1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/module.h" 19 20 struct TypeImpl; 21 typedef struct TypeImpl *Type; 22 23 typedef struct Object Object; 24 25 typedef struct TypeInfo TypeInfo; 26 27 typedef struct InterfaceClass InterfaceClass; 28 typedef struct InterfaceInfo InterfaceInfo; 29 30 #define TYPE_OBJECT "object" 31 32 /** 33 * SECTION:object.h 34 * @title:Base Object Type System 35 * @short_description: interfaces for creating new types and objects 36 * 37 * The QEMU Object Model provides a framework for registering user creatable 38 * types and instantiating objects from those types. QOM provides the following 39 * features: 40 * 41 * - System for dynamically registering types 42 * - Support for single-inheritance of types 43 * - Multiple inheritance of stateless interfaces 44 * 45 * <example> 46 * <title>Creating a minimal type</title> 47 * <programlisting> 48 * #include "qdev.h" 49 * 50 * #define TYPE_MY_DEVICE "my-device" 51 * 52 * // No new virtual functions: we can reuse the typedef for the 53 * // superclass. 54 * typedef DeviceClass MyDeviceClass; 55 * typedef struct MyDevice 56 * { 57 * DeviceState parent; 58 * 59 * int reg0, reg1, reg2; 60 * } MyDevice; 61 * 62 * static const TypeInfo my_device_info = { 63 * .name = TYPE_MY_DEVICE, 64 * .parent = TYPE_DEVICE, 65 * .instance_size = sizeof(MyDevice), 66 * }; 67 * 68 * static void my_device_register_types(void) 69 * { 70 * type_register_static(&my_device_info); 71 * } 72 * 73 * type_init(my_device_register_types) 74 * </programlisting> 75 * </example> 76 * 77 * In the above example, we create a simple type that is described by #TypeInfo. 78 * #TypeInfo describes information about the type including what it inherits 79 * from, the instance and class size, and constructor/destructor hooks. 80 * 81 * Alternatively several static types could be registered using helper macro 82 * DEFINE_TYPES() 83 * 84 * <example> 85 * <programlisting> 86 * static const TypeInfo device_types_info[] = { 87 * { 88 * .name = TYPE_MY_DEVICE_A, 89 * .parent = TYPE_DEVICE, 90 * .instance_size = sizeof(MyDeviceA), 91 * }, 92 * { 93 * .name = TYPE_MY_DEVICE_B, 94 * .parent = TYPE_DEVICE, 95 * .instance_size = sizeof(MyDeviceB), 96 * }, 97 * }; 98 * 99 * DEFINE_TYPES(device_types_info) 100 * </programlisting> 101 * </example> 102 * 103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives 104 * are instantiated dynamically but there is only ever one instance for any 105 * given type. The #ObjectClass typically holds a table of function pointers 106 * for the virtual methods implemented by this type. 107 * 108 * Using object_new(), a new #Object derivative will be instantiated. You can 109 * cast an #Object to a subclass (or base-class) type using 110 * object_dynamic_cast(). You typically want to define macro wrappers around 111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a 112 * specific type: 113 * 114 * <example> 115 * <title>Typecasting macros</title> 116 * <programlisting> 117 * #define MY_DEVICE_GET_CLASS(obj) \ 118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) 119 * #define MY_DEVICE_CLASS(klass) \ 120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) 121 * #define MY_DEVICE(obj) \ 122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) 123 * </programlisting> 124 * </example> 125 * 126 * # Class Initialization # 127 * 128 * Before an object is initialized, the class for the object must be 129 * initialized. There is only one class object for all instance objects 130 * that is created lazily. 131 * 132 * Classes are initialized by first initializing any parent classes (if 133 * necessary). After the parent class object has initialized, it will be 134 * copied into the current class object and any additional storage in the 135 * class object is zero filled. 136 * 137 * The effect of this is that classes automatically inherit any virtual 138 * function pointers that the parent class has already initialized. All 139 * other fields will be zero filled. 140 * 141 * Once all of the parent classes have been initialized, #TypeInfo::class_init 142 * is called to let the class being instantiated provide default initialize for 143 * its virtual functions. Here is how the above example might be modified 144 * to introduce an overridden virtual function: 145 * 146 * <example> 147 * <title>Overriding a virtual function</title> 148 * <programlisting> 149 * #include "qdev.h" 150 * 151 * void my_device_class_init(ObjectClass *klass, void *class_data) 152 * { 153 * DeviceClass *dc = DEVICE_CLASS(klass); 154 * dc->reset = my_device_reset; 155 * } 156 * 157 * static const TypeInfo my_device_info = { 158 * .name = TYPE_MY_DEVICE, 159 * .parent = TYPE_DEVICE, 160 * .instance_size = sizeof(MyDevice), 161 * .class_init = my_device_class_init, 162 * }; 163 * </programlisting> 164 * </example> 165 * 166 * Introducing new virtual methods requires a class to define its own 167 * struct and to add a .class_size member to the #TypeInfo. Each method 168 * will also have a wrapper function to call it easily: 169 * 170 * <example> 171 * <title>Defining an abstract class</title> 172 * <programlisting> 173 * #include "qdev.h" 174 * 175 * typedef struct MyDeviceClass 176 * { 177 * DeviceClass parent; 178 * 179 * void (*frobnicate) (MyDevice *obj); 180 * } MyDeviceClass; 181 * 182 * static const TypeInfo my_device_info = { 183 * .name = TYPE_MY_DEVICE, 184 * .parent = TYPE_DEVICE, 185 * .instance_size = sizeof(MyDevice), 186 * .abstract = true, // or set a default in my_device_class_init 187 * .class_size = sizeof(MyDeviceClass), 188 * }; 189 * 190 * void my_device_frobnicate(MyDevice *obj) 191 * { 192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); 193 * 194 * klass->frobnicate(obj); 195 * } 196 * </programlisting> 197 * </example> 198 * 199 * # Interfaces # 200 * 201 * Interfaces allow a limited form of multiple inheritance. Instances are 202 * similar to normal types except for the fact that are only defined by 203 * their classes and never carry any state. You can dynamically cast an object 204 * to one of its #Interface types and vice versa. 205 * 206 * # Methods # 207 * 208 * A <emphasis>method</emphasis> is a function within the namespace scope of 209 * a class. It usually operates on the object instance by passing it as a 210 * strongly-typed first argument. 211 * If it does not operate on an object instance, it is dubbed 212 * <emphasis>class method</emphasis>. 213 * 214 * Methods cannot be overloaded. That is, the #ObjectClass and method name 215 * uniquely identity the function to be called; the signature does not vary 216 * except for trailing varargs. 217 * 218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in 219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained 220 * via OBJECT_GET_CLASS() accessing the overridden function. 221 * The original function is not automatically invoked. It is the responsibility 222 * of the overriding class to determine whether and when to invoke the method 223 * being overridden. 224 * 225 * To invoke the method being overridden, the preferred solution is to store 226 * the original value in the overriding class before overriding the method. 227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C# 228 * respectively; this frees the overriding class from hardcoding its parent 229 * class, which someone might choose to change at some point. 