1 /* 2 * QEMU Object Model 3 * 4 * Copyright IBM, Corp. 2011 5 * 6 * Authors: 7 * Anthony Liguori <aliguori@us.ibm.com> 8 * 9 * This work is licensed under the terms of the GNU GPL, version 2 or later. 10 * See the COPYING file in the top-level directory. 11 * 12 */ 13 14 #ifndef QEMU_OBJECT_H 15 #define QEMU_OBJECT_H 16 17 #include "qapi/qapi-builtin-types.h" 18 #include "qemu/queue.h" 19 20 struct TypeImpl; 21 typedef struct TypeImpl *Type; 22 23 typedef struct Object Object; 24 25 typedef struct TypeInfo TypeInfo; 26 27 typedef struct InterfaceClass InterfaceClass; 28 typedef struct InterfaceInfo InterfaceInfo; 29 30 #define TYPE_OBJECT "object" 31 32 /** 33 * SECTION:object.h 34 * @title:Base Object Type System 35 * @short_description: interfaces for creating new types and objects 36 * 37 * The QEMU Object Model provides a framework for registering user creatable 38 * types and instantiating objects from those types. QOM provides the following 39 * features: 40 * 41 * - System for dynamically registering types 42 * - Support for single-inheritance of types 43 * - Multiple inheritance of stateless interfaces 44 * 45 * <example> 46 * <title>Creating a minimal type</title> 47 * <programlisting> 48 * #include "qdev.h" 49 * 50 * #define TYPE_MY_DEVICE "my-device" 51 * 52 * // No new virtual functions: we can reuse the typedef for the 53 * // superclass. 54 * typedef DeviceClass MyDeviceClass; 55 * typedef struct MyDevice 56 * { 57 * DeviceState parent; 58 * 59 * int reg0, reg1, reg2; 60 * } MyDevice; 61 * 62 * static const TypeInfo my_device_info = { 63 * .name = TYPE_MY_DEVICE, 64 * .parent = TYPE_DEVICE, 65 * .instance_size = sizeof(MyDevice), 66 * }; 67 * 68 * static void my_device_register_types(void) 69 * { 70 * type_register_static(&my_device_info); 71 * } 72 * 73 * type_init(my_device_register_types) 74 * </programlisting> 75 * </example> 76 * 77 * In the above example, we create a simple type that is described by #TypeInfo. 78 * #TypeInfo describes information about the type including what it inherits 79 * from, the instance and class size, and constructor/destructor hooks. 80 * 81 * Alternatively several static types could be registered using helper macro 82 * DEFINE_TYPES() 83 * 84 * <example> 85 * <programlisting> 86 * static const TypeInfo device_types_info[] = { 87 * { 88 * .name = TYPE_MY_DEVICE_A, 89 * .parent = TYPE_DEVICE, 90 * .instance_size = sizeof(MyDeviceA), 91 * }, 92 * { 93 * .name = TYPE_MY_DEVICE_B, 94 * .parent = TYPE_DEVICE, 95 * .instance_size = sizeof(MyDeviceB), 96 * }, 97 * }; 98 * 99 * DEFINE_TYPES(device_types_info) 100 * </programlisting> 101 * </example> 102 * 103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives 104 * are instantiated dynamically but there is only ever one instance for any 105 * given type. The #ObjectClass typically holds a table of function pointers 106 * for the virtual methods implemented by this type. 107 * 108 * Using object_new(), a new #Object derivative will be instantiated. You can 109 * cast an #Object to a subclass (or base-class) type using 110 * object_dynamic_cast(). You typically want to define macro wrappers around 111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a 112 * specific type: 113 * 114 * <example> 115 * <title>Typecasting macros</title> 116 * <programlisting> 117 * #define MY_DEVICE_GET_CLASS(obj) \ 118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) 119 * #define MY_DEVICE_CLASS(klass) \ 120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) 121 * #define MY_DEVICE(obj) \ 122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) 123 * </programlisting> 124 * </example> 125 * 126 * # Class Initialization # 127 * 128 * Before an object is initialized, the class for the object must be 129 * initialized. There is only one class object for all instance objects 130 * that is created lazily. 131 * 132 * Classes are initialized by first initializing any parent classes (if 133 * necessary). After the parent class object has initialized, it will be 134 * copied into the current class object and any additional storage in the 135 * class object is zero filled. 136 * 137 * The effect of this is that classes automatically inherit any virtual 138 * function pointers that the parent class has already initialized. All 139 * other fields will be zero filled. 140 * 141 * Once all of the parent classes have been initialized, #TypeInfo::class_init 142 * is called to let the class being instantiated provide default initialize for 143 * its virtual functions. Here is how the above example might be modified 144 * to introduce an overridden virtual function: 145 * 146 * <example> 147 * <title>Overriding a virtual function</title> 148 * <programlisting> 149 * #include "qdev.h" 150 * 151 * void my_device_class_init(ObjectClass *klass, void *class_data) 152 * { 153 * DeviceClass *dc = DEVICE_CLASS(klass); 154 * dc->reset = my_device_reset; 155 * } 156 * 157 * static const TypeInfo my_device_info = { 158 * .name = TYPE_MY_DEVICE, 159 * .parent = TYPE_DEVICE, 160 * .instance_size = sizeof(MyDevice), 161 * .class_init = my_device_class_init, 162 * }; 163 * </programlisting> 164 * </example> 165 * 166 * Introducing new virtual methods requires a class to define its own 167 * struct and to add a .class_size member to the #TypeInfo. Each method 168 * will also have a wrapper function to call it easily: 169 * 170 * <example> 171 * <title>Defining an abstract class</title> 172 * <programlisting> 173 * #include "qdev.h" 174 * 175 * typedef struct MyDeviceClass 176 * { 177 * DeviceClass parent; 178 * 179 * void (*frobnicate) (MyDevice *obj); 180 * } MyDeviceClass; 181 * 182 * static const TypeInfo my_device_info = { 183 * .name = TYPE_MY_DEVICE, 184 * .parent = TYPE_DEVICE, 185 * .instance_size = sizeof(MyDevice), 186 * .abstract = true, // or set a default in my_device_class_init 187 * .class_size = sizeof(MyDeviceClass), 188 * }; 189 * 190 * void my_device_frobnicate(MyDevice *obj) 191 * { 192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj); 193 * 194 * klass->frobnicate(obj); 195 * } 196 * </programlisting> 197 * </example> 198 * 199 * # Interfaces # 200 * 201 * Interfaces allow a limited form of multiple inheritance. Instances are 202 * similar to normal types except for the fact that are only defined by 203 * their classes and never carry any state. You can dynamically cast an object 204 * to one of its #Interface types and vice versa. 205 * 206 * # Methods # 207 * 208 * A <emphasis>method</emphasis> is a function within the namespace scope of 209 * a class. It usually operates on the object instance by passing it as a 210 * strongly-typed first argument. 211 * If it does not operate on an object instance, it is dubbed 212 * <emphasis>class method</emphasis>. 213 * 214 * Methods cannot be overloaded. That is, the #ObjectClass and method name 215 * uniquely identity the function to be called; the signature does not vary 216 * except for trailing varargs. 217 * 218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in 219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained 220 * via OBJECT_GET_CLASS() accessing the overridden function. 221 * The original function is not automatically invoked. It is the responsibility 222 * of the overriding class to determine whether and when to invoke the method 223 * being overridden. 224 * 225 * To invoke the method being overridden, the preferred solution is to store 226 * the original value in the overriding class before overriding the method. 227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C# 228 * respectively; this frees the overriding class from hardcoding its parent 229 * class, which someone might choose to change at some point. 