1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/queue.h" 19 #include "qemu/module.h" 20 21 struct TypeImpl; 22 typedef struct TypeImpl *Type; 23 24 typedef struct Object Object; 25 26 typedef struct TypeInfo TypeInfo; 27 28 typedef struct InterfaceClass InterfaceClass; 29 typedef struct InterfaceInfo InterfaceInfo; 30 31 #define TYPE_OBJECT "object" 32 33 /** 34 * SECTION:object.h 35 * @title:Base Object Type System 36 * @short_description: interfaces for creating new types and objects 37 * 38 * The QEMU Object Model provides a framework for registering user creatable 39 * types and instantiating objects from those types. QOM provides the following 40 * features: 41 * 42 * - System for dynamically registering types 43 * - Support for single-inheritance of types 44 * - Multiple inheritance of stateless interfaces 45 * 46 * <example> 47 * <title>Creating a minimal type</title> 48 * <programlisting> 49 * #include "qdev.h" 50 * 51 * #define TYPE_MY_DEVICE "my-device" 52 * 53 * // No new virtual functions: we can reuse the typedef for the 54 * // superclass. 55 * typedef DeviceClass MyDeviceClass; 56 * typedef struct MyDevice 57 * { 58 * DeviceState parent; 59 * 60 * int reg0, reg1, reg2; 61 * } MyDevice; 62 * 63 * static const TypeInfo my_device_info = { 64 * .name = TYPE_MY_DEVICE, 65 * .parent = TYPE_DEVICE, 66 * .instance_size = sizeof(MyDevice), 67 * }; 68 * 69 * static void my_device_register_types(void) 70 * { 71 * type_register_static(&my_device_info); 72 * } 73 * 74 * type_init(my_device_register_types) 75 * </programlisting> 76 * </example> 77 * 78 * In the above example, we create a simple type that is described by #TypeInfo. 79 * #TypeInfo describes information about the type including what it inherits 80 * from, the instance and class size, and constructor/destructor hooks. 81 * 82 * Alternatively several static types could be registered using helper macro 83 * DEFINE_TYPES() 84 * 85 * <example> 86 * <programlisting> 87 * static const TypeInfo device_types_info[] = { 88 * { 89 * .name = TYPE_MY_DEVICE_A, 90 * .parent = TYPE_DEVICE, 91 * .instance_size = sizeof(MyDeviceA), 92 * }, 93 * { 94 * .name = TYPE_MY_DEVICE_B, 95 * .parent = TYPE_DEVICE, 96 * .instance_size = sizeof(MyDeviceB), 97 * }, 98 * }; 99 * 100 * DEFINE_TYPES(device_types_info) 101 * </programlisting> 102 * </example> 103 * 104 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives 105 * are instantiated dynamically but there is only ever one instance for any 106 * given type. The #ObjectClass typically holds a table of function pointers 107 * for the virtual methods implemented by this type. 108 * 109 * Using object_new(), a new #Object derivative will be instantiated. You can 110 * cast an #Object to a subclass (or base-class) type using 111 * object_dynamic_cast(). You typically want to define macro wrappers around 112 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a 113 * specific type: 114 * 115 * <example> 116 * <title>Typecasting macros</title> 117 * <programlisting> 118 * #define MY_DEVICE_GET_CLASS(obj) \ 119 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) 120 * #define MY_DEVICE_CLASS(klass) \ 121 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) 122 * #define MY_DEVICE(obj) \ 123 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) 124 * </programlisting> 125 * </example> 126 * 127 * # Class Initialization # 128 * 129 * Before an object is initialized, the class for the object must be 130 * initialized. There is only one class object for all instance objects 131 * that is created lazily. 132 * 133 * Classes are initialized by first initializing any parent classes (if 134 * necessary). After the parent class object has initialized, it will be 135 * copied into the current class object and any additional storage in the 136 * class object is zero filled. 137 * 138 * The effect of this is that classes automatically inherit any virtual 139 * function pointers that the parent class has already initialized. All 140 * other fields will be zero filled. 141 * 142 * Once all of the parent classes have been initialized, #TypeInfo::class_init 143 * is called to let the class being instantiated provide default initialize for 144 * its virtual functions. Here is how the above example might be modified 145 * to introduce an overridden virtual function: 146 * 147 * <example> 148 * <title>Overriding a virtual function</title> 149 * <programlisting> 150 * #include "qdev.h" 151 * 152 * void my_device_class_init(ObjectClass *klass, void *class_data) 153 * { 154 * DeviceClass *dc = DEVICE_CLASS(klass); 155 * dc->reset = my_device_reset; 156 * } 157 * 158 * static const TypeInfo my_device_info = { 159 * .name = TYPE_MY_DEVICE, 160 * .parent = TYPE_DEVICE, 161 * .instance_size = sizeof(MyDevice), 162 * .class_init = my_device_class_init, 163 * }; 164 * </programlisting> 165 * </example> 166 * 167 * Introducing new virtual methods requires a class to define its own 168 * struct and to add a .class_size member to the #TypeInfo. Each method 169 * will also have a wrapper function to call it easily: 170 * 171 * <example> 172 * <title>Defining an abstract class</title> 173 * <programlisting> 174 * #include "qdev.h" 175 * 176 * typedef struct MyDeviceClass 177 * { 178 * DeviceClass parent; 179 * 180 * void (*frobnicate) (MyDevice *obj); 181 * } MyDeviceClass; 182 * 183 * static const TypeInfo my_device_info = { 184 * .name = TYPE_MY_DEVICE, 185 * .parent = TYPE_DEVICE, 186 * .instance_size = sizeof(MyDevice), 187 * .abstract = true, // or set a default in my_device_class_init 188 * .class_size = sizeof(MyDeviceClass), 189 * }; 190 * 191 * void my_device_frobnicate(MyDevice *obj) 192 * { 193 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); 194 * 195 * klass->frobnicate(obj); 196 * } 197 * </programlisting> 198 * </example> 199 * 200 * # Interfaces # 201 * 202 * Interfaces allow a limited form of multiple inheritance. Instances are 203 * similar to normal types except for the fact that are only defined by 204 * their classes and never carry any state. You can dynamically cast an object 205 * to one of its #Interface types and vice versa. 206 * 207 * # Methods # 208 * 209 * A <emphasis>method</emphasis> is a function within the namespace scope of 210 * a class. It usually operates on the object instance by passing it as a 211 * strongly-typed first argument. 212 * If it does not operate on an object instance, it is dubbed 213 * <emphasis>class method</emphasis>. 214 * 215 * Methods cannot be overloaded. That is, the #ObjectClass and method name 216 * uniquely identity the function to be called; the signature does not vary 217 * except for trailing varargs. 218 * 219 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in 220 * #TypeInfo.class_init of a subclass leads to any user of the class obtained 221 * via OBJECT_GET_CLASS() accessing the overridden function. 222 * The original function is not automatically invoked. It is the responsibility 223 * of the overriding class to determine whether and when to invoke the method 224 * being overridden. 225 * 226 * To invoke the method being overridden, the preferred solution is to store 227 * the original value in the overriding class before overriding the method. 228 * This corresponds to |[ {super,base}.method(...) ]| in Java and C# 229 * respectively; this frees the overriding class from hardcoding its parent 230 * class, which someone might choose to change at some point. 