xref: /openbmc/qemu/hw/display/vga.c (revision d84be02d)
1 /*
2  * QEMU VGA Emulator.
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 #include "qemu/osdep.h"
25 #include "qapi/error.h"
26 #include "hw/hw.h"
27 #include "hw/display/vga.h"
28 #include "hw/pci/pci.h"
29 #include "vga_int.h"
30 #include "vga_regs.h"
31 #include "ui/pixel_ops.h"
32 #include "qemu/timer.h"
33 #include "hw/xen/xen.h"
34 #include "trace.h"
35 
36 //#define DEBUG_VGA_MEM
37 //#define DEBUG_VGA_REG
38 
39 /* 16 state changes per vertical frame @60 Hz */
40 #define VGA_TEXT_CURSOR_PERIOD_MS       (1000 * 2 * 16 / 60)
41 
42 /*
43  * Video Graphics Array (VGA)
44  *
45  * Chipset docs for original IBM VGA:
46  * http://www.mcamafia.de/pdf/ibm_vgaxga_trm2.pdf
47  *
48  * FreeVGA site:
49  * http://www.osdever.net/FreeVGA/home.htm
50  *
51  * Standard VGA features and Bochs VBE extensions are implemented.
52  */
53 
54 /* force some bits to zero */
55 const uint8_t sr_mask[8] = {
56     0x03,
57     0x3d,
58     0x0f,
59     0x3f,
60     0x0e,
61     0x00,
62     0x00,
63     0xff,
64 };
65 
66 const uint8_t gr_mask[16] = {
67     0x0f, /* 0x00 */
68     0x0f, /* 0x01 */
69     0x0f, /* 0x02 */
70     0x1f, /* 0x03 */
71     0x03, /* 0x04 */
72     0x7b, /* 0x05 */
73     0x0f, /* 0x06 */
74     0x0f, /* 0x07 */
75     0xff, /* 0x08 */
76     0x00, /* 0x09 */
77     0x00, /* 0x0a */
78     0x00, /* 0x0b */
79     0x00, /* 0x0c */
80     0x00, /* 0x0d */
81     0x00, /* 0x0e */
82     0x00, /* 0x0f */
83 };
84 
85 #define cbswap_32(__x) \
86 ((uint32_t)( \
87 		(((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
88 		(((uint32_t)(__x) & (uint32_t)0x0000ff00UL) <<  8) | \
89 		(((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >>  8) | \
90 		(((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
91 
92 #ifdef HOST_WORDS_BIGENDIAN
93 #define PAT(x) cbswap_32(x)
94 #else
95 #define PAT(x) (x)
96 #endif
97 
98 #ifdef HOST_WORDS_BIGENDIAN
99 #define BIG 1
100 #else
101 #define BIG 0
102 #endif
103 
104 #ifdef HOST_WORDS_BIGENDIAN
105 #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
106 #else
107 #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
108 #endif
109 
110 static const uint32_t mask16[16] = {
111     PAT(0x00000000),
112     PAT(0x000000ff),
113     PAT(0x0000ff00),
114     PAT(0x0000ffff),
115     PAT(0x00ff0000),
116     PAT(0x00ff00ff),
117     PAT(0x00ffff00),
118     PAT(0x00ffffff),
119     PAT(0xff000000),
120     PAT(0xff0000ff),
121     PAT(0xff00ff00),
122     PAT(0xff00ffff),
123     PAT(0xffff0000),
124     PAT(0xffff00ff),
125     PAT(0xffffff00),
126     PAT(0xffffffff),
127 };
128 
129 #undef PAT
130 
131 #ifdef HOST_WORDS_BIGENDIAN
132 #define PAT(x) (x)
133 #else
134 #define PAT(x) cbswap_32(x)
135 #endif
136 
137 static uint32_t expand4[256];
138 static uint16_t expand2[256];
139 static uint8_t expand4to8[16];
140 
141 static void vbe_update_vgaregs(VGACommonState *s);
142 
143 static inline bool vbe_enabled(VGACommonState *s)
144 {
145     return s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED;
146 }
147 
148 static inline uint8_t sr(VGACommonState *s, int idx)
149 {
150     return vbe_enabled(s) ? s->sr_vbe[idx] : s->sr[idx];
151 }
152 
153 static void vga_update_memory_access(VGACommonState *s)
154 {
155     hwaddr base, offset, size;
156 
157     if (s->legacy_address_space == NULL) {
158         return;
159     }
160 
161     if (s->has_chain4_alias) {
162         memory_region_del_subregion(s->legacy_address_space, &s->chain4_alias);
163         object_unparent(OBJECT(&s->chain4_alias));
164         s->has_chain4_alias = false;
165         s->plane_updated = 0xf;
166     }
167     if ((sr(s, VGA_SEQ_PLANE_WRITE) & VGA_SR02_ALL_PLANES) ==
168         VGA_SR02_ALL_PLANES && sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
169         offset = 0;
170         switch ((s->gr[VGA_GFX_MISC] >> 2) & 3) {
171         case 0:
172             base = 0xa0000;
173             size = 0x20000;
174             break;
175         case 1:
176             base = 0xa0000;
177             size = 0x10000;
178             offset = s->bank_offset;
179             break;
180         case 2:
181             base = 0xb0000;
182             size = 0x8000;
183             break;
184         case 3:
185         default:
186             base = 0xb8000;
187             size = 0x8000;
188             break;
189         }
190         assert(offset + size <= s->vram_size);
191         memory_region_init_alias(&s->chain4_alias, memory_region_owner(&s->vram),
192                                  "vga.chain4", &s->vram, offset, size);
193         memory_region_add_subregion_overlap(s->legacy_address_space, base,
194                                             &s->chain4_alias, 2);
195         s->has_chain4_alias = true;
196     }
197 }
198 
199 static void vga_dumb_update_retrace_info(VGACommonState *s)
200 {
201     (void) s;
202 }
203 
204 static void vga_precise_update_retrace_info(VGACommonState *s)
205 {
206     int htotal_chars;
207     int hretr_start_char;
208     int hretr_skew_chars;
209     int hretr_end_char;
210 
211     int vtotal_lines;
212     int vretr_start_line;
213     int vretr_end_line;
214 
215     int dots;
216 #if 0
217     int div2, sldiv2;
218 #endif
219     int clocking_mode;
220     int clock_sel;
221     const int clk_hz[] = {25175000, 28322000, 25175000, 25175000};
222     int64_t chars_per_sec;
223     struct vga_precise_retrace *r = &s->retrace_info.precise;
224 
225     htotal_chars = s->cr[VGA_CRTC_H_TOTAL] + 5;
226     hretr_start_char = s->cr[VGA_CRTC_H_SYNC_START];
227     hretr_skew_chars = (s->cr[VGA_CRTC_H_SYNC_END] >> 5) & 3;
228     hretr_end_char = s->cr[VGA_CRTC_H_SYNC_END] & 0x1f;
229 
230     vtotal_lines = (s->cr[VGA_CRTC_V_TOTAL] |
231                     (((s->cr[VGA_CRTC_OVERFLOW] & 1) |
232                       ((s->cr[VGA_CRTC_OVERFLOW] >> 4) & 2)) << 8)) + 2;
233     vretr_start_line = s->cr[VGA_CRTC_V_SYNC_START] |
234         ((((s->cr[VGA_CRTC_OVERFLOW] >> 2) & 1) |
235           ((s->cr[VGA_CRTC_OVERFLOW] >> 6) & 2)) << 8);
236     vretr_end_line = s->cr[VGA_CRTC_V_SYNC_END] & 0xf;
237 
238     clocking_mode = (sr(s, VGA_SEQ_CLOCK_MODE) >> 3) & 1;
239     clock_sel = (s->msr >> 2) & 3;
240     dots = (s->msr & 1) ? 8 : 9;
241 
242     chars_per_sec = clk_hz[clock_sel] / dots;
243 
244     htotal_chars <<= clocking_mode;
245 
246     r->total_chars = vtotal_lines * htotal_chars;
247     if (r->freq) {
248         r->ticks_per_char = NANOSECONDS_PER_SECOND / (r->total_chars * r->freq);
249     } else {
250         r->ticks_per_char = NANOSECONDS_PER_SECOND / chars_per_sec;
251     }
252 
253     r->vstart = vretr_start_line;
254     r->vend = r->vstart + vretr_end_line + 1;
255 
256     r->hstart = hretr_start_char + hretr_skew_chars;
257     r->hend = r->hstart + hretr_end_char + 1;
258     r->htotal = htotal_chars;
259 
260 #if 0
261     div2 = (s->cr[VGA_CRTC_MODE] >> 2) & 1;
262     sldiv2 = (s->cr[VGA_CRTC_MODE] >> 3) & 1;
263     printf (
264         "hz=%f\n"
265         "htotal = %d\n"
266         "hretr_start = %d\n"
267         "hretr_skew = %d\n"
268         "hretr_end = %d\n"
269         "vtotal = %d\n"
270         "vretr_start = %d\n"
271         "vretr_end = %d\n"
272         "div2 = %d sldiv2 = %d\n"
273         "clocking_mode = %d\n"
274         "clock_sel = %d %d\n"
275         "dots = %d\n"
276         "ticks/char = %" PRId64 "\n"
277         "\n",
278         (double) NANOSECONDS_PER_SECOND / (r->ticks_per_char * r->total_chars),
279         htotal_chars,
280         hretr_start_char,
281         hretr_skew_chars,
282         hretr_end_char,
283         vtotal_lines,
284         vretr_start_line,
285         vretr_end_line,
286         div2, sldiv2,
287         clocking_mode,
288         clock_sel,
289         clk_hz[clock_sel],
290         dots,
291         r->ticks_per_char
292         );
293 #endif
294 }
295 
296 static uint8_t vga_precise_retrace(VGACommonState *s)
297 {
298     struct vga_precise_retrace *r = &s->retrace_info.precise;
299     uint8_t val = s->st01 & ~(ST01_V_RETRACE | ST01_DISP_ENABLE);
300 
301     if (r->total_chars) {
302         int cur_line, cur_line_char, cur_char;
303         int64_t cur_tick;
304 
