1 /* 2 * QEMU float support 3 * 4 * Derived from SoftFloat. 5 */ 6 7 /*============================================================================ 8 9 This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic 10 Package, Release 2b. 11 12 Written by John R. Hauser. This work was made possible in part by the 13 International Computer Science Institute, located at Suite 600, 1947 Center 14 Street, Berkeley, California 94704. Funding was partially provided by the 15 National Science Foundation under grant MIP-9311980. The original version 16 of this code was written as part of a project to build a fixed-point vector 17 processor in collaboration with the University of California at Berkeley, 18 overseen by Profs. Nelson Morgan and John Wawrzynek. More information 19 is available through the Web page `http://www.cs.berkeley.edu/~jhauser/ 20 arithmetic/SoftFloat.html'. 21 22 THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has 23 been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES 24 RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS 25 AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES, 26 COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE 27 EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE 28 INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR 29 OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE. 30 31 Derivative works are acceptable, even for commercial purposes, so long as 32 (1) the source code for the derivative work includes prominent notice that 33 the work is derivative, and (2) the source code includes prominent notice with 34 these four paragraphs for those parts of this code that are retained. 35 36 =============================================================================*/ 37 38 /* softfloat (and in particular the code in softfloat-specialize.h) is 39 * target-dependent and needs the TARGET_* macros. 40 */ 41 #include "config.h" 42 43 #include "fpu/softfloat.h" 44 45 /*---------------------------------------------------------------------------- 46 | Primitive arithmetic functions, including multi-word arithmetic, and 47 | division and square root approximations. (Can be specialized to target if 48 | desired.) 49 *----------------------------------------------------------------------------*/ 50 #include "softfloat-macros.h" 51 52 /*---------------------------------------------------------------------------- 53 | Functions and definitions to determine: (1) whether tininess for underflow 54 | is detected before or after rounding by default, (2) what (if anything) 55 | happens when exceptions are raised, (3) how signaling NaNs are distinguished 56 | from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs 57 | are propagated from function inputs to output. These details are target- 58 | specific. 59 *----------------------------------------------------------------------------*/ 60 #include "softfloat-specialize.h" 61 62 void set_float_rounding_mode(int val STATUS_PARAM) 63 { 64 STATUS(float_rounding_mode) = val; 65 } 66 67 void set_float_exception_flags(int val STATUS_PARAM) 68 { 69 STATUS(float_exception_flags) = val; 70 } 71 72 void set_floatx80_rounding_precision(int val STATUS_PARAM) 73 { 74 STATUS(floatx80_rounding_precision) = val; 75 } 76 77 /*---------------------------------------------------------------------------- 78 | Returns the fraction bits of the half-precision floating-point value `a'. 79 *----------------------------------------------------------------------------*/ 80 81 INLINE uint32_t extractFloat16Frac(float16 a) 82 { 83 return float16_val(a) & 0x3ff; 84 } 85 86 /*---------------------------------------------------------------------------- 87 | Returns the exponent bits of the half-precision floating-point value `a'. 88 *----------------------------------------------------------------------------*/ 89 90 INLINE int_fast16_t extractFloat16Exp(float16 a) 91 { 92 return (float16_val(a) >> 10) & 0x1f; 93 } 94 95 /*---------------------------------------------------------------------------- 96 | Returns the sign bit of the single-precision floating-point value `a'. 97 *----------------------------------------------------------------------------*/ 98 99 INLINE flag extractFloat16Sign(float16 a) 100 { 101 return float16_val(a)>>15; 102 } 103 104 /*---------------------------------------------------------------------------- 105 | Takes a 64-bit fixed-point value `absZ' with binary point between bits 6 106 | and 7, and returns the properly rounded 32-bit integer corresponding to the 107 | input. If `zSign' is 1, the input is negated before being converted to an 108 | integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input 109 | is simply rounded to an integer, with the inexact exception raised if the 110 | input cannot be represented exactly as an integer. However, if the fixed- 111 | point input is too large, the invalid exception is raised and the largest 112 | positive or negative integer is returned. 113 *----------------------------------------------------------------------------*/ 114 115 static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM) 116 { 117 int8 roundingMode; 118 flag roundNearestEven; 119 int8 roundIncrement, roundBits; 120 int32_t z; 121 122 roundingMode = STATUS(float_rounding_mode); 123 roundNearestEven = ( roundingMode == float_round_nearest_even ); 124 roundIncrement = 0x40; 125 if ( ! roundNearestEven ) { 126 if ( roundingMode == float_round_to_zero ) { 127 roundIncrement = 0; 128 } 129 else { 130 roundIncrement = 0x7F; 131 if ( zSign ) { 132 if ( roundingMode == float_round_up ) roundIncrement = 0; 133 } 134 else { 135 if ( roundingMode == float_round_down ) roundIncrement = 0; 136 } 137 } 138 } 139 roundBits = absZ & 0x7F; 140 absZ = ( absZ + roundIncrement )>>7; 141 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); 142 z = absZ; 143 if ( zSign ) z = - z; 144 if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) { 145 float_raise( float_flag_invalid STATUS_VAR); 146 return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; 147 } 148 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; 149 return z; 150 151 } 152 153 /*---------------------------------------------------------------------------- 154 | Takes the 128-bit fixed-point value formed by concatenating `absZ0' and 155 | `absZ1', with binary point between bits 63 and 64 (between the input words), 156 | and returns the properly rounded 64-bit integer corresponding to the input. 157 | If `zSign' is 1, the input is negated before being converted to an integer. 158 | Ordinarily, the fixed-point input is simply rounded to an integer, with 159 | the inexact exception raised if the input cannot be represented exactly as 160 | an integer. However, if the fixed-point input is too large, the invalid 161 | exception is raised and the largest positive or negative integer is 162 | returned. 163 *----------------------------------------------------------------------------*/ 164 165 static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM) 166 { 167 int8 roundingMode; 168 flag roundNearestEven, increment; 169 int64_t z; 170 171 roundingMode = STATUS(float_rounding_mode); 172 roundNearestEven = ( roundingMode == float_round_nearest_even ); 173 increment = ( (int64_t) absZ1 < 0 ); 174 if ( ! roundNearestEven ) { 175 if ( roundingMode == float_round_to_zero ) { 176 increment = 0; 177 } 178 else { 179 if ( zSign ) { 180 increment = ( roundingMode == float_round_down ) && absZ1; 181 } 182 else { 183 increment = ( roundingMode == float_round_up ) && absZ1; 184 } 185 } 186 } 187 if ( increment ) { 188 ++absZ0; 189 if ( absZ0 == 0 ) goto overflow; 190 absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven ); 191 } 192 z = absZ0; 193 if ( zSign ) z = - z; 194 if ( z && ( ( z < 0 ) ^ zSign ) ) { 195 overflow: 196 float_raise( float_flag_invalid STATUS_VAR); 197 return 198 zSign ? (int64_t) LIT64( 0x8000000000000000 ) 199 : LIT64( 0x7FFFFFFFFFFFFFFF ); 200 } 201 if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact; 202 return z; 203 204 } 205 206 /*---------------------------------------------------------------------------- 207 | Returns the fraction bits of the single-precision floating-point value `a'. 208 *----------------------------------------------------------------------------*/ 209 210 INLINE uint32_t extractFloat32Frac( float32 a ) 211 { 212 213 return float32_val(a) & 0x007FFFFF; 214 215 } 216 217 /*---------------------------------------------------------------------------- 218 | Returns the exponent bits of the single-precision floating-point value `a'. 219 *----------------------------------------------------------------------------*/ 220 221 INLINE int_fast16_t extractFloat32Exp(float32 a) 222 { 223 224 return ( float32_val(a)>>23 ) & 0xFF; 225 226 } 227 228 /*---------------------------------------------------------------------------- 229 | Returns the sign bit of the single-precision floating-point value `a'. 230 *----------------------------------------------------------------------------*/ 231 232 INLINE flag extractFloat32Sign( float32 a ) 233 { 234 235 return float32_val(a)>>31; 236 237 } 238 239 /*---------------------------------------------------------------------------- 240 | If `a' is denormal and we are in flush-to-zero mode then set the 241 | input-denormal exception and return zero. Otherwise just return the value. 242 *----------------------------------------------------------------------------*/ 243 static float32 float32_squash_input_denormal(float32 a STATUS_PARAM) 244 { 245 if (STATUS(flush_inputs_to_zero)) { 246 if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) { 247 float_raise(float_flag_input_denormal STATUS_VAR); 248 return make_float32(float32_val(a) & 0x80000000); 249 } 250 } 251 return a; 252 } 253 254 /*---------------------------------------------------------------------------- 255 | Normalizes the subnormal single-precision floating-point value represented 256 | by the denormalized significand `aSig'. The normalized exponent and 257 | significand are stored at the locations pointed to by `zExpPtr' and 258 | `zSigPtr', respectively. 259 *----------------------------------------------------------------------------*/ 260 261 static void 262 normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr) 263 { 264 int8 shiftCount; 265 266 shiftCount = countLeadingZeros32( aSig ) - 8; 267 *zSigPtr = aSig<<shiftCount; 268 *zExpPtr = 1 - shiftCount; 269 270 } 271 272 /*---------------------------------------------------------------------------- 273 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a 274 | single-precision floating-point value, returning the result. After being 275 | shifted into the proper positions, the three fields are simply added 276 | together to form the result. This means that any integer portion of `zSig' 277 | will be added into the exponent. Since a properly normalized significand 278 | will have an integer portion equal to 1, the `zExp' input should be 1 less 279 | than the desired result exponent whenever `zSig' is a complete, normalized 280 | significand. 281 *----------------------------------------------------------------------------*/ 282 283 INLINE float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig) 284 { 285 286 return make_float32( 287 ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig); 288 289 } 290 291 /*---------------------------------------------------------------------------- 292 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 293 | and significand `zSig', and returns the proper single-precision floating- 294 | point value corresponding to the abstract input. Ordinarily, the abstract 295 | value is simply rounded and packed into the single-precision format, with 296 | the inexact exception raised if the abstract input cannot be represented 297 | exactly. However, if the abstract value is too large, the overflow and 298 | inexact exceptions are raised and an infinity or maximal finite value is 299 | returned. If the abstract value is too small, the input value is rounded to 300 | a subnormal number, and the underflow and inexact exceptions are raised if 301 | the abstract input cannot be represented exactly as a subnormal single- 302 | precision floating-point number. 303 | The input significand `zSig' has its binary point between bits 30 304 | and 29, which is 7 bits to the left of the usual location. This shifted 305 | significand must be normalized or smaller. If `zSig' is not normalized, 306 | `zExp' must be 0; in that case, the result returned is a subnormal number, 307 | and it must not require rounding. In the usual case that `zSig' is 308 | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. 309 | The handling of underflow and overflow follows the IEC/IEEE Standard for 310 | Binary Floating-Point Arithmetic. 311 *----------------------------------------------------------------------------*/ 312 313 static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM) 314 { 315 int8 roundingMode; 316 flag roundNearestEven; 317 int8 roundIncrement, roundBits; 318 flag isTiny; 319 320 roundingMode = STATUS(float_rounding_mode); 321 roundNearestEven = ( roundingMode == float_round_nearest_even ); 322 roundIncrement = 0x40; 323 if ( ! roundNearestEven ) { 324 if ( roundingMode == float_round_to_zero ) { 325 roundIncrement = 0; 326 } 327 else { 328 roundIncrement = 0x7F; 329 if ( zSign ) { 330 if ( roundingMode == float_round_up ) roundIncrement = 0; 331 } 332 else { 333 if ( roundingMode == float_round_down ) roundIncrement = 0; 334 } 335 } 336 } 337 roundBits = zSig & 0x7F; 338 if ( 0xFD <= (uint16_t) zExp ) { 339 if ( ( 0xFD < zExp ) 340 || ( ( zExp == 0xFD ) 341 && ( (int32_t) ( zSig + roundIncrement ) < 0 ) ) 342 ) { 343 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); 344 return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 )); 345 } 346 if ( zExp < 0 ) { 347 if (STATUS(flush_to_zero)) { 348 float_raise(float_flag_output_denormal STATUS_VAR); 349 return packFloat32(zSign, 0, 0); 350 } 351 isTiny = 352 ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) 353 || ( zExp < -1 ) 354 || ( zSig + roundIncrement < 0x80000000 ); 355 shift32RightJamming( zSig, - zExp, &zSig ); 356 zExp = 0; 357 roundBits = zSig & 0x7F; 358 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); 359 } 360 } 361 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; 362 zSig = ( zSig + roundIncrement )>>7; 363 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); 364 if ( zSig == 0 ) zExp = 0; 365 return packFloat32( zSign, zExp, zSig ); 366 367 } 368 369 /*---------------------------------------------------------------------------- 370 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 371 | and significand `zSig', and returns the proper single-precision floating- 372 | point value corresponding to the abstract input. This routine is just like 373 | `roundAndPackFloat32' except that `zSig' does not have to be normalized. 374 | Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true'' 375 | floating-point exponent. 376 *----------------------------------------------------------------------------*/ 377 378 static float32 379 normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM) 380 { 381 int8 shiftCount; 382 383 shiftCount = countLeadingZeros32( zSig ) - 1; 384 return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR); 385 386 } 387 388 /*---------------------------------------------------------------------------- 389 | Returns the fraction bits of the double-precision floating-point value `a'. 390 *----------------------------------------------------------------------------*/ 391 392 INLINE uint64_t extractFloat64Frac( float64 a ) 393 { 394 395 return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF ); 396 397 } 398 399 /*---------------------------------------------------------------------------- 400 | Returns the exponent bits of the double-precision floating-point value `a'. 401 *----------------------------------------------------------------------------*/ 402 403 INLINE int_fast16_t extractFloat64Exp(float64 a) 404 { 405 406 return ( float64_val(a)>>52 ) & 0x7FF; 407 408 } 409 410 /*---------------------------------------------------------------------------- 411 | Returns the sign bit of the double-precision floating-point value `a'. 412 *----------------------------------------------------------------------------*/ 413 414 INLINE flag extractFloat64Sign( float64 a ) 415 { 416 417 return float64_val(a)>>63; 418 419 } 420 421 /*---------------------------------------------------------------------------- 422 | If `a' is denormal and we are in flush-to-zero mode then set the 423 | input-denormal exception and return zero. Otherwise just return the value. 424 *----------------------------------------------------------------------------*/ 425 static float64 float64_squash_input_denormal(float64 a STATUS_PARAM) 426 { 427 if (STATUS(flush_inputs_to_zero)) { 428 if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) { 429 float_raise(float_flag_input_denormal STATUS_VAR); 430 return make_float64(float64_val(a) & (1ULL << 63)); 431 } 432 } 433 return a; 434 } 435 436 /*---------------------------------------------------------------------------- 437 | Normalizes the subnormal double-precision floating-point value represented 438 | by the denormalized significand `aSig'. The normalized exponent and 439 | significand are stored at the locations pointed to by `zExpPtr' and 440 | `zSigPtr', respectively. 441 *----------------------------------------------------------------------------*/ 442 443 static void 444 normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr) 445 { 446 int8 shiftCount; 447 448 shiftCount = countLeadingZeros64( aSig ) - 11; 449 *zSigPtr = aSig<<shiftCount; 450 *zExpPtr = 1 - shiftCount; 451 452 } 453 454 /*---------------------------------------------------------------------------- 455 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a 456 | double-precision floating-point value, returning the result. After being 457 | shifted into the proper positions, the three fields are simply added 458 | together to form the result. This means that any integer portion of `zSig' 459 | will be added into the exponent. Since a properly normalized significand 460 | will have an integer portion equal to 1, the `zExp' input should be 1 less 461 | than the desired result exponent whenever `zSig' is a complete, normalized 462 | significand. 463 *----------------------------------------------------------------------------*/ 464 465 INLINE float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig) 466 { 467 468 return make_float64( 469 ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig); 470 471 } 472 473 /*---------------------------------------------------------------------------- 474 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 475 | and significand `zSig', and returns the proper double-precision floating- 476 | point value corresponding to the abstract input. Ordinarily, the abstract 477 | value is simply rounded and packed into the double-precision format, with 478 | the inexact exception raised if the abstract input cannot be represented 479 | exactly. However, if the abstract value is too large, the overflow and 480 | inexact exceptions are raised and an infinity or maximal finite value is 481 | returned. If the abstract value is too small, the input value is rounded 482 | to a subnormal number, and the underflow and inexact exceptions are raised 483 | if the abstract input cannot be represented exactly as a subnormal double- 484 | precision floating-point number. 485 | The input significand `zSig' has its binary point between bits 62 486 | and 61, which is 10 bits to the left of the usual location. This shifted 487 | significand must be normalized or smaller. If `zSig' is not normalized, 488 | `zExp' must be 0; in that case, the result returned is a subnormal number, 489 | and it must not require rounding. In the usual case that `zSig' is 490 | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. 491 | The handling of underflow and overflow follows the IEC/IEEE Standard for 492 | Binary Floating-Point Arithmetic. 493 *----------------------------------------------------------------------------*/ 494 495 static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM) 496 { 497 int8 roundingMode; 498 flag roundNearestEven; 499 int_fast16_t roundIncrement, roundBits; 500 flag isTiny; 501 502 roundingMode = STATUS(float_rounding_mode); 503 roundNearestEven = ( roundingMode == float_round_nearest_even ); 504 roundIncrement = 0x200; 505 if ( ! roundNearestEven ) { 506 if ( roundingMode == float_round_to_zero ) { 507 roundIncrement = 0; 508 } 509 else { 510 roundIncrement = 0x3FF; 511 if ( zSign ) { 512 if ( roundingMode == float_round_up ) roundIncrement = 0; 513 } 514 else { 515 if ( roundingMode == float_round_down ) roundIncrement = 0; 516 } 517 } 518 } 519 roundBits = zSig & 0x3FF; 520 if ( 0x7FD <= (uint16_t) zExp ) { 521 if ( ( 0x7FD < zExp ) 522 || ( ( zExp == 0x7FD ) 523 && ( (int64_t) ( zSig + roundIncrement ) < 0 ) ) 524 ) { 525 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); 526 return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 )); 527 } 528 if ( zExp < 0 ) { 529 if (STATUS(flush_to_zero)) { 530 float_raise(float_flag_output_denormal STATUS_VAR); 531 return packFloat64(zSign, 0, 0); 532 } 533 isTiny = 534 ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) 535 || ( zExp < -1 ) 536 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); 537 shift64RightJamming( zSig, - zExp, &zSig ); 538 zExp = 0; 539 roundBits = zSig & 0x3FF; 540 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); 541 } 542 } 543 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; 544 zSig = ( zSig + roundIncrement )>>10; 545 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); 546 if ( zSig == 0 ) zExp = 0; 547 return packFloat64( zSign, zExp, zSig ); 548 549 } 550 551 /*---------------------------------------------------------------------------- 552 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 553 | and significand `zSig', and returns the proper double-precision floating- 554 | point value corresponding to the abstract input. This routine is just like 555 | `roundAndPackFloat64' except that `zSig' does not have to be normalized. 556 | Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true'' 557 | floating-point exponent. 558 *----------------------------------------------------------------------------*/ 559 560 static float64 561 normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM) 562 { 563 int8 shiftCount; 564 565 shiftCount = countLeadingZeros64( zSig ) - 1; 566 return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR); 567 568 } 569 570 /*---------------------------------------------------------------------------- 571 | Returns the fraction bits of the extended double-precision floating-point 572 | value `a'. 573 *----------------------------------------------------------------------------*/ 574 575 INLINE uint64_t extractFloatx80Frac( floatx80 a ) 576 { 577 578 return a.low; 579 580 } 581 582 /*---------------------------------------------------------------------------- 583 | Returns the exponent bits of the extended double-precision floating-point 584 | value `a'. 585 *----------------------------------------------------------------------------*/ 586 587 INLINE int32 extractFloatx80Exp( floatx80 a ) 588 { 589 590 return a.high & 0x7FFF; 591 592 } 593 594 /*---------------------------------------------------------------------------- 595 | Returns the sign bit of the extended double-precision floating-point value 596 | `a'. 597 *----------------------------------------------------------------------------*/ 598 599 INLINE flag extractFloatx80Sign( floatx80 a ) 600 { 601 602 return a.high>>15; 603 604 } 605 606 /*---------------------------------------------------------------------------- 607 | Normalizes the subnormal extended double-precision floating-point value 608 | represented by the denormalized significand `aSig'. The normalized exponent 609 | and significand are stored at the locations pointed to by `zExpPtr' and 610 | `zSigPtr', respectively. 611 *----------------------------------------------------------------------------*/ 612 613 static void 614 normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr ) 615 { 616 int8 shiftCount; 617 618 shiftCount = countLeadingZeros64( aSig ); 619 *zSigPtr = aSig<<shiftCount; 620 *zExpPtr = 1 - shiftCount; 621 622 } 623 624 /*---------------------------------------------------------------------------- 625 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into an 626 | extended double-precision floating-point value, returning the result. 627 *----------------------------------------------------------------------------*/ 628 629 INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) 630 { 631 floatx80 z; 632 633 z.low = zSig; 634 z.high = ( ( (uint16_t) zSign )<<15 ) + zExp; 635 return z; 636 637 } 638 639 /*---------------------------------------------------------------------------- 640 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 641 | and extended significand formed by the concatenation of `zSig0' and `zSig1', 642 | and returns the proper extended double-precision floating-point value 643 | corresponding to the abstract input. Ordinarily, the abstract value is 644 | rounded and packed into the extended double-precision format, with the 645 | inexact exception raised if the abstract input cannot be represented 646 | exactly. However, if the abstract value is too large, the overflow and 647 | inexact exceptions are raised and an infinity or maximal finite value is 648 | returned. If the abstract value is too small, the input value is rounded to 649 | a subnormal number, and the underflow and inexact exceptions are raised if 650 | the abstract input cannot be represented exactly as a subnormal extended 651 | double-precision floating-point number. 652 | If `roundingPrecision' is 32 or 64, the result is rounded to the same 653 | number of bits as single or double precision, respectively. Otherwise, the 654 | result is rounded to the full precision of the extended double-precision 655 | format. 656 | The input significand must be normalized or smaller. If the input 657 | significand is not normalized, `zExp' must be 0; in that case, the result 658 | returned is a subnormal number, and it must not require rounding. The 659 | handling of underflow and overflow follows the IEC/IEEE Standard for Binary 660 | Floating-Point Arithmetic. 661 *----------------------------------------------------------------------------*/ 662 663 static floatx80 664 roundAndPackFloatx80( 665 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 666 STATUS_PARAM) 667 { 668 int8 roundingMode; 669 flag roundNearestEven, increment, isTiny; 670 int64 roundIncrement, roundMask, roundBits; 671 672 roundingMode = STATUS(float_rounding_mode); 673 roundNearestEven = ( roundingMode == float_round_nearest_even ); 674 if ( roundingPrecision == 80 ) goto precision80; 675 if ( roundingPrecision == 64 ) { 676 roundIncrement = LIT64( 0x0000000000000400 ); 677 roundMask = LIT64( 0x00000000000007FF ); 678 } 679 else if ( roundingPrecision == 32 ) { 680 roundIncrement = LIT64( 0x0000008000000000 ); 681 roundMask = LIT64( 0x000000FFFFFFFFFF ); 682 } 683 else { 684 goto precision80; 685 } 686 zSig0 |= ( zSig1 != 0 ); 687 if ( ! roundNearestEven ) { 688 if ( roundingMode == float_round_to_zero ) { 689 roundIncrement = 0; 690 } 691 else { 692 roundIncrement = roundMask; 693 if ( zSign ) { 694 if ( roundingMode == float_round_up ) roundIncrement = 0; 695 } 696 else { 697 if ( roundingMode == float_round_down ) roundIncrement = 0; 698 } 699 } 700 } 701 roundBits = zSig0 & roundMask; 702 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { 703 if ( ( 0x7FFE < zExp ) 704 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) 705 ) { 706 goto overflow; 707 } 708 if ( zExp <= 0 ) { 709 if (STATUS(flush_to_zero)) { 710 float_raise(float_flag_output_denormal STATUS_VAR); 711 return packFloatx80(zSign, 0, 0); 712 } 713 isTiny = 714 ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) 715 || ( zExp < 0 ) 716 || ( zSig0 <= zSig0 + roundIncrement ); 717 shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); 718 zExp = 0; 719 roundBits = zSig0 & roundMask; 720 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); 721 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; 722 zSig0 += roundIncrement; 723 if ( (int64_t) zSig0 < 0 ) zExp = 1; 724 roundIncrement = roundMask + 1; 725 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { 726 roundMask |= roundIncrement; 727 } 728 zSig0 &= ~ roundMask; 729 return packFloatx80( zSign, zExp, zSig0 ); 730 } 731 } 732 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; 733 zSig0 += roundIncrement; 734 if ( zSig0 < roundIncrement ) { 735 ++zExp; 736 zSig0 = LIT64( 0x8000000000000000 ); 737 } 738 roundIncrement = roundMask + 1; 739 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { 740 roundMask |= roundIncrement; 741 } 742 zSig0 &= ~ roundMask; 743 if ( zSig0 == 0 ) zExp = 0; 744 return packFloatx80( zSign, zExp, zSig0 ); 745 precision80: 746 increment = ( (int64_t) zSig1 < 0 ); 747 if ( ! roundNearestEven ) { 748 if ( roundingMode == float_round_to_zero ) { 749 increment = 0; 750 } 751 else { 752 if ( zSign ) { 753 increment = ( roundingMode == float_round_down ) && zSig1; 754 } 755 else { 756 increment = ( roundingMode == float_round_up ) && zSig1; 757 } 758 } 759 } 760 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { 761 if ( ( 0x7FFE < zExp ) 762 || ( ( zExp == 0x7FFE ) 763 && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) 764 && increment 765 ) 766 ) { 767 roundMask = 0; 768 overflow: 769 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); 770 if ( ( roundingMode == float_round_to_zero ) 771 || ( zSign && ( roundingMode == float_round_up ) ) 772 || ( ! zSign && ( roundingMode == float_round_down ) ) 773 ) { 774 return packFloatx80( zSign, 0x7FFE, ~ roundMask ); 775 } 776 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 777 } 778 if ( zExp <= 0 ) { 779 isTiny = 780 ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) 781 || ( zExp < 0 ) 782 || ! increment 783 || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); 784 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 ); 785 zExp = 0; 786 if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR); 787 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; 788 if ( roundNearestEven ) { 789 increment = ( (int64_t) zSig1 < 0 ); 790 } 791 else { 792 if ( zSign ) { 793 increment = ( roundingMode == float_round_down ) && zSig1; 794 } 795 else { 796 increment = ( roundingMode == float_round_up ) && zSig1; 797 } 798 } 799 if ( increment ) { 800 ++zSig0; 801 zSig0 &= 802 ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven ); 803 if ( (int64_t) zSig0 < 0 ) zExp = 1; 804 } 805 return packFloatx80( zSign, zExp, zSig0 ); 806 } 807 } 808 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; 809 if ( increment ) { 810 ++zSig0; 811 if ( zSig0 == 0 ) { 812 ++zExp; 813 zSig0 = LIT64( 0x8000000000000000 ); 814 } 815 else { 816 zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven ); 817 } 818 } 819 else { 820 if ( zSig0 == 0 ) zExp = 0; 821 } 822 return packFloatx80( zSign, zExp, zSig0 ); 823 824 } 825 826 /*---------------------------------------------------------------------------- 827 | Takes an abstract floating-point value having sign `zSign', exponent 828 | `zExp', and significand formed by the concatenation of `zSig0' and `zSig1', 829 | and returns the proper extended double-precision floating-point value 830 | corresponding to the abstract input. This routine is just like 831 | `roundAndPackFloatx80' except that the input significand does not have to be 832 | normalized. 