231 * 232 * <example> 233 * <title>Overriding a virtual method</title> 234 * <programlisting> 235 * typedef struct MyState MyState; 236 * 237 * typedef void (*MyDoSomething)(MyState *obj); 238 * 239 * typedef struct MyClass { 240 * ObjectClass parent_class; 241 * 242 * MyDoSomething do_something; 243 * } MyClass; 244 * 245 * static void my_do_something(MyState *obj) 246 * { 247 * // do something 248 * } 249 * 250 * static void my_class_init(ObjectClass *oc, void *data) 251 * { 252 * MyClass *mc = MY_CLASS(oc); 253 * 254 * mc->do_something = my_do_something; 255 * } 256 * 257 * static const TypeInfo my_type_info = { 258 * .name = TYPE_MY, 259 * .parent = TYPE_OBJECT, 260 * .instance_size = sizeof(MyState), 261 * .class_size = sizeof(MyClass), 262 * .class_init = my_class_init, 263 * }; 264 * 265 * typedef struct DerivedClass { 266 * MyClass parent_class; 267 * 268 * MyDoSomething parent_do_something; 269 * } DerivedClass; 270 * 271 * static void derived_do_something(MyState *obj) 272 * { 273 * DerivedClass *dc = DERIVED_GET_CLASS(obj); 274 * 275 * // do something here 276 * dc->parent_do_something(obj); 277 * // do something else here 278 * } 279 * 280 * static void derived_class_init(ObjectClass *oc, void *data) 281 * { 282 * MyClass *mc = MY_CLASS(oc); 283 * DerivedClass *dc = DERIVED_CLASS(oc); 284 * 285 * dc->parent_do_something = mc->do_something; 286 * mc->do_something = derived_do_something; 287 * } 288 * 289 * static const TypeInfo derived_type_info = { 290 * .name = TYPE_DERIVED, 291 * .parent = TYPE_MY, 292 * .class_size = sizeof(DerivedClass), 293 * .class_init = derived_class_init, 294 * }; 295 * </programlisting> 296 * </example> 297 * 298 * Alternatively, object_class_by_name() can be used to obtain the class and 299 * its non-overridden methods for a specific type. This would correspond to 300 * |[ MyClass::method(...) ]| in C++. 301 * 302 * The first example of such a QOM method was #CPUClass.reset, 303 * another example is #DeviceClass.realize. 304 */ 305 306 307 /** 308 * ObjectPropertyAccessor: 309 * @obj: the object that owns the property 310 * @v: the visitor that contains the property data 311 * @name: the name of the property 312 * @opaque: the object property opaque 313 * @errp: a pointer to an Error that is filled if getting/setting fails. 314 * 315 * Called when trying to get/set a property. 316 */ 317 typedef void (ObjectPropertyAccessor)(Object *obj, 318 Visitor *v, 319 const char *name, 320 void *opaque, 321 Error **errp); 322 323 /** 324 * ObjectPropertyResolve: 325 * @obj: the object that owns the property 326 * @opaque: the opaque registered with the property 327 * @part: the name of the property 328 * 329 * Resolves the #Object corresponding to property @part. 330 * 331 * The returned object can also be used as a starting point 332 * to resolve a relative path starting with "@part". 333 * 334 * Returns: If @path is the path that led to @obj, the function 335 * returns the #Object corresponding to "@path/@part". 336 * If "@path/@part" is not a valid object path, it returns #NULL. 337 */ 338 typedef Object *(ObjectPropertyResolve)(Object *obj, 339 void *opaque, 340 const char *part); 341 342 /** 343 * ObjectPropertyRelease: 344 * @obj: the object that owns the property 345 * @name: the name of the property 346 * @opaque: the opaque registered with the property 347 * 348 * Called when a property is removed from a object. 349 */ 350 typedef void (ObjectPropertyRelease)(Object *obj, 351 const char *name, 352 void *opaque); 353 354 typedef struct ObjectProperty 355 { 356 gchar *name; 357 gchar *type; 358 gchar *description; 359 ObjectPropertyAccessor *get; 360 ObjectPropertyAccessor *set; 361 ObjectPropertyResolve *resolve; 362 ObjectPropertyRelease *release; 363 void *opaque; 364 } ObjectProperty; 365 366 /** 367 * ObjectUnparent: 368 * @obj: the object that is being removed from the composition tree 369 * 370 * Called when an object is being removed from the QOM composition tree. 371 * The function should remove any backlinks from children objects to @obj. 372 */ 373 typedef void (ObjectUnparent)(Object *obj); 374 375 /** 376 * ObjectFree: 377 * @obj: the object being freed 378 * 379 * Called when an object's last reference is removed. 380 */ 381 typedef void (ObjectFree)(void *obj); 382 383 #define OBJECT_CLASS_CAST_CACHE 4 384 385 /** 386 * ObjectClass: 387 * 388 * The base for all classes. The only thing that #ObjectClass contains is an 389 * integer type handle. 390 */ 391 struct ObjectClass 392 { 393 /*< private >*/ 394 Type type; 395 GSList *interfaces; 396 397 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 398 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 399 400 ObjectUnparent *unparent; 401 402 GHashTable *properties; 403 }; 404 405 /** 406 * Object: 407 * 408 * The base for all objects. The first member of this object is a pointer to 409 * a #ObjectClass. Since C guarantees that the first member of a structure 410 * always begins at byte 0 of that structure, as long as any sub-object places 411 * its parent as the first member, we can cast directly to a #Object. 412 * 413 * As a result, #Object contains a reference to the objects type as its 414 * first member. This allows identification of the real type of the object at 415 * run time. 416 */ 417 struct Object 418 { 419 /*< private >*/ 420 ObjectClass *class; 421 ObjectFree *free; 422 GHashTable *properties; 423 uint32_t ref; 424 Object *parent; 425 }; 426 427 /** 428 * TypeInfo: 429 * @name: The name of the type. 430 * @parent: The name of the parent type. 431 * @instance_size: The size of the object (derivative of #Object). If 432 * @instance_size is 0, then the size of the object will be the size of the 433 * parent object. 434 * @instance_init: This function is called to initialize an object. The parent 435 * class will have already been initialized so the type is only responsible 436 * for initializing its own members. 437 * @instance_post_init: This function is called to finish initialization of 438 * an object, after all @instance_init functions were called. 439 * @instance_finalize: This function is called during object destruction. This 440 * is called before the parent @instance_finalize function has been called. 441 * An object should only free the members that are unique to its type in this 442 * function. 443 * @abstract: If this field is true, then the class is considered abstract and 444 * cannot be directly instantiated. 445 * @class_size: The size of the class object (derivative of #ObjectClass) 446 * for this object. If @class_size is 0, then the size of the class will be 447 * assumed to be the size of the parent class. This allows a type to avoid 448 * implementing an explicit class type if they are not adding additional 449 * virtual functions. 450 * @class_init: This function is called after all parent class initialization 451 * has occurred to allow a class to set its default virtual method pointers. 452 * This is also the function to use to override virtual methods from a parent 453 * class. 454 * @class_base_init: This function is called for all base classes after all 455 * parent class initialization has occurred, but before the class itself 456 * is initialized. This is the function to use to undo the effects of 457 * memcpy from the parent class to the descendants. 458 * @class_data: Data to pass to the @class_init, 459 * @class_base_init. This can be useful when building dynamic 460 * classes. 461 * @interfaces: The list of interfaces associated with this type. This 462 * should point to a static array that's terminated with a zero filled 463 * element. 