1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/queue.h" 19 20 struct TypeImpl; 21 typedef struct TypeImpl *Type; 22 23 typedef struct Object Object; 24 25 typedef struct TypeInfo TypeInfo; 26 27 typedef struct InterfaceClass InterfaceClass; 28 typedef struct InterfaceInfo InterfaceInfo; 29 30 #define TYPE_OBJECT "object" 31 32 /** 33 * SECTION:object.h 34 * @title:Base Object Type System 35 * @short_description: interfaces for creating new types and objects 36 * 37 * The QEMU Object Model provides a framework for registering user creatable 38 * types and instantiating objects from those types. QOM provides the following 39 * features: 40 * 41 * - System for dynamically registering types 42 * - Support for single-inheritance of types 43 * - Multiple inheritance of stateless interfaces 44 * 45 * <example> 46 * <title>Creating a minimal type</title> 47 * <programlisting> 48 * #include "qdev.h" 49 * 50 * #define TYPE_MY_DEVICE "my-device" 51 * 52 * // No new virtual functions: we can reuse the typedef for the 53 * // superclass. 54 * typedef DeviceClass MyDeviceClass; 55 * typedef struct MyDevice 56 * { 57 * DeviceState parent; 58 * 59 * int reg0, reg1, reg2; 60 * } MyDevice; 61 * 62 * static const TypeInfo my_device_info = { 63 * .name = TYPE_MY_DEVICE, 64 * .parent = TYPE_DEVICE, 65 * .instance_size = sizeof(MyDevice), 66 * }; 67 * 68 * static void my_device_register_types(void) 69 * { 70 * type_register_static(&my_device_info); 71 * } 72 * 73 * type_init(my_device_register_types) 74 * </programlisting> 75 * </example> 76 * 77 * In the above example, we create a simple type that is described by #TypeInfo. 78 * #TypeInfo describes information about the type including what it inherits 79 * from, the instance and class size, and constructor/destructor hooks. 80 * 81 * Alternatively several static types could be registered using helper macro 82 * DEFINE_TYPES() 83 * 84 * <example> 85 * <programlisting> 86 * static const TypeInfo device_types_info[] = { 87 * { 88 * .name = TYPE_MY_DEVICE_A, 89 * .parent = TYPE_DEVICE, 90 * .instance_size = sizeof(MyDeviceA), 91 * }, 92 * { 93 * .name = TYPE_MY_DEVICE_B, 94 * .parent = TYPE_DEVICE, 95 * .instance_size = sizeof(MyDeviceB), 96 * }, 97 * }; 98 * 99 * DEFINE_TYPES(device_types_info) 100 * </programlisting> 101 * </example> 102 * 103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives 104 * are instantiated dynamically but there is only ever one instance for any 105 * given type. The #ObjectClass typically holds a table of function pointers 106 * for the virtual methods implemented by this type. 107 * 108 * Using object_new(), a new #Object derivative will be instantiated. You can 109 * cast an #Object to a subclass (or base-class) type using 110 * object_dynamic_cast(). You typically want to define macro wrappers around 111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a 112 * specific type: 113 * 114 * <example> 115 * <title>Typecasting macros</title> 116 * <programlisting> 117 * #define MY_DEVICE_GET_CLASS(obj) \ 118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) 119 * #define MY_DEVICE_CLASS(klass) \ 120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) 121 * #define MY_DEVICE(obj) \ 122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) 123 * </programlisting> 124 * </example> 125 * 126 * # Class Initialization # 127 * 128 * Before an object is initialized, the class for the object must be 129 * initialized. There is only one class object for all instance objects 130 * that is created lazily. 131 * 132 * Classes are initialized by first initializing any parent classes (if 133 * necessary). After the parent class object has initialized, it will be 134 * copied into the current class object and any additional storage in the 135 * class object is zero filled. 136 * 137 * The effect of this is that classes automatically inherit any virtual 138 * function pointers that the parent class has already initialized. All 139 * other fields will be zero filled. 140 * 141 * Once all of the parent classes have been initialized, #TypeInfo::class_init 142 * is called to let the class being instantiated provide default initialize for 143 * its virtual functions. Here is how the above example might be modified 144 * to introduce an overridden virtual function: 145 * 146 * <example> 147 * <title>Overriding a virtual function</title> 148 * <programlisting> 149 * #include "qdev.h" 150 * 151 * void my_device_class_init(ObjectClass *klass, void *class_data) 152 * { 153 * DeviceClass *dc = DEVICE_CLASS(klass); 154 * dc->reset = my_device_reset; 155 * } 156 * 157 * static const TypeInfo my_device_info = { 158 * .name = TYPE_MY_DEVICE, 159 * .parent = TYPE_DEVICE, 160 * .instance_size = sizeof(MyDevice), 161 * .class_init = my_device_class_init, 162 * }; 163 * </programlisting> 164 * </example> 165 * 166 * Introducing new virtual methods requires a class to define its own 167 * struct and to add a .class_size member to the #TypeInfo. Each method 168 * will also have a wrapper function to call it easily: 169 * 170 * <example> 171 * <title>Defining an abstract class</title> 172 * <programlisting> 173 * #include "qdev.h" 174 * 175 * typedef struct MyDeviceClass 176 * { 177 * DeviceClass parent; 178 * 179 * void (*frobnicate) (MyDevice *obj); 180 * } MyDeviceClass; 181 * 182 * static const TypeInfo my_device_info = { 183 * .name = TYPE_MY_DEVICE, 184 * .parent = TYPE_DEVICE, 185 * .instance_size = sizeof(MyDevice), 186 * .abstract = true, // or set a default in my_device_class_init 187 * .class_size = sizeof(MyDeviceClass), 188 * }; 189 * 190 * void my_device_frobnicate(MyDevice *obj) 191 * { 192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); 193 * 194 * klass->frobnicate(obj); 195 * } 196 * </programlisting> 197 * </example> 198 * 199 * # Interfaces # 200 * 201 * Interfaces allow a limited form of multiple inheritance. Instances are 202 * similar to normal types except for the fact that are only defined by 203 * their classes and never carry any state. You can dynamically cast an object 204 * to one of its #Interface types and vice versa. 205 * 206 * # Methods # 207 * 208 * A <emphasis>method</emphasis> is a function within the namespace scope of 209 * a class. It usually operates on the object instance by passing it as a 210 * strongly-typed first argument. 211 * If it does not operate on an object instance, it is dubbed 212 * <emphasis>class method</emphasis>. 213 * 214 * Methods cannot be overloaded. That is, the #ObjectClass and method name 215 * uniquely identity the function to be called; the signature does not vary 216 * except for trailing varargs. 217 * 218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in 219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained 220 * via OBJECT_GET_CLASS() accessing the overridden function. 221 * The original function is not automatically invoked. It is the responsibility 222 * of the overriding class to determine whether and when to invoke the method 223 * being overridden. 224 * 225 * To invoke the method being overridden, the preferred solution is to store 226 * the original value in the overriding class before overriding the method. 227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C# 228 * respectively; this frees the overriding class from hardcoding its parent 229 * class, which someone might choose to change at some point. 