833 *----------------------------------------------------------------------------*/ 834 835 static floatx80 836 normalizeRoundAndPackFloatx80( 837 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 838 STATUS_PARAM) 839 { 840 int8 shiftCount; 841 842 if ( zSig0 == 0 ) { 843 zSig0 = zSig1; 844 zSig1 = 0; 845 zExp -= 64; 846 } 847 shiftCount = countLeadingZeros64( zSig0 ); 848 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); 849 zExp -= shiftCount; 850 return 851 roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR); 852 853 } 854 855 /*---------------------------------------------------------------------------- 856 | Returns the least-significant 64 fraction bits of the quadruple-precision 857 | floating-point value `a'. 858 *----------------------------------------------------------------------------*/ 859 860 INLINE uint64_t extractFloat128Frac1( float128 a ) 861 { 862 863 return a.low; 864 865 } 866 867 /*---------------------------------------------------------------------------- 868 | Returns the most-significant 48 fraction bits of the quadruple-precision 869 | floating-point value `a'. 870 *----------------------------------------------------------------------------*/ 871 872 INLINE uint64_t extractFloat128Frac0( float128 a ) 873 { 874 875 return a.high & LIT64( 0x0000FFFFFFFFFFFF ); 876 877 } 878 879 /*---------------------------------------------------------------------------- 880 | Returns the exponent bits of the quadruple-precision floating-point value 881 | `a'. 882 *----------------------------------------------------------------------------*/ 883 884 INLINE int32 extractFloat128Exp( float128 a ) 885 { 886 887 return ( a.high>>48 ) & 0x7FFF; 888 889 } 890 891 /*---------------------------------------------------------------------------- 892 | Returns the sign bit of the quadruple-precision floating-point value `a'. 893 *----------------------------------------------------------------------------*/ 894 895 INLINE flag extractFloat128Sign( float128 a ) 896 { 897 898 return a.high>>63; 899 900 } 901 902 /*---------------------------------------------------------------------------- 903 | Normalizes the subnormal quadruple-precision floating-point value 904 | represented by the denormalized significand formed by the concatenation of 905 | `aSig0' and `aSig1'. The normalized exponent is stored at the location 906 | pointed to by `zExpPtr'. The most significant 49 bits of the normalized 907 | significand are stored at the location pointed to by `zSig0Ptr', and the 908 | least significant 64 bits of the normalized significand are stored at the 909 | location pointed to by `zSig1Ptr'. 910 *----------------------------------------------------------------------------*/ 911 912 static void 913 normalizeFloat128Subnormal( 914 uint64_t aSig0, 915 uint64_t aSig1, 916 int32 *zExpPtr, 917 uint64_t *zSig0Ptr, 918 uint64_t *zSig1Ptr 919 ) 920 { 921 int8 shiftCount; 922 923 if ( aSig0 == 0 ) { 924 shiftCount = countLeadingZeros64( aSig1 ) - 15; 925 if ( shiftCount < 0 ) { 926 *zSig0Ptr = aSig1>>( - shiftCount ); 927 *zSig1Ptr = aSig1<<( shiftCount & 63 ); 928 } 929 else { 930 *zSig0Ptr = aSig1<<shiftCount; 931 *zSig1Ptr = 0; 932 } 933 *zExpPtr = - shiftCount - 63; 934 } 935 else { 936 shiftCount = countLeadingZeros64( aSig0 ) - 15; 937 shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr ); 938 *zExpPtr = 1 - shiftCount; 939 } 940 941 } 942 943 /*---------------------------------------------------------------------------- 944 | Packs the sign `zSign', the exponent `zExp', and the significand formed 945 | by the concatenation of `zSig0' and `zSig1' into a quadruple-precision 946 | floating-point value, returning the result. After being shifted into the 947 | proper positions, the three fields `zSign', `zExp', and `zSig0' are simply 948 | added together to form the most significant 32 bits of the result. This 949 | means that any integer portion of `zSig0' will be added into the exponent. 950 | Since a properly normalized significand will have an integer portion equal 951 | to 1, the `zExp' input should be 1 less than the desired result exponent 952 | whenever `zSig0' and `zSig1' concatenated form a complete, normalized 953 | significand. 954 *----------------------------------------------------------------------------*/ 955 956 INLINE float128 957 packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 ) 958 { 959 float128 z; 960 961 z.low = zSig1; 962 z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0; 963 return z; 964 965 } 966 967 /*---------------------------------------------------------------------------- 968 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 969 | and extended significand formed by the concatenation of `zSig0', `zSig1', 970 | and `zSig2', and returns the proper quadruple-precision floating-point value 971 | corresponding to the abstract input. Ordinarily, the abstract value is 972 | simply rounded and packed into the quadruple-precision format, with the 973 | inexact exception raised if the abstract input cannot be represented 974 | exactly. However, if the abstract value is too large, the overflow and 975 | inexact exceptions are raised and an infinity or maximal finite value is 976 | returned. If the abstract value is too small, the input value is rounded to 977 | a subnormal number, and the underflow and inexact exceptions are raised if 978 | the abstract input cannot be represented exactly as a subnormal quadruple- 979 | precision floating-point number. 980 | The input significand must be normalized or smaller. If the input 981 | significand is not normalized, `zExp' must be 0; in that case, the result 982 | returned is a subnormal number, and it must not require rounding. In the 983 | usual case that the input significand is normalized, `zExp' must be 1 less 984 | than the ``true'' floating-point exponent. The handling of underflow and 985 | overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 986 *----------------------------------------------------------------------------*/ 987 988 static float128 989 roundAndPackFloat128( 990 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM) 991 { 992 int8 roundingMode; 993 flag roundNearestEven, increment, isTiny; 994 995 roundingMode = STATUS(float_rounding_mode); 996 roundNearestEven = ( roundingMode == float_round_nearest_even ); 997 increment = ( (int64_t) zSig2 < 0 ); 998 if ( ! roundNearestEven ) { 999 if ( roundingMode == float_round_to_zero ) { 1000 increment = 0; 1001 } 1002 else { 1003 if ( zSign ) { 1004 increment = ( roundingMode == float_round_down ) && zSig2; 1005 } 1006 else { 1007 increment = ( roundingMode == float_round_up ) && zSig2; 1008 } 1009 } 1010 } 1011 if ( 0x7FFD <= (uint32_t) zExp ) { 1012 if ( ( 0x7FFD < zExp ) 1013 || ( ( zExp == 0x7FFD ) 1014 && eq128( 1015 LIT64( 0x0001FFFFFFFFFFFF ), 1016 LIT64( 0xFFFFFFFFFFFFFFFF ), 1017 zSig0, 1018 zSig1 1019 ) 1020 && increment 1021 ) 1022 ) { 1023 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); 1024 if ( ( roundingMode == float_round_to_zero ) 1025 || ( zSign && ( roundingMode == float_round_up ) ) 1026 || ( ! zSign && ( roundingMode == float_round_down ) ) 1027 ) { 1028 return 1029 packFloat128( 1030 zSign, 1031 0x7FFE, 1032 LIT64( 0x0000FFFFFFFFFFFF ), 1033 LIT64( 0xFFFFFFFFFFFFFFFF ) 1034 ); 1035 } 1036 return packFloat128( zSign, 0x7FFF, 0, 0 ); 1037 } 1038 if ( zExp < 0 ) { 1039 if (STATUS(flush_to_zero)) { 1040 float_raise(float_flag_output_denormal STATUS_VAR); 1041 return packFloat128(zSign, 0, 0, 0); 1042 } 1043 isTiny = 1044 ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) 1045 || ( zExp < -1 ) 1046 || ! increment 1047 || lt128( 1048 zSig0, 1049 zSig1, 1050 LIT64( 0x0001FFFFFFFFFFFF ), 1051 LIT64( 0xFFFFFFFFFFFFFFFF ) 1052 ); 1053 shift128ExtraRightJamming( 1054 zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 ); 1055 zExp = 0; 1056 if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR); 1057 if ( roundNearestEven ) { 1058 increment = ( (int64_t) zSig2 < 0 ); 1059 } 1060 else { 1061 if ( zSign ) { 1062 increment = ( roundingMode == float_round_down ) && zSig2; 1063 } 1064 else { 1065 increment = ( roundingMode == float_round_up ) && zSig2; 1066 } 1067 } 1068 } 1069 } 1070 if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact; 1071 if ( increment ) { 1072 add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 ); 1073 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven ); 1074 } 1075 else { 1076 if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0; 1077 } 1078 return packFloat128( zSign, zExp, zSig0, zSig1 ); 1079 1080 } 1081 1082 /*---------------------------------------------------------------------------- 1083 | Takes an abstract floating-point value having sign `zSign', exponent `zExp', 1084 | and significand formed by the concatenation of `zSig0' and `zSig1', and 1085 | returns the proper quadruple-precision floating-point value corresponding 1086 | to the abstract input. This routine is just like `roundAndPackFloat128' 1087 | except that the input significand has fewer bits and does not have to be 1088 | normalized. In all cases, `zExp' must be 1 less than the ``true'' floating- 1089 | point exponent. 1090 *----------------------------------------------------------------------------*/ 1091 1092 static float128 1093 normalizeRoundAndPackFloat128( 1094 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM) 1095 { 1096 int8 shiftCount; 1097 uint64_t zSig2; 1098 1099 if ( zSig0 == 0 ) { 1100 zSig0 = zSig1; 1101 zSig1 = 0; 1102 zExp -= 64; 1103 } 1104 shiftCount = countLeadingZeros64( zSig0 ) - 15; 1105 if ( 0 <= shiftCount ) { 1106 zSig2 = 0; 1107 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); 1108 } 1109 else { 1110 shift128ExtraRightJamming( 1111 zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 ); 1112 } 1113 zExp -= shiftCount; 1114 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR); 1115 1116 } 1117 1118 /*---------------------------------------------------------------------------- 1119 | Returns the result of converting the 32-bit two's complement integer `a' 1120 | to the single-precision floating-point format. The conversion is performed 1121 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1122 *----------------------------------------------------------------------------*/ 1123 1124 float32 int32_to_float32( int32 a STATUS_PARAM ) 1125 { 1126 flag zSign; 1127 1128 if ( a == 0 ) return float32_zero; 1129 if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); 1130 zSign = ( a < 0 ); 1131 return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR ); 1132 1133 } 1134 1135 /*---------------------------------------------------------------------------- 1136 | Returns the result of converting the 32-bit two's complement integer `a' 1137 | to the double-precision floating-point format. The conversion is performed 1138 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1139 *----------------------------------------------------------------------------*/ 1140 1141 float64 int32_to_float64( int32 a STATUS_PARAM ) 1142 { 1143 flag zSign; 1144 uint32 absA; 1145 int8 shiftCount; 1146 uint64_t zSig; 1147 1148 if ( a == 0 ) return float64_zero; 1149 zSign = ( a < 0 ); 1150 absA = zSign ? - a : a; 1151 shiftCount = countLeadingZeros32( absA ) + 21; 1152 zSig = absA; 1153 return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount ); 1154 1155 } 1156 1157 /*---------------------------------------------------------------------------- 1158 | Returns the result of converting the 32-bit two's complement integer `a' 1159 | to the extended double-precision floating-point format. The conversion 1160 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 1161 | Arithmetic. 1162 *----------------------------------------------------------------------------*/ 1163 1164 floatx80 int32_to_floatx80( int32 a STATUS_PARAM ) 1165 { 1166 flag zSign; 1167 uint32 absA; 1168 int8 shiftCount; 1169 uint64_t zSig; 1170 1171 if ( a == 0 ) return packFloatx80( 0, 0, 0 ); 1172 zSign = ( a < 0 ); 1173 absA = zSign ? - a : a; 1174 shiftCount = countLeadingZeros32( absA ) + 32; 1175 zSig = absA; 1176 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount ); 1177 1178 } 1179 1180 /*---------------------------------------------------------------------------- 1181 | Returns the result of converting the 32-bit two's complement integer `a' to 1182 | the quadruple-precision floating-point format. The conversion is performed 1183 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1184 *----------------------------------------------------------------------------*/ 1185 1186 float128 int32_to_float128( int32 a STATUS_PARAM ) 1187 { 1188 flag zSign; 1189 uint32 absA; 1190 int8 shiftCount; 1191 uint64_t zSig0; 1192 1193 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); 1194 zSign = ( a < 0 ); 1195 absA = zSign ? - a : a; 1196 shiftCount = countLeadingZeros32( absA ) + 17; 1197 zSig0 = absA; 1198 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 ); 1199 1200 } 1201 1202 /*---------------------------------------------------------------------------- 1203 | Returns the result of converting the 64-bit two's complement integer `a' 1204 | to the single-precision floating-point format. The conversion is performed 1205 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1206 *----------------------------------------------------------------------------*/ 1207 1208 float32 int64_to_float32( int64 a STATUS_PARAM ) 1209 { 1210 flag zSign; 1211 uint64 absA; 1212 int8 shiftCount; 1213 1214 if ( a == 0 ) return float32_zero; 1215 zSign = ( a < 0 ); 1216 absA = zSign ? - a : a; 1217 shiftCount = countLeadingZeros64( absA ) - 40; 1218 if ( 0 <= shiftCount ) { 1219 return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount ); 1220 } 1221 else { 1222 shiftCount += 7; 1223 if ( shiftCount < 0 ) { 1224 shift64RightJamming( absA, - shiftCount, &absA ); 1225 } 1226 else { 1227 absA <<= shiftCount; 1228 } 1229 return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR ); 1230 } 1231 1232 } 1233 1234 float32 uint64_to_float32( uint64 a STATUS_PARAM ) 1235 { 1236 int8 shiftCount; 1237 1238 if ( a == 0 ) return float32_zero; 1239 shiftCount = countLeadingZeros64( a ) - 40; 1240 if ( 0 <= shiftCount ) { 1241 return packFloat32(0, 0x95 - shiftCount, a<<shiftCount); 1242 } 1243 else { 1244 shiftCount += 7; 1245 if ( shiftCount < 0 ) { 1246 shift64RightJamming( a, - shiftCount, &a ); 1247 } 1248 else { 1249 a <<= shiftCount; 1250 } 1251 return roundAndPackFloat32(0, 0x9C - shiftCount, a STATUS_VAR); 1252 } 1253 } 1254 1255 /*---------------------------------------------------------------------------- 1256 | Returns the result of converting the 64-bit two's complement integer `a' 1257 | to the double-precision floating-point format. The conversion is performed 1258 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1259 *----------------------------------------------------------------------------*/ 1260 1261 float64 int64_to_float64( int64 a STATUS_PARAM ) 1262 { 1263 flag zSign; 1264 1265 if ( a == 0 ) return float64_zero; 1266 if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) { 1267 return packFloat64( 1, 0x43E, 0 ); 1268 } 1269 zSign = ( a < 0 ); 1270 return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR ); 1271 1272 } 1273 1274 float64 uint64_to_float64(uint64 a STATUS_PARAM) 1275 { 1276 int exp = 0x43C; 1277 1278 if (a == 0) { 1279 return float64_zero; 1280 } 1281 if ((int64_t)a < 0) { 1282 shift64RightJamming(a, 1, &a); 1283 exp += 1; 1284 } 1285 return normalizeRoundAndPackFloat64(0, exp, a STATUS_VAR); 1286 } 1287 1288 /*---------------------------------------------------------------------------- 1289 | Returns the result of converting the 64-bit two's complement integer `a' 1290 | to the extended double-precision floating-point format. The conversion 1291 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 1292 | Arithmetic. 1293 *----------------------------------------------------------------------------*/ 1294 1295 floatx80 int64_to_floatx80( int64 a STATUS_PARAM ) 1296 { 1297 flag zSign; 1298 uint64 absA; 1299 int8 shiftCount; 1300 1301 if ( a == 0 ) return packFloatx80( 0, 0, 0 ); 1302 zSign = ( a < 0 ); 1303 absA = zSign ? - a : a; 1304 shiftCount = countLeadingZeros64( absA ); 1305 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount ); 1306 1307 } 1308 1309 /*---------------------------------------------------------------------------- 1310 | Returns the result of converting the 64-bit two's complement integer `a' to 1311 | the quadruple-precision floating-point format. The conversion is performed 1312 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1313 *----------------------------------------------------------------------------*/ 1314 1315 float128 int64_to_float128( int64 a STATUS_PARAM ) 1316 { 1317 flag zSign; 1318 uint64 absA; 1319 int8 shiftCount; 1320 int32 zExp; 1321 uint64_t zSig0, zSig1; 1322 1323 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); 1324 zSign = ( a < 0 ); 1325 absA = zSign ? - a : a; 1326 shiftCount = countLeadingZeros64( absA ) + 49; 1327 zExp = 0x406E - shiftCount; 1328 if ( 64 <= shiftCount ) { 1329 zSig1 = 0; 1330 zSig0 = absA; 1331 shiftCount -= 64; 1332 } 1333 else { 1334 zSig1 = absA; 1335 zSig0 = 0; 1336 } 1337 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); 1338 return packFloat128( zSign, zExp, zSig0, zSig1 ); 1339 1340 } 1341 1342 float128 uint64_to_float128(uint64 a STATUS_PARAM) 1343 { 1344 if (a == 0) { 1345 return float128_zero; 1346 } 1347 return normalizeRoundAndPackFloat128(0, 0x406E, a, 0 STATUS_VAR); 1348 } 1349 1350 /*---------------------------------------------------------------------------- 1351 | Returns the result of converting the single-precision floating-point value 1352 | `a' to the 32-bit two's complement integer format. The conversion is 1353 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1354 | Arithmetic---which means in particular that the conversion is rounded 1355 | according to the current rounding mode. If `a' is a NaN, the largest 1356 | positive integer is returned. Otherwise, if the conversion overflows, the 1357 | largest integer with the same sign as `a' is returned. 1358 *----------------------------------------------------------------------------*/ 1359 1360 int32 float32_to_int32( float32 a STATUS_PARAM ) 1361 { 1362 flag aSign; 1363 int_fast16_t aExp, shiftCount; 1364 uint32_t aSig; 1365 uint64_t aSig64; 1366 1367 a = float32_squash_input_denormal(a STATUS_VAR); 1368 aSig = extractFloat32Frac( a ); 1369 aExp = extractFloat32Exp( a ); 1370 aSign = extractFloat32Sign( a ); 1371 if ( ( aExp == 0xFF ) && aSig ) aSign = 0; 1372 if ( aExp ) aSig |= 0x00800000; 1373 shiftCount = 0xAF - aExp; 1374 aSig64 = aSig; 1375 aSig64 <<= 32; 1376 if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 ); 1377 return roundAndPackInt32( aSign, aSig64 STATUS_VAR ); 1378 1379 } 1380 1381 /*---------------------------------------------------------------------------- 1382 | Returns the result of converting the single-precision floating-point value 1383 | `a' to the 32-bit two's complement integer format. The conversion is 1384 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1385 | Arithmetic, except that the conversion is always rounded toward zero. 1386 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 1387 | the conversion overflows, the largest integer with the same sign as `a' is 1388 | returned. 1389 *----------------------------------------------------------------------------*/ 1390 1391 int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM ) 1392 { 1393 flag aSign; 1394 int_fast16_t aExp, shiftCount; 1395 uint32_t aSig; 1396 int32_t z; 1397 a = float32_squash_input_denormal(a STATUS_VAR); 1398 1399 aSig = extractFloat32Frac( a ); 1400 aExp = extractFloat32Exp( a ); 1401 aSign = extractFloat32Sign( a ); 1402 shiftCount = aExp - 0x9E; 1403 if ( 0 <= shiftCount ) { 1404 if ( float32_val(a) != 0xCF000000 ) { 1405 float_raise( float_flag_invalid STATUS_VAR); 1406 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF; 1407 } 1408 return (int32_t) 0x80000000; 1409 } 1410 else if ( aExp <= 0x7E ) { 1411 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 1412 return 0; 1413 } 1414 aSig = ( aSig | 0x00800000 )<<8; 1415 z = aSig>>( - shiftCount ); 1416 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { 1417 STATUS(float_exception_flags) |= float_flag_inexact; 1418 } 1419 if ( aSign ) z = - z; 1420 return z; 1421 1422 } 1423 1424 /*---------------------------------------------------------------------------- 1425 | Returns the result of converting the single-precision floating-point value 1426 | `a' to the 16-bit two's complement integer format. The conversion is 1427 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1428 | Arithmetic, except that the conversion is always rounded toward zero. 1429 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 1430 | the conversion overflows, the largest integer with the same sign as `a' is 1431 | returned. 1432 *----------------------------------------------------------------------------*/ 1433 1434 int_fast16_t float32_to_int16_round_to_zero(float32 a STATUS_PARAM) 1435 { 1436 flag aSign; 1437 int_fast16_t aExp, shiftCount; 1438 uint32_t aSig; 1439 int32 z; 1440 1441 aSig = extractFloat32Frac( a ); 1442 aExp = extractFloat32Exp( a ); 1443 aSign = extractFloat32Sign( a ); 1444 shiftCount = aExp - 0x8E; 1445 if ( 0 <= shiftCount ) { 1446 if ( float32_val(a) != 0xC7000000 ) { 1447 float_raise( float_flag_invalid STATUS_VAR); 1448 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { 1449 return 0x7FFF; 1450 } 1451 } 1452 return (int32_t) 0xffff8000; 1453 } 1454 else if ( aExp <= 0x7E ) { 1455 if ( aExp | aSig ) { 1456 STATUS(float_exception_flags) |= float_flag_inexact; 1457 } 1458 return 0; 1459 } 1460 shiftCount -= 0x10; 1461 aSig = ( aSig | 0x00800000 )<<8; 1462 z = aSig>>( - shiftCount ); 1463 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { 1464 STATUS(float_exception_flags) |= float_flag_inexact; 1465 } 1466 if ( aSign ) { 1467 z = - z; 1468 } 1469 return z; 1470 1471 } 1472 1473 /*---------------------------------------------------------------------------- 1474 | Returns the result of converting the single-precision floating-point value 1475 | `a' to the 64-bit two's complement integer format. The conversion is 1476 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1477 | Arithmetic---which means in particular that the conversion is rounded 1478 | according to the current rounding mode. If `a' is a NaN, the largest 1479 | positive integer is returned. Otherwise, if the conversion overflows, the 1480 | largest integer with the same sign as `a' is returned. 1481 *----------------------------------------------------------------------------*/ 1482 1483 int64 float32_to_int64( float32 a STATUS_PARAM ) 1484 { 1485 flag aSign; 1486 int_fast16_t aExp, shiftCount; 1487 uint32_t aSig; 1488 uint64_t aSig64, aSigExtra; 1489 a = float32_squash_input_denormal(a STATUS_VAR); 1490 1491 aSig = extractFloat32Frac( a ); 1492 aExp = extractFloat32Exp( a ); 1493 aSign = extractFloat32Sign( a ); 1494 shiftCount = 0xBE - aExp; 1495 if ( shiftCount < 0 ) { 1496 float_raise( float_flag_invalid STATUS_VAR); 1497 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { 1498 return LIT64( 0x7FFFFFFFFFFFFFFF ); 1499 } 1500 return (int64_t) LIT64( 0x8000000000000000 ); 1501 } 1502 if ( aExp ) aSig |= 0x00800000; 1503 aSig64 = aSig; 1504 aSig64 <<= 40; 1505 shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra ); 1506 return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR ); 1507 1508 } 1509 1510 /*---------------------------------------------------------------------------- 1511 | Returns the result of converting the single-precision floating-point value 1512 | `a' to the 64-bit two's complement integer format. The conversion is 1513 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1514 | Arithmetic, except that the conversion is always rounded toward zero. If 1515 | `a' is a NaN, the largest positive integer is returned. Otherwise, if the 1516 | conversion overflows, the largest integer with the same sign as `a' is 1517 | returned. 1518 *----------------------------------------------------------------------------*/ 1519 1520 int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM ) 1521 { 1522 flag aSign; 1523 int_fast16_t aExp, shiftCount; 1524 uint32_t aSig; 1525 uint64_t aSig64; 1526 int64 z; 1527 a = float32_squash_input_denormal(a STATUS_VAR); 1528 1529 aSig = extractFloat32Frac( a ); 1530 aExp = extractFloat32Exp( a ); 1531 aSign = extractFloat32Sign( a ); 1532 shiftCount = aExp - 0xBE; 1533 if ( 0 <= shiftCount ) { 1534 if ( float32_val(a) != 0xDF000000 ) { 1535 float_raise( float_flag_invalid STATUS_VAR); 1536 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { 1537 return LIT64( 0x7FFFFFFFFFFFFFFF ); 1538 } 1539 } 1540 return (int64_t) LIT64( 0x8000000000000000 ); 1541 } 1542 else if ( aExp <= 0x7E ) { 1543 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 1544 return 0; 1545 } 1546 aSig64 = aSig | 0x00800000; 1547 aSig64 <<= 40; 1548 z = aSig64>>( - shiftCount ); 1549 if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) { 1550 STATUS(float_exception_flags) |= float_flag_inexact; 1551 } 1552 if ( aSign ) z = - z; 1553 return z; 1554 1555 } 1556 1557 /*---------------------------------------------------------------------------- 1558 | Returns the result of converting the single-precision floating-point value 1559 | `a' to the double-precision floating-point format. The conversion is 1560 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1561 | Arithmetic. 1562 *----------------------------------------------------------------------------*/ 1563 1564 float64 float32_to_float64( float32 a STATUS_PARAM ) 1565 { 1566 flag aSign; 1567 int_fast16_t aExp; 1568 uint32_t aSig; 1569 a = float32_squash_input_denormal(a STATUS_VAR); 1570 1571 aSig = extractFloat32Frac( a ); 1572 aExp = extractFloat32Exp( a ); 1573 aSign = extractFloat32Sign( a ); 1574 if ( aExp == 0xFF ) { 1575 if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 1576 return packFloat64( aSign, 0x7FF, 0 ); 1577 } 1578 if ( aExp == 0 ) { 1579 if ( aSig == 0 ) return packFloat64( aSign, 0, 0 ); 1580 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 1581 --aExp; 1582 } 1583 return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 ); 1584 1585 } 1586 1587 /*---------------------------------------------------------------------------- 1588 | Returns the result of converting the single-precision floating-point value 1589 | `a' to the extended double-precision floating-point format. The conversion 1590 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 1591 | Arithmetic. 1592 *----------------------------------------------------------------------------*/ 1593 1594 floatx80 float32_to_floatx80( float32 a STATUS_PARAM ) 1595 { 1596 flag aSign; 1597 int_fast16_t aExp; 1598 uint32_t aSig; 1599 1600 a = float32_squash_input_denormal(a STATUS_VAR); 1601 aSig = extractFloat32Frac( a ); 1602 aExp = extractFloat32Exp( a ); 1603 aSign = extractFloat32Sign( a ); 1604 if ( aExp == 0xFF ) { 1605 if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 1606 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 1607 } 1608 if ( aExp == 0 ) { 1609 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); 1610 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 1611 } 1612 aSig |= 0x00800000; 1613 return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 ); 1614 1615 } 1616 1617 /*---------------------------------------------------------------------------- 1618 | Returns the result of converting the single-precision floating-point value 1619 | `a' to the double-precision floating-point format. The conversion is 1620 | performed according to the IEC/IEEE Standard for Binary Floating-Point 1621 | Arithmetic. 