xref: /openbmc/qemu/include/qom/object.h (revision 2c9b15ca)
1 /*
2  * QEMU Object Model
3  *
4  * Copyright IBM, Corp. 2011
5  *
6  * Authors:
7  *  Anthony Liguori   <aliguori@us.ibm.com>
8  *
9  * This work is licensed under the terms of the GNU GPL, version 2 or later.
10  * See the COPYING file in the top-level directory.
11  *
12  */
13 
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
16 
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu/queue.h"
21 
22 struct Visitor;
23 struct Error;
24 
25 struct TypeImpl;
26 typedef struct TypeImpl *Type;
27 
28 typedef struct ObjectClass ObjectClass;
29 typedef struct Object Object;
30 
31 typedef struct TypeInfo TypeInfo;
32 
33 typedef struct InterfaceClass InterfaceClass;
34 typedef struct InterfaceInfo InterfaceInfo;
35 
36 #define TYPE_OBJECT "object"
37 
38 /**
39  * SECTION:object.h
40  * @title:Base Object Type System
41  * @short_description: interfaces for creating new types and objects
42  *
43  * The QEMU Object Model provides a framework for registering user creatable
44  * types and instantiating objects from those types.  QOM provides the following
45  * features:
46  *
47  *  - System for dynamically registering types
48  *  - Support for single-inheritance of types
49  *  - Multiple inheritance of stateless interfaces
50  *
51  * <example>
52  *   <title>Creating a minimal type</title>
53  *   <programlisting>
54  * #include "qdev.h"
55  *
56  * #define TYPE_MY_DEVICE "my-device"
57  *
58  * // No new virtual functions: we can reuse the typedef for the
59  * // superclass.
60  * typedef DeviceClass MyDeviceClass;
61  * typedef struct MyDevice
62  * {
63  *     DeviceState parent;
64  *
65  *     int reg0, reg1, reg2;
66  * } MyDevice;
67  *
68  * static const TypeInfo my_device_info = {
69  *     .name = TYPE_MY_DEVICE,
70  *     .parent = TYPE_DEVICE,
71  *     .instance_size = sizeof(MyDevice),
72  * };
73  *
74  * static void my_device_register_types(void)
75  * {
76  *     type_register_static(&my_device_info);
77  * }
78  *
79  * type_init(my_device_register_types)
80  *   </programlisting>
81  * </example>
82  *
83  * In the above example, we create a simple type that is described by #TypeInfo.
84  * #TypeInfo describes information about the type including what it inherits
85  * from, the instance and class size, and constructor/destructor hooks.
86  *
87  * Every type has an #ObjectClass associated with it.  #ObjectClass derivatives
88  * are instantiated dynamically but there is only ever one instance for any
89  * given type.  The #ObjectClass typically holds a table of function pointers
90  * for the virtual methods implemented by this type.
91  *
92  * Using object_new(), a new #Object derivative will be instantiated.  You can
93  * cast an #Object to a subclass (or base-class) type using
94  * object_dynamic_cast().  You typically want to define macro wrappers around
95  * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96  * specific type:
97  *
98  * <example>
99  *   <title>Typecasting macros</title>
100  *   <programlisting>
101  *    #define MY_DEVICE_GET_CLASS(obj) \
102  *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103  *    #define MY_DEVICE_CLASS(klass) \
104  *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105  *    #define MY_DEVICE(obj) \
106  *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107  *   </programlisting>
108  * </example>
109  *
110  * # Class Initialization #
111  *
112  * Before an object is initialized, the class for the object must be
113  * initialized.  There is only one class object for all instance objects
114  * that is created lazily.
115  *
116  * Classes are initialized by first initializing any parent classes (if
117  * necessary).  After the parent class object has initialized, it will be
118  * copied into the current class object and any additional storage in the
119  * class object is zero filled.
120  *
121  * The effect of this is that classes automatically inherit any virtual
122  * function pointers that the parent class has already initialized.  All
123  * other fields will be zero filled.
