1 #ifndef STREAM_H 2 #define STREAM_H 3 4 #include "qemu-common.h" 5 #include "qom/object.h" 6 7 /* stream slave. Used until qdev provides a generic way. */ 8 #define TYPE_STREAM_SLAVE "stream-slave" 9 10 #define STREAM_SLAVE_CLASS(klass) \ 11 OBJECT_CLASS_CHECK(StreamSlaveClass, (klass), TYPE_STREAM_SLAVE) 12 #define STREAM_SLAVE_GET_CLASS(obj) \ 13 OBJECT_GET_CLASS(StreamSlaveClass, (obj), TYPE_STREAM_SLAVE) 14 #define STREAM_SLAVE(obj) \ 15 INTERFACE_CHECK(StreamSlave, (obj), TYPE_STREAM_SLAVE) 16 17 typedef struct StreamSlave StreamSlave; 18 19 typedef void (*StreamCanPushNotifyFn)(void *opaque); 20 21 typedef struct StreamSlaveClass { 22 InterfaceClass parent; 23 /** 24 * can push - determine if a stream slave is capable of accepting at least 25 * one byte of data. Returns false if cannot accept. If not implemented, the 26 * slave is assumed to always be capable of receiving. 27 * @notify: Optional callback that the slave will call when the slave is 28 * capable of receiving again. Only called if false is returned. 29 * @notify_opaque: opaque data to pass to notify call. 30 */ 31 bool (*can_push)(StreamSlave *obj, StreamCanPushNotifyFn notify, 32 void *notify_opaque); 33 /** 34 * push - push data to a Stream slave. The number of bytes pushed is 35 * returned. If the slave short returns, the master must wait before trying 36 * again, the slave may continue to just return 0 waiting for the vm time to 37 * advance. The can_push() function can be used to trap the point in time 38 * where the slave is ready to receive again, otherwise polling on a QEMU 39 * timer will work. 40 * @obj: Stream slave to push to 41 * @buf: Data to write 42 * @len: Maximum number of bytes to write 43 */ 44 size_t (*push)(StreamSlave *obj, unsigned char *buf, size_t len); 45 } StreamSlaveClass; 46 47 size_t 48 stream_push(StreamSlave *sink, uint8_t *buf, size_t len); 49 50 bool 51 stream_can_push(StreamSlave *sink, StreamCanPushNotifyFn notify, 52 void *notify_opaque); 53 54 55 #endif /* STREAM_H */ 56