1622 *----------------------------------------------------------------------------*/ 1623 1624 float128 float32_to_float128( float32 a STATUS_PARAM ) 1625 { 1626 flag aSign; 1627 int_fast16_t aExp; 1628 uint32_t aSig; 1629 1630 a = float32_squash_input_denormal(a STATUS_VAR); 1631 aSig = extractFloat32Frac( a ); 1632 aExp = extractFloat32Exp( a ); 1633 aSign = extractFloat32Sign( a ); 1634 if ( aExp == 0xFF ) { 1635 if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 1636 return packFloat128( aSign, 0x7FFF, 0, 0 ); 1637 } 1638 if ( aExp == 0 ) { 1639 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); 1640 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 1641 --aExp; 1642 } 1643 return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 ); 1644 1645 } 1646 1647 /*---------------------------------------------------------------------------- 1648 | Rounds the single-precision floating-point value `a' to an integer, and 1649 | returns the result as a single-precision floating-point value. The 1650 | operation is performed according to the IEC/IEEE Standard for Binary 1651 | Floating-Point Arithmetic. 1652 *----------------------------------------------------------------------------*/ 1653 1654 float32 float32_round_to_int( float32 a STATUS_PARAM) 1655 { 1656 flag aSign; 1657 int_fast16_t aExp; 1658 uint32_t lastBitMask, roundBitsMask; 1659 int8 roundingMode; 1660 uint32_t z; 1661 a = float32_squash_input_denormal(a STATUS_VAR); 1662 1663 aExp = extractFloat32Exp( a ); 1664 if ( 0x96 <= aExp ) { 1665 if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) { 1666 return propagateFloat32NaN( a, a STATUS_VAR ); 1667 } 1668 return a; 1669 } 1670 if ( aExp <= 0x7E ) { 1671 if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a; 1672 STATUS(float_exception_flags) |= float_flag_inexact; 1673 aSign = extractFloat32Sign( a ); 1674 switch ( STATUS(float_rounding_mode) ) { 1675 case float_round_nearest_even: 1676 if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { 1677 return packFloat32( aSign, 0x7F, 0 ); 1678 } 1679 break; 1680 case float_round_down: 1681 return make_float32(aSign ? 0xBF800000 : 0); 1682 case float_round_up: 1683 return make_float32(aSign ? 0x80000000 : 0x3F800000); 1684 } 1685 return packFloat32( aSign, 0, 0 ); 1686 } 1687 lastBitMask = 1; 1688 lastBitMask <<= 0x96 - aExp; 1689 roundBitsMask = lastBitMask - 1; 1690 z = float32_val(a); 1691 roundingMode = STATUS(float_rounding_mode); 1692 if ( roundingMode == float_round_nearest_even ) { 1693 z += lastBitMask>>1; 1694 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; 1695 } 1696 else if ( roundingMode != float_round_to_zero ) { 1697 if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) { 1698 z += roundBitsMask; 1699 } 1700 } 1701 z &= ~ roundBitsMask; 1702 if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact; 1703 return make_float32(z); 1704 1705 } 1706 1707 /*---------------------------------------------------------------------------- 1708 | Returns the result of adding the absolute values of the single-precision 1709 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated 1710 | before being returned. `zSign' is ignored if the result is a NaN. 1711 | The addition is performed according to the IEC/IEEE Standard for Binary 1712 | Floating-Point Arithmetic. 1713 *----------------------------------------------------------------------------*/ 1714 1715 static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) 1716 { 1717 int_fast16_t aExp, bExp, zExp; 1718 uint32_t aSig, bSig, zSig; 1719 int_fast16_t expDiff; 1720 1721 aSig = extractFloat32Frac( a ); 1722 aExp = extractFloat32Exp( a ); 1723 bSig = extractFloat32Frac( b ); 1724 bExp = extractFloat32Exp( b ); 1725 expDiff = aExp - bExp; 1726 aSig <<= 6; 1727 bSig <<= 6; 1728 if ( 0 < expDiff ) { 1729 if ( aExp == 0xFF ) { 1730 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1731 return a; 1732 } 1733 if ( bExp == 0 ) { 1734 --expDiff; 1735 } 1736 else { 1737 bSig |= 0x20000000; 1738 } 1739 shift32RightJamming( bSig, expDiff, &bSig ); 1740 zExp = aExp; 1741 } 1742 else if ( expDiff < 0 ) { 1743 if ( bExp == 0xFF ) { 1744 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1745 return packFloat32( zSign, 0xFF, 0 ); 1746 } 1747 if ( aExp == 0 ) { 1748 ++expDiff; 1749 } 1750 else { 1751 aSig |= 0x20000000; 1752 } 1753 shift32RightJamming( aSig, - expDiff, &aSig ); 1754 zExp = bExp; 1755 } 1756 else { 1757 if ( aExp == 0xFF ) { 1758 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1759 return a; 1760 } 1761 if ( aExp == 0 ) { 1762 if (STATUS(flush_to_zero)) { 1763 if (aSig | bSig) { 1764 float_raise(float_flag_output_denormal STATUS_VAR); 1765 } 1766 return packFloat32(zSign, 0, 0); 1767 } 1768 return packFloat32( zSign, 0, ( aSig + bSig )>>6 ); 1769 } 1770 zSig = 0x40000000 + aSig + bSig; 1771 zExp = aExp; 1772 goto roundAndPack; 1773 } 1774 aSig |= 0x20000000; 1775 zSig = ( aSig + bSig )<<1; 1776 --zExp; 1777 if ( (int32_t) zSig < 0 ) { 1778 zSig = aSig + bSig; 1779 ++zExp; 1780 } 1781 roundAndPack: 1782 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); 1783 1784 } 1785 1786 /*---------------------------------------------------------------------------- 1787 | Returns the result of subtracting the absolute values of the single- 1788 | precision floating-point values `a' and `b'. If `zSign' is 1, the 1789 | difference is negated before being returned. `zSign' is ignored if the 1790 | result is a NaN. The subtraction is performed according to the IEC/IEEE 1791 | Standard for Binary Floating-Point Arithmetic. 1792 *----------------------------------------------------------------------------*/ 1793 1794 static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) 1795 { 1796 int_fast16_t aExp, bExp, zExp; 1797 uint32_t aSig, bSig, zSig; 1798 int_fast16_t expDiff; 1799 1800 aSig = extractFloat32Frac( a ); 1801 aExp = extractFloat32Exp( a ); 1802 bSig = extractFloat32Frac( b ); 1803 bExp = extractFloat32Exp( b ); 1804 expDiff = aExp - bExp; 1805 aSig <<= 7; 1806 bSig <<= 7; 1807 if ( 0 < expDiff ) goto aExpBigger; 1808 if ( expDiff < 0 ) goto bExpBigger; 1809 if ( aExp == 0xFF ) { 1810 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1811 float_raise( float_flag_invalid STATUS_VAR); 1812 return float32_default_nan; 1813 } 1814 if ( aExp == 0 ) { 1815 aExp = 1; 1816 bExp = 1; 1817 } 1818 if ( bSig < aSig ) goto aBigger; 1819 if ( aSig < bSig ) goto bBigger; 1820 return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); 1821 bExpBigger: 1822 if ( bExp == 0xFF ) { 1823 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1824 return packFloat32( zSign ^ 1, 0xFF, 0 ); 1825 } 1826 if ( aExp == 0 ) { 1827 ++expDiff; 1828 } 1829 else { 1830 aSig |= 0x40000000; 1831 } 1832 shift32RightJamming( aSig, - expDiff, &aSig ); 1833 bSig |= 0x40000000; 1834 bBigger: 1835 zSig = bSig - aSig; 1836 zExp = bExp; 1837 zSign ^= 1; 1838 goto normalizeRoundAndPack; 1839 aExpBigger: 1840 if ( aExp == 0xFF ) { 1841 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1842 return a; 1843 } 1844 if ( bExp == 0 ) { 1845 --expDiff; 1846 } 1847 else { 1848 bSig |= 0x40000000; 1849 } 1850 shift32RightJamming( bSig, expDiff, &bSig ); 1851 aSig |= 0x40000000; 1852 aBigger: 1853 zSig = aSig - bSig; 1854 zExp = aExp; 1855 normalizeRoundAndPack: 1856 --zExp; 1857 return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); 1858 1859 } 1860 1861 /*---------------------------------------------------------------------------- 1862 | Returns the result of adding the single-precision floating-point values `a' 1863 | and `b'. The operation is performed according to the IEC/IEEE Standard for 1864 | Binary Floating-Point Arithmetic. 1865 *----------------------------------------------------------------------------*/ 1866 1867 float32 float32_add( float32 a, float32 b STATUS_PARAM ) 1868 { 1869 flag aSign, bSign; 1870 a = float32_squash_input_denormal(a STATUS_VAR); 1871 b = float32_squash_input_denormal(b STATUS_VAR); 1872 1873 aSign = extractFloat32Sign( a ); 1874 bSign = extractFloat32Sign( b ); 1875 if ( aSign == bSign ) { 1876 return addFloat32Sigs( a, b, aSign STATUS_VAR); 1877 } 1878 else { 1879 return subFloat32Sigs( a, b, aSign STATUS_VAR ); 1880 } 1881 1882 } 1883 1884 /*---------------------------------------------------------------------------- 1885 | Returns the result of subtracting the single-precision floating-point values 1886 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard 1887 | for Binary Floating-Point Arithmetic. 1888 *----------------------------------------------------------------------------*/ 1889 1890 float32 float32_sub( float32 a, float32 b STATUS_PARAM ) 1891 { 1892 flag aSign, bSign; 1893 a = float32_squash_input_denormal(a STATUS_VAR); 1894 b = float32_squash_input_denormal(b STATUS_VAR); 1895 1896 aSign = extractFloat32Sign( a ); 1897 bSign = extractFloat32Sign( b ); 1898 if ( aSign == bSign ) { 1899 return subFloat32Sigs( a, b, aSign STATUS_VAR ); 1900 } 1901 else { 1902 return addFloat32Sigs( a, b, aSign STATUS_VAR ); 1903 } 1904 1905 } 1906 1907 /*---------------------------------------------------------------------------- 1908 | Returns the result of multiplying the single-precision floating-point values 1909 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard 1910 | for Binary Floating-Point Arithmetic. 1911 *----------------------------------------------------------------------------*/ 1912 1913 float32 float32_mul( float32 a, float32 b STATUS_PARAM ) 1914 { 1915 flag aSign, bSign, zSign; 1916 int_fast16_t aExp, bExp, zExp; 1917 uint32_t aSig, bSig; 1918 uint64_t zSig64; 1919 uint32_t zSig; 1920 1921 a = float32_squash_input_denormal(a STATUS_VAR); 1922 b = float32_squash_input_denormal(b STATUS_VAR); 1923 1924 aSig = extractFloat32Frac( a ); 1925 aExp = extractFloat32Exp( a ); 1926 aSign = extractFloat32Sign( a ); 1927 bSig = extractFloat32Frac( b ); 1928 bExp = extractFloat32Exp( b ); 1929 bSign = extractFloat32Sign( b ); 1930 zSign = aSign ^ bSign; 1931 if ( aExp == 0xFF ) { 1932 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { 1933 return propagateFloat32NaN( a, b STATUS_VAR ); 1934 } 1935 if ( ( bExp | bSig ) == 0 ) { 1936 float_raise( float_flag_invalid STATUS_VAR); 1937 return float32_default_nan; 1938 } 1939 return packFloat32( zSign, 0xFF, 0 ); 1940 } 1941 if ( bExp == 0xFF ) { 1942 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1943 if ( ( aExp | aSig ) == 0 ) { 1944 float_raise( float_flag_invalid STATUS_VAR); 1945 return float32_default_nan; 1946 } 1947 return packFloat32( zSign, 0xFF, 0 ); 1948 } 1949 if ( aExp == 0 ) { 1950 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); 1951 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 1952 } 1953 if ( bExp == 0 ) { 1954 if ( bSig == 0 ) return packFloat32( zSign, 0, 0 ); 1955 normalizeFloat32Subnormal( bSig, &bExp, &bSig ); 1956 } 1957 zExp = aExp + bExp - 0x7F; 1958 aSig = ( aSig | 0x00800000 )<<7; 1959 bSig = ( bSig | 0x00800000 )<<8; 1960 shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 ); 1961 zSig = zSig64; 1962 if ( 0 <= (int32_t) ( zSig<<1 ) ) { 1963 zSig <<= 1; 1964 --zExp; 1965 } 1966 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); 1967 1968 } 1969 1970 /*---------------------------------------------------------------------------- 1971 | Returns the result of dividing the single-precision floating-point value `a' 1972 | by the corresponding value `b'. The operation is performed according to the 1973 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 1974 *----------------------------------------------------------------------------*/ 1975 1976 float32 float32_div( float32 a, float32 b STATUS_PARAM ) 1977 { 1978 flag aSign, bSign, zSign; 1979 int_fast16_t aExp, bExp, zExp; 1980 uint32_t aSig, bSig, zSig; 1981 a = float32_squash_input_denormal(a STATUS_VAR); 1982 b = float32_squash_input_denormal(b STATUS_VAR); 1983 1984 aSig = extractFloat32Frac( a ); 1985 aExp = extractFloat32Exp( a ); 1986 aSign = extractFloat32Sign( a ); 1987 bSig = extractFloat32Frac( b ); 1988 bExp = extractFloat32Exp( b ); 1989 bSign = extractFloat32Sign( b ); 1990 zSign = aSign ^ bSign; 1991 if ( aExp == 0xFF ) { 1992 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1993 if ( bExp == 0xFF ) { 1994 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 1995 float_raise( float_flag_invalid STATUS_VAR); 1996 return float32_default_nan; 1997 } 1998 return packFloat32( zSign, 0xFF, 0 ); 1999 } 2000 if ( bExp == 0xFF ) { 2001 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 2002 return packFloat32( zSign, 0, 0 ); 2003 } 2004 if ( bExp == 0 ) { 2005 if ( bSig == 0 ) { 2006 if ( ( aExp | aSig ) == 0 ) { 2007 float_raise( float_flag_invalid STATUS_VAR); 2008 return float32_default_nan; 2009 } 2010 float_raise( float_flag_divbyzero STATUS_VAR); 2011 return packFloat32( zSign, 0xFF, 0 ); 2012 } 2013 normalizeFloat32Subnormal( bSig, &bExp, &bSig ); 2014 } 2015 if ( aExp == 0 ) { 2016 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); 2017 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 2018 } 2019 zExp = aExp - bExp + 0x7D; 2020 aSig = ( aSig | 0x00800000 )<<7; 2021 bSig = ( bSig | 0x00800000 )<<8; 2022 if ( bSig <= ( aSig + aSig ) ) { 2023 aSig >>= 1; 2024 ++zExp; 2025 } 2026 zSig = ( ( (uint64_t) aSig )<<32 ) / bSig; 2027 if ( ( zSig & 0x3F ) == 0 ) { 2028 zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 ); 2029 } 2030 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); 2031 2032 } 2033 2034 /*---------------------------------------------------------------------------- 2035 | Returns the remainder of the single-precision floating-point value `a' 2036 | with respect to the corresponding value `b'. The operation is performed 2037 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2038 *----------------------------------------------------------------------------*/ 2039 2040 float32 float32_rem( float32 a, float32 b STATUS_PARAM ) 2041 { 2042 flag aSign, zSign; 2043 int_fast16_t aExp, bExp, expDiff; 2044 uint32_t aSig, bSig; 2045 uint32_t q; 2046 uint64_t aSig64, bSig64, q64; 2047 uint32_t alternateASig; 2048 int32_t sigMean; 2049 a = float32_squash_input_denormal(a STATUS_VAR); 2050 b = float32_squash_input_denormal(b STATUS_VAR); 2051 2052 aSig = extractFloat32Frac( a ); 2053 aExp = extractFloat32Exp( a ); 2054 aSign = extractFloat32Sign( a ); 2055 bSig = extractFloat32Frac( b ); 2056 bExp = extractFloat32Exp( b ); 2057 if ( aExp == 0xFF ) { 2058 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { 2059 return propagateFloat32NaN( a, b STATUS_VAR ); 2060 } 2061 float_raise( float_flag_invalid STATUS_VAR); 2062 return float32_default_nan; 2063 } 2064 if ( bExp == 0xFF ) { 2065 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); 2066 return a; 2067 } 2068 if ( bExp == 0 ) { 2069 if ( bSig == 0 ) { 2070 float_raise( float_flag_invalid STATUS_VAR); 2071 return float32_default_nan; 2072 } 2073 normalizeFloat32Subnormal( bSig, &bExp, &bSig ); 2074 } 2075 if ( aExp == 0 ) { 2076 if ( aSig == 0 ) return a; 2077 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 2078 } 2079 expDiff = aExp - bExp; 2080 aSig |= 0x00800000; 2081 bSig |= 0x00800000; 2082 if ( expDiff < 32 ) { 2083 aSig <<= 8; 2084 bSig <<= 8; 2085 if ( expDiff < 0 ) { 2086 if ( expDiff < -1 ) return a; 2087 aSig >>= 1; 2088 } 2089 q = ( bSig <= aSig ); 2090 if ( q ) aSig -= bSig; 2091 if ( 0 < expDiff ) { 2092 q = ( ( (uint64_t) aSig )<<32 ) / bSig; 2093 q >>= 32 - expDiff; 2094 bSig >>= 2; 2095 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; 2096 } 2097 else { 2098 aSig >>= 2; 2099 bSig >>= 2; 2100 } 2101 } 2102 else { 2103 if ( bSig <= aSig ) aSig -= bSig; 2104 aSig64 = ( (uint64_t) aSig )<<40; 2105 bSig64 = ( (uint64_t) bSig )<<40; 2106 expDiff -= 64; 2107 while ( 0 < expDiff ) { 2108 q64 = estimateDiv128To64( aSig64, 0, bSig64 ); 2109 q64 = ( 2 < q64 ) ? q64 - 2 : 0; 2110 aSig64 = - ( ( bSig * q64 )<<38 ); 2111 expDiff -= 62; 2112 } 2113 expDiff += 64; 2114 q64 = estimateDiv128To64( aSig64, 0, bSig64 ); 2115 q64 = ( 2 < q64 ) ? q64 - 2 : 0; 2116 q = q64>>( 64 - expDiff ); 2117 bSig <<= 6; 2118 aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q; 2119 } 2120 do { 2121 alternateASig = aSig; 2122 ++q; 2123 aSig -= bSig; 2124 } while ( 0 <= (int32_t) aSig ); 2125 sigMean = aSig + alternateASig; 2126 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { 2127 aSig = alternateASig; 2128 } 2129 zSign = ( (int32_t) aSig < 0 ); 2130 if ( zSign ) aSig = - aSig; 2131 return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR ); 2132 2133 } 2134 2135 /*---------------------------------------------------------------------------- 2136 | Returns the result of multiplying the single-precision floating-point values 2137 | `a' and `b' then adding 'c', with no intermediate rounding step after the 2138 | multiplication. The operation is performed according to the IEC/IEEE 2139 | Standard for Binary Floating-Point Arithmetic 754-2008. 2140 | The flags argument allows the caller to select negation of the 2141 | addend, the intermediate product, or the final result. (The difference 2142 | between this and having the caller do a separate negation is that negating 2143 | externally will flip the sign bit on NaNs.) 2144 *----------------------------------------------------------------------------*/ 2145 2146 float32 float32_muladd(float32 a, float32 b, float32 c, int flags STATUS_PARAM) 2147 { 2148 flag aSign, bSign, cSign, zSign; 2149 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff; 2150 uint32_t aSig, bSig, cSig; 2151 flag pInf, pZero, pSign; 2152 uint64_t pSig64, cSig64, zSig64; 2153 uint32_t pSig; 2154 int shiftcount; 2155 flag signflip, infzero; 2156 2157 a = float32_squash_input_denormal(a STATUS_VAR); 2158 b = float32_squash_input_denormal(b STATUS_VAR); 2159 c = float32_squash_input_denormal(c STATUS_VAR); 2160 aSig = extractFloat32Frac(a); 2161 aExp = extractFloat32Exp(a); 2162 aSign = extractFloat32Sign(a); 2163 bSig = extractFloat32Frac(b); 2164 bExp = extractFloat32Exp(b); 2165 bSign = extractFloat32Sign(b); 2166 cSig = extractFloat32Frac(c); 2167 cExp = extractFloat32Exp(c); 2168 cSign = extractFloat32Sign(c); 2169 2170 infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) || 2171 (aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0)); 2172 2173 /* It is implementation-defined whether the cases of (0,inf,qnan) 2174 * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN 2175 * they return if they do), so we have to hand this information 2176 * off to the target-specific pick-a-NaN routine. 2177 */ 2178 if (((aExp == 0xff) && aSig) || 2179 ((bExp == 0xff) && bSig) || 2180 ((cExp == 0xff) && cSig)) { 2181 return propagateFloat32MulAddNaN(a, b, c, infzero STATUS_VAR); 2182 } 2183 2184 if (infzero) { 2185 float_raise(float_flag_invalid STATUS_VAR); 2186 return float32_default_nan; 2187 } 2188 2189 if (flags & float_muladd_negate_c) { 2190 cSign ^= 1; 2191 } 2192 2193 signflip = (flags & float_muladd_negate_result) ? 1 : 0; 2194 2195 /* Work out the sign and type of the product */ 2196 pSign = aSign ^ bSign; 2197 if (flags & float_muladd_negate_product) { 2198 pSign ^= 1; 2199 } 2200 pInf = (aExp == 0xff) || (bExp == 0xff); 2201 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0); 2202 2203 if (cExp == 0xff) { 2204 if (pInf && (pSign ^ cSign)) { 2205 /* addition of opposite-signed infinities => InvalidOperation */ 2206 float_raise(float_flag_invalid STATUS_VAR); 2207 return float32_default_nan; 2208 } 2209 /* Otherwise generate an infinity of the same sign */ 2210 return packFloat32(cSign ^ signflip, 0xff, 0); 2211 } 2212 2213 if (pInf) { 2214 return packFloat32(pSign ^ signflip, 0xff, 0); 2215 } 2216 2217 if (pZero) { 2218 if (cExp == 0) { 2219 if (cSig == 0) { 2220 /* Adding two exact zeroes */ 2221 if (pSign == cSign) { 2222 zSign = pSign; 2223 } else if (STATUS(float_rounding_mode) == float_round_down) { 2224 zSign = 1; 2225 } else { 2226 zSign = 0; 2227 } 2228 return packFloat32(zSign ^ signflip, 0, 0); 2229 } 2230 /* Exact zero plus a denorm */ 2231 if (STATUS(flush_to_zero)) { 2232 float_raise(float_flag_output_denormal STATUS_VAR); 2233 return packFloat32(cSign ^ signflip, 0, 0); 2234 } 2235 } 2236 /* Zero plus something non-zero : just return the something */ 2237 return packFloat32(cSign ^ signflip, cExp, cSig); 2238 } 2239 2240 if (aExp == 0) { 2241 normalizeFloat32Subnormal(aSig, &aExp, &aSig); 2242 } 2243 if (bExp == 0) { 2244 normalizeFloat32Subnormal(bSig, &bExp, &bSig); 2245 } 2246 2247 /* Calculate the actual result a * b + c */ 2248 2249 /* Multiply first; this is easy. */ 2250 /* NB: we subtract 0x7e where float32_mul() subtracts 0x7f 2251 * because we want the true exponent, not the "one-less-than" 2252 * flavour that roundAndPackFloat32() takes. 2253 */ 2254 pExp = aExp + bExp - 0x7e; 2255 aSig = (aSig | 0x00800000) << 7; 2256 bSig = (bSig | 0x00800000) << 8; 2257 pSig64 = (uint64_t)aSig * bSig; 2258 if ((int64_t)(pSig64 << 1) >= 0) { 2259 pSig64 <<= 1; 2260 pExp--; 2261 } 2262 2263 zSign = pSign ^ signflip; 2264 2265 /* Now pSig64 is the significand of the multiply, with the explicit bit in 2266 * position 62. 2267 */ 2268 if (cExp == 0) { 2269 if (!cSig) { 2270 /* Throw out the special case of c being an exact zero now */ 2271 shift64RightJamming(pSig64, 32, &pSig64); 2272 pSig = pSig64; 2273 return roundAndPackFloat32(zSign, pExp - 1, 2274 pSig STATUS_VAR); 2275 } 2276 normalizeFloat32Subnormal(cSig, &cExp, &cSig); 2277 } 2278 2279 cSig64 = (uint64_t)cSig << (62 - 23); 2280 cSig64 |= LIT64(0x4000000000000000); 2281 expDiff = pExp - cExp; 2282 2283 if (pSign == cSign) { 2284 /* Addition */ 2285 if (expDiff > 0) { 2286 /* scale c to match p */ 2287 shift64RightJamming(cSig64, expDiff, &cSig64); 2288 zExp = pExp; 2289 } else if (expDiff < 0) { 2290 /* scale p to match c */ 2291 shift64RightJamming(pSig64, -expDiff, &pSig64); 2292 zExp = cExp; 2293 } else { 2294 /* no scaling needed */ 2295 zExp = cExp; 2296 } 2297 /* Add significands and make sure explicit bit ends up in posn 62 */ 2298 zSig64 = pSig64 + cSig64; 2299 if ((int64_t)zSig64 < 0) { 2300 shift64RightJamming(zSig64, 1, &zSig64); 2301 } else { 2302 zExp--; 2303 } 2304 } else { 2305 /* Subtraction */ 2306 if (expDiff > 0) { 2307 shift64RightJamming(cSig64, expDiff, &cSig64); 2308 zSig64 = pSig64 - cSig64; 2309 zExp = pExp; 2310 } else if (expDiff < 0) { 2311 shift64RightJamming(pSig64, -expDiff, &pSig64); 2312 zSig64 = cSig64 - pSig64; 2313 zExp = cExp; 2314 zSign ^= 1; 2315 } else { 2316 zExp = pExp; 2317 if (cSig64 < pSig64) { 2318 zSig64 = pSig64 - cSig64; 2319 } else if (pSig64 < cSig64) { 2320 zSig64 = cSig64 - pSig64; 2321 zSign ^= 1; 2322 } else { 2323 /* Exact zero */ 2324 zSign = signflip; 2325 if (STATUS(float_rounding_mode) == float_round_down) { 2326 zSign ^= 1; 2327 } 2328 return packFloat32(zSign, 0, 0); 2329 } 2330 } 2331 --zExp; 2332 /* Normalize to put the explicit bit back into bit 62. */ 2333 shiftcount = countLeadingZeros64(zSig64) - 1; 2334 zSig64 <<= shiftcount; 2335 zExp -= shiftcount; 2336 } 2337 shift64RightJamming(zSig64, 32, &zSig64); 2338 return roundAndPackFloat32(zSign, zExp, zSig64 STATUS_VAR); 2339 } 2340 2341 2342 /*---------------------------------------------------------------------------- 2343 | Returns the square root of the single-precision floating-point value `a'. 2344 | The operation is performed according to the IEC/IEEE Standard for Binary 2345 | Floating-Point Arithmetic. 2346 *----------------------------------------------------------------------------*/ 2347 2348 float32 float32_sqrt( float32 a STATUS_PARAM ) 2349 { 2350 flag aSign; 2351 int_fast16_t aExp, zExp; 2352 uint32_t aSig, zSig; 2353 uint64_t rem, term; 2354 a = float32_squash_input_denormal(a STATUS_VAR); 2355 2356 aSig = extractFloat32Frac( a ); 2357 aExp = extractFloat32Exp( a ); 2358 aSign = extractFloat32Sign( a ); 2359 if ( aExp == 0xFF ) { 2360 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); 2361 if ( ! aSign ) return a; 2362 float_raise( float_flag_invalid STATUS_VAR); 2363 return float32_default_nan; 2364 } 2365 if ( aSign ) { 2366 if ( ( aExp | aSig ) == 0 ) return a; 2367 float_raise( float_flag_invalid STATUS_VAR); 2368 return float32_default_nan; 2369 } 2370 if ( aExp == 0 ) { 2371 if ( aSig == 0 ) return float32_zero; 2372 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 2373 } 2374 zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E; 2375 aSig = ( aSig | 0x00800000 )<<8; 2376 zSig = estimateSqrt32( aExp, aSig ) + 2; 2377 if ( ( zSig & 0x7F ) <= 5 ) { 2378 if ( zSig < 2 ) { 2379 zSig = 0x7FFFFFFF; 2380 goto roundAndPack; 2381 } 2382 aSig >>= aExp & 1; 2383 term = ( (uint64_t) zSig ) * zSig; 2384 rem = ( ( (uint64_t) aSig )<<32 ) - term; 2385 while ( (int64_t) rem < 0 ) { 2386 --zSig; 2387 rem += ( ( (uint64_t) zSig )<<1 ) | 1; 2388 } 2389 zSig |= ( rem != 0 ); 2390 } 2391 shift32RightJamming( zSig, 1, &zSig ); 2392 roundAndPack: 2393 return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR ); 2394 2395 } 2396 2397 /*---------------------------------------------------------------------------- 2398 | Returns the binary exponential of the single-precision floating-point value 2399 | `a'. The operation is performed according to the IEC/IEEE Standard for 2400 | Binary Floating-Point Arithmetic. 2401 | 2402 | Uses the following identities: 2403 | 2404 | 1. ------------------------------------------------------------------------- 2405 | x x*ln(2) 2406 | 2 = e 2407 | 2408 | 2. ------------------------------------------------------------------------- 2409 | 2 3 4 5 n 2410 | x x x x x x x 2411 | e = 1 + --- + --- + --- + --- + --- + ... + --- + ... 2412 | 1! 2! 3! 4! 5! n! 2413 *----------------------------------------------------------------------------*/ 2414 2415 static const float64 float32_exp2_coefficients[15] = 2416 { 2417 const_float64( 0x3ff0000000000000ll ), /* 1 */ 2418 const_float64( 0x3fe0000000000000ll ), /* 2 */ 2419 const_float64( 0x3fc5555555555555ll ), /* 3 */ 2420 const_float64( 0x3fa5555555555555ll ), /* 4 */ 2421 const_float64( 0x3f81111111111111ll ), /* 5 */ 2422 const_float64( 0x3f56c16c16c16c17ll ), /* 6 */ 2423 const_float64( 0x3f2a01a01a01a01all ), /* 7 */ 2424 const_float64( 0x3efa01a01a01a01all ), /* 8 */ 2425 const_float64( 0x3ec71de3a556c734ll ), /* 9 */ 2426 const_float64( 0x3e927e4fb7789f5cll ), /* 10 */ 2427 const_float64( 0x3e5ae64567f544e4ll ), /* 11 */ 2428 const_float64( 0x3e21eed8eff8d898ll ), /* 12 */ 2429 const_float64( 0x3de6124613a86d09ll ), /* 13 */ 2430 const_float64( 0x3da93974a8c07c9dll ), /* 14 */ 2431 const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */ 2432 }; 2433 2434 float32 float32_exp2( float32 a STATUS_PARAM ) 2435 { 2436 flag aSign; 2437 int_fast16_t aExp; 2438 uint32_t aSig; 2439 float64 r, x, xn; 2440 int i; 2441 a = float32_squash_input_denormal(a STATUS_VAR); 2442 2443 aSig = extractFloat32Frac( a ); 2444 aExp = extractFloat32Exp( a ); 2445 aSign = extractFloat32Sign( a ); 2446 2447 if ( aExp == 0xFF) { 2448 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); 2449 return (aSign) ? float32_zero : a; 2450 } 2451 if (aExp == 0) { 2452 if (aSig == 0) return float32_one; 2453 } 2454 2455 float_raise( float_flag_inexact STATUS_VAR); 2456 2457 /* ******************************* */ 2458 /* using float64 for approximation */ 2459 /* ******************************* */ 2460 x = float32_to_float64(a STATUS_VAR); 2461 x = float64_mul(x, float64_ln2 STATUS_VAR); 2462 2463 xn = x; 2464 r = float64_one; 2465 for (i = 0 ; i < 15 ; i++) { 2466 float64 f; 2467 2468 f = float64_mul(xn, float32_exp2_coefficients[i] STATUS_VAR); 2469 r = float64_add(r, f STATUS_VAR); 2470 2471 xn = float64_mul(xn, x STATUS_VAR); 2472 } 2473 2474 return float64_to_float32(r, status); 2475 } 2476 2477 /*---------------------------------------------------------------------------- 2478 | Returns the binary log of the single-precision floating-point value `a'. 2479 | The operation is performed according to the IEC/IEEE Standard for Binary 2480 | Floating-Point Arithmetic. 