124  *
125  * Once all of the parent classes have been initialized, #TypeInfo::class_init
126  * is called to let the class being instantiated provide default initialize for
127  * its virtual functions.  Here is how the above example might be modified
128  * to introduce an overridden virtual function:
129  *
130  * <example>
131  *   <title>Overriding a virtual function</title>
132  *   <programlisting>
133  * #include "qdev.h"
134  *
135  * void my_device_class_init(ObjectClass *klass, void *class_data)
136  * {
137  *     DeviceClass *dc = DEVICE_CLASS(klass);
138  *     dc->reset = my_device_reset;
139  * }
140  *
141  * static const TypeInfo my_device_info = {
142  *     .name = TYPE_MY_DEVICE,
143  *     .parent = TYPE_DEVICE,
144  *     .instance_size = sizeof(MyDevice),
145  *     .class_init = my_device_class_init,
146  * };
147  *   </programlisting>
148  * </example>
149  *
150  * Introducing new virtual methods requires a class to define its own
151  * struct and to add a .class_size member to the #TypeInfo.  Each method
152  * will also have a wrapper function to call it easily:
153  *
154  * <example>
155  *   <title>Defining an abstract class</title>
156  *   <programlisting>
157  * #include "qdev.h"
158  *
159  * typedef struct MyDeviceClass
160  * {
161  *     DeviceClass parent;
162  *
163  *     void (*frobnicate) (MyDevice *obj);
164  * } MyDeviceClass;
165  *
166  * static const TypeInfo my_device_info = {
167  *     .name = TYPE_MY_DEVICE,
168  *     .parent = TYPE_DEVICE,
169  *     .instance_size = sizeof(MyDevice),
170  *     .abstract = true, // or set a default in my_device_class_init
171  *     .class_size = sizeof(MyDeviceClass),
172  * };
173  *
174  * void my_device_frobnicate(MyDevice *obj)
175  * {
176  *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177  *
178  *     klass->frobnicate(obj);
179  * }
180  *   </programlisting>
181  * </example>
182  *
183  * # Interfaces #
184  *
185  * Interfaces allow a limited form of multiple inheritance.  Instances are
186  * similar to normal types except for the fact that are only defined by
187  * their classes and never carry any state.  You can dynamically cast an object
188  * to one of its #Interface types and vice versa.
189  *
190  * # Methods #
191  *
192  * A <emphasis>method</emphasis> is a function within the namespace scope of
193  * a class. It usually operates on the object instance by passing it as a
194  * strongly-typed first argument.
195  * If it does not operate on an object instance, it is dubbed
196  * <emphasis>class method</emphasis>.
197  *
198  * Methods cannot be overloaded. That is, the #ObjectClass and method name
199  * uniquely identity the function to be called; the signature does not vary
200  * except for trailing varargs.
201  *
202  * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203  * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204  * via OBJECT_GET_CLASS() accessing the overridden function.
205  * The original function is not automatically invoked. It is the responsibility
206  * of the overriding class to determine whether and when to invoke the method
207  * being overridden.
208  *
209  * To invoke the method being overridden, the preferred solution is to store
210  * the original value in the overriding class before overriding the method.
211  * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212  * respectively; this frees the overriding class from hardcoding its parent
213  * class, which someone might choose to change at some point.
214  *
215  * <example>
216  *   <title>Overriding a virtual method</title>
217  *   <programlisting>
218  * typedef struct MyState MyState;
219  *
220  * typedef void (*MyDoSomething)(MyState *obj);
221  *
222  * typedef struct MyClass {
223  *     ObjectClass parent_class;
224  *
225  *     MyDoSomething do_something;
226  * } MyClass;
227  *
228  * static void my_do_something(MyState *obj)
229  * {
230  *     // do something
231  * }
232  *
233  * static void my_class_init(ObjectClass *oc, void *data)
234  * {
235  *     MyClass *mc = MY_CLASS(oc);
236  *
237  *     mc->do_something = my_do_something;
238  * }
239  *
240  * static const TypeInfo my_type_info = {
241  *     .name = TYPE_MY,
242  *     .parent = TYPE_OBJECT,
243  *     .instance_size = sizeof(MyState),
244  *     .class_size = sizeof(MyClass),
245  *     .class_init = my_class_init,
246  * };
247  *
248  * typedef struct DerivedClass {
249  *     MyClass parent_class;
250  *
251  *     MyDoSomething parent_do_something;
252  * } MyClass;
253  *
254  * static void derived_do_something(MyState *obj)
255  * {
256  *     DerivedClass *dc = DERIVED_GET_CLASS(obj);
257  *
258  *     // do something here
259  *     dc->parent_do_something(obj);
260  *     // do something else here
261  * }
262  *
263  * static void derived_class_init(ObjectClass *oc, void *data)
264  * {
265  *     MyClass *mc = MY_CLASS(oc);
266  *     DerivedClass *dc = DERIVED_CLASS(oc);
267  *
268  *     dc->parent_do_something = mc->do_something;
269  *     mc->do_something = derived_do_something;
270  * }
271  *
272  * static const TypeInfo derived_type_info = {
273  *     .name = TYPE_DERIVED,
274  *     .parent = TYPE_MY,
275  *     .class_size = sizeof(DerivedClass),
276  *     .class_init = my_class_init,
277  * };
278  *   </programlisting>
279  * </example>
280  *
281  * Alternatively, object_class_by_name() can be used to obtain the class and
282  * its non-overridden methods for a specific type. This would correspond to
283  * |[ MyClass::method(...) ]| in C++.
