, propvalue) 655 * strings. The propname of %NULL indicates the end of the property 656 * list. 657 * 658 * .. code-block:: c 659 * :caption: Update an object's properties 660 * 661 * Error *err = NULL; 662 * Object *obj = ...get / create object...; 663 * 664 * if (!object_set_props(obj, 665 * &err, 666 * "share", "yes", 667 * "mem-path", "/dev/shm/somefile", 668 * "prealloc", "yes", 669 * "size", "1048576", 670 * NULL)) { 671 * error_reportf_err(err, "Cannot set properties: "); 672 * } 673 * 674 * The returned object will have one stable reference maintained 675 * for as long as it is present in the object hierarchy. 676 * 677 * Returns: %true on success, %false on error. 678 */ 679 bool object_set_props(Object *obj, Error **errp, ...) QEMU_SENTINEL; 680 681 /** 682 * object_set_propv: 683 * @obj: the object instance to set properties on 684 * @errp: pointer to error object 685 * @vargs: list of property names and values 686 * 687 * See object_set_props() for documentation. 688 * 689 * Returns: %true on success, %false on error. 690 */ 691 bool object_set_propv(Object *obj, Error **errp, va_list vargs); 692 693 /** 694 * object_initialize: 695 * @obj: A pointer to the memory to be used for the object. 696 * @size: The maximum size available at @obj for the object. 697 * @typename: The name of the type of the object to instantiate. 698 * 699 * This function will initialize an object. The memory for the object should 700 * have already been allocated. The returned object has a reference count of 1, 701 * and will be finalized when the last reference is dropped. 702 */ 703 void object_initialize(void *obj, size_t size, const char *typename); 704 705 /** 706 * object_initialize_child_with_props: 707 * @parentobj: The parent object to add a property to 708 * @propname: The name of the property 709 * @childobj: A pointer to the memory to be used for the object. 710 * @size: The maximum size available at @childobj for the object. 711 * @type: The name of the type of the object to instantiate. 712 * @errp: If an error occurs, a pointer to an area to store the error 713 * @...: list of property names and values 714 * 715 * This function will initialize an object. The memory for the object should 716 * have already been allocated. The object will then be added as child property 717 * to a parent with object_property_add_child() function. The returned object 718 * has a reference count of 1 (for the "child<...>" property from the parent), 719 * so the object will be finalized automatically when the parent gets removed. 720 * 721 * The variadic parameters are a list of pairs of (propname, propvalue) 722 * strings. The propname of %NULL indicates the end of the property list. 723 * If the object implements the user creatable interface, the object will 724 * be marked complete once all the properties have been processed. 725 * 726 * Returns: %true on success, %false on failure. 727 */ 728 bool object_initialize_child_with_props(Object *parentobj, 729 const char *propname, 730 void *childobj, size_t size, const char *type, 731 Error **errp, ...) QEMU_SENTINEL; 732 733 /** 734 * object_initialize_child_with_propsv: 735 * @parentobj: The parent object to add a property to 736 * @propname: The name of the property 737 * @childobj: A pointer to the memory to be used for the object. 738 * @size: The maximum size available at @childobj for the object. 739 * @type: The name of the type of the object to instantiate. 740 * @errp: If an error occurs, a pointer to an area to store the error 741 * @vargs: list of property names and values 742 * 743 * See object_initialize_child() for documentation. 744 * 745 * Returns: %true on success, %false on failure. 746 */ 747 bool object_initialize_child_with_propsv(Object *parentobj, 748 const char *propname, 749 void *childobj, size_t size, const char *type, 750 Error **errp, va_list vargs); 751 752 /** 753 * object_initialize_child: 754 * @parent: The parent object to add a property to 755 * @propname: The name of the property 756 * @child: A precisely typed pointer to the memory to be used for the 757 * object. 758 * @type: The name of the type of the object to instantiate. 759 * 760 * This is like:: 761 * 762 * object_initialize_child_with_props(parent, propname, 763 * child, sizeof(*child), type, 764 * &error_abort, NULL) 765 */ 766 #define object_initialize_child(parent, propname, child, type) \ 767 object_initialize_child_internal((parent), (propname), \ 768 (child), sizeof(*(child)), (type)) 769 void object_initialize_child_internal(Object *parent, const char *propname, 770 void *child, size_t size, 771 const char *type); 772 773 /** 774 * object_dynamic_cast: 775 * @obj: The object to cast. 776 * @typename: The @typename to cast to. 777 * 778 * This function will determine if @obj is-a @typename. @obj can refer to an 779 * object or an interface associated with an object. 780 * 781 * Returns: This function returns @obj on success or #NULL on failure. 782 */ 783 Object *object_dynamic_cast(Object *obj, const char *typename); 784 785 /** 786 * object_dynamic_cast_assert: 787 * @obj: The object to cast. 788 * @typename: The @typename to cast to. 789 * @file: Source code file where function was called 790 * @line: Source code line where function was called 791 * @func: Name of function where this function was called 792 * 793 * See object_dynamic_cast() for a description of the parameters of this 794 * function. The only difference in behavior is that this function asserts 795 * instead of returning #NULL on failure if QOM cast debugging is enabled. 796 * This function is not meant to be called directly, but only through 797 * the wrapper macro OBJECT_CHECK. 