230 * 231 * <example> 232 * <title>Overriding a virtual method</title> 233 * <programlisting> 234 * typedef struct MyState MyState; 235 * 236 * typedef void (*MyDoSomething)(MyState *obj); 237 * 238 * typedef struct MyClass { 239 * ObjectClass parent_class; 240 * 241 * MyDoSomething do_something; 242 * } MyClass; 243 * 244 * static void my_do_something(MyState *obj) 245 * { 246 * // do something 247 * } 248 * 249 * static void my_class_init(ObjectClass *oc, void *data) 250 * { 251 * MyClass *mc = MY_CLASS(oc); 252 * 253 * mc->do_something = my_do_something; 254 * } 255 * 256 * static const TypeInfo my_type_info = { 257 * .name = TYPE_MY, 258 * .parent = TYPE_OBJECT, 259 * .instance_size = sizeof(MyState), 260 * .class_size = sizeof(MyClass), 261 * .class_init = my_class_init, 262 * }; 263 * 264 * typedef struct DerivedClass { 265 * MyClass parent_class; 266 * 267 * MyDoSomething parent_do_something; 268 * } DerivedClass; 269 * 270 * static void derived_do_something(MyState *obj) 271 * { 272 * DerivedClass *dc = DERIVED_GET_CLASS(obj); 273 * 274 * // do something here 275 * dc->parent_do_something(obj); 276 * // do something else here 277 * } 278 * 279 * static void derived_class_init(ObjectClass *oc, void *data) 280 * { 281 * MyClass *mc = MY_CLASS(oc); 282 * DerivedClass *dc = DERIVED_CLASS(oc); 283 * 284 * dc->parent_do_something = mc->do_something; 285 * mc->do_something = derived_do_something; 286 * } 287 * 288 * static const TypeInfo derived_type_info = { 289 * .name = TYPE_DERIVED, 290 * .parent = TYPE_MY, 291 * .class_size = sizeof(DerivedClass), 292 * .class_init = derived_class_init, 293 * }; 294 * </programlisting> 295 * </example> 296 * 297 * Alternatively, object_class_by_name() can be used to obtain the class and 298 * its non-overridden methods for a specific type. This would correspond to 299 * |[ MyClass::method(...) ]| in C++. 300 * 301 * The first example of such a QOM method was #CPUClass.reset, 302 * another example is #DeviceClass.realize. 303 */ 304 305 306 /** 307 * ObjectPropertyAccessor: 308 * @obj: the object that owns the property 309 * @v: the visitor that contains the property data 310 * @name: the name of the property 311 * @opaque: the object property opaque 312 * @errp: a pointer to an Error that is filled if getting/setting fails. 313 * 314 * Called when trying to get/set a property. 315 */ 316 typedef void (ObjectPropertyAccessor)(Object *obj, 317 Visitor *v, 318 const char *name, 319 void *opaque, 320 Error **errp); 321 322 /** 323 * ObjectPropertyResolve: 324 * @obj: the object that owns the property 325 * @opaque: the opaque registered with the property 326 * @part: the name of the property 327 * 328 * Resolves the #Object corresponding to property @part. 329 * 330 * The returned object can also be used as a starting point 331 * to resolve a relative path starting with "@part". 332 * 333 * Returns: If @path is the path that led to @obj, the function 334 * returns the #Object corresponding to "@path/@part". 335 * If "@path/@part" is not a valid object path, it returns #NULL. 336 */ 337 typedef Object *(ObjectPropertyResolve)(Object *obj, 338 void *opaque, 339 const char *part); 340 341 /** 342 * ObjectPropertyRelease: 343 * @obj: the object that owns the property 344 * @name: the name of the property 345 * @opaque: the opaque registered with the property 346 * 347 * Called when a property is removed from a object. 348 */ 349 typedef void (ObjectPropertyRelease)(Object *obj, 350 const char *name, 351 void *opaque); 352 353 typedef struct ObjectProperty 354 { 355 gchar *name; 356 gchar *type; 357 gchar *description; 358 ObjectPropertyAccessor *get; 359 ObjectPropertyAccessor *set; 360 ObjectPropertyResolve *resolve; 361 ObjectPropertyRelease *release; 362 void *opaque; 363 } ObjectProperty; 364 365 /** 366 * ObjectUnparent: 367 * @obj: the object that is being removed from the composition tree 368 * 369 * Called when an object is being removed from the QOM composition tree. 370 * The function should remove any backlinks from children objects to @obj. 371 */ 372 typedef void (ObjectUnparent)(Object *obj); 373 374 /** 375 * ObjectFree: 376 * @obj: the object being freed 377 * 378 * Called when an object's last reference is removed. 379 */ 380 typedef void (ObjectFree)(void *obj); 381 382 #define OBJECT_CLASS_CAST_CACHE 4 383 384 /** 385 * ObjectClass: 386 * 387 * The base for all classes. The only thing that #ObjectClass contains is an 388 * integer type handle. 389 */ 390 struct ObjectClass 391 { 392 /*< private >*/ 393 Type type; 394 GSList *interfaces; 395 396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 398 399 ObjectUnparent *unparent; 400 401 GHashTable *properties; 402 }; 403 404 /** 405 * Object: 406 * 407 * The base for all objects. The first member of this object is a pointer to 408 * a #ObjectClass. Since C guarantees that the first member of a structure 409 * always begins at byte 0 of that structure, as long as any sub-object places 410 * its parent as the first member, we can cast directly to a #Object. 411 * 412 * As a result, #Object contains a reference to the objects type as its 413 * first member. This allows identification of the real type of the object at 414 * run time. 415 */ 416 struct Object 417 { 418 /*< private >*/ 419 ObjectClass *class; 420 ObjectFree *free; 421 GHashTable *properties; 422 uint32_t ref; 423 Object *parent; 424 }; 425 426 /** 427 * TypeInfo: 428 * @name: The name of the type. 429 * @parent: The name of the parent type. 430 * @instance_size: The size of the object (derivative of #Object). If 431 * @instance_size is 0, then the size of the object will be the size of the 432 * parent object. 433 * @instance_init: This function is called to initialize an object. The parent 434 * class will have already been initialized so the type is only responsible 435 * for initializing its own members. 436 * @instance_post_init: This function is called to finish initialization of 437 * an object, after all @instance_init functions were called. 438 * @instance_finalize: This function is called during object destruction. This 439 * is called before the parent @instance_finalize function has been called. 440 * An object should only free the members that are unique to its type in this 441 * function. 442 * @abstract: If this field is true, then the class is considered abstract and 443 * cannot be directly instantiated. 444 * @class_size: The size of the class object (derivative of #ObjectClass) 445 * for this object. If @class_size is 0, then the size of the class will be 446 * assumed to be the size of the parent class. This allows a type to avoid 447 * implementing an explicit class type if they are not adding additional 448 * virtual functions. 449 * @class_init: This function is called after all parent class initialization 450 * has occurred to allow a class to set its default virtual method pointers. 451 * This is also the function to use to override virtual methods from a parent 452 * class. 453 * @class_base_init: This function is called for all base classes after all 454 * parent class initialization has occurred, but before the class itself 455 * is initialized. This is the function to use to undo the effects of 456 * memcpy from the parent class to the descendants. 457 * @class_data: Data to pass to the @class_init, 458 * @class_base_init. This can be useful when building dynamic 459 * classes. 460 * @interfaces: The list of interfaces associated with this type. This 461 * should point to a static array that's terminated with a zero filled 462 * element. 463 */ 464 struct TypeInfo 465 { 466 const char *name; 467 const char *parent; 468 469 size_t instance_size; 470 void (*instance_init)(Object *obj); 471 void (*instance_post_init)(Object *obj); 472 void (*instance_finalize)(Object *obj); 473 474 bool abstract; 475 size_t class_size; 476 477 void (*class_init)(ObjectClass *klass, void *data); 478 void (*class_base_init)(ObjectClass *klass, void *data); 479 void *class_data; 480 481 InterfaceInfo *interfaces; 482 }; 483 484 /** 485 * OBJECT: 486 * @obj: A derivative of #Object 487 * 488 * Converts an object to a #Object. Since all objects are #Objects, 489 * this function will always succeed. 