305         cur_tick = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
306 
307         cur_char = (cur_tick / r->ticks_per_char) % r->total_chars;
308         cur_line = cur_char / r->htotal;
309 
310         if (cur_line >= r->vstart && cur_line <= r->vend) {
311             val |= ST01_V_RETRACE | ST01_DISP_ENABLE;
312         } else {
313             cur_line_char = cur_char % r->htotal;
314             if (cur_line_char >= r->hstart && cur_line_char <= r->hend) {
315                 val |= ST01_DISP_ENABLE;
316             }
317         }
318 
319         return val;
320     } else {
321         return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
322     }
323 }
324 
325 static uint8_t vga_dumb_retrace(VGACommonState *s)
326 {
327     return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
328 }
329 
330 int vga_ioport_invalid(VGACommonState *s, uint32_t addr)
331 {
332     if (s->msr & VGA_MIS_COLOR) {
333         /* Color */
334         return (addr >= 0x3b0 && addr <= 0x3bf);
335     } else {
336         /* Monochrome */
337         return (addr >= 0x3d0 && addr <= 0x3df);
338     }
339 }
340 
341 uint32_t vga_ioport_read(void *opaque, uint32_t addr)
342 {
343     VGACommonState *s = opaque;
344     int val, index;
345 
346     if (vga_ioport_invalid(s, addr)) {
347         val = 0xff;
348     } else {
349         switch(addr) {
350         case VGA_ATT_W:
351             if (s->ar_flip_flop == 0) {
352                 val = s->ar_index;
353             } else {
354                 val = 0;
355             }
356             break;
357         case VGA_ATT_R:
358             index = s->ar_index & 0x1f;
359             if (index < VGA_ATT_C) {
360                 val = s->ar[index];
361             } else {
362                 val = 0;
363             }
364             break;
365         case VGA_MIS_W:
366             val = s->st00;
367             break;
368         case VGA_SEQ_I:
369             val = s->sr_index;
370             break;
371         case VGA_SEQ_D:
372             val = s->sr[s->sr_index];
373 #ifdef DEBUG_VGA_REG
374             printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
375 #endif
376             break;
377         case VGA_PEL_IR:
378             val = s->dac_state;
379             break;
380         case VGA_PEL_IW:
381             val = s->dac_write_index;
382             break;
383         case VGA_PEL_D:
384             val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
385             if (++s->dac_sub_index == 3) {
386                 s->dac_sub_index = 0;
387                 s->dac_read_index++;
388             }
389             break;
390         case VGA_FTC_R:
391             val = s->fcr;
392             break;
393         case VGA_MIS_R:
394             val = s->msr;
395             break;
396         case VGA_GFX_I:
397             val = s->gr_index;
398             break;
399         case VGA_GFX_D:
400             val = s->gr[s->gr_index];
401 #ifdef DEBUG_VGA_REG
402             printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
403 #endif
404             break;
405         case VGA_CRT_IM:
406         case VGA_CRT_IC:
407             val = s->cr_index;
408             break;
409         case VGA_CRT_DM:
410         case VGA_CRT_DC:
411             val = s->cr[s->cr_index];
412 #ifdef DEBUG_VGA_REG
413             printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
414 #endif
415             break;
416         case VGA_IS1_RM:
417         case VGA_IS1_RC:
418             /* just toggle to fool polling */
419             val = s->st01 = s->retrace(s);
420             s->ar_flip_flop = 0;
421             break;
422         default:
423             val = 0x00;
424             break;
425         }
426     }
427     trace_vga_std_read_io(addr, val);
428     return val;
429 }
430 
431 void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
432 {
433     VGACommonState *s = opaque;
434     int index;
435 
436     /* check port range access depending on color/monochrome mode */
437     if (vga_ioport_invalid(s, addr)) {
438         return;
439     }
440     trace_vga_std_write_io(addr, val);
441 
442     switch(addr) {
443     case VGA_ATT_W:
444         if (s->ar_flip_flop == 0) {
445             val &= 0x3f;
446             s->ar_index = val;
447         } else {
448             index = s->ar_index & 0x1f;
449             switch(index) {
450             case VGA_ATC_PALETTE0 ... VGA_ATC_PALETTEF:
451                 s->ar[index] = val & 0x3f;
452                 break;
453             case VGA_ATC_MODE:
454                 s->ar[index] = val & ~0x10;
455                 break;
456             case VGA_ATC_OVERSCAN:
457                 s->ar[index] = val;
458                 break;
459             case VGA_ATC_PLANE_ENABLE:
460                 s->ar[index] = val & ~0xc0;
461                 break;
462             case VGA_ATC_PEL:
463                 s->ar[index] = val & ~0xf0;
464                 break;
465             case VGA_ATC_COLOR_PAGE:
466                 s->ar[index] = val & ~0xf0;
467                 break;
468             default:
469                 break;
470             }
471         }
472         s->ar_flip_flop ^= 1;
473         break;
474     case VGA_MIS_W:
475         s->msr = val & ~0x10;
476         s->update_retrace_info(s);
477         break;
478     case VGA_SEQ_I:
479         s->sr_index = val & 7;
480         break;
481     case VGA_SEQ_D:
482 #ifdef DEBUG_VGA_REG
483         printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
484 #endif
485         s->sr[s->sr_index] = val & sr_mask[s->sr_index];
486         if (s->sr_index == VGA_SEQ_CLOCK_MODE) {
487             s->update_retrace_info(s);
488         }
489         vga_update_memory_access(s);
490         break;
491     case VGA_PEL_IR:
492         s->dac_read_index = val;
493         s->dac_sub_index = 0;
494         s->dac_state = 3;
495         break;
496     case VGA_PEL_IW:
497         s->dac_write_index = val;
498         s->dac_sub_index = 0;
499         s->dac_state = 0;
500         break;
501     case VGA_PEL_D:
502         s->dac_cache[s->dac_sub_index] = val;
503         if (++s->dac_sub_index == 3) {
504             memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
505             s->dac_sub_index = 0;
506             s->dac_write_index++;
507         }
508         break;
509     case VGA_GFX_I:
510         s->gr_index = val & 0x0f;
511         break;
512     case VGA_GFX_D:
513 #ifdef DEBUG_VGA_REG
514         printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
515 #endif
516         s->gr[s->gr_index] = val & gr_mask[s->gr_index];
517         vbe_update_vgaregs(s);
518         vga_update_memory_access(s);
519         break;
520     case VGA_CRT_IM:
521     case VGA_CRT_IC:
522         s->cr_index = val;
523         break;
524     case VGA_CRT_DM:
525     case VGA_CRT_DC:
526 #ifdef DEBUG_VGA_REG
527         printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
528 #endif
529         /* handle CR0-7 protection */
530         if ((s->cr[VGA_CRTC_V_SYNC_END] & VGA_CR11_LOCK_CR0_CR7) &&
531             s->cr_index <= VGA_CRTC_OVERFLOW) {
532             /* can always write bit 4 of CR7 */
533             if (s->cr_index == VGA_CRTC_OVERFLOW) {
534                 s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x10) |
535                     (val & 0x10);
536                 vbe_update_vgaregs(s);
537             }
538             return;
539         }
540         s->cr[s->cr_index] = val;
541         vbe_update_vgaregs(s);
542 
543         switch(s->cr_index) {
544         case VGA_CRTC_H_TOTAL:
545         case VGA_CRTC_H_SYNC_START:
546         case VGA_CRTC_H_SYNC_END:
547         case VGA_CRTC_V_TOTAL:
548         case VGA_CRTC_OVERFLOW:
549         case VGA_CRTC_V_SYNC_END:
550         case VGA_CRTC_MODE:
551             s->update_retrace_info(s);
552             break;
553         }
554         break;
555     case VGA_IS1_RM:
556     case VGA_IS1_RC:
557         s->fcr = val & 0x10;
558         break;
559     }
560 }
561 
562 /*
563  * Sanity check vbe register writes.
564  *
565  * As we don't have a way to signal errors to the guest in the bochs
566  * dispi interface we'll go adjust the registers to the closest valid
567  * value.