798 */ 799 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 800 const char *file, int line, const char *func); 801 802 /** 803 * object_get_class: 804 * @obj: A derivative of #Object 805 * 806 * Returns: The #ObjectClass of the type associated with @obj. 807 */ 808 ObjectClass *object_get_class(Object *obj); 809 810 /** 811 * object_get_typename: 812 * @obj: A derivative of #Object. 813 * 814 * Returns: The QOM typename of @obj. 815 */ 816 const char *object_get_typename(const Object *obj); 817 818 /** 819 * type_register_static: 820 * @info: The #TypeInfo of the new type. 821 * 822 * @info and all of the strings it points to should exist for the life time 823 * that the type is registered. 824 * 825 * Returns: the new #Type. 826 */ 827 Type type_register_static(const TypeInfo *info); 828 829 /** 830 * type_register: 831 * @info: The #TypeInfo of the new type 832 * 833 * Unlike type_register_static(), this call does not require @info or its 834 * string members to continue to exist after the call returns. 835 * 836 * Returns: the new #Type. 837 */ 838 Type type_register(const TypeInfo *info); 839 840 /** 841 * type_register_static_array: 842 * @infos: The array of the new type #TypeInfo structures. 843 * @nr_infos: number of entries in @infos 844 * 845 * @infos and all of the strings it points to should exist for the life time 846 * that the type is registered. 847 */ 848 void type_register_static_array(const TypeInfo *infos, int nr_infos); 849 850 /** 851 * DEFINE_TYPES: 852 * @type_array: The array containing #TypeInfo structures to register 853 * 854 * @type_array should be static constant that exists for the life time 855 * that the type is registered. 856 */ 857 #define DEFINE_TYPES(type_array) \ 858 static void do_qemu_init_ ## type_array(void) \ 859 { \ 860 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 861 } \ 862 type_init(do_qemu_init_ ## type_array) 863 864 /** 865 * object_class_dynamic_cast_assert: 866 * @klass: The #ObjectClass to attempt to cast. 867 * @typename: The QOM typename of the class to cast to. 868 * @file: Source code file where function was called 869 * @line: Source code line where function was called 870 * @func: Name of function where this function was called 871 * 872 * See object_class_dynamic_cast() for a description of the parameters 873 * of this function. The only difference in behavior is that this function 874 * asserts instead of returning #NULL on failure if QOM cast debugging is 875 * enabled. This function is not meant to be called directly, but only through 876 * the wrapper macro OBJECT_CLASS_CHECK. 877 */ 878 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 879 const char *typename, 880 const char *file, int line, 881 const char *func); 882 883 /** 884 * object_class_dynamic_cast: 885 * @klass: The #ObjectClass to attempt to cast. 886 * @typename: The QOM typename of the class to cast to. 887 * 888 * Returns: If @typename is a class, this function returns @klass if 889 * @typename is a subtype of @klass, else returns #NULL. 890 * 891 * If @typename is an interface, this function returns the interface 892 * definition for @klass if @klass implements it unambiguously; #NULL 893 * is returned if @klass does not implement the interface or if multiple 894 * classes or interfaces on the hierarchy leading to @klass implement 895 * it. (FIXME: perhaps this can be detected at type definition time?) 896 */ 897 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 898 const char *typename); 899 900 /** 901 * object_class_get_parent: 902 * @klass: The class to obtain the parent for. 903 * 904 * Returns: The parent for @klass or %NULL if none. 905 */ 906 ObjectClass *object_class_get_parent(ObjectClass *klass); 907 908 /** 909 * object_class_get_name: 910 * @klass: The class to obtain the QOM typename for. 911 * 912 * Returns: The QOM typename for @klass. 913 */ 914 const char *object_class_get_name(ObjectClass *klass); 915 916 /** 917 * object_class_is_abstract: 918 * @klass: The class to obtain the abstractness for. 919 * 920 * Returns: %true if @klass is abstract, %false otherwise. 921 */ 922 bool object_class_is_abstract(ObjectClass *klass); 923 924 /** 925 * object_class_by_name: 926 * @typename: The QOM typename to obtain the class for. 927 * 928 * Returns: The class for @typename or %NULL if not found. 929 */ 930 ObjectClass *object_class_by_name(const char *typename); 931 932 /** 933 * module_object_class_by_name: 934 * @typename: The QOM typename to obtain the class for. 935 * 936 * For objects which might be provided by a module. Behaves like 937 * object_class_by_name, but additionally tries to load the module 938 * needed in case the class is not available. 939 * 940 * Returns: The class for @typename or %NULL if not found. 941 */ 942 ObjectClass *module_object_class_by_name(const char *typename); 943 944 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 945 const char *implements_type, bool include_abstract, 946 void *opaque); 947 948 /** 949 * object_class_get_list: 950 * @implements_type: The type to filter for, including its derivatives. 951 * @include_abstract: Whether to include abstract classes. 952 * 953 * Returns: A singly-linked list of the classes in reverse hashtable order. 954 */ 955 GSList *object_class_get_list(const char *implements_type, 956 bool include_abstract); 957 958 /** 959 * object_class_get_list_sorted: 960 * @implements_type: The type to filter for, including its derivatives. 961 * @include_abstract: Whether to include abstract classes. 962 * 963 * Returns: A singly-linked list of the classes in alphabetical 964 * case-insensitive order. 