464 */ 465 struct TypeInfo 466 { 467 const char *name; 468 const char *parent; 469 470 size_t instance_size; 471 void (*instance_init)(Object *obj); 472 void (*instance_post_init)(Object *obj); 473 void (*instance_finalize)(Object *obj); 474 475 bool abstract; 476 size_t class_size; 477 478 void (*class_init)(ObjectClass *klass, void *data); 479 void (*class_base_init)(ObjectClass *klass, void *data); 480 void *class_data; 481 482 InterfaceInfo *interfaces; 483 }; 484 485 /** 486 * OBJECT: 487 * @obj: A derivative of #Object 488 * 489 * Converts an object to a #Object. Since all objects are #Objects, 490 * this function will always succeed. 491 */ 492 #define OBJECT(obj) \ 493 ((Object *)(obj)) 494 495 /** 496 * OBJECT_CLASS: 497 * @class: A derivative of #ObjectClass. 498 * 499 * Converts a class to an #ObjectClass. Since all objects are #Objects, 500 * this function will always succeed. 501 */ 502 #define OBJECT_CLASS(class) \ 503 ((ObjectClass *)(class)) 504 505 /** 506 * OBJECT_CHECK: 507 * @type: The C type to use for the return value. 508 * @obj: A derivative of @type to cast. 509 * @name: The QOM typename of @type 510 * 511 * A type safe version of @object_dynamic_cast_assert. Typically each class 512 * will define a macro based on this type to perform type safe dynamic_casts to 513 * this object type. 514 * 515 * If an invalid object is passed to this function, a run time assert will be 516 * generated. 517 */ 518 #define OBJECT_CHECK(type, obj, name) \ 519 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 520 __FILE__, __LINE__, __func__)) 521 522 /** 523 * OBJECT_CLASS_CHECK: 524 * @class_type: The C type to use for the return value. 525 * @class: A derivative class of @class_type to cast. 526 * @name: the QOM typename of @class_type. 527 * 528 * A type safe version of @object_class_dynamic_cast_assert. This macro is 529 * typically wrapped by each type to perform type safe casts of a class to a 530 * specific class type. 531 */ 532 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 533 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 534 __FILE__, __LINE__, __func__)) 535 536 /** 537 * OBJECT_GET_CLASS: 538 * @class: The C type to use for the return value. 539 * @obj: The object to obtain the class for. 540 * @name: The QOM typename of @obj. 541 * 542 * This function will return a specific class for a given object. Its generally 543 * used by each type to provide a type safe macro to get a specific class type 544 * from an object. 545 */ 546 #define OBJECT_GET_CLASS(class, obj, name) \ 547 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 548 549 /** 550 * InterfaceInfo: 551 * @type: The name of the interface. 552 * 553 * The information associated with an interface. 554 */ 555 struct InterfaceInfo { 556 const char *type; 557 }; 558 559 /** 560 * InterfaceClass: 561 * @parent_class: the base class 562 * 563 * The class for all interfaces. Subclasses of this class should only add 564 * virtual methods. 565 */ 566 struct InterfaceClass 567 { 568 ObjectClass parent_class; 569 /*< private >*/ 570 ObjectClass *concrete_class; 571 Type interface_type; 572 }; 573 574 #define TYPE_INTERFACE "interface" 575 576 /** 577 * INTERFACE_CLASS: 578 * @klass: class to cast from 579 * Returns: An #InterfaceClass or raise an error if cast is invalid 580 */ 581 #define INTERFACE_CLASS(klass) \ 582 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 583 584 /** 585 * INTERFACE_CHECK: 586 * @interface: the type to return 587 * @obj: the object to convert to an interface 588 * @name: the interface type name 589 * 590 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 591 */ 592 #define INTERFACE_CHECK(interface, obj, name) \ 593 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 594 __FILE__, __LINE__, __func__)) 595 596 /** 597 * object_new: 598 * @typename: The name of the type of the object to instantiate. 599 * 600 * This function will initialize a new object using heap allocated memory. 601 * The returned object has a reference count of 1, and will be freed when 602 * the last reference is dropped. 603 * 604 * Returns: The newly allocated and instantiated object. 605 */ 606 Object *object_new(const char *typename); 607 608 /** 609 * object_new_with_props: 610 * @typename: The name of the type of the object to instantiate. 611 * @parent: the parent object 612 * @id: The unique ID of the object 613 * @errp: pointer to error object 614 * @...: list of property names and values 615 * 616 * This function will initialize a new object using heap allocated memory. 617 * The returned object has a reference count of 1, and will be freed when 618 * the last reference is dropped. 619 * 620 * The @id parameter will be used when registering the object as a 621 * child of @parent in the composition tree. 622 * 623 * The variadic parameters are a list of pairs of (propname, propvalue) 624 * strings. The propname of %NULL indicates the end of the property 625 * list. If the object implements the user creatable interface, the 626 * object will be marked complete once all the properties have been 627 * processed. 628 * 629 * <example> 630 * <title>Creating an object with properties</title> 631 * <programlisting> 632 * Error *err = NULL; 633 * Object *obj; 634 * 635 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 636 * object_get_objects_root(), 637 * "hostmem0", 638 * &err, 639 * "share", "yes", 640 * "mem-path", "/dev/shm/somefile", 641 * "prealloc", "yes", 642 * "size", "1048576", 643 * NULL); 644 * 645 * if (!obj) { 646 * g_printerr("Cannot create memory backend: %s\n", 647 * error_get_pretty(err)); 648 * } 649 * </programlisting> 650 * </example> 651 * 652 * The returned object will have one stable reference maintained 653 * for as long as it is present in the object hierarchy. 654 * 655 * Returns: The newly allocated, instantiated & initialized object. 656 */ 657 Object *object_new_with_props(const char *typename, 658 Object *parent, 659 const char *id, 660 Error **errp, 661 ...) QEMU_SENTINEL; 662 663 /** 664 * object_new_with_propv: 665 * @typename: The name of the type of the object to instantiate. 666 * @parent: the parent object 667 * @id: The unique ID of the object 668 * @errp: pointer to error object 669 * @vargs: list of property names and values 670 * 671 * See object_new_with_props() for documentation. 672 */ 673 Object *object_new_with_propv(const char *typename, 674 Object *parent, 675 const char *id, 676 Error **errp, 677 va_list vargs); 678 679 void object_apply_global_props(Object *obj, const GPtrArray *props, 680 Error **errp); 681 void object_set_machine_compat_props(GPtrArray *compat_props); 682 void object_set_accelerator_compat_props(GPtrArray *compat_props); 683 void object_apply_compat_props(Object *obj); 684 685 /** 686 * object_set_props: 687 * @obj: the object instance to set properties on 688 * @errp: pointer to error object 689 * @...: list of property names and values 690 * 691 * This function will set a list of properties on an existing object 692 * instance. 693 * 694 * The variadic parameters are a list of pairs of (propname, propvalue) 695 * strings. The propname of %NULL indicates the end of the property 696 * list. 697 * 698 * <example> 699 * <title>Update an object's properties</title> 700 * <programlisting> 701 * Error *err = NULL; 702 * Object *obj = ...get / create object...; 703 * 704 * obj = object_set_props(obj, 705 * &err, 706 * "share", "yes", 707 * "mem-path", "/dev/shm/somefile", 708 * "prealloc", "yes", 709 * "size", "1048576", 710 * NULL); 711 * 712 * if (!obj) { 713 * g_printerr("Cannot set properties: %s\n", 714 * error_get_pretty(err)); 715 * } 716 * </programlisting> 717 * </example> 718 * 719 * The returned object will have one stable reference maintained 720 * for as long as it is present in the object hierarchy. 