2481 *----------------------------------------------------------------------------*/ 2482 float32 float32_log2( float32 a STATUS_PARAM ) 2483 { 2484 flag aSign, zSign; 2485 int_fast16_t aExp; 2486 uint32_t aSig, zSig, i; 2487 2488 a = float32_squash_input_denormal(a STATUS_VAR); 2489 aSig = extractFloat32Frac( a ); 2490 aExp = extractFloat32Exp( a ); 2491 aSign = extractFloat32Sign( a ); 2492 2493 if ( aExp == 0 ) { 2494 if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 ); 2495 normalizeFloat32Subnormal( aSig, &aExp, &aSig ); 2496 } 2497 if ( aSign ) { 2498 float_raise( float_flag_invalid STATUS_VAR); 2499 return float32_default_nan; 2500 } 2501 if ( aExp == 0xFF ) { 2502 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); 2503 return a; 2504 } 2505 2506 aExp -= 0x7F; 2507 aSig |= 0x00800000; 2508 zSign = aExp < 0; 2509 zSig = aExp << 23; 2510 2511 for (i = 1 << 22; i > 0; i >>= 1) { 2512 aSig = ( (uint64_t)aSig * aSig ) >> 23; 2513 if ( aSig & 0x01000000 ) { 2514 aSig >>= 1; 2515 zSig |= i; 2516 } 2517 } 2518 2519 if ( zSign ) 2520 zSig = -zSig; 2521 2522 return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR ); 2523 } 2524 2525 /*---------------------------------------------------------------------------- 2526 | Returns 1 if the single-precision floating-point value `a' is equal to 2527 | the corresponding value `b', and 0 otherwise. The invalid exception is 2528 | raised if either operand is a NaN. Otherwise, the comparison is performed 2529 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2530 *----------------------------------------------------------------------------*/ 2531 2532 int float32_eq( float32 a, float32 b STATUS_PARAM ) 2533 { 2534 uint32_t av, bv; 2535 a = float32_squash_input_denormal(a STATUS_VAR); 2536 b = float32_squash_input_denormal(b STATUS_VAR); 2537 2538 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2539 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2540 ) { 2541 float_raise( float_flag_invalid STATUS_VAR); 2542 return 0; 2543 } 2544 av = float32_val(a); 2545 bv = float32_val(b); 2546 return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); 2547 } 2548 2549 /*---------------------------------------------------------------------------- 2550 | Returns 1 if the single-precision floating-point value `a' is less than 2551 | or equal to the corresponding value `b', and 0 otherwise. The invalid 2552 | exception is raised if either operand is a NaN. The comparison is performed 2553 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2554 *----------------------------------------------------------------------------*/ 2555 2556 int float32_le( float32 a, float32 b STATUS_PARAM ) 2557 { 2558 flag aSign, bSign; 2559 uint32_t av, bv; 2560 a = float32_squash_input_denormal(a STATUS_VAR); 2561 b = float32_squash_input_denormal(b STATUS_VAR); 2562 2563 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2564 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2565 ) { 2566 float_raise( float_flag_invalid STATUS_VAR); 2567 return 0; 2568 } 2569 aSign = extractFloat32Sign( a ); 2570 bSign = extractFloat32Sign( b ); 2571 av = float32_val(a); 2572 bv = float32_val(b); 2573 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); 2574 return ( av == bv ) || ( aSign ^ ( av < bv ) ); 2575 2576 } 2577 2578 /*---------------------------------------------------------------------------- 2579 | Returns 1 if the single-precision floating-point value `a' is less than 2580 | the corresponding value `b', and 0 otherwise. The invalid exception is 2581 | raised if either operand is a NaN. The comparison is performed according 2582 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2583 *----------------------------------------------------------------------------*/ 2584 2585 int float32_lt( float32 a, float32 b STATUS_PARAM ) 2586 { 2587 flag aSign, bSign; 2588 uint32_t av, bv; 2589 a = float32_squash_input_denormal(a STATUS_VAR); 2590 b = float32_squash_input_denormal(b STATUS_VAR); 2591 2592 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2593 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2594 ) { 2595 float_raise( float_flag_invalid STATUS_VAR); 2596 return 0; 2597 } 2598 aSign = extractFloat32Sign( a ); 2599 bSign = extractFloat32Sign( b ); 2600 av = float32_val(a); 2601 bv = float32_val(b); 2602 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); 2603 return ( av != bv ) && ( aSign ^ ( av < bv ) ); 2604 2605 } 2606 2607 /*---------------------------------------------------------------------------- 2608 | Returns 1 if the single-precision floating-point values `a' and `b' cannot 2609 | be compared, and 0 otherwise. The invalid exception is raised if either 2610 | operand is a NaN. The comparison is performed according to the IEC/IEEE 2611 | Standard for Binary Floating-Point Arithmetic. 2612 *----------------------------------------------------------------------------*/ 2613 2614 int float32_unordered( float32 a, float32 b STATUS_PARAM ) 2615 { 2616 a = float32_squash_input_denormal(a STATUS_VAR); 2617 b = float32_squash_input_denormal(b STATUS_VAR); 2618 2619 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2620 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2621 ) { 2622 float_raise( float_flag_invalid STATUS_VAR); 2623 return 1; 2624 } 2625 return 0; 2626 } 2627 2628 /*---------------------------------------------------------------------------- 2629 | Returns 1 if the single-precision floating-point value `a' is equal to 2630 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 2631 | exception. The comparison is performed according to the IEC/IEEE Standard 2632 | for Binary Floating-Point Arithmetic. 2633 *----------------------------------------------------------------------------*/ 2634 2635 int float32_eq_quiet( float32 a, float32 b STATUS_PARAM ) 2636 { 2637 a = float32_squash_input_denormal(a STATUS_VAR); 2638 b = float32_squash_input_denormal(b STATUS_VAR); 2639 2640 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2641 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2642 ) { 2643 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { 2644 float_raise( float_flag_invalid STATUS_VAR); 2645 } 2646 return 0; 2647 } 2648 return ( float32_val(a) == float32_val(b) ) || 2649 ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 ); 2650 } 2651 2652 /*---------------------------------------------------------------------------- 2653 | Returns 1 if the single-precision floating-point value `a' is less than or 2654 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not 2655 | cause an exception. Otherwise, the comparison is performed according to the 2656 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2657 *----------------------------------------------------------------------------*/ 2658 2659 int float32_le_quiet( float32 a, float32 b STATUS_PARAM ) 2660 { 2661 flag aSign, bSign; 2662 uint32_t av, bv; 2663 a = float32_squash_input_denormal(a STATUS_VAR); 2664 b = float32_squash_input_denormal(b STATUS_VAR); 2665 2666 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2667 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2668 ) { 2669 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { 2670 float_raise( float_flag_invalid STATUS_VAR); 2671 } 2672 return 0; 2673 } 2674 aSign = extractFloat32Sign( a ); 2675 bSign = extractFloat32Sign( b ); 2676 av = float32_val(a); 2677 bv = float32_val(b); 2678 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); 2679 return ( av == bv ) || ( aSign ^ ( av < bv ) ); 2680 2681 } 2682 2683 /*---------------------------------------------------------------------------- 2684 | Returns 1 if the single-precision floating-point value `a' is less than 2685 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 2686 | exception. Otherwise, the comparison is performed according to the IEC/IEEE 2687 | Standard for Binary Floating-Point Arithmetic. 2688 *----------------------------------------------------------------------------*/ 2689 2690 int float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) 2691 { 2692 flag aSign, bSign; 2693 uint32_t av, bv; 2694 a = float32_squash_input_denormal(a STATUS_VAR); 2695 b = float32_squash_input_denormal(b STATUS_VAR); 2696 2697 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2698 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2699 ) { 2700 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { 2701 float_raise( float_flag_invalid STATUS_VAR); 2702 } 2703 return 0; 2704 } 2705 aSign = extractFloat32Sign( a ); 2706 bSign = extractFloat32Sign( b ); 2707 av = float32_val(a); 2708 bv = float32_val(b); 2709 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); 2710 return ( av != bv ) && ( aSign ^ ( av < bv ) ); 2711 2712 } 2713 2714 /*---------------------------------------------------------------------------- 2715 | Returns 1 if the single-precision floating-point values `a' and `b' cannot 2716 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The 2717 | comparison is performed according to the IEC/IEEE Standard for Binary 2718 | Floating-Point Arithmetic. 2719 *----------------------------------------------------------------------------*/ 2720 2721 int float32_unordered_quiet( float32 a, float32 b STATUS_PARAM ) 2722 { 2723 a = float32_squash_input_denormal(a STATUS_VAR); 2724 b = float32_squash_input_denormal(b STATUS_VAR); 2725 2726 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2727 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) 2728 ) { 2729 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { 2730 float_raise( float_flag_invalid STATUS_VAR); 2731 } 2732 return 1; 2733 } 2734 return 0; 2735 } 2736 2737 /*---------------------------------------------------------------------------- 2738 | Returns the result of converting the double-precision floating-point value 2739 | `a' to the 32-bit two's complement integer format. The conversion is 2740 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2741 | Arithmetic---which means in particular that the conversion is rounded 2742 | according to the current rounding mode. If `a' is a NaN, the largest 2743 | positive integer is returned. Otherwise, if the conversion overflows, the 2744 | largest integer with the same sign as `a' is returned. 2745 *----------------------------------------------------------------------------*/ 2746 2747 int32 float64_to_int32( float64 a STATUS_PARAM ) 2748 { 2749 flag aSign; 2750 int_fast16_t aExp, shiftCount; 2751 uint64_t aSig; 2752 a = float64_squash_input_denormal(a STATUS_VAR); 2753 2754 aSig = extractFloat64Frac( a ); 2755 aExp = extractFloat64Exp( a ); 2756 aSign = extractFloat64Sign( a ); 2757 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; 2758 if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); 2759 shiftCount = 0x42C - aExp; 2760 if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); 2761 return roundAndPackInt32( aSign, aSig STATUS_VAR ); 2762 2763 } 2764 2765 /*---------------------------------------------------------------------------- 2766 | Returns the result of converting the double-precision floating-point value 2767 | `a' to the 32-bit two's complement integer format. The conversion is 2768 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2769 | Arithmetic, except that the conversion is always rounded toward zero. 2770 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 2771 | the conversion overflows, the largest integer with the same sign as `a' is 2772 | returned. 2773 *----------------------------------------------------------------------------*/ 2774 2775 int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM ) 2776 { 2777 flag aSign; 2778 int_fast16_t aExp, shiftCount; 2779 uint64_t aSig, savedASig; 2780 int32_t z; 2781 a = float64_squash_input_denormal(a STATUS_VAR); 2782 2783 aSig = extractFloat64Frac( a ); 2784 aExp = extractFloat64Exp( a ); 2785 aSign = extractFloat64Sign( a ); 2786 if ( 0x41E < aExp ) { 2787 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; 2788 goto invalid; 2789 } 2790 else if ( aExp < 0x3FF ) { 2791 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 2792 return 0; 2793 } 2794 aSig |= LIT64( 0x0010000000000000 ); 2795 shiftCount = 0x433 - aExp; 2796 savedASig = aSig; 2797 aSig >>= shiftCount; 2798 z = aSig; 2799 if ( aSign ) z = - z; 2800 if ( ( z < 0 ) ^ aSign ) { 2801 invalid: 2802 float_raise( float_flag_invalid STATUS_VAR); 2803 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; 2804 } 2805 if ( ( aSig<<shiftCount ) != savedASig ) { 2806 STATUS(float_exception_flags) |= float_flag_inexact; 2807 } 2808 return z; 2809 2810 } 2811 2812 /*---------------------------------------------------------------------------- 2813 | Returns the result of converting the double-precision floating-point value 2814 | `a' to the 16-bit two's complement integer format. The conversion is 2815 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2816 | Arithmetic, except that the conversion is always rounded toward zero. 2817 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 2818 | the conversion overflows, the largest integer with the same sign as `a' is 2819 | returned. 2820 *----------------------------------------------------------------------------*/ 2821 2822 int_fast16_t float64_to_int16_round_to_zero(float64 a STATUS_PARAM) 2823 { 2824 flag aSign; 2825 int_fast16_t aExp, shiftCount; 2826 uint64_t aSig, savedASig; 2827 int32 z; 2828 2829 aSig = extractFloat64Frac( a ); 2830 aExp = extractFloat64Exp( a ); 2831 aSign = extractFloat64Sign( a ); 2832 if ( 0x40E < aExp ) { 2833 if ( ( aExp == 0x7FF ) && aSig ) { 2834 aSign = 0; 2835 } 2836 goto invalid; 2837 } 2838 else if ( aExp < 0x3FF ) { 2839 if ( aExp || aSig ) { 2840 STATUS(float_exception_flags) |= float_flag_inexact; 2841 } 2842 return 0; 2843 } 2844 aSig |= LIT64( 0x0010000000000000 ); 2845 shiftCount = 0x433 - aExp; 2846 savedASig = aSig; 2847 aSig >>= shiftCount; 2848 z = aSig; 2849 if ( aSign ) { 2850 z = - z; 2851 } 2852 if ( ( (int16_t)z < 0 ) ^ aSign ) { 2853 invalid: 2854 float_raise( float_flag_invalid STATUS_VAR); 2855 return aSign ? (int32_t) 0xffff8000 : 0x7FFF; 2856 } 2857 if ( ( aSig<<shiftCount ) != savedASig ) { 2858 STATUS(float_exception_flags) |= float_flag_inexact; 2859 } 2860 return z; 2861 } 2862 2863 /*---------------------------------------------------------------------------- 2864 | Returns the result of converting the double-precision floating-point value 2865 | `a' to the 64-bit two's complement integer format. The conversion is 2866 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2867 | Arithmetic---which means in particular that the conversion is rounded 2868 | according to the current rounding mode. If `a' is a NaN, the largest 2869 | positive integer is returned. Otherwise, if the conversion overflows, the 2870 | largest integer with the same sign as `a' is returned. 2871 *----------------------------------------------------------------------------*/ 2872 2873 int64 float64_to_int64( float64 a STATUS_PARAM ) 2874 { 2875 flag aSign; 2876 int_fast16_t aExp, shiftCount; 2877 uint64_t aSig, aSigExtra; 2878 a = float64_squash_input_denormal(a STATUS_VAR); 2879 2880 aSig = extractFloat64Frac( a ); 2881 aExp = extractFloat64Exp( a ); 2882 aSign = extractFloat64Sign( a ); 2883 if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); 2884 shiftCount = 0x433 - aExp; 2885 if ( shiftCount <= 0 ) { 2886 if ( 0x43E < aExp ) { 2887 float_raise( float_flag_invalid STATUS_VAR); 2888 if ( ! aSign 2889 || ( ( aExp == 0x7FF ) 2890 && ( aSig != LIT64( 0x0010000000000000 ) ) ) 2891 ) { 2892 return LIT64( 0x7FFFFFFFFFFFFFFF ); 2893 } 2894 return (int64_t) LIT64( 0x8000000000000000 ); 2895 } 2896 aSigExtra = 0; 2897 aSig <<= - shiftCount; 2898 } 2899 else { 2900 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra ); 2901 } 2902 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR ); 2903 2904 } 2905 2906 /*---------------------------------------------------------------------------- 2907 | Returns the result of converting the double-precision floating-point value 2908 | `a' to the 64-bit two's complement integer format. The conversion is 2909 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2910 | Arithmetic, except that the conversion is always rounded toward zero. 2911 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 2912 | the conversion overflows, the largest integer with the same sign as `a' is 2913 | returned. 2914 *----------------------------------------------------------------------------*/ 2915 2916 int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM ) 2917 { 2918 flag aSign; 2919 int_fast16_t aExp, shiftCount; 2920 uint64_t aSig; 2921 int64 z; 2922 a = float64_squash_input_denormal(a STATUS_VAR); 2923 2924 aSig = extractFloat64Frac( a ); 2925 aExp = extractFloat64Exp( a ); 2926 aSign = extractFloat64Sign( a ); 2927 if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); 2928 shiftCount = aExp - 0x433; 2929 if ( 0 <= shiftCount ) { 2930 if ( 0x43E <= aExp ) { 2931 if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) { 2932 float_raise( float_flag_invalid STATUS_VAR); 2933 if ( ! aSign 2934 || ( ( aExp == 0x7FF ) 2935 && ( aSig != LIT64( 0x0010000000000000 ) ) ) 2936 ) { 2937 return LIT64( 0x7FFFFFFFFFFFFFFF ); 2938 } 2939 } 2940 return (int64_t) LIT64( 0x8000000000000000 ); 2941 } 2942 z = aSig<<shiftCount; 2943 } 2944 else { 2945 if ( aExp < 0x3FE ) { 2946 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 2947 return 0; 2948 } 2949 z = aSig>>( - shiftCount ); 2950 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { 2951 STATUS(float_exception_flags) |= float_flag_inexact; 2952 } 2953 } 2954 if ( aSign ) z = - z; 2955 return z; 2956 2957 } 2958 2959 /*---------------------------------------------------------------------------- 2960 | Returns the result of converting the double-precision floating-point value 2961 | `a' to the single-precision floating-point format. The conversion is 2962 | performed according to the IEC/IEEE Standard for Binary Floating-Point 2963 | Arithmetic. 2964 *----------------------------------------------------------------------------*/ 2965 2966 float32 float64_to_float32( float64 a STATUS_PARAM ) 2967 { 2968 flag aSign; 2969 int_fast16_t aExp; 2970 uint64_t aSig; 2971 uint32_t zSig; 2972 a = float64_squash_input_denormal(a STATUS_VAR); 2973 2974 aSig = extractFloat64Frac( a ); 2975 aExp = extractFloat64Exp( a ); 2976 aSign = extractFloat64Sign( a ); 2977 if ( aExp == 0x7FF ) { 2978 if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 2979 return packFloat32( aSign, 0xFF, 0 ); 2980 } 2981 shift64RightJamming( aSig, 22, &aSig ); 2982 zSig = aSig; 2983 if ( aExp || zSig ) { 2984 zSig |= 0x40000000; 2985 aExp -= 0x381; 2986 } 2987 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR ); 2988 2989 } 2990 2991 2992 /*---------------------------------------------------------------------------- 2993 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a 2994 | half-precision floating-point value, returning the result. After being 2995 | shifted into the proper positions, the three fields are simply added 2996 | together to form the result. This means that any integer portion of `zSig' 2997 | will be added into the exponent. Since a properly normalized significand 2998 | will have an integer portion equal to 1, the `zExp' input should be 1 less 2999 | than the desired result exponent whenever `zSig' is a complete, normalized 3000 | significand. 3001 *----------------------------------------------------------------------------*/ 3002 static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig) 3003 { 3004 return make_float16( 3005 (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig); 3006 } 3007 3008 /* Half precision floats come in two formats: standard IEEE and "ARM" format. 3009 The latter gains extra exponent range by omitting the NaN/Inf encodings. */ 3010 3011 float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM) 3012 { 3013 flag aSign; 3014 int_fast16_t aExp; 3015 uint32_t aSig; 3016 3017 aSign = extractFloat16Sign(a); 3018 aExp = extractFloat16Exp(a); 3019 aSig = extractFloat16Frac(a); 3020 3021 if (aExp == 0x1f && ieee) { 3022 if (aSig) { 3023 return commonNaNToFloat32(float16ToCommonNaN(a STATUS_VAR) STATUS_VAR); 3024 } 3025 return packFloat32(aSign, 0xff, 0); 3026 } 3027 if (aExp == 0) { 3028 int8 shiftCount; 3029 3030 if (aSig == 0) { 3031 return packFloat32(aSign, 0, 0); 3032 } 3033 3034 shiftCount = countLeadingZeros32( aSig ) - 21; 3035 aSig = aSig << shiftCount; 3036 aExp = -shiftCount; 3037 } 3038 return packFloat32( aSign, aExp + 0x70, aSig << 13); 3039 } 3040 3041 float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM) 3042 { 3043 flag aSign; 3044 int_fast16_t aExp; 3045 uint32_t aSig; 3046 uint32_t mask; 3047 uint32_t increment; 3048 int8 roundingMode; 3049 a = float32_squash_input_denormal(a STATUS_VAR); 3050 3051 aSig = extractFloat32Frac( a ); 3052 aExp = extractFloat32Exp( a ); 3053 aSign = extractFloat32Sign( a ); 3054 if ( aExp == 0xFF ) { 3055 if (aSig) { 3056 /* Input is a NaN */ 3057 float16 r = commonNaNToFloat16( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 3058 if (!ieee) { 3059 return packFloat16(aSign, 0, 0); 3060 } 3061 return r; 3062 } 3063 /* Infinity */ 3064 if (!ieee) { 3065 float_raise(float_flag_invalid STATUS_VAR); 3066 return packFloat16(aSign, 0x1f, 0x3ff); 3067 } 3068 return packFloat16(aSign, 0x1f, 0); 3069 } 3070 if (aExp == 0 && aSig == 0) { 3071 return packFloat16(aSign, 0, 0); 3072 } 3073 /* Decimal point between bits 22 and 23. */ 3074 aSig |= 0x00800000; 3075 aExp -= 0x7f; 3076 if (aExp < -14) { 3077 mask = 0x00ffffff; 3078 if (aExp >= -24) { 3079 mask >>= 25 + aExp; 3080 } 3081 } else { 3082 mask = 0x00001fff; 3083 } 3084 if (aSig & mask) { 3085 float_raise( float_flag_underflow STATUS_VAR ); 3086 roundingMode = STATUS(float_rounding_mode); 3087 switch (roundingMode) { 3088 case float_round_nearest_even: 3089 increment = (mask + 1) >> 1; 3090 if ((aSig & mask) == increment) { 3091 increment = aSig & (increment << 1); 3092 } 3093 break; 3094 case float_round_up: 3095 increment = aSign ? 0 : mask; 3096 break; 3097 case float_round_down: 3098 increment = aSign ? mask : 0; 3099 break; 3100 default: /* round_to_zero */ 3101 increment = 0; 3102 break; 3103 } 3104 aSig += increment; 3105 if (aSig >= 0x01000000) { 3106 aSig >>= 1; 3107 aExp++; 3108 } 3109 } else if (aExp < -14 3110 && STATUS(float_detect_tininess) == float_tininess_before_rounding) { 3111 float_raise( float_flag_underflow STATUS_VAR); 3112 } 3113 3114 if (ieee) { 3115 if (aExp > 15) { 3116 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); 3117 return packFloat16(aSign, 0x1f, 0); 3118 } 3119 } else { 3120 if (aExp > 16) { 3121 float_raise(float_flag_invalid | float_flag_inexact STATUS_VAR); 3122 return packFloat16(aSign, 0x1f, 0x3ff); 3123 } 3124 } 3125 if (aExp < -24) { 3126 return packFloat16(aSign, 0, 0); 3127 } 3128 if (aExp < -14) { 3129 aSig >>= -14 - aExp; 3130 aExp = -14; 3131 } 3132 return packFloat16(aSign, aExp + 14, aSig >> 13); 3133 } 3134 3135 /*---------------------------------------------------------------------------- 3136 | Returns the result of converting the double-precision floating-point value 3137 | `a' to the extended double-precision floating-point format. The conversion 3138 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 3139 | Arithmetic. 3140 *----------------------------------------------------------------------------*/ 3141 3142 floatx80 float64_to_floatx80( float64 a STATUS_PARAM ) 3143 { 3144 flag aSign; 3145 int_fast16_t aExp; 3146 uint64_t aSig; 3147 3148 a = float64_squash_input_denormal(a STATUS_VAR); 3149 aSig = extractFloat64Frac( a ); 3150 aExp = extractFloat64Exp( a ); 3151 aSign = extractFloat64Sign( a ); 3152 if ( aExp == 0x7FF ) { 3153 if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 3154 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 3155 } 3156 if ( aExp == 0 ) { 3157 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); 3158 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3159 } 3160 return 3161 packFloatx80( 3162 aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 ); 3163 3164 } 3165 3166 /*---------------------------------------------------------------------------- 3167 | Returns the result of converting the double-precision floating-point value 3168 | `a' to the quadruple-precision floating-point format. The conversion is 3169 | performed according to the IEC/IEEE Standard for Binary Floating-Point 3170 | Arithmetic. 3171 *----------------------------------------------------------------------------*/ 3172 3173 float128 float64_to_float128( float64 a STATUS_PARAM ) 3174 { 3175 flag aSign; 3176 int_fast16_t aExp; 3177 uint64_t aSig, zSig0, zSig1; 3178 3179 a = float64_squash_input_denormal(a STATUS_VAR); 3180 aSig = extractFloat64Frac( a ); 3181 aExp = extractFloat64Exp( a ); 3182 aSign = extractFloat64Sign( a ); 3183 if ( aExp == 0x7FF ) { 3184 if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 3185 return packFloat128( aSign, 0x7FFF, 0, 0 ); 3186 } 3187 if ( aExp == 0 ) { 3188 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); 3189 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3190 --aExp; 3191 } 3192 shift128Right( aSig, 0, 4, &zSig0, &zSig1 ); 3193 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 ); 3194 3195 } 3196 3197 /*---------------------------------------------------------------------------- 3198 | Rounds the double-precision floating-point value `a' to an integer, and 3199 | returns the result as a double-precision floating-point value. The 3200 | operation is performed according to the IEC/IEEE Standard for Binary 3201 | Floating-Point Arithmetic. 3202 *----------------------------------------------------------------------------*/ 3203 3204 float64 float64_round_to_int( float64 a STATUS_PARAM ) 3205 { 3206 flag aSign; 3207 int_fast16_t aExp; 3208 uint64_t lastBitMask, roundBitsMask; 3209 int8 roundingMode; 3210 uint64_t z; 3211 a = float64_squash_input_denormal(a STATUS_VAR); 3212 3213 aExp = extractFloat64Exp( a ); 3214 if ( 0x433 <= aExp ) { 3215 if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) { 3216 return propagateFloat64NaN( a, a STATUS_VAR ); 3217 } 3218 return a; 3219 } 3220 if ( aExp < 0x3FF ) { 3221 if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a; 3222 STATUS(float_exception_flags) |= float_flag_inexact; 3223 aSign = extractFloat64Sign( a ); 3224 switch ( STATUS(float_rounding_mode) ) { 3225 case float_round_nearest_even: 3226 if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { 3227 return packFloat64( aSign, 0x3FF, 0 ); 3228 } 3229 break; 3230 case float_round_down: 3231 return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0); 3232 case float_round_up: 3233 return make_float64( 3234 aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 )); 3235 } 3236 return packFloat64( aSign, 0, 0 ); 3237 } 3238 lastBitMask = 1; 3239 lastBitMask <<= 0x433 - aExp; 3240 roundBitsMask = lastBitMask - 1; 3241 z = float64_val(a); 3242 roundingMode = STATUS(float_rounding_mode); 3243 if ( roundingMode == float_round_nearest_even ) { 3244 z += lastBitMask>>1; 3245 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; 3246 } 3247 else if ( roundingMode != float_round_to_zero ) { 3248 if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) { 3249 z += roundBitsMask; 3250 } 3251 } 3252 z &= ~ roundBitsMask; 3253 if ( z != float64_val(a) ) 3254 STATUS(float_exception_flags) |= float_flag_inexact; 3255 return make_float64(z); 3256 3257 } 3258 3259 float64 float64_trunc_to_int( float64 a STATUS_PARAM) 3260 { 3261 int oldmode; 3262 float64 res; 3263 oldmode = STATUS(float_rounding_mode); 3264 STATUS(float_rounding_mode) = float_round_to_zero; 3265 res = float64_round_to_int(a STATUS_VAR); 3266 STATUS(float_rounding_mode) = oldmode; 3267 return res; 3268 } 3269 3270 /*---------------------------------------------------------------------------- 3271 | Returns the result of adding the absolute values of the double-precision 3272 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated 3273 | before being returned. `zSign' is ignored if the result is a NaN. 3274 | The addition is performed according to the IEC/IEEE Standard for Binary 3275 | Floating-Point Arithmetic. 3276 *----------------------------------------------------------------------------*/ 3277 3278 static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) 3279 { 3280 int_fast16_t aExp, bExp, zExp; 3281 uint64_t aSig, bSig, zSig; 3282 int_fast16_t expDiff; 3283 3284 aSig = extractFloat64Frac( a ); 3285 aExp = extractFloat64Exp( a ); 3286 bSig = extractFloat64Frac( b ); 3287 bExp = extractFloat64Exp( b ); 3288 expDiff = aExp - bExp; 3289 aSig <<= 9; 3290 bSig <<= 9; 3291 if ( 0 < expDiff ) { 3292 if ( aExp == 0x7FF ) { 3293 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3294 return a; 3295 } 3296 if ( bExp == 0 ) { 3297 --expDiff; 3298 } 3299 else { 3300 bSig |= LIT64( 0x2000000000000000 ); 3301 } 3302 shift64RightJamming( bSig, expDiff, &bSig ); 3303 zExp = aExp; 3304 } 3305 else if ( expDiff < 0 ) { 3306 if ( bExp == 0x7FF ) { 3307 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3308 return packFloat64( zSign, 0x7FF, 0 ); 3309 } 3310 if ( aExp == 0 ) { 3311 ++expDiff; 3312 } 3313 else { 3314 aSig |= LIT64( 0x2000000000000000 ); 3315 } 3316 shift64RightJamming( aSig, - expDiff, &aSig ); 3317 zExp = bExp; 3318 } 3319 else { 3320 if ( aExp == 0x7FF ) { 3321 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3322 return a; 3323 } 3324 if ( aExp == 0 ) { 3325 if (STATUS(flush_to_zero)) { 3326 if (aSig | bSig) { 3327 float_raise(float_flag_output_denormal STATUS_VAR); 3328 } 3329 return packFloat64(zSign, 0, 0); 3330 } 3331 return packFloat64( zSign, 0, ( aSig + bSig )>>9 ); 3332 } 3333 zSig = LIT64( 0x4000000000000000 ) + aSig + bSig; 3334 zExp = aExp; 3335 goto roundAndPack; 3336 } 3337 aSig |= LIT64( 0x2000000000000000 ); 3338 zSig = ( aSig + bSig )<<1; 3339 --zExp; 3340 if ( (int64_t) zSig < 0 ) { 3341 zSig = aSig + bSig; 3342 ++zExp; 3343 } 3344 roundAndPack: 3345 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); 3346 3347 } 3348 3349 /*---------------------------------------------------------------------------- 3350 | Returns the result of subtracting the absolute values of the double- 3351 | precision floating-point values `a' and `b'. If `zSign' is 1, the 3352 | difference is negated before being returned. `zSign' is ignored if the 3353 | result is a NaN. The subtraction is performed according to the IEC/IEEE 3354 | Standard for Binary Floating-Point Arithmetic. 3355 *----------------------------------------------------------------------------*/ 3356 3357 static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) 3358 { 3359 int_fast16_t aExp, bExp, zExp; 3360 uint64_t aSig, bSig, zSig; 3361 int_fast16_t expDiff; 3362 3363 aSig = extractFloat64Frac( a ); 3364 aExp = extractFloat64Exp( a ); 3365 bSig = extractFloat64Frac( b ); 3366 bExp = extractFloat64Exp( b ); 3367 expDiff = aExp - bExp; 3368 aSig <<= 10; 3369 bSig <<= 10; 3370 if ( 0 < expDiff ) goto aExpBigger; 3371 if ( expDiff < 0 ) goto bExpBigger; 3372 if ( aExp == 0x7FF ) { 3373 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3374 float_raise( float_flag_invalid STATUS_VAR); 3375 return float64_default_nan; 3376 } 3377 if ( aExp == 0 ) { 3378 aExp = 1; 3379 bExp = 1; 3380 } 3381 if ( bSig < aSig ) goto aBigger; 3382 if ( aSig < bSig ) goto bBigger; 3383 return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); 3384 bExpBigger: 3385 if ( bExp == 0x7FF ) { 3386 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3387 return packFloat64( zSign ^ 1, 0x7FF, 0 ); 3388 } 3389 if ( aExp == 0 ) { 3390 ++expDiff; 3391 } 3392 else { 3393 aSig |= LIT64( 0x4000000000000000 ); 3394 } 3395 shift64RightJamming( aSig, - expDiff, &aSig ); 3396 bSig |= LIT64( 0x4000000000000000 ); 3397 bBigger: 3398 zSig = bSig - aSig; 3399 zExp = bExp; 3400 zSign ^= 1; 3401 goto normalizeRoundAndPack; 3402 aExpBigger: 3403 if ( aExp == 0x7FF ) { 3404 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3405 return a; 3406 } 3407 if ( bExp == 0 ) { 3408 --expDiff; 3409 } 3410 else { 3411 bSig |= LIT64( 0x4000000000000000 ); 3412 } 3413 shift64RightJamming( bSig, expDiff, &bSig ); 3414 aSig |= LIT64( 0x4000000000000000 ); 3415 aBigger: 3416 zSig = aSig - bSig; 3417 zExp = aExp; 3418 normalizeRoundAndPack: 3419 --zExp; 3420 return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); 3421 3422 } 3423 3424 /*---------------------------------------------------------------------------- 3425 | Returns the result of adding the double-precision floating-point values `a' 3426 | and `b'. The operation is performed according to the IEC/IEEE Standard for 3427 | Binary Floating-Point Arithmetic. 