965 */ 966 GSList *object_class_get_list_sorted(const char *implements_type, 967 bool include_abstract); 968 969 /** 970 * object_ref: 971 * @obj: the object 972 * 973 * Increase the reference count of a object. A object cannot be freed as long 974 * as its reference count is greater than zero. 975 * Returns: @obj 976 */ 977 Object *object_ref(void *obj); 978 979 /** 980 * object_unref: 981 * @obj: the object 982 * 983 * Decrease the reference count of a object. A object cannot be freed as long 984 * as its reference count is greater than zero. 985 */ 986 void object_unref(void *obj); 987 988 /** 989 * object_property_try_add: 990 * @obj: the object to add a property to 991 * @name: the name of the property. This can contain any character except for 992 * a forward slash. In general, you should use hyphens '-' instead of 993 * underscores '_' when naming properties. 994 * @type: the type name of the property. This namespace is pretty loosely 995 * defined. Sub namespaces are constructed by using a prefix and then 996 * to angle brackets. For instance, the type 'virtio-net-pci' in the 997 * 'link' namespace would be 'link<virtio-net-pci>'. 998 * @get: The getter to be called to read a property. If this is NULL, then 999 * the property cannot be read. 1000 * @set: the setter to be called to write a property. If this is NULL, 1001 * then the property cannot be written. 1002 * @release: called when the property is removed from the object. This is 1003 * meant to allow a property to free its opaque upon object 1004 * destruction. This may be NULL. 1005 * @opaque: an opaque pointer to pass to the callbacks for the property 1006 * @errp: pointer to error object 1007 * 1008 * Returns: The #ObjectProperty; this can be used to set the @resolve 1009 * callback for child and link properties. 1010 */ 1011 ObjectProperty *object_property_try_add(Object *obj, const char *name, 1012 const char *type, 1013 ObjectPropertyAccessor *get, 1014 ObjectPropertyAccessor *set, 1015 ObjectPropertyRelease *release, 1016 void *opaque, Error **errp); 1017 1018 /** 1019 * object_property_add: 1020 * Same as object_property_try_add() with @errp hardcoded to 1021 * &error_abort. 1022 * 1023 * @obj: the object to add a property to 1024 * @name: the name of the property. This can contain any character except for 1025 * a forward slash. In general, you should use hyphens '-' instead of 1026 * underscores '_' when naming properties. 1027 * @type: the type name of the property. This namespace is pretty loosely 1028 * defined. Sub namespaces are constructed by using a prefix and then 1029 * to angle brackets. For instance, the type 'virtio-net-pci' in the 1030 * 'link' namespace would be 'link<virtio-net-pci>'. 1031 * @get: The getter to be called to read a property. If this is NULL, then 1032 * the property cannot be read. 1033 * @set: the setter to be called to write a property. If this is NULL, 1034 * then the property cannot be written. 1035 * @release: called when the property is removed from the object. This is 1036 * meant to allow a property to free its opaque upon object 1037 * destruction. This may be NULL. 1038 * @opaque: an opaque pointer to pass to the callbacks for the property 1039 */ 1040 ObjectProperty *object_property_add(Object *obj, const char *name, 1041 const char *type, 1042 ObjectPropertyAccessor *get, 1043 ObjectPropertyAccessor *set, 1044 ObjectPropertyRelease *release, 1045 void *opaque); 1046 1047 void object_property_del(Object *obj, const char *name); 1048 1049 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1050 const char *type, 1051 ObjectPropertyAccessor *get, 1052 ObjectPropertyAccessor *set, 1053 ObjectPropertyRelease *release, 1054 void *opaque); 1055 1056 /** 1057 * object_property_set_default_bool: 1058 * @prop: the property to set 1059 * @value: the value to be written to the property 1060 * 1061 * Set the property default value. 1062 */ 1063 void object_property_set_default_bool(ObjectProperty *prop, bool value); 1064 1065 /** 1066 * object_property_set_default_str: 1067 * @prop: the property to set 1068 * @value: the value to be written to the property 1069 * 1070 * Set the property default value. 1071 */ 1072 void object_property_set_default_str(ObjectProperty *prop, const char *value); 1073 1074 /** 1075 * object_property_set_default_int: 1076 * @prop: the property to set 1077 * @value: the value to be written to the property 1078 * 1079 * Set the property default value. 1080 */ 1081 void object_property_set_default_int(ObjectProperty *prop, int64_t value); 1082 1083 /** 1084 * object_property_set_default_uint: 1085 * @prop: the property to set 1086 * @value: the value to be written to the property 1087 * 1088 * Set the property default value. 1089 */ 1090 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value); 1091 1092 /** 1093 * object_property_find: 1094 * @obj: the object 1095 * @name: the name of the property 1096 * 1097 * Look up a property for an object. 1098 * 1099 * Return its #ObjectProperty if found, or NULL. 1100 */ 1101 ObjectProperty *object_property_find(Object *obj, const char *name); 1102 1103 /** 1104 * object_property_find_err: 1105 * @obj: the object 1106 * @name: the name of the property 1107 * @errp: returns an error if this function fails 1108 * 1109 * Look up a property for an object. 1110 * 1111 * Return its #ObjectProperty if found, or NULL. 1112 */ 1113 ObjectProperty *object_property_find_err(Object *obj, 1114 const char *name, 1115 Error **errp); 1116 1117 /** 1118 * object_class_property_find: 1119 * @klass: the object class 1120 * @name: the name of the property 1121 * 1122 * Look up a property for an object class. 1123 * 1124 * Return its #ObjectProperty if found, or NULL. 1125 */ 1126 ObjectProperty *object_class_property_find(ObjectClass *klass, 1127 const char *name); 1128 1129 /** 1130 * object_class_property_find_err: 1131 * @klass: the object class 1132 * @name: the name of the property 1133 * @errp: returns an error if this function fails 1134 * 1135 * Look up a property for an object class. 