230 * 231 * <example> 232 * <title>Overriding a virtual method</title> 233 * <programlisting> 234 * typedef struct MyState MyState; 235 * 236 * typedef void (*MyDoSomething)(MyState *obj); 237 * 238 * typedef struct MyClass { 239 * ObjectClass parent_class; 240 * 241 * MyDoSomething do_something; 242 * } MyClass; 243 * 244 * static void my_do_something(MyState *obj) 245 * { 246 * // do something 247 * } 248 * 249 * static void my_class_init(ObjectClass *oc, void *data) 250 * { 251 * MyClass *mc = MY_CLASS(oc); 252 * 253 * mc->do_something = my_do_something; 254 * } 255 * 256 * static const TypeInfo my_type_info = { 257 * .name = TYPE_MY, 258 * .parent = TYPE_OBJECT, 259 * .instance_size = sizeof(MyState), 260 * .class_size = sizeof(MyClass), 261 * .class_init = my_class_init, 262 * }; 263 * 264 * typedef struct DerivedClass { 265 * MyClass parent_class; 266 * 267 * MyDoSomething parent_do_something; 268 * } DerivedClass; 269 * 270 * static void derived_do_something(MyState *obj) 271 * { 272 * DerivedClass *dc = DERIVED_GET_CLASS(obj); 273 * 274 * // do something here 275 * dc->parent_do_something(obj); 276 * // do something else here 277 * } 278 * 279 * static void derived_class_init(ObjectClass *oc, void *data) 280 * { 281 * MyClass *mc = MY_CLASS(oc); 282 * DerivedClass *dc = DERIVED_CLASS(oc); 283 * 284 * dc->parent_do_something = mc->do_something; 285 * mc->do_something = derived_do_something; 286 * } 287 * 288 * static const TypeInfo derived_type_info = { 289 * .name = TYPE_DERIVED, 290 * .parent = TYPE_MY, 291 * .class_size = sizeof(DerivedClass), 292 * .class_init = derived_class_init, 293 * }; 294 * </programlisting> 295 * </example> 296 * 297 * Alternatively, object_class_by_name() can be used to obtain the class and 298 * its non-overridden methods for a specific type. This would correspond to 299 * |[ MyClass::method(...) ]| in C++. 300 * 301 * The first example of such a QOM method was #CPUClass.reset, 302 * another example is #DeviceClass.realize. 303 */ 304 305 306 /** 307 * ObjectPropertyAccessor: 308 * @obj: the object that owns the property 309 * @v: the visitor that contains the property data 310 * @name: the name of the property 311 * @opaque: the object property opaque 312 * @errp: a pointer to an Error that is filled if getting/setting fails. 313 * 314 * Called when trying to get/set a property. 315 */ 316 typedef void (ObjectPropertyAccessor)(Object *obj, 317 Visitor *v, 318 const char *name, 319 void *opaque, 320 Error **errp); 321 322 /** 323 * ObjectPropertyResolve: 324 * @obj: the object that owns the property 325 * @opaque: the opaque registered with the property 326 * @part: the name of the property 327 * 328 * Resolves the #Object corresponding to property @part. 329 * 330 * The returned object can also be used as a starting point 331 * to resolve a relative path starting with "@part". 332 * 333 * Returns: If @path is the path that led to @obj, the function 334 * returns the #Object corresponding to "@path/@part". 335 * If "@path/@part" is not a valid object path, it returns #NULL. 336 */ 337 typedef Object *(ObjectPropertyResolve)(Object *obj, 338 void *opaque, 339 const char *part); 340 341 /** 342 * ObjectPropertyRelease: 343 * @obj: the object that owns the property 344 * @name: the name of the property 345 * @opaque: the opaque registered with the property 346 * 347 * Called when a property is removed from a object. 348 */ 349 typedef void (ObjectPropertyRelease)(Object *obj, 350 const char *name, 351 void *opaque); 352 353 typedef struct ObjectProperty 354 { 355 gchar *name; 356 gchar *type; 357 gchar *description; 358 ObjectPropertyAccessor *get; 359 ObjectPropertyAccessor *set; 360 ObjectPropertyResolve *resolve; 361 ObjectPropertyRelease *release; 362 void *opaque; 363 } ObjectProperty; 364 365 /** 366 * ObjectUnparent: 367 * @obj: the object that is being removed from the composition tree 368 * 369 * Called when an object is being removed from the QOM composition tree. 370 * The function should remove any backlinks from children objects to @obj. 371 */ 372 typedef void (ObjectUnparent)(Object *obj); 373 374 /** 375 * ObjectFree: 376 * @obj: the object being freed 377 * 378 * Called when an object's last reference is removed. 379 */ 380 typedef void (ObjectFree)(void *obj); 381 382 #define OBJECT_CLASS_CAST_CACHE 4 383 384 /** 385 * ObjectClass: 386 * 387 * The base for all classes. The only thing that #ObjectClass contains is an 388 * integer type handle. 389 */ 390 struct ObjectClass 391 { 392 /*< private >*/ 393 Type type; 394 GSList *interfaces; 395 396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 398 399 ObjectUnparent *unparent; 400 401 GHashTable *properties; 402 }; 403 404 /** 405 * Object: 406 * 407 * The base for all objects. The first member of this object is a pointer to 408 * a #ObjectClass. Since C guarantees that the first member of a structure 409 * always begins at byte 0 of that structure, as long as any sub-object places 410 * its parent as the first member, we can cast directly to a #Object. 411 * 412 * As a result, #Object contains a reference to the objects type as its 413 * first member. This allows identification of the real type of the object at 414 * run time. 415 */ 416 struct Object 417 { 418 /*< private >*/ 419 ObjectClass *class; 420 ObjectFree *free; 421 GHashTable *properties; 422 uint32_t ref; 423 Object *parent; 424 }; 425 426 /** 427 * TypeInfo: 428 * @name: The name of the type. 429 * @parent: The name of the parent type. 430 * @instance_size: The size of the object (derivative of #Object). If 431 * @instance_size is 0, then the size of the object will be the size of the 432 * parent object. 433 * @instance_init: This function is called to initialize an object. The parent 434 * class will have already been initialized so the type is only responsible 435 * for initializing its own members. 436 * @instance_post_init: This function is called to finish initialization of 437 * an object, after all @instance_init functions were called. 438 * @instance_finalize: This function is called during object destruction. This 439 * is called before the parent @instance_finalize function has been called. 440 * An object should only free the members that are unique to its type in this 441 * function. 442 * @abstract: If this field is true, then the class is considered abstract and 443 * cannot be directly instantiated. 444 * @class_size: The size of the class object (derivative of #ObjectClass) 445 * for this object. If @class_size is 0, then the size of the class will be 446 * assumed to be the size of the parent class. This allows a type to avoid 447 * implementing an explicit class type if they are not adding additional 448 * virtual functions. 449 * @class_init: This function is called after all parent class initialization 450 * has occurred to allow a class to set its default virtual method pointers. 451 * This is also the function to use to override virtual methods from a parent 452 * class. 453 * @class_base_init: This function is called for all base classes after all 454 * parent class initialization has occurred, but before the class itself 455 * is initialized. This is the function to use to undo the effects of 456 * memcpy from the parent class to the descendants. 457 * @class_data: Data to pass to the @class_init, 458 * @class_base_init. This can be useful when building dynamic 459 * classes. 460 * @interfaces: The list of interfaces associated with this type. This 461 * should point to a static array that's terminated with a zero filled 462 * element. 