568  */
569 static void vbe_fixup_regs(VGACommonState *s)
570 {
571     uint16_t *r = s->vbe_regs;
572     uint32_t bits, linelength, maxy, offset;
573 
574     if (!vbe_enabled(s)) {
575         /* vbe is turned off -- nothing to do */
576         return;
577     }
578 
579     /* check depth */
580     switch (r[VBE_DISPI_INDEX_BPP]) {
581     case 4:
582     case 8:
583     case 16:
584     case 24:
585     case 32:
586         bits = r[VBE_DISPI_INDEX_BPP];
587         break;
588     case 15:
589         bits = 16;
590         break;
591     default:
592         bits = r[VBE_DISPI_INDEX_BPP] = 8;
593         break;
594     }
595 
596     /* check width */
597     r[VBE_DISPI_INDEX_XRES] &= ~7u;
598     if (r[VBE_DISPI_INDEX_XRES] == 0) {
599         r[VBE_DISPI_INDEX_XRES] = 8;
600     }
601     if (r[VBE_DISPI_INDEX_XRES] > VBE_DISPI_MAX_XRES) {
602         r[VBE_DISPI_INDEX_XRES] = VBE_DISPI_MAX_XRES;
603     }
604     r[VBE_DISPI_INDEX_VIRT_WIDTH] &= ~7u;
605     if (r[VBE_DISPI_INDEX_VIRT_WIDTH] > VBE_DISPI_MAX_XRES) {
606         r[VBE_DISPI_INDEX_VIRT_WIDTH] = VBE_DISPI_MAX_XRES;
607     }
608     if (r[VBE_DISPI_INDEX_VIRT_WIDTH] < r[VBE_DISPI_INDEX_XRES]) {
609         r[VBE_DISPI_INDEX_VIRT_WIDTH] = r[VBE_DISPI_INDEX_XRES];
610     }
611 
612     /* check height */
613     linelength = r[VBE_DISPI_INDEX_VIRT_WIDTH] * bits / 8;
614     maxy = s->vbe_size / linelength;
615     if (r[VBE_DISPI_INDEX_YRES] == 0) {
616         r[VBE_DISPI_INDEX_YRES] = 1;
617     }
618     if (r[VBE_DISPI_INDEX_YRES] > VBE_DISPI_MAX_YRES) {
619         r[VBE_DISPI_INDEX_YRES] = VBE_DISPI_MAX_YRES;
620     }
621     if (r[VBE_DISPI_INDEX_YRES] > maxy) {
622         r[VBE_DISPI_INDEX_YRES] = maxy;
623     }
624 
625     /* check offset */
626     if (r[VBE_DISPI_INDEX_X_OFFSET] > VBE_DISPI_MAX_XRES) {
627         r[VBE_DISPI_INDEX_X_OFFSET] = VBE_DISPI_MAX_XRES;
628     }
629     if (r[VBE_DISPI_INDEX_Y_OFFSET] > VBE_DISPI_MAX_YRES) {
630         r[VBE_DISPI_INDEX_Y_OFFSET] = VBE_DISPI_MAX_YRES;
631     }
632     offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
633     offset += r[VBE_DISPI_INDEX_Y_OFFSET] * linelength;
634     if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
635         r[VBE_DISPI_INDEX_Y_OFFSET] = 0;
636         offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
637         if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
638             r[VBE_DISPI_INDEX_X_OFFSET] = 0;
639             offset = 0;
640         }
641     }
642 
643     /* update vga state */
644     r[VBE_DISPI_INDEX_VIRT_HEIGHT] = maxy;
645     s->vbe_line_offset = linelength;
646     s->vbe_start_addr  = offset / 4;
647 }
648 
649 /* we initialize the VGA graphic mode */
650 static void vbe_update_vgaregs(VGACommonState *s)
651 {
652     int h, shift_control;
653 
654     if (!vbe_enabled(s)) {
655         /* vbe is turned off -- nothing to do */
656         return;
657     }
658 
659     /* graphic mode + memory map 1 */
660     s->gr[VGA_GFX_MISC] = (s->gr[VGA_GFX_MISC] & ~0x0c) | 0x04 |
661         VGA_GR06_GRAPHICS_MODE;
662     s->cr[VGA_CRTC_MODE] |= 3; /* no CGA modes */
663     s->cr[VGA_CRTC_OFFSET] = s->vbe_line_offset >> 3;
664     /* width */
665     s->cr[VGA_CRTC_H_DISP] =
666         (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
667     /* height (only meaningful if < 1024) */
668     h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
669     s->cr[VGA_CRTC_V_DISP_END] = h;
670     s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x42) |
671         ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
672     /* line compare to 1023 */
673     s->cr[VGA_CRTC_LINE_COMPARE] = 0xff;
674     s->cr[VGA_CRTC_OVERFLOW] |= 0x10;
675     s->cr[VGA_CRTC_MAX_SCAN] |= 0x40;
676 
677     if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
678         shift_control = 0;
679         s->sr_vbe[VGA_SEQ_CLOCK_MODE] &= ~8; /* no double line */
680     } else {
681         shift_control = 2;
682         /* set chain 4 mode */
683         s->sr_vbe[VGA_SEQ_MEMORY_MODE] |= VGA_SR04_CHN_4M;
684         /* activate all planes */
685         s->sr_vbe[VGA_SEQ_PLANE_WRITE] |= VGA_SR02_ALL_PLANES;
686     }
687     s->gr[VGA_GFX_MODE] = (s->gr[VGA_GFX_MODE] & ~0x60) |
688         (shift_control << 5);
689     s->cr[VGA_CRTC_MAX_SCAN] &= ~0x9f; /* no double scan */
690 }
691 
692 static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
693 {
694     VGACommonState *s = opaque;
695     return s->vbe_index;
696 }
697 
698 uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
699 {
700     VGACommonState *s = opaque;
701     uint32_t val;
702 
703     if (s->vbe_index < VBE_DISPI_INDEX_NB) {
704         if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
705             switch(s->vbe_index) {
706                 /* XXX: do not hardcode ? */
707             case VBE_DISPI_INDEX_XRES:
708                 val = VBE_DISPI_MAX_XRES;
709                 break;
710             case VBE_DISPI_INDEX_YRES:
711                 val = VBE_DISPI_MAX_YRES;
712                 break;
713             case VBE_DISPI_INDEX_BPP:
714                 val = VBE_DISPI_MAX_BPP;
715                 break;
716             default:
717                 val = s->vbe_regs[s->vbe_index];
718                 break;
719             }
720         } else {
721             val = s->vbe_regs[s->vbe_index];
722         }
723     } else if (s->vbe_index == VBE_DISPI_INDEX_VIDEO_MEMORY_64K) {
724         val = s->vbe_size / (64 * 1024);
725     } else {
726         val = 0;
727     }
728     trace_vga_vbe_read(s->vbe_index, val);
729     return val;
730 }
731 
732 void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
733 {
734     VGACommonState *s = opaque;
735     s->vbe_index = val;
736 }
737 
738 void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
739 {
740     VGACommonState *s = opaque;
741 
742     if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
743         trace_vga_vbe_write(s->vbe_index, val);
744         switch(s->vbe_index) {
745         case VBE_DISPI_INDEX_ID:
746             if (val == VBE_DISPI_ID0 ||
747                 val == VBE_DISPI_ID1 ||
748                 val == VBE_DISPI_ID2 ||
749                 val == VBE_DISPI_ID3 ||
750                 val == VBE_DISPI_ID4) {
751                 s->vbe_regs[s->vbe_index] = val;
752             }
753             break;
754         case VBE_DISPI_INDEX_XRES:
755         case VBE_DISPI_INDEX_YRES:
756         case VBE_DISPI_INDEX_BPP:
757         case VBE_DISPI_INDEX_VIRT_WIDTH:
758         case VBE_DISPI_INDEX_X_OFFSET:
759         case VBE_DISPI_INDEX_Y_OFFSET:
760             s->vbe_regs[s->vbe_index] = val;
761             vbe_fixup_regs(s);
762             vbe_update_vgaregs(s);
763             break;
764         case VBE_DISPI_INDEX_BANK:
765             val &= s->vbe_bank_mask;
766             s->vbe_regs[s->vbe_index] = val;
767             s->bank_offset = (val << 16);
768             vga_update_memory_access(s);
769             break;
770         case VBE_DISPI_INDEX_ENABLE:
771             if ((val & VBE_DISPI_ENABLED) &&
772                 !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
773 
774                 s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = 0;
775                 s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
776                 s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
777                 s->vbe_regs[VBE_DISPI_INDEX_ENABLE] |= VBE_DISPI_ENABLED;
778                 vbe_fixup_regs(s);
779                 vbe_update_vgaregs(s);
780 
781                 /* clear the screen */
782                 if (!(val & VBE_DISPI_NOCLEARMEM)) {
783                     memset(s->vram_ptr, 0,
784                            s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
785                 }
786             } else {
787                 s->bank_offset = 0;
788             }
789             s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0;
790             s->vbe_regs[s->vbe_index] = val;
791             vga_update_memory_access(s);
792             break;
793         default:
794             break;
795         }
796     }
797 }
798 
799 /* called for accesses between 0xa0000 and 0xc0000 */
800 uint32_t vga_mem_readb(VGACommonState *s, hwaddr addr)
801 {
802     int memory_map_mode, plane;
803     uint32_t ret;
804 
805     /* convert to VGA memory offset */
806     memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
807     addr &= 0x1ffff;
808     switch(memory_map_mode) {
809     case 0:
810         break;
811     case 1:
812         if (addr >= 0x10000)
813             return 0xff;
814         addr += s->bank_offset;
815         break;
816     case 2:
817         addr -= 0x10000;
818         if (addr >= 0x8000)
819             return 0xff;
820         break;
821     default:
822     case 3:
823         addr -= 0x18000;
824         if (addr >= 0x8000)
825             return 0xff;
826         break;
827     }
828 
829     if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
830         /* chain 4 mode : simplest access */
831         assert(addr < s->vram_size);
832         ret = s->vram_ptr[addr];
833     } else if (s->gr[VGA_GFX_MODE] & 0x10) {
834         /* odd/even mode (aka text mode mapping) */
835         plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
836         addr = ((addr & ~1) << 1) | plane;
837         if (addr >= s->vram_size) {
838             return 0xff;
839         }
840         ret = s->vram_ptr[addr];
841     } else {
842         /* standard VGA latched access */
843         if (addr * sizeof(uint32_t) >= s->vram_size) {
844             return 0xff;
845         }
846         s->latch = ((uint32_t *)s->vram_ptr)[addr];
847 
848         if (!(s->gr[VGA_GFX_MODE] & 0x08)) {
849             /* read mode 0 */
850             plane = s->gr[VGA_GFX_PLANE_READ];
851             ret = GET_PLANE(s->latch, plane);
852         } else {
853             /* read mode 1 */
854             ret = (s->latch ^ mask16[s->gr[VGA_GFX_COMPARE_VALUE]]) &
855                 mask16[s->gr[VGA_GFX_COMPARE_MASK]];
856             ret |= ret >> 16;
857             ret |= ret >> 8;
858             ret = (~ret) & 0xff;
859         }
860     }
861     return ret;
862 }
863 
864 /* called for accesses between 0xa0000 and 0xc0000 */
865 void vga_mem_writeb(VGACommonState *s, hwaddr addr, uint32_t val)
866 {
867     int memory_map_mode, plane, write_mode, b, func_select, mask;
868     uint32_t write_mask, bit_mask, set_mask;
869 
870 #ifdef DEBUG_VGA_MEM
871     printf("vga: [0x" TARGET_FMT_plx "] = 0x%02x\n", addr, val);
872 #endif
873     /* convert to VGA memory offset */
874     memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
875     addr &= 0x1ffff;
876     switch(memory_map_mode) {
877     case 0:
878         break;
879     case 1:
880         if (addr >= 0x10000)
881             return;
882         addr += s->bank_offset;
883         break;
884     case 2:
885         addr -= 0x10000;
886         if (addr >= 0x8000)
887             return;
888         break;
889     default:
890     case 3:
891         addr -= 0x18000;
892         if (addr >= 0x8000)
893             return;
894         break;
895     }
896 
897     if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) {
898         /* chain 4 mode : simplest access */
899         plane = addr & 3;
900         mask = (1 << plane);
901         if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) {
902             assert(addr < s->vram_size);
903             s->vram_ptr[addr] = val;
904 #ifdef DEBUG_VGA_MEM