721 * 722 * Returns: -1 on error, 0 on success 723 */ 724 int object_set_props(Object *obj, 725 Error **errp, 726 ...) QEMU_SENTINEL; 727 728 /** 729 * object_set_propv: 730 * @obj: the object instance to set properties on 731 * @errp: pointer to error object 732 * @vargs: list of property names and values 733 * 734 * See object_set_props() for documentation. 735 * 736 * Returns: -1 on error, 0 on success 737 */ 738 int object_set_propv(Object *obj, 739 Error **errp, 740 va_list vargs); 741 742 /** 743 * object_initialize: 744 * @obj: A pointer to the memory to be used for the object. 745 * @size: The maximum size available at @obj for the object. 746 * @typename: The name of the type of the object to instantiate. 747 * 748 * This function will initialize an object. The memory for the object should 749 * have already been allocated. The returned object has a reference count of 1, 750 * and will be finalized when the last reference is dropped. 751 */ 752 void object_initialize(void *obj, size_t size, const char *typename); 753 754 /** 755 * object_initialize_child: 756 * @parentobj: The parent object to add a property to 757 * @propname: The name of the property 758 * @childobj: A pointer to the memory to be used for the object. 759 * @size: The maximum size available at @childobj for the object. 760 * @type: The name of the type of the object to instantiate. 761 * @errp: If an error occurs, a pointer to an area to store the error 762 * @...: list of property names and values 763 * 764 * This function will initialize an object. The memory for the object should 765 * have already been allocated. The object will then be added as child property 766 * to a parent with object_property_add_child() function. The returned object 767 * has a reference count of 1 (for the "child<...>" property from the parent), 768 * so the object will be finalized automatically when the parent gets removed. 769 * 770 * The variadic parameters are a list of pairs of (propname, propvalue) 771 * strings. The propname of %NULL indicates the end of the property list. 772 * If the object implements the user creatable interface, the object will 773 * be marked complete once all the properties have been processed. 774 */ 775 void object_initialize_child(Object *parentobj, const char *propname, 776 void *childobj, size_t size, const char *type, 777 Error **errp, ...) QEMU_SENTINEL; 778 779 /** 780 * object_initialize_childv: 781 * @parentobj: The parent object to add a property to 782 * @propname: The name of the property 783 * @childobj: A pointer to the memory to be used for the object. 784 * @size: The maximum size available at @childobj for the object. 785 * @type: The name of the type of the object to instantiate. 786 * @errp: If an error occurs, a pointer to an area to store the error 787 * @vargs: list of property names and values 788 * 789 * See object_initialize_child() for documentation. 790 */ 791 void object_initialize_childv(Object *parentobj, const char *propname, 792 void *childobj, size_t size, const char *type, 793 Error **errp, va_list vargs); 794 795 /** 796 * object_dynamic_cast: 797 * @obj: The object to cast. 798 * @typename: The @typename to cast to. 799 * 800 * This function will determine if @obj is-a @typename. @obj can refer to an 801 * object or an interface associated with an object. 802 * 803 * Returns: This function returns @obj on success or #NULL on failure. 804 */ 805 Object *object_dynamic_cast(Object *obj, const char *typename); 806 807 /** 808 * object_dynamic_cast_assert: 809 * 810 * See object_dynamic_cast() for a description of the parameters of this 811 * function. The only difference in behavior is that this function asserts 812 * instead of returning #NULL on failure if QOM cast debugging is enabled. 813 * This function is not meant to be called directly, but only through 814 * the wrapper macro OBJECT_CHECK. 815 */ 816 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 817 const char *file, int line, const char *func); 818 819 /** 820 * object_get_class: 821 * @obj: A derivative of #Object 822 * 823 * Returns: The #ObjectClass of the type associated with @obj. 824 */ 825 ObjectClass *object_get_class(Object *obj); 826 827 /** 828 * object_get_typename: 829 * @obj: A derivative of #Object. 830 * 831 * Returns: The QOM typename of @obj. 832 */ 833 const char *object_get_typename(const Object *obj); 834 835 /** 836 * type_register_static: 837 * @info: The #TypeInfo of the new type. 838 * 839 * @info and all of the strings it points to should exist for the life time 840 * that the type is registered. 841 * 842 * Returns: the new #Type. 843 */ 844 Type type_register_static(const TypeInfo *info); 845 846 /** 847 * type_register: 848 * @info: The #TypeInfo of the new type 849 * 850 * Unlike type_register_static(), this call does not require @info or its 851 * string members to continue to exist after the call returns. 852 * 853 * Returns: the new #Type. 854 */ 855 Type type_register(const TypeInfo *info); 856 857 /** 858 * type_register_static_array: 859 * @infos: The array of the new type #TypeInfo structures. 860 * @nr_infos: number of entries in @infos 861 * 862 * @infos and all of the strings it points to should exist for the life time 863 * that the type is registered. 864 */ 865 void type_register_static_array(const TypeInfo *infos, int nr_infos); 866 867 /** 868 * DEFINE_TYPES: 869 * @type_array: The array containing #TypeInfo structures to register 870 * 871 * @type_array should be static constant that exists for the life time 872 * that the type is registered. 873 */ 874 #define DEFINE_TYPES(type_array) \ 875 static void do_qemu_init_ ## type_array(void) \ 876 { \ 877 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 878 } \ 879 type_init(do_qemu_init_ ## type_array) 880 881 /** 882 * object_class_dynamic_cast_assert: 883 * @klass: The #ObjectClass to attempt to cast. 884 * @typename: The QOM typename of the class to cast to. 885 * 886 * See object_class_dynamic_cast() for a description of the parameters 887 * of this function. The only difference in behavior is that this function 888 * asserts instead of returning #NULL on failure if QOM cast debugging is 889 * enabled. This function is not meant to be called directly, but only through 890 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK. 891 */ 892 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 893 const char *typename, 894 const char *file, int line, 895 const char *func); 896 897 /** 898 * object_class_dynamic_cast: 899 * @klass: The #ObjectClass to attempt to cast. 900 * @typename: The QOM typename of the class to cast to. 901 * 902 * Returns: If @typename is a class, this function returns @klass if 903 * @typename is a subtype of @klass, else returns #NULL. 904 * 905 * If @typename is an interface, this function returns the interface 906 * definition for @klass if @klass implements it unambiguously; #NULL 907 * is returned if @klass does not implement the interface or if multiple 908 * classes or interfaces on the hierarchy leading to @klass implement 909 * it. (FIXME: perhaps this can be detected at type definition time?) 910 */ 911 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 912 const char *typename); 913 914 /** 915 * object_class_get_parent: 916 * @klass: The class to obtain the parent for. 917 * 918 * Returns: The parent for @klass or %NULL if none. 919 */ 920 ObjectClass *object_class_get_parent(ObjectClass *klass); 921 922 /** 923 * object_class_get_name: 924 * @klass: The class to obtain the QOM typename for. 925 * 926 * Returns: The QOM typename for @klass. 