463 */ 464 struct TypeInfo 465 { 466 const char *name; 467 const char *parent; 468 469 size_t instance_size; 470 void (*instance_init)(Object *obj); 471 void (*instance_post_init)(Object *obj); 472 void (*instance_finalize)(Object *obj); 473 474 bool abstract; 475 size_t class_size; 476 477 void (*class_init)(ObjectClass *klass, void *data); 478 void (*class_base_init)(ObjectClass *klass, void *data); 479 void *class_data; 480 481 InterfaceInfo *interfaces; 482 }; 483 484 /** 485 * OBJECT: 486 * @obj: A derivative of #Object 487 * 488 * Converts an object to a #Object. Since all objects are #Objects, 489 * this function will always succeed. 490 */ 491 #define OBJECT(obj) \ 492 ((Object *)(obj)) 493 494 /** 495 * OBJECT_CLASS: 496 * @class: A derivative of #ObjectClass. 497 * 498 * Converts a class to an #ObjectClass. Since all objects are #Objects, 499 * this function will always succeed. 500 */ 501 #define OBJECT_CLASS(class) \ 502 ((ObjectClass *)(class)) 503 504 /** 505 * OBJECT_CHECK: 506 * @type: The C type to use for the return value. 507 * @obj: A derivative of @type to cast. 508 * @name: The QOM typename of @type 509 * 510 * A type safe version of @object_dynamic_cast_assert. Typically each class 511 * will define a macro based on this type to perform type safe dynamic_casts to 512 * this object type. 513 * 514 * If an invalid object is passed to this function, a run time assert will be 515 * generated. 516 */ 517 #define OBJECT_CHECK(type, obj, name) \ 518 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 519 __FILE__, __LINE__, __func__)) 520 521 /** 522 * OBJECT_CLASS_CHECK: 523 * @class_type: The C type to use for the return value. 524 * @class: A derivative class of @class_type to cast. 525 * @name: the QOM typename of @class_type. 526 * 527 * A type safe version of @object_class_dynamic_cast_assert. This macro is 528 * typically wrapped by each type to perform type safe casts of a class to a 529 * specific class type. 530 */ 531 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 532 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 533 __FILE__, __LINE__, __func__)) 534 535 /** 536 * OBJECT_GET_CLASS: 537 * @class: The C type to use for the return value. 538 * @obj: The object to obtain the class for. 539 * @name: The QOM typename of @obj. 540 * 541 * This function will return a specific class for a given object. Its generally 542 * used by each type to provide a type safe macro to get a specific class type 543 * from an object. 544 */ 545 #define OBJECT_GET_CLASS(class, obj, name) \ 546 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 547 548 /** 549 * InterfaceInfo: 550 * @type: The name of the interface. 551 * 552 * The information associated with an interface. 553 */ 554 struct InterfaceInfo { 555 const char *type; 556 }; 557 558 /** 559 * InterfaceClass: 560 * @parent_class: the base class 561 * 562 * The class for all interfaces. Subclasses of this class should only add 563 * virtual methods. 564 */ 565 struct InterfaceClass 566 { 567 ObjectClass parent_class; 568 /*< private >*/ 569 ObjectClass *concrete_class; 570 Type interface_type; 571 }; 572 573 #define TYPE_INTERFACE "interface" 574 575 /** 576 * INTERFACE_CLASS: 577 * @klass: class to cast from 578 * Returns: An #InterfaceClass or raise an error if cast is invalid 579 */ 580 #define INTERFACE_CLASS(klass) \ 581 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 582 583 /** 584 * INTERFACE_CHECK: 585 * @interface: the type to return 586 * @obj: the object to convert to an interface 587 * @name: the interface type name 588 * 589 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 590 */ 591 #define INTERFACE_CHECK(interface, obj, name) \ 592 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 593 __FILE__, __LINE__, __func__)) 594 595 /** 596 * object_new: 597 * @typename: The name of the type of the object to instantiate. 598 * 599 * This function will initialize a new object using heap allocated memory. 600 * The returned object has a reference count of 1, and will be freed when 601 * the last reference is dropped. 602 * 603 * Returns: The newly allocated and instantiated object. 604 */ 605 Object *object_new(const char *typename); 606 607 /** 608 * object_new_with_props: 609 * @typename: The name of the type of the object to instantiate. 610 * @parent: the parent object 611 * @id: The unique ID of the object 612 * @errp: pointer to error object 613 * @...: list of property names and values 614 * 615 * This function will initialize a new object using heap allocated memory. 616 * The returned object has a reference count of 1, and will be freed when 617 * the last reference is dropped. 618 * 619 * The @id parameter will be used when registering the object as a 620 * child of @parent in the composition tree. 621 * 622 * The variadic parameters are a list of pairs of (propname, propvalue) 623 * strings. The propname of %NULL indicates the end of the property 624 * list. If the object implements the user creatable interface, the 625 * object will be marked complete once all the properties have been 626 * processed. 627 * 628 * <example> 629 * <title>Creating an object with properties</title> 630 * <programlisting> 631 * Error *err = NULL; 632 * Object *obj; 633 * 634 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 635 * object_get_objects_root(), 636 * "hostmem0", 637 * &err, 638 * "share", "yes", 639 * "mem-path", "/dev/shm/somefile", 640 * "prealloc", "yes", 641 * "size", "1048576", 642 * NULL); 643 * 644 * if (!obj) { 645 * g_printerr("Cannot create memory backend: %s\n", 646 * error_get_pretty(err)); 647 * } 648 * </programlisting> 649 * </example> 650 * 651 * The returned object will have one stable reference maintained 652 * for as long as it is present in the object hierarchy. 653 * 654 * Returns: The newly allocated, instantiated & initialized object. 655 */ 656 Object *object_new_with_props(const char *typename, 657 Object *parent, 658 const char *id, 659 Error **errp, 660 ...) QEMU_SENTINEL; 661 662 /** 663 * object_new_with_propv: 664 * @typename: The name of the type of the object to instantiate. 665 * @parent: the parent object 666 * @id: The unique ID of the object 667 * @errp: pointer to error object 668 * @vargs: list of property names and values 669 * 670 * See object_new_with_props() for documentation. 671 */ 672 Object *object_new_with_propv(const char *typename, 673 Object *parent, 674 const char *id, 675 Error **errp, 676 va_list vargs); 677 678 /** 679 * object_set_props: 680 * @obj: the object instance to set properties on 681 * @errp: pointer to error object 682 * @...: list of property names and values 683 * 684 * This function will set a list of properties on an existing object 685 * instance. 686 * 687 * The variadic parameters are a list of pairs of (propname, propvalue) 688 * strings. The propname of %NULL indicates the end of the property 689 * list. 690 * 691 * <example> 692 * <title>Update an object's properties</title> 693 * <programlisting> 694 * Error *err = NULL; 695 * Object *obj = ...get / create object...; 696 * 697 * obj = object_set_props(obj, 698 * &err, 699 * "share", "yes", 700 * "mem-path", "/dev/shm/somefile", 701 * "prealloc", "yes", 702 * "size", "1048576", 703 * NULL); 704 * 705 * if (!obj) { 706 * g_printerr("Cannot set properties: %s\n", 707 * error_get_pretty(err)); 708 * } 709 * </programlisting> 710 * </example> 711 * 712 * The returned object will have one stable reference maintained 713 * for as long as it is present in the object hierarchy. 714 * 715 * Returns: -1 on error, 0 on success 716 */ 717 int object_set_props(Object *obj, 718 Error **errp, 719 ...) QEMU_SENTINEL; 720 721 /** 722 * object_set_propv: 723 * @obj: the object instance to set properties on 724 * @errp: pointer to error object 725 * @vargs: list of property names and values 726 * 727 * See object_set_props() for documentation. 