284  *
285  * The first example of such a QOM method was #CPUClass.reset,
286  * another example is #DeviceClass.realize.
287  */
288 
289 
290 /**
291  * ObjectPropertyAccessor:
292  * @obj: the object that owns the property
293  * @v: the visitor that contains the property data
294  * @opaque: the object property opaque
295  * @name: the name of the property
296  * @errp: a pointer to an Error that is filled if getting/setting fails.
297  *
298  * Called when trying to get/set a property.
299  */
300 typedef void (ObjectPropertyAccessor)(Object *obj,
301                                       struct Visitor *v,
302                                       void *opaque,
303                                       const char *name,
304                                       struct Error **errp);
305 
306 /**
307  * ObjectPropertyRelease:
308  * @obj: the object that owns the property
309  * @name: the name of the property
310  * @opaque: the opaque registered with the property
311  *
312  * Called when a property is removed from a object.
313  */
314 typedef void (ObjectPropertyRelease)(Object *obj,
315                                      const char *name,
316                                      void *opaque);
317 
318 typedef struct ObjectProperty
319 {
320     gchar *name;
321     gchar *type;
322     ObjectPropertyAccessor *get;
323     ObjectPropertyAccessor *set;
324     ObjectPropertyRelease *release;
325     void *opaque;
326 
327     QTAILQ_ENTRY(ObjectProperty) node;
328 } ObjectProperty;
329 
330 /**
331  * ObjectUnparent:
332  * @obj: the object that is being removed from the composition tree
333  *
334  * Called when an object is being removed from the QOM composition tree.
335  * The function should remove any backlinks from children objects to @obj.
336  */
337 typedef void (ObjectUnparent)(Object *obj);
338 
339 /**
340  * ObjectFree:
341  * @obj: the object being freed
342  *
343  * Called when an object's last reference is removed.
344  */
345 typedef void (ObjectFree)(void *obj);
346 
347 #define OBJECT_CLASS_CAST_CACHE 4
348 
349 /**
350  * ObjectClass:
351  *
352  * The base for all classes.  The only thing that #ObjectClass contains is an
353  * integer type handle.
354  */
355 struct ObjectClass
356 {
357     /*< private >*/
358     Type type;
359     GSList *interfaces;
360 
361     const char *cast_cache[OBJECT_CLASS_CAST_CACHE];
362 
363     ObjectUnparent *unparent;
364 };
365 
366 /**
367  * Object:
368  *
369  * The base for all objects.  The first member of this object is a pointer to
370  * a #ObjectClass.  Since C guarantees that the first member of a structure
371  * always begins at byte 0 of that structure, as long as any sub-object places
372  * its parent as the first member, we can cast directly to a #Object.
373  *
374  * As a result, #Object contains a reference to the objects type as its
375  * first member.  This allows identification of the real type of the object at
376  * run time.
377  *
378  * #Object also contains a list of #Interfaces that this object
379  * implements.
380  */
381 struct Object
382 {
383     /*< private >*/
384     ObjectClass *class;
385     ObjectFree *free;
386     QTAILQ_HEAD(, ObjectProperty) properties;
387     uint32_t ref;
388     Object *parent;
389 };
390 
391 /**
392  * TypeInfo:
393  * @name: The name of the type.
394  * @parent: The name of the parent type.
395  * @instance_size: The size of the object (derivative of #Object).  If
396  *   @instance_size is 0, then the size of the object will be the size of the
397  *   parent object.
398  * @instance_init: This function is called to initialize an object.  The parent
399  *   class will have already been initialized so the type is only responsible
400  *   for initializing its own members.
401  * @instance_finalize: This function is called during object destruction.  This
402  *   is called before the parent @instance_finalize function has been called.
403  *   An object should only free the members that are unique to its type in this
404  *   function.
405  * @abstract: If this field is true, then the class is considered abstract and
406  *   cannot be directly instantiated.
407  * @class_size: The size of the class object (derivative of #ObjectClass)
408  *   for this object.  If @class_size is 0, then the size of the class will be
409  *   assumed to be the size of the parent class.  This allows a type to avoid
410  *   implementing an explicit class type if they are not adding additional
411  *   virtual functions.
412  * @class_init: This function is called after all parent class initialization
413  *   has occurred to allow a class to set its default virtual method pointers.
414  *   This is also the function to use to override virtual methods from a parent
415  *   class.
416  * @class_base_init: This function is called for all base classes after all
417  *   parent class initialization has occurred, but before the class itself
418  *   is initialized.  This is the function to use to undo the effects of
419  *   memcpy from the parent class to the descendents.
420  * @class_finalize: This function is called during class destruction and is
421  *   meant to release and dynamic parameters allocated by @class_init.