230 * 231 * <example> 232 * <title>Overriding a virtual method</title> 233 * <programlisting> 234 * typedef struct MyState MyState; 235 * 236 * typedef void (*MyDoSomething)(MyState *obj); 237 * 238 * typedef struct MyClass { 239 * ObjectClass parent_class; 240 * 241 * MyDoSomething do_something; 242 * } MyClass; 243 * 244 * static void my_do_something(MyState *obj) 245 * { 246 * // do something 247 * } 248 * 249 * static void my_class_init(ObjectClass *oc, void *data) 250 * { 251 * MyClass *mc = MY_CLASS(oc); 252 * 253 * mc->do_something = my_do_something; 254 * } 255 * 256 * static const TypeInfo my_type_info = { 257 * .name = TYPE_MY, 258 * .parent = TYPE_OBJECT, 259 * .instance_size = sizeof(MyState), 260 * .class_size = sizeof(MyClass), 261 * .class_init = my_class_init, 262 * }; 263 * 264 * typedef struct DerivedClass { 265 * MyClass parent_class; 266 * 267 * MyDoSomething parent_do_something; 268 * } DerivedClass; 269 * 270 * static void derived_do_something(MyState *obj) 271 * { 272 * DerivedClass *dc = DERIVED_GET_CLASS(obj); 273 * 274 * // do something here 275 * dc->parent_do_something(obj); 276 * // do something else here 277 * } 278 * 279 * static void derived_class_init(ObjectClass *oc, void *data) 280 * { 281 * MyClass *mc = MY_CLASS(oc); 282 * DerivedClass *dc = DERIVED_CLASS(oc); 283 * 284 * dc->parent_do_something = mc->do_something; 285 * mc->do_something = derived_do_something; 286 * } 287 * 288 * static const TypeInfo derived_type_info = { 289 * .name = TYPE_DERIVED, 290 * .parent = TYPE_MY, 291 * .class_size = sizeof(DerivedClass), 292 * .class_init = derived_class_init, 293 * }; 294 * </programlisting> 295 * </example> 296 * 297 * Alternatively, object_class_by_name() can be used to obtain the class and 298 * its non-overridden methods for a specific type. This would correspond to 299 * |[ MyClass::method(...) ]| in C++. 300 * 301 * The first example of such a QOM method was #CPUClass.reset, 302 * another example is #DeviceClass.realize. 303 */ 304 305 306 /** 307 * ObjectPropertyAccessor: 308 * @obj: the object that owns the property 309 * @v: the visitor that contains the property data 310 * @name: the name of the property 311 * @opaque: the object property opaque 312 * @errp: a pointer to an Error that is filled if getting/setting fails. 313 * 314 * Called when trying to get/set a property. 315 */ 316 typedef void (ObjectPropertyAccessor)(Object *obj, 317 Visitor *v, 318 const char *name, 319 void *opaque, 320 Error **errp); 321 322 /** 323 * ObjectPropertyResolve: 324 * @obj: the object that owns the property 325 * @opaque: the opaque registered with the property 326 * @part: the name of the property 327 * 328 * Resolves the #Object corresponding to property @part. 329 * 330 * The returned object can also be used as a starting point 331 * to resolve a relative path starting with "@part". 332 * 333 * Returns: If @path is the path that led to @obj, the function 334 * returns the #Object corresponding to "@path/@part". 335 * If "@path/@part" is not a valid object path, it returns #NULL. 336 */ 337 typedef Object *(ObjectPropertyResolve)(Object *obj, 338 void *opaque, 339 const char *part); 340 341 /** 342 * ObjectPropertyRelease: 343 * @obj: the object that owns the property 344 * @name: the name of the property 345 * @opaque: the opaque registered with the property 346 * 347 * Called when a property is removed from a object. 348 */ 349 typedef void (ObjectPropertyRelease)(Object *obj, 350 const char *name, 351 void *opaque); 352 353 typedef struct ObjectProperty 354 { 355 gchar *name; 356 gchar *type; 357 gchar *description; 358 ObjectPropertyAccessor *get; 359 ObjectPropertyAccessor *set; 360 ObjectPropertyResolve *resolve; 361 ObjectPropertyRelease *release; 362 void *opaque; 363 } ObjectProperty; 364 365 /** 366 * ObjectUnparent: 367 * @obj: the object that is being removed from the composition tree 368 * 369 * Called when an object is being removed from the QOM composition tree. 370 * The function should remove any backlinks from children objects to @obj. 371 */ 372 typedef void (ObjectUnparent)(Object *obj); 373 374 /** 375 * ObjectFree: 376 * @obj: the object being freed 377 * 378 * Called when an object's last reference is removed. 379 */ 380 typedef void (ObjectFree)(void *obj); 381 382 #define OBJECT_CLASS_CAST_CACHE 4 383 384 /** 385 * ObjectClass: 386 * 387 * The base for all classes. The only thing that #ObjectClass contains is an 388 * integer type handle. 389 */ 390 struct ObjectClass 391 { 392 /*< private >*/ 393 Type type; 394 GSList *interfaces; 395 396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE]; 397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE]; 398 399 ObjectUnparent *unparent; 400 401 GHashTable *properties; 402 }; 403 404 /** 405 * Object: 406 * 407 * The base for all objects. The first member of this object is a pointer to 408 * a #ObjectClass. Since C guarantees that the first member of a structure 409 * always begins at byte 0 of that structure, as long as any sub-object places 410 * its parent as the first member, we can cast directly to a #Object. 411 * 412 * As a result, #Object contains a reference to the objects type as its 413 * first member. This allows identification of the real type of the object at 414 * run time. 415 */ 416 struct Object 417 { 418 /*< private >*/ 419 ObjectClass *class; 420 ObjectFree *free; 421 GHashTable *properties; 422 uint32_t ref; 423 Object *parent; 424 }; 425 426 /** 427 * TypeInfo: 428 * @name: The name of the type. 429 * @parent: The name of the parent type. 430 * @instance_size: The size of the object (derivative of #Object). If 431 * @instance_size is 0, then the size of the object will be the size of the 432 * parent object. 433 * @instance_init: This function is called to initialize an object. The parent 434 * class will have already been initialized so the type is only responsible 435 * for initializing its own members. 436 * @instance_post_init: This function is called to finish initialization of 437 * an object, after all @instance_init functions were called. 438 * @instance_finalize: This function is called during object destruction. This 439 * is called before the parent @instance_finalize function has been called. 440 * An object should only free the members that are unique to its type in this 441 * function. 442 * @abstract: If this field is true, then the class is considered abstract and 443 * cannot be directly instantiated. 444 * @class_size: The size of the class object (derivative of #ObjectClass) 445 * for this object. If @class_size is 0, then the size of the class will be 446 * assumed to be the size of the parent class. This allows a type to avoid 447 * implementing an explicit class type if they are not adding additional 448 * virtual functions. 449 * @class_init: This function is called after all parent class initialization 450 * has occurred to allow a class to set its default virtual method pointers. 451 * This is also the function to use to override virtual methods from a parent 452 * class. 453 * @class_base_init: This function is called for all base classes after all 454 * parent class initialization has occurred, but before the class itself 455 * is initialized. This is the function to use to undo the effects of 456 * memcpy from the parent class to the descendants. 457 * @class_data: Data to pass to the @class_init, 458 * @class_base_init. This can be useful when building dynamic 459 * classes. 460 * @interfaces: The list of interfaces associated with this type. This 461 * should point to a static array that's terminated with a zero filled 462 * element. 