927 */ 928 const char *object_class_get_name(ObjectClass *klass); 929 930 /** 931 * object_class_is_abstract: 932 * @klass: The class to obtain the abstractness for. 933 * 934 * Returns: %true if @klass is abstract, %false otherwise. 935 */ 936 bool object_class_is_abstract(ObjectClass *klass); 937 938 /** 939 * object_class_by_name: 940 * @typename: The QOM typename to obtain the class for. 941 * 942 * Returns: The class for @typename or %NULL if not found. 943 */ 944 ObjectClass *object_class_by_name(const char *typename); 945 946 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 947 const char *implements_type, bool include_abstract, 948 void *opaque); 949 950 /** 951 * object_class_get_list: 952 * @implements_type: The type to filter for, including its derivatives. 953 * @include_abstract: Whether to include abstract classes. 954 * 955 * Returns: A singly-linked list of the classes in reverse hashtable order. 956 */ 957 GSList *object_class_get_list(const char *implements_type, 958 bool include_abstract); 959 960 /** 961 * object_class_get_list_sorted: 962 * @implements_type: The type to filter for, including its derivatives. 963 * @include_abstract: Whether to include abstract classes. 964 * 965 * Returns: A singly-linked list of the classes in alphabetical 966 * case-insensitive order. 967 */ 968 GSList *object_class_get_list_sorted(const char *implements_type, 969 bool include_abstract); 970 971 /** 972 * object_ref: 973 * @obj: the object 974 * 975 * Increase the reference count of a object. A object cannot be freed as long 976 * as its reference count is greater than zero. 977 */ 978 void object_ref(Object *obj); 979 980 /** 981 * object_unref: 982 * @obj: the object 983 * 984 * Decrease the reference count of a object. A object cannot be freed as long 985 * as its reference count is greater than zero. 986 */ 987 void object_unref(Object *obj); 988 989 /** 990 * object_property_add: 991 * @obj: the object to add a property to 992 * @name: the name of the property. This can contain any character except for 993 * a forward slash. In general, you should use hyphens '-' instead of 994 * underscores '_' when naming properties. 995 * @type: the type name of the property. This namespace is pretty loosely 996 * defined. Sub namespaces are constructed by using a prefix and then 997 * to angle brackets. For instance, the type 'virtio-net-pci' in the 998 * 'link' namespace would be 'link<virtio-net-pci>'. 999 * @get: The getter to be called to read a property. If this is NULL, then 1000 * the property cannot be read. 1001 * @set: the setter to be called to write a property. If this is NULL, 1002 * then the property cannot be written. 1003 * @release: called when the property is removed from the object. This is 1004 * meant to allow a property to free its opaque upon object 1005 * destruction. This may be NULL. 1006 * @opaque: an opaque pointer to pass to the callbacks for the property 1007 * @errp: returns an error if this function fails 1008 * 1009 * Returns: The #ObjectProperty; this can be used to set the @resolve 1010 * callback for child and link properties. 1011 */ 1012 ObjectProperty *object_property_add(Object *obj, const char *name, 1013 const char *type, 1014 ObjectPropertyAccessor *get, 1015 ObjectPropertyAccessor *set, 1016 ObjectPropertyRelease *release, 1017 void *opaque, Error **errp); 1018 1019 void object_property_del(Object *obj, const char *name, Error **errp); 1020 1021 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1022 const char *type, 1023 ObjectPropertyAccessor *get, 1024 ObjectPropertyAccessor *set, 1025 ObjectPropertyRelease *release, 1026 void *opaque, Error **errp); 1027 1028 /** 1029 * object_property_find: 1030 * @obj: the object 1031 * @name: the name of the property 1032 * @errp: returns an error if this function fails 1033 * 1034 * Look up a property for an object and return its #ObjectProperty if found. 1035 */ 1036 ObjectProperty *object_property_find(Object *obj, const char *name, 1037 Error **errp); 1038 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name, 1039 Error **errp); 1040 1041 typedef struct ObjectPropertyIterator { 1042 ObjectClass *nextclass; 1043 GHashTableIter iter; 1044 } ObjectPropertyIterator; 1045 1046 /** 1047 * object_property_iter_init: 1048 * @obj: the object 1049 * 1050 * Initializes an iterator for traversing all properties 1051 * registered against an object instance, its class and all parent classes. 1052 * 1053 * It is forbidden to modify the property list while iterating, 1054 * whether removing or adding properties. 1055 * 1056 * Typical usage pattern would be 1057 * 1058 * <example> 1059 * <title>Using object property iterators</title> 1060 * <programlisting> 1061 * ObjectProperty *prop; 1062 * ObjectPropertyIterator iter; 1063 * 1064 * object_property_iter_init(&iter, obj); 1065 * while ((prop = object_property_iter_next(&iter))) { 1066 * ... do something with prop ... 1067 * } 1068 * </programlisting> 1069 * </example> 1070 */ 1071 void object_property_iter_init(ObjectPropertyIterator *iter, 1072 Object *obj); 1073 1074 /** 1075 * object_class_property_iter_init: 1076 * @klass: the class 1077 * 1078 * Initializes an iterator for traversing all properties 1079 * registered against an object class and all parent classes. 1080 * 1081 * It is forbidden to modify the property list while iterating, 1082 * whether removing or adding properties. 1083 * 1084 * This can be used on abstract classes as it does not create a temporary 1085 * instance. 1086 */ 1087 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1088 ObjectClass *klass); 1089 1090 /** 1091 * object_property_iter_next: 1092 * @iter: the iterator instance 1093 * 1094 * Return the next available property. If no further properties 1095 * are available, a %NULL value will be returned and the @iter 1096 * pointer should not be used again after this point without 1097 * re-initializing it. 1098 * 1099 * Returns: the next property, or %NULL when all properties 1100 * have been traversed. 1101 */ 1102 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1103 1104 void object_unparent(Object *obj); 1105 1106 /** 1107 * object_property_get: 1108 * @obj: the object 1109 * @v: the visitor that will receive the property value. This should be an 1110 * Output visitor and the data will be written with @name as the name. 1111 * @name: the name of the property 1112 * @errp: returns an error if this function fails 1113 * 1114 * Reads a property from a object. 1115 */ 1116 void object_property_get(Object *obj, Visitor *v, const char *name, 1117 Error **errp); 1118 1119 /** 1120 * object_property_set_str: 1121 * @value: the value to be written to the property 1122 * @name: the name of the property 1123 * @errp: returns an error if this function fails 1124 * 1125 * Writes a string value to a property. 1126 */ 1127 void object_property_set_str(Object *obj, const char *value, 1128 const char *name, Error **errp); 1129 1130 /** 1131 * object_property_get_str: 1132 * @obj: the object 1133 * @name: the name of the property 1134 * @errp: returns an error if this function fails 1135 * 1136 * Returns: the value of the property, converted to a C string, or NULL if 1137 * an error occurs (including when the property value is not a string). 1138 * The caller should free the string. 1139 */ 1140 char *object_property_get_str(Object *obj, const char *name, 1141 Error **errp); 1142 1143 /** 1144 * object_property_set_link: 1145 * @value: the value to be written to the property 1146 * @name: the name of the property 1147 * @errp: returns an error if this function fails 1148 * 1149 * Writes an object's canonical path to a property. 