905             printf("vga: chain4: [0x" TARGET_FMT_plx "]\n", addr);
906 #endif
907             s->plane_updated |= mask; /* only used to detect font change */
908             memory_region_set_dirty(&s->vram, addr, 1);
909         }
910     } else if (s->gr[VGA_GFX_MODE] & 0x10) {
911         /* odd/even mode (aka text mode mapping) */
912         plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
913         mask = (1 << plane);
914         if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) {
915             addr = ((addr & ~1) << 1) | plane;
916             if (addr >= s->vram_size) {
917                 return;
918             }
919             s->vram_ptr[addr] = val;
920 #ifdef DEBUG_VGA_MEM
921             printf("vga: odd/even: [0x" TARGET_FMT_plx "]\n", addr);
922 #endif
923             s->plane_updated |= mask; /* only used to detect font change */
924             memory_region_set_dirty(&s->vram, addr, 1);
925         }
926     } else {
927         /* standard VGA latched access */
928         write_mode = s->gr[VGA_GFX_MODE] & 3;
929         switch(write_mode) {
930         default:
931         case 0:
932             /* rotate */
933             b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
934             val = ((val >> b) | (val << (8 - b))) & 0xff;
935             val |= val << 8;
936             val |= val << 16;
937 
938             /* apply set/reset mask */
939             set_mask = mask16[s->gr[VGA_GFX_SR_ENABLE]];
940             val = (val & ~set_mask) |
941                 (mask16[s->gr[VGA_GFX_SR_VALUE]] & set_mask);
942             bit_mask = s->gr[VGA_GFX_BIT_MASK];
943             break;
944         case 1:
945             val = s->latch;
946             goto do_write;
947         case 2:
948             val = mask16[val & 0x0f];
949             bit_mask = s->gr[VGA_GFX_BIT_MASK];
950             break;
951         case 3:
952             /* rotate */
953             b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
954             val = (val >> b) | (val << (8 - b));
955 
956             bit_mask = s->gr[VGA_GFX_BIT_MASK] & val;
957             val = mask16[s->gr[VGA_GFX_SR_VALUE]];
958             break;
959         }
960 
961         /* apply logical operation */
962         func_select = s->gr[VGA_GFX_DATA_ROTATE] >> 3;
963         switch(func_select) {
964         case 0:
965         default:
966             /* nothing to do */
967             break;
968         case 1:
969             /* and */
970             val &= s->latch;
971             break;
972         case 2:
973             /* or */
974             val |= s->latch;
975             break;
976         case 3:
977             /* xor */
978             val ^= s->latch;
979             break;
980         }
981 
982         /* apply bit mask */
983         bit_mask |= bit_mask << 8;
984         bit_mask |= bit_mask << 16;
985         val = (val & bit_mask) | (s->latch & ~bit_mask);
986 
987     do_write:
988         /* mask data according to sr[2] */
989         mask = sr(s, VGA_SEQ_PLANE_WRITE);
990         s->plane_updated |= mask; /* only used to detect font change */
991         write_mask = mask16[mask];
992         if (addr * sizeof(uint32_t) >= s->vram_size) {
993             return;
994         }
995         ((uint32_t *)s->vram_ptr)[addr] =
996             (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
997             (val & write_mask);
998 #ifdef DEBUG_VGA_MEM
999         printf("vga: latch: [0x" TARGET_FMT_plx "] mask=0x%08x val=0x%08x\n",
1000                addr * 4, write_mask, val);
1001 #endif
1002         memory_region_set_dirty(&s->vram, addr << 2, sizeof(uint32_t));
1003     }
1004 }
1005 
1006 typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
1007                                 uint32_t srcaddr, int width);
1008 
1009 #include "vga-helpers.h"
1010 
1011 /* return true if the palette was modified */
1012 static int update_palette16(VGACommonState *s)
1013 {
1014     int full_update, i;
1015     uint32_t v, col, *palette;
1016 
1017     full_update = 0;
1018     palette = s->last_palette;
1019     for(i = 0; i < 16; i++) {
1020         v = s->ar[i];
1021         if (s->ar[VGA_ATC_MODE] & 0x80) {
1022             v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xf) << 4) | (v & 0xf);
1023         } else {
1024             v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
1025         }
1026         v = v * 3;
1027         col = rgb_to_pixel32(c6_to_8(s->palette[v]),
1028                              c6_to_8(s->palette[v + 1]),
1029                              c6_to_8(s->palette[v + 2]));
1030         if (col != palette[i]) {
1031             full_update = 1;
1032             palette[i] = col;
1033         }
1034     }
1035     return full_update;
1036 }
1037 
1038 /* return true if the palette was modified */
1039 static int update_palette256(VGACommonState *s)
1040 {
1041     int full_update, i;
1042     uint32_t v, col, *palette;
1043 
1044     full_update = 0;
1045     palette = s->last_palette;
1046     v = 0;
1047     for(i = 0; i < 256; i++) {
1048         if (s->dac_8bit) {
1049             col = rgb_to_pixel32(s->palette[v],
1050                                  s->palette[v + 1],
1051                                  s->palette[v + 2]);
1052         } else {
1053             col = rgb_to_pixel32(c6_to_8(s->palette[v]),
1054                                  c6_to_8(s->palette[v + 1]),
1055                                  c6_to_8(s->palette[v + 2]));
1056         }
1057         if (col != palette[i]) {
1058             full_update = 1;
1059             palette[i] = col;
1060         }
1061         v += 3;
1062     }
1063     return full_update;
1064 }
1065 
1066 static void vga_get_offsets(VGACommonState *s,
1067                             uint32_t *pline_offset,
1068                             uint32_t *pstart_addr,
1069                             uint32_t *pline_compare)
1070 {
1071     uint32_t start_addr, line_offset, line_compare;
1072 
1073     if (vbe_enabled(s)) {
1074         line_offset = s->vbe_line_offset;
1075         start_addr = s->vbe_start_addr;
1076         line_compare = 65535;
1077     } else {
1078         /* compute line_offset in bytes */
1079         line_offset = s->cr[VGA_CRTC_OFFSET];
1080         line_offset <<= 3;
1081 
1082         /* starting address */
1083         start_addr = s->cr[VGA_CRTC_START_LO] |
1084             (s->cr[VGA_CRTC_START_HI] << 8);
1085 
1086         /* line compare */
1087         line_compare = s->cr[VGA_CRTC_LINE_COMPARE] |
1088             ((s->cr[VGA_CRTC_OVERFLOW] & 0x10) << 4) |
1089             ((s->cr[VGA_CRTC_MAX_SCAN] & 0x40) << 3);
1090     }
1091     *pline_offset = line_offset;
1092     *pstart_addr = start_addr;
1093     *pline_compare = line_compare;
1094 }
1095 
1096 /* update start_addr and line_offset. Return TRUE if modified */
1097 static int update_basic_params(VGACommonState *s)
1098 {
1099     int full_update;
1100     uint32_t start_addr, line_offset, line_compare;
1101 
1102     full_update = 0;
1103 
1104     s->get_offsets(s, &line_offset, &start_addr, &line_compare);
1105 
1106     if (line_offset != s->line_offset ||
1107         start_addr != s->start_addr ||
1108         line_compare != s->line_compare) {
1109         s->line_offset = line_offset;
1110         s->start_addr = start_addr;
1111         s->line_compare = line_compare;
1112         full_update = 1;
1113     }
1114     return full_update;
1115 }
1116 
1117 
1118 static const uint8_t cursor_glyph[32 * 4] = {
1119     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1120     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1121     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1122     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1123     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1124     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1125     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1126     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1127     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1128     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1129     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1130     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1131     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1132     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1133     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1134     0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
1135 };
1136 
1137 static void vga_get_text_resolution(VGACommonState *s, int *pwidth, int *pheight,
1138                                     int *pcwidth, int *pcheight)
1139 {
1140     int width, cwidth, height, cheight;
1141 
1142     /* total width & height */
1143     cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
1144     cwidth = 8;
1145     if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) {
1146         cwidth = 9;
1147     }
1148     if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) {
1149         cwidth = 16; /* NOTE: no 18 pixel wide */
1150     }
1151     width = (s->cr[VGA_CRTC_H_DISP] + 1);
1152     if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
1153         /* ugly hack for CGA 160x100x16 - explain me the logic */
1154         height = 100;
1155     } else {
1156         height = s->cr[VGA_CRTC_V_DISP_END] |
1157             ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1158             ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1159         height = (height + 1) / cheight;
1160     }
1161 
1162     *pwidth = width;
1163     *pheight = height;
1164     *pcwidth = cwidth;
1165     *pcheight = cheight;
1166 }
1167 
1168 /*
1169  * Text mode update
1170  * Missing:
1171  * - double scan
1172  * - double width
1173  * - underline
1174  * - flashing
1175  */
1176 static void vga_draw_text(VGACommonState *s, int full_update)
1177 {
1178     DisplaySurface *surface = qemu_console_surface(s->con);
1179     int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
1180     int cx_min, cx_max, linesize, x_incr, line, line1;
1181     uint32_t offset, fgcol, bgcol, v, cursor_offset;
1182     uint8_t *d1, *d, *src, *dest, *cursor_ptr;
1183     const uint8_t *font_ptr, *font_base[2];
1184     int dup9, line_offset;
1185     uint32_t *palette;
1186     uint32_t *ch_attr_ptr;
1187     int64_t now = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
1188 
1189     /* compute font data address (in plane 2) */
1190     v = sr(s, VGA_SEQ_CHARACTER_MAP);
1191     offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
1192     if (offset != s->font_offsets[0]) {
1193         s->font_offsets[0] = offset;
1194         full_update = 1;
1195     }
1196     font_base[0] = s->vram_ptr + offset;
1197 
1198     offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
1199     font_base[1] = s->vram_ptr + offset;
1200     if (offset != s->font_offsets[1]) {
1201         s->font_offsets[1] = offset;
1202         full_update = 1;
1203     }
1204     if (s->plane_updated & (1 << 2) || s->has_chain4_alias) {
1205         /* if the plane 2 was modified since the last display, it
1206            indicates the font may have been modified */
1207         s->plane_updated = 0;
1208         full_update = 1;
1209     }
1210     full_update |= update_basic_params(s);
1211 
1212     line_offset = s->line_offset;
1213 
1214     vga_get_text_resolution(s, &width, &height, &cw, &cheight);
1215     if ((height * width) <= 1) {
1216         /* better than nothing: exit if transient size is too small */