490 */ 491 #define OBJECT(obj) \ 492 ((Object *)(obj)) 493 494 /** 495 * OBJECT_CLASS: 496 * @class: A derivative of #ObjectClass. 497 * 498 * Converts a class to an #ObjectClass. Since all objects are #Objects, 499 * this function will always succeed. 500 */ 501 #define OBJECT_CLASS(class) \ 502 ((ObjectClass *)(class)) 503 504 /** 505 * OBJECT_CHECK: 506 * @type: The C type to use for the return value. 507 * @obj: A derivative of @type to cast. 508 * @name: The QOM typename of @type 509 * 510 * A type safe version of @object_dynamic_cast_assert. Typically each class 511 * will define a macro based on this type to perform type safe dynamic_casts to 512 * this object type. 513 * 514 * If an invalid object is passed to this function, a run time assert will be 515 * generated. 516 */ 517 #define OBJECT_CHECK(type, obj, name) \ 518 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 519 __FILE__, __LINE__, __func__)) 520 521 /** 522 * OBJECT_CLASS_CHECK: 523 * @class_type: The C type to use for the return value. 524 * @class: A derivative class of @class_type to cast. 525 * @name: the QOM typename of @class_type. 526 * 527 * A type safe version of @object_class_dynamic_cast_assert. This macro is 528 * typically wrapped by each type to perform type safe casts of a class to a 529 * specific class type. 530 */ 531 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 532 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 533 __FILE__, __LINE__, __func__)) 534 535 /** 536 * OBJECT_GET_CLASS: 537 * @class: The C type to use for the return value. 538 * @obj: The object to obtain the class for. 539 * @name: The QOM typename of @obj. 540 * 541 * This function will return a specific class for a given object. Its generally 542 * used by each type to provide a type safe macro to get a specific class type 543 * from an object. 544 */ 545 #define OBJECT_GET_CLASS(class, obj, name) \ 546 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 547 548 /** 549 * InterfaceInfo: 550 * @type: The name of the interface. 551 * 552 * The information associated with an interface. 553 */ 554 struct InterfaceInfo { 555 const char *type; 556 }; 557 558 /** 559 * InterfaceClass: 560 * @parent_class: the base class 561 * 562 * The class for all interfaces. Subclasses of this class should only add 563 * virtual methods. 564 */ 565 struct InterfaceClass 566 { 567 ObjectClass parent_class; 568 /*< private >*/ 569 ObjectClass *concrete_class; 570 Type interface_type; 571 }; 572 573 #define TYPE_INTERFACE "interface" 574 575 /** 576 * INTERFACE_CLASS: 577 * @klass: class to cast from 578 * Returns: An #InterfaceClass or raise an error if cast is invalid 579 */ 580 #define INTERFACE_CLASS(klass) \ 581 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 582 583 /** 584 * INTERFACE_CHECK: 585 * @interface: the type to return 586 * @obj: the object to convert to an interface 587 * @name: the interface type name 588 * 589 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 590 */ 591 #define INTERFACE_CHECK(interface, obj, name) \ 592 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 593 __FILE__, __LINE__, __func__)) 594 595 /** 596 * object_new_with_class: 597 * @klass: The class to instantiate. 598 * 599 * This function will initialize a new object using heap allocated memory. 600 * The returned object has a reference count of 1, and will be freed when 601 * the last reference is dropped. 602 * 603 * Returns: The newly allocated and instantiated object. 604 */ 605 Object *object_new_with_class(ObjectClass *klass); 606 607 /** 608 * object_new: 609 * @typename: The name of the type of the object to instantiate. 610 * 611 * This function will initialize a new object using heap allocated memory. 612 * The returned object has a reference count of 1, and will be freed when 613 * the last reference is dropped. 614 * 615 * Returns: The newly allocated and instantiated object. 616 */ 617 Object *object_new(const char *typename); 618 619 /** 620 * object_new_with_props: 621 * @typename: The name of the type of the object to instantiate. 622 * @parent: the parent object 623 * @id: The unique ID of the object 624 * @errp: pointer to error object 625 * @...: list of property names and values 626 * 627 * This function will initialize a new object using heap allocated memory. 628 * The returned object has a reference count of 1, and will be freed when 629 * the last reference is dropped. 630 * 631 * The @id parameter will be used when registering the object as a 632 * child of @parent in the composition tree. 633 * 634 * The variadic parameters are a list of pairs of (propname, propvalue) 635 * strings. The propname of %NULL indicates the end of the property 636 * list. If the object implements the user creatable interface, the 637 * object will be marked complete once all the properties have been 638 * processed. 639 * 640 * <example> 641 * <title>Creating an object with properties</title> 642 * <programlisting> 643 * Error *err = NULL; 644 * Object *obj; 645 * 646 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 647 * object_get_objects_root(), 648 * "hostmem0", 649 * &err, 650 * "share", "yes", 651 * "mem-path", "/dev/shm/somefile", 652 * "prealloc", "yes", 653 * "size", "1048576", 654 * NULL); 655 * 656 * if (!obj) { 657 * g_printerr("Cannot create memory backend: %s\n", 658 * error_get_pretty(err)); 659 * } 660 * </programlisting> 661 * </example> 662 * 663 * The returned object will have one stable reference maintained 664 * for as long as it is present in the object hierarchy. 665 * 666 * Returns: The newly allocated, instantiated & initialized object. 667 */ 668 Object *object_new_with_props(const char *typename, 669 Object *parent, 670 const char *id, 671 Error **errp, 672 ...) QEMU_SENTINEL; 673 674 /** 675 * object_new_with_propv: 676 * @typename: The name of the type of the object to instantiate. 677 * @parent: the parent object 678 * @id: The unique ID of the object 679 * @errp: pointer to error object 680 * @vargs: list of property names and values 681 * 682 * See object_new_with_props() for documentation. 683 */ 684 Object *object_new_with_propv(const char *typename, 685 Object *parent, 686 const char *id, 687 Error **errp, 688 va_list vargs); 689 690 void object_apply_global_props(Object *obj, const GPtrArray *props, 691 Error **errp); 692 void object_set_machine_compat_props(GPtrArray *compat_props); 693 void object_set_accelerator_compat_props(GPtrArray *compat_props); 694 void object_register_sugar_prop(const char *driver, const char *prop, const char *value); 695 void object_apply_compat_props(Object *obj); 696 697 /** 698 * object_set_props: 699 * @obj: the object instance to set properties on 700 * @errp: pointer to error object 701 * @...: list of property names and values 702 * 703 * This function will set a list of properties on an existing object 704 * instance. 705 * 706 * The variadic parameters are a list of pairs of (propname, propvalue) 707 * strings. The propname of %NULL indicates the end of the property 708 * list. 709 * 710 * <example> 711 * <title>Update an object's properties</title> 712 * <programlisting> 713 * Error *err = NULL; 714 * Object *obj = ...get / create object...; 715 * 716 * obj = object_set_props(obj, 717 * &err, 718 * "share", "yes", 719 * "mem-path", "/dev/shm/somefile", 720 * "prealloc", "yes", 721 * "size", "1048576", 722 * NULL); 723 * 724 * if (!obj) { 725 * g_printerr("Cannot set properties: %s\n", 726 * error_get_pretty(err)); 727 * } 728 * </programlisting> 729 * </example> 730 * 731 * The returned object will have one stable reference maintained 732 * for as long as it is present in the object hierarchy. 