422  * @class_data: Data to pass to the @class_init, @class_base_init and
423  *   @class_finalize functions.  This can be useful when building dynamic
424  *   classes.
425  * @interfaces: The list of interfaces associated with this type.  This
426  *   should point to a static array that's terminated with a zero filled
427  *   element.
428  */
429 struct TypeInfo
430 {
431     const char *name;
432     const char *parent;
433 
434     size_t instance_size;
435     void (*instance_init)(Object *obj);
436     void (*instance_finalize)(Object *obj);
437 
438     bool abstract;
439     size_t class_size;
440 
441     void (*class_init)(ObjectClass *klass, void *data);
442     void (*class_base_init)(ObjectClass *klass, void *data);
443     void (*class_finalize)(ObjectClass *klass, void *data);
444     void *class_data;
445 
446     InterfaceInfo *interfaces;
447 };
448 
449 /**
450  * OBJECT:
451  * @obj: A derivative of #Object
452  *
453  * Converts an object to a #Object.  Since all objects are #Objects,
454  * this function will always succeed.
455  */
456 #define OBJECT(obj) \
457     ((Object *)(obj))
458 
459 /**
460  * OBJECT_CLASS:
461  * @class: A derivative of #ObjectClass.
462  *
463  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
464  * this function will always succeed.
465  */
466 #define OBJECT_CLASS(class) \
467     ((ObjectClass *)(class))
468 
469 /**
470  * OBJECT_CHECK:
471  * @type: The C type to use for the return value.
472  * @obj: A derivative of @type to cast.
473  * @name: The QOM typename of @type
474  *
475  * A type safe version of @object_dynamic_cast_assert.  Typically each class
476  * will define a macro based on this type to perform type safe dynamic_casts to
477  * this object type.
478  *
479  * If an invalid object is passed to this function, a run time assert will be
480  * generated.
481  */
482 #define OBJECT_CHECK(type, obj, name) \
483     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
484                                         __FILE__, __LINE__, __func__))
485 
486 /**
487  * OBJECT_CLASS_CHECK:
488  * @class: The C type to use for the return value.
489  * @obj: A derivative of @type to cast.
490  * @name: the QOM typename of @class.
491  *
492  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
493  * typically wrapped by each type to perform type safe casts of a class to a
494  * specific class type.
495  */
496 #define OBJECT_CLASS_CHECK(class, obj, name) \
497     ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
498                                                __FILE__, __LINE__, __func__))
499 
500 /**
501  * OBJECT_GET_CLASS:
502  * @class: The C type to use for the return value.
503  * @obj: The object to obtain the class for.
504  * @name: The QOM typename of @obj.
505  *
506  * This function will return a specific class for a given object.  Its generally
507  * used by each type to provide a type safe macro to get a specific class type
508  * from an object.
509  */
510 #define OBJECT_GET_CLASS(class, obj, name) \
511     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
512 
513 /**
514  * InterfaceInfo:
515  * @type: The name of the interface.
516  *
517  * The information associated with an interface.
518  */
519 struct InterfaceInfo {
520     const char *type;
521 };
522 
523 /**
524  * InterfaceClass:
525  * @parent_class: the base class
526  *
527  * The class for all interfaces.  Subclasses of this class should only add
528  * virtual methods.
529  */
530 struct InterfaceClass
531 {
532     ObjectClass parent_class;
533     /*< private >*/
534     ObjectClass *concrete_class;
535 };
536 
537 #define TYPE_INTERFACE "interface"
538 
539 /**
540  * INTERFACE_CLASS:
541  * @klass: class to cast from
542  * Returns: An #InterfaceClass or raise an error if cast is invalid
543  */
544 #define INTERFACE_CLASS(klass) \
545     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
546 
547 /**
548  * INTERFACE_CHECK:
549  * @interface: the type to return
550  * @obj: the object to convert to an interface
551  * @name: the interface type name
552  *
553  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
554  */
555 #define INTERFACE_CHECK(interface, obj, name) \
556     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
557                                              __FILE__, __LINE__, __func__))
558 
559 /**
560  * object_new:
561  * @typename: The name of the type of the object to instantiate.
562  *
563  * This function will initialize a new object using heap allocated memory.
564  * The returned object has a reference count of 1, and will be freed when
565  * the last reference is dropped.
566  *
567  * Returns: The newly allocated and instantiated object.
568  */
569 Object *object_new(const char *typename);
570 
571 /**
572  * object_new_with_type:
573  * @type: The type of the object to instantiate.
574  *
575  * This function will initialize a new object using heap allocated memory.
576  * The returned object has a reference count of 1, and will be freed when
577  * the last reference is dropped.
578  *
579  * Returns: The newly allocated and instantiated object.