3428 *----------------------------------------------------------------------------*/ 3429 3430 float64 float64_add( float64 a, float64 b STATUS_PARAM ) 3431 { 3432 flag aSign, bSign; 3433 a = float64_squash_input_denormal(a STATUS_VAR); 3434 b = float64_squash_input_denormal(b STATUS_VAR); 3435 3436 aSign = extractFloat64Sign( a ); 3437 bSign = extractFloat64Sign( b ); 3438 if ( aSign == bSign ) { 3439 return addFloat64Sigs( a, b, aSign STATUS_VAR ); 3440 } 3441 else { 3442 return subFloat64Sigs( a, b, aSign STATUS_VAR ); 3443 } 3444 3445 } 3446 3447 /*---------------------------------------------------------------------------- 3448 | Returns the result of subtracting the double-precision floating-point values 3449 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard 3450 | for Binary Floating-Point Arithmetic. 3451 *----------------------------------------------------------------------------*/ 3452 3453 float64 float64_sub( float64 a, float64 b STATUS_PARAM ) 3454 { 3455 flag aSign, bSign; 3456 a = float64_squash_input_denormal(a STATUS_VAR); 3457 b = float64_squash_input_denormal(b STATUS_VAR); 3458 3459 aSign = extractFloat64Sign( a ); 3460 bSign = extractFloat64Sign( b ); 3461 if ( aSign == bSign ) { 3462 return subFloat64Sigs( a, b, aSign STATUS_VAR ); 3463 } 3464 else { 3465 return addFloat64Sigs( a, b, aSign STATUS_VAR ); 3466 } 3467 3468 } 3469 3470 /*---------------------------------------------------------------------------- 3471 | Returns the result of multiplying the double-precision floating-point values 3472 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard 3473 | for Binary Floating-Point Arithmetic. 3474 *----------------------------------------------------------------------------*/ 3475 3476 float64 float64_mul( float64 a, float64 b STATUS_PARAM ) 3477 { 3478 flag aSign, bSign, zSign; 3479 int_fast16_t aExp, bExp, zExp; 3480 uint64_t aSig, bSig, zSig0, zSig1; 3481 3482 a = float64_squash_input_denormal(a STATUS_VAR); 3483 b = float64_squash_input_denormal(b STATUS_VAR); 3484 3485 aSig = extractFloat64Frac( a ); 3486 aExp = extractFloat64Exp( a ); 3487 aSign = extractFloat64Sign( a ); 3488 bSig = extractFloat64Frac( b ); 3489 bExp = extractFloat64Exp( b ); 3490 bSign = extractFloat64Sign( b ); 3491 zSign = aSign ^ bSign; 3492 if ( aExp == 0x7FF ) { 3493 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { 3494 return propagateFloat64NaN( a, b STATUS_VAR ); 3495 } 3496 if ( ( bExp | bSig ) == 0 ) { 3497 float_raise( float_flag_invalid STATUS_VAR); 3498 return float64_default_nan; 3499 } 3500 return packFloat64( zSign, 0x7FF, 0 ); 3501 } 3502 if ( bExp == 0x7FF ) { 3503 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3504 if ( ( aExp | aSig ) == 0 ) { 3505 float_raise( float_flag_invalid STATUS_VAR); 3506 return float64_default_nan; 3507 } 3508 return packFloat64( zSign, 0x7FF, 0 ); 3509 } 3510 if ( aExp == 0 ) { 3511 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); 3512 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3513 } 3514 if ( bExp == 0 ) { 3515 if ( bSig == 0 ) return packFloat64( zSign, 0, 0 ); 3516 normalizeFloat64Subnormal( bSig, &bExp, &bSig ); 3517 } 3518 zExp = aExp + bExp - 0x3FF; 3519 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; 3520 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; 3521 mul64To128( aSig, bSig, &zSig0, &zSig1 ); 3522 zSig0 |= ( zSig1 != 0 ); 3523 if ( 0 <= (int64_t) ( zSig0<<1 ) ) { 3524 zSig0 <<= 1; 3525 --zExp; 3526 } 3527 return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR ); 3528 3529 } 3530 3531 /*---------------------------------------------------------------------------- 3532 | Returns the result of dividing the double-precision floating-point value `a' 3533 | by the corresponding value `b'. The operation is performed according to 3534 | the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 3535 *----------------------------------------------------------------------------*/ 3536 3537 float64 float64_div( float64 a, float64 b STATUS_PARAM ) 3538 { 3539 flag aSign, bSign, zSign; 3540 int_fast16_t aExp, bExp, zExp; 3541 uint64_t aSig, bSig, zSig; 3542 uint64_t rem0, rem1; 3543 uint64_t term0, term1; 3544 a = float64_squash_input_denormal(a STATUS_VAR); 3545 b = float64_squash_input_denormal(b STATUS_VAR); 3546 3547 aSig = extractFloat64Frac( a ); 3548 aExp = extractFloat64Exp( a ); 3549 aSign = extractFloat64Sign( a ); 3550 bSig = extractFloat64Frac( b ); 3551 bExp = extractFloat64Exp( b ); 3552 bSign = extractFloat64Sign( b ); 3553 zSign = aSign ^ bSign; 3554 if ( aExp == 0x7FF ) { 3555 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3556 if ( bExp == 0x7FF ) { 3557 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3558 float_raise( float_flag_invalid STATUS_VAR); 3559 return float64_default_nan; 3560 } 3561 return packFloat64( zSign, 0x7FF, 0 ); 3562 } 3563 if ( bExp == 0x7FF ) { 3564 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3565 return packFloat64( zSign, 0, 0 ); 3566 } 3567 if ( bExp == 0 ) { 3568 if ( bSig == 0 ) { 3569 if ( ( aExp | aSig ) == 0 ) { 3570 float_raise( float_flag_invalid STATUS_VAR); 3571 return float64_default_nan; 3572 } 3573 float_raise( float_flag_divbyzero STATUS_VAR); 3574 return packFloat64( zSign, 0x7FF, 0 ); 3575 } 3576 normalizeFloat64Subnormal( bSig, &bExp, &bSig ); 3577 } 3578 if ( aExp == 0 ) { 3579 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); 3580 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3581 } 3582 zExp = aExp - bExp + 0x3FD; 3583 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; 3584 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; 3585 if ( bSig <= ( aSig + aSig ) ) { 3586 aSig >>= 1; 3587 ++zExp; 3588 } 3589 zSig = estimateDiv128To64( aSig, 0, bSig ); 3590 if ( ( zSig & 0x1FF ) <= 2 ) { 3591 mul64To128( bSig, zSig, &term0, &term1 ); 3592 sub128( aSig, 0, term0, term1, &rem0, &rem1 ); 3593 while ( (int64_t) rem0 < 0 ) { 3594 --zSig; 3595 add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); 3596 } 3597 zSig |= ( rem1 != 0 ); 3598 } 3599 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); 3600 3601 } 3602 3603 /*---------------------------------------------------------------------------- 3604 | Returns the remainder of the double-precision floating-point value `a' 3605 | with respect to the corresponding value `b'. The operation is performed 3606 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 3607 *----------------------------------------------------------------------------*/ 3608 3609 float64 float64_rem( float64 a, float64 b STATUS_PARAM ) 3610 { 3611 flag aSign, zSign; 3612 int_fast16_t aExp, bExp, expDiff; 3613 uint64_t aSig, bSig; 3614 uint64_t q, alternateASig; 3615 int64_t sigMean; 3616 3617 a = float64_squash_input_denormal(a STATUS_VAR); 3618 b = float64_squash_input_denormal(b STATUS_VAR); 3619 aSig = extractFloat64Frac( a ); 3620 aExp = extractFloat64Exp( a ); 3621 aSign = extractFloat64Sign( a ); 3622 bSig = extractFloat64Frac( b ); 3623 bExp = extractFloat64Exp( b ); 3624 if ( aExp == 0x7FF ) { 3625 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { 3626 return propagateFloat64NaN( a, b STATUS_VAR ); 3627 } 3628 float_raise( float_flag_invalid STATUS_VAR); 3629 return float64_default_nan; 3630 } 3631 if ( bExp == 0x7FF ) { 3632 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); 3633 return a; 3634 } 3635 if ( bExp == 0 ) { 3636 if ( bSig == 0 ) { 3637 float_raise( float_flag_invalid STATUS_VAR); 3638 return float64_default_nan; 3639 } 3640 normalizeFloat64Subnormal( bSig, &bExp, &bSig ); 3641 } 3642 if ( aExp == 0 ) { 3643 if ( aSig == 0 ) return a; 3644 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3645 } 3646 expDiff = aExp - bExp; 3647 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11; 3648 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; 3649 if ( expDiff < 0 ) { 3650 if ( expDiff < -1 ) return a; 3651 aSig >>= 1; 3652 } 3653 q = ( bSig <= aSig ); 3654 if ( q ) aSig -= bSig; 3655 expDiff -= 64; 3656 while ( 0 < expDiff ) { 3657 q = estimateDiv128To64( aSig, 0, bSig ); 3658 q = ( 2 < q ) ? q - 2 : 0; 3659 aSig = - ( ( bSig>>2 ) * q ); 3660 expDiff -= 62; 3661 } 3662 expDiff += 64; 3663 if ( 0 < expDiff ) { 3664 q = estimateDiv128To64( aSig, 0, bSig ); 3665 q = ( 2 < q ) ? q - 2 : 0; 3666 q >>= 64 - expDiff; 3667 bSig >>= 2; 3668 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; 3669 } 3670 else { 3671 aSig >>= 2; 3672 bSig >>= 2; 3673 } 3674 do { 3675 alternateASig = aSig; 3676 ++q; 3677 aSig -= bSig; 3678 } while ( 0 <= (int64_t) aSig ); 3679 sigMean = aSig + alternateASig; 3680 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { 3681 aSig = alternateASig; 3682 } 3683 zSign = ( (int64_t) aSig < 0 ); 3684 if ( zSign ) aSig = - aSig; 3685 return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR ); 3686 3687 } 3688 3689 /*---------------------------------------------------------------------------- 3690 | Returns the result of multiplying the double-precision floating-point values 3691 | `a' and `b' then adding 'c', with no intermediate rounding step after the 3692 | multiplication. The operation is performed according to the IEC/IEEE 3693 | Standard for Binary Floating-Point Arithmetic 754-2008. 3694 | The flags argument allows the caller to select negation of the 3695 | addend, the intermediate product, or the final result. (The difference 3696 | between this and having the caller do a separate negation is that negating 3697 | externally will flip the sign bit on NaNs.) 3698 *----------------------------------------------------------------------------*/ 3699 3700 float64 float64_muladd(float64 a, float64 b, float64 c, int flags STATUS_PARAM) 3701 { 3702 flag aSign, bSign, cSign, zSign; 3703 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff; 3704 uint64_t aSig, bSig, cSig; 3705 flag pInf, pZero, pSign; 3706 uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1; 3707 int shiftcount; 3708 flag signflip, infzero; 3709 3710 a = float64_squash_input_denormal(a STATUS_VAR); 3711 b = float64_squash_input_denormal(b STATUS_VAR); 3712 c = float64_squash_input_denormal(c STATUS_VAR); 3713 aSig = extractFloat64Frac(a); 3714 aExp = extractFloat64Exp(a); 3715 aSign = extractFloat64Sign(a); 3716 bSig = extractFloat64Frac(b); 3717 bExp = extractFloat64Exp(b); 3718 bSign = extractFloat64Sign(b); 3719 cSig = extractFloat64Frac(c); 3720 cExp = extractFloat64Exp(c); 3721 cSign = extractFloat64Sign(c); 3722 3723 infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) || 3724 (aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0)); 3725 3726 /* It is implementation-defined whether the cases of (0,inf,qnan) 3727 * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN 3728 * they return if they do), so we have to hand this information 3729 * off to the target-specific pick-a-NaN routine. 3730 */ 3731 if (((aExp == 0x7ff) && aSig) || 3732 ((bExp == 0x7ff) && bSig) || 3733 ((cExp == 0x7ff) && cSig)) { 3734 return propagateFloat64MulAddNaN(a, b, c, infzero STATUS_VAR); 3735 } 3736 3737 if (infzero) { 3738 float_raise(float_flag_invalid STATUS_VAR); 3739 return float64_default_nan; 3740 } 3741 3742 if (flags & float_muladd_negate_c) { 3743 cSign ^= 1; 3744 } 3745 3746 signflip = (flags & float_muladd_negate_result) ? 1 : 0; 3747 3748 /* Work out the sign and type of the product */ 3749 pSign = aSign ^ bSign; 3750 if (flags & float_muladd_negate_product) { 3751 pSign ^= 1; 3752 } 3753 pInf = (aExp == 0x7ff) || (bExp == 0x7ff); 3754 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0); 3755 3756 if (cExp == 0x7ff) { 3757 if (pInf && (pSign ^ cSign)) { 3758 /* addition of opposite-signed infinities => InvalidOperation */ 3759 float_raise(float_flag_invalid STATUS_VAR); 3760 return float64_default_nan; 3761 } 3762 /* Otherwise generate an infinity of the same sign */ 3763 return packFloat64(cSign ^ signflip, 0x7ff, 0); 3764 } 3765 3766 if (pInf) { 3767 return packFloat64(pSign ^ signflip, 0x7ff, 0); 3768 } 3769 3770 if (pZero) { 3771 if (cExp == 0) { 3772 if (cSig == 0) { 3773 /* Adding two exact zeroes */ 3774 if (pSign == cSign) { 3775 zSign = pSign; 3776 } else if (STATUS(float_rounding_mode) == float_round_down) { 3777 zSign = 1; 3778 } else { 3779 zSign = 0; 3780 } 3781 return packFloat64(zSign ^ signflip, 0, 0); 3782 } 3783 /* Exact zero plus a denorm */ 3784 if (STATUS(flush_to_zero)) { 3785 float_raise(float_flag_output_denormal STATUS_VAR); 3786 return packFloat64(cSign ^ signflip, 0, 0); 3787 } 3788 } 3789 /* Zero plus something non-zero : just return the something */ 3790 return packFloat64(cSign ^ signflip, cExp, cSig); 3791 } 3792 3793 if (aExp == 0) { 3794 normalizeFloat64Subnormal(aSig, &aExp, &aSig); 3795 } 3796 if (bExp == 0) { 3797 normalizeFloat64Subnormal(bSig, &bExp, &bSig); 3798 } 3799 3800 /* Calculate the actual result a * b + c */ 3801 3802 /* Multiply first; this is easy. */ 3803 /* NB: we subtract 0x3fe where float64_mul() subtracts 0x3ff 3804 * because we want the true exponent, not the "one-less-than" 3805 * flavour that roundAndPackFloat64() takes. 3806 */ 3807 pExp = aExp + bExp - 0x3fe; 3808 aSig = (aSig | LIT64(0x0010000000000000))<<10; 3809 bSig = (bSig | LIT64(0x0010000000000000))<<11; 3810 mul64To128(aSig, bSig, &pSig0, &pSig1); 3811 if ((int64_t)(pSig0 << 1) >= 0) { 3812 shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1); 3813 pExp--; 3814 } 3815 3816 zSign = pSign ^ signflip; 3817 3818 /* Now [pSig0:pSig1] is the significand of the multiply, with the explicit 3819 * bit in position 126. 3820 */ 3821 if (cExp == 0) { 3822 if (!cSig) { 3823 /* Throw out the special case of c being an exact zero now */ 3824 shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1); 3825 return roundAndPackFloat64(zSign, pExp - 1, 3826 pSig1 STATUS_VAR); 3827 } 3828 normalizeFloat64Subnormal(cSig, &cExp, &cSig); 3829 } 3830 3831 /* Shift cSig and add the explicit bit so [cSig0:cSig1] is the 3832 * significand of the addend, with the explicit bit in position 126. 3833 */ 3834 cSig0 = cSig << (126 - 64 - 52); 3835 cSig1 = 0; 3836 cSig0 |= LIT64(0x4000000000000000); 3837 expDiff = pExp - cExp; 3838 3839 if (pSign == cSign) { 3840 /* Addition */ 3841 if (expDiff > 0) { 3842 /* scale c to match p */ 3843 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1); 3844 zExp = pExp; 3845 } else if (expDiff < 0) { 3846 /* scale p to match c */ 3847 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1); 3848 zExp = cExp; 3849 } else { 3850 /* no scaling needed */ 3851 zExp = cExp; 3852 } 3853 /* Add significands and make sure explicit bit ends up in posn 126 */ 3854 add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1); 3855 if ((int64_t)zSig0 < 0) { 3856 shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1); 3857 } else { 3858 zExp--; 3859 } 3860 shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1); 3861 return roundAndPackFloat64(zSign, zExp, zSig1 STATUS_VAR); 3862 } else { 3863 /* Subtraction */ 3864 if (expDiff > 0) { 3865 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1); 3866 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1); 3867 zExp = pExp; 3868 } else if (expDiff < 0) { 3869 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1); 3870 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1); 3871 zExp = cExp; 3872 zSign ^= 1; 3873 } else { 3874 zExp = pExp; 3875 if (lt128(cSig0, cSig1, pSig0, pSig1)) { 3876 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1); 3877 } else if (lt128(pSig0, pSig1, cSig0, cSig1)) { 3878 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1); 3879 zSign ^= 1; 3880 } else { 3881 /* Exact zero */ 3882 zSign = signflip; 3883 if (STATUS(float_rounding_mode) == float_round_down) { 3884 zSign ^= 1; 3885 } 3886 return packFloat64(zSign, 0, 0); 3887 } 3888 } 3889 --zExp; 3890 /* Do the equivalent of normalizeRoundAndPackFloat64() but 3891 * starting with the significand in a pair of uint64_t. 3892 */ 3893 if (zSig0) { 3894 shiftcount = countLeadingZeros64(zSig0) - 1; 3895 shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1); 3896 if (zSig1) { 3897 zSig0 |= 1; 3898 } 3899 zExp -= shiftcount; 3900 } else { 3901 shiftcount = countLeadingZeros64(zSig1); 3902 if (shiftcount == 0) { 3903 zSig0 = (zSig1 >> 1) | (zSig1 & 1); 3904 zExp -= 63; 3905 } else { 3906 shiftcount--; 3907 zSig0 = zSig1 << shiftcount; 3908 zExp -= (shiftcount + 64); 3909 } 3910 } 3911 return roundAndPackFloat64(zSign, zExp, zSig0 STATUS_VAR); 3912 } 3913 } 3914 3915 /*---------------------------------------------------------------------------- 3916 | Returns the square root of the double-precision floating-point value `a'. 3917 | The operation is performed according to the IEC/IEEE Standard for Binary 3918 | Floating-Point Arithmetic. 3919 *----------------------------------------------------------------------------*/ 3920 3921 float64 float64_sqrt( float64 a STATUS_PARAM ) 3922 { 3923 flag aSign; 3924 int_fast16_t aExp, zExp; 3925 uint64_t aSig, zSig, doubleZSig; 3926 uint64_t rem0, rem1, term0, term1; 3927 a = float64_squash_input_denormal(a STATUS_VAR); 3928 3929 aSig = extractFloat64Frac( a ); 3930 aExp = extractFloat64Exp( a ); 3931 aSign = extractFloat64Sign( a ); 3932 if ( aExp == 0x7FF ) { 3933 if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR ); 3934 if ( ! aSign ) return a; 3935 float_raise( float_flag_invalid STATUS_VAR); 3936 return float64_default_nan; 3937 } 3938 if ( aSign ) { 3939 if ( ( aExp | aSig ) == 0 ) return a; 3940 float_raise( float_flag_invalid STATUS_VAR); 3941 return float64_default_nan; 3942 } 3943 if ( aExp == 0 ) { 3944 if ( aSig == 0 ) return float64_zero; 3945 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3946 } 3947 zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE; 3948 aSig |= LIT64( 0x0010000000000000 ); 3949 zSig = estimateSqrt32( aExp, aSig>>21 ); 3950 aSig <<= 9 - ( aExp & 1 ); 3951 zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 ); 3952 if ( ( zSig & 0x1FF ) <= 5 ) { 3953 doubleZSig = zSig<<1; 3954 mul64To128( zSig, zSig, &term0, &term1 ); 3955 sub128( aSig, 0, term0, term1, &rem0, &rem1 ); 3956 while ( (int64_t) rem0 < 0 ) { 3957 --zSig; 3958 doubleZSig -= 2; 3959 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 ); 3960 } 3961 zSig |= ( ( rem0 | rem1 ) != 0 ); 3962 } 3963 return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR ); 3964 3965 } 3966 3967 /*---------------------------------------------------------------------------- 3968 | Returns the binary log of the double-precision floating-point value `a'. 3969 | The operation is performed according to the IEC/IEEE Standard for Binary 3970 | Floating-Point Arithmetic. 3971 *----------------------------------------------------------------------------*/ 3972 float64 float64_log2( float64 a STATUS_PARAM ) 3973 { 3974 flag aSign, zSign; 3975 int_fast16_t aExp; 3976 uint64_t aSig, aSig0, aSig1, zSig, i; 3977 a = float64_squash_input_denormal(a STATUS_VAR); 3978 3979 aSig = extractFloat64Frac( a ); 3980 aExp = extractFloat64Exp( a ); 3981 aSign = extractFloat64Sign( a ); 3982 3983 if ( aExp == 0 ) { 3984 if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 ); 3985 normalizeFloat64Subnormal( aSig, &aExp, &aSig ); 3986 } 3987 if ( aSign ) { 3988 float_raise( float_flag_invalid STATUS_VAR); 3989 return float64_default_nan; 3990 } 3991 if ( aExp == 0x7FF ) { 3992 if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR ); 3993 return a; 3994 } 3995 3996 aExp -= 0x3FF; 3997 aSig |= LIT64( 0x0010000000000000 ); 3998 zSign = aExp < 0; 3999 zSig = (uint64_t)aExp << 52; 4000 for (i = 1LL << 51; i > 0; i >>= 1) { 4001 mul64To128( aSig, aSig, &aSig0, &aSig1 ); 4002 aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 ); 4003 if ( aSig & LIT64( 0x0020000000000000 ) ) { 4004 aSig >>= 1; 4005 zSig |= i; 4006 } 4007 } 4008 4009 if ( zSign ) 4010 zSig = -zSig; 4011 return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR ); 4012 } 4013 4014 /*---------------------------------------------------------------------------- 4015 | Returns 1 if the double-precision floating-point value `a' is equal to the 4016 | corresponding value `b', and 0 otherwise. The invalid exception is raised 4017 | if either operand is a NaN. Otherwise, the comparison is performed 4018 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4019 *----------------------------------------------------------------------------*/ 4020 4021 int float64_eq( float64 a, float64 b STATUS_PARAM ) 4022 { 4023 uint64_t av, bv; 4024 a = float64_squash_input_denormal(a STATUS_VAR); 4025 b = float64_squash_input_denormal(b STATUS_VAR); 4026 4027 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4028 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4029 ) { 4030 float_raise( float_flag_invalid STATUS_VAR); 4031 return 0; 4032 } 4033 av = float64_val(a); 4034 bv = float64_val(b); 4035 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); 4036 4037 } 4038 4039 /*---------------------------------------------------------------------------- 4040 | Returns 1 if the double-precision floating-point value `a' is less than or 4041 | equal to the corresponding value `b', and 0 otherwise. The invalid 4042 | exception is raised if either operand is a NaN. The comparison is performed 4043 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4044 *----------------------------------------------------------------------------*/ 4045 4046 int float64_le( float64 a, float64 b STATUS_PARAM ) 4047 { 4048 flag aSign, bSign; 4049 uint64_t av, bv; 4050 a = float64_squash_input_denormal(a STATUS_VAR); 4051 b = float64_squash_input_denormal(b STATUS_VAR); 4052 4053 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4054 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4055 ) { 4056 float_raise( float_flag_invalid STATUS_VAR); 4057 return 0; 4058 } 4059 aSign = extractFloat64Sign( a ); 4060 bSign = extractFloat64Sign( b ); 4061 av = float64_val(a); 4062 bv = float64_val(b); 4063 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); 4064 return ( av == bv ) || ( aSign ^ ( av < bv ) ); 4065 4066 } 4067 4068 /*---------------------------------------------------------------------------- 4069 | Returns 1 if the double-precision floating-point value `a' is less than 4070 | the corresponding value `b', and 0 otherwise. The invalid exception is 4071 | raised if either operand is a NaN. The comparison is performed according 4072 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4073 *----------------------------------------------------------------------------*/ 4074 4075 int float64_lt( float64 a, float64 b STATUS_PARAM ) 4076 { 4077 flag aSign, bSign; 4078 uint64_t av, bv; 4079 4080 a = float64_squash_input_denormal(a STATUS_VAR); 4081 b = float64_squash_input_denormal(b STATUS_VAR); 4082 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4083 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4084 ) { 4085 float_raise( float_flag_invalid STATUS_VAR); 4086 return 0; 4087 } 4088 aSign = extractFloat64Sign( a ); 4089 bSign = extractFloat64Sign( b ); 4090 av = float64_val(a); 4091 bv = float64_val(b); 4092 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); 4093 return ( av != bv ) && ( aSign ^ ( av < bv ) ); 4094 4095 } 4096 4097 /*---------------------------------------------------------------------------- 4098 | Returns 1 if the double-precision floating-point values `a' and `b' cannot 4099 | be compared, and 0 otherwise. The invalid exception is raised if either 4100 | operand is a NaN. The comparison is performed according to the IEC/IEEE 4101 | Standard for Binary Floating-Point Arithmetic. 4102 *----------------------------------------------------------------------------*/ 4103 4104 int float64_unordered( float64 a, float64 b STATUS_PARAM ) 4105 { 4106 a = float64_squash_input_denormal(a STATUS_VAR); 4107 b = float64_squash_input_denormal(b STATUS_VAR); 4108 4109 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4110 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4111 ) { 4112 float_raise( float_flag_invalid STATUS_VAR); 4113 return 1; 4114 } 4115 return 0; 4116 } 4117 4118 /*---------------------------------------------------------------------------- 4119 | Returns 1 if the double-precision floating-point value `a' is equal to the 4120 | corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 4121 | exception.The comparison is performed according to the IEC/IEEE Standard 4122 | for Binary Floating-Point Arithmetic. 4123 *----------------------------------------------------------------------------*/ 4124 4125 int float64_eq_quiet( float64 a, float64 b STATUS_PARAM ) 4126 { 4127 uint64_t av, bv; 4128 a = float64_squash_input_denormal(a STATUS_VAR); 4129 b = float64_squash_input_denormal(b STATUS_VAR); 4130 4131 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4132 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4133 ) { 4134 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { 4135 float_raise( float_flag_invalid STATUS_VAR); 4136 } 4137 return 0; 4138 } 4139 av = float64_val(a); 4140 bv = float64_val(b); 4141 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); 4142 4143 } 4144 4145 /*---------------------------------------------------------------------------- 4146 | Returns 1 if the double-precision floating-point value `a' is less than or 4147 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not 4148 | cause an exception. Otherwise, the comparison is performed according to the 4149 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4150 *----------------------------------------------------------------------------*/ 4151 4152 int float64_le_quiet( float64 a, float64 b STATUS_PARAM ) 4153 { 4154 flag aSign, bSign; 4155 uint64_t av, bv; 4156 a = float64_squash_input_denormal(a STATUS_VAR); 4157 b = float64_squash_input_denormal(b STATUS_VAR); 4158 4159 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4160 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4161 ) { 4162 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { 4163 float_raise( float_flag_invalid STATUS_VAR); 4164 } 4165 return 0; 4166 } 4167 aSign = extractFloat64Sign( a ); 4168 bSign = extractFloat64Sign( b ); 4169 av = float64_val(a); 4170 bv = float64_val(b); 4171 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); 4172 return ( av == bv ) || ( aSign ^ ( av < bv ) ); 4173 4174 } 4175 4176 /*---------------------------------------------------------------------------- 4177 | Returns 1 if the double-precision floating-point value `a' is less than 4178 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 4179 | exception. Otherwise, the comparison is performed according to the IEC/IEEE 4180 | Standard for Binary Floating-Point Arithmetic. 4181 *----------------------------------------------------------------------------*/ 4182 4183 int float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) 4184 { 4185 flag aSign, bSign; 4186 uint64_t av, bv; 4187 a = float64_squash_input_denormal(a STATUS_VAR); 4188 b = float64_squash_input_denormal(b STATUS_VAR); 4189 4190 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4191 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4192 ) { 4193 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { 4194 float_raise( float_flag_invalid STATUS_VAR); 4195 } 4196 return 0; 4197 } 4198 aSign = extractFloat64Sign( a ); 4199 bSign = extractFloat64Sign( b ); 4200 av = float64_val(a); 4201 bv = float64_val(b); 4202 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); 4203 return ( av != bv ) && ( aSign ^ ( av < bv ) ); 4204 4205 } 4206 4207 /*---------------------------------------------------------------------------- 4208 | Returns 1 if the double-precision floating-point values `a' and `b' cannot 4209 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The 4210 | comparison is performed according to the IEC/IEEE Standard for Binary 4211 | Floating-Point Arithmetic. 4212 *----------------------------------------------------------------------------*/ 4213 4214 int float64_unordered_quiet( float64 a, float64 b STATUS_PARAM ) 4215 { 4216 a = float64_squash_input_denormal(a STATUS_VAR); 4217 b = float64_squash_input_denormal(b STATUS_VAR); 4218 4219 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 4220 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) 4221 ) { 4222 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { 4223 float_raise( float_flag_invalid STATUS_VAR); 4224 } 4225 return 1; 4226 } 4227 return 0; 4228 } 4229 4230 /*---------------------------------------------------------------------------- 4231 | Returns the result of converting the extended double-precision floating- 4232 | point value `a' to the 32-bit two's complement integer format. The 4233 | conversion is performed according to the IEC/IEEE Standard for Binary 4234 | Floating-Point Arithmetic---which means in particular that the conversion 4235 | is rounded according to the current rounding mode. If `a' is a NaN, the 4236 | largest positive integer is returned. Otherwise, if the conversion 4237 | overflows, the largest integer with the same sign as `a' is returned. 