1136 * 1137 * Return its #ObjectProperty if found, or NULL. 1138 */ 1139 ObjectProperty *object_class_property_find_err(ObjectClass *klass, 1140 const char *name, 1141 Error **errp); 1142 1143 typedef struct ObjectPropertyIterator { 1144 ObjectClass *nextclass; 1145 GHashTableIter iter; 1146 } ObjectPropertyIterator; 1147 1148 /** 1149 * object_property_iter_init: 1150 * @iter: the iterator instance 1151 * @obj: the object 1152 * 1153 * Initializes an iterator for traversing all properties 1154 * registered against an object instance, its class and all parent classes. 1155 * 1156 * It is forbidden to modify the property list while iterating, 1157 * whether removing or adding properties. 1158 * 1159 * Typical usage pattern would be 1160 * 1161 * .. code-block:: c 1162 * :caption: Using object property iterators 1163 * 1164 * ObjectProperty *prop; 1165 * ObjectPropertyIterator iter; 1166 * 1167 * object_property_iter_init(&iter, obj); 1168 * while ((prop = object_property_iter_next(&iter))) { 1169 * ... do something with prop ... 1170 * } 1171 */ 1172 void object_property_iter_init(ObjectPropertyIterator *iter, 1173 Object *obj); 1174 1175 /** 1176 * object_class_property_iter_init: 1177 * @iter: the iterator instance 1178 * @klass: the class 1179 * 1180 * Initializes an iterator for traversing all properties 1181 * registered against an object class and all parent classes. 1182 * 1183 * It is forbidden to modify the property list while iterating, 1184 * whether removing or adding properties. 1185 * 1186 * This can be used on abstract classes as it does not create a temporary 1187 * instance. 1188 */ 1189 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1190 ObjectClass *klass); 1191 1192 /** 1193 * object_property_iter_next: 1194 * @iter: the iterator instance 1195 * 1196 * Return the next available property. If no further properties 1197 * are available, a %NULL value will be returned and the @iter 1198 * pointer should not be used again after this point without 1199 * re-initializing it. 1200 * 1201 * Returns: the next property, or %NULL when all properties 1202 * have been traversed. 1203 */ 1204 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1205 1206 void object_unparent(Object *obj); 1207 1208 /** 1209 * object_property_get: 1210 * @obj: the object 1211 * @name: the name of the property 1212 * @v: the visitor that will receive the property value. This should be an 1213 * Output visitor and the data will be written with @name as the name. 1214 * @errp: returns an error if this function fails 1215 * 1216 * Reads a property from a object. 1217 * 1218 * Returns: %true on success, %false on failure. 1219 */ 1220 bool object_property_get(Object *obj, const char *name, Visitor *v, 1221 Error **errp); 1222 1223 /** 1224 * object_property_set_str: 1225 * @obj: the object 1226 * @name: the name of the property 1227 * @value: the value to be written to the property 1228 * @errp: returns an error if this function fails 1229 * 1230 * Writes a string value to a property. 1231 * 1232 * Returns: %true on success, %false on failure. 1233 */ 1234 bool object_property_set_str(Object *obj, const char *name, 1235 const char *value, Error **errp); 1236 1237 /** 1238 * object_property_get_str: 1239 * @obj: the object 1240 * @name: the name of the property 1241 * @errp: returns an error if this function fails 1242 * 1243 * Returns: the value of the property, converted to a C string, or NULL if 1244 * an error occurs (including when the property value is not a string). 1245 * The caller should free the string. 1246 */ 1247 char *object_property_get_str(Object *obj, const char *name, 1248 Error **errp); 1249 1250 /** 1251 * object_property_set_link: 1252 * @obj: the object 1253 * @name: the name of the property 1254 * @value: the value to be written to the property 1255 * @errp: returns an error if this function fails 1256 * 1257 * Writes an object's canonical path to a property. 1258 * 1259 * If the link property was created with 1260 * %OBJ_PROP_LINK_STRONG bit, the old target object is 1261 * unreferenced, and a reference is added to the new target object. 1262 * 1263 * Returns: %true on success, %false on failure. 1264 */ 1265 bool object_property_set_link(Object *obj, const char *name, 1266 Object *value, Error **errp); 1267 1268 /** 1269 * object_property_get_link: 1270 * @obj: the object 1271 * @name: the name of the property 1272 * @errp: returns an error if this function fails 1273 * 1274 * Returns: the value of the property, resolved from a path to an Object, 1275 * or NULL if an error occurs (including when the property value is not a 1276 * string or not a valid object path). 1277 */ 1278 Object *object_property_get_link(Object *obj, const char *name, 1279 Error **errp); 1280 1281 /** 1282 * object_property_set_bool: 1283 * @obj: the object 1284 * @name: the name of the property 1285 * @value: the value to be written to the property 1286 * @errp: returns an error if this function fails 1287 * 1288 * Writes a bool value to a property. 1289 * 1290 * Returns: %true on success, %false on failure. 1291 */ 1292 bool object_property_set_bool(Object *obj, const char *name, 1293 bool value, Error **errp); 1294 1295 /** 1296 * object_property_get_bool: 1297 * @obj: the object 1298 * @name: the name of the property 1299 * @errp: returns an error if this function fails 1300 * 1301 * Returns: the value of the property, converted to a boolean, or false if 1302 * an error occurs (including when the property value is not a bool). 1303 */ 1304 bool object_property_get_bool(Object *obj, const char *name, 1305 Error **errp); 1306 1307 /** 1308 * object_property_set_int: 1309 * @obj: the object 1310 * @name: the name of the property 1311 * @value: the value to be written to the property 1312 * @errp: returns an error if this function fails 1313 * 1314 * Writes an integer value to a property. 