580  */
581 Object *object_new_with_type(Type type);
582 
583 /**
584  * object_initialize_with_type:
585  * @obj: A pointer to the memory to be used for the object.
586  * @type: The type of the object to instantiate.
587  *
588  * This function will initialize an object.  The memory for the object should
589  * have already been allocated.  The returned object has a reference count of 1,
590  * and will be finalized when the last reference is dropped.
591  */
592 void object_initialize_with_type(void *data, Type type);
593 
594 /**
595  * object_initialize:
596  * @obj: A pointer to the memory to be used for the object.
597  * @typename: The name of the type of the object to instantiate.
598  *
599  * This function will initialize an object.  The memory for the object should
600  * have already been allocated.  The returned object has a reference count of 1,
601  * and will be finalized when the last reference is dropped.
602  */
603 void object_initialize(void *obj, const char *typename);
604 
605 /**
606  * object_dynamic_cast:
607  * @obj: The object to cast.
608  * @typename: The @typename to cast to.
609  *
610  * This function will determine if @obj is-a @typename.  @obj can refer to an
611  * object or an interface associated with an object.
612  *
613  * Returns: This function returns @obj on success or #NULL on failure.
614  */
615 Object *object_dynamic_cast(Object *obj, const char *typename);
616 
617 /**
618  * object_dynamic_cast_assert:
619  *
620  * See object_dynamic_cast() for a description of the parameters of this
621  * function.  The only difference in behavior is that this function asserts
622  * instead of returning #NULL on failure if QOM cast debugging is enabled.
623  * This function is not meant to be called directly, but only through
624  * the wrapper macro OBJECT_CHECK.
625  */
626 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
627                                    const char *file, int line, const char *func);
628 
629 /**
630  * object_get_class:
631  * @obj: A derivative of #Object
632  *
633  * Returns: The #ObjectClass of the type associated with @obj.
634  */
635 ObjectClass *object_get_class(Object *obj);
636 
637 /**
638  * object_get_typename:
639  * @obj: A derivative of #Object.
640  *
641  * Returns: The QOM typename of @obj.
642  */
643 const char *object_get_typename(Object *obj);
644 
645 /**
646  * type_register_static:
647  * @info: The #TypeInfo of the new type.
648  *
649  * @info and all of the strings it points to should exist for the life time
650  * that the type is registered.
651  *
652  * Returns: 0 on failure, the new #Type on success.
653  */
654 Type type_register_static(const TypeInfo *info);
655 
656 /**
657  * type_register:
658  * @info: The #TypeInfo of the new type
659  *
660  * Unlike type_register_static(), this call does not require @info or its
661  * string members to continue to exist after the call returns.
662  *
663  * Returns: 0 on failure, the new #Type on success.
664  */
665 Type type_register(const TypeInfo *info);
666 
667 /**
668  * object_class_dynamic_cast_assert:
669  * @klass: The #ObjectClass to attempt to cast.
670  * @typename: The QOM typename of the class to cast to.
671  *
672  * See object_class_dynamic_cast() for a description of the parameters
673  * of this function.  The only difference in behavior is that this function
674  * asserts instead of returning #NULL on failure if QOM cast debugging is
675  * enabled.  This function is not meant to be called directly, but only through
676  * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
677  */
678 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
679                                               const char *typename,
680                                               const char *file, int line,
681                                               const char *func);
682 
683 /**
684  * object_class_dynamic_cast:
685  * @klass: The #ObjectClass to attempt to cast.
686  * @typename: The QOM typename of the class to cast to.
687  *
688  * Returns: If @typename is a class, this function returns @klass if
689  * @typename is a subtype of @klass, else returns #NULL.
690  *
691  * If @typename is an interface, this function returns the interface
692  * definition for @klass if @klass implements it unambiguously; #NULL
693  * is returned if @klass does not implement the interface or if multiple
694  * classes or interfaces on the hierarchy leading to @klass implement
695  * it.  (FIXME: perhaps this can be detected at type definition time?)
696  */
697 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
698                                        const char *typename);
699 
700 /**
701  * object_class_get_parent:
702  * @klass: The class to obtain the parent for.
703  *
704  * Returns: The parent for @klass or %NULL if none.
705  */
706 ObjectClass *object_class_get_parent(ObjectClass *klass);
707 
708 /**
709  * object_class_get_name:
710  * @klass: The class to obtain the QOM typename for.
711  *
712  * Returns: The QOM typename for @klass.
713  */
714 const char *object_class_get_name(ObjectClass *klass);
715 
716 /**
717  * object_class_is_abstract:
718  * @klass: The class to obtain the abstractness for.
719  *
720  * Returns: %true if @klass is abstract, %false otherwise.