463 */ 464 struct TypeInfo 465 { 466 const char *name; 467 const char *parent; 468 469 size_t instance_size; 470 void (*instance_init)(Object *obj); 471 void (*instance_post_init)(Object *obj); 472 void (*instance_finalize)(Object *obj); 473 474 bool abstract; 475 size_t class_size; 476 477 void (*class_init)(ObjectClass *klass, void *data); 478 void (*class_base_init)(ObjectClass *klass, void *data); 479 void *class_data; 480 481 InterfaceInfo *interfaces; 482 }; 483 484 /** 485 * OBJECT: 486 * @obj: A derivative of #Object 487 * 488 * Converts an object to a #Object. Since all objects are #Objects, 489 * this function will always succeed. 490 */ 491 #define OBJECT(obj) \ 492 ((Object *)(obj)) 493 494 /** 495 * OBJECT_CLASS: 496 * @class: A derivative of #ObjectClass. 497 * 498 * Converts a class to an #ObjectClass. Since all objects are #Objects, 499 * this function will always succeed. 500 */ 501 #define OBJECT_CLASS(class) \ 502 ((ObjectClass *)(class)) 503 504 /** 505 * OBJECT_CHECK: 506 * @type: The C type to use for the return value. 507 * @obj: A derivative of @type to cast. 508 * @name: The QOM typename of @type 509 * 510 * A type safe version of @object_dynamic_cast_assert. Typically each class 511 * will define a macro based on this type to perform type safe dynamic_casts to 512 * this object type. 513 * 514 * If an invalid object is passed to this function, a run time assert will be 515 * generated. 516 */ 517 #define OBJECT_CHECK(type, obj, name) \ 518 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \ 519 __FILE__, __LINE__, __func__)) 520 521 /** 522 * OBJECT_CLASS_CHECK: 523 * @class_type: The C type to use for the return value. 524 * @class: A derivative class of @class_type to cast. 525 * @name: the QOM typename of @class_type. 526 * 527 * A type safe version of @object_class_dynamic_cast_assert. This macro is 528 * typically wrapped by each type to perform type safe casts of a class to a 529 * specific class type. 530 */ 531 #define OBJECT_CLASS_CHECK(class_type, class, name) \ 532 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \ 533 __FILE__, __LINE__, __func__)) 534 535 /** 536 * OBJECT_GET_CLASS: 537 * @class: The C type to use for the return value. 538 * @obj: The object to obtain the class for. 539 * @name: The QOM typename of @obj. 540 * 541 * This function will return a specific class for a given object. Its generally 542 * used by each type to provide a type safe macro to get a specific class type 543 * from an object. 544 */ 545 #define OBJECT_GET_CLASS(class, obj, name) \ 546 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name) 547 548 /** 549 * InterfaceInfo: 550 * @type: The name of the interface. 551 * 552 * The information associated with an interface. 553 */ 554 struct InterfaceInfo { 555 const char *type; 556 }; 557 558 /** 559 * InterfaceClass: 560 * @parent_class: the base class 561 * 562 * The class for all interfaces. Subclasses of this class should only add 563 * virtual methods. 564 */ 565 struct InterfaceClass 566 { 567 ObjectClass parent_class; 568 /*< private >*/ 569 ObjectClass *concrete_class; 570 Type interface_type; 571 }; 572 573 #define TYPE_INTERFACE "interface" 574 575 /** 576 * INTERFACE_CLASS: 577 * @klass: class to cast from 578 * Returns: An #InterfaceClass or raise an error if cast is invalid 579 */ 580 #define INTERFACE_CLASS(klass) \ 581 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE) 582 583 /** 584 * INTERFACE_CHECK: 585 * @interface: the type to return 586 * @obj: the object to convert to an interface 587 * @name: the interface type name 588 * 589 * Returns: @obj casted to @interface if cast is valid, otherwise raise error. 590 */ 591 #define INTERFACE_CHECK(interface, obj, name) \ 592 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \ 593 __FILE__, __LINE__, __func__)) 594 595 /** 596 * object_new: 597 * @typename: The name of the type of the object to instantiate. 598 * 599 * This function will initialize a new object using heap allocated memory. 600 * The returned object has a reference count of 1, and will be freed when 601 * the last reference is dropped. 602 * 603 * Returns: The newly allocated and instantiated object. 604 */ 605 Object *object_new(const char *typename); 606 607 /** 608 * object_new_with_props: 609 * @typename: The name of the type of the object to instantiate. 610 * @parent: the parent object 611 * @id: The unique ID of the object 612 * @errp: pointer to error object 613 * @...: list of property names and values 614 * 615 * This function will initialize a new object using heap allocated memory. 616 * The returned object has a reference count of 1, and will be freed when 617 * the last reference is dropped. 618 * 619 * The @id parameter will be used when registering the object as a 620 * child of @parent in the composition tree. 621 * 622 * The variadic parameters are a list of pairs of (propname, propvalue) 623 * strings. The propname of %NULL indicates the end of the property 624 * list. If the object implements the user creatable interface, the 625 * object will be marked complete once all the properties have been 626 * processed. 627 * 628 * <example> 629 * <title>Creating an object with properties</title> 630 * <programlisting> 631 * Error *err = NULL; 632 * Object *obj; 633 * 634 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE, 635 * object_get_objects_root(), 636 * "hostmem0", 637 * &err, 638 * "share", "yes", 639 * "mem-path", "/dev/shm/somefile", 640 * "prealloc", "yes", 641 * "size", "1048576", 642 * NULL); 643 * 644 * if (!obj) { 645 * g_printerr("Cannot create memory backend: %s\n", 646 * error_get_pretty(err)); 647 * } 648 * </programlisting> 649 * </example> 650 * 651 * The returned object will have one stable reference maintained 652 * for as long as it is present in the object hierarchy. 653 * 654 * Returns: The newly allocated, instantiated & initialized object. 655 */ 656 Object *object_new_with_props(const char *typename, 657 Object *parent, 658 const char *id, 659 Error **errp, 660 ...) QEMU_SENTINEL; 661 662 /** 663 * object_new_with_propv: 664 * @typename: The name of the type of the object to instantiate. 665 * @parent: the parent object 666 * @id: The unique ID of the object 667 * @errp: pointer to error object 668 * @vargs: list of property names and values 669 * 670 * See object_new_with_props() for documentation. 671 */ 672 Object *object_new_with_propv(const char *typename, 673 Object *parent, 674 const char *id, 675 Error **errp, 676 va_list vargs); 677 678 void object_apply_global_props(Object *obj, const GPtrArray *props, 679 Error **errp); 680 681 /** 682 * object_set_props: 683 * @obj: the object instance to set properties on 684 * @errp: pointer to error object 685 * @...: list of property names and values 686 * 687 * This function will set a list of properties on an existing object 688 * instance. 689 * 690 * The variadic parameters are a list of pairs of (propname, propvalue) 691 * strings. The propname of %NULL indicates the end of the property 692 * list. 693 * 694 * <example> 695 * <title>Update an object's properties</title> 696 * <programlisting> 697 * Error *err = NULL; 698 * Object *obj = ...get / create object...; 699 * 700 * obj = object_set_props(obj, 701 * &err, 702 * "share", "yes", 703 * "mem-path", "/dev/shm/somefile", 704 * "prealloc", "yes", 705 * "size", "1048576", 706 * NULL); 707 * 708 * if (!obj) { 709 * g_printerr("Cannot set properties: %s\n", 710 * error_get_pretty(err)); 711 * } 712 * </programlisting> 713 * </example> 714 * 715 * The returned object will have one stable reference maintained 716 * for as long as it is present in the object hierarchy. 