728 * 729 * Returns: -1 on error, 0 on success 730 */ 731 int object_set_propv(Object *obj, 732 Error **errp, 733 va_list vargs); 734 735 /** 736 * object_initialize: 737 * @obj: A pointer to the memory to be used for the object. 738 * @size: The maximum size available at @obj for the object. 739 * @typename: The name of the type of the object to instantiate. 740 * 741 * This function will initialize an object. The memory for the object should 742 * have already been allocated. The returned object has a reference count of 1, 743 * and will be finalized when the last reference is dropped. 744 */ 745 void object_initialize(void *obj, size_t size, const char *typename); 746 747 /** 748 * object_initialize_child: 749 * @parentobj: The parent object to add a property to 750 * @propname: The name of the property 751 * @childobj: A pointer to the memory to be used for the object. 752 * @size: The maximum size available at @childobj for the object. 753 * @type: The name of the type of the object to instantiate. 754 * @errp: If an error occurs, a pointer to an area to store the error 755 * @...: list of property names and values 756 * 757 * This function will initialize an object. The memory for the object should 758 * have already been allocated. The object will then be added as child property 759 * to a parent with object_property_add_child() function. The returned object 760 * has a reference count of 1 (for the "child<...>" property from the parent), 761 * so the object will be finalized automatically when the parent gets removed. 762 * 763 * The variadic parameters are a list of pairs of (propname, propvalue) 764 * strings. The propname of %NULL indicates the end of the property list. 765 * If the object implements the user creatable interface, the object will 766 * be marked complete once all the properties have been processed. 767 */ 768 void object_initialize_child(Object *parentobj, const char *propname, 769 void *childobj, size_t size, const char *type, 770 Error **errp, ...) QEMU_SENTINEL; 771 772 /** 773 * object_initialize_childv: 774 * @parentobj: The parent object to add a property to 775 * @propname: The name of the property 776 * @childobj: A pointer to the memory to be used for the object. 777 * @size: The maximum size available at @childobj for the object. 778 * @type: The name of the type of the object to instantiate. 779 * @errp: If an error occurs, a pointer to an area to store the error 780 * @vargs: list of property names and values 781 * 782 * See object_initialize_child() for documentation. 783 */ 784 void object_initialize_childv(Object *parentobj, const char *propname, 785 void *childobj, size_t size, const char *type, 786 Error **errp, va_list vargs); 787 788 /** 789 * object_dynamic_cast: 790 * @obj: The object to cast. 791 * @typename: The @typename to cast to. 792 * 793 * This function will determine if @obj is-a @typename. @obj can refer to an 794 * object or an interface associated with an object. 795 * 796 * Returns: This function returns @obj on success or #NULL on failure. 797 */ 798 Object *object_dynamic_cast(Object *obj, const char *typename); 799 800 /** 801 * object_dynamic_cast_assert: 802 * 803 * See object_dynamic_cast() for a description of the parameters of this 804 * function. The only difference in behavior is that this function asserts 805 * instead of returning #NULL on failure if QOM cast debugging is enabled. 806 * This function is not meant to be called directly, but only through 807 * the wrapper macro OBJECT_CHECK. 808 */ 809 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 810 const char *file, int line, const char *func); 811 812 /** 813 * object_get_class: 814 * @obj: A derivative of #Object 815 * 816 * Returns: The #ObjectClass of the type associated with @obj. 817 */ 818 ObjectClass *object_get_class(Object *obj); 819 820 /** 821 * object_get_typename: 822 * @obj: A derivative of #Object. 823 * 824 * Returns: The QOM typename of @obj. 825 */ 826 const char *object_get_typename(const Object *obj); 827 828 /** 829 * type_register_static: 830 * @info: The #TypeInfo of the new type. 831 * 832 * @info and all of the strings it points to should exist for the life time 833 * that the type is registered. 834 * 835 * Returns: the new #Type. 836 */ 837 Type type_register_static(const TypeInfo *info); 838 839 /** 840 * type_register: 841 * @info: The #TypeInfo of the new type 842 * 843 * Unlike type_register_static(), this call does not require @info or its 844 * string members to continue to exist after the call returns. 845 * 846 * Returns: the new #Type. 847 */ 848 Type type_register(const TypeInfo *info); 849 850 /** 851 * type_register_static_array: 852 * @infos: The array of the new type #TypeInfo structures. 853 * @nr_infos: number of entries in @infos 854 * 855 * @infos and all of the strings it points to should exist for the life time 856 * that the type is registered. 857 */ 858 void type_register_static_array(const TypeInfo *infos, int nr_infos); 859 860 /** 861 * DEFINE_TYPES: 862 * @type_array: The array containing #TypeInfo structures to register 863 * 864 * @type_array should be static constant that exists for the life time 865 * that the type is registered. 866 */ 867 #define DEFINE_TYPES(type_array) \ 868 static void do_qemu_init_ ## type_array(void) \ 869 { \ 870 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 871 } \ 872 type_init(do_qemu_init_ ## type_array) 873 874 /** 875 * object_class_dynamic_cast_assert: 876 * @klass: The #ObjectClass to attempt to cast. 877 * @typename: The QOM typename of the class to cast to. 878 * 879 * See object_class_dynamic_cast() for a description of the parameters 880 * of this function. The only difference in behavior is that this function 881 * asserts instead of returning #NULL on failure if QOM cast debugging is 882 * enabled. This function is not meant to be called directly, but only through 883 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK. 884 */ 885 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 886 const char *typename, 887 const char *file, int line, 888 const char *func); 889 890 /** 891 * object_class_dynamic_cast: 892 * @klass: The #ObjectClass to attempt to cast. 893 * @typename: The QOM typename of the class to cast to. 894 * 895 * Returns: If @typename is a class, this function returns @klass if 896 * @typename is a subtype of @klass, else returns #NULL. 897 * 898 * If @typename is an interface, this function returns the interface 899 * definition for @klass if @klass implements it unambiguously; #NULL 900 * is returned if @klass does not implement the interface or if multiple 901 * classes or interfaces on the hierarchy leading to @klass implement 902 * it. (FIXME: perhaps this can be detected at type definition time?) 903 */ 904 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 905 const char *typename); 906 907 /** 908 * object_class_get_parent: 909 * @klass: The class to obtain the parent for. 910 * 911 * Returns: The parent for @klass or %NULL if none. 912 */ 913 ObjectClass *object_class_get_parent(ObjectClass *klass); 914 915 /** 916 * object_class_get_name: 917 * @klass: The class to obtain the QOM typename for. 918 * 919 * Returns: The QOM typename for @klass. 920 */ 921 const char *object_class_get_name(ObjectClass *klass); 922 923 /** 924 * object_class_is_abstract: 925 * @klass: The class to obtain the abstractness for. 926 * 927 * Returns: %true if @klass is abstract, %false otherwise. 