1150 * 1151 * If the link property was created with 1152 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is 1153 * unreferenced, and a reference is added to the new target object. 1154 * 1155 */ 1156 void object_property_set_link(Object *obj, Object *value, 1157 const char *name, Error **errp); 1158 1159 /** 1160 * object_property_get_link: 1161 * @obj: the object 1162 * @name: the name of the property 1163 * @errp: returns an error if this function fails 1164 * 1165 * Returns: the value of the property, resolved from a path to an Object, 1166 * or NULL if an error occurs (including when the property value is not a 1167 * string or not a valid object path). 1168 */ 1169 Object *object_property_get_link(Object *obj, const char *name, 1170 Error **errp); 1171 1172 /** 1173 * object_property_set_bool: 1174 * @value: the value to be written to the property 1175 * @name: the name of the property 1176 * @errp: returns an error if this function fails 1177 * 1178 * Writes a bool value to a property. 1179 */ 1180 void object_property_set_bool(Object *obj, bool value, 1181 const char *name, Error **errp); 1182 1183 /** 1184 * object_property_get_bool: 1185 * @obj: the object 1186 * @name: the name of the property 1187 * @errp: returns an error if this function fails 1188 * 1189 * Returns: the value of the property, converted to a boolean, or NULL if 1190 * an error occurs (including when the property value is not a bool). 1191 */ 1192 bool object_property_get_bool(Object *obj, const char *name, 1193 Error **errp); 1194 1195 /** 1196 * object_property_set_int: 1197 * @value: the value to be written to the property 1198 * @name: the name of the property 1199 * @errp: returns an error if this function fails 1200 * 1201 * Writes an integer value to a property. 1202 */ 1203 void object_property_set_int(Object *obj, int64_t value, 1204 const char *name, Error **errp); 1205 1206 /** 1207 * object_property_get_int: 1208 * @obj: the object 1209 * @name: the name of the property 1210 * @errp: returns an error if this function fails 1211 * 1212 * Returns: the value of the property, converted to an integer, or negative if 1213 * an error occurs (including when the property value is not an integer). 1214 */ 1215 int64_t object_property_get_int(Object *obj, const char *name, 1216 Error **errp); 1217 1218 /** 1219 * object_property_set_uint: 1220 * @value: the value to be written to the property 1221 * @name: the name of the property 1222 * @errp: returns an error if this function fails 1223 * 1224 * Writes an unsigned integer value to a property. 1225 */ 1226 void object_property_set_uint(Object *obj, uint64_t value, 1227 const char *name, Error **errp); 1228 1229 /** 1230 * object_property_get_uint: 1231 * @obj: the object 1232 * @name: the name of the property 1233 * @errp: returns an error if this function fails 1234 * 1235 * Returns: the value of the property, converted to an unsigned integer, or 0 1236 * an error occurs (including when the property value is not an integer). 1237 */ 1238 uint64_t object_property_get_uint(Object *obj, const char *name, 1239 Error **errp); 1240 1241 /** 1242 * object_property_get_enum: 1243 * @obj: the object 1244 * @name: the name of the property 1245 * @typename: the name of the enum data type 1246 * @errp: returns an error if this function fails 1247 * 1248 * Returns: the value of the property, converted to an integer, or 1249 * undefined if an error occurs (including when the property value is not 1250 * an enum). 1251 */ 1252 int object_property_get_enum(Object *obj, const char *name, 1253 const char *typename, Error **errp); 1254 1255 /** 1256 * object_property_get_uint16List: 1257 * @obj: the object 1258 * @name: the name of the property 1259 * @list: the returned int list 1260 * @errp: returns an error if this function fails 1261 * 1262 * Returns: the value of the property, converted to integers, or 1263 * undefined if an error occurs (including when the property value is not 1264 * an list of integers). 1265 */ 1266 void object_property_get_uint16List(Object *obj, const char *name, 1267 uint16List **list, Error **errp); 1268 1269 /** 1270 * object_property_set: 1271 * @obj: the object 1272 * @v: the visitor that will be used to write the property value. This should 1273 * be an Input visitor and the data will be first read with @name as the 1274 * name and then written as the property value. 1275 * @name: the name of the property 1276 * @errp: returns an error if this function fails 1277 * 1278 * Writes a property to a object. 1279 */ 1280 void object_property_set(Object *obj, Visitor *v, const char *name, 1281 Error **errp); 1282 1283 /** 1284 * object_property_parse: 1285 * @obj: the object 1286 * @string: the string that will be used to parse the property value. 1287 * @name: the name of the property 1288 * @errp: returns an error if this function fails 1289 * 1290 * Parses a string and writes the result into a property of an object. 1291 */ 1292 void object_property_parse(Object *obj, const char *string, 1293 const char *name, Error **errp); 1294 1295 /** 1296 * object_property_print: 1297 * @obj: the object 1298 * @name: the name of the property 1299 * @human: if true, print for human consumption 1300 * @errp: returns an error if this function fails 1301 * 1302 * Returns a string representation of the value of the property. The 1303 * caller shall free the string. 1304 */ 1305 char *object_property_print(Object *obj, const char *name, bool human, 1306 Error **errp); 1307 1308 /** 1309 * object_property_get_type: 1310 * @obj: the object 1311 * @name: the name of the property 1312 * @errp: returns an error if this function fails 1313 * 1314 * Returns: The type name of the property. 1315 */ 1316 const char *object_property_get_type(Object *obj, const char *name, 1317 Error **errp); 1318 1319 /** 1320 * object_get_root: 1321 * 1322 * Returns: the root object of the composition tree 1323 */ 1324 Object *object_get_root(void); 1325 1326 1327 /** 1328 * object_get_objects_root: 1329 * 1330 * Get the container object that holds user created 1331 * object instances. This is the object at path 1332 * "/objects" 1333 * 1334 * Returns: the user object container 1335 */ 1336 Object *object_get_objects_root(void); 1337 1338 /** 1339 * object_get_internal_root: 1340 * 1341 * Get the container object that holds internally used object 1342 * instances. Any object which is put into this container must not be 1343 * user visible, and it will not be exposed in the QOM tree. 1344 * 1345 * Returns: the internal object container 1346 */ 1347 Object *object_get_internal_root(void); 1348 1349 /** 1350 * object_get_canonical_path_component: 1351 * 1352 * Returns: The final component in the object's canonical path. The canonical 1353 * path is the path within the composition tree starting from the root. 1354 * %NULL if the object doesn't have a parent (and thus a canonical path). 1355 */ 1356 gchar *object_get_canonical_path_component(Object *obj); 1357 1358 /** 1359 * object_get_canonical_path: 1360 * 1361 * Returns: The canonical path for a object. This is the path within the 1362 * composition tree starting from the root. 1363 */ 1364 gchar *object_get_canonical_path(Object *obj); 1365 1366 /** 1367 * object_resolve_path: 1368 * @path: the path to resolve 1369 * @ambiguous: returns true if the path resolution failed because of an 1370 * ambiguous match 1371 * 1372 * There are two types of supported paths--absolute paths and partial paths. 