721  */
722 bool object_class_is_abstract(ObjectClass *klass);
723 
724 /**
725  * object_class_by_name:
726  * @typename: The QOM typename to obtain the class for.
727  *
728  * Returns: The class for @typename or %NULL if not found.
729  */
730 ObjectClass *object_class_by_name(const char *typename);
731 
732 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
733                           const char *implements_type, bool include_abstract,
734                           void *opaque);
735 
736 /**
737  * object_class_get_list:
738  * @implements_type: The type to filter for, including its derivatives.
739  * @include_abstract: Whether to include abstract classes.
740  *
741  * Returns: A singly-linked list of the classes in reverse hashtable order.
742  */
743 GSList *object_class_get_list(const char *implements_type,
744                               bool include_abstract);
745 
746 /**
747  * object_ref:
748  * @obj: the object
749  *
750  * Increase the reference count of a object.  A object cannot be freed as long
751  * as its reference count is greater than zero.
752  */
753 void object_ref(Object *obj);
754 
755 /**
756  * qdef_unref:
757  * @obj: the object
758  *
759  * Decrease the reference count of a object.  A object cannot be freed as long
760  * as its reference count is greater than zero.
761  */
762 void object_unref(Object *obj);
763 
764 /**
765  * object_property_add:
766  * @obj: the object to add a property to
767  * @name: the name of the property.  This can contain any character except for
768  *  a forward slash.  In general, you should use hyphens '-' instead of
769  *  underscores '_' when naming properties.
770  * @type: the type name of the property.  This namespace is pretty loosely
771  *   defined.  Sub namespaces are constructed by using a prefix and then
772  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
773  *   'link' namespace would be 'link<virtio-net-pci>'.
774  * @get: The getter to be called to read a property.  If this is NULL, then
775  *   the property cannot be read.
776  * @set: the setter to be called to write a property.  If this is NULL,
777  *   then the property cannot be written.
778  * @release: called when the property is removed from the object.  This is
779  *   meant to allow a property to free its opaque upon object
780  *   destruction.  This may be NULL.
781  * @opaque: an opaque pointer to pass to the callbacks for the property
782  * @errp: returns an error if this function fails
783  */
784 void object_property_add(Object *obj, const char *name, const char *type,
785                          ObjectPropertyAccessor *get,
786                          ObjectPropertyAccessor *set,
787                          ObjectPropertyRelease *release,
788                          void *opaque, struct Error **errp);
789 
790 void object_property_del(Object *obj, const char *name, struct Error **errp);
791 
792 /**
793  * object_property_find:
794  * @obj: the object
795  * @name: the name of the property
796  * @errp: returns an error if this function fails
797  *
798  * Look up a property for an object and return its #ObjectProperty if found.
799  */
800 ObjectProperty *object_property_find(Object *obj, const char *name,
801                                      struct Error **errp);
802 
803 void object_unparent(Object *obj);
804 
805 /**
806  * object_property_get:
807  * @obj: the object
808  * @v: the visitor that will receive the property value.  This should be an
809  *   Output visitor and the data will be written with @name as the name.
810  * @name: the name of the property
811  * @errp: returns an error if this function fails
812  *
813  * Reads a property from a object.
814  */
815 void object_property_get(Object *obj, struct Visitor *v, const char *name,
816                          struct Error **errp);
817 
818 /**
819  * object_property_set_str:
820  * @value: the value to be written to the property
821  * @name: the name of the property
822  * @errp: returns an error if this function fails
823  *
824  * Writes a string value to a property.
825  */
826 void object_property_set_str(Object *obj, const char *value,
827                              const char *name, struct Error **errp);
828 
829 /**
830  * object_property_get_str:
831  * @obj: the object
832  * @name: the name of the property
833  * @errp: returns an error if this function fails
834  *
835  * Returns: the value of the property, converted to a C string, or NULL if
836  * an error occurs (including when the property value is not a string).
837  * The caller should free the string.
838  */
839 char *object_property_get_str(Object *obj, const char *name,
840                               struct Error **errp);
841 
842 /**
843  * object_property_set_link:
844  * @value: the value to be written to the property
845  * @name: the name of the property
846  * @errp: returns an error if this function fails
847  *
848  * Writes an object's canonical path to a property.
849  */
850 void object_property_set_link(Object *obj, Object *value,
851                               const char *name, struct Error **errp);
852 
853 /**
854  * object_property_get_link:
855  * @obj: the object
856  * @name: the name of the property
857  * @errp: returns an error if this function fails
858  *
859  * Returns: the value of the property, resolved from a path to an Object,
860  * or NULL if an error occurs (including when the property value is not a
861  * string or not a valid object path).