4238 *----------------------------------------------------------------------------*/ 4239 4240 int32 floatx80_to_int32( floatx80 a STATUS_PARAM ) 4241 { 4242 flag aSign; 4243 int32 aExp, shiftCount; 4244 uint64_t aSig; 4245 4246 aSig = extractFloatx80Frac( a ); 4247 aExp = extractFloatx80Exp( a ); 4248 aSign = extractFloatx80Sign( a ); 4249 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0; 4250 shiftCount = 0x4037 - aExp; 4251 if ( shiftCount <= 0 ) shiftCount = 1; 4252 shift64RightJamming( aSig, shiftCount, &aSig ); 4253 return roundAndPackInt32( aSign, aSig STATUS_VAR ); 4254 4255 } 4256 4257 /*---------------------------------------------------------------------------- 4258 | Returns the result of converting the extended double-precision floating- 4259 | point value `a' to the 32-bit two's complement integer format. The 4260 | conversion is performed according to the IEC/IEEE Standard for Binary 4261 | Floating-Point Arithmetic, except that the conversion is always rounded 4262 | toward zero. If `a' is a NaN, the largest positive integer is returned. 4263 | Otherwise, if the conversion overflows, the largest integer with the same 4264 | sign as `a' is returned. 4265 *----------------------------------------------------------------------------*/ 4266 4267 int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM ) 4268 { 4269 flag aSign; 4270 int32 aExp, shiftCount; 4271 uint64_t aSig, savedASig; 4272 int32_t z; 4273 4274 aSig = extractFloatx80Frac( a ); 4275 aExp = extractFloatx80Exp( a ); 4276 aSign = extractFloatx80Sign( a ); 4277 if ( 0x401E < aExp ) { 4278 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0; 4279 goto invalid; 4280 } 4281 else if ( aExp < 0x3FFF ) { 4282 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 4283 return 0; 4284 } 4285 shiftCount = 0x403E - aExp; 4286 savedASig = aSig; 4287 aSig >>= shiftCount; 4288 z = aSig; 4289 if ( aSign ) z = - z; 4290 if ( ( z < 0 ) ^ aSign ) { 4291 invalid: 4292 float_raise( float_flag_invalid STATUS_VAR); 4293 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; 4294 } 4295 if ( ( aSig<<shiftCount ) != savedASig ) { 4296 STATUS(float_exception_flags) |= float_flag_inexact; 4297 } 4298 return z; 4299 4300 } 4301 4302 /*---------------------------------------------------------------------------- 4303 | Returns the result of converting the extended double-precision floating- 4304 | point value `a' to the 64-bit two's complement integer format. The 4305 | conversion is performed according to the IEC/IEEE Standard for Binary 4306 | Floating-Point Arithmetic---which means in particular that the conversion 4307 | is rounded according to the current rounding mode. If `a' is a NaN, 4308 | the largest positive integer is returned. Otherwise, if the conversion 4309 | overflows, the largest integer with the same sign as `a' is returned. 4310 *----------------------------------------------------------------------------*/ 4311 4312 int64 floatx80_to_int64( floatx80 a STATUS_PARAM ) 4313 { 4314 flag aSign; 4315 int32 aExp, shiftCount; 4316 uint64_t aSig, aSigExtra; 4317 4318 aSig = extractFloatx80Frac( a ); 4319 aExp = extractFloatx80Exp( a ); 4320 aSign = extractFloatx80Sign( a ); 4321 shiftCount = 0x403E - aExp; 4322 if ( shiftCount <= 0 ) { 4323 if ( shiftCount ) { 4324 float_raise( float_flag_invalid STATUS_VAR); 4325 if ( ! aSign 4326 || ( ( aExp == 0x7FFF ) 4327 && ( aSig != LIT64( 0x8000000000000000 ) ) ) 4328 ) { 4329 return LIT64( 0x7FFFFFFFFFFFFFFF ); 4330 } 4331 return (int64_t) LIT64( 0x8000000000000000 ); 4332 } 4333 aSigExtra = 0; 4334 } 4335 else { 4336 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra ); 4337 } 4338 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR ); 4339 4340 } 4341 4342 /*---------------------------------------------------------------------------- 4343 | Returns the result of converting the extended double-precision floating- 4344 | point value `a' to the 64-bit two's complement integer format. The 4345 | conversion is performed according to the IEC/IEEE Standard for Binary 4346 | Floating-Point Arithmetic, except that the conversion is always rounded 4347 | toward zero. If `a' is a NaN, the largest positive integer is returned. 4348 | Otherwise, if the conversion overflows, the largest integer with the same 4349 | sign as `a' is returned. 4350 *----------------------------------------------------------------------------*/ 4351 4352 int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM ) 4353 { 4354 flag aSign; 4355 int32 aExp, shiftCount; 4356 uint64_t aSig; 4357 int64 z; 4358 4359 aSig = extractFloatx80Frac( a ); 4360 aExp = extractFloatx80Exp( a ); 4361 aSign = extractFloatx80Sign( a ); 4362 shiftCount = aExp - 0x403E; 4363 if ( 0 <= shiftCount ) { 4364 aSig &= LIT64( 0x7FFFFFFFFFFFFFFF ); 4365 if ( ( a.high != 0xC03E ) || aSig ) { 4366 float_raise( float_flag_invalid STATUS_VAR); 4367 if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) { 4368 return LIT64( 0x7FFFFFFFFFFFFFFF ); 4369 } 4370 } 4371 return (int64_t) LIT64( 0x8000000000000000 ); 4372 } 4373 else if ( aExp < 0x3FFF ) { 4374 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; 4375 return 0; 4376 } 4377 z = aSig>>( - shiftCount ); 4378 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { 4379 STATUS(float_exception_flags) |= float_flag_inexact; 4380 } 4381 if ( aSign ) z = - z; 4382 return z; 4383 4384 } 4385 4386 /*---------------------------------------------------------------------------- 4387 | Returns the result of converting the extended double-precision floating- 4388 | point value `a' to the single-precision floating-point format. The 4389 | conversion is performed according to the IEC/IEEE Standard for Binary 4390 | Floating-Point Arithmetic. 4391 *----------------------------------------------------------------------------*/ 4392 4393 float32 floatx80_to_float32( floatx80 a STATUS_PARAM ) 4394 { 4395 flag aSign; 4396 int32 aExp; 4397 uint64_t aSig; 4398 4399 aSig = extractFloatx80Frac( a ); 4400 aExp = extractFloatx80Exp( a ); 4401 aSign = extractFloatx80Sign( a ); 4402 if ( aExp == 0x7FFF ) { 4403 if ( (uint64_t) ( aSig<<1 ) ) { 4404 return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 4405 } 4406 return packFloat32( aSign, 0xFF, 0 ); 4407 } 4408 shift64RightJamming( aSig, 33, &aSig ); 4409 if ( aExp || aSig ) aExp -= 0x3F81; 4410 return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR ); 4411 4412 } 4413 4414 /*---------------------------------------------------------------------------- 4415 | Returns the result of converting the extended double-precision floating- 4416 | point value `a' to the double-precision floating-point format. The 4417 | conversion is performed according to the IEC/IEEE Standard for Binary 4418 | Floating-Point Arithmetic. 4419 *----------------------------------------------------------------------------*/ 4420 4421 float64 floatx80_to_float64( floatx80 a STATUS_PARAM ) 4422 { 4423 flag aSign; 4424 int32 aExp; 4425 uint64_t aSig, zSig; 4426 4427 aSig = extractFloatx80Frac( a ); 4428 aExp = extractFloatx80Exp( a ); 4429 aSign = extractFloatx80Sign( a ); 4430 if ( aExp == 0x7FFF ) { 4431 if ( (uint64_t) ( aSig<<1 ) ) { 4432 return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 4433 } 4434 return packFloat64( aSign, 0x7FF, 0 ); 4435 } 4436 shift64RightJamming( aSig, 1, &zSig ); 4437 if ( aExp || aSig ) aExp -= 0x3C01; 4438 return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR ); 4439 4440 } 4441 4442 /*---------------------------------------------------------------------------- 4443 | Returns the result of converting the extended double-precision floating- 4444 | point value `a' to the quadruple-precision floating-point format. The 4445 | conversion is performed according to the IEC/IEEE Standard for Binary 4446 | Floating-Point Arithmetic. 4447 *----------------------------------------------------------------------------*/ 4448 4449 float128 floatx80_to_float128( floatx80 a STATUS_PARAM ) 4450 { 4451 flag aSign; 4452 int_fast16_t aExp; 4453 uint64_t aSig, zSig0, zSig1; 4454 4455 aSig = extractFloatx80Frac( a ); 4456 aExp = extractFloatx80Exp( a ); 4457 aSign = extractFloatx80Sign( a ); 4458 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) { 4459 return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 4460 } 4461 shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 ); 4462 return packFloat128( aSign, aExp, zSig0, zSig1 ); 4463 4464 } 4465 4466 /*---------------------------------------------------------------------------- 4467 | Rounds the extended double-precision floating-point value `a' to an integer, 4468 | and returns the result as an extended quadruple-precision floating-point 4469 | value. The operation is performed according to the IEC/IEEE Standard for 4470 | Binary Floating-Point Arithmetic. 4471 *----------------------------------------------------------------------------*/ 4472 4473 floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM ) 4474 { 4475 flag aSign; 4476 int32 aExp; 4477 uint64_t lastBitMask, roundBitsMask; 4478 int8 roundingMode; 4479 floatx80 z; 4480 4481 aExp = extractFloatx80Exp( a ); 4482 if ( 0x403E <= aExp ) { 4483 if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { 4484 return propagateFloatx80NaN( a, a STATUS_VAR ); 4485 } 4486 return a; 4487 } 4488 if ( aExp < 0x3FFF ) { 4489 if ( ( aExp == 0 ) 4490 && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { 4491 return a; 4492 } 4493 STATUS(float_exception_flags) |= float_flag_inexact; 4494 aSign = extractFloatx80Sign( a ); 4495 switch ( STATUS(float_rounding_mode) ) { 4496 case float_round_nearest_even: 4497 if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) 4498 ) { 4499 return 4500 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); 4501 } 4502 break; 4503 case float_round_down: 4504 return 4505 aSign ? 4506 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) ) 4507 : packFloatx80( 0, 0, 0 ); 4508 case float_round_up: 4509 return 4510 aSign ? packFloatx80( 1, 0, 0 ) 4511 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) ); 4512 } 4513 return packFloatx80( aSign, 0, 0 ); 4514 } 4515 lastBitMask = 1; 4516 lastBitMask <<= 0x403E - aExp; 4517 roundBitsMask = lastBitMask - 1; 4518 z = a; 4519 roundingMode = STATUS(float_rounding_mode); 4520 if ( roundingMode == float_round_nearest_even ) { 4521 z.low += lastBitMask>>1; 4522 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; 4523 } 4524 else if ( roundingMode != float_round_to_zero ) { 4525 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { 4526 z.low += roundBitsMask; 4527 } 4528 } 4529 z.low &= ~ roundBitsMask; 4530 if ( z.low == 0 ) { 4531 ++z.high; 4532 z.low = LIT64( 0x8000000000000000 ); 4533 } 4534 if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact; 4535 return z; 4536 4537 } 4538 4539 /*---------------------------------------------------------------------------- 4540 | Returns the result of adding the absolute values of the extended double- 4541 | precision floating-point values `a' and `b'. If `zSign' is 1, the sum is 4542 | negated before being returned. `zSign' is ignored if the result is a NaN. 4543 | The addition is performed according to the IEC/IEEE Standard for Binary 4544 | Floating-Point Arithmetic. 4545 *----------------------------------------------------------------------------*/ 4546 4547 static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM) 4548 { 4549 int32 aExp, bExp, zExp; 4550 uint64_t aSig, bSig, zSig0, zSig1; 4551 int32 expDiff; 4552 4553 aSig = extractFloatx80Frac( a ); 4554 aExp = extractFloatx80Exp( a ); 4555 bSig = extractFloatx80Frac( b ); 4556 bExp = extractFloatx80Exp( b ); 4557 expDiff = aExp - bExp; 4558 if ( 0 < expDiff ) { 4559 if ( aExp == 0x7FFF ) { 4560 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4561 return a; 4562 } 4563 if ( bExp == 0 ) --expDiff; 4564 shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); 4565 zExp = aExp; 4566 } 4567 else if ( expDiff < 0 ) { 4568 if ( bExp == 0x7FFF ) { 4569 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4570 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4571 } 4572 if ( aExp == 0 ) ++expDiff; 4573 shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); 4574 zExp = bExp; 4575 } 4576 else { 4577 if ( aExp == 0x7FFF ) { 4578 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) { 4579 return propagateFloatx80NaN( a, b STATUS_VAR ); 4580 } 4581 return a; 4582 } 4583 zSig1 = 0; 4584 zSig0 = aSig + bSig; 4585 if ( aExp == 0 ) { 4586 normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 ); 4587 goto roundAndPack; 4588 } 4589 zExp = aExp; 4590 goto shiftRight1; 4591 } 4592 zSig0 = aSig + bSig; 4593 if ( (int64_t) zSig0 < 0 ) goto roundAndPack; 4594 shiftRight1: 4595 shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 ); 4596 zSig0 |= LIT64( 0x8000000000000000 ); 4597 ++zExp; 4598 roundAndPack: 4599 return 4600 roundAndPackFloatx80( 4601 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); 4602 4603 } 4604 4605 /*---------------------------------------------------------------------------- 4606 | Returns the result of subtracting the absolute values of the extended 4607 | double-precision floating-point values `a' and `b'. If `zSign' is 1, the 4608 | difference is negated before being returned. `zSign' is ignored if the 4609 | result is a NaN. The subtraction is performed according to the IEC/IEEE 4610 | Standard for Binary Floating-Point Arithmetic. 4611 *----------------------------------------------------------------------------*/ 4612 4613 static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM ) 4614 { 4615 int32 aExp, bExp, zExp; 4616 uint64_t aSig, bSig, zSig0, zSig1; 4617 int32 expDiff; 4618 floatx80 z; 4619 4620 aSig = extractFloatx80Frac( a ); 4621 aExp = extractFloatx80Exp( a ); 4622 bSig = extractFloatx80Frac( b ); 4623 bExp = extractFloatx80Exp( b ); 4624 expDiff = aExp - bExp; 4625 if ( 0 < expDiff ) goto aExpBigger; 4626 if ( expDiff < 0 ) goto bExpBigger; 4627 if ( aExp == 0x7FFF ) { 4628 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) { 4629 return propagateFloatx80NaN( a, b STATUS_VAR ); 4630 } 4631 float_raise( float_flag_invalid STATUS_VAR); 4632 z.low = floatx80_default_nan_low; 4633 z.high = floatx80_default_nan_high; 4634 return z; 4635 } 4636 if ( aExp == 0 ) { 4637 aExp = 1; 4638 bExp = 1; 4639 } 4640 zSig1 = 0; 4641 if ( bSig < aSig ) goto aBigger; 4642 if ( aSig < bSig ) goto bBigger; 4643 return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); 4644 bExpBigger: 4645 if ( bExp == 0x7FFF ) { 4646 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4647 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4648 } 4649 if ( aExp == 0 ) ++expDiff; 4650 shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); 4651 bBigger: 4652 sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 ); 4653 zExp = bExp; 4654 zSign ^= 1; 4655 goto normalizeRoundAndPack; 4656 aExpBigger: 4657 if ( aExp == 0x7FFF ) { 4658 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4659 return a; 4660 } 4661 if ( bExp == 0 ) --expDiff; 4662 shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); 4663 aBigger: 4664 sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); 4665 zExp = aExp; 4666 normalizeRoundAndPack: 4667 return 4668 normalizeRoundAndPackFloatx80( 4669 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); 4670 4671 } 4672 4673 /*---------------------------------------------------------------------------- 4674 | Returns the result of adding the extended double-precision floating-point 4675 | values `a' and `b'. The operation is performed according to the IEC/IEEE 4676 | Standard for Binary Floating-Point Arithmetic. 4677 *----------------------------------------------------------------------------*/ 4678 4679 floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM ) 4680 { 4681 flag aSign, bSign; 4682 4683 aSign = extractFloatx80Sign( a ); 4684 bSign = extractFloatx80Sign( b ); 4685 if ( aSign == bSign ) { 4686 return addFloatx80Sigs( a, b, aSign STATUS_VAR ); 4687 } 4688 else { 4689 return subFloatx80Sigs( a, b, aSign STATUS_VAR ); 4690 } 4691 4692 } 4693 4694 /*---------------------------------------------------------------------------- 4695 | Returns the result of subtracting the extended double-precision floating- 4696 | point values `a' and `b'. The operation is performed according to the 4697 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4698 *----------------------------------------------------------------------------*/ 4699 4700 floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM ) 4701 { 4702 flag aSign, bSign; 4703 4704 aSign = extractFloatx80Sign( a ); 4705 bSign = extractFloatx80Sign( b ); 4706 if ( aSign == bSign ) { 4707 return subFloatx80Sigs( a, b, aSign STATUS_VAR ); 4708 } 4709 else { 4710 return addFloatx80Sigs( a, b, aSign STATUS_VAR ); 4711 } 4712 4713 } 4714 4715 /*---------------------------------------------------------------------------- 4716 | Returns the result of multiplying the extended double-precision floating- 4717 | point values `a' and `b'. The operation is performed according to the 4718 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4719 *----------------------------------------------------------------------------*/ 4720 4721 floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM ) 4722 { 4723 flag aSign, bSign, zSign; 4724 int32 aExp, bExp, zExp; 4725 uint64_t aSig, bSig, zSig0, zSig1; 4726 floatx80 z; 4727 4728 aSig = extractFloatx80Frac( a ); 4729 aExp = extractFloatx80Exp( a ); 4730 aSign = extractFloatx80Sign( a ); 4731 bSig = extractFloatx80Frac( b ); 4732 bExp = extractFloatx80Exp( b ); 4733 bSign = extractFloatx80Sign( b ); 4734 zSign = aSign ^ bSign; 4735 if ( aExp == 0x7FFF ) { 4736 if ( (uint64_t) ( aSig<<1 ) 4737 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) { 4738 return propagateFloatx80NaN( a, b STATUS_VAR ); 4739 } 4740 if ( ( bExp | bSig ) == 0 ) goto invalid; 4741 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4742 } 4743 if ( bExp == 0x7FFF ) { 4744 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4745 if ( ( aExp | aSig ) == 0 ) { 4746 invalid: 4747 float_raise( float_flag_invalid STATUS_VAR); 4748 z.low = floatx80_default_nan_low; 4749 z.high = floatx80_default_nan_high; 4750 return z; 4751 } 4752 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4753 } 4754 if ( aExp == 0 ) { 4755 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); 4756 normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); 4757 } 4758 if ( bExp == 0 ) { 4759 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 ); 4760 normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); 4761 } 4762 zExp = aExp + bExp - 0x3FFE; 4763 mul64To128( aSig, bSig, &zSig0, &zSig1 ); 4764 if ( 0 < (int64_t) zSig0 ) { 4765 shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); 4766 --zExp; 4767 } 4768 return 4769 roundAndPackFloatx80( 4770 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); 4771 4772 } 4773 4774 /*---------------------------------------------------------------------------- 4775 | Returns the result of dividing the extended double-precision floating-point 4776 | value `a' by the corresponding value `b'. The operation is performed 4777 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4778 *----------------------------------------------------------------------------*/ 4779 4780 floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM ) 4781 { 4782 flag aSign, bSign, zSign; 4783 int32 aExp, bExp, zExp; 4784 uint64_t aSig, bSig, zSig0, zSig1; 4785 uint64_t rem0, rem1, rem2, term0, term1, term2; 4786 floatx80 z; 4787 4788 aSig = extractFloatx80Frac( a ); 4789 aExp = extractFloatx80Exp( a ); 4790 aSign = extractFloatx80Sign( a ); 4791 bSig = extractFloatx80Frac( b ); 4792 bExp = extractFloatx80Exp( b ); 4793 bSign = extractFloatx80Sign( b ); 4794 zSign = aSign ^ bSign; 4795 if ( aExp == 0x7FFF ) { 4796 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4797 if ( bExp == 0x7FFF ) { 4798 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4799 goto invalid; 4800 } 4801 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4802 } 4803 if ( bExp == 0x7FFF ) { 4804 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4805 return packFloatx80( zSign, 0, 0 ); 4806 } 4807 if ( bExp == 0 ) { 4808 if ( bSig == 0 ) { 4809 if ( ( aExp | aSig ) == 0 ) { 4810 invalid: 4811 float_raise( float_flag_invalid STATUS_VAR); 4812 z.low = floatx80_default_nan_low; 4813 z.high = floatx80_default_nan_high; 4814 return z; 4815 } 4816 float_raise( float_flag_divbyzero STATUS_VAR); 4817 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 4818 } 4819 normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); 4820 } 4821 if ( aExp == 0 ) { 4822 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); 4823 normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); 4824 } 4825 zExp = aExp - bExp + 0x3FFE; 4826 rem1 = 0; 4827 if ( bSig <= aSig ) { 4828 shift128Right( aSig, 0, 1, &aSig, &rem1 ); 4829 ++zExp; 4830 } 4831 zSig0 = estimateDiv128To64( aSig, rem1, bSig ); 4832 mul64To128( bSig, zSig0, &term0, &term1 ); 4833 sub128( aSig, rem1, term0, term1, &rem0, &rem1 ); 4834 while ( (int64_t) rem0 < 0 ) { 4835 --zSig0; 4836 add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); 4837 } 4838 zSig1 = estimateDiv128To64( rem1, 0, bSig ); 4839 if ( (uint64_t) ( zSig1<<1 ) <= 8 ) { 4840 mul64To128( bSig, zSig1, &term1, &term2 ); 4841 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); 4842 while ( (int64_t) rem1 < 0 ) { 4843 --zSig1; 4844 add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); 4845 } 4846 zSig1 |= ( ( rem1 | rem2 ) != 0 ); 4847 } 4848 return 4849 roundAndPackFloatx80( 4850 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); 4851 4852 } 4853 4854 /*---------------------------------------------------------------------------- 4855 | Returns the remainder of the extended double-precision floating-point value 4856 | `a' with respect to the corresponding value `b'. The operation is performed 4857 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4858 *----------------------------------------------------------------------------*/ 4859 4860 floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM ) 4861 { 4862 flag aSign, zSign; 4863 int32 aExp, bExp, expDiff; 4864 uint64_t aSig0, aSig1, bSig; 4865 uint64_t q, term0, term1, alternateASig0, alternateASig1; 4866 floatx80 z; 4867 4868 aSig0 = extractFloatx80Frac( a ); 4869 aExp = extractFloatx80Exp( a ); 4870 aSign = extractFloatx80Sign( a ); 4871 bSig = extractFloatx80Frac( b ); 4872 bExp = extractFloatx80Exp( b ); 4873 if ( aExp == 0x7FFF ) { 4874 if ( (uint64_t) ( aSig0<<1 ) 4875 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) { 4876 return propagateFloatx80NaN( a, b STATUS_VAR ); 4877 } 4878 goto invalid; 4879 } 4880 if ( bExp == 0x7FFF ) { 4881 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); 4882 return a; 4883 } 4884 if ( bExp == 0 ) { 4885 if ( bSig == 0 ) { 4886 invalid: 4887 float_raise( float_flag_invalid STATUS_VAR); 4888 z.low = floatx80_default_nan_low; 4889 z.high = floatx80_default_nan_high; 4890 return z; 4891 } 4892 normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); 4893 } 4894 if ( aExp == 0 ) { 4895 if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a; 4896 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); 4897 } 4898 bSig |= LIT64( 0x8000000000000000 ); 4899 zSign = aSign; 4900 expDiff = aExp - bExp; 4901 aSig1 = 0; 4902 if ( expDiff < 0 ) { 4903 if ( expDiff < -1 ) return a; 4904 shift128Right( aSig0, 0, 1, &aSig0, &aSig1 ); 4905 expDiff = 0; 4906 } 4907 q = ( bSig <= aSig0 ); 4908 if ( q ) aSig0 -= bSig; 4909 expDiff -= 64; 4910 while ( 0 < expDiff ) { 4911 q = estimateDiv128To64( aSig0, aSig1, bSig ); 4912 q = ( 2 < q ) ? q - 2 : 0; 4913 mul64To128( bSig, q, &term0, &term1 ); 4914 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); 4915 shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 ); 4916 expDiff -= 62; 4917 } 4918 expDiff += 64; 4919 if ( 0 < expDiff ) { 4920 q = estimateDiv128To64( aSig0, aSig1, bSig ); 4921 q = ( 2 < q ) ? q - 2 : 0; 4922 q >>= 64 - expDiff; 4923 mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 ); 4924 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); 4925 shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 ); 4926 while ( le128( term0, term1, aSig0, aSig1 ) ) { 4927 ++q; 4928 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); 4929 } 4930 } 4931 else { 4932 term1 = 0; 4933 term0 = bSig; 4934 } 4935 sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 ); 4936 if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 ) 4937 || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 ) 4938 && ( q & 1 ) ) 4939 ) { 4940 aSig0 = alternateASig0; 4941 aSig1 = alternateASig1; 4942 zSign = ! zSign; 4943 } 4944 return 4945 normalizeRoundAndPackFloatx80( 4946 80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR ); 4947 4948 } 4949 4950 /*---------------------------------------------------------------------------- 4951 | Returns the square root of the extended double-precision floating-point 4952 | value `a'. The operation is performed according to the IEC/IEEE Standard 4953 | for Binary Floating-Point Arithmetic. 4954 *----------------------------------------------------------------------------*/ 4955 4956 floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) 4957 { 4958 flag aSign; 4959 int32 aExp, zExp; 4960 uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; 4961 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; 4962 floatx80 z; 4963 4964 aSig0 = extractFloatx80Frac( a ); 4965 aExp = extractFloatx80Exp( a ); 4966 aSign = extractFloatx80Sign( a ); 4967 if ( aExp == 0x7FFF ) { 4968 if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR ); 4969 if ( ! aSign ) return a; 4970 goto invalid; 4971 } 4972 if ( aSign ) { 4973 if ( ( aExp | aSig0 ) == 0 ) return a; 4974 invalid: 4975 float_raise( float_flag_invalid STATUS_VAR); 4976 z.low = floatx80_default_nan_low; 4977 z.high = floatx80_default_nan_high; 4978 return z; 4979 } 4980 if ( aExp == 0 ) { 4981 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); 4982 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); 4983 } 4984 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF; 4985 zSig0 = estimateSqrt32( aExp, aSig0>>32 ); 4986 shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 ); 4987 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); 4988 doubleZSig0 = zSig0<<1; 4989 mul64To128( zSig0, zSig0, &term0, &term1 ); 4990 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); 4991 while ( (int64_t) rem0 < 0 ) { 4992 --zSig0; 4993 doubleZSig0 -= 2; 4994 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); 4995 } 4996 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); 4997 if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) { 4998 if ( zSig1 == 0 ) zSig1 = 1; 4999 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); 5000 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); 5001 mul64To128( zSig1, zSig1, &term2, &term3 ); 5002 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); 5003 while ( (int64_t) rem1 < 0 ) { 5004 --zSig1; 5005 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); 5006 term3 |= 1; 5007 term2 |= doubleZSig0; 5008 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); 5009 } 5010 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); 5011 } 5012 shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 ); 5013 zSig0 |= doubleZSig0; 5014 return 5015 roundAndPackFloatx80( 5016 STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR ); 5017 5018 } 5019 5020 /*---------------------------------------------------------------------------- 5021 | Returns 1 if the extended double-precision floating-point value `a' is equal 5022 | to the corresponding value `b', and 0 otherwise. The invalid exception is 5023 | raised if either operand is a NaN. Otherwise, the comparison is performed 5024 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5025 *----------------------------------------------------------------------------*/ 5026 5027 int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) 5028 { 5029 5030 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5031 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5032 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5033 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5034 ) { 5035 float_raise( float_flag_invalid STATUS_VAR); 5036 return 0; 5037 } 5038 return 5039 ( a.low == b.low ) 5040 && ( ( a.high == b.high ) 5041 || ( ( a.low == 0 ) 5042 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) ) 5043 ); 5044 5045 } 5046 5047 /*---------------------------------------------------------------------------- 5048 | Returns 1 if the extended double-precision floating-point value `a' is 5049 | less than or equal to the corresponding value `b', and 0 otherwise. The 5050 | invalid exception is raised if either operand is a NaN. The comparison is 5051 | performed according to the IEC/IEEE Standard for Binary Floating-Point 5052 | Arithmetic. 