1373 * 1374 * Absolute paths are derived from the root object and can follow child<> or 1375 * link<> properties. Since they can follow link<> properties, they can be 1376 * arbitrarily long. Absolute paths look like absolute filenames and are 1377 * prefixed with a leading slash. 1378 * 1379 * Partial paths look like relative filenames. They do not begin with a 1380 * prefix. The matching rules for partial paths are subtle but designed to make 1381 * specifying objects easy. At each level of the composition tree, the partial 1382 * path is matched as an absolute path. The first match is not returned. At 1383 * least two matches are searched for. A successful result is only returned if 1384 * only one match is found. If more than one match is found, a flag is 1385 * returned to indicate that the match was ambiguous. 1386 * 1387 * Returns: The matched object or NULL on path lookup failure. 1388 */ 1389 Object *object_resolve_path(const char *path, bool *ambiguous); 1390 1391 /** 1392 * object_resolve_path_type: 1393 * @path: the path to resolve 1394 * @typename: the type to look for. 1395 * @ambiguous: returns true if the path resolution failed because of an 1396 * ambiguous match 1397 * 1398 * This is similar to object_resolve_path. However, when looking for a 1399 * partial path only matches that implement the given type are considered. 1400 * This restricts the search and avoids spuriously flagging matches as 1401 * ambiguous. 1402 * 1403 * For both partial and absolute paths, the return value goes through 1404 * a dynamic cast to @typename. This is important if either the link, 1405 * or the typename itself are of interface types. 1406 * 1407 * Returns: The matched object or NULL on path lookup failure. 1408 */ 1409 Object *object_resolve_path_type(const char *path, const char *typename, 1410 bool *ambiguous); 1411 1412 /** 1413 * object_resolve_path_component: 1414 * @parent: the object in which to resolve the path 1415 * @part: the component to resolve. 1416 * 1417 * This is similar to object_resolve_path with an absolute path, but it 1418 * only resolves one element (@part) and takes the others from @parent. 1419 * 1420 * Returns: The resolved object or NULL on path lookup failure. 1421 */ 1422 Object *object_resolve_path_component(Object *parent, const gchar *part); 1423 1424 /** 1425 * object_property_add_child: 1426 * @obj: the object to add a property to 1427 * @name: the name of the property 1428 * @child: the child object 1429 * @errp: if an error occurs, a pointer to an area to store the error 1430 * 1431 * Child properties form the composition tree. All objects need to be a child 1432 * of another object. Objects can only be a child of one object. 1433 * 1434 * There is no way for a child to determine what its parent is. It is not 1435 * a bidirectional relationship. This is by design. 1436 * 1437 * The value of a child property as a C string will be the child object's 1438 * canonical path. It can be retrieved using object_property_get_str(). 1439 * The child object itself can be retrieved using object_property_get_link(). 1440 */ 1441 void object_property_add_child(Object *obj, const char *name, 1442 Object *child, Error **errp); 1443 1444 typedef enum { 1445 /* Unref the link pointer when the property is deleted */ 1446 OBJ_PROP_LINK_STRONG = 0x1, 1447 } ObjectPropertyLinkFlags; 1448 1449 /** 1450 * object_property_allow_set_link: 1451 * 1452 * The default implementation of the object_property_add_link() check() 1453 * callback function. It allows the link property to be set and never returns 1454 * an error. 1455 */ 1456 void object_property_allow_set_link(const Object *, const char *, 1457 Object *, Error **); 1458 1459 /** 1460 * object_property_add_link: 1461 * @obj: the object to add a property to 1462 * @name: the name of the property 1463 * @type: the qobj type of the link 1464 * @child: a pointer to where the link object reference is stored 1465 * @check: callback to veto setting or NULL if the property is read-only 1466 * @flags: additional options for the link 1467 * @errp: if an error occurs, a pointer to an area to store the error 1468 * 1469 * Links establish relationships between objects. Links are unidirectional 1470 * although two links can be combined to form a bidirectional relationship 1471 * between objects. 1472 * 1473 * Links form the graph in the object model. 1474 * 1475 * The <code>@check()</code> callback is invoked when 1476 * object_property_set_link() is called and can raise an error to prevent the 1477 * link being set. If <code>@check</code> is NULL, the property is read-only 1478 * and cannot be set. 1479 * 1480 * Ownership of the pointer that @child points to is transferred to the 1481 * link property. The reference count for <code>*@child</code> is 1482 * managed by the property from after the function returns till the 1483 * property is deleted with object_property_del(). If the 1484 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set, 1485 * the reference count is decremented when the property is deleted or 1486 * modified. 1487 */ 1488 void object_property_add_link(Object *obj, const char *name, 1489 const char *type, Object **child, 1490 void (*check)(const Object *obj, const char *name, 1491 Object *val, Error **errp), 1492 ObjectPropertyLinkFlags flags, 1493 Error **errp); 1494 1495 /** 1496 * object_property_add_str: 1497 * @obj: the object to add a property to 1498 * @name: the name of the property 1499 * @get: the getter or NULL if the property is write-only. This function must 1500 * return a string to be freed by g_free(). 1501 * @set: the setter or NULL if the property is read-only 1502 * @errp: if an error occurs, a pointer to an area to store the error 1503 * 1504 * Add a string property using getters/setters. This function will add a 1505 * property of type 'string'. 1506 */ 1507 void object_property_add_str(Object *obj, const char *name, 1508 char *(*get)(Object *, Error **), 1509 void (*set)(Object *, const char *, Error **), 1510 Error **errp); 1511 1512 void object_class_property_add_str(ObjectClass *klass, const char *name, 1513 char *(*get)(Object *, Error **), 1514 void (*set)(Object *, const char *, 1515 Error **), 1516 Error **errp); 1517 1518 /** 1519 * object_property_add_bool: 1520 * @obj: the object to add a property to 1521 * @name: the name of the property 1522 * @get: the getter or NULL if the property is write-only. 1523 * @set: the setter or NULL if the property is read-only 1524 * @errp: if an error occurs, a pointer to an area to store the error 1525 * 1526 * Add a bool property using getters/setters. This function will add a 1527 * property of type 'bool'. 1528 */ 1529 void object_property_add_bool(Object *obj, const char *name, 1530 bool (*get)(Object *, Error **), 1531 void (*set)(Object *, bool, Error **), 1532 Error **errp); 1533 1534 void object_class_property_add_bool(ObjectClass *klass, const char *name, 1535 bool (*get)(Object *, Error **), 1536 void (*set)(Object *, bool, Error **), 1537 Error **errp); 1538 1539 /** 1540 * object_property_add_enum: 1541 * @obj: the object to add a property to 1542 * @name: the name of the property 1543 * @typename: the name of the enum data type 1544 * @get: the getter or %NULL if the property is write-only. 1545 * @set: the setter or %NULL if the property is read-only 1546 * @errp: if an error occurs, a pointer to an area to store the error 1547 * 1548 * Add an enum property using getters/setters. This function will add a 1549 * property of type '@typename'. 