717 * 718 * Returns: -1 on error, 0 on success 719 */ 720 int object_set_props(Object *obj, 721 Error **errp, 722 ...) QEMU_SENTINEL; 723 724 /** 725 * object_set_propv: 726 * @obj: the object instance to set properties on 727 * @errp: pointer to error object 728 * @vargs: list of property names and values 729 * 730 * See object_set_props() for documentation. 731 * 732 * Returns: -1 on error, 0 on success 733 */ 734 int object_set_propv(Object *obj, 735 Error **errp, 736 va_list vargs); 737 738 /** 739 * object_initialize: 740 * @obj: A pointer to the memory to be used for the object. 741 * @size: The maximum size available at @obj for the object. 742 * @typename: The name of the type of the object to instantiate. 743 * 744 * This function will initialize an object. The memory for the object should 745 * have already been allocated. The returned object has a reference count of 1, 746 * and will be finalized when the last reference is dropped. 747 */ 748 void object_initialize(void *obj, size_t size, const char *typename); 749 750 /** 751 * object_initialize_child: 752 * @parentobj: The parent object to add a property to 753 * @propname: The name of the property 754 * @childobj: A pointer to the memory to be used for the object. 755 * @size: The maximum size available at @childobj for the object. 756 * @type: The name of the type of the object to instantiate. 757 * @errp: If an error occurs, a pointer to an area to store the error 758 * @...: list of property names and values 759 * 760 * This function will initialize an object. The memory for the object should 761 * have already been allocated. The object will then be added as child property 762 * to a parent with object_property_add_child() function. The returned object 763 * has a reference count of 1 (for the "child<...>" property from the parent), 764 * so the object will be finalized automatically when the parent gets removed. 765 * 766 * The variadic parameters are a list of pairs of (propname, propvalue) 767 * strings. The propname of %NULL indicates the end of the property list. 768 * If the object implements the user creatable interface, the object will 769 * be marked complete once all the properties have been processed. 770 */ 771 void object_initialize_child(Object *parentobj, const char *propname, 772 void *childobj, size_t size, const char *type, 773 Error **errp, ...) QEMU_SENTINEL; 774 775 /** 776 * object_initialize_childv: 777 * @parentobj: The parent object to add a property to 778 * @propname: The name of the property 779 * @childobj: A pointer to the memory to be used for the object. 780 * @size: The maximum size available at @childobj for the object. 781 * @type: The name of the type of the object to instantiate. 782 * @errp: If an error occurs, a pointer to an area to store the error 783 * @vargs: list of property names and values 784 * 785 * See object_initialize_child() for documentation. 786 */ 787 void object_initialize_childv(Object *parentobj, const char *propname, 788 void *childobj, size_t size, const char *type, 789 Error **errp, va_list vargs); 790 791 /** 792 * object_dynamic_cast: 793 * @obj: The object to cast. 794 * @typename: The @typename to cast to. 795 * 796 * This function will determine if @obj is-a @typename. @obj can refer to an 797 * object or an interface associated with an object. 798 * 799 * Returns: This function returns @obj on success or #NULL on failure. 800 */ 801 Object *object_dynamic_cast(Object *obj, const char *typename); 802 803 /** 804 * object_dynamic_cast_assert: 805 * 806 * See object_dynamic_cast() for a description of the parameters of this 807 * function. The only difference in behavior is that this function asserts 808 * instead of returning #NULL on failure if QOM cast debugging is enabled. 809 * This function is not meant to be called directly, but only through 810 * the wrapper macro OBJECT_CHECK. 811 */ 812 Object *object_dynamic_cast_assert(Object *obj, const char *typename, 813 const char *file, int line, const char *func); 814 815 /** 816 * object_get_class: 817 * @obj: A derivative of #Object 818 * 819 * Returns: The #ObjectClass of the type associated with @obj. 820 */ 821 ObjectClass *object_get_class(Object *obj); 822 823 /** 824 * object_get_typename: 825 * @obj: A derivative of #Object. 826 * 827 * Returns: The QOM typename of @obj. 828 */ 829 const char *object_get_typename(const Object *obj); 830 831 /** 832 * type_register_static: 833 * @info: The #TypeInfo of the new type. 834 * 835 * @info and all of the strings it points to should exist for the life time 836 * that the type is registered. 837 * 838 * Returns: the new #Type. 839 */ 840 Type type_register_static(const TypeInfo *info); 841 842 /** 843 * type_register: 844 * @info: The #TypeInfo of the new type 845 * 846 * Unlike type_register_static(), this call does not require @info or its 847 * string members to continue to exist after the call returns. 848 * 849 * Returns: the new #Type. 850 */ 851 Type type_register(const TypeInfo *info); 852 853 /** 854 * type_register_static_array: 855 * @infos: The array of the new type #TypeInfo structures. 856 * @nr_infos: number of entries in @infos 857 * 858 * @infos and all of the strings it points to should exist for the life time 859 * that the type is registered. 860 */ 861 void type_register_static_array(const TypeInfo *infos, int nr_infos); 862 863 /** 864 * DEFINE_TYPES: 865 * @type_array: The array containing #TypeInfo structures to register 866 * 867 * @type_array should be static constant that exists for the life time 868 * that the type is registered. 869 */ 870 #define DEFINE_TYPES(type_array) \ 871 static void do_qemu_init_ ## type_array(void) \ 872 { \ 873 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \ 874 } \ 875 type_init(do_qemu_init_ ## type_array) 876 877 /** 878 * object_class_dynamic_cast_assert: 879 * @klass: The #ObjectClass to attempt to cast. 880 * @typename: The QOM typename of the class to cast to. 881 * 882 * See object_class_dynamic_cast() for a description of the parameters 883 * of this function. The only difference in behavior is that this function 884 * asserts instead of returning #NULL on failure if QOM cast debugging is 885 * enabled. This function is not meant to be called directly, but only through 886 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK. 887 */ 888 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass, 889 const char *typename, 890 const char *file, int line, 891 const char *func); 892 893 /** 894 * object_class_dynamic_cast: 895 * @klass: The #ObjectClass to attempt to cast. 896 * @typename: The QOM typename of the class to cast to. 897 * 898 * Returns: If @typename is a class, this function returns @klass if 899 * @typename is a subtype of @klass, else returns #NULL. 900 * 901 * If @typename is an interface, this function returns the interface 902 * definition for @klass if @klass implements it unambiguously; #NULL 903 * is returned if @klass does not implement the interface or if multiple 904 * classes or interfaces on the hierarchy leading to @klass implement 905 * it. (FIXME: perhaps this can be detected at type definition time?) 906 */ 907 ObjectClass *object_class_dynamic_cast(ObjectClass *klass, 908 const char *typename); 909 910 /** 911 * object_class_get_parent: 912 * @klass: The class to obtain the parent for. 913 * 914 * Returns: The parent for @klass or %NULL if none. 915 */ 916 ObjectClass *object_class_get_parent(ObjectClass *klass); 917 918 /** 919 * object_class_get_name: 920 * @klass: The class to obtain the QOM typename for. 921 * 922 * Returns: The QOM typename for @klass. 