928 */ 929 bool object_class_is_abstract(ObjectClass *klass); 930 931 /** 932 * object_class_by_name: 933 * @typename: The QOM typename to obtain the class for. 934 * 935 * Returns: The class for @typename or %NULL if not found. 936 */ 937 ObjectClass *object_class_by_name(const char *typename); 938 939 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 940 const char *implements_type, bool include_abstract, 941 void *opaque); 942 943 /** 944 * object_class_get_list: 945 * @implements_type: The type to filter for, including its derivatives. 946 * @include_abstract: Whether to include abstract classes. 947 * 948 * Returns: A singly-linked list of the classes in reverse hashtable order. 949 */ 950 GSList *object_class_get_list(const char *implements_type, 951 bool include_abstract); 952 953 /** 954 * object_class_get_list_sorted: 955 * @implements_type: The type to filter for, including its derivatives. 956 * @include_abstract: Whether to include abstract classes. 957 * 958 * Returns: A singly-linked list of the classes in alphabetical 959 * case-insensitive order. 960 */ 961 GSList *object_class_get_list_sorted(const char *implements_type, 962 bool include_abstract); 963 964 /** 965 * object_ref: 966 * @obj: the object 967 * 968 * Increase the reference count of a object. A object cannot be freed as long 969 * as its reference count is greater than zero. 970 */ 971 void object_ref(Object *obj); 972 973 /** 974 * object_unref: 975 * @obj: the object 976 * 977 * Decrease the reference count of a object. A object cannot be freed as long 978 * as its reference count is greater than zero. 979 */ 980 void object_unref(Object *obj); 981 982 /** 983 * object_property_add: 984 * @obj: the object to add a property to 985 * @name: the name of the property. This can contain any character except for 986 * a forward slash. In general, you should use hyphens '-' instead of 987 * underscores '_' when naming properties. 988 * @type: the type name of the property. This namespace is pretty loosely 989 * defined. Sub namespaces are constructed by using a prefix and then 990 * to angle brackets. For instance, the type 'virtio-net-pci' in the 991 * 'link' namespace would be 'link<virtio-net-pci>'. 992 * @get: The getter to be called to read a property. If this is NULL, then 993 * the property cannot be read. 994 * @set: the setter to be called to write a property. If this is NULL, 995 * then the property cannot be written. 996 * @release: called when the property is removed from the object. This is 997 * meant to allow a property to free its opaque upon object 998 * destruction. This may be NULL. 999 * @opaque: an opaque pointer to pass to the callbacks for the property 1000 * @errp: returns an error if this function fails 1001 * 1002 * Returns: The #ObjectProperty; this can be used to set the @resolve 1003 * callback for child and link properties. 1004 */ 1005 ObjectProperty *object_property_add(Object *obj, const char *name, 1006 const char *type, 1007 ObjectPropertyAccessor *get, 1008 ObjectPropertyAccessor *set, 1009 ObjectPropertyRelease *release, 1010 void *opaque, Error **errp); 1011 1012 void object_property_del(Object *obj, const char *name, Error **errp); 1013 1014 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1015 const char *type, 1016 ObjectPropertyAccessor *get, 1017 ObjectPropertyAccessor *set, 1018 ObjectPropertyRelease *release, 1019 void *opaque, Error **errp); 1020 1021 /** 1022 * object_property_find: 1023 * @obj: the object 1024 * @name: the name of the property 1025 * @errp: returns an error if this function fails 1026 * 1027 * Look up a property for an object and return its #ObjectProperty if found. 1028 */ 1029 ObjectProperty *object_property_find(Object *obj, const char *name, 1030 Error **errp); 1031 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name, 1032 Error **errp); 1033 1034 typedef struct ObjectPropertyIterator { 1035 ObjectClass *nextclass; 1036 GHashTableIter iter; 1037 } ObjectPropertyIterator; 1038 1039 /** 1040 * object_property_iter_init: 1041 * @obj: the object 1042 * 1043 * Initializes an iterator for traversing all properties 1044 * registered against an object instance, its class and all parent classes. 1045 * 1046 * It is forbidden to modify the property list while iterating, 1047 * whether removing or adding properties. 1048 * 1049 * Typical usage pattern would be 1050 * 1051 * <example> 1052 * <title>Using object property iterators</title> 1053 * <programlisting> 1054 * ObjectProperty *prop; 1055 * ObjectPropertyIterator iter; 1056 * 1057 * object_property_iter_init(&iter, obj); 1058 * while ((prop = object_property_iter_next(&iter))) { 1059 * ... do something with prop ... 1060 * } 1061 * </programlisting> 1062 * </example> 1063 */ 1064 void object_property_iter_init(ObjectPropertyIterator *iter, 1065 Object *obj); 1066 1067 /** 1068 * object_class_property_iter_init: 1069 * @klass: the class 1070 * 1071 * Initializes an iterator for traversing all properties 1072 * registered against an object class and all parent classes. 1073 * 1074 * It is forbidden to modify the property list while iterating, 1075 * whether removing or adding properties. 1076 * 1077 * This can be used on abstract classes as it does not create a temporary 1078 * instance. 1079 */ 1080 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1081 ObjectClass *klass); 1082 1083 /** 1084 * object_property_iter_next: 1085 * @iter: the iterator instance 1086 * 1087 * Return the next available property. If no further properties 1088 * are available, a %NULL value will be returned and the @iter 1089 * pointer should not be used again after this point without 1090 * re-initializing it. 1091 * 1092 * Returns: the next property, or %NULL when all properties 1093 * have been traversed. 1094 */ 1095 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1096 1097 void object_unparent(Object *obj); 1098 1099 /** 1100 * object_property_get: 1101 * @obj: the object 1102 * @v: the visitor that will receive the property value. This should be an 1103 * Output visitor and the data will be written with @name as the name. 1104 * @name: the name of the property 1105 * @errp: returns an error if this function fails 1106 * 1107 * Reads a property from a object. 1108 */ 1109 void object_property_get(Object *obj, Visitor *v, const char *name, 1110 Error **errp); 1111 1112 /** 1113 * object_property_set_str: 1114 * @value: the value to be written to the property 1115 * @name: the name of the property 1116 * @errp: returns an error if this function fails 1117 * 1118 * Writes a string value to a property. 1119 */ 1120 void object_property_set_str(Object *obj, const char *value, 1121 const char *name, Error **errp); 1122 1123 /** 1124 * object_property_get_str: 1125 * @obj: the object 1126 * @name: the name of the property 1127 * @errp: returns an error if this function fails 1128 * 1129 * Returns: the value of the property, converted to a C string, or NULL if 1130 * an error occurs (including when the property value is not a string). 1131 * The caller should free the string. 1132 */ 1133 char *object_property_get_str(Object *obj, const char *name, 1134 Error **errp); 1135 1136 /** 1137 * object_property_set_link: 1138 * @value: the value to be written to the property 1139 * @name: the name of the property 1140 * @errp: returns an error if this function fails 1141 * 1142 * Writes an object's canonical path to a property. 