5053 *----------------------------------------------------------------------------*/ 5054 5055 int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) 5056 { 5057 flag aSign, bSign; 5058 5059 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5060 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5061 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5062 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5063 ) { 5064 float_raise( float_flag_invalid STATUS_VAR); 5065 return 0; 5066 } 5067 aSign = extractFloatx80Sign( a ); 5068 bSign = extractFloatx80Sign( b ); 5069 if ( aSign != bSign ) { 5070 return 5071 aSign 5072 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 5073 == 0 ); 5074 } 5075 return 5076 aSign ? le128( b.high, b.low, a.high, a.low ) 5077 : le128( a.high, a.low, b.high, b.low ); 5078 5079 } 5080 5081 /*---------------------------------------------------------------------------- 5082 | Returns 1 if the extended double-precision floating-point value `a' is 5083 | less than the corresponding value `b', and 0 otherwise. The invalid 5084 | exception is raised if either operand is a NaN. The comparison is performed 5085 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5086 *----------------------------------------------------------------------------*/ 5087 5088 int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) 5089 { 5090 flag aSign, bSign; 5091 5092 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5093 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5094 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5095 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5096 ) { 5097 float_raise( float_flag_invalid STATUS_VAR); 5098 return 0; 5099 } 5100 aSign = extractFloatx80Sign( a ); 5101 bSign = extractFloatx80Sign( b ); 5102 if ( aSign != bSign ) { 5103 return 5104 aSign 5105 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 5106 != 0 ); 5107 } 5108 return 5109 aSign ? lt128( b.high, b.low, a.high, a.low ) 5110 : lt128( a.high, a.low, b.high, b.low ); 5111 5112 } 5113 5114 /*---------------------------------------------------------------------------- 5115 | Returns 1 if the extended double-precision floating-point values `a' and `b' 5116 | cannot be compared, and 0 otherwise. The invalid exception is raised if 5117 | either operand is a NaN. The comparison is performed according to the 5118 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5119 *----------------------------------------------------------------------------*/ 5120 int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM ) 5121 { 5122 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5123 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5124 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5125 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5126 ) { 5127 float_raise( float_flag_invalid STATUS_VAR); 5128 return 1; 5129 } 5130 return 0; 5131 } 5132 5133 /*---------------------------------------------------------------------------- 5134 | Returns 1 if the extended double-precision floating-point value `a' is 5135 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not 5136 | cause an exception. The comparison is performed according to the IEC/IEEE 5137 | Standard for Binary Floating-Point Arithmetic. 5138 *----------------------------------------------------------------------------*/ 5139 5140 int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 5141 { 5142 5143 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5144 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5145 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5146 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5147 ) { 5148 if ( floatx80_is_signaling_nan( a ) 5149 || floatx80_is_signaling_nan( b ) ) { 5150 float_raise( float_flag_invalid STATUS_VAR); 5151 } 5152 return 0; 5153 } 5154 return 5155 ( a.low == b.low ) 5156 && ( ( a.high == b.high ) 5157 || ( ( a.low == 0 ) 5158 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) ) 5159 ); 5160 5161 } 5162 5163 /*---------------------------------------------------------------------------- 5164 | Returns 1 if the extended double-precision floating-point value `a' is less 5165 | than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs 5166 | do not cause an exception. Otherwise, the comparison is performed according 5167 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5168 *----------------------------------------------------------------------------*/ 5169 5170 int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 5171 { 5172 flag aSign, bSign; 5173 5174 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5175 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5176 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5177 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5178 ) { 5179 if ( floatx80_is_signaling_nan( a ) 5180 || floatx80_is_signaling_nan( b ) ) { 5181 float_raise( float_flag_invalid STATUS_VAR); 5182 } 5183 return 0; 5184 } 5185 aSign = extractFloatx80Sign( a ); 5186 bSign = extractFloatx80Sign( b ); 5187 if ( aSign != bSign ) { 5188 return 5189 aSign 5190 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 5191 == 0 ); 5192 } 5193 return 5194 aSign ? le128( b.high, b.low, a.high, a.low ) 5195 : le128( a.high, a.low, b.high, b.low ); 5196 5197 } 5198 5199 /*---------------------------------------------------------------------------- 5200 | Returns 1 if the extended double-precision floating-point value `a' is less 5201 | than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause 5202 | an exception. Otherwise, the comparison is performed according to the 5203 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5204 *----------------------------------------------------------------------------*/ 5205 5206 int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 5207 { 5208 flag aSign, bSign; 5209 5210 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5211 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5212 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5213 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5214 ) { 5215 if ( floatx80_is_signaling_nan( a ) 5216 || floatx80_is_signaling_nan( b ) ) { 5217 float_raise( float_flag_invalid STATUS_VAR); 5218 } 5219 return 0; 5220 } 5221 aSign = extractFloatx80Sign( a ); 5222 bSign = extractFloatx80Sign( b ); 5223 if ( aSign != bSign ) { 5224 return 5225 aSign 5226 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 5227 != 0 ); 5228 } 5229 return 5230 aSign ? lt128( b.high, b.low, a.high, a.low ) 5231 : lt128( a.high, a.low, b.high, b.low ); 5232 5233 } 5234 5235 /*---------------------------------------------------------------------------- 5236 | Returns 1 if the extended double-precision floating-point values `a' and `b' 5237 | cannot be compared, and 0 otherwise. Quiet NaNs do not cause an exception. 5238 | The comparison is performed according to the IEC/IEEE Standard for Binary 5239 | Floating-Point Arithmetic. 5240 *----------------------------------------------------------------------------*/ 5241 int floatx80_unordered_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 5242 { 5243 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 5244 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) 5245 || ( ( extractFloatx80Exp( b ) == 0x7FFF ) 5246 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) 5247 ) { 5248 if ( floatx80_is_signaling_nan( a ) 5249 || floatx80_is_signaling_nan( b ) ) { 5250 float_raise( float_flag_invalid STATUS_VAR); 5251 } 5252 return 1; 5253 } 5254 return 0; 5255 } 5256 5257 /*---------------------------------------------------------------------------- 5258 | Returns the result of converting the quadruple-precision floating-point 5259 | value `a' to the 32-bit two's complement integer format. The conversion 5260 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5261 | Arithmetic---which means in particular that the conversion is rounded 5262 | according to the current rounding mode. If `a' is a NaN, the largest 5263 | positive integer is returned. Otherwise, if the conversion overflows, the 5264 | largest integer with the same sign as `a' is returned. 5265 *----------------------------------------------------------------------------*/ 5266 5267 int32 float128_to_int32( float128 a STATUS_PARAM ) 5268 { 5269 flag aSign; 5270 int32 aExp, shiftCount; 5271 uint64_t aSig0, aSig1; 5272 5273 aSig1 = extractFloat128Frac1( a ); 5274 aSig0 = extractFloat128Frac0( a ); 5275 aExp = extractFloat128Exp( a ); 5276 aSign = extractFloat128Sign( a ); 5277 if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0; 5278 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); 5279 aSig0 |= ( aSig1 != 0 ); 5280 shiftCount = 0x4028 - aExp; 5281 if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 ); 5282 return roundAndPackInt32( aSign, aSig0 STATUS_VAR ); 5283 5284 } 5285 5286 /*---------------------------------------------------------------------------- 5287 | Returns the result of converting the quadruple-precision floating-point 5288 | value `a' to the 32-bit two's complement integer format. The conversion 5289 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5290 | Arithmetic, except that the conversion is always rounded toward zero. If 5291 | `a' is a NaN, the largest positive integer is returned. Otherwise, if the 5292 | conversion overflows, the largest integer with the same sign as `a' is 5293 | returned. 5294 *----------------------------------------------------------------------------*/ 5295 5296 int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM ) 5297 { 5298 flag aSign; 5299 int32 aExp, shiftCount; 5300 uint64_t aSig0, aSig1, savedASig; 5301 int32_t z; 5302 5303 aSig1 = extractFloat128Frac1( a ); 5304 aSig0 = extractFloat128Frac0( a ); 5305 aExp = extractFloat128Exp( a ); 5306 aSign = extractFloat128Sign( a ); 5307 aSig0 |= ( aSig1 != 0 ); 5308 if ( 0x401E < aExp ) { 5309 if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0; 5310 goto invalid; 5311 } 5312 else if ( aExp < 0x3FFF ) { 5313 if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact; 5314 return 0; 5315 } 5316 aSig0 |= LIT64( 0x0001000000000000 ); 5317 shiftCount = 0x402F - aExp; 5318 savedASig = aSig0; 5319 aSig0 >>= shiftCount; 5320 z = aSig0; 5321 if ( aSign ) z = - z; 5322 if ( ( z < 0 ) ^ aSign ) { 5323 invalid: 5324 float_raise( float_flag_invalid STATUS_VAR); 5325 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; 5326 } 5327 if ( ( aSig0<<shiftCount ) != savedASig ) { 5328 STATUS(float_exception_flags) |= float_flag_inexact; 5329 } 5330 return z; 5331 5332 } 5333 5334 /*---------------------------------------------------------------------------- 5335 | Returns the result of converting the quadruple-precision floating-point 5336 | value `a' to the 64-bit two's complement integer format. The conversion 5337 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5338 | Arithmetic---which means in particular that the conversion is rounded 5339 | according to the current rounding mode. If `a' is a NaN, the largest 5340 | positive integer is returned. Otherwise, if the conversion overflows, the 5341 | largest integer with the same sign as `a' is returned. 5342 *----------------------------------------------------------------------------*/ 5343 5344 int64 float128_to_int64( float128 a STATUS_PARAM ) 5345 { 5346 flag aSign; 5347 int32 aExp, shiftCount; 5348 uint64_t aSig0, aSig1; 5349 5350 aSig1 = extractFloat128Frac1( a ); 5351 aSig0 = extractFloat128Frac0( a ); 5352 aExp = extractFloat128Exp( a ); 5353 aSign = extractFloat128Sign( a ); 5354 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); 5355 shiftCount = 0x402F - aExp; 5356 if ( shiftCount <= 0 ) { 5357 if ( 0x403E < aExp ) { 5358 float_raise( float_flag_invalid STATUS_VAR); 5359 if ( ! aSign 5360 || ( ( aExp == 0x7FFF ) 5361 && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) ) 5362 ) 5363 ) { 5364 return LIT64( 0x7FFFFFFFFFFFFFFF ); 5365 } 5366 return (int64_t) LIT64( 0x8000000000000000 ); 5367 } 5368 shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 ); 5369 } 5370 else { 5371 shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 ); 5372 } 5373 return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR ); 5374 5375 } 5376 5377 /*---------------------------------------------------------------------------- 5378 | Returns the result of converting the quadruple-precision floating-point 5379 | value `a' to the 64-bit two's complement integer format. The conversion 5380 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5381 | Arithmetic, except that the conversion is always rounded toward zero. 5382 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if 5383 | the conversion overflows, the largest integer with the same sign as `a' is 5384 | returned. 5385 *----------------------------------------------------------------------------*/ 5386 5387 int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM ) 5388 { 5389 flag aSign; 5390 int32 aExp, shiftCount; 5391 uint64_t aSig0, aSig1; 5392 int64 z; 5393 5394 aSig1 = extractFloat128Frac1( a ); 5395 aSig0 = extractFloat128Frac0( a ); 5396 aExp = extractFloat128Exp( a ); 5397 aSign = extractFloat128Sign( a ); 5398 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); 5399 shiftCount = aExp - 0x402F; 5400 if ( 0 < shiftCount ) { 5401 if ( 0x403E <= aExp ) { 5402 aSig0 &= LIT64( 0x0000FFFFFFFFFFFF ); 5403 if ( ( a.high == LIT64( 0xC03E000000000000 ) ) 5404 && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) { 5405 if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; 5406 } 5407 else { 5408 float_raise( float_flag_invalid STATUS_VAR); 5409 if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) { 5410 return LIT64( 0x7FFFFFFFFFFFFFFF ); 5411 } 5412 } 5413 return (int64_t) LIT64( 0x8000000000000000 ); 5414 } 5415 z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) ); 5416 if ( (uint64_t) ( aSig1<<shiftCount ) ) { 5417 STATUS(float_exception_flags) |= float_flag_inexact; 5418 } 5419 } 5420 else { 5421 if ( aExp < 0x3FFF ) { 5422 if ( aExp | aSig0 | aSig1 ) { 5423 STATUS(float_exception_flags) |= float_flag_inexact; 5424 } 5425 return 0; 5426 } 5427 z = aSig0>>( - shiftCount ); 5428 if ( aSig1 5429 || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) { 5430 STATUS(float_exception_flags) |= float_flag_inexact; 5431 } 5432 } 5433 if ( aSign ) z = - z; 5434 return z; 5435 5436 } 5437 5438 /*---------------------------------------------------------------------------- 5439 | Returns the result of converting the quadruple-precision floating-point 5440 | value `a' to the single-precision floating-point format. The conversion 5441 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5442 | Arithmetic. 5443 *----------------------------------------------------------------------------*/ 5444 5445 float32 float128_to_float32( float128 a STATUS_PARAM ) 5446 { 5447 flag aSign; 5448 int32 aExp; 5449 uint64_t aSig0, aSig1; 5450 uint32_t zSig; 5451 5452 aSig1 = extractFloat128Frac1( a ); 5453 aSig0 = extractFloat128Frac0( a ); 5454 aExp = extractFloat128Exp( a ); 5455 aSign = extractFloat128Sign( a ); 5456 if ( aExp == 0x7FFF ) { 5457 if ( aSig0 | aSig1 ) { 5458 return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 5459 } 5460 return packFloat32( aSign, 0xFF, 0 ); 5461 } 5462 aSig0 |= ( aSig1 != 0 ); 5463 shift64RightJamming( aSig0, 18, &aSig0 ); 5464 zSig = aSig0; 5465 if ( aExp || zSig ) { 5466 zSig |= 0x40000000; 5467 aExp -= 0x3F81; 5468 } 5469 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR ); 5470 5471 } 5472 5473 /*---------------------------------------------------------------------------- 5474 | Returns the result of converting the quadruple-precision floating-point 5475 | value `a' to the double-precision floating-point format. The conversion 5476 | is performed according to the IEC/IEEE Standard for Binary Floating-Point 5477 | Arithmetic. 5478 *----------------------------------------------------------------------------*/ 5479 5480 float64 float128_to_float64( float128 a STATUS_PARAM ) 5481 { 5482 flag aSign; 5483 int32 aExp; 5484 uint64_t aSig0, aSig1; 5485 5486 aSig1 = extractFloat128Frac1( a ); 5487 aSig0 = extractFloat128Frac0( a ); 5488 aExp = extractFloat128Exp( a ); 5489 aSign = extractFloat128Sign( a ); 5490 if ( aExp == 0x7FFF ) { 5491 if ( aSig0 | aSig1 ) { 5492 return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 5493 } 5494 return packFloat64( aSign, 0x7FF, 0 ); 5495 } 5496 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 ); 5497 aSig0 |= ( aSig1 != 0 ); 5498 if ( aExp || aSig0 ) { 5499 aSig0 |= LIT64( 0x4000000000000000 ); 5500 aExp -= 0x3C01; 5501 } 5502 return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR ); 5503 5504 } 5505 5506 /*---------------------------------------------------------------------------- 5507 | Returns the result of converting the quadruple-precision floating-point 5508 | value `a' to the extended double-precision floating-point format. The 5509 | conversion is performed according to the IEC/IEEE Standard for Binary 5510 | Floating-Point Arithmetic. 5511 *----------------------------------------------------------------------------*/ 5512 5513 floatx80 float128_to_floatx80( float128 a STATUS_PARAM ) 5514 { 5515 flag aSign; 5516 int32 aExp; 5517 uint64_t aSig0, aSig1; 5518 5519 aSig1 = extractFloat128Frac1( a ); 5520 aSig0 = extractFloat128Frac0( a ); 5521 aExp = extractFloat128Exp( a ); 5522 aSign = extractFloat128Sign( a ); 5523 if ( aExp == 0x7FFF ) { 5524 if ( aSig0 | aSig1 ) { 5525 return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); 5526 } 5527 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); 5528 } 5529 if ( aExp == 0 ) { 5530 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 ); 5531 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); 5532 } 5533 else { 5534 aSig0 |= LIT64( 0x0001000000000000 ); 5535 } 5536 shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 ); 5537 return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR ); 5538 5539 } 5540 5541 /*---------------------------------------------------------------------------- 5542 | Rounds the quadruple-precision floating-point value `a' to an integer, and 5543 | returns the result as a quadruple-precision floating-point value. The 5544 | operation is performed according to the IEC/IEEE Standard for Binary 5545 | Floating-Point Arithmetic. 5546 *----------------------------------------------------------------------------*/ 5547 5548 float128 float128_round_to_int( float128 a STATUS_PARAM ) 5549 { 5550 flag aSign; 5551 int32 aExp; 5552 uint64_t lastBitMask, roundBitsMask; 5553 int8 roundingMode; 5554 float128 z; 5555 5556 aExp = extractFloat128Exp( a ); 5557 if ( 0x402F <= aExp ) { 5558 if ( 0x406F <= aExp ) { 5559 if ( ( aExp == 0x7FFF ) 5560 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) 5561 ) { 5562 return propagateFloat128NaN( a, a STATUS_VAR ); 5563 } 5564 return a; 5565 } 5566 lastBitMask = 1; 5567 lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1; 5568 roundBitsMask = lastBitMask - 1; 5569 z = a; 5570 roundingMode = STATUS(float_rounding_mode); 5571 if ( roundingMode == float_round_nearest_even ) { 5572 if ( lastBitMask ) { 5573 add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); 5574 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; 5575 } 5576 else { 5577 if ( (int64_t) z.low < 0 ) { 5578 ++z.high; 5579 if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1; 5580 } 5581 } 5582 } 5583 else if ( roundingMode != float_round_to_zero ) { 5584 if ( extractFloat128Sign( z ) 5585 ^ ( roundingMode == float_round_up ) ) { 5586 add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low ); 5587 } 5588 } 5589 z.low &= ~ roundBitsMask; 5590 } 5591 else { 5592 if ( aExp < 0x3FFF ) { 5593 if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a; 5594 STATUS(float_exception_flags) |= float_flag_inexact; 5595 aSign = extractFloat128Sign( a ); 5596 switch ( STATUS(float_rounding_mode) ) { 5597 case float_round_nearest_even: 5598 if ( ( aExp == 0x3FFE ) 5599 && ( extractFloat128Frac0( a ) 5600 | extractFloat128Frac1( a ) ) 5601 ) { 5602 return packFloat128( aSign, 0x3FFF, 0, 0 ); 5603 } 5604 break; 5605 case float_round_down: 5606 return 5607 aSign ? packFloat128( 1, 0x3FFF, 0, 0 ) 5608 : packFloat128( 0, 0, 0, 0 ); 5609 case float_round_up: 5610 return 5611 aSign ? packFloat128( 1, 0, 0, 0 ) 5612 : packFloat128( 0, 0x3FFF, 0, 0 ); 5613 } 5614 return packFloat128( aSign, 0, 0, 0 ); 5615 } 5616 lastBitMask = 1; 5617 lastBitMask <<= 0x402F - aExp; 5618 roundBitsMask = lastBitMask - 1; 5619 z.low = 0; 5620 z.high = a.high; 5621 roundingMode = STATUS(float_rounding_mode); 5622 if ( roundingMode == float_round_nearest_even ) { 5623 z.high += lastBitMask>>1; 5624 if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) { 5625 z.high &= ~ lastBitMask; 5626 } 5627 } 5628 else if ( roundingMode != float_round_to_zero ) { 5629 if ( extractFloat128Sign( z ) 5630 ^ ( roundingMode == float_round_up ) ) { 5631 z.high |= ( a.low != 0 ); 5632 z.high += roundBitsMask; 5633 } 5634 } 5635 z.high &= ~ roundBitsMask; 5636 } 5637 if ( ( z.low != a.low ) || ( z.high != a.high ) ) { 5638 STATUS(float_exception_flags) |= float_flag_inexact; 5639 } 5640 return z; 5641 5642 } 5643 5644 /*---------------------------------------------------------------------------- 5645 | Returns the result of adding the absolute values of the quadruple-precision 5646 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated 5647 | before being returned. `zSign' is ignored if the result is a NaN. 5648 | The addition is performed according to the IEC/IEEE Standard for Binary 5649 | Floating-Point Arithmetic. 5650 *----------------------------------------------------------------------------*/ 5651 5652 static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) 5653 { 5654 int32 aExp, bExp, zExp; 5655 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; 5656 int32 expDiff; 5657 5658 aSig1 = extractFloat128Frac1( a ); 5659 aSig0 = extractFloat128Frac0( a ); 5660 aExp = extractFloat128Exp( a ); 5661 bSig1 = extractFloat128Frac1( b ); 5662 bSig0 = extractFloat128Frac0( b ); 5663 bExp = extractFloat128Exp( b ); 5664 expDiff = aExp - bExp; 5665 if ( 0 < expDiff ) { 5666 if ( aExp == 0x7FFF ) { 5667 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5668 return a; 5669 } 5670 if ( bExp == 0 ) { 5671 --expDiff; 5672 } 5673 else { 5674 bSig0 |= LIT64( 0x0001000000000000 ); 5675 } 5676 shift128ExtraRightJamming( 5677 bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 ); 5678 zExp = aExp; 5679 } 5680 else if ( expDiff < 0 ) { 5681 if ( bExp == 0x7FFF ) { 5682 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5683 return packFloat128( zSign, 0x7FFF, 0, 0 ); 5684 } 5685 if ( aExp == 0 ) { 5686 ++expDiff; 5687 } 5688 else { 5689 aSig0 |= LIT64( 0x0001000000000000 ); 5690 } 5691 shift128ExtraRightJamming( 5692 aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 ); 5693 zExp = bExp; 5694 } 5695 else { 5696 if ( aExp == 0x7FFF ) { 5697 if ( aSig0 | aSig1 | bSig0 | bSig1 ) { 5698 return propagateFloat128NaN( a, b STATUS_VAR ); 5699 } 5700 return a; 5701 } 5702 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); 5703 if ( aExp == 0 ) { 5704 if (STATUS(flush_to_zero)) { 5705 if (zSig0 | zSig1) { 5706 float_raise(float_flag_output_denormal STATUS_VAR); 5707 } 5708 return packFloat128(zSign, 0, 0, 0); 5709 } 5710 return packFloat128( zSign, 0, zSig0, zSig1 ); 5711 } 5712 zSig2 = 0; 5713 zSig0 |= LIT64( 0x0002000000000000 ); 5714 zExp = aExp; 5715 goto shiftRight1; 5716 } 5717 aSig0 |= LIT64( 0x0001000000000000 ); 5718 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); 5719 --zExp; 5720 if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack; 5721 ++zExp; 5722 shiftRight1: 5723 shift128ExtraRightJamming( 5724 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 ); 5725 roundAndPack: 5726 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); 5727 5728 } 5729 5730 /*---------------------------------------------------------------------------- 5731 | Returns the result of subtracting the absolute values of the quadruple- 5732 | precision floating-point values `a' and `b'. If `zSign' is 1, the 5733 | difference is negated before being returned. `zSign' is ignored if the 5734 | result is a NaN. The subtraction is performed according to the IEC/IEEE 5735 | Standard for Binary Floating-Point Arithmetic. 5736 *----------------------------------------------------------------------------*/ 5737 5738 static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) 5739 { 5740 int32 aExp, bExp, zExp; 5741 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; 5742 int32 expDiff; 5743 float128 z; 5744 5745 aSig1 = extractFloat128Frac1( a ); 5746 aSig0 = extractFloat128Frac0( a ); 5747 aExp = extractFloat128Exp( a ); 5748 bSig1 = extractFloat128Frac1( b ); 5749 bSig0 = extractFloat128Frac0( b ); 5750 bExp = extractFloat128Exp( b ); 5751 expDiff = aExp - bExp; 5752 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 ); 5753 shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 ); 5754 if ( 0 < expDiff ) goto aExpBigger; 5755 if ( expDiff < 0 ) goto bExpBigger; 5756 if ( aExp == 0x7FFF ) { 5757 if ( aSig0 | aSig1 | bSig0 | bSig1 ) { 5758 return propagateFloat128NaN( a, b STATUS_VAR ); 5759 } 5760 float_raise( float_flag_invalid STATUS_VAR); 5761 z.low = float128_default_nan_low; 5762 z.high = float128_default_nan_high; 5763 return z; 5764 } 5765 if ( aExp == 0 ) { 5766 aExp = 1; 5767 bExp = 1; 5768 } 5769 if ( bSig0 < aSig0 ) goto aBigger; 5770 if ( aSig0 < bSig0 ) goto bBigger; 5771 if ( bSig1 < aSig1 ) goto aBigger; 5772 if ( aSig1 < bSig1 ) goto bBigger; 5773 return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 ); 5774 bExpBigger: 5775 if ( bExp == 0x7FFF ) { 5776 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5777 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 ); 5778 } 5779 if ( aExp == 0 ) { 5780 ++expDiff; 5781 } 5782 else { 5783 aSig0 |= LIT64( 0x4000000000000000 ); 5784 } 5785 shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 ); 5786 bSig0 |= LIT64( 0x4000000000000000 ); 5787 bBigger: 5788 sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 ); 5789 zExp = bExp; 5790 zSign ^= 1; 5791 goto normalizeRoundAndPack; 5792 aExpBigger: 5793 if ( aExp == 0x7FFF ) { 5794 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5795 return a; 5796 } 5797 if ( bExp == 0 ) { 5798 --expDiff; 5799 } 5800 else { 5801 bSig0 |= LIT64( 0x4000000000000000 ); 5802 } 5803 shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 ); 5804 aSig0 |= LIT64( 0x4000000000000000 ); 5805 aBigger: 5806 sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); 5807 zExp = aExp; 5808 normalizeRoundAndPack: 5809 --zExp; 5810 return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR ); 5811 5812 } 5813 5814 /*---------------------------------------------------------------------------- 5815 | Returns the result of adding the quadruple-precision floating-point values 5816 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard 5817 | for Binary Floating-Point Arithmetic. 5818 *----------------------------------------------------------------------------*/ 5819 5820 float128 float128_add( float128 a, float128 b STATUS_PARAM ) 5821 { 5822 flag aSign, bSign; 5823 5824 aSign = extractFloat128Sign( a ); 5825 bSign = extractFloat128Sign( b ); 5826 if ( aSign == bSign ) { 5827 return addFloat128Sigs( a, b, aSign STATUS_VAR ); 5828 } 5829 else { 5830 return subFloat128Sigs( a, b, aSign STATUS_VAR ); 5831 } 5832 5833 } 5834 5835 /*---------------------------------------------------------------------------- 5836 | Returns the result of subtracting the quadruple-precision floating-point 5837 | values `a' and `b'. The operation is performed according to the IEC/IEEE 5838 | Standard for Binary Floating-Point Arithmetic. 5839 *----------------------------------------------------------------------------*/ 5840 5841 float128 float128_sub( float128 a, float128 b STATUS_PARAM ) 5842 { 5843 flag aSign, bSign; 5844 5845 aSign = extractFloat128Sign( a ); 5846 bSign = extractFloat128Sign( b ); 5847 if ( aSign == bSign ) { 5848 return subFloat128Sigs( a, b, aSign STATUS_VAR ); 5849 } 5850 else { 5851 return addFloat128Sigs( a, b, aSign STATUS_VAR ); 5852 } 5853 5854 } 5855 5856 /*---------------------------------------------------------------------------- 5857 | Returns the result of multiplying the quadruple-precision floating-point 5858 | values `a' and `b'. The operation is performed according to the IEC/IEEE 5859 | Standard for Binary Floating-Point Arithmetic. 