923 */ 924 const char *object_class_get_name(ObjectClass *klass); 925 926 /** 927 * object_class_is_abstract: 928 * @klass: The class to obtain the abstractness for. 929 * 930 * Returns: %true if @klass is abstract, %false otherwise. 931 */ 932 bool object_class_is_abstract(ObjectClass *klass); 933 934 /** 935 * object_class_by_name: 936 * @typename: The QOM typename to obtain the class for. 937 * 938 * Returns: The class for @typename or %NULL if not found. 939 */ 940 ObjectClass *object_class_by_name(const char *typename); 941 942 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque), 943 const char *implements_type, bool include_abstract, 944 void *opaque); 945 946 /** 947 * object_class_get_list: 948 * @implements_type: The type to filter for, including its derivatives. 949 * @include_abstract: Whether to include abstract classes. 950 * 951 * Returns: A singly-linked list of the classes in reverse hashtable order. 952 */ 953 GSList *object_class_get_list(const char *implements_type, 954 bool include_abstract); 955 956 /** 957 * object_class_get_list_sorted: 958 * @implements_type: The type to filter for, including its derivatives. 959 * @include_abstract: Whether to include abstract classes. 960 * 961 * Returns: A singly-linked list of the classes in alphabetical 962 * case-insensitive order. 963 */ 964 GSList *object_class_get_list_sorted(const char *implements_type, 965 bool include_abstract); 966 967 /** 968 * object_ref: 969 * @obj: the object 970 * 971 * Increase the reference count of a object. A object cannot be freed as long 972 * as its reference count is greater than zero. 973 */ 974 void object_ref(Object *obj); 975 976 /** 977 * object_unref: 978 * @obj: the object 979 * 980 * Decrease the reference count of a object. A object cannot be freed as long 981 * as its reference count is greater than zero. 982 */ 983 void object_unref(Object *obj); 984 985 /** 986 * object_property_add: 987 * @obj: the object to add a property to 988 * @name: the name of the property. This can contain any character except for 989 * a forward slash. In general, you should use hyphens '-' instead of 990 * underscores '_' when naming properties. 991 * @type: the type name of the property. This namespace is pretty loosely 992 * defined. Sub namespaces are constructed by using a prefix and then 993 * to angle brackets. For instance, the type 'virtio-net-pci' in the 994 * 'link' namespace would be 'link<virtio-net-pci>'. 995 * @get: The getter to be called to read a property. If this is NULL, then 996 * the property cannot be read. 997 * @set: the setter to be called to write a property. If this is NULL, 998 * then the property cannot be written. 999 * @release: called when the property is removed from the object. This is 1000 * meant to allow a property to free its opaque upon object 1001 * destruction. This may be NULL. 1002 * @opaque: an opaque pointer to pass to the callbacks for the property 1003 * @errp: returns an error if this function fails 1004 * 1005 * Returns: The #ObjectProperty; this can be used to set the @resolve 1006 * callback for child and link properties. 1007 */ 1008 ObjectProperty *object_property_add(Object *obj, const char *name, 1009 const char *type, 1010 ObjectPropertyAccessor *get, 1011 ObjectPropertyAccessor *set, 1012 ObjectPropertyRelease *release, 1013 void *opaque, Error **errp); 1014 1015 void object_property_del(Object *obj, const char *name, Error **errp); 1016 1017 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name, 1018 const char *type, 1019 ObjectPropertyAccessor *get, 1020 ObjectPropertyAccessor *set, 1021 ObjectPropertyRelease *release, 1022 void *opaque, Error **errp); 1023 1024 /** 1025 * object_property_find: 1026 * @obj: the object 1027 * @name: the name of the property 1028 * @errp: returns an error if this function fails 1029 * 1030 * Look up a property for an object and return its #ObjectProperty if found. 1031 */ 1032 ObjectProperty *object_property_find(Object *obj, const char *name, 1033 Error **errp); 1034 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name, 1035 Error **errp); 1036 1037 typedef struct ObjectPropertyIterator { 1038 ObjectClass *nextclass; 1039 GHashTableIter iter; 1040 } ObjectPropertyIterator; 1041 1042 /** 1043 * object_property_iter_init: 1044 * @obj: the object 1045 * 1046 * Initializes an iterator for traversing all properties 1047 * registered against an object instance, its class and all parent classes. 1048 * 1049 * It is forbidden to modify the property list while iterating, 1050 * whether removing or adding properties. 1051 * 1052 * Typical usage pattern would be 1053 * 1054 * <example> 1055 * <title>Using object property iterators</title> 1056 * <programlisting> 1057 * ObjectProperty *prop; 1058 * ObjectPropertyIterator iter; 1059 * 1060 * object_property_iter_init(&iter, obj); 1061 * while ((prop = object_property_iter_next(&iter))) { 1062 * ... do something with prop ... 1063 * } 1064 * </programlisting> 1065 * </example> 1066 */ 1067 void object_property_iter_init(ObjectPropertyIterator *iter, 1068 Object *obj); 1069 1070 /** 1071 * object_class_property_iter_init: 1072 * @klass: the class 1073 * 1074 * Initializes an iterator for traversing all properties 1075 * registered against an object class and all parent classes. 1076 * 1077 * It is forbidden to modify the property list while iterating, 1078 * whether removing or adding properties. 1079 * 1080 * This can be used on abstract classes as it does not create a temporary 1081 * instance. 1082 */ 1083 void object_class_property_iter_init(ObjectPropertyIterator *iter, 1084 ObjectClass *klass); 1085 1086 /** 1087 * object_property_iter_next: 1088 * @iter: the iterator instance 1089 * 1090 * Return the next available property. If no further properties 1091 * are available, a %NULL value will be returned and the @iter 1092 * pointer should not be used again after this point without 1093 * re-initializing it. 1094 * 1095 * Returns: the next property, or %NULL when all properties 1096 * have been traversed. 1097 */ 1098 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter); 1099 1100 void object_unparent(Object *obj); 1101 1102 /** 1103 * object_property_get: 1104 * @obj: the object 1105 * @v: the visitor that will receive the property value. This should be an 1106 * Output visitor and the data will be written with @name as the name. 1107 * @name: the name of the property 1108 * @errp: returns an error if this function fails 1109 * 1110 * Reads a property from a object. 1111 */ 1112 void object_property_get(Object *obj, Visitor *v, const char *name, 1113 Error **errp); 1114 1115 /** 1116 * object_property_set_str: 1117 * @value: the value to be written to the property 1118 * @name: the name of the property 1119 * @errp: returns an error if this function fails 1120 * 1121 * Writes a string value to a property. 1122 */ 1123 void object_property_set_str(Object *obj, const char *value, 1124 const char *name, Error **errp); 1125 1126 /** 1127 * object_property_get_str: 1128 * @obj: the object 1129 * @name: the name of the property 1130 * @errp: returns an error if this function fails 1131 * 1132 * Returns: the value of the property, converted to a C string, or NULL if 1133 * an error occurs (including when the property value is not a string). 1134 * The caller should free the string. 1135 */ 1136 char *object_property_get_str(Object *obj, const char *name, 1137 Error **errp); 1138 1139 /** 1140 * object_property_set_link: 1141 * @value: the value to be written to the property 1142 * @name: the name of the property 1143 * @errp: returns an error if this function fails 1144 * 1145 * Writes an object's canonical path to a property. 