1143 * 1144 * If the link property was created with 1145 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is 1146 * unreferenced, and a reference is added to the new target object. 1147 * 1148 */ 1149 void object_property_set_link(Object *obj, Object *value, 1150 const char *name, Error **errp); 1151 1152 /** 1153 * object_property_get_link: 1154 * @obj: the object 1155 * @name: the name of the property 1156 * @errp: returns an error if this function fails 1157 * 1158 * Returns: the value of the property, resolved from a path to an Object, 1159 * or NULL if an error occurs (including when the property value is not a 1160 * string or not a valid object path). 1161 */ 1162 Object *object_property_get_link(Object *obj, const char *name, 1163 Error **errp); 1164 1165 /** 1166 * object_property_set_bool: 1167 * @value: the value to be written to the property 1168 * @name: the name of the property 1169 * @errp: returns an error if this function fails 1170 * 1171 * Writes a bool value to a property. 1172 */ 1173 void object_property_set_bool(Object *obj, bool value, 1174 const char *name, Error **errp); 1175 1176 /** 1177 * object_property_get_bool: 1178 * @obj: the object 1179 * @name: the name of the property 1180 * @errp: returns an error if this function fails 1181 * 1182 * Returns: the value of the property, converted to a boolean, or NULL if 1183 * an error occurs (including when the property value is not a bool). 1184 */ 1185 bool object_property_get_bool(Object *obj, const char *name, 1186 Error **errp); 1187 1188 /** 1189 * object_property_set_int: 1190 * @value: the value to be written to the property 1191 * @name: the name of the property 1192 * @errp: returns an error if this function fails 1193 * 1194 * Writes an integer value to a property. 1195 */ 1196 void object_property_set_int(Object *obj, int64_t value, 1197 const char *name, Error **errp); 1198 1199 /** 1200 * object_property_get_int: 1201 * @obj: the object 1202 * @name: the name of the property 1203 * @errp: returns an error if this function fails 1204 * 1205 * Returns: the value of the property, converted to an integer, or negative if 1206 * an error occurs (including when the property value is not an integer). 1207 */ 1208 int64_t object_property_get_int(Object *obj, const char *name, 1209 Error **errp); 1210 1211 /** 1212 * object_property_set_uint: 1213 * @value: the value to be written to the property 1214 * @name: the name of the property 1215 * @errp: returns an error if this function fails 1216 * 1217 * Writes an unsigned integer value to a property. 1218 */ 1219 void object_property_set_uint(Object *obj, uint64_t value, 1220 const char *name, Error **errp); 1221 1222 /** 1223 * object_property_get_uint: 1224 * @obj: the object 1225 * @name: the name of the property 1226 * @errp: returns an error if this function fails 1227 * 1228 * Returns: the value of the property, converted to an unsigned integer, or 0 1229 * an error occurs (including when the property value is not an integer). 1230 */ 1231 uint64_t object_property_get_uint(Object *obj, const char *name, 1232 Error **errp); 1233 1234 /** 1235 * object_property_get_enum: 1236 * @obj: the object 1237 * @name: the name of the property 1238 * @typename: the name of the enum data type 1239 * @errp: returns an error if this function fails 1240 * 1241 * Returns: the value of the property, converted to an integer, or 1242 * undefined if an error occurs (including when the property value is not 1243 * an enum). 1244 */ 1245 int object_property_get_enum(Object *obj, const char *name, 1246 const char *typename, Error **errp); 1247 1248 /** 1249 * object_property_get_uint16List: 1250 * @obj: the object 1251 * @name: the name of the property 1252 * @list: the returned int list 1253 * @errp: returns an error if this function fails 1254 * 1255 * Returns: the value of the property, converted to integers, or 1256 * undefined if an error occurs (including when the property value is not 1257 * an list of integers). 1258 */ 1259 void object_property_get_uint16List(Object *obj, const char *name, 1260 uint16List **list, Error **errp); 1261 1262 /** 1263 * object_property_set: 1264 * @obj: the object 1265 * @v: the visitor that will be used to write the property value. This should 1266 * be an Input visitor and the data will be first read with @name as the 1267 * name and then written as the property value. 1268 * @name: the name of the property 1269 * @errp: returns an error if this function fails 1270 * 1271 * Writes a property to a object. 1272 */ 1273 void object_property_set(Object *obj, Visitor *v, const char *name, 1274 Error **errp); 1275 1276 /** 1277 * object_property_parse: 1278 * @obj: the object 1279 * @string: the string that will be used to parse the property value. 1280 * @name: the name of the property 1281 * @errp: returns an error if this function fails 1282 * 1283 * Parses a string and writes the result into a property of an object. 1284 */ 1285 void object_property_parse(Object *obj, const char *string, 1286 const char *name, Error **errp); 1287 1288 /** 1289 * object_property_print: 1290 * @obj: the object 1291 * @name: the name of the property 1292 * @human: if true, print for human consumption 1293 * @errp: returns an error if this function fails 1294 * 1295 * Returns a string representation of the value of the property. The 1296 * caller shall free the string. 1297 */ 1298 char *object_property_print(Object *obj, const char *name, bool human, 1299 Error **errp); 1300 1301 /** 1302 * object_property_get_type: 1303 * @obj: the object 1304 * @name: the name of the property 1305 * @errp: returns an error if this function fails 1306 * 1307 * Returns: The type name of the property. 1308 */ 1309 const char *object_property_get_type(Object *obj, const char *name, 1310 Error **errp); 1311 1312 /** 1313 * object_get_root: 1314 * 1315 * Returns: the root object of the composition tree 1316 */ 1317 Object *object_get_root(void); 1318 1319 1320 /** 1321 * object_get_objects_root: 1322 * 1323 * Get the container object that holds user created 1324 * object instances. This is the object at path 1325 * "/objects" 1326 * 1327 * Returns: the user object container 1328 */ 1329 Object *object_get_objects_root(void); 1330 1331 /** 1332 * object_get_internal_root: 1333 * 1334 * Get the container object that holds internally used object 1335 * instances. Any object which is put into this container must not be 1336 * user visible, and it will not be exposed in the QOM tree. 1337 * 1338 * Returns: the internal object container 1339 */ 1340 Object *object_get_internal_root(void); 1341 1342 /** 1343 * object_get_canonical_path_component: 1344 * 1345 * Returns: The final component in the object's canonical path. The canonical 1346 * path is the path within the composition tree starting from the root. 1347 * %NULL if the object doesn't have a parent (and thus a canonical path). 1348 */ 1349 gchar *object_get_canonical_path_component(Object *obj); 1350 1351 /** 1352 * object_get_canonical_path: 1353 * 1354 * Returns: The canonical path for a object. This is the path within the 1355 * composition tree starting from the root. 1356 */ 1357 gchar *object_get_canonical_path(Object *obj); 1358 1359 /** 1360 * object_resolve_path: 1361 * @path: the path to resolve 1362 * @ambiguous: returns true if the path resolution failed because of an 1363 * ambiguous match 1364 * 1365 * There are two types of supported paths--absolute paths and partial paths. 