1217         return;
1218     }
1219     if ((height * width) > CH_ATTR_SIZE) {
1220         /* better than nothing: exit if transient size is too big */
1221         return;
1222     }
1223 
1224     if (width != s->last_width || height != s->last_height ||
1225         cw != s->last_cw || cheight != s->last_ch || s->last_depth) {
1226         s->last_scr_width = width * cw;
1227         s->last_scr_height = height * cheight;
1228         qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
1229         surface = qemu_console_surface(s->con);
1230         dpy_text_resize(s->con, width, height);
1231         s->last_depth = 0;
1232         s->last_width = width;
1233         s->last_height = height;
1234         s->last_ch = cheight;
1235         s->last_cw = cw;
1236         full_update = 1;
1237     }
1238     full_update |= update_palette16(s);
1239     palette = s->last_palette;
1240     x_incr = cw * surface_bytes_per_pixel(surface);
1241 
1242     if (full_update) {
1243         s->full_update_text = 1;
1244     }
1245     if (s->full_update_gfx) {
1246         s->full_update_gfx = 0;
1247         full_update |= 1;
1248     }
1249 
1250     cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
1251                      s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
1252     if (cursor_offset != s->cursor_offset ||
1253         s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
1254         s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end) {
1255       /* if the cursor position changed, we update the old and new
1256          chars */
1257         if (s->cursor_offset < CH_ATTR_SIZE)
1258             s->last_ch_attr[s->cursor_offset] = -1;
1259         if (cursor_offset < CH_ATTR_SIZE)
1260             s->last_ch_attr[cursor_offset] = -1;
1261         s->cursor_offset = cursor_offset;
1262         s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
1263         s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
1264     }
1265     cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1266     if (now >= s->cursor_blink_time) {
1267         s->cursor_blink_time = now + VGA_TEXT_CURSOR_PERIOD_MS / 2;
1268         s->cursor_visible_phase = !s->cursor_visible_phase;
1269     }
1270 
1271     dest = surface_data(surface);
1272     linesize = surface_stride(surface);
1273     ch_attr_ptr = s->last_ch_attr;
1274     line = 0;
1275     offset = s->start_addr * 4;
1276     for(cy = 0; cy < height; cy++) {
1277         d1 = dest;
1278         src = s->vram_ptr + offset;
1279         cx_min = width;
1280         cx_max = -1;
1281         for(cx = 0; cx < width; cx++) {
1282             ch_attr = *(uint16_t *)src;
1283             if (full_update || ch_attr != *ch_attr_ptr || src == cursor_ptr) {
1284                 if (cx < cx_min)
1285                     cx_min = cx;
1286                 if (cx > cx_max)
1287                     cx_max = cx;
1288                 *ch_attr_ptr = ch_attr;
1289 #ifdef HOST_WORDS_BIGENDIAN
1290                 ch = ch_attr >> 8;
1291                 cattr = ch_attr & 0xff;
1292 #else
1293                 ch = ch_attr & 0xff;
1294                 cattr = ch_attr >> 8;
1295 #endif
1296                 font_ptr = font_base[(cattr >> 3) & 1];
1297                 font_ptr += 32 * 4 * ch;
1298                 bgcol = palette[cattr >> 4];
1299                 fgcol = palette[cattr & 0x0f];
1300                 if (cw == 16) {
1301                     vga_draw_glyph16(d1, linesize,
1302                                      font_ptr, cheight, fgcol, bgcol);
1303                 } else if (cw != 9) {
1304                     vga_draw_glyph8(d1, linesize,
1305                                     font_ptr, cheight, fgcol, bgcol);
1306                 } else {
1307                     dup9 = 0;
1308                     if (ch >= 0xb0 && ch <= 0xdf &&
1309                         (s->ar[VGA_ATC_MODE] & 0x04)) {
1310                         dup9 = 1;
1311                     }
1312                     vga_draw_glyph9(d1, linesize,
1313                                     font_ptr, cheight, fgcol, bgcol, dup9);
1314                 }
1315                 if (src == cursor_ptr &&
1316                     !(s->cr[VGA_CRTC_CURSOR_START] & 0x20) &&
1317                     s->cursor_visible_phase) {
1318                     int line_start, line_last, h;
1319                     /* draw the cursor */
1320                     line_start = s->cr[VGA_CRTC_CURSOR_START] & 0x1f;
1321                     line_last = s->cr[VGA_CRTC_CURSOR_END] & 0x1f;
1322                     /* XXX: check that */
1323                     if (line_last > cheight - 1)
1324                         line_last = cheight - 1;
1325                     if (line_last >= line_start && line_start < cheight) {
1326                         h = line_last - line_start + 1;
1327                         d = d1 + linesize * line_start;
1328                         if (cw == 16) {
1329                             vga_draw_glyph16(d, linesize,
1330                                              cursor_glyph, h, fgcol, bgcol);
1331                         } else if (cw != 9) {
1332                             vga_draw_glyph8(d, linesize,
1333                                             cursor_glyph, h, fgcol, bgcol);
1334                         } else {
1335                             vga_draw_glyph9(d, linesize,
1336                                             cursor_glyph, h, fgcol, bgcol, 1);
1337                         }
1338                     }
1339                 }
1340             }
1341             d1 += x_incr;
1342             src += 4;
1343             ch_attr_ptr++;
1344         }
1345         if (cx_max != -1) {
1346             dpy_gfx_update(s->con, cx_min * cw, cy * cheight,
1347                            (cx_max - cx_min + 1) * cw, cheight);
1348         }
1349         dest += linesize * cheight;
1350         line1 = line + cheight;
1351         offset += line_offset;
1352         if (line < s->line_compare && line1 >= s->line_compare) {
1353             offset = 0;
1354         }
1355         line = line1;
1356     }
1357 }
1358 
1359 enum {
1360     VGA_DRAW_LINE2,
1361     VGA_DRAW_LINE2D2,
1362     VGA_DRAW_LINE4,
1363     VGA_DRAW_LINE4D2,
1364     VGA_DRAW_LINE8D2,
1365     VGA_DRAW_LINE8,
1366     VGA_DRAW_LINE15_LE,
1367     VGA_DRAW_LINE16_LE,
1368     VGA_DRAW_LINE24_LE,
1369     VGA_DRAW_LINE32_LE,
1370     VGA_DRAW_LINE15_BE,
1371     VGA_DRAW_LINE16_BE,
1372     VGA_DRAW_LINE24_BE,
1373     VGA_DRAW_LINE32_BE,
1374     VGA_DRAW_LINE_NB,
1375 };
1376 
1377 static vga_draw_line_func * const vga_draw_line_table[VGA_DRAW_LINE_NB] = {
1378     vga_draw_line2,
1379     vga_draw_line2d2,
1380     vga_draw_line4,
1381     vga_draw_line4d2,
1382     vga_draw_line8d2,
1383     vga_draw_line8,
1384     vga_draw_line15_le,
1385     vga_draw_line16_le,
1386     vga_draw_line24_le,
1387     vga_draw_line32_le,
1388     vga_draw_line15_be,
1389     vga_draw_line16_be,
1390     vga_draw_line24_be,
1391     vga_draw_line32_be,
1392 };
1393 
1394 static int vga_get_bpp(VGACommonState *s)
1395 {
1396     int ret;
1397 
1398     if (vbe_enabled(s)) {
1399         ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
1400     } else {
1401         ret = 0;
1402     }
1403     return ret;
1404 }
1405 
1406 static void vga_get_resolution(VGACommonState *s, int *pwidth, int *pheight)
1407 {
1408     int width, height;
1409 
1410     if (vbe_enabled(s)) {
1411         width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
1412         height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
1413     } else {
1414         width = (s->cr[VGA_CRTC_H_DISP] + 1) * 8;
1415         height = s->cr[VGA_CRTC_V_DISP_END] |
1416             ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1417             ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1418         height = (height + 1);
1419     }
1420     *pwidth = width;
1421     *pheight = height;
1422 }
1423 
1424 void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2)
1425 {
1426     int y;
1427     if (y1 >= VGA_MAX_HEIGHT)
1428         return;
1429     if (y2 >= VGA_MAX_HEIGHT)
1430         y2 = VGA_MAX_HEIGHT;
1431     for(y = y1; y < y2; y++) {
1432         s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
1433     }
1434 }
1435 
1436 static bool vga_scanline_invalidated(VGACommonState *s, int y)
1437 {
1438     if (y >= VGA_MAX_HEIGHT) {
1439         return false;
1440     }
1441     return s->invalidated_y_table[y >> 5] & (1 << (y & 0x1f));
1442 }
1443 
1444 void vga_sync_dirty_bitmap(VGACommonState *s)
1445 {
1446     memory_region_sync_dirty_bitmap(&s->vram);
1447 }
1448 
1449 void vga_dirty_log_start(VGACommonState *s)
1450 {
1451     memory_region_set_log(&s->vram, true, DIRTY_MEMORY_VGA);
1452 }
1453 
1454 void vga_dirty_log_stop(VGACommonState *s)
1455 {
1456     memory_region_set_log(&s->vram, false, DIRTY_MEMORY_VGA);
1457 }
1458 
1459 /*
1460  * graphic modes
1461  */
1462 static void vga_draw_graphic(VGACommonState *s, int full_update)
1463 {
1464     DisplaySurface *surface = qemu_console_surface(s->con);
1465     int y1, y, update, linesize, y_start, double_scan, mask, depth;
1466     int width, height, shift_control, bwidth, bits;
1467     ram_addr_t page0, page1, region_start, region_end;
1468     DirtyBitmapSnapshot *snap = NULL;
1469     int disp_width, multi_scan, multi_run;
1470     uint8_t *d;
1471     uint32_t v, addr1, addr;
1472     vga_draw_line_func *vga_draw_line = NULL;
1473     bool share_surface, force_shadow = false;
1474     pixman_format_code_t format;
1475 #ifdef HOST_WORDS_BIGENDIAN
1476     bool byteswap = !s->big_endian_fb;
1477 #else
1478     bool byteswap = s->big_endian_fb;
1479 #endif
1480 
1481     full_update |= update_basic_params(s);
1482 
1483     s->get_resolution(s, &width, &height);
1484     disp_width = width;
1485 
1486     region_start = (s->start_addr * 4);
1487     region_end = region_start + (ram_addr_t)s->line_offset * height;
1488     if (region_end > s->vbe_size) {
1489         /* wraps around (can happen with cirrus vbe modes) */
1490         region_start = 0;
1491         region_end = s->vbe_size;
1492         force_shadow = true;
1493     }
1494 
1495     shift_control = (s->gr[VGA_GFX_MODE] >> 5) & 3;
1496     double_scan = (s->cr[VGA_CRTC_MAX_SCAN] >> 7);
1497     if (shift_control != 1) {
1498         multi_scan = (((s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1) << double_scan)
1499             - 1;
1500     } else {
1501         /* in CGA modes, multi_scan is ignored */
1502         /* XXX: is it correct ? */
1503         multi_scan = double_scan;
1504     }
1505     multi_run = multi_scan;
1506     if (shift_control != s->shift_control ||
1507         double_scan != s->double_scan) {
1508         full_update = 1;
1509         s->shift_control = shift_control;
1510         s->double_scan = double_scan;
1511     }
1512 
1513     if (shift_control == 0) {
1514         if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1515             disp_width <<= 1;
1516         }
1517     } else if (shift_control == 1) {
1518         if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1519             disp_width <<= 1;
1520         }
1521     }
1522 
1523     depth = s->get_bpp(s);
1524 
1525     /*
1526      * Check whether we can share the surface with the backend
1527      * or whether we need a shadow surface. We share native
1528      * endian surfaces for 15bpp and above and byteswapped
1529      * surfaces for 24bpp and above.