1146 * 1147 * If the link property was created with 1148 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is 1149 * unreferenced, and a reference is added to the new target object. 1150 * 1151 */ 1152 void object_property_set_link(Object *obj, Object *value, 1153 const char *name, Error **errp); 1154 1155 /** 1156 * object_property_get_link: 1157 * @obj: the object 1158 * @name: the name of the property 1159 * @errp: returns an error if this function fails 1160 * 1161 * Returns: the value of the property, resolved from a path to an Object, 1162 * or NULL if an error occurs (including when the property value is not a 1163 * string or not a valid object path). 1164 */ 1165 Object *object_property_get_link(Object *obj, const char *name, 1166 Error **errp); 1167 1168 /** 1169 * object_property_set_bool: 1170 * @value: the value to be written to the property 1171 * @name: the name of the property 1172 * @errp: returns an error if this function fails 1173 * 1174 * Writes a bool value to a property. 1175 */ 1176 void object_property_set_bool(Object *obj, bool value, 1177 const char *name, Error **errp); 1178 1179 /** 1180 * object_property_get_bool: 1181 * @obj: the object 1182 * @name: the name of the property 1183 * @errp: returns an error if this function fails 1184 * 1185 * Returns: the value of the property, converted to a boolean, or NULL if 1186 * an error occurs (including when the property value is not a bool). 1187 */ 1188 bool object_property_get_bool(Object *obj, const char *name, 1189 Error **errp); 1190 1191 /** 1192 * object_property_set_int: 1193 * @value: the value to be written to the property 1194 * @name: the name of the property 1195 * @errp: returns an error if this function fails 1196 * 1197 * Writes an integer value to a property. 1198 */ 1199 void object_property_set_int(Object *obj, int64_t value, 1200 const char *name, Error **errp); 1201 1202 /** 1203 * object_property_get_int: 1204 * @obj: the object 1205 * @name: the name of the property 1206 * @errp: returns an error if this function fails 1207 * 1208 * Returns: the value of the property, converted to an integer, or negative if 1209 * an error occurs (including when the property value is not an integer). 1210 */ 1211 int64_t object_property_get_int(Object *obj, const char *name, 1212 Error **errp); 1213 1214 /** 1215 * object_property_set_uint: 1216 * @value: the value to be written to the property 1217 * @name: the name of the property 1218 * @errp: returns an error if this function fails 1219 * 1220 * Writes an unsigned integer value to a property. 1221 */ 1222 void object_property_set_uint(Object *obj, uint64_t value, 1223 const char *name, Error **errp); 1224 1225 /** 1226 * object_property_get_uint: 1227 * @obj: the object 1228 * @name: the name of the property 1229 * @errp: returns an error if this function fails 1230 * 1231 * Returns: the value of the property, converted to an unsigned integer, or 0 1232 * an error occurs (including when the property value is not an integer). 1233 */ 1234 uint64_t object_property_get_uint(Object *obj, const char *name, 1235 Error **errp); 1236 1237 /** 1238 * object_property_get_enum: 1239 * @obj: the object 1240 * @name: the name of the property 1241 * @typename: the name of the enum data type 1242 * @errp: returns an error if this function fails 1243 * 1244 * Returns: the value of the property, converted to an integer, or 1245 * undefined if an error occurs (including when the property value is not 1246 * an enum). 1247 */ 1248 int object_property_get_enum(Object *obj, const char *name, 1249 const char *typename, Error **errp); 1250 1251 /** 1252 * object_property_get_uint16List: 1253 * @obj: the object 1254 * @name: the name of the property 1255 * @list: the returned int list 1256 * @errp: returns an error if this function fails 1257 * 1258 * Returns: the value of the property, converted to integers, or 1259 * undefined if an error occurs (including when the property value is not 1260 * an list of integers). 1261 */ 1262 void object_property_get_uint16List(Object *obj, const char *name, 1263 uint16List **list, Error **errp); 1264 1265 /** 1266 * object_property_set: 1267 * @obj: the object 1268 * @v: the visitor that will be used to write the property value. This should 1269 * be an Input visitor and the data will be first read with @name as the 1270 * name and then written as the property value. 1271 * @name: the name of the property 1272 * @errp: returns an error if this function fails 1273 * 1274 * Writes a property to a object. 1275 */ 1276 void object_property_set(Object *obj, Visitor *v, const char *name, 1277 Error **errp); 1278 1279 /** 1280 * object_property_parse: 1281 * @obj: the object 1282 * @string: the string that will be used to parse the property value. 1283 * @name: the name of the property 1284 * @errp: returns an error if this function fails 1285 * 1286 * Parses a string and writes the result into a property of an object. 1287 */ 1288 void object_property_parse(Object *obj, const char *string, 1289 const char *name, Error **errp); 1290 1291 /** 1292 * object_property_print: 1293 * @obj: the object 1294 * @name: the name of the property 1295 * @human: if true, print for human consumption 1296 * @errp: returns an error if this function fails 1297 * 1298 * Returns a string representation of the value of the property. The 1299 * caller shall free the string. 1300 */ 1301 char *object_property_print(Object *obj, const char *name, bool human, 1302 Error **errp); 1303 1304 /** 1305 * object_property_get_type: 1306 * @obj: the object 1307 * @name: the name of the property 1308 * @errp: returns an error if this function fails 1309 * 1310 * Returns: The type name of the property. 1311 */ 1312 const char *object_property_get_type(Object *obj, const char *name, 1313 Error **errp); 1314 1315 /** 1316 * object_get_root: 1317 * 1318 * Returns: the root object of the composition tree 1319 */ 1320 Object *object_get_root(void); 1321 1322 1323 /** 1324 * object_get_objects_root: 1325 * 1326 * Get the container object that holds user created 1327 * object instances. This is the object at path 1328 * "/objects" 1329 * 1330 * Returns: the user object container 1331 */ 1332 Object *object_get_objects_root(void); 1333 1334 /** 1335 * object_get_internal_root: 1336 * 1337 * Get the container object that holds internally used object 1338 * instances. Any object which is put into this container must not be 1339 * user visible, and it will not be exposed in the QOM tree. 1340 * 1341 * Returns: the internal object container 1342 */ 1343 Object *object_get_internal_root(void); 1344 1345 /** 1346 * object_get_canonical_path_component: 1347 * 1348 * Returns: The final component in the object's canonical path. The canonical 1349 * path is the path within the composition tree starting from the root. 1350 * %NULL if the object doesn't have a parent (and thus a canonical path). 1351 */ 1352 gchar *object_get_canonical_path_component(Object *obj); 1353 1354 /** 1355 * object_get_canonical_path: 1356 * 1357 * Returns: The canonical path for a object. This is the path within the 1358 * composition tree starting from the root. 1359 */ 1360 gchar *object_get_canonical_path(Object *obj); 1361 1362 /** 1363 * object_resolve_path: 1364 * @path: the path to resolve 1365 * @ambiguous: returns true if the path resolution failed because of an 1366 * ambiguous match 1367 * 1368 * There are two types of supported paths--absolute paths and partial paths. 