733 * 734 * Returns: -1 on error, 0 on success 735 */ 736 int object_set_props(Object *obj, 737 Error **errp, 738 ...) QEMU_SENTINEL; 739 740 /** 741 * object_set_propv: 742 * @obj: the object instance to set properties on 743 * @errp: pointer to error object 744 * @vargs: list of property names and values 745 * 746 * See object_set_props() for documentation. 747 * 748 * Returns: -1 on error, 0 on success 749 */ 750 int object_set_propv(Object *obj, 751 Error **errp, 752 va_list vargs); 753 754 /** 755 * object_initialize: 756 * @obj: A pointer to the memory to be used for the object. 757 * @size: The maximum size available at @obj for the object. 758 * @typename: The name of the type of the object to instantiate. 759 * 760 * This function will initialize an object. The memory for the object should 761 * have already been allocated. The returned object has a reference count of 1, 762 * and will be finalized when the last reference is dropped. 763 */ 764 void object_initialize(void *obj, size_t size, const char *typename); 765 766 /** 767 * object_initialize_child: 768 * @parentobj: The parent object to add a property to 769 * @propname: The name of the property 770 * @childobj: A pointer to the memory to be used for the object. 771 * @size: The maximum size available at @childobj for the object. 772 * @type: The name of the type of the object to instantiate. 773 * @errp: If an error occurs, a pointer to an area to store the error 774 * @...: list of property names and values 775 * 776 * This function will initialize an object. The memory for the object should 777 * have already been allocated. The object will then be added as child property 778 * to a parent with object_property_add_child() function. The returned object 779 * has a reference count of 1 (for the "child<...>" property from the parent), 780 * so the object will be finalized automatically when the parent gets removed. 781 * 782 * The variadic parameters are a list of pairs of (propname, propvalue) 783 * strings. The propname of %NULL indicates the end of the property list. 784 * If the object implements the user creatable interface, the object will 785 * be marked complete once all the properties have been processed. 786 */ 787 void object_initialize_child(Object *parentobj, const char *propname, 788 void *childobj, size_t size, const char *type, 789 Error **errp, ...) QEMU_SENTINEL; 790 791 /** 792 * object_initialize_childv: 793 * @parentobj: The parent object to add a property to 794 * @propname: The name of the property 795 * @childobj: A pointer to the memory to be used for the object. 796 * @size: The maximum size available at @childobj for the object. 797 * @type: The name of the type of the object to instantiate. 798 * @errp: If an error occurs, a pointer to an area to store the error 799 * @vargs: list of property names and values 800 * 801 * See object_initialize_child() for documentation. 802 */ 803 void object_initialize_childv(Object *parentobj, const char *propname, 804 void *childobj, size_t size, const char *type, 805 Error **errp, va_list vargs); 806 807 /** 808 * object_dynamic_cast: 809 * @obj: The object to cast. 810 * @typename: The @typename to cast to. 811 * 812 * This function will determine if @obj is-a @typename. @obj can refer to an 813 * object or an interface associated with an object. 814 * 815 * Returns: This function returns @obj on success or #NULL on failure. 816 */ 817 Object *object_dynamic_cast(Object *obj, const char *typename); 818 819 /** 820 * object_dynamic_cast_assert: 821 * 822 * See object_dynamic_cast() for a description of the parameters of this 823 * function. The only difference in behavior is that this function asserts 824 * instead of returning #NULL on failure if QOM cast debugging is enabled. 825 * This function is not meant to be called directly, but only through 826 * the wrapper macro OBJECT_CHECK. 827 */ 828 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 829 const char *file, int line, const char *func); 830 831 /** 832 * object_get_class: 833 * @obj: A derivative of #Object 834 * 835 * Returns: The #ObjectClass of the type associated with @obj. 836 */ 837 ObjectClass *object_get_class(Object *obj); 838 839 /** 840 * object_get_typename: 841 * @obj: A derivative of #Object. 842 * 843 * Returns: The QOM typename of @obj. 844 */ 845 const char *object_get_typename(const Object *obj); 846 847 /** 848 * type_register_static: 849 * @info: The #TypeInfo of the new type. 850 * 851 * @info and all of the strings it points to should exist for the life time 852 * that the type is registered. 853 * 854 * Returns: the new #Type. 855 */ 856 Type type_register_static(const TypeInfo *info); 857 858 /** 859 * type_register: 860 * @info: The #TypeInfo of the new type 861 * 862 * Unlike type_register_static(), this call does not require @info or its 863 * string members to continue to exist after the call returns. 864 * 865 * Returns: the new #Type. 866 */ 867 Type type_register(const TypeInfo *info); 868 869 /** 870 * type_register_static_array: 871 * @infos: The array of the new type #TypeInfo structures. 872 * @nr_infos: number of entries in @infos 873 * 874 * @infos and all of the strings it points to should exist for the life time 875 * that the type is registered. 876 */ 877 void type_register_static_array(const TypeInfo *infos, int nr_infos); 878 879 /** 880 * DEFINE_TYPES: 881 * @type_array: The array containing #TypeInfo structures to register 882 * 883 * @type_array should be static constant that exists for the life time 884 * that the type is registered. 885 */ 886 #define DEFINE_TYPES(type_array) \ 887 static void do_qemu_init_ ## type_array(void) \ 888 { \ 889 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 890 } \ 891 type_init(do_qemu_init_ ## type_array) 892 893 /** 894 * object_class_dynamic_cast_assert: 895 * @klass: The #ObjectClass to attempt to cast. 896 * @typename: The QOM typename of the class to cast to. 897 * 898 * See object_class_dynamic_cast() for a description of the parameters 899 * of this function. The only difference in behavior is that this function 900 * asserts instead of returning #NULL on failure if QOM cast debugging is 901 * enabled. This function is not meant to be called directly, but only through 902 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK. 903 */ 904 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 905 const char *typename, 906 const char *file, int line, 907 const char *func); 908 909 /** 910 * object_class_dynamic_cast: 911 * @klass: The #ObjectClass to attempt to cast. 912 * @typename: The QOM typename of the class to cast to. 913 * 914 * Returns: If @typename is a class, this function returns @klass if 915 * @typename is a subtype of @klass, else returns #NULL. 916 * 917 * If @typename is an interface, this function returns the interface 918 * definition for @klass if @klass implements it unambiguously; #NULL 919 * is returned if @klass does not implement the interface or if multiple 920 * classes or interfaces on the hierarchy leading to @klass implement 921 * it. (FIXME: perhaps this can be detected at type definition time?) 922 */ 923 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 924 const char *typename); 925 926 /** 927 * object_class_get_parent: 928 * @klass: The class to obtain the parent for. 929 * 930 * Returns: The parent for @klass or %NULL if none. 931 */ 932 ObjectClass *object_class_get_parent(ObjectClass *klass); 933 934 /** 935 * object_class_get_name: 936 * @klass: The class to obtain the QOM typename for. 937 * 938 * Returns: The QOM typename for @klass. 