5860 *----------------------------------------------------------------------------*/ 5861 5862 float128 float128_mul( float128 a, float128 b STATUS_PARAM ) 5863 { 5864 flag aSign, bSign, zSign; 5865 int32 aExp, bExp, zExp; 5866 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; 5867 float128 z; 5868 5869 aSig1 = extractFloat128Frac1( a ); 5870 aSig0 = extractFloat128Frac0( a ); 5871 aExp = extractFloat128Exp( a ); 5872 aSign = extractFloat128Sign( a ); 5873 bSig1 = extractFloat128Frac1( b ); 5874 bSig0 = extractFloat128Frac0( b ); 5875 bExp = extractFloat128Exp( b ); 5876 bSign = extractFloat128Sign( b ); 5877 zSign = aSign ^ bSign; 5878 if ( aExp == 0x7FFF ) { 5879 if ( ( aSig0 | aSig1 ) 5880 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) { 5881 return propagateFloat128NaN( a, b STATUS_VAR ); 5882 } 5883 if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid; 5884 return packFloat128( zSign, 0x7FFF, 0, 0 ); 5885 } 5886 if ( bExp == 0x7FFF ) { 5887 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5888 if ( ( aExp | aSig0 | aSig1 ) == 0 ) { 5889 invalid: 5890 float_raise( float_flag_invalid STATUS_VAR); 5891 z.low = float128_default_nan_low; 5892 z.high = float128_default_nan_high; 5893 return z; 5894 } 5895 return packFloat128( zSign, 0x7FFF, 0, 0 ); 5896 } 5897 if ( aExp == 0 ) { 5898 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); 5899 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); 5900 } 5901 if ( bExp == 0 ) { 5902 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); 5903 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); 5904 } 5905 zExp = aExp + bExp - 0x4000; 5906 aSig0 |= LIT64( 0x0001000000000000 ); 5907 shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 ); 5908 mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 ); 5909 add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 ); 5910 zSig2 |= ( zSig3 != 0 ); 5911 if ( LIT64( 0x0002000000000000 ) <= zSig0 ) { 5912 shift128ExtraRightJamming( 5913 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 ); 5914 ++zExp; 5915 } 5916 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); 5917 5918 } 5919 5920 /*---------------------------------------------------------------------------- 5921 | Returns the result of dividing the quadruple-precision floating-point value 5922 | `a' by the corresponding value `b'. The operation is performed according to 5923 | the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5924 *----------------------------------------------------------------------------*/ 5925 5926 float128 float128_div( float128 a, float128 b STATUS_PARAM ) 5927 { 5928 flag aSign, bSign, zSign; 5929 int32 aExp, bExp, zExp; 5930 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; 5931 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; 5932 float128 z; 5933 5934 aSig1 = extractFloat128Frac1( a ); 5935 aSig0 = extractFloat128Frac0( a ); 5936 aExp = extractFloat128Exp( a ); 5937 aSign = extractFloat128Sign( a ); 5938 bSig1 = extractFloat128Frac1( b ); 5939 bSig0 = extractFloat128Frac0( b ); 5940 bExp = extractFloat128Exp( b ); 5941 bSign = extractFloat128Sign( b ); 5942 zSign = aSign ^ bSign; 5943 if ( aExp == 0x7FFF ) { 5944 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5945 if ( bExp == 0x7FFF ) { 5946 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5947 goto invalid; 5948 } 5949 return packFloat128( zSign, 0x7FFF, 0, 0 ); 5950 } 5951 if ( bExp == 0x7FFF ) { 5952 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 5953 return packFloat128( zSign, 0, 0, 0 ); 5954 } 5955 if ( bExp == 0 ) { 5956 if ( ( bSig0 | bSig1 ) == 0 ) { 5957 if ( ( aExp | aSig0 | aSig1 ) == 0 ) { 5958 invalid: 5959 float_raise( float_flag_invalid STATUS_VAR); 5960 z.low = float128_default_nan_low; 5961 z.high = float128_default_nan_high; 5962 return z; 5963 } 5964 float_raise( float_flag_divbyzero STATUS_VAR); 5965 return packFloat128( zSign, 0x7FFF, 0, 0 ); 5966 } 5967 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); 5968 } 5969 if ( aExp == 0 ) { 5970 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); 5971 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); 5972 } 5973 zExp = aExp - bExp + 0x3FFD; 5974 shortShift128Left( 5975 aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 ); 5976 shortShift128Left( 5977 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 ); 5978 if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) { 5979 shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 ); 5980 ++zExp; 5981 } 5982 zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 ); 5983 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 ); 5984 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 ); 5985 while ( (int64_t) rem0 < 0 ) { 5986 --zSig0; 5987 add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 ); 5988 } 5989 zSig1 = estimateDiv128To64( rem1, rem2, bSig0 ); 5990 if ( ( zSig1 & 0x3FFF ) <= 4 ) { 5991 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 ); 5992 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 ); 5993 while ( (int64_t) rem1 < 0 ) { 5994 --zSig1; 5995 add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 ); 5996 } 5997 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); 5998 } 5999 shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 ); 6000 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); 6001 6002 } 6003 6004 /*---------------------------------------------------------------------------- 6005 | Returns the remainder of the quadruple-precision floating-point value `a' 6006 | with respect to the corresponding value `b'. The operation is performed 6007 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 6008 *----------------------------------------------------------------------------*/ 6009 6010 float128 float128_rem( float128 a, float128 b STATUS_PARAM ) 6011 { 6012 flag aSign, zSign; 6013 int32 aExp, bExp, expDiff; 6014 uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; 6015 uint64_t allZero, alternateASig0, alternateASig1, sigMean1; 6016 int64_t sigMean0; 6017 float128 z; 6018 6019 aSig1 = extractFloat128Frac1( a ); 6020 aSig0 = extractFloat128Frac0( a ); 6021 aExp = extractFloat128Exp( a ); 6022 aSign = extractFloat128Sign( a ); 6023 bSig1 = extractFloat128Frac1( b ); 6024 bSig0 = extractFloat128Frac0( b ); 6025 bExp = extractFloat128Exp( b ); 6026 if ( aExp == 0x7FFF ) { 6027 if ( ( aSig0 | aSig1 ) 6028 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) { 6029 return propagateFloat128NaN( a, b STATUS_VAR ); 6030 } 6031 goto invalid; 6032 } 6033 if ( bExp == 0x7FFF ) { 6034 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); 6035 return a; 6036 } 6037 if ( bExp == 0 ) { 6038 if ( ( bSig0 | bSig1 ) == 0 ) { 6039 invalid: 6040 float_raise( float_flag_invalid STATUS_VAR); 6041 z.low = float128_default_nan_low; 6042 z.high = float128_default_nan_high; 6043 return z; 6044 } 6045 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); 6046 } 6047 if ( aExp == 0 ) { 6048 if ( ( aSig0 | aSig1 ) == 0 ) return a; 6049 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); 6050 } 6051 expDiff = aExp - bExp; 6052 if ( expDiff < -1 ) return a; 6053 shortShift128Left( 6054 aSig0 | LIT64( 0x0001000000000000 ), 6055 aSig1, 6056 15 - ( expDiff < 0 ), 6057 &aSig0, 6058 &aSig1 6059 ); 6060 shortShift128Left( 6061 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 ); 6062 q = le128( bSig0, bSig1, aSig0, aSig1 ); 6063 if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 ); 6064 expDiff -= 64; 6065 while ( 0 < expDiff ) { 6066 q = estimateDiv128To64( aSig0, aSig1, bSig0 ); 6067 q = ( 4 < q ) ? q - 4 : 0; 6068 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); 6069 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero ); 6070 shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero ); 6071 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 ); 6072 expDiff -= 61; 6073 } 6074 if ( -64 < expDiff ) { 6075 q = estimateDiv128To64( aSig0, aSig1, bSig0 ); 6076 q = ( 4 < q ) ? q - 4 : 0; 6077 q >>= - expDiff; 6078 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 ); 6079 expDiff += 52; 6080 if ( expDiff < 0 ) { 6081 shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 ); 6082 } 6083 else { 6084 shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 ); 6085 } 6086 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); 6087 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 ); 6088 } 6089 else { 6090 shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 ); 6091 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 ); 6092 } 6093 do { 6094 alternateASig0 = aSig0; 6095 alternateASig1 = aSig1; 6096 ++q; 6097 sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 ); 6098 } while ( 0 <= (int64_t) aSig0 ); 6099 add128( 6100 aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 ); 6101 if ( ( sigMean0 < 0 ) 6102 || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) { 6103 aSig0 = alternateASig0; 6104 aSig1 = alternateASig1; 6105 } 6106 zSign = ( (int64_t) aSig0 < 0 ); 6107 if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 ); 6108 return 6109 normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR ); 6110 6111 } 6112 6113 /*---------------------------------------------------------------------------- 6114 | Returns the square root of the quadruple-precision floating-point value `a'. 6115 | The operation is performed according to the IEC/IEEE Standard for Binary 6116 | Floating-Point Arithmetic. 6117 *----------------------------------------------------------------------------*/ 6118 6119 float128 float128_sqrt( float128 a STATUS_PARAM ) 6120 { 6121 flag aSign; 6122 int32 aExp, zExp; 6123 uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; 6124 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; 6125 float128 z; 6126 6127 aSig1 = extractFloat128Frac1( a ); 6128 aSig0 = extractFloat128Frac0( a ); 6129 aExp = extractFloat128Exp( a ); 6130 aSign = extractFloat128Sign( a ); 6131 if ( aExp == 0x7FFF ) { 6132 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR ); 6133 if ( ! aSign ) return a; 6134 goto invalid; 6135 } 6136 if ( aSign ) { 6137 if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a; 6138 invalid: 6139 float_raise( float_flag_invalid STATUS_VAR); 6140 z.low = float128_default_nan_low; 6141 z.high = float128_default_nan_high; 6142 return z; 6143 } 6144 if ( aExp == 0 ) { 6145 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 ); 6146 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); 6147 } 6148 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE; 6149 aSig0 |= LIT64( 0x0001000000000000 ); 6150 zSig0 = estimateSqrt32( aExp, aSig0>>17 ); 6151 shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 ); 6152 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); 6153 doubleZSig0 = zSig0<<1; 6154 mul64To128( zSig0, zSig0, &term0, &term1 ); 6155 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); 6156 while ( (int64_t) rem0 < 0 ) { 6157 --zSig0; 6158 doubleZSig0 -= 2; 6159 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); 6160 } 6161 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); 6162 if ( ( zSig1 & 0x1FFF ) <= 5 ) { 6163 if ( zSig1 == 0 ) zSig1 = 1; 6164 mul64To128( doubleZSig0, zSig1, &term1, &term2 ); 6165 sub128( rem1, 0, term1, term2, &rem1, &rem2 ); 6166 mul64To128( zSig1, zSig1, &term2, &term3 ); 6167 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); 6168 while ( (int64_t) rem1 < 0 ) { 6169 --zSig1; 6170 shortShift128Left( 0, zSig1, 1, &term2, &term3 ); 6171 term3 |= 1; 6172 term2 |= doubleZSig0; 6173 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); 6174 } 6175 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); 6176 } 6177 shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 ); 6178 return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); 6179 6180 } 6181 6182 /*---------------------------------------------------------------------------- 6183 | Returns 1 if the quadruple-precision floating-point value `a' is equal to 6184 | the corresponding value `b', and 0 otherwise. The invalid exception is 6185 | raised if either operand is a NaN. Otherwise, the comparison is performed 6186 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 6187 *----------------------------------------------------------------------------*/ 6188 6189 int float128_eq( float128 a, float128 b STATUS_PARAM ) 6190 { 6191 6192 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6193 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6194 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6195 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6196 ) { 6197 float_raise( float_flag_invalid STATUS_VAR); 6198 return 0; 6199 } 6200 return 6201 ( a.low == b.low ) 6202 && ( ( a.high == b.high ) 6203 || ( ( a.low == 0 ) 6204 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) ) 6205 ); 6206 6207 } 6208 6209 /*---------------------------------------------------------------------------- 6210 | Returns 1 if the quadruple-precision floating-point value `a' is less than 6211 | or equal to the corresponding value `b', and 0 otherwise. The invalid 6212 | exception is raised if either operand is a NaN. The comparison is performed 6213 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 6214 *----------------------------------------------------------------------------*/ 6215 6216 int float128_le( float128 a, float128 b STATUS_PARAM ) 6217 { 6218 flag aSign, bSign; 6219 6220 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6221 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6222 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6223 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6224 ) { 6225 float_raise( float_flag_invalid STATUS_VAR); 6226 return 0; 6227 } 6228 aSign = extractFloat128Sign( a ); 6229 bSign = extractFloat128Sign( b ); 6230 if ( aSign != bSign ) { 6231 return 6232 aSign 6233 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 6234 == 0 ); 6235 } 6236 return 6237 aSign ? le128( b.high, b.low, a.high, a.low ) 6238 : le128( a.high, a.low, b.high, b.low ); 6239 6240 } 6241 6242 /*---------------------------------------------------------------------------- 6243 | Returns 1 if the quadruple-precision floating-point value `a' is less than 6244 | the corresponding value `b', and 0 otherwise. The invalid exception is 6245 | raised if either operand is a NaN. The comparison is performed according 6246 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 6247 *----------------------------------------------------------------------------*/ 6248 6249 int float128_lt( float128 a, float128 b STATUS_PARAM ) 6250 { 6251 flag aSign, bSign; 6252 6253 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6254 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6255 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6256 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6257 ) { 6258 float_raise( float_flag_invalid STATUS_VAR); 6259 return 0; 6260 } 6261 aSign = extractFloat128Sign( a ); 6262 bSign = extractFloat128Sign( b ); 6263 if ( aSign != bSign ) { 6264 return 6265 aSign 6266 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 6267 != 0 ); 6268 } 6269 return 6270 aSign ? lt128( b.high, b.low, a.high, a.low ) 6271 : lt128( a.high, a.low, b.high, b.low ); 6272 6273 } 6274 6275 /*---------------------------------------------------------------------------- 6276 | Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot 6277 | be compared, and 0 otherwise. The invalid exception is raised if either 6278 | operand is a NaN. The comparison is performed according to the IEC/IEEE 6279 | Standard for Binary Floating-Point Arithmetic. 6280 *----------------------------------------------------------------------------*/ 6281 6282 int float128_unordered( float128 a, float128 b STATUS_PARAM ) 6283 { 6284 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6285 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6286 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6287 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6288 ) { 6289 float_raise( float_flag_invalid STATUS_VAR); 6290 return 1; 6291 } 6292 return 0; 6293 } 6294 6295 /*---------------------------------------------------------------------------- 6296 | Returns 1 if the quadruple-precision floating-point value `a' is equal to 6297 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 6298 | exception. The comparison is performed according to the IEC/IEEE Standard 6299 | for Binary Floating-Point Arithmetic. 6300 *----------------------------------------------------------------------------*/ 6301 6302 int float128_eq_quiet( float128 a, float128 b STATUS_PARAM ) 6303 { 6304 6305 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6306 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6307 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6308 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6309 ) { 6310 if ( float128_is_signaling_nan( a ) 6311 || float128_is_signaling_nan( b ) ) { 6312 float_raise( float_flag_invalid STATUS_VAR); 6313 } 6314 return 0; 6315 } 6316 return 6317 ( a.low == b.low ) 6318 && ( ( a.high == b.high ) 6319 || ( ( a.low == 0 ) 6320 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) ) 6321 ); 6322 6323 } 6324 6325 /*---------------------------------------------------------------------------- 6326 | Returns 1 if the quadruple-precision floating-point value `a' is less than 6327 | or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not 6328 | cause an exception. Otherwise, the comparison is performed according to the 6329 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 6330 *----------------------------------------------------------------------------*/ 6331 6332 int float128_le_quiet( float128 a, float128 b STATUS_PARAM ) 6333 { 6334 flag aSign, bSign; 6335 6336 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6337 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6338 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6339 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6340 ) { 6341 if ( float128_is_signaling_nan( a ) 6342 || float128_is_signaling_nan( b ) ) { 6343 float_raise( float_flag_invalid STATUS_VAR); 6344 } 6345 return 0; 6346 } 6347 aSign = extractFloat128Sign( a ); 6348 bSign = extractFloat128Sign( b ); 6349 if ( aSign != bSign ) { 6350 return 6351 aSign 6352 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 6353 == 0 ); 6354 } 6355 return 6356 aSign ? le128( b.high, b.low, a.high, a.low ) 6357 : le128( a.high, a.low, b.high, b.low ); 6358 6359 } 6360 6361 /*---------------------------------------------------------------------------- 6362 | Returns 1 if the quadruple-precision floating-point value `a' is less than 6363 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an 6364 | exception. Otherwise, the comparison is performed according to the IEC/IEEE 6365 | Standard for Binary Floating-Point Arithmetic. 6366 *----------------------------------------------------------------------------*/ 6367 6368 int float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) 6369 { 6370 flag aSign, bSign; 6371 6372 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6373 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6374 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6375 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6376 ) { 6377 if ( float128_is_signaling_nan( a ) 6378 || float128_is_signaling_nan( b ) ) { 6379 float_raise( float_flag_invalid STATUS_VAR); 6380 } 6381 return 0; 6382 } 6383 aSign = extractFloat128Sign( a ); 6384 bSign = extractFloat128Sign( b ); 6385 if ( aSign != bSign ) { 6386 return 6387 aSign 6388 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) 6389 != 0 ); 6390 } 6391 return 6392 aSign ? lt128( b.high, b.low, a.high, a.low ) 6393 : lt128( a.high, a.low, b.high, b.low ); 6394 6395 } 6396 6397 /*---------------------------------------------------------------------------- 6398 | Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot 6399 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The 6400 | comparison is performed according to the IEC/IEEE Standard for Binary 6401 | Floating-Point Arithmetic. 6402 *----------------------------------------------------------------------------*/ 6403 6404 int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM ) 6405 { 6406 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 6407 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) 6408 || ( ( extractFloat128Exp( b ) == 0x7FFF ) 6409 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) 6410 ) { 6411 if ( float128_is_signaling_nan( a ) 6412 || float128_is_signaling_nan( b ) ) { 6413 float_raise( float_flag_invalid STATUS_VAR); 6414 } 6415 return 1; 6416 } 6417 return 0; 6418 } 6419 6420 /* misc functions */ 6421 float32 uint32_to_float32( uint32 a STATUS_PARAM ) 6422 { 6423 return int64_to_float32(a STATUS_VAR); 6424 } 6425 6426 float64 uint32_to_float64( uint32 a STATUS_PARAM ) 6427 { 6428 return int64_to_float64(a STATUS_VAR); 6429 } 6430 6431 uint32 float32_to_uint32( float32 a STATUS_PARAM ) 6432 { 6433 int64_t v; 6434 uint32 res; 6435 6436 v = float32_to_int64(a STATUS_VAR); 6437 if (v < 0) { 6438 res = 0; 6439 float_raise( float_flag_invalid STATUS_VAR); 6440 } else if (v > 0xffffffff) { 6441 res = 0xffffffff; 6442 float_raise( float_flag_invalid STATUS_VAR); 6443 } else { 6444 res = v; 6445 } 6446 return res; 6447 } 6448 6449 uint32 float32_to_uint32_round_to_zero( float32 a STATUS_PARAM ) 6450 { 6451 int64_t v; 6452 uint32 res; 6453 6454 v = float32_to_int64_round_to_zero(a STATUS_VAR); 6455 if (v < 0) { 6456 res = 0; 6457 float_raise( float_flag_invalid STATUS_VAR); 6458 } else if (v > 0xffffffff) { 6459 res = 0xffffffff; 6460 float_raise( float_flag_invalid STATUS_VAR); 6461 } else { 6462 res = v; 6463 } 6464 return res; 6465 } 6466 6467 uint_fast16_t float32_to_uint16_round_to_zero(float32 a STATUS_PARAM) 6468 { 6469 int64_t v; 6470 uint_fast16_t res; 6471 6472 v = float32_to_int64_round_to_zero(a STATUS_VAR); 6473 if (v < 0) { 6474 res = 0; 6475 float_raise( float_flag_invalid STATUS_VAR); 6476 } else if (v > 0xffff) { 6477 res = 0xffff; 6478 float_raise( float_flag_invalid STATUS_VAR); 6479 } else { 6480 res = v; 6481 } 6482 return res; 6483 } 6484 6485 uint32 float64_to_uint32( float64 a STATUS_PARAM ) 6486 { 6487 int64_t v; 6488 uint32 res; 6489 6490 v = float64_to_int64(a STATUS_VAR); 6491 if (v < 0) { 6492 res = 0; 6493 float_raise( float_flag_invalid STATUS_VAR); 6494 } else if (v > 0xffffffff) { 6495 res = 0xffffffff; 6496 float_raise( float_flag_invalid STATUS_VAR); 6497 } else { 6498 res = v; 6499 } 6500 return res; 6501 } 6502 6503 uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM ) 6504 { 6505 int64_t v; 6506 uint32 res; 6507 6508 v = float64_to_int64_round_to_zero(a STATUS_VAR); 6509 if (v < 0) { 6510 res = 0; 6511 float_raise( float_flag_invalid STATUS_VAR); 6512 } else if (v > 0xffffffff) { 6513 res = 0xffffffff; 6514 float_raise( float_flag_invalid STATUS_VAR); 6515 } else { 6516 res = v; 6517 } 6518 return res; 6519 } 6520 6521 uint_fast16_t float64_to_uint16_round_to_zero(float64 a STATUS_PARAM) 6522 { 6523 int64_t v; 6524 uint_fast16_t res; 6525 6526 v = float64_to_int64_round_to_zero(a STATUS_VAR); 6527 if (v < 0) { 6528 res = 0; 6529 float_raise( float_flag_invalid STATUS_VAR); 6530 } else if (v > 0xffff) { 6531 res = 0xffff; 6532 float_raise( float_flag_invalid STATUS_VAR); 6533 } else { 6534 res = v; 6535 } 6536 return res; 6537 } 6538 6539 /* FIXME: This looks broken. */ 6540 uint64_t float64_to_uint64 (float64 a STATUS_PARAM) 6541 { 6542 int64_t v; 6543 6544 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR)); 6545 v += float64_val(a); 6546 v = float64_to_int64(make_float64(v) STATUS_VAR); 6547 6548 return v - INT64_MIN; 6549 } 6550 6551 uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM) 6552 { 6553 int64_t v; 6554 6555 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR)); 6556 v += float64_val(a); 6557 v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR); 6558 6559 return v - INT64_MIN; 6560 } 6561 6562 #define COMPARE(s, nan_exp) \ 6563 INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ 6564 int is_quiet STATUS_PARAM ) \ 6565 { \ 6566 flag aSign, bSign; \ 6567 uint ## s ## _t av, bv; \ 6568 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \ 6569 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \ 6570 \ 6571 if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \ 6572 extractFloat ## s ## Frac( a ) ) || \ 6573 ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \ 6574 extractFloat ## s ## Frac( b ) )) { \ 6575 if (!is_quiet || \ 6576 float ## s ## _is_signaling_nan( a ) || \ 6577 float ## s ## _is_signaling_nan( b ) ) { \ 6578 float_raise( float_flag_invalid STATUS_VAR); \ 6579 } \ 6580 return float_relation_unordered; \ 6581 } \ 6582 aSign = extractFloat ## s ## Sign( a ); \ 6583 bSign = extractFloat ## s ## Sign( b ); \ 6584 av = float ## s ## _val(a); \ 6585 bv = float ## s ## _val(b); \ 6586 if ( aSign != bSign ) { \ 6587 if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \ 6588 /* zero case */ \ 6589 return float_relation_equal; \ 6590 } else { \ 6591 return 1 - (2 * aSign); \ 6592 } \ 6593 } else { \ 6594 if (av == bv) { \ 6595 return float_relation_equal; \ 6596 } else { \ 6597 return 1 - 2 * (aSign ^ ( av < bv )); \ 6598 } \ 6599 } \ 6600 } \ 6601 \ 6602 int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \ 6603 { \ 6604 return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \ 6605 } \ 6606 \ 6607 int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ 6608 { \ 6609 return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \ 6610 } 6611 6612 COMPARE(32, 0xff) 6613 COMPARE(64, 0x7ff) 6614 6615 INLINE int floatx80_compare_internal( floatx80 a, floatx80 b, 6616 int is_quiet STATUS_PARAM ) 6617 { 6618 flag aSign, bSign; 6619 6620 if (( ( extractFloatx80Exp( a ) == 0x7fff ) && 6621 ( extractFloatx80Frac( a )<<1 ) ) || 6622 ( ( extractFloatx80Exp( b ) == 0x7fff ) && 6623 ( extractFloatx80Frac( b )<<1 ) )) { 6624 if (!is_quiet || 6625 floatx80_is_signaling_nan( a ) || 6626 floatx80_is_signaling_nan( b ) ) { 6627 float_raise( float_flag_invalid STATUS_VAR); 6628 } 6629 return float_relation_unordered; 6630 } 6631 aSign = extractFloatx80Sign( a ); 6632 bSign = extractFloatx80Sign( b ); 6633 if ( aSign != bSign ) { 6634 6635 if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) && 6636 ( ( a.low | b.low ) == 0 ) ) { 6637 /* zero case */ 6638 return float_relation_equal; 6639 } else { 6640 return 1 - (2 * aSign); 6641 } 6642 } else { 6643 if (a.low == b.low && a.high == b.high) { 6644 return float_relation_equal; 6645 } else { 6646 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) )); 6647 } 6648 } 6649 } 6650 6651 int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) 6652 { 6653 return floatx80_compare_internal(a, b, 0 STATUS_VAR); 6654 } 6655 6656 int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 6657 { 6658 return floatx80_compare_internal(a, b, 1 STATUS_VAR); 6659 } 6660 6661 INLINE int float128_compare_internal( float128 a, float128 b, 6662 int is_quiet STATUS_PARAM ) 6663 { 6664 flag aSign, bSign; 6665 6666 if (( ( extractFloat128Exp( a ) == 0x7fff ) && 6667 ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) || 6668 ( ( extractFloat128Exp( b ) == 0x7fff ) && 6669 ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) { 6670 if (!is_quiet || 6671 float128_is_signaling_nan( a ) || 6672 float128_is_signaling_nan( b ) ) { 6673 float_raise( float_flag_invalid STATUS_VAR); 6674 } 6675 return float_relation_unordered; 6676 } 6677 aSign = extractFloat128Sign( a ); 6678 bSign = extractFloat128Sign( b ); 6679 if ( aSign != bSign ) { 6680 if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) { 6681 /* zero case */ 6682 return float_relation_equal; 6683 } else { 6684 return 1 - (2 * aSign); 6685 } 6686 } else { 6687 if (a.low == b.low && a.high == b.high) { 6688 return float_relation_equal; 6689 } else { 6690 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) )); 6691 } 6692 } 6693 } 6694 6695 int float128_compare( float128 a, float128 b STATUS_PARAM ) 6696 { 6697 return float128_compare_internal(a, b, 0 STATUS_VAR); 6698 } 6699 6700 int float128_compare_quiet( float128 a, float128 b STATUS_PARAM ) 6701 { 6702 return float128_compare_internal(a, b, 1 STATUS_VAR); 6703 } 6704 6705 /* min() and max() functions. These can't be implemented as 6706 * 'compare and pick one input' because that would mishandle 6707 * NaNs and +0 vs -0. 6708 */ 6709 #define MINMAX(s, nan_exp) \ 6710 INLINE float ## s float ## s ## _minmax(float ## s a, float ## s b, \ 6711 int ismin STATUS_PARAM ) \ 6712 { \ 6713 flag aSign, bSign; \ 6714 uint ## s ## _t av, bv; \ 6715 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \ 6716 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \ 6717 if (float ## s ## _is_any_nan(a) || \ 6718 float ## s ## _is_any_nan(b)) { \ 6719 return propagateFloat ## s ## NaN(a, b STATUS_VAR); \ 6720 } \ 6721 aSign = extractFloat ## s ## Sign(a); \ 6722 bSign = extractFloat ## s ## Sign(b); \ 6723 av = float ## s ## _val(a); \ 6724 bv = float ## s ## _val(b); \ 6725 if (aSign != bSign) { \ 6726 if (ismin) { \ 6727 return aSign ? a : b; \ 6728 } else { \ 6729 return aSign ? b : a; \ 6730 } \ 6731 } else { \ 6732 if (ismin) { \ 6733 return (aSign ^ (av < bv)) ? a : b; \ 6734 } else { \ 6735 return (aSign ^ (av < bv)) ? b : a; \ 6736 } \ 6737 } \ 6738 } \ 6739 \ 6740 float ## s float ## s ## _min(float ## s a, float ## s b STATUS_PARAM) \ 6741 { \ 6742 return float ## s ## _minmax(a, b, 1 STATUS_VAR); \ 6743 } \ 6744 \ 6745 float ## s float ## s ## _max(float ## s a, float ## s b STATUS_PARAM) \ 6746 { \ 6747 return float ## s ## _minmax(a, b, 0 STATUS_VAR); \ 6748 } 6749 6750 MINMAX(32, 0xff) 6751 MINMAX(64, 0x7ff) 6752 6753 6754 /* Multiply A by 2 raised to the power N. */ 6755 float32 float32_scalbn( float32 a, int n STATUS_PARAM ) 6756 { 6757 flag aSign; 6758 int16_t aExp; 6759 uint32_t aSig; 6760 6761 a = float32_squash_input_denormal(a STATUS_VAR); 6762 aSig = extractFloat32Frac( a ); 6763 aExp = extractFloat32Exp( a ); 6764 aSign = extractFloat32Sign( a ); 6765 6766 if ( aExp == 0xFF ) { 6767 if ( aSig ) { 6768 return propagateFloat32NaN( a, a STATUS_VAR ); 6769 } 6770 return a; 6771 } 6772 if ( aExp != 0 ) 6773 aSig |= 0x00800000; 6774 else if ( aSig == 0 ) 6775 return a; 6776 6777 if (n > 0x200) { 6778 n = 0x200; 6779 } else if (n < -0x200) { 6780 n = -0x200; 6781 } 6782 6783 aExp += n - 1; 6784 aSig <<= 7; 6785 return normalizeRoundAndPackFloat32( aSign, aExp, aSig STATUS_VAR ); 6786 } 6787 6788 float64 float64_scalbn( float64 a, int n STATUS_PARAM ) 6789 { 6790 flag aSign; 6791 int16_t aExp; 6792 uint64_t aSig; 6793 6794 a = float64_squash_input_denormal(a STATUS_VAR); 6795 aSig = extractFloat64Frac( a ); 6796 aExp = extractFloat64Exp( a ); 6797 aSign = extractFloat64Sign( a ); 6798 6799 if ( aExp == 0x7FF ) { 6800 if ( aSig ) { 6801 return propagateFloat64NaN( a, a STATUS_VAR ); 6802 } 6803 return a; 6804 } 6805 if ( aExp != 0 ) 6806 aSig |= LIT64( 0x0010000000000000 ); 6807 else if ( aSig == 0 ) 6808 return a; 6809 6810 if (n > 0x1000) { 6811 n = 0x1000; 6812 } else if (n < -0x1000) { 6813 n = -0x1000; 6814 } 6815 6816 aExp += n - 1; 6817 aSig <<= 10; 6818 return normalizeRoundAndPackFloat64( aSign, aExp, aSig STATUS_VAR ); 6819 } 6820 6821 floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM ) 6822 { 6823 flag aSign; 6824 int32_t aExp; 6825 uint64_t aSig; 6826 6827 aSig = extractFloatx80Frac( a ); 6828 aExp = extractFloatx80Exp( a ); 6829 aSign = extractFloatx80Sign( a ); 6830 6831 if ( aExp == 0x7FFF ) { 6832 if ( aSig<<1 ) { 6833 return propagateFloatx80NaN( a, a STATUS_VAR ); 6834 } 6835 return a; 6836 } 6837 6838 if (aExp == 0 && aSig == 0) 6839 return a; 6840 6841 if (n > 0x10000) { 6842 n = 0x10000; 6843 } else if (n < -0x10000) { 6844 n = -0x10000; 6845 } 6846 6847 aExp += n; 6848 return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision), 6849 aSign, aExp, aSig, 0 STATUS_VAR ); 6850 } 6851 6852 float128 float128_scalbn( float128 a, int n STATUS_PARAM ) 6853 { 6854 flag aSign; 6855 int32_t aExp; 6856 uint64_t aSig0, aSig1; 6857 6858 aSig1 = extractFloat128Frac1( a ); 6859 aSig0 = extractFloat128Frac0( a ); 6860 aExp = extractFloat128Exp( a ); 6861 aSign = extractFloat128Sign( a ); 6862 if ( aExp == 0x7FFF ) { 6863 if ( aSig0 | aSig1 ) { 6864 return propagateFloat128NaN( a, a STATUS_VAR ); 6865 } 6866 return a; 6867 } 6868 if ( aExp != 0 ) 6869 aSig0 |= LIT64( 0x0001000000000000 ); 6870 else if ( aSig0 == 0 && aSig1 == 0 ) 6871 return a; 6872 6873 if (n > 0x10000) { 6874 n = 0x10000; 6875 } else if (n < -0x10000) { 6876 n = -0x10000; 6877 } 6878 6879 aExp += n - 1; 6880 return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1 6881 STATUS_VAR ); 6882 6883 } 6884