1369 * 1370 * Absolute paths are derived from the root object and can follow child<> or 1371 * link<> properties. Since they can follow link<> properties, they can be 1372 * arbitrarily long. Absolute paths look like absolute filenames and are 1373 * prefixed with a leading slash. 1374 * 1375 * Partial paths look like relative filenames. They do not begin with a 1376 * prefix. The matching rules for partial paths are subtle but designed to make 1377 * specifying objects easy. At each level of the composition tree, the partial 1378 * path is matched as an absolute path. The first match is not returned. At 1379 * least two matches are searched for. A successful result is only returned if 1380 * only one match is found. If more than one match is found, a flag is 1381 * returned to indicate that the match was ambiguous. 1382 * 1383 * Returns: The matched object or NULL on path lookup failure. 1384 */ 1385 Object *object_resolve_path(const char *path, bool *ambiguous); 1386 1387 /** 1388 * object_resolve_path_type: 1389 * @path: the path to resolve 1390 * @typename: the type to look for. 1391 * @ambiguous: returns true if the path resolution failed because of an 1392 * ambiguous match 1393 * 1394 * This is similar to object_resolve_path. However, when looking for a 1395 * partial path only matches that implement the given type are considered. 1396 * This restricts the search and avoids spuriously flagging matches as 1397 * ambiguous. 1398 * 1399 * For both partial and absolute paths, the return value goes through 1400 * a dynamic cast to @typename. This is important if either the link, 1401 * or the typename itself are of interface types. 1402 * 1403 * Returns: The matched object or NULL on path lookup failure. 1404 */ 1405 Object *object_resolve_path_type(const char *path, const char *typename, 1406 bool *ambiguous); 1407 1408 /** 1409 * object_resolve_path_component: 1410 * @parent: the object in which to resolve the path 1411 * @part: the component to resolve. 1412 * 1413 * This is similar to object_resolve_path with an absolute path, but it 1414 * only resolves one element (@part) and takes the others from @parent. 1415 * 1416 * Returns: The resolved object or NULL on path lookup failure. 1417 */ 1418 Object *object_resolve_path_component(Object *parent, const gchar *part); 1419 1420 /** 1421 * object_property_add_child: 1422 * @obj: the object to add a property to 1423 * @name: the name of the property 1424 * @child: the child object 1425 * @errp: if an error occurs, a pointer to an area to store the error 1426 * 1427 * Child properties form the composition tree. All objects need to be a child 1428 * of another object. Objects can only be a child of one object. 1429 * 1430 * There is no way for a child to determine what its parent is. It is not 1431 * a bidirectional relationship. This is by design. 1432 * 1433 * The value of a child property as a C string will be the child object's 1434 * canonical path. It can be retrieved using object_property_get_str(). 1435 * The child object itself can be retrieved using object_property_get_link(). 1436 */ 1437 void object_property_add_child(Object *obj, const char *name, 1438 Object *child, Error **errp); 1439 1440 typedef enum { 1441 /* Unref the link pointer when the property is deleted */ 1442 OBJ_PROP_LINK_STRONG = 0x1, 1443 } ObjectPropertyLinkFlags; 1444 1445 /** 1446 * object_property_allow_set_link: 1447 * 1448 * The default implementation of the object_property_add_link() check() 1449 * callback function. It allows the link property to be set and never returns 1450 * an error. 1451 */ 1452 void object_property_allow_set_link(const Object *, const char *, 1453 Object *, Error **); 1454 1455 /** 1456 * object_property_add_link: 1457 * @obj: the object to add a property to 1458 * @name: the name of the property 1459 * @type: the qobj type of the link 1460 * @child: a pointer to where the link object reference is stored 1461 * @check: callback to veto setting or NULL if the property is read-only 1462 * @flags: additional options for the link 1463 * @errp: if an error occurs, a pointer to an area to store the error 1464 * 1465 * Links establish relationships between objects. Links are unidirectional 1466 * although two links can be combined to form a bidirectional relationship 1467 * between objects. 1468 * 1469 * Links form the graph in the object model. 1470 * 1471 * The <code>@check()</code> callback is invoked when 1472 * object_property_set_link() is called and can raise an error to prevent the 1473 * link being set. If <code>@check</code> is NULL, the property is read-only 1474 * and cannot be set. 1475 * 1476 * Ownership of the pointer that @child points to is transferred to the 1477 * link property. The reference count for <code>*@child</code> is 1478 * managed by the property from after the function returns till the 1479 * property is deleted with object_property_del(). If the 1480 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set, 1481 * the reference count is decremented when the property is deleted or 1482 * modified. 1483 */ 1484 void object_property_add_link(Object *obj, const char *name, 1485 const char *type, Object **child, 1486 void (*check)(const Object *obj, const char *name, 1487 Object *val, Error **errp), 1488 ObjectPropertyLinkFlags flags, 1489 Error **errp); 1490 1491 /** 1492 * object_property_add_str: 1493 * @obj: the object to add a property to 1494 * @name: the name of the property 1495 * @get: the getter or NULL if the property is write-only. This function must 1496 * return a string to be freed by g_free(). 1497 * @set: the setter or NULL if the property is read-only 1498 * @errp: if an error occurs, a pointer to an area to store the error 1499 * 1500 * Add a string property using getters/setters. This function will add a 1501 * property of type 'string'. 1502 */ 1503 void object_property_add_str(Object *obj, const char *name, 1504 char *(*get)(Object *, Error **), 1505 void (*set)(Object *, const char *, Error **), 1506 Error **errp); 1507 1508 void object_class_property_add_str(ObjectClass *klass, const char *name, 1509 char *(*get)(Object *, Error **), 1510 void (*set)(Object *, const char *, 1511 Error **), 1512 Error **errp); 1513 1514 /** 1515 * object_property_add_bool: 1516 * @obj: the object to add a property to 1517 * @name: the name of the property 1518 * @get: the getter or NULL if the property is write-only. 1519 * @set: the setter or NULL if the property is read-only 1520 * @errp: if an error occurs, a pointer to an area to store the error 1521 * 1522 * Add a bool property using getters/setters. This function will add a 1523 * property of type 'bool'. 1524 */ 1525 void object_property_add_bool(Object *obj, const char *name, 1526 bool (*get)(Object *, Error **), 1527 void (*set)(Object *, bool, Error **), 1528 Error **errp); 1529 1530 void object_class_property_add_bool(ObjectClass *klass, const char *name, 1531 bool (*get)(Object *, Error **), 1532 void (*set)(Object *, bool, Error **), 1533 Error **errp); 1534 1535 /** 1536 * object_property_add_enum: 1537 * @obj: the object to add a property to 1538 * @name: the name of the property 1539 * @typename: the name of the enum data type 1540 * @get: the getter or %NULL if the property is write-only. 1541 * @set: the setter or %NULL if the property is read-only 1542 * @errp: if an error occurs, a pointer to an area to store the error 1543 * 1544 * Add an enum property using getters/setters. This function will add a 1545 * property of type '@typename'. 