939 */ 940 const char *object_class_get_name(ObjectClass *klass); 941 942 /** 943 * object_class_is_abstract: 944 * @klass: The class to obtain the abstractness for. 945 * 946 * Returns: %true if @klass is abstract, %false otherwise. 947 */ 948 bool object_class_is_abstract(ObjectClass *klass); 949 950 /** 951 * object_class_by_name: 952 * @typename: The QOM typename to obtain the class for. 953 * 954 * Returns: The class for @typename or %NULL if not found. 955 */ 956 ObjectClass *object_class_by_name(const char *typename); 957 958 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 959 const char *implements_type, bool include_abstract, 960 void *opaque); 961 962 /** 963 * object_class_get_list: 964 * @implements_type: The type to filter for, including its derivatives. 965 * @include_abstract: Whether to include abstract classes. 966 * 967 * Returns: A singly-linked list of the classes in reverse hashtable order. 968 */ 969 GSList *object_class_get_list(const char *implements_type, 970 bool include_abstract); 971 972 /** 973 * object_class_get_list_sorted: 974 * @implements_type: The type to filter for, including its derivatives. 975 * @include_abstract: Whether to include abstract classes. 976 * 977 * Returns: A singly-linked list of the classes in alphabetical 978 * case-insensitive order. 979 */ 980 GSList *object_class_get_list_sorted(const char *implements_type, 981 bool include_abstract); 982 983 /** 984 * object_ref: 985 * @obj: the object 986 * 987 * Increase the reference count of a object. A object cannot be freed as long 988 * as its reference count is greater than zero. 989 */ 990 void object_ref(Object *obj); 991 992 /** 993 * object_unref: 994 * @obj: the object 995 * 996 * Decrease the reference count of a object. A object cannot be freed as long 997 * as its reference count is greater than zero. 998 */ 999 void object_unref(Object *obj); 1000 1001 /** 1002 * object_property_add: 1003 * @obj: the object to add a property to 1004 * @name: the name of the property. This can contain any character except for 1005 * a forward slash. In general, you should use hyphens '-' instead of 1006 * underscores '_' when naming properties. 1007 * @type: the type name of the property. This namespace is pretty loosely 1008 * defined. Sub namespaces are constructed by using a prefix and then 1009 * to angle brackets. For instance, the type 'virtio-net-pci' in the 1010 * 'link' namespace would be 'link<virtio-net-pci>'. 1011 * @get: The getter to be called to read a property. If this is NULL, then 1012 * the property cannot be read. 1013 * @set: the setter to be called to write a property. If this is NULL, 1014 * then the property cannot be written. 1015 * @release: called when the property is removed from the object. This is 1016 * meant to allow a property to free its opaque upon object 1017 * destruction. This may be NULL. 1018 * @opaque: an opaque pointer to pass to the callbacks for the property 1019 * @errp: returns an error if this function fails 1020 * 1021 * Returns: The #ObjectProperty; this can be used to set the @resolve 1022 * callback for child and link properties. 1023 */ 1024 ObjectProperty *object_property_add(Object *obj, const char *name, 1025 const char *type, 1026 ObjectPropertyAccessor *get, 1027 ObjectPropertyAccessor *set, 1028 ObjectPropertyRelease *release, 1029 void *opaque, Error **errp); 1030 1031 void object_property_del(Object *obj, const char *name, Error **errp); 1032 1033 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1034 const char *type, 1035 ObjectPropertyAccessor *get, 1036 ObjectPropertyAccessor *set, 1037 ObjectPropertyRelease *release, 1038 void *opaque, Error **errp); 1039 1040 /** 1041 * object_property_find: 1042 * @obj: the object 1043 * @name: the name of the property 1044 * @errp: returns an error if this function fails 1045 * 1046 * Look up a property for an object and return its #ObjectProperty if found. 1047 */ 1048 ObjectProperty *object_property_find(Object *obj, const char *name, 1049 Error **errp); 1050 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name, 1051 Error **errp); 1052 1053 typedef struct ObjectPropertyIterator { 1054 ObjectClass *nextclass; 1055 GHashTableIter iter; 1056 } ObjectPropertyIterator; 1057 1058 /** 1059 * object_property_iter_init: 1060 * @obj: the object 1061 * 1062 * Initializes an iterator for traversing all properties 1063 * registered against an object instance, its class and all parent classes. 1064 * 1065 * It is forbidden to modify the property list while iterating, 1066 * whether removing or adding properties. 1067 * 1068 * Typical usage pattern would be 1069 * 1070 * <example> 1071 * <title>Using object property iterators</title> 1072 * <programlisting> 1073 * ObjectProperty *prop; 1074 * ObjectPropertyIterator iter; 1075 * 1076 * object_property_iter_init(&iter, obj); 1077 * while ((prop = object_property_iter_next(&iter))) { 1078 * ... do something with prop ... 1079 * } 1080 * </programlisting> 1081 * </example> 1082 */ 1083 void object_property_iter_init(ObjectPropertyIterator *iter, 1084 Object *obj); 1085 1086 /** 1087 * object_class_property_iter_init: 1088 * @klass: the class 1089 * 1090 * Initializes an iterator for traversing all properties 1091 * registered against an object class and all parent classes. 1092 * 1093 * It is forbidden to modify the property list while iterating, 1094 * whether removing or adding properties. 1095 * 1096 * This can be used on abstract classes as it does not create a temporary 1097 * instance. 1098 */ 1099 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1100 ObjectClass *klass); 1101 1102 /** 1103 * object_property_iter_next: 1104 * @iter: the iterator instance 1105 * 1106 * Return the next available property. If no further properties 1107 * are available, a %NULL value will be returned and the @iter 1108 * pointer should not be used again after this point without 1109 * re-initializing it. 1110 * 1111 * Returns: the next property, or %NULL when all properties 1112 * have been traversed. 1113 */ 1114 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1115 1116 void object_unparent(Object *obj); 1117 1118 /** 1119 * object_property_get: 1120 * @obj: the object 1121 * @v: the visitor that will receive the property value. This should be an 1122 * Output visitor and the data will be written with @name as the name. 1123 * @name: the name of the property 1124 * @errp: returns an error if this function fails 1125 * 1126 * Reads a property from a object. 1127 */ 1128 void object_property_get(Object *obj, Visitor *v, const char *name, 1129 Error **errp); 1130 1131 /** 1132 * object_property_set_str: 1133 * @value: the value to be written to the property 1134 * @name: the name of the property 1135 * @errp: returns an error if this function fails 1136 * 1137 * Writes a string value to a property. 1138 */ 1139 void object_property_set_str(Object *obj, const char *value, 1140 const char *name, Error **errp); 1141 1142 /** 1143 * object_property_get_str: 1144 * @obj: the object 1145 * @name: the name of the property 1146 * @errp: returns an error if this function fails 1147 * 1148 * Returns: the value of the property, converted to a C string, or NULL if 1149 * an error occurs (including when the property value is not a string). 1150 * The caller should free the string. 