1315 * 1316 * Returns: %true on success, %false on failure. 1317 */ 1318 bool object_property_set_int(Object *obj, const char *name, 1319 int64_t value, Error **errp); 1320 1321 /** 1322 * object_property_get_int: 1323 * @obj: the object 1324 * @name: the name of the property 1325 * @errp: returns an error if this function fails 1326 * 1327 * Returns: the value of the property, converted to an integer, or -1 if 1328 * an error occurs (including when the property value is not an integer). 1329 */ 1330 int64_t object_property_get_int(Object *obj, const char *name, 1331 Error **errp); 1332 1333 /** 1334 * object_property_set_uint: 1335 * @obj: the object 1336 * @name: the name of the property 1337 * @value: the value to be written to the property 1338 * @errp: returns an error if this function fails 1339 * 1340 * Writes an unsigned integer value to a property. 1341 * 1342 * Returns: %true on success, %false on failure. 1343 */ 1344 bool object_property_set_uint(Object *obj, const char *name, 1345 uint64_t value, Error **errp); 1346 1347 /** 1348 * object_property_get_uint: 1349 * @obj: the object 1350 * @name: the name of the property 1351 * @errp: returns an error if this function fails 1352 * 1353 * Returns: the value of the property, converted to an unsigned integer, or 0 1354 * an error occurs (including when the property value is not an integer). 1355 */ 1356 uint64_t object_property_get_uint(Object *obj, const char *name, 1357 Error **errp); 1358 1359 /** 1360 * object_property_get_enum: 1361 * @obj: the object 1362 * @name: the name of the property 1363 * @typename: the name of the enum data type 1364 * @errp: returns an error if this function fails 1365 * 1366 * Returns: the value of the property, converted to an integer (which 1367 * can't be negative), or -1 on error (including when the property 1368 * value is not an enum). 1369 */ 1370 int object_property_get_enum(Object *obj, const char *name, 1371 const char *typename, Error **errp); 1372 1373 /** 1374 * object_property_set: 1375 * @obj: the object 1376 * @name: the name of the property 1377 * @v: the visitor that will be used to write the property value. This should 1378 * be an Input visitor and the data will be first read with @name as the 1379 * name and then written as the property value. 1380 * @errp: returns an error if this function fails 1381 * 1382 * Writes a property to a object. 1383 * 1384 * Returns: %true on success, %false on failure. 1385 */ 1386 bool object_property_set(Object *obj, const char *name, Visitor *v, 1387 Error **errp); 1388 1389 /** 1390 * object_property_parse: 1391 * @obj: the object 1392 * @name: the name of the property 1393 * @string: the string that will be used to parse the property value. 1394 * @errp: returns an error if this function fails 1395 * 1396 * Parses a string and writes the result into a property of an object. 1397 * 1398 * Returns: %true on success, %false on failure. 1399 */ 1400 bool object_property_parse(Object *obj, const char *name, 1401 const char *string, Error **errp); 1402 1403 /** 1404 * object_property_print: 1405 * @obj: the object 1406 * @name: the name of the property 1407 * @human: if true, print for human consumption 1408 * @errp: returns an error if this function fails 1409 * 1410 * Returns a string representation of the value of the property. The 1411 * caller shall free the string. 1412 */ 1413 char *object_property_print(Object *obj, const char *name, bool human, 1414 Error **errp); 1415 1416 /** 1417 * object_property_get_type: 1418 * @obj: the object 1419 * @name: the name of the property 1420 * @errp: returns an error if this function fails 1421 * 1422 * Returns: The type name of the property. 1423 */ 1424 const char *object_property_get_type(Object *obj, const char *name, 1425 Error **errp); 1426 1427 /** 1428 * object_get_root: 1429 * 1430 * Returns: the root object of the composition tree 1431 */ 1432 Object *object_get_root(void); 1433 1434 1435 /** 1436 * object_get_objects_root: 1437 * 1438 * Get the container object that holds user created 1439 * object instances. This is the object at path 1440 * "/objects" 1441 * 1442 * Returns: the user object container 1443 */ 1444 Object *object_get_objects_root(void); 1445 1446 /** 1447 * object_get_internal_root: 1448 * 1449 * Get the container object that holds internally used object 1450 * instances. Any object which is put into this container must not be 1451 * user visible, and it will not be exposed in the QOM tree. 1452 * 1453 * Returns: the internal object container 1454 */ 1455 Object *object_get_internal_root(void); 1456 1457 /** 1458 * object_get_canonical_path_component: 1459 * @obj: the object 1460 * 1461 * Returns: The final component in the object's canonical path. The canonical 1462 * path is the path within the composition tree starting from the root. 1463 * %NULL if the object doesn't have a parent (and thus a canonical path). 1464 */ 1465 const char *object_get_canonical_path_component(const Object *obj); 1466 1467 /** 1468 * object_get_canonical_path: 1469 * @obj: the object 1470 * 1471 * Returns: The canonical path for a object, newly allocated. This is 1472 * the path within the composition tree starting from the root. Use 1473 * g_free() to free it. 1474 */ 1475 char *object_get_canonical_path(const Object *obj); 1476 1477 /** 1478 * object_resolve_path: 1479 * @path: the path to resolve 1480 * @ambiguous: returns true if the path resolution failed because of an 1481 * ambiguous match 1482 * 1483 * There are two types of supported paths--absolute paths and partial paths. 