1530      */
1531     format = qemu_default_pixman_format(depth, !byteswap);
1532     if (format) {
1533         share_surface = dpy_gfx_check_format(s->con, format)
1534             && !s->force_shadow && !force_shadow;
1535     } else {
1536         share_surface = false;
1537     }
1538     if (s->line_offset != s->last_line_offset ||
1539         disp_width != s->last_width ||
1540         height != s->last_height ||
1541         s->last_depth != depth ||
1542         s->last_byteswap != byteswap ||
1543         share_surface != is_buffer_shared(surface)) {
1544         if (share_surface) {
1545             surface = qemu_create_displaysurface_from(disp_width,
1546                     height, format, s->line_offset,
1547                     s->vram_ptr + (s->start_addr * 4));
1548             dpy_gfx_replace_surface(s->con, surface);
1549         } else {
1550             qemu_console_resize(s->con, disp_width, height);
1551             surface = qemu_console_surface(s->con);
1552         }
1553         s->last_scr_width = disp_width;
1554         s->last_scr_height = height;
1555         s->last_width = disp_width;
1556         s->last_height = height;
1557         s->last_line_offset = s->line_offset;
1558         s->last_depth = depth;
1559         s->last_byteswap = byteswap;
1560         full_update = 1;
1561     } else if (is_buffer_shared(surface) &&
1562                (full_update || surface_data(surface) != s->vram_ptr
1563                 + (s->start_addr * 4))) {
1564         pixman_format_code_t format =
1565             qemu_default_pixman_format(depth, !byteswap);
1566         surface = qemu_create_displaysurface_from(disp_width,
1567                 height, format, s->line_offset,
1568                 s->vram_ptr + (s->start_addr * 4));
1569         dpy_gfx_replace_surface(s->con, surface);
1570     }
1571 
1572     if (shift_control == 0) {
1573         full_update |= update_palette16(s);
1574         if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1575             v = VGA_DRAW_LINE4D2;
1576         } else {
1577             v = VGA_DRAW_LINE4;
1578         }
1579         bits = 4;
1580     } else if (shift_control == 1) {
1581         full_update |= update_palette16(s);
1582         if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) {
1583             v = VGA_DRAW_LINE2D2;
1584         } else {
1585             v = VGA_DRAW_LINE2;
1586         }
1587         bits = 4;
1588     } else {
1589         switch(s->get_bpp(s)) {
1590         default:
1591         case 0:
1592             full_update |= update_palette256(s);
1593             v = VGA_DRAW_LINE8D2;
1594             bits = 4;
1595             break;
1596         case 8:
1597             full_update |= update_palette256(s);
1598             v = VGA_DRAW_LINE8;
1599             bits = 8;
1600             break;
1601         case 15:
1602             v = s->big_endian_fb ? VGA_DRAW_LINE15_BE : VGA_DRAW_LINE15_LE;
1603             bits = 16;
1604             break;
1605         case 16:
1606             v = s->big_endian_fb ? VGA_DRAW_LINE16_BE : VGA_DRAW_LINE16_LE;
1607             bits = 16;
1608             break;
1609         case 24:
1610             v = s->big_endian_fb ? VGA_DRAW_LINE24_BE : VGA_DRAW_LINE24_LE;
1611             bits = 24;
1612             break;
1613         case 32:
1614             v = s->big_endian_fb ? VGA_DRAW_LINE32_BE : VGA_DRAW_LINE32_LE;
1615             bits = 32;
1616             break;
1617         }
1618     }
1619     vga_draw_line = vga_draw_line_table[v];
1620 
1621     if (!is_buffer_shared(surface) && s->cursor_invalidate) {
1622         s->cursor_invalidate(s);
1623     }
1624 
1625 #if 0
1626     printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
1627            width, height, v, line_offset, s->cr[9], s->cr[VGA_CRTC_MODE],
1628            s->line_compare, sr(s, VGA_SEQ_CLOCK_MODE));
1629 #endif
1630     addr1 = (s->start_addr * 4);
1631     bwidth = DIV_ROUND_UP(width * bits, 8);
1632     y_start = -1;
1633     d = surface_data(surface);
1634     linesize = surface_stride(surface);
1635     y1 = 0;
1636 
1637     if (!full_update) {
1638         vga_sync_dirty_bitmap(s);
1639         if (s->line_compare < height) {
1640             /* split screen mode */
1641             region_start = 0;
1642         }
1643         snap = memory_region_snapshot_and_clear_dirty(&s->vram, region_start,
1644                                                       region_end - region_start,
1645                                                       DIRTY_MEMORY_VGA);
1646     }
1647 
1648     for(y = 0; y < height; y++) {
1649         addr = addr1;
1650         if (!(s->cr[VGA_CRTC_MODE] & 1)) {
1651             int shift;
1652             /* CGA compatibility handling */
1653             shift = 14 + ((s->cr[VGA_CRTC_MODE] >> 6) & 1);
1654             addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
1655         }
1656         if (!(s->cr[VGA_CRTC_MODE] & 2)) {
1657             addr = (addr & ~0x8000) | ((y1 & 2) << 14);
1658         }
1659         update = full_update;
1660         page0 = addr & s->vbe_size_mask;
1661         page1 = (addr + bwidth - 1) & s->vbe_size_mask;
1662         if (full_update) {
1663             update = 1;
1664         } else if (page1 < page0) {
1665             /* scanline wraps from end of video memory to the start */
1666             assert(force_shadow);
1667             update = memory_region_snapshot_get_dirty(&s->vram, snap,
1668                                                       page0, s->vbe_size - page0);
1669             update |= memory_region_snapshot_get_dirty(&s->vram, snap,
1670                                                        0, page1);
1671         } else {
1672             update = memory_region_snapshot_get_dirty(&s->vram, snap,
1673                                                       page0, page1 - page0);
1674         }
1675         /* explicit invalidation for the hardware cursor (cirrus only) */
1676         update |= vga_scanline_invalidated(s, y);
1677         if (update) {
1678             if (y_start < 0)
1679                 y_start = y;
1680             if (!(is_buffer_shared(surface))) {
1681                 vga_draw_line(s, d, addr, width);
1682                 if (s->cursor_draw_line)
1683                     s->cursor_draw_line(s, d, y);
1684             }
1685         } else {
1686             if (y_start >= 0) {
1687                 /* flush to display */
1688                 dpy_gfx_update(s->con, 0, y_start,
1689                                disp_width, y - y_start);
1690                 y_start = -1;
1691             }
1692         }
1693         if (!multi_run) {
1694             mask = (s->cr[VGA_CRTC_MODE] & 3) ^ 3;
1695             if ((y1 & mask) == mask)
1696                 addr1 += s->line_offset;
1697             y1++;
1698             multi_run = multi_scan;
1699         } else {
1700             multi_run--;
1701         }
1702         /* line compare acts on the displayed lines */
1703         if (y == s->line_compare)
1704             addr1 = 0;
1705         d += linesize;
1706     }
1707     if (y_start >= 0) {
1708         /* flush to display */
1709         dpy_gfx_update(s->con, 0, y_start,
1710                        disp_width, y - y_start);
1711     }
1712     g_free(snap);
1713     memset(s->invalidated_y_table, 0, sizeof(s->invalidated_y_table));
1714 }
1715 
1716 static void vga_draw_blank(VGACommonState *s, int full_update)
1717 {
1718     DisplaySurface *surface = qemu_console_surface(s->con);
1719     int i, w;
1720     uint8_t *d;
1721 
1722     if (!full_update)
1723         return;
1724     if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
1725         return;
1726 
1727     w = s->last_scr_width * surface_bytes_per_pixel(surface);
1728     d = surface_data(surface);
1729     for(i = 0; i < s->last_scr_height; i++) {
1730         memset(d, 0, w);
1731         d += surface_stride(surface);
1732     }
1733     dpy_gfx_update(s->con, 0, 0,
1734                    s->last_scr_width, s->last_scr_height);
1735 }
1736 
1737 #define GMODE_TEXT     0
1738 #define GMODE_GRAPH    1
1739 #define GMODE_BLANK 2
1740 
1741 static void vga_update_display(void *opaque)
1742 {
1743     VGACommonState *s = opaque;
1744     DisplaySurface *surface = qemu_console_surface(s->con);
1745     int full_update, graphic_mode;
1746 
1747     qemu_flush_coalesced_mmio_buffer();
1748 
1749     if (surface_bits_per_pixel(surface) == 0) {
1750         /* nothing to do */
1751     } else {
1752         full_update = 0;
1753         if (!(s->ar_index & 0x20)) {
1754             graphic_mode = GMODE_BLANK;
1755         } else {
1756             graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
1757         }
1758         if (graphic_mode != s->graphic_mode) {
1759             s->graphic_mode = graphic_mode;
1760             s->cursor_blink_time = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
1761             full_update = 1;
1762         }
1763         switch(graphic_mode) {
1764         case GMODE_TEXT:
1765             vga_draw_text(s, full_update);
1766             break;
1767         case GMODE_GRAPH:
1768             vga_draw_graphic(s, full_update);
1769             break;
1770         case GMODE_BLANK:
1771         default:
1772             vga_draw_blank(s, full_update);
1773             break;
1774         }
1775     }
1776 }
1777 
1778 /* force a full display refresh */
1779 static void vga_invalidate_display(void *opaque)
1780 {