1151 */ 1152 char *object_property_get_str(Object *obj, const char *name, 1153 Error **errp); 1154 1155 /** 1156 * object_property_set_link: 1157 * @value: the value to be written to the property 1158 * @name: the name of the property 1159 * @errp: returns an error if this function fails 1160 * 1161 * Writes an object's canonical path to a property. 1162 * 1163 * If the link property was created with 1164 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is 1165 * unreferenced, and a reference is added to the new target object. 1166 * 1167 */ 1168 void object_property_set_link(Object *obj, Object *value, 1169 const char *name, Error **errp); 1170 1171 /** 1172 * object_property_get_link: 1173 * @obj: the object 1174 * @name: the name of the property 1175 * @errp: returns an error if this function fails 1176 * 1177 * Returns: the value of the property, resolved from a path to an Object, 1178 * or NULL if an error occurs (including when the property value is not a 1179 * string or not a valid object path). 1180 */ 1181 Object *object_property_get_link(Object *obj, const char *name, 1182 Error **errp); 1183 1184 /** 1185 * object_property_set_bool: 1186 * @value: the value to be written to the property 1187 * @name: the name of the property 1188 * @errp: returns an error if this function fails 1189 * 1190 * Writes a bool value to a property. 1191 */ 1192 void object_property_set_bool(Object *obj, bool value, 1193 const char *name, Error **errp); 1194 1195 /** 1196 * object_property_get_bool: 1197 * @obj: the object 1198 * @name: the name of the property 1199 * @errp: returns an error if this function fails 1200 * 1201 * Returns: the value of the property, converted to a boolean, or NULL if 1202 * an error occurs (including when the property value is not a bool). 1203 */ 1204 bool object_property_get_bool(Object *obj, const char *name, 1205 Error **errp); 1206 1207 /** 1208 * object_property_set_int: 1209 * @value: the value to be written to the property 1210 * @name: the name of the property 1211 * @errp: returns an error if this function fails 1212 * 1213 * Writes an integer value to a property. 1214 */ 1215 void object_property_set_int(Object *obj, int64_t value, 1216 const char *name, Error **errp); 1217 1218 /** 1219 * object_property_get_int: 1220 * @obj: the object 1221 * @name: the name of the property 1222 * @errp: returns an error if this function fails 1223 * 1224 * Returns: the value of the property, converted to an integer, or negative if 1225 * an error occurs (including when the property value is not an integer). 1226 */ 1227 int64_t object_property_get_int(Object *obj, const char *name, 1228 Error **errp); 1229 1230 /** 1231 * object_property_set_uint: 1232 * @value: the value to be written to the property 1233 * @name: the name of the property 1234 * @errp: returns an error if this function fails 1235 * 1236 * Writes an unsigned integer value to a property. 1237 */ 1238 void object_property_set_uint(Object *obj, uint64_t value, 1239 const char *name, Error **errp); 1240 1241 /** 1242 * object_property_get_uint: 1243 * @obj: the object 1244 * @name: the name of the property 1245 * @errp: returns an error if this function fails 1246 * 1247 * Returns: the value of the property, converted to an unsigned integer, or 0 1248 * an error occurs (including when the property value is not an integer). 1249 */ 1250 uint64_t object_property_get_uint(Object *obj, const char *name, 1251 Error **errp); 1252 1253 /** 1254 * object_property_get_enum: 1255 * @obj: the object 1256 * @name: the name of the property 1257 * @typename: the name of the enum data type 1258 * @errp: returns an error if this function fails 1259 * 1260 * Returns: the value of the property, converted to an integer, or 1261 * undefined if an error occurs (including when the property value is not 1262 * an enum). 1263 */ 1264 int object_property_get_enum(Object *obj, const char *name, 1265 const char *typename, Error **errp); 1266 1267 /** 1268 * object_property_get_uint16List: 1269 * @obj: the object 1270 * @name: the name of the property 1271 * @list: the returned int list 1272 * @errp: returns an error if this function fails 1273 * 1274 * Returns: the value of the property, converted to integers, or 1275 * undefined if an error occurs (including when the property value is not 1276 * an list of integers). 1277 */ 1278 void object_property_get_uint16List(Object *obj, const char *name, 1279 uint16List **list, Error **errp); 1280 1281 /** 1282 * object_property_set: 1283 * @obj: the object 1284 * @v: the visitor that will be used to write the property value. This should 1285 * be an Input visitor and the data will be first read with @name as the 1286 * name and then written as the property value. 1287 * @name: the name of the property 1288 * @errp: returns an error if this function fails 1289 * 1290 * Writes a property to a object. 1291 */ 1292 void object_property_set(Object *obj, Visitor *v, const char *name, 1293 Error **errp); 1294 1295 /** 1296 * object_property_parse: 1297 * @obj: the object 1298 * @string: the string that will be used to parse the property value. 1299 * @name: the name of the property 1300 * @errp: returns an error if this function fails 1301 * 1302 * Parses a string and writes the result into a property of an object. 1303 */ 1304 void object_property_parse(Object *obj, const char *string, 1305 const char *name, Error **errp); 1306 1307 /** 1308 * object_property_print: 1309 * @obj: the object 1310 * @name: the name of the property 1311 * @human: if true, print for human consumption 1312 * @errp: returns an error if this function fails 1313 * 1314 * Returns a string representation of the value of the property. The 1315 * caller shall free the string. 1316 */ 1317 char *object_property_print(Object *obj, const char *name, bool human, 1318 Error **errp); 1319 1320 /** 1321 * object_property_get_type: 1322 * @obj: the object 1323 * @name: the name of the property 1324 * @errp: returns an error if this function fails 1325 * 1326 * Returns: The type name of the property. 1327 */ 1328 const char *object_property_get_type(Object *obj, const char *name, 1329 Error **errp); 1330 1331 /** 1332 * object_get_root: 1333 * 1334 * Returns: the root object of the composition tree 1335 */ 1336 Object *object_get_root(void); 1337 1338 1339 /** 1340 * object_get_objects_root: 1341 * 1342 * Get the container object that holds user created 1343 * object instances. This is the object at path 1344 * "/objects" 1345 * 1346 * Returns: the user object container 1347 */ 1348 Object *object_get_objects_root(void); 1349 1350 /** 1351 * object_get_internal_root: 1352 * 1353 * Get the container object that holds internally used object 1354 * instances. Any object which is put into this container must not be 1355 * user visible, and it will not be exposed in the QOM tree. 1356 * 1357 * Returns: the internal object container 1358 */ 1359 Object *object_get_internal_root(void); 1360 1361 /** 1362 * object_get_canonical_path_component: 1363 * 1364 * Returns: The final component in the object's canonical path. The canonical 1365 * path is the path within the composition tree starting from the root. 1366 * %NULL if the object doesn't have a parent (and thus a canonical path). 1367 */ 1368 gchar *object_get_canonical_path_component(Object *obj); 1369 1370 /** 1371 * object_get_canonical_path: 1372 * 1373 * Returns: The canonical path for a object. This is the path within the 1374 * composition tree starting from the root. 1375 */ 1376 gchar *object_get_canonical_path(Object *obj); 1377 1378 /** 1379 * object_resolve_path: 1380 * @path: the path to resolve 1381 * @ambiguous: returns true if the path resolution failed because of an 1382 * ambiguous match 1383 * 1384 * There are two types of supported paths--absolute paths and partial paths. 