1546 */ 1547 void object_property_add_enum(Object *obj, const char *name, 1548 const char *typename, 1549 const QEnumLookup *lookup, 1550 int (*get)(Object *, Error **), 1551 void (*set)(Object *, int, Error **), 1552 Error **errp); 1553 1554 void object_class_property_add_enum(ObjectClass *klass, const char *name, 1555 const char *typename, 1556 const QEnumLookup *lookup, 1557 int (*get)(Object *, Error **), 1558 void (*set)(Object *, int, Error **), 1559 Error **errp); 1560 1561 /** 1562 * object_property_add_tm: 1563 * @obj: the object to add a property to 1564 * @name: the name of the property 1565 * @get: the getter or NULL if the property is write-only. 1566 * @errp: if an error occurs, a pointer to an area to store the error 1567 * 1568 * Add a read-only struct tm valued property using a getter function. 1569 * This function will add a property of type 'struct tm'. 1570 */ 1571 void object_property_add_tm(Object *obj, const char *name, 1572 void (*get)(Object *, struct tm *, Error **), 1573 Error **errp); 1574 1575 void object_class_property_add_tm(ObjectClass *klass, const char *name, 1576 void (*get)(Object *, struct tm *, Error **), 1577 Error **errp); 1578 1579 /** 1580 * object_property_add_uint8_ptr: 1581 * @obj: the object to add a property to 1582 * @name: the name of the property 1583 * @v: pointer to value 1584 * @errp: if an error occurs, a pointer to an area to store the error 1585 * 1586 * Add an integer property in memory. This function will add a 1587 * property of type 'uint8'. 1588 */ 1589 void object_property_add_uint8_ptr(Object *obj, const char *name, 1590 const uint8_t *v, Error **errp); 1591 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name, 1592 const uint8_t *v, Error **errp); 1593 1594 /** 1595 * object_property_add_uint16_ptr: 1596 * @obj: the object to add a property to 1597 * @name: the name of the property 1598 * @v: pointer to value 1599 * @errp: if an error occurs, a pointer to an area to store the error 1600 * 1601 * Add an integer property in memory. This function will add a 1602 * property of type 'uint16'. 1603 */ 1604 void object_property_add_uint16_ptr(Object *obj, const char *name, 1605 const uint16_t *v, Error **errp); 1606 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name, 1607 const uint16_t *v, Error **errp); 1608 1609 /** 1610 * object_property_add_uint32_ptr: 1611 * @obj: the object to add a property to 1612 * @name: the name of the property 1613 * @v: pointer to value 1614 * @errp: if an error occurs, a pointer to an area to store the error 1615 * 1616 * Add an integer property in memory. This function will add a 1617 * property of type 'uint32'. 1618 */ 1619 void object_property_add_uint32_ptr(Object *obj, const char *name, 1620 const uint32_t *v, Error **errp); 1621 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name, 1622 const uint32_t *v, Error **errp); 1623 1624 /** 1625 * object_property_add_uint64_ptr: 1626 * @obj: the object to add a property to 1627 * @name: the name of the property 1628 * @v: pointer to value 1629 * @errp: if an error occurs, a pointer to an area to store the error 1630 * 1631 * Add an integer property in memory. This function will add a 1632 * property of type 'uint64'. 1633 */ 1634 void object_property_add_uint64_ptr(Object *obj, const char *name, 1635 const uint64_t *v, Error **Errp); 1636 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name, 1637 const uint64_t *v, Error **Errp); 1638 1639 /** 1640 * object_property_add_alias: 1641 * @obj: the object to add a property to 1642 * @name: the name of the property 1643 * @target_obj: the object to forward property access to 1644 * @target_name: the name of the property on the forwarded object 1645 * @errp: if an error occurs, a pointer to an area to store the error 1646 * 1647 * Add an alias for a property on an object. This function will add a property 1648 * of the same type as the forwarded property. 1649 * 1650 * The caller must ensure that <code>@target_obj</code> stays alive as long as 1651 * this property exists. In the case of a child object or an alias on the same 1652 * object this will be the case. For aliases to other objects the caller is 1653 * responsible for taking a reference. 1654 */ 1655 void object_property_add_alias(Object *obj, const char *name, 1656 Object *target_obj, const char *target_name, 1657 Error **errp); 1658 1659 /** 1660 * object_property_add_const_link: 1661 * @obj: the object to add a property to 1662 * @name: the name of the property 1663 * @target: the object to be referred by the link 1664 * @errp: if an error occurs, a pointer to an area to store the error 1665 * 1666 * Add an unmodifiable link for a property on an object. This function will 1667 * add a property of type link<TYPE> where TYPE is the type of @target. 1668 * 1669 * The caller must ensure that @target stays alive as long as 1670 * this property exists. In the case @target is a child of @obj, 1671 * this will be the case. Otherwise, the caller is responsible for 1672 * taking a reference. 1673 */ 1674 void object_property_add_const_link(Object *obj, const char *name, 1675 Object *target, Error **errp); 1676 1677 /** 1678 * object_property_set_description: 1679 * @obj: the object owning the property 1680 * @name: the name of the property 1681 * @description: the description of the property on the object 1682 * @errp: if an error occurs, a pointer to an area to store the error 1683 * 1684 * Set an object property's description. 1685 * 1686 */ 1687 void object_property_set_description(Object *obj, const char *name, 1688 const char *description, Error **errp); 1689 void object_class_property_set_description(ObjectClass *klass, const char *name, 1690 const char *description, 1691 Error **errp); 1692 1693 /** 1694 * object_child_foreach: 1695 * @obj: the object whose children will be navigated 1696 * @fn: the iterator function to be called 1697 * @opaque: an opaque value that will be passed to the iterator 1698 * 1699 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1700 * non-zero. 1701 * 1702 * It is forbidden to add or remove children from @obj from the @fn 1703 * callback. 1704 * 1705 * Returns: The last value returned by @fn, or 0 if there is no child. 1706 */ 1707 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque), 1708 void *opaque); 1709 1710 /** 1711 * object_child_foreach_recursive: 1712 * @obj: the object whose children will be navigated 1713 * @fn: the iterator function to be called 1714 * @opaque: an opaque value that will be passed to the iterator 1715 * 1716 * Call @fn passing each child of @obj and @opaque to it, until @fn returns 1717 * non-zero. Calls recursively, all child nodes of @obj will also be passed 1718 * all the way down to the leaf nodes of the tree. Depth first ordering. 1719 * 1720 * It is forbidden to add or remove children from @obj (or its 1721 * child nodes) from the @fn callback. 1722 * 1723 * Returns: The last value returned by @fn, or 0 if there is no child. 1724 */ 1725 int object_child_foreach_recursive(Object *obj, 1726 int (*fn)(Object *child, void *opaque), 1727 void *opaque); 1728 /** 1729 * container_get: 1730 * @root: root of the #path, e.g., object_get_root() 1731 * @path: path to the container 1732 * 1733 * Return a container object whose path is @path. Create more containers 1734 * along the path if necessary. 1735 * 1736 * Returns: the container object. 1737 */ 1738 Object *container_get(Object *root, const char *path); 1739 1740 /** 1741 * object_type_get_instance_size: 1742 * @typename: Name of the Type whose instance_size is required 1743 * 1744 * Returns the instance_size of the given @typename. 1745 */ 1746 size_t object_type_get_instance_size(const char *typename); 1747 #endif 1748