862  */
863 Object *object_property_get_link(Object *obj, const char *name,
864                                  struct Error **errp);
865 
866 /**
867  * object_property_set_bool:
868  * @value: the value to be written to the property
869  * @name: the name of the property
870  * @errp: returns an error if this function fails
871  *
872  * Writes a bool value to a property.
873  */
874 void object_property_set_bool(Object *obj, bool value,
875                               const char *name, struct Error **errp);
876 
877 /**
878  * object_property_get_bool:
879  * @obj: the object
880  * @name: the name of the property
881  * @errp: returns an error if this function fails
882  *
883  * Returns: the value of the property, converted to a boolean, or NULL if
884  * an error occurs (including when the property value is not a bool).
885  */
886 bool object_property_get_bool(Object *obj, const char *name,
887                               struct Error **errp);
888 
889 /**
890  * object_property_set_int:
891  * @value: the value to be written to the property
892  * @name: the name of the property
893  * @errp: returns an error if this function fails
894  *
895  * Writes an integer value to a property.
896  */
897 void object_property_set_int(Object *obj, int64_t value,
898                              const char *name, struct Error **errp);
899 
900 /**
901  * object_property_get_int:
902  * @obj: the object
903  * @name: the name of the property
904  * @errp: returns an error if this function fails
905  *
906  * Returns: the value of the property, converted to an integer, or NULL if
907  * an error occurs (including when the property value is not an integer).
908  */
909 int64_t object_property_get_int(Object *obj, const char *name,
910                                 struct Error **errp);
911 
912 /**
913  * object_property_set:
914  * @obj: the object
915  * @v: the visitor that will be used to write the property value.  This should
916  *   be an Input visitor and the data will be first read with @name as the
917  *   name and then written as the property value.
918  * @name: the name of the property
919  * @errp: returns an error if this function fails
920  *
921  * Writes a property to a object.
922  */
923 void object_property_set(Object *obj, struct Visitor *v, const char *name,
924                          struct Error **errp);
925 
926 /**
927  * object_property_parse:
928  * @obj: the object
929  * @string: the string that will be used to parse the property value.
930  * @name: the name of the property
931  * @errp: returns an error if this function fails
932  *
933  * Parses a string and writes the result into a property of an object.
934  */
935 void object_property_parse(Object *obj, const char *string,
936                            const char *name, struct Error **errp);
937 
938 /**
939  * object_property_print:
940  * @obj: the object
941  * @name: the name of the property
942  * @errp: returns an error if this function fails
943  *
944  * Returns a string representation of the value of the property.  The
945  * caller shall free the string.
946  */
947 char *object_property_print(Object *obj, const char *name,
948                             struct Error **errp);
949 
950 /**
951  * object_property_get_type:
952  * @obj: the object
953  * @name: the name of the property
954  * @errp: returns an error if this function fails
955  *
956  * Returns:  The type name of the property.
957  */
958 const char *object_property_get_type(Object *obj, const char *name,
959                                      struct Error **errp);
960 
961 /**
962  * object_get_root:
963  *
964  * Returns: the root object of the composition tree
965  */
966 Object *object_get_root(void);
967 
968 /**
969  * object_get_canonical_path:
970  *
971  * Returns: The canonical path for a object.  This is the path within the
972  * composition tree starting from the root.
973  */
974 gchar *object_get_canonical_path(Object *obj);
975 
976 /**
977  * object_resolve_path:
978  * @path: the path to resolve
979  * @ambiguous: returns true if the path resolution failed because of an
980  *   ambiguous match
981  *
982  * There are two types of supported paths--absolute paths and partial paths.
983  *
984  * Absolute paths are derived from the root object and can follow child<> or
985  * link<> properties.  Since they can follow link<> properties, they can be
986  * arbitrarily long.  Absolute paths look like absolute filenames and are
987  * prefixed with a leading slash.
988  *
989  * Partial paths look like relative filenames.  They do not begin with a
990  * prefix.  The matching rules for partial paths are subtle but designed to make
991  * specifying objects easy.  At each level of the composition tree, the partial
992  * path is matched as an absolute path.  The first match is not returned.  At
993  * least two matches are searched for.  A successful result is only returned if
994  * only one match is found.  If more than one match is found, a flag is
995  * returned to indicate that the match was ambiguous.
996  *
997  * Returns: The matched object or NULL on path lookup failure.
998  */
999 Object *object_resolve_path(const char *path, bool *ambiguous);
1000 
1001 /**
1002  * object_resolve_path_type:
1003  * @path: the path to resolve
1004  * @typename: the type to look for.
1005  * @ambiguous: returns true if the path resolution failed because of an
1006  *   ambiguous match
1007  *
1008  * This is similar to object_resolve_path.  However, when looking for a
1009  * partial path only matches that implement the given type are considered.