1366 * 1367 * Absolute paths are derived from the root object and can follow child<> or 1368 * link<> properties. Since they can follow link<> properties, they can be 1369 * arbitrarily long. Absolute paths look like absolute filenames and are 1370 * prefixed with a leading slash. 1371 * 1372 * Partial paths look like relative filenames. They do not begin with a 1373 * prefix. The matching rules for partial paths are subtle but designed to make 1374 * specifying objects easy. At each level of the composition tree, the partial 1375 * path is matched as an absolute path. The first match is not returned. At 1376 * least two matches are searched for. A successful result is only returned if 1377 * only one match is found. If more than one match is found, a flag is 1378 * returned to indicate that the match was ambiguous. 1379 * 1380 * Returns: The matched object or NULL on path lookup failure. 1381 */ 1382 Object *object_resolve_path(const char *path, bool *ambiguous); 1383 1384 /** 1385 * object_resolve_path_type: 1386 * @path: the path to resolve 1387 * @typename: the type to look for. 1388 * @ambiguous: returns true if the path resolution failed because of an 1389 * ambiguous match 1390 * 1391 * This is similar to object_resolve_path. However, when looking for a 1392 * partial path only matches that implement the given type are considered. 1393 * This restricts the search and avoids spuriously flagging matches as 1394 * ambiguous. 1395 * 1396 * For both partial and absolute paths, the return value goes through 1397 * a dynamic cast to @typename. This is important if either the link, 1398 * or the typename itself are of interface types. 1399 * 1400 * Returns: The matched object or NULL on path lookup failure. 1401 */ 1402 Object *object_resolve_path_type(const char *path, const char *typename, 1403 bool *ambiguous); 1404 1405 /** 1406 * object_resolve_path_component: 1407 * @parent: the object in which to resolve the path 1408 * @part: the component to resolve. 1409 * 1410 * This is similar to object_resolve_path with an absolute path, but it 1411 * only resolves one element (@part) and takes the others from @parent. 1412 * 1413 * Returns: The resolved object or NULL on path lookup failure. 1414 */ 1415 Object *object_resolve_path_component(Object *parent, const gchar *part); 1416 1417 /** 1418 * object_property_add_child: 1419 * @obj: the object to add a property to 1420 * @name: the name of the property 1421 * @child: the child object 1422 * @errp: if an error occurs, a pointer to an area to store the error 1423 * 1424 * Child properties form the composition tree. All objects need to be a child 1425 * of another object. Objects can only be a child of one object. 1426 * 1427 * There is no way for a child to determine what its parent is. It is not 1428 * a bidirectional relationship. This is by design. 1429 * 1430 * The value of a child property as a C string will be the child object's 1431 * canonical path. It can be retrieved using object_property_get_str(). 1432 * The child object itself can be retrieved using object_property_get_link(). 1433 */ 1434 void object_property_add_child(Object *obj, const char *name, 1435 Object *child, Error **errp); 1436 1437 typedef enum { 1438 /* Unref the link pointer when the property is deleted */ 1439 OBJ_PROP_LINK_STRONG = 0x1, 1440 } ObjectPropertyLinkFlags; 1441 1442 /** 1443 * object_property_allow_set_link: 1444 * 1445 * The default implementation of the object_property_add_link() check() 1446 * callback function. It allows the link property to be set and never returns 1447 * an error. 1448 */ 1449 void object_property_allow_set_link(const Object *, const char *, 1450 Object *, Error **); 1451 1452 /** 1453 * object_property_add_link: 1454 * @obj: the object to add a property to 1455 * @name: the name of the property 1456 * @type: the qobj type of the link 1457 * @child: a pointer to where the link object reference is stored 1458 * @check: callback to veto setting or NULL if the property is read-only 1459 * @flags: additional options for the link 1460 * @errp: if an error occurs, a pointer to an area to store the error 1461 * 1462 * Links establish relationships between objects. Links are unidirectional 1463 * although two links can be combined to form a bidirectional relationship 1464 * between objects. 1465 * 1466 * Links form the graph in the object model. 1467 * 1468 * The <code>@check()</code> callback is invoked when 1469 * object_property_set_link() is called and can raise an error to prevent the 1470 * link being set. If <code>@check</code> is NULL, the property is read-only 1471 * and cannot be set. 1472 * 1473 * Ownership of the pointer that @child points to is transferred to the 1474 * link property. The reference count for <code>*@child</code> is 1475 * managed by the property from after the function returns till the 1476 * property is deleted with object_property_del(). If the 1477 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set, 1478 * the reference count is decremented when the property is deleted or 1479 * modified. 1480 */ 1481 void object_property_add_link(Object *obj, const char *name, 1482 const char *type, Object **child, 1483 void (*check)(const Object *obj, const char *name, 1484 Object *val, Error **errp), 1485 ObjectPropertyLinkFlags flags, 1486 Error **errp); 1487 1488 /** 1489 * object_property_add_str: 1490 * @obj: the object to add a property to 1491 * @name: the name of the property 1492 * @get: the getter or NULL if the property is write-only. This function must 1493 * return a string to be freed by g_free(). 1494 * @set: the setter or NULL if the property is read-only 1495 * @errp: if an error occurs, a pointer to an area to store the error 1496 * 1497 * Add a string property using getters/setters. This function will add a 1498 * property of type 'string'. 1499 */ 1500 void object_property_add_str(Object *obj, const char *name, 1501 char *(*get)(Object *, Error **), 1502 void (*set)(Object *, const char *, Error **), 1503 Error **errp); 1504 1505 void object_class_property_add_str(ObjectClass *klass, const char *name, 1506 char *(*get)(Object *, Error **), 1507 void (*set)(Object *, const char *, 1508 Error **), 1509 Error **errp); 1510 1511 /** 1512 * object_property_add_bool: 1513 * @obj: the object to add a property to 1514 * @name: the name of the property 1515 * @get: the getter or NULL if the property is write-only. 1516 * @set: the setter or NULL if the property is read-only 1517 * @errp: if an error occurs, a pointer to an area to store the error 1518 * 1519 * Add a bool property using getters/setters. This function will add a 1520 * property of type 'bool'. 1521 */ 1522 void object_property_add_bool(Object *obj, const char *name, 1523 bool (*get)(Object *, Error **), 1524 void (*set)(Object *, bool, Error **), 1525 Error **errp); 1526 1527 void object_class_property_add_bool(ObjectClass *klass, const char *name, 1528 bool (*get)(Object *, Error **), 1529 void (*set)(Object *, bool, Error **), 1530 Error **errp); 1531 1532 /** 1533 * object_property_add_enum: 1534 * @obj: the object to add a property to 1535 * @name: the name of the property 1536 * @typename: the name of the enum data type 1537 * @get: the getter or %NULL if the property is write-only. 1538 * @set: the setter or %NULL if the property is read-only 1539 * @errp: if an error occurs, a pointer to an area to store the error 1540 * 1541 * Add an enum property using getters/setters. This function will add a 1542 * property of type '@typename'. 