1484 * 1485 * Absolute paths are derived from the root object and can follow child<> or 1486 * link<> properties. Since they can follow link<> properties, they can be 1487 * arbitrarily long. Absolute paths look like absolute filenames and are 1488 * prefixed with a leading slash. 1489 * 1490 * Partial paths look like relative filenames. They do not begin with a 1491 * prefix. The matching rules for partial paths are subtle but designed to make 1492 * specifying objects easy. At each level of the composition tree, the partial 1493 * path is matched as an absolute path. The first match is not returned. At 1494 * least two matches are searched for. A successful result is only returned if 1495 * only one match is found. If more than one match is found, a flag is 1496 * returned to indicate that the match was ambiguous. 1497 * 1498 * Returns: The matched object or NULL on path lookup failure. 1499 */ 1500 Object *object_resolve_path(const char *path, bool *ambiguous); 1501 1502 /** 1503 * object_resolve_path_type: 1504 * @path: the path to resolve 1505 * @typename: the type to look for. 1506 * @ambiguous: returns true if the path resolution failed because of an 1507 * ambiguous match 1508 * 1509 * This is similar to object_resolve_path. However, when looking for a 1510 * partial path only matches that implement the given type are considered. 1511 * This restricts the search and avoids spuriously flagging matches as 1512 * ambiguous. 1513 * 1514 * For both partial and absolute paths, the return value goes through 1515 * a dynamic cast to @typename. This is important if either the link, 1516 * or the typename itself are of interface types. 1517 * 1518 * Returns: The matched object or NULL on path lookup failure. 1519 */ 1520 Object *object_resolve_path_type(const char *path, const char *typename, 1521 bool *ambiguous); 1522 1523 /** 1524 * object_resolve_path_component: 1525 * @parent: the object in which to resolve the path 1526 * @part: the component to resolve. 1527 * 1528 * This is similar to object_resolve_path with an absolute path, but it 1529 * only resolves one element (@part) and takes the others from @parent. 1530 * 1531 * Returns: The resolved object or NULL on path lookup failure. 1532 */ 1533 Object *object_resolve_path_component(Object *parent, const char *part); 1534 1535 /** 1536 * object_property_try_add_child: 1537 * @obj: the object to add a property to 1538 * @name: the name of the property 1539 * @child: the child object 1540 * @errp: pointer to error object 1541 * 1542 * Child properties form the composition tree. All objects need to be a child 1543 * of another object. Objects can only be a child of one object. 1544 * 1545 * There is no way for a child to determine what its parent is. It is not 1546 * a bidirectional relationship. This is by design. 1547 * 1548 * The value of a child property as a C string will be the child object's 1549 * canonical path. It can be retrieved using object_property_get_str(). 1550 * The child object itself can be retrieved using object_property_get_link(). 1551 * 1552 * Returns: The newly added property on success, or %NULL on failure. 1553 */ 1554 ObjectProperty *object_property_try_add_child(Object *obj, const char *name, 1555 Object *child, Error **errp); 1556 1557 /** 1558 * object_property_add_child: 1559 * @obj: the object to add a property to 1560 * @name: the name of the property 1561 * @child: the child object 1562 * 1563 * Same as object_property_try_add_child() with @errp hardcoded to 1564 * &error_abort 1565 */ 1566 ObjectProperty *object_property_add_child(Object *obj, const char *name, 1567 Object *child); 1568 1569 typedef enum { 1570 /* Unref the link pointer when the property is deleted */ 1571 OBJ_PROP_LINK_STRONG = 0x1, 1572 1573 /* private */ 1574 OBJ_PROP_LINK_DIRECT = 0x2, 1575 OBJ_PROP_LINK_CLASS = 0x4, 1576 } ObjectPropertyLinkFlags; 1577 1578 /** 1579 * object_property_allow_set_link: 1580 * @obj: the object to add a property to 1581 * @name: the name of the property 1582 * @child: the child object 1583 * @errp: pointer to error object 1584 * 1585 * The default implementation of the object_property_add_link() check() 1586 * callback function. It allows the link property to be set and never returns 1587 * an error. 1588 */ 1589 void object_property_allow_set_link(const Object *obj, const char *name, 1590 Object *child, Error **errp); 1591 1592 /** 1593 * object_property_add_link: 1594 * @obj: the object to add a property to 1595 * @name: the name of the property 1596 * @type: the qobj type of the link 1597 * @targetp: a pointer to where the link object reference is stored 1598 * @check: callback to veto setting or NULL if the property is read-only 1599 * @flags: additional options for the link 1600 * 1601 * Links establish relationships between objects. Links are unidirectional 1602 * although two links can be combined to form a bidirectional relationship 1603 * between objects. 1604 * 1605 * Links form the graph in the object model. 1606 * 1607 * The @check() callback is invoked when 1608 * object_property_set_link() is called and can raise an error to prevent the 1609 * link being set. If @check is NULL, the property is read-only 1610 * and cannot be set. 1611 * 1612 * Ownership of the pointer that @child points to is transferred to the 1613 * link property. The reference count for *@child is 1614 * managed by the property from after the function returns till the 1615 * property is deleted with object_property_del(). If the 1616 * @flags %OBJ_PROP_LINK_STRONG bit is set, 1617 * the reference count is decremented when the property is deleted or 1618 * modified. 1619 * 1620 * Returns: The newly added property on success, or %NULL on failure. 