1550 */ 1551 void object_property_add_enum(Object *obj, const char *name, 1552 const char *typename, 1553 const QEnumLookup *lookup, 1554 int (*get)(Object *, Error **), 1555 void (*set)(Object *, int, Error **), 1556 Error **errp); 1557 1558 void object_class_property_add_enum(ObjectClass *klass, const char *name, 1559 const char *typename, 1560 const QEnumLookup *lookup, 1561 int (*get)(Object *, Error **), 1562 void (*set)(Object *, int, Error **), 1563 Error **errp); 1564 1565 /** 1566 * object_property_add_tm: 1567 * @obj: the object to add a property to 1568 * @name: the name of the property 1569 * @get: the getter or NULL if the property is write-only. 1570 * @errp: if an error occurs, a pointer to an area to store the error 1571 * 1572 * Add a read-only struct tm valued property using a getter function. 1573 * This function will add a property of type 'struct tm'. 1574 */ 1575 void object_property_add_tm(Object *obj, const char *name, 1576 void (*get)(Object *, struct tm *, Error **), 1577 Error **errp); 1578 1579 void object_class_property_add_tm(ObjectClass *klass, const char *name, 1580 void (*get)(Object *, struct tm *, Error **), 1581 Error **errp); 1582 1583 /** 1584 * object_property_add_uint8_ptr: 1585 * @obj: the object to add a property to 1586 * @name: the name of the property 1587 * @v: pointer to value 1588 * @errp: if an error occurs, a pointer to an area to store the error 1589 * 1590 * Add an integer property in memory. This function will add a 1591 * property of type 'uint8'. 1592 */ 1593 void object_property_add_uint8_ptr(Object *obj, const char *name, 1594 const uint8_t *v, Error **errp); 1595 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, 1596 const uint8_t *v, Error **errp); 1597 1598 /** 1599 * object_property_add_uint16_ptr: 1600 * @obj: the object to add a property to 1601 * @name: the name of the property 1602 * @v: pointer to value 1603 * @errp: if an error occurs, a pointer to an area to store the error 1604 * 1605 * Add an integer property in memory. This function will add a 1606 * property of type 'uint16'. 1607 */ 1608 void object_property_add_uint16_ptr(Object *obj, const char *name, 1609 const uint16_t *v, Error **errp); 1610 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, 1611 const uint16_t *v, Error **errp); 1612 1613 /** 1614 * object_property_add_uint32_ptr: 1615 * @obj: the object to add a property to 1616 * @name: the name of the property 1617 * @v: pointer to value 1618 * @errp: if an error occurs, a pointer to an area to store the error 1619 * 1620 * Add an integer property in memory. This function will add a 1621 * property of type 'uint32'. 1622 */ 1623 void object_property_add_uint32_ptr(Object *obj, const char *name, 1624 const uint32_t *v, Error **errp); 1625 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, 1626 const uint32_t *v, Error **errp); 1627 1628 /** 1629 * object_property_add_uint64_ptr: 1630 * @obj: the object to add a property to 1631 * @name: the name of the property 1632 * @v: pointer to value 1633 * @errp: if an error occurs, a pointer to an area to store the error 1634 * 1635 * Add an integer property in memory. This function will add a 1636 * property of type 'uint64'. 1637 */ 1638 void object_property_add_uint64_ptr(Object *obj, const char *name, 1639 const uint64_t *v, Error **Errp); 1640 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, 1641 const uint64_t *v, Error **Errp); 1642 1643 /** 1644 * object_property_add_alias: 1645 * @obj: the object to add a property to 1646 * @name: the name of the property 1647 * @target_obj: the object to forward property access to 1648 * @target_name: the name of the property on the forwarded object 1649 * @errp: if an error occurs, a pointer to an area to store the error 1650 * 1651 * Add an alias for a property on an object. This function will add a property 1652 * of the same type as the forwarded property. 1653 * 1654 * The caller must ensure that <code>@target_obj</code> stays alive as long as 1655 * this property exists. In the case of a child object or an alias on the same 1656 * object this will be the case. For aliases to other objects the caller is 1657 * responsible for taking a reference. 1658 */ 1659 void object_property_add_alias(Object *obj, const char *name, 1660 Object *target_obj, const char *target_name, 1661 Error **errp); 1662 1663 /** 1664 * object_property_add_const_link: 1665 * @obj: the object to add a property to 1666 * @name: the name of the property 1667 * @target: the object to be referred by the link 1668 * @errp: if an error occurs, a pointer to an area to store the error 1669 * 1670 * Add an unmodifiable link for a property on an object. This function will 1671 * add a property of type link<TYPE> where TYPE is the type of @target. 1672 * 1673 * The caller must ensure that @target stays alive as long as 1674 * this property exists. In the case @target is a child of @obj, 1675 * this will be the case. Otherwise, the caller is responsible for 1676 * taking a reference. 1677 */ 1678 void object_property_add_const_link(Object *obj, const char *name, 1679 Object *target, Error **errp); 1680 1681 /** 1682 * object_property_set_description: 1683 * @obj: the object owning the property 1684 * @name: the name of the property 1685 * @description: the description of the property on the object 1686 * @errp: if an error occurs, a pointer to an area to store the error 1687 * 1688 * Set an object property's description. 1689 * 1690 */ 1691 void object_property_set_description(Object *obj, const char *name, 1692 const char *description, Error **errp); 1693 void object_class_property_set_description(ObjectClass *klass, const char *name, 1694 const char *description, 1695 Error **errp); 1696 1697 /** 1698 * object_child_foreach: 1699 * @obj: the object whose children will be navigated 1700 * @fn: the iterator function to be called 1701 * @opaque: an opaque value that will be passed to the iterator 1702 * 1703 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1704 * non-zero. 1705 * 1706 * It is forbidden to add or remove children from @obj from the @fn 1707 * callback. 1708 * 1709 * Returns: The last value returned by @fn, or 0 if there is no child. 1710 */ 1711 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1712 void *opaque); 1713 1714 /** 1715 * object_child_foreach_recursive: 1716 * @obj: the object whose children will be navigated 1717 * @fn: the iterator function to be called 1718 * @opaque: an opaque value that will be passed to the iterator 1719 * 1720 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1721 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1722 * all the way down to the leaf nodes of the tree. Depth first ordering. 1723 * 1724 * It is forbidden to add or remove children from @obj (or its 1725 * child nodes) from the @fn callback. 1726 * 1727 * Returns: The last value returned by @fn, or 0 if there is no child. 1728 */ 1729 int object_child_foreach_recursive(Object *obj, 1730 int (*fn)(Object *child, void *opaque), 1731 void *opaque); 1732 /** 1733 * container_get: 1734 * @root: root of the #path, e.g., object_get_root() 1735 * @path: path to the container 1736 * 1737 * Return a container object whose path is @path. Create more containers 1738 * along the path if necessary. 1739 * 1740 * Returns: the container object. 1741 */ 1742 Object *container_get(Object *root, const char *path); 1743 1744 /** 1745 * object_type_get_instance_size: 1746 * @typename: Name of the Type whose instance_size is required 1747 * 1748 * Returns the instance_size of the given @typename. 1749 */ 1750 size_t object_type_get_instance_size(const char *typename); 1751 #endif 1752