1543 */ 1544 void object_property_add_enum(Object *obj, const char *name, 1545 const char *typename, 1546 const QEnumLookup *lookup, 1547 int (*get)(Object *, Error **), 1548 void (*set)(Object *, int, Error **), 1549 Error **errp); 1550 1551 void object_class_property_add_enum(ObjectClass *klass, const char *name, 1552 const char *typename, 1553 const QEnumLookup *lookup, 1554 int (*get)(Object *, Error **), 1555 void (*set)(Object *, int, Error **), 1556 Error **errp); 1557 1558 /** 1559 * object_property_add_tm: 1560 * @obj: the object to add a property to 1561 * @name: the name of the property 1562 * @get: the getter or NULL if the property is write-only. 1563 * @errp: if an error occurs, a pointer to an area to store the error 1564 * 1565 * Add a read-only struct tm valued property using a getter function. 1566 * This function will add a property of type 'struct tm'. 1567 */ 1568 void object_property_add_tm(Object *obj, const char *name, 1569 void (*get)(Object *, struct tm *, Error **), 1570 Error **errp); 1571 1572 void object_class_property_add_tm(ObjectClass *klass, const char *name, 1573 void (*get)(Object *, struct tm *, Error **), 1574 Error **errp); 1575 1576 /** 1577 * object_property_add_uint8_ptr: 1578 * @obj: the object to add a property to 1579 * @name: the name of the property 1580 * @v: pointer to value 1581 * @errp: if an error occurs, a pointer to an area to store the error 1582 * 1583 * Add an integer property in memory. This function will add a 1584 * property of type 'uint8'. 1585 */ 1586 void object_property_add_uint8_ptr(Object *obj, const char *name, 1587 const uint8_t *v, Error **errp); 1588 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, 1589 const uint8_t *v, Error **errp); 1590 1591 /** 1592 * object_property_add_uint16_ptr: 1593 * @obj: the object to add a property to 1594 * @name: the name of the property 1595 * @v: pointer to value 1596 * @errp: if an error occurs, a pointer to an area to store the error 1597 * 1598 * Add an integer property in memory. This function will add a 1599 * property of type 'uint16'. 1600 */ 1601 void object_property_add_uint16_ptr(Object *obj, const char *name, 1602 const uint16_t *v, Error **errp); 1603 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, 1604 const uint16_t *v, Error **errp); 1605 1606 /** 1607 * object_property_add_uint32_ptr: 1608 * @obj: the object to add a property to 1609 * @name: the name of the property 1610 * @v: pointer to value 1611 * @errp: if an error occurs, a pointer to an area to store the error 1612 * 1613 * Add an integer property in memory. This function will add a 1614 * property of type 'uint32'. 1615 */ 1616 void object_property_add_uint32_ptr(Object *obj, const char *name, 1617 const uint32_t *v, Error **errp); 1618 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, 1619 const uint32_t *v, Error **errp); 1620 1621 /** 1622 * object_property_add_uint64_ptr: 1623 * @obj: the object to add a property to 1624 * @name: the name of the property 1625 * @v: pointer to value 1626 * @errp: if an error occurs, a pointer to an area to store the error 1627 * 1628 * Add an integer property in memory. This function will add a 1629 * property of type 'uint64'. 1630 */ 1631 void object_property_add_uint64_ptr(Object *obj, const char *name, 1632 const uint64_t *v, Error **Errp); 1633 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, 1634 const uint64_t *v, Error **Errp); 1635 1636 /** 1637 * object_property_add_alias: 1638 * @obj: the object to add a property to 1639 * @name: the name of the property 1640 * @target_obj: the object to forward property access to 1641 * @target_name: the name of the property on the forwarded object 1642 * @errp: if an error occurs, a pointer to an area to store the error 1643 * 1644 * Add an alias for a property on an object. This function will add a property 1645 * of the same type as the forwarded property. 1646 * 1647 * The caller must ensure that <code>@target_obj</code> stays alive as long as 1648 * this property exists. In the case of a child object or an alias on the same 1649 * object this will be the case. For aliases to other objects the caller is 1650 * responsible for taking a reference. 1651 */ 1652 void object_property_add_alias(Object *obj, const char *name, 1653 Object *target_obj, const char *target_name, 1654 Error **errp); 1655 1656 /** 1657 * object_property_add_const_link: 1658 * @obj: the object to add a property to 1659 * @name: the name of the property 1660 * @target: the object to be referred by the link 1661 * @errp: if an error occurs, a pointer to an area to store the error 1662 * 1663 * Add an unmodifiable link for a property on an object. This function will 1664 * add a property of type link<TYPE> where TYPE is the type of @target. 1665 * 1666 * The caller must ensure that @target stays alive as long as 1667 * this property exists. In the case @target is a child of @obj, 1668 * this will be the case. Otherwise, the caller is responsible for 1669 * taking a reference. 1670 */ 1671 void object_property_add_const_link(Object *obj, const char *name, 1672 Object *target, Error **errp); 1673 1674 /** 1675 * object_property_set_description: 1676 * @obj: the object owning the property 1677 * @name: the name of the property 1678 * @description: the description of the property on the object 1679 * @errp: if an error occurs, a pointer to an area to store the error 1680 * 1681 * Set an object property's description. 1682 * 1683 */ 1684 void object_property_set_description(Object *obj, const char *name, 1685 const char *description, Error **errp); 1686 void object_class_property_set_description(ObjectClass *klass, const char *name, 1687 const char *description, 1688 Error **errp); 1689 1690 /** 1691 * object_child_foreach: 1692 * @obj: the object whose children will be navigated 1693 * @fn: the iterator function to be called 1694 * @opaque: an opaque value that will be passed to the iterator 1695 * 1696 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1697 * non-zero. 1698 * 1699 * It is forbidden to add or remove children from @obj from the @fn 1700 * callback. 1701 * 1702 * Returns: The last value returned by @fn, or 0 if there is no child. 1703 */ 1704 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1705 void *opaque); 1706 1707 /** 1708 * object_child_foreach_recursive: 1709 * @obj: the object whose children will be navigated 1710 * @fn: the iterator function to be called 1711 * @opaque: an opaque value that will be passed to the iterator 1712 * 1713 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1714 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1715 * all the way down to the leaf nodes of the tree. Depth first ordering. 1716 * 1717 * It is forbidden to add or remove children from @obj (or its 1718 * child nodes) from the @fn callback. 1719 * 1720 * Returns: The last value returned by @fn, or 0 if there is no child. 1721 */ 1722 int object_child_foreach_recursive(Object *obj, 1723 int (*fn)(Object *child, void *opaque), 1724 void *opaque); 1725 /** 1726 * container_get: 1727 * @root: root of the #path, e.g., object_get_root() 1728 * @path: path to the container 1729 * 1730 * Return a container object whose path is @path. Create more containers 1731 * along the path if necessary. 1732 * 1733 * Returns: the container object. 1734 */ 1735 Object *container_get(Object *root, const char *path); 1736 1737 /** 1738 * object_type_get_instance_size: 1739 * @typename: Name of the Type whose instance_size is required 1740 * 1741 * Returns the instance_size of the given @typename. 1742 */ 1743 size_t object_type_get_instance_size(const char *typename); 1744 #endif 1745