1621 */ 1622 ObjectProperty *object_property_add_link(Object *obj, const char *name, 1623 const char *type, Object **targetp, 1624 void (*check)(const Object *obj, const char *name, 1625 Object *val, Error **errp), 1626 ObjectPropertyLinkFlags flags); 1627 1628 ObjectProperty *object_class_property_add_link(ObjectClass *oc, 1629 const char *name, 1630 const char *type, ptrdiff_t offset, 1631 void (*check)(const Object *obj, const char *name, 1632 Object *val, Error **errp), 1633 ObjectPropertyLinkFlags flags); 1634 1635 /** 1636 * object_property_add_str: 1637 * @obj: the object to add a property to 1638 * @name: the name of the property 1639 * @get: the getter or NULL if the property is write-only. This function must 1640 * return a string to be freed by g_free(). 1641 * @set: the setter or NULL if the property is read-only 1642 * 1643 * Add a string property using getters/setters. This function will add a 1644 * property of type 'string'. 1645 * 1646 * Returns: The newly added property on success, or %NULL on failure. 1647 */ 1648 ObjectProperty *object_property_add_str(Object *obj, const char *name, 1649 char *(*get)(Object *, Error **), 1650 void (*set)(Object *, const char *, Error **)); 1651 1652 ObjectProperty *object_class_property_add_str(ObjectClass *klass, 1653 const char *name, 1654 char *(*get)(Object *, Error **), 1655 void (*set)(Object *, const char *, 1656 Error **)); 1657 1658 /** 1659 * object_property_add_bool: 1660 * @obj: the object to add a property to 1661 * @name: the name of the property 1662 * @get: the getter or NULL if the property is write-only. 1663 * @set: the setter or NULL if the property is read-only 1664 * 1665 * Add a bool property using getters/setters. This function will add a 1666 * property of type 'bool'. 1667 * 1668 * Returns: The newly added property on success, or %NULL on failure. 1669 */ 1670 ObjectProperty *object_property_add_bool(Object *obj, const char *name, 1671 bool (*get)(Object *, Error **), 1672 void (*set)(Object *, bool, Error **)); 1673 1674 ObjectProperty *object_class_property_add_bool(ObjectClass *klass, 1675 const char *name, 1676 bool (*get)(Object *, Error **), 1677 void (*set)(Object *, bool, Error **)); 1678 1679 /** 1680 * object_property_add_enum: 1681 * @obj: the object to add a property to 1682 * @name: the name of the property 1683 * @typename: the name of the enum data type 1684 * @lookup: enum value namelookup table 1685 * @get: the getter or %NULL if the property is write-only. 1686 * @set: the setter or %NULL if the property is read-only 1687 * 1688 * Add an enum property using getters/setters. This function will add a 1689 * property of type '@typename'. 1690 * 1691 * Returns: The newly added property on success, or %NULL on failure. 1692 */ 1693 ObjectProperty *object_property_add_enum(Object *obj, const char *name, 1694 const char *typename, 1695 const QEnumLookup *lookup, 1696 int (*get)(Object *, Error **), 1697 void (*set)(Object *, int, Error **)); 1698 1699 ObjectProperty *object_class_property_add_enum(ObjectClass *klass, 1700 const char *name, 1701 const char *typename, 1702 const QEnumLookup *lookup, 1703 int (*get)(Object *, Error **), 1704 void (*set)(Object *, int, Error **)); 1705 1706 /** 1707 * object_property_add_tm: 1708 * @obj: the object to add a property to 1709 * @name: the name of the property 1710 * @get: the getter or NULL if the property is write-only. 1711 * 1712 * Add a read-only struct tm valued property using a getter function. 1713 * This function will add a property of type 'struct tm'. 1714 * 1715 * Returns: The newly added property on success, or %NULL on failure. 1716 */ 1717 ObjectProperty *object_property_add_tm(Object *obj, const char *name, 1718 void (*get)(Object *, struct tm *, Error **)); 1719 1720 ObjectProperty *object_class_property_add_tm(ObjectClass *klass, 1721 const char *name, 1722 void (*get)(Object *, struct tm *, Error **)); 1723 1724 typedef enum { 1725 /* Automatically add a getter to the property */ 1726 OBJ_PROP_FLAG_READ = 1 << 0, 1727 /* Automatically add a setter to the property */ 1728 OBJ_PROP_FLAG_WRITE = 1 << 1, 1729 /* Automatically add a getter and a setter to the property */ 1730 OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE), 1731 } ObjectPropertyFlags; 1732 1733 /** 1734 * object_property_add_uint8_ptr: 1735 * @obj: the object to add a property to 1736 * @name: the name of the property 1737 * @v: pointer to value 1738 * @flags: bitwise-or'd ObjectPropertyFlags 1739 * 1740 * Add an integer property in memory. This function will add a 1741 * property of type 'uint8'. 1742 * 1743 * Returns: The newly added property on success, or %NULL on failure. 1744 */ 1745 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name, 1746 const uint8_t *v, 1747 ObjectPropertyFlags flags); 1748 1749 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass, 1750 const char *name, 1751 const uint8_t *v, 1752 ObjectPropertyFlags flags); 1753 1754 /** 1755 * object_property_add_uint16_ptr: 1756 * @obj: the object to add a property to 1757 * @name: the name of the property 1758 * @v: pointer to value 1759 * @flags: bitwise-or'd ObjectPropertyFlags 1760 * 1761 * Add an integer property in memory. This function will add a 1762 * property of type 'uint16'. 1763 * 1764 * Returns: The newly added property on success, or %NULL on failure. 1765 */ 1766 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name, 1767 const uint16_t *v, 1768 ObjectPropertyFlags flags); 1769 1770 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass, 1771 const char *name, 1772 const uint16_t *v, 1773 ObjectPropertyFlags flags); 1774 1775 /** 1776 * object_property_add_uint32_ptr: 1777 * @obj: the object to add a property to 1778 * @name: the name of the property 1779 * @v: pointer to value 1780 * @flags: bitwise-or'd ObjectPropertyFlags 1781 * 1782 * Add an integer property in memory. This function will add a 1783 * property of type 'uint32'. 