1385 * 1386 * Absolute paths are derived from the root object and can follow child<> or 1387 * link<> properties. Since they can follow link<> properties, they can be 1388 * arbitrarily long. Absolute paths look like absolute filenames and are 1389 * prefixed with a leading slash. 1390 * 1391 * Partial paths look like relative filenames. They do not begin with a 1392 * prefix. The matching rules for partial paths are subtle but designed to make 1393 * specifying objects easy. At each level of the composition tree, the partial 1394 * path is matched as an absolute path. The first match is not returned. At 1395 * least two matches are searched for. A successful result is only returned if 1396 * only one match is found. If more than one match is found, a flag is 1397 * returned to indicate that the match was ambiguous. 1398 * 1399 * Returns: The matched object or NULL on path lookup failure. 1400 */ 1401 Object *object_resolve_path(const char *path, bool *ambiguous); 1402 1403 /** 1404 * object_resolve_path_type: 1405 * @path: the path to resolve 1406 * @typename: the type to look for. 1407 * @ambiguous: returns true if the path resolution failed because of an 1408 * ambiguous match 1409 * 1410 * This is similar to object_resolve_path. However, when looking for a 1411 * partial path only matches that implement the given type are considered. 1412 * This restricts the search and avoids spuriously flagging matches as 1413 * ambiguous. 1414 * 1415 * For both partial and absolute paths, the return value goes through 1416 * a dynamic cast to @typename. This is important if either the link, 1417 * or the typename itself are of interface types. 1418 * 1419 * Returns: The matched object or NULL on path lookup failure. 1420 */ 1421 Object *object_resolve_path_type(const char *path, const char *typename, 1422 bool *ambiguous); 1423 1424 /** 1425 * object_resolve_path_component: 1426 * @parent: the object in which to resolve the path 1427 * @part: the component to resolve. 1428 * 1429 * This is similar to object_resolve_path with an absolute path, but it 1430 * only resolves one element (@part) and takes the others from @parent. 1431 * 1432 * Returns: The resolved object or NULL on path lookup failure. 1433 */ 1434 Object *object_resolve_path_component(Object *parent, const gchar *part); 1435 1436 /** 1437 * object_property_add_child: 1438 * @obj: the object to add a property to 1439 * @name: the name of the property 1440 * @child: the child object 1441 * @errp: if an error occurs, a pointer to an area to store the error 1442 * 1443 * Child properties form the composition tree. All objects need to be a child 1444 * of another object. Objects can only be a child of one object. 1445 * 1446 * There is no way for a child to determine what its parent is. It is not 1447 * a bidirectional relationship. This is by design. 1448 * 1449 * The value of a child property as a C string will be the child object's 1450 * canonical path. It can be retrieved using object_property_get_str(). 1451 * The child object itself can be retrieved using object_property_get_link(). 1452 */ 1453 void object_property_add_child(Object *obj, const char *name, 1454 Object *child, Error **errp); 1455 1456 typedef enum { 1457 /* Unref the link pointer when the property is deleted */ 1458 OBJ_PROP_LINK_STRONG = 0x1, 1459 } ObjectPropertyLinkFlags; 1460 1461 /** 1462 * object_property_allow_set_link: 1463 * 1464 * The default implementation of the object_property_add_link() check() 1465 * callback function. It allows the link property to be set and never returns 1466 * an error. 1467 */ 1468 void object_property_allow_set_link(const Object *, const char *, 1469 Object *, Error **); 1470 1471 /** 1472 * object_property_add_link: 1473 * @obj: the object to add a property to 1474 * @name: the name of the property 1475 * @type: the qobj type of the link 1476 * @child: a pointer to where the link object reference is stored 1477 * @check: callback to veto setting or NULL if the property is read-only 1478 * @flags: additional options for the link 1479 * @errp: if an error occurs, a pointer to an area to store the error 1480 * 1481 * Links establish relationships between objects. Links are unidirectional 1482 * although two links can be combined to form a bidirectional relationship 1483 * between objects. 1484 * 1485 * Links form the graph in the object model. 1486 * 1487 * The <code>@check()</code> callback is invoked when 1488 * object_property_set_link() is called and can raise an error to prevent the 1489 * link being set. If <code>@check</code> is NULL, the property is read-only 1490 * and cannot be set. 1491 * 1492 * Ownership of the pointer that @child points to is transferred to the 1493 * link property. The reference count for <code>*@child</code> is 1494 * managed by the property from after the function returns till the 1495 * property is deleted with object_property_del(). If the 1496 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set, 1497 * the reference count is decremented when the property is deleted or 1498 * modified. 1499 */ 1500 void object_property_add_link(Object *obj, const char *name, 1501 const char *type, Object **child, 1502 void (*check)(const Object *obj, const char *name, 1503 Object *val, Error **errp), 1504 ObjectPropertyLinkFlags flags, 1505 Error **errp); 1506 1507 /** 1508 * object_property_add_str: 1509 * @obj: the object to add a property to 1510 * @name: the name of the property 1511 * @get: the getter or NULL if the property is write-only. This function must 1512 * return a string to be freed by g_free(). 1513 * @set: the setter or NULL if the property is read-only 1514 * @errp: if an error occurs, a pointer to an area to store the error 1515 * 1516 * Add a string property using getters/setters. This function will add a 1517 * property of type 'string'. 1518 */ 1519 void object_property_add_str(Object *obj, const char *name, 1520 char *(*get)(Object *, Error **), 1521 void (*set)(Object *, const char *, Error **), 1522 Error **errp); 1523 1524 void object_class_property_add_str(ObjectClass *klass, const char *name, 1525 char *(*get)(Object *, Error **), 1526 void (*set)(Object *, const char *, 1527 Error **), 1528 Error **errp); 1529 1530 /** 1531 * object_property_add_bool: 1532 * @obj: the object to add a property to 1533 * @name: the name of the property 1534 * @get: the getter or NULL if the property is write-only. 1535 * @set: the setter or NULL if the property is read-only 1536 * @errp: if an error occurs, a pointer to an area to store the error 1537 * 1538 * Add a bool property using getters/setters. This function will add a 1539 * property of type 'bool'. 1540 */ 1541 void object_property_add_bool(Object *obj, const char *name, 1542 bool (*get)(Object *, Error **), 1543 void (*set)(Object *, bool, Error **), 1544 Error **errp); 1545 1546 void object_class_property_add_bool(ObjectClass *klass, const char *name, 1547 bool (*get)(Object *, Error **), 1548 void (*set)(Object *, bool, Error **), 1549 Error **errp); 1550 1551 /** 1552 * object_property_add_enum: 1553 * @obj: the object to add a property to 1554 * @name: the name of the property 1555 * @typename: the name of the enum data type 1556 * @get: the getter or %NULL if the property is write-only. 1557 * @set: the setter or %NULL if the property is read-only 1558 * @errp: if an error occurs, a pointer to an area to store the error 1559 * 1560 * Add an enum property using getters/setters. This function will add a 1561 * property of type '@typename'. 