1781     VGACommonState *s = opaque;
1782 
1783     s->last_width = -1;
1784     s->last_height = -1;
1785 }
1786 
1787 void vga_common_reset(VGACommonState *s)
1788 {
1789     s->sr_index = 0;
1790     memset(s->sr, '\0', sizeof(s->sr));
1791     memset(s->sr_vbe, '\0', sizeof(s->sr_vbe));
1792     s->gr_index = 0;
1793     memset(s->gr, '\0', sizeof(s->gr));
1794     s->ar_index = 0;
1795     memset(s->ar, '\0', sizeof(s->ar));
1796     s->ar_flip_flop = 0;
1797     s->cr_index = 0;
1798     memset(s->cr, '\0', sizeof(s->cr));
1799     s->msr = 0;
1800     s->fcr = 0;
1801     s->st00 = 0;
1802     s->st01 = 0;
1803     s->dac_state = 0;
1804     s->dac_sub_index = 0;
1805     s->dac_read_index = 0;
1806     s->dac_write_index = 0;
1807     memset(s->dac_cache, '\0', sizeof(s->dac_cache));
1808     s->dac_8bit = 0;
1809     memset(s->palette, '\0', sizeof(s->palette));
1810     s->bank_offset = 0;
1811     s->vbe_index = 0;
1812     memset(s->vbe_regs, '\0', sizeof(s->vbe_regs));
1813     s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID5;
1814     s->vbe_start_addr = 0;
1815     s->vbe_line_offset = 0;
1816     s->vbe_bank_mask = (s->vram_size >> 16) - 1;
1817     memset(s->font_offsets, '\0', sizeof(s->font_offsets));
1818     s->graphic_mode = -1; /* force full update */
1819     s->shift_control = 0;
1820     s->double_scan = 0;
1821     s->line_offset = 0;
1822     s->line_compare = 0;
1823     s->start_addr = 0;
1824     s->plane_updated = 0;
1825     s->last_cw = 0;
1826     s->last_ch = 0;
1827     s->last_width = 0;
1828     s->last_height = 0;
1829     s->last_scr_width = 0;
1830     s->last_scr_height = 0;
1831     s->cursor_start = 0;
1832     s->cursor_end = 0;
1833     s->cursor_offset = 0;
1834     s->big_endian_fb = s->default_endian_fb;
1835     memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
1836     memset(s->last_palette, '\0', sizeof(s->last_palette));
1837     memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
1838     switch (vga_retrace_method) {
1839     case VGA_RETRACE_DUMB:
1840         break;
1841     case VGA_RETRACE_PRECISE:
1842         memset(&s->retrace_info, 0, sizeof (s->retrace_info));
1843         break;
1844     }
1845     vga_update_memory_access(s);
1846 }
1847 
1848 static void vga_reset(void *opaque)
1849 {
1850     VGACommonState *s =  opaque;
1851     vga_common_reset(s);
1852 }
1853 
1854 #define TEXTMODE_X(x)	((x) % width)
1855 #define TEXTMODE_Y(x)	((x) / width)
1856 #define VMEM2CHTYPE(v)	((v & 0xff0007ff) | \
1857         ((v & 0x00000800) << 10) | ((v & 0x00007000) >> 1))
1858 /* relay text rendering to the display driver
1859  * instead of doing a full vga_update_display() */
1860 static void vga_update_text(void *opaque, console_ch_t *chardata)
1861 {
1862     VGACommonState *s =  opaque;
1863     int graphic_mode, i, cursor_offset, cursor_visible;
1864     int cw, cheight, width, height, size, c_min, c_max;
1865     uint32_t *src;
1866     console_ch_t *dst, val;
1867     char msg_buffer[80];
1868     int full_update = 0;
1869 
1870     qemu_flush_coalesced_mmio_buffer();
1871 
1872     if (!(s->ar_index & 0x20)) {
1873         graphic_mode = GMODE_BLANK;
1874     } else {
1875         graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
1876     }
1877     if (graphic_mode != s->graphic_mode) {
1878         s->graphic_mode = graphic_mode;
1879         full_update = 1;
1880     }
1881     if (s->last_width == -1) {
1882         s->last_width = 0;
1883         full_update = 1;
1884     }
1885 
1886     switch (graphic_mode) {
1887     case GMODE_TEXT:
1888         /* TODO: update palette */
1889         full_update |= update_basic_params(s);
1890 
1891         /* total width & height */
1892         cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
1893         cw = 8;
1894         if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) {
1895             cw = 9;
1896         }
1897         if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) {
1898             cw = 16; /* NOTE: no 18 pixel wide */
1899         }
1900         width = (s->cr[VGA_CRTC_H_DISP] + 1);
1901         if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
1902             /* ugly hack for CGA 160x100x16 - explain me the logic */
1903             height = 100;
1904         } else {
1905             height = s->cr[VGA_CRTC_V_DISP_END] |
1906                 ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
1907                 ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
1908             height = (height + 1) / cheight;
1909         }
1910 
1911         size = (height * width);
1912         if (size > CH_ATTR_SIZE) {
1913             if (!full_update)
1914                 return;
1915 
1916             snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Text mode",
1917                      width, height);
1918             break;
1919         }
1920 
1921         if (width != s->last_width || height != s->last_height ||
1922             cw != s->last_cw || cheight != s->last_ch) {
1923             s->last_scr_width = width * cw;
1924             s->last_scr_height = height * cheight;
1925             qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
1926             dpy_text_resize(s->con, width, height);
1927             s->last_depth = 0;
1928             s->last_width = width;
1929             s->last_height = height;
1930             s->last_ch = cheight;
1931             s->last_cw = cw;
1932             full_update = 1;
1933         }
1934 
1935         if (full_update) {
1936             s->full_update_gfx = 1;
1937         }
1938         if (s->full_update_text) {
1939             s->full_update_text = 0;
1940             full_update |= 1;
1941         }
1942 
1943         /* Update "hardware" cursor */
1944         cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
1945                          s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
1946         if (cursor_offset != s->cursor_offset ||
1947             s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
1948             s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end || full_update) {
1949             cursor_visible = !(s->cr[VGA_CRTC_CURSOR_START] & 0x20);
1950             if (cursor_visible && cursor_offset < size && cursor_offset >= 0)
1951                 dpy_text_cursor(s->con,
1952                                 TEXTMODE_X(cursor_offset),
1953                                 TEXTMODE_Y(cursor_offset));
1954             else
1955                 dpy_text_cursor(s->con, -1, -1);
1956             s->cursor_offset = cursor_offset;
1957             s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
1958             s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
1959         }
1960 
1961         src = (uint32_t *) s->vram_ptr + s->start_addr;
1962         dst = chardata;
1963 
1964         if (full_update) {
1965             for (i = 0; i < size; src ++, dst ++, i ++)
1966                 console_write_ch(dst, VMEM2CHTYPE(le32_to_cpu(*src)));
1967 
1968             dpy_text_update(s->con, 0, 0, width, height);
1969         } else {
1970             c_max = 0;
1971 
1972             for (i = 0; i < size; src ++, dst ++, i ++) {
1973                 console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
1974                 if (*dst != val) {
1975                     *dst = val;
1976                     c_max = i;
1977                     break;
1978                 }
1979             }
1980             c_min = i;
1981             for (; i < size; src ++, dst ++, i ++) {
1982                 console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
1983                 if (*dst != val) {
1984                     *dst = val;
1985                     c_max = i;
1986                 }
1987             }
1988 
1989             if (c_min <= c_max) {
1990                 i = TEXTMODE_Y(c_min);
1991                 dpy_text_update(s->con, 0, i, width, TEXTMODE_Y(c_max) - i + 1);
1992             }
1993         }
1994 
1995         return;
1996     case GMODE_GRAPH:
1997         if (!full_update)
1998             return;
1999 
2000         s->get_resolution(s, &width, &height);
2001         snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Graphic mode",
2002                  width, height);
2003         break;
2004     case GMODE_BLANK:
2005     default:
2006         if (!full_update)
2007             return;
2008 
2009         snprintf(msg_buffer, sizeof(msg_buffer), "VGA Blank mode");
2010         break;
2011     }
2012 
2013     /* Display a message */
2014     s->last_width = 60;
2015     s->last_height = height = 3;
2016     dpy_text_cursor(s->con, -1, -1);
2017     dpy_text_resize(s->con, s->last_width, height);
2018 
2019     for (dst = chardata, i = 0; i < s->last_width * height; i ++)
2020         console_write_ch(dst ++, ' ');
2021 
2022     size = strlen(msg_buffer);
2023     width = (s->last_width - size) / 2;
2024     dst = chardata + s->last_width + width;
2025     for (i = 0; i < size; i ++)
2026         console_write_ch(dst ++, ATTR2CHTYPE(msg_buffer[i], QEMU_COLOR_BLUE,
2027                                              QEMU_COLOR_BLACK, 1));
2028 
2029     dpy_text_update(s->con, 0, 0, s->last_width, height);
2030 }
2031 
2032 static uint64_t vga_mem_read(void *opaque, hwaddr addr,
2033                              unsigned size)
2034 {
2035     VGACommonState *s = opaque;
2036 
2037     return vga_mem_readb(s, addr);
2038 }
2039 
2040 static void vga_mem_write(void *opaque, hwaddr addr,