1010  * This restricts the search and avoids spuriously flagging matches as
1011  * ambiguous.
1012  *
1013  * For both partial and absolute paths, the return value goes through
1014  * a dynamic cast to @typename.  This is important if either the link,
1015  * or the typename itself are of interface types.
1016  *
1017  * Returns: The matched object or NULL on path lookup failure.
1018  */
1019 Object *object_resolve_path_type(const char *path, const char *typename,
1020                                  bool *ambiguous);
1021 
1022 /**
1023  * object_resolve_path_component:
1024  * @parent: the object in which to resolve the path
1025  * @part: the component to resolve.
1026  *
1027  * This is similar to object_resolve_path with an absolute path, but it
1028  * only resolves one element (@part) and takes the others from @parent.
1029  *
1030  * Returns: The resolved object or NULL on path lookup failure.
1031  */
1032 Object *object_resolve_path_component(Object *parent, const gchar *part);
1033 
1034 /**
1035  * object_property_add_child:
1036  * @obj: the object to add a property to
1037  * @name: the name of the property
1038  * @child: the child object
1039  * @errp: if an error occurs, a pointer to an area to store the area
1040  *
1041  * Child properties form the composition tree.  All objects need to be a child
1042  * of another object.  Objects can only be a child of one object.
1043  *
1044  * There is no way for a child to determine what its parent is.  It is not
1045  * a bidirectional relationship.  This is by design.
1046  *
1047  * The value of a child property as a C string will be the child object's
1048  * canonical path. It can be retrieved using object_property_get_str().
1049  * The child object itself can be retrieved using object_property_get_link().
1050  */
1051 void object_property_add_child(Object *obj, const char *name,
1052                                Object *child, struct Error **errp);
1053 
1054 /**
1055  * object_property_add_link:
1056  * @obj: the object to add a property to
1057  * @name: the name of the property
1058  * @type: the qobj type of the link
1059  * @child: a pointer to where the link object reference is stored
1060  * @errp: if an error occurs, a pointer to an area to store the area
1061  *
1062  * Links establish relationships between objects.  Links are unidirectional
1063  * although two links can be combined to form a bidirectional relationship
1064  * between objects.
1065  *
1066  * Links form the graph in the object model.
1067  *
1068  * Ownership of the pointer that @child points to is transferred to the
1069  * link property.  The reference count for <code>*@child</code> is
1070  * managed by the property from after the function returns till the
1071  * property is deleted with object_property_del().
1072  */
1073 void object_property_add_link(Object *obj, const char *name,
1074                               const char *type, Object **child,
1075                               struct Error **errp);
1076 
1077 /**
1078  * object_property_add_str:
1079  * @obj: the object to add a property to
1080  * @name: the name of the property
1081  * @get: the getter or NULL if the property is write-only.  This function must
1082  *   return a string to be freed by g_free().
1083  * @set: the setter or NULL if the property is read-only
1084  * @errp: if an error occurs, a pointer to an area to store the error
1085  *
1086  * Add a string property using getters/setters.  This function will add a
1087  * property of type 'string'.
1088  */
1089 void object_property_add_str(Object *obj, const char *name,
1090                              char *(*get)(Object *, struct Error **),
1091                              void (*set)(Object *, const char *, struct Error **),
1092                              struct Error **errp);
1093 
1094 /**
1095  * object_property_add_bool:
1096  * @obj: the object to add a property to
1097  * @name: the name of the property
1098  * @get: the getter or NULL if the property is write-only.
1099  * @set: the setter or NULL if the property is read-only
1100  * @errp: if an error occurs, a pointer to an area to store the error
1101  *
1102  * Add a bool property using getters/setters.  This function will add a
1103  * property of type 'bool'.
1104  */
1105 void object_property_add_bool(Object *obj, const char *name,
1106                               bool (*get)(Object *, struct Error **),
1107                               void (*set)(Object *, bool, struct Error **),
1108                               struct Error **errp);
1109 
1110 /**
1111  * object_child_foreach:
1112  * @obj: the object whose children will be navigated
1113  * @fn: the iterator function to be called
1114  * @opaque: an opaque value that will be passed to the iterator
1115  *
1116  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1117  * non-zero.
1118  *
1119  * Returns: The last value returned by @fn, or 0 if there is no child.
1120  */
1121 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1122                          void *opaque);
1123 
1124 /**
1125  * container_get:
1126  * @root: root of the #path, e.g., object_get_root()
1127  * @path: path to the container
1128  *
1129  * Return a container object whose path is @path.  Create more containers
1130  * along the path if necessary.
1131  *
1132  * Returns: the container object.
1133  */
1134 Object *container_get(Object *root, const char *path);
1135 
1136 
1137 #endif
1138