1784 * 1785 * Returns: The newly added property on success, or %NULL on failure. 1786 */ 1787 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name, 1788 const uint32_t *v, 1789 ObjectPropertyFlags flags); 1790 1791 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass, 1792 const char *name, 1793 const uint32_t *v, 1794 ObjectPropertyFlags flags); 1795 1796 /** 1797 * object_property_add_uint64_ptr: 1798 * @obj: the object to add a property to 1799 * @name: the name of the property 1800 * @v: pointer to value 1801 * @flags: bitwise-or'd ObjectPropertyFlags 1802 * 1803 * Add an integer property in memory. This function will add a 1804 * property of type 'uint64'. 1805 * 1806 * Returns: The newly added property on success, or %NULL on failure. 1807 */ 1808 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name, 1809 const uint64_t *v, 1810 ObjectPropertyFlags flags); 1811 1812 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass, 1813 const char *name, 1814 const uint64_t *v, 1815 ObjectPropertyFlags flags); 1816 1817 /** 1818 * object_property_add_alias: 1819 * @obj: the object to add a property to 1820 * @name: the name of the property 1821 * @target_obj: the object to forward property access to 1822 * @target_name: the name of the property on the forwarded object 1823 * 1824 * Add an alias for a property on an object. This function will add a property 1825 * of the same type as the forwarded property. 1826 * 1827 * The caller must ensure that @target_obj stays alive as long as 1828 * this property exists. In the case of a child object or an alias on the same 1829 * object this will be the case. For aliases to other objects the caller is 1830 * responsible for taking a reference. 1831 * 1832 * Returns: The newly added property on success, or %NULL on failure. 1833 */ 1834 ObjectProperty *object_property_add_alias(Object *obj, const char *name, 1835 Object *target_obj, const char *target_name); 1836 1837 /** 1838 * object_property_add_const_link: 1839 * @obj: the object to add a property to 1840 * @name: the name of the property 1841 * @target: the object to be referred by the link 1842 * 1843 * Add an unmodifiable link for a property on an object. This function will 1844 * add a property of type link<TYPE> where TYPE is the type of @target. 1845 * 1846 * The caller must ensure that @target stays alive as long as 1847 * this property exists. In the case @target is a child of @obj, 1848 * this will be the case. Otherwise, the caller is responsible for 1849 * taking a reference. 1850 * 1851 * Returns: The newly added property on success, or %NULL on failure. 1852 */ 1853 ObjectProperty *object_property_add_const_link(Object *obj, const char *name, 1854 Object *target); 1855 1856 /** 1857 * object_property_set_description: 1858 * @obj: the object owning the property 1859 * @name: the name of the property 1860 * @description: the description of the property on the object 1861 * 1862 * Set an object property's description. 1863 * 1864 * Returns: %true on success, %false on failure. 1865 */ 1866 void object_property_set_description(Object *obj, const char *name, 1867 const char *description); 1868 void object_class_property_set_description(ObjectClass *klass, const char *name, 1869 const char *description); 1870 1871 /** 1872 * object_child_foreach: 1873 * @obj: the object whose children will be navigated 1874 * @fn: the iterator function to be called 1875 * @opaque: an opaque value that will be passed to the iterator 1876 * 1877 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1878 * non-zero. 1879 * 1880 * It is forbidden to add or remove children from @obj from the @fn 1881 * callback. 1882 * 1883 * Returns: The last value returned by @fn, or 0 if there is no child. 1884 */ 1885 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1886 void *opaque); 1887 1888 /** 1889 * object_child_foreach_recursive: 1890 * @obj: the object whose children will be navigated 1891 * @fn: the iterator function to be called 1892 * @opaque: an opaque value that will be passed to the iterator 1893 * 1894 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1895 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1896 * all the way down to the leaf nodes of the tree. Depth first ordering. 1897 * 1898 * It is forbidden to add or remove children from @obj (or its 1899 * child nodes) from the @fn callback. 1900 * 1901 * Returns: The last value returned by @fn, or 0 if there is no child. 1902 */ 1903 int object_child_foreach_recursive(Object *obj, 1904 int (*fn)(Object *child, void *opaque), 1905 void *opaque); 1906 /** 1907 * container_get: 1908 * @root: root of the #path, e.g., object_get_root() 1909 * @path: path to the container 1910 * 1911 * Return a container object whose path is @path. Create more containers 1912 * along the path if necessary. 1913 * 1914 * Returns: the container object. 1915 */ 1916 Object *container_get(Object *root, const char *path); 1917 1918 /** 1919 * object_type_get_instance_size: 1920 * @typename: Name of the Type whose instance_size is required 1921 * 1922 * Returns the instance_size of the given @typename. 1923 */ 1924 size_t object_type_get_instance_size(const char *typename); 1925 1926 /** 1927 * object_property_help: 1928 * @name: the name of the property 1929 * @type: the type of the property 1930 * @defval: the default value 1931 * @description: description of the property 1932 * 1933 * Returns: a user-friendly formatted string describing the property 1934 * for help purposes. 1935 */ 1936 char *object_property_help(const char *name, const char *type, 1937 QObject *defval, const char *description); 1938 1939 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref) 1940 1941 #endif 1942