1562 */ 1563 void object_property_add_enum(Object *obj, const char *name, 1564 const char *typename, 1565 const QEnumLookup *lookup, 1566 int (*get)(Object *, Error **), 1567 void (*set)(Object *, int, Error **), 1568 Error **errp); 1569 1570 void object_class_property_add_enum(ObjectClass *klass, const char *name, 1571 const char *typename, 1572 const QEnumLookup *lookup, 1573 int (*get)(Object *, Error **), 1574 void (*set)(Object *, int, Error **), 1575 Error **errp); 1576 1577 /** 1578 * object_property_add_tm: 1579 * @obj: the object to add a property to 1580 * @name: the name of the property 1581 * @get: the getter or NULL if the property is write-only. 1582 * @errp: if an error occurs, a pointer to an area to store the error 1583 * 1584 * Add a read-only struct tm valued property using a getter function. 1585 * This function will add a property of type 'struct tm'. 1586 */ 1587 void object_property_add_tm(Object *obj, const char *name, 1588 void (*get)(Object *, struct tm *, Error **), 1589 Error **errp); 1590 1591 void object_class_property_add_tm(ObjectClass *klass, const char *name, 1592 void (*get)(Object *, struct tm *, Error **), 1593 Error **errp); 1594 1595 /** 1596 * object_property_add_uint8_ptr: 1597 * @obj: the object to add a property to 1598 * @name: the name of the property 1599 * @v: pointer to value 1600 * @errp: if an error occurs, a pointer to an area to store the error 1601 * 1602 * Add an integer property in memory. This function will add a 1603 * property of type 'uint8'. 1604 */ 1605 void object_property_add_uint8_ptr(Object *obj, const char *name, 1606 const uint8_t *v, Error **errp); 1607 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, 1608 const uint8_t *v, Error **errp); 1609 1610 /** 1611 * object_property_add_uint16_ptr: 1612 * @obj: the object to add a property to 1613 * @name: the name of the property 1614 * @v: pointer to value 1615 * @errp: if an error occurs, a pointer to an area to store the error 1616 * 1617 * Add an integer property in memory. This function will add a 1618 * property of type 'uint16'. 1619 */ 1620 void object_property_add_uint16_ptr(Object *obj, const char *name, 1621 const uint16_t *v, Error **errp); 1622 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, 1623 const uint16_t *v, Error **errp); 1624 1625 /** 1626 * object_property_add_uint32_ptr: 1627 * @obj: the object to add a property to 1628 * @name: the name of the property 1629 * @v: pointer to value 1630 * @errp: if an error occurs, a pointer to an area to store the error 1631 * 1632 * Add an integer property in memory. This function will add a 1633 * property of type 'uint32'. 1634 */ 1635 void object_property_add_uint32_ptr(Object *obj, const char *name, 1636 const uint32_t *v, Error **errp); 1637 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, 1638 const uint32_t *v, Error **errp); 1639 1640 /** 1641 * object_property_add_uint64_ptr: 1642 * @obj: the object to add a property to 1643 * @name: the name of the property 1644 * @v: pointer to value 1645 * @errp: if an error occurs, a pointer to an area to store the error 1646 * 1647 * Add an integer property in memory. This function will add a 1648 * property of type 'uint64'. 1649 */ 1650 void object_property_add_uint64_ptr(Object *obj, const char *name, 1651 const uint64_t *v, Error **Errp); 1652 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, 1653 const uint64_t *v, Error **Errp); 1654 1655 /** 1656 * object_property_add_alias: 1657 * @obj: the object to add a property to 1658 * @name: the name of the property 1659 * @target_obj: the object to forward property access to 1660 * @target_name: the name of the property on the forwarded object 1661 * @errp: if an error occurs, a pointer to an area to store the error 1662 * 1663 * Add an alias for a property on an object. This function will add a property 1664 * of the same type as the forwarded property. 1665 * 1666 * The caller must ensure that <code>@target_obj</code> stays alive as long as 1667 * this property exists. In the case of a child object or an alias on the same 1668 * object this will be the case. For aliases to other objects the caller is 1669 * responsible for taking a reference. 1670 */ 1671 void object_property_add_alias(Object *obj, const char *name, 1672 Object *target_obj, const char *target_name, 1673 Error **errp); 1674 1675 /** 1676 * object_property_add_const_link: 1677 * @obj: the object to add a property to 1678 * @name: the name of the property 1679 * @target: the object to be referred by the link 1680 * @errp: if an error occurs, a pointer to an area to store the error 1681 * 1682 * Add an unmodifiable link for a property on an object. This function will 1683 * add a property of type link<TYPE> where TYPE is the type of @target. 1684 * 1685 * The caller must ensure that @target stays alive as long as 1686 * this property exists. In the case @target is a child of @obj, 1687 * this will be the case. Otherwise, the caller is responsible for 1688 * taking a reference. 1689 */ 1690 void object_property_add_const_link(Object *obj, const char *name, 1691 Object *target, Error **errp); 1692 1693 /** 1694 * object_property_set_description: 1695 * @obj: the object owning the property 1696 * @name: the name of the property 1697 * @description: the description of the property on the object 1698 * @errp: if an error occurs, a pointer to an area to store the error 1699 * 1700 * Set an object property's description. 1701 * 1702 */ 1703 void object_property_set_description(Object *obj, const char *name, 1704 const char *description, Error **errp); 1705 void object_class_property_set_description(ObjectClass *klass, const char *name, 1706 const char *description, 1707 Error **errp); 1708 1709 /** 1710 * object_child_foreach: 1711 * @obj: the object whose children will be navigated 1712 * @fn: the iterator function to be called 1713 * @opaque: an opaque value that will be passed to the iterator 1714 * 1715 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1716 * non-zero. 1717 * 1718 * It is forbidden to add or remove children from @obj from the @fn 1719 * callback. 1720 * 1721 * Returns: The last value returned by @fn, or 0 if there is no child. 1722 */ 1723 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1724 void *opaque); 1725 1726 /** 1727 * object_child_foreach_recursive: 1728 * @obj: the object whose children will be navigated 1729 * @fn: the iterator function to be called 1730 * @opaque: an opaque value that will be passed to the iterator 1731 * 1732 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1733 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1734 * all the way down to the leaf nodes of the tree. Depth first ordering. 1735 * 1736 * It is forbidden to add or remove children from @obj (or its 1737 * child nodes) from the @fn callback. 1738 * 1739 * Returns: The last value returned by @fn, or 0 if there is no child. 1740 */ 1741 int object_child_foreach_recursive(Object *obj, 1742 int (*fn)(Object *child, void *opaque), 1743 void *opaque); 1744 /** 1745 * container_get: 1746 * @root: root of the #path, e.g., object_get_root() 1747 * @path: path to the container 1748 * 1749 * Return a container object whose path is @path. Create more containers 1750 * along the path if necessary. 1751 * 1752 * Returns: the container object. 1753 */ 1754 Object *container_get(Object *root, const char *path); 1755 1756 /** 1757 * object_type_get_instance_size: 1758 * @typename: Name of the Type whose instance_size is required 1759 * 1760 * Returns the instance_size of the given @typename. 1761 */ 1762 size_t object_type_get_instance_size(const char *typename); 1763 #endif 1764