2041                           uint64_t data, unsigned size)
2042 {
2043     VGACommonState *s = opaque;
2044 
2045     vga_mem_writeb(s, addr, data);
2046 }
2047 
2048 const MemoryRegionOps vga_mem_ops = {
2049     .read = vga_mem_read,
2050     .write = vga_mem_write,
2051     .endianness = DEVICE_LITTLE_ENDIAN,
2052     .impl = {
2053         .min_access_size = 1,
2054         .max_access_size = 1,
2055     },
2056 };
2057 
2058 static int vga_common_post_load(void *opaque, int version_id)
2059 {
2060     VGACommonState *s = opaque;
2061 
2062     /* force refresh */
2063     s->graphic_mode = -1;
2064     vbe_update_vgaregs(s);
2065     vga_update_memory_access(s);
2066     return 0;
2067 }
2068 
2069 static bool vga_endian_state_needed(void *opaque)
2070 {
2071     VGACommonState *s = opaque;
2072 
2073     /*
2074      * Only send the endian state if it's different from the
2075      * default one, thus ensuring backward compatibility for
2076      * migration of the common case
2077      */
2078     return s->default_endian_fb != s->big_endian_fb;
2079 }
2080 
2081 static const VMStateDescription vmstate_vga_endian = {
2082     .name = "vga.endian",
2083     .version_id = 1,
2084     .minimum_version_id = 1,
2085     .needed = vga_endian_state_needed,
2086     .fields = (VMStateField[]) {
2087         VMSTATE_BOOL(big_endian_fb, VGACommonState),
2088         VMSTATE_END_OF_LIST()
2089     }
2090 };
2091 
2092 const VMStateDescription vmstate_vga_common = {
2093     .name = "vga",
2094     .version_id = 2,
2095     .minimum_version_id = 2,
2096     .post_load = vga_common_post_load,
2097     .fields = (VMStateField[]) {
2098         VMSTATE_UINT32(latch, VGACommonState),
2099         VMSTATE_UINT8(sr_index, VGACommonState),
2100         VMSTATE_PARTIAL_BUFFER(sr, VGACommonState, 8),
2101         VMSTATE_UINT8(gr_index, VGACommonState),
2102         VMSTATE_PARTIAL_BUFFER(gr, VGACommonState, 16),
2103         VMSTATE_UINT8(ar_index, VGACommonState),
2104         VMSTATE_BUFFER(ar, VGACommonState),
2105         VMSTATE_INT32(ar_flip_flop, VGACommonState),
2106         VMSTATE_UINT8(cr_index, VGACommonState),
2107         VMSTATE_BUFFER(cr, VGACommonState),
2108         VMSTATE_UINT8(msr, VGACommonState),
2109         VMSTATE_UINT8(fcr, VGACommonState),
2110         VMSTATE_UINT8(st00, VGACommonState),
2111         VMSTATE_UINT8(st01, VGACommonState),
2112 
2113         VMSTATE_UINT8(dac_state, VGACommonState),
2114         VMSTATE_UINT8(dac_sub_index, VGACommonState),
2115         VMSTATE_UINT8(dac_read_index, VGACommonState),
2116         VMSTATE_UINT8(dac_write_index, VGACommonState),
2117         VMSTATE_BUFFER(dac_cache, VGACommonState),
2118         VMSTATE_BUFFER(palette, VGACommonState),
2119 
2120         VMSTATE_INT32(bank_offset, VGACommonState),
2121         VMSTATE_UINT8_EQUAL(is_vbe_vmstate, VGACommonState, NULL),
2122         VMSTATE_UINT16(vbe_index, VGACommonState),
2123         VMSTATE_UINT16_ARRAY(vbe_regs, VGACommonState, VBE_DISPI_INDEX_NB),
2124         VMSTATE_UINT32(vbe_start_addr, VGACommonState),
2125         VMSTATE_UINT32(vbe_line_offset, VGACommonState),
2126         VMSTATE_UINT32(vbe_bank_mask, VGACommonState),
2127         VMSTATE_END_OF_LIST()
2128     },
2129     .subsections = (const VMStateDescription*[]) {
2130         &vmstate_vga_endian,
2131         NULL
2132     }
2133 };
2134 
2135 static const GraphicHwOps vga_ops = {
2136     .invalidate  = vga_invalidate_display,
2137     .gfx_update  = vga_update_display,
2138     .text_update = vga_update_text,
2139 };
2140 
2141 static inline uint32_t uint_clamp(uint32_t val, uint32_t vmin, uint32_t vmax)
2142 {
2143     if (val < vmin) {
2144         return vmin;
2145     }
2146     if (val > vmax) {
2147         return vmax;
2148     }
2149     return val;
2150 }
2151 
2152 void vga_common_init(VGACommonState *s, Object *obj, bool global_vmstate)
2153 {
2154     int i, j, v, b;
2155 
2156     for(i = 0;i < 256; i++) {
2157         v = 0;
2158         for(j = 0; j < 8; j++) {
2159             v |= ((i >> j) & 1) << (j * 4);
2160         }
2161         expand4[i] = v;
2162 
2163         v = 0;
2164         for(j = 0; j < 4; j++) {
2165             v |= ((i >> (2 * j)) & 3) << (j * 4);
2166         }
2167         expand2[i] = v;
2168     }
2169     for(i = 0; i < 16; i++) {
2170         v = 0;
2171         for(j = 0; j < 4; j++) {
2172             b = ((i >> j) & 1);
2173             v |= b << (2 * j);
2174             v |= b << (2 * j + 1);
2175         }
2176         expand4to8[i] = v;
2177     }
2178 
2179     s->vram_size_mb = uint_clamp(s->vram_size_mb, 1, 512);
2180     s->vram_size_mb = pow2ceil(s->vram_size_mb);
2181     s->vram_size = s->vram_size_mb << 20;
2182 
2183     if (!s->vbe_size) {
2184         s->vbe_size = s->vram_size;
2185     }
2186     s->vbe_size_mask = s->vbe_size - 1;
2187 
2188     s->is_vbe_vmstate = 1;
2189     memory_region_init_ram_nomigrate(&s->vram, obj, "vga.vram", s->vram_size,
2190                            &error_fatal);
2191     vmstate_register_ram(&s->vram, global_vmstate ? NULL : DEVICE(obj));
2192     xen_register_framebuffer(&s->vram);
2193     s->vram_ptr = memory_region_get_ram_ptr(&s->vram);
2194     s->get_bpp = vga_get_bpp;
2195     s->get_offsets = vga_get_offsets;
2196     s->get_resolution = vga_get_resolution;
2197     s->hw_ops = &vga_ops;
2198     switch (vga_retrace_method) {
2199     case VGA_RETRACE_DUMB:
2200         s->retrace = vga_dumb_retrace;
2201         s->update_retrace_info = vga_dumb_update_retrace_info;
2202         break;
2203 
2204     case VGA_RETRACE_PRECISE:
2205         s->retrace = vga_precise_retrace;
2206         s->update_retrace_info = vga_precise_update_retrace_info;
2207         break;
2208     }
2209 
2210     /*
2211      * Set default fb endian based on target, could probably be turned
2212      * into a device attribute set by the machine/platform to remove
2213      * all target endian dependencies from this file.
2214      */
2215 #ifdef TARGET_WORDS_BIGENDIAN
2216     s->default_endian_fb = true;
2217 #else
2218     s->default_endian_fb = false;
2219 #endif
2220     vga_dirty_log_start(s);
2221 }
2222 
2223 static const MemoryRegionPortio vga_portio_list[] = {
2224     { 0x04,  2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3b4 */
2225     { 0x0a,  1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3ba */
2226     { 0x10, 16, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3c0 */
2227     { 0x24,  2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3d4 */
2228     { 0x2a,  1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3da */
2229     PORTIO_END_OF_LIST(),
2230 };
2231 
2232 static const MemoryRegionPortio vbe_portio_list[] = {
2233     { 0, 1, 2, .read = vbe_ioport_read_index, .write = vbe_ioport_write_index },
2234 # ifdef TARGET_I386
2235     { 1, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
2236 # endif
2237     { 2, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
2238     PORTIO_END_OF_LIST(),
2239 };
2240 
2241 /* Used by both ISA and PCI */
2242 MemoryRegion *vga_init_io(VGACommonState *s, Object *obj,
2243                           const MemoryRegionPortio **vga_ports,
2244                           const MemoryRegionPortio **vbe_ports)
2245 {
2246     MemoryRegion *vga_mem;
2247 
2248     *vga_ports = vga_portio_list;
2249     *vbe_ports = vbe_portio_list;
2250 
2251     vga_mem = g_malloc(sizeof(*vga_mem));
2252     memory_region_init_io(vga_mem, obj, &vga_mem_ops, s,
2253                           "vga-lowmem", 0x20000);
2254     memory_region_set_flush_coalesced(vga_mem);
2255 
2256     return vga_mem;
2257 }
2258 
2259 void vga_init(VGACommonState *s, Object *obj, MemoryRegion *address_space,
2260               MemoryRegion *address_space_io, bool init_vga_ports)
2261 {
2262     MemoryRegion *vga_io_memory;
2263     const MemoryRegionPortio *vga_ports, *vbe_ports;
2264 
2265     qemu_register_reset(vga_reset, s);
2266 
2267     s->bank_offset = 0;
2268 
2269     s->legacy_address_space = address_space;
2270 
2271     vga_io_memory = vga_init_io(s, obj, &vga_ports, &vbe_ports);
2272     memory_region_add_subregion_overlap(address_space,
2273                                         0x000a0000,
2274                                         vga_io_memory,
2275                                         1);
2276     memory_region_set_coalescing(vga_io_memory);
2277     if (init_vga_ports) {
2278         portio_list_init(&s->vga_port_list, obj, vga_ports, s, "vga");
2279         portio_list_set_flush_coalesced(&s->vga_port_list);
2280         portio_list_add(&s->vga_port_list, address_space_io, 0x3b0);
2281     }
2282     if (vbe_ports) {
2283         portio_list_init(&s->vbe_port_list, obj, vbe_ports, s, "vbe");
2284         portio_list_add(&s->vbe_port_list, address_space_io, 0x1ce);
2285     }
2286 }
2287 
2288 void vga_init_vbe(VGACommonState *s, Object *obj, MemoryRegion *system_memory)
2289 {
2290     /* With pc-0.12 and below we map both the PCI BAR and the fixed VBE region,
2291      * so use an alias to avoid double-mapping the same region.
2292      */
2293     memory_region_init_alias(&s->vram_vbe, obj, "vram.vbe",
2294                              &s->vram, 0, memory_region_size(&s->vram));
2295     /* XXX: use optimized standard vga accesses */
2296     memory_region_add_subregion(system_memory,
2297                                 VBE_DISPI_LFB_PHYSICAL_ADDRESS,
2298                                 &s->vram_vbe);
2299     s->vbe_mapped = 1;
2300 }
2301