1 2======================================= 3Reset in QEMU: the Resettable interface 4======================================= 5 6The reset of qemu objects is handled using the resettable interface declared 7in ``include/hw/resettable.h``. 8 9This interface allows objects to be grouped (on a tree basis); so that the 10whole group can be reset consistently. Each individual member object does not 11have to care about others; in particular, problems of order (which object is 12reset first) are addressed. 13 14The main object types which implement this interface are DeviceClass 15and BusClass. 16 17Triggering reset 18---------------- 19 20This section documents the APIs which "users" of a resettable object should use 21to control it. All resettable control functions must be called while holding 22the BQL. 23 24You can apply a reset to an object using ``resettable_assert_reset()``. You need 25to call ``resettable_release_reset()`` to release the object from reset. To 26instantly reset an object, without keeping it in reset state, just call 27``resettable_reset()``. These functions take two parameters: a pointer to the 28object to reset and a reset type. 29 30The Resettable interface handles reset types with an enum ``ResetType``: 31 32``RESET_TYPE_COLD`` 33 Cold reset is supported by every resettable object. In QEMU, it means we reset 34 to the initial state corresponding to the start of QEMU; this might differ 35 from what is a real hardware cold reset. It differs from other resets (like 36 warm or bus resets) which may keep certain parts untouched. 37 38``RESET_TYPE_SNAPSHOT_LOAD`` 39 This is called for a reset which is being done to put the system into a 40 clean state prior to loading a snapshot. (This corresponds to a reset 41 with ``SHUTDOWN_CAUSE_SNAPSHOT_LOAD``.) Almost all devices should treat 42 this the same as ``RESET_TYPE_COLD``. The main exception is devices which 43 have some non-deterministic state they want to reinitialize to a different 44 value on each cold reset, such as RNG seed information, and which they 45 must not reinitialize on a snapshot-load reset. 46 47``RESET_TYPE_S390_CPU_NORMAL`` 48 This is only used for S390 CPU objects; it clears interrupts, stops 49 processing, and clears the TLB, but does not touch register contents. 50 51``RESET_TYPE_S390_CPU_INITIAL`` 52 This is only used for S390 CPU objects; it does everything 53 ``RESET_TYPE_S390_CPU_NORMAL`` does and also clears the PSW, prefix, 54 FPC, timer and control registers. It does not touch gprs, fprs or acrs. 55 56 57Devices which implement reset methods must treat any unknown ``ResetType`` 58as equivalent to ``RESET_TYPE_COLD``; this will reduce the amount of 59existing code we need to change if we add more types in future. 60 61Calling ``resettable_reset()`` is equivalent to calling 62``resettable_assert_reset()`` then ``resettable_release_reset()``. It is 63possible to interleave multiple calls to these three functions. There may 64be several reset sources/controllers of a given object. The interface handles 65everything and the different reset controllers do not need to know anything 66about each others. The object will leave reset state only when each other 67controllers end their reset operation. This point is handled internally by 68maintaining a count of in-progress resets; it is crucial to call 69``resettable_release_reset()`` one time and only one time per 70``resettable_assert_reset()`` call. 71 72For now migration of a device or bus in reset is not supported. Care must be 73taken not to delay ``resettable_release_reset()`` after its 74``resettable_assert_reset()`` counterpart. 75 76Note that, since resettable is an interface, the API takes a simple Object as 77parameter. Still, it is a programming error to call a resettable function on a 78non-resettable object and it will trigger a run time assert error. Since most 79calls to resettable interface are done through base class functions, such an 80error is not likely to happen. 81 82For Devices and Buses, the following helper functions exist: 83 84- ``device_cold_reset()`` 85- ``bus_cold_reset()`` 86 87These are simple wrappers around resettable_reset() function; they only cast the 88Device or Bus into an Object and pass the cold reset type. When possible 89prefer to use these functions instead of ``resettable_reset()``. 90 91Device and bus functions co-exist because there can be semantic differences 92between resetting a bus and resetting the controller bridge which owns it. 93For example, consider a SCSI controller. Resetting the controller puts all 94its registers back to what reset state was as well as reset everything on the 95SCSI bus, whereas resetting just the SCSI bus only resets everything that's on 96it but not the controller. 97 98 99Multi-phase mechanism 100--------------------- 101 102This section documents the internals of the resettable interface. 103 104The resettable interface uses a multi-phase system to relieve objects and 105machines from reset ordering problems. To address this, the reset operation 106of an object is split into three well defined phases. 107 108When resetting several objects (for example the whole machine at simulation 109startup), all first phases of all objects are executed, then all second phases 110and then all third phases. 111 112The three phases are: 113 1141. The **enter** phase is executed when the object enters reset. It resets only 115 local state of the object; it must not do anything that has a side-effect 116 on other objects, such as raising or lowering a qemu_irq line or reading or 117 writing guest memory. 118 1192. The **hold** phase is executed for entry into reset, once every object in the 120 group which is being reset has had its *enter* phase executed. At this point 121 devices can do actions that affect other objects. 122 1233. The **exit** phase is executed when the object leaves the reset state. 124 Actions affecting other objects are permitted. 125 126As said in previous section, the interface maintains a count of reset. This 127count is used to ensure phases are executed only when required. *enter* and 128*hold* phases are executed only when asserting reset for the first time 129(if an object is already in reset state when calling 130``resettable_assert_reset()`` or ``resettable_reset()``, they are not 131executed). 132The *exit* phase is executed only when the last reset operation ends. Therefore 133the object does not need to care how many of reset controllers it has and how 134many of them have started a reset. 135 136 137Handling reset in a resettable object 138------------------------------------- 139 140This section documents the APIs that an implementation of a resettable object 141must provide and what functions it has access to. It is intended for people 142who want to implement or convert a class which has the resettable interface; 143for example when specializing an existing device or bus. 144 145Methods to implement 146.................... 147 148Three methods should be defined or left empty. Each method corresponds to a 149phase of the reset; they are name ``phases.enter()``, ``phases.hold()`` and 150``phases.exit()``. They all take the object as parameter. The *enter* method 151also take the reset type as second parameter. 152 153When extending an existing class, these methods may need to be extended too. 154The ``resettable_class_set_parent_phases()`` class function may be used to 155backup parent class methods. 156 157Here follows an example to implement reset for a Device which sets an IO while 158in reset. 159 160:: 161 162 static void mydev_reset_enter(Object *obj, ResetType type) 163 { 164 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 165 MyDevState *mydev = MYDEV(obj); 166 /* call parent class enter phase */ 167 if (myclass->parent_phases.enter) { 168 myclass->parent_phases.enter(obj, type); 169 } 170 /* initialize local state only */ 171 mydev->var = 0; 172 } 173 174 static void mydev_reset_hold(Object *obj, ResetType type) 175 { 176 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 177 MyDevState *mydev = MYDEV(obj); 178 /* call parent class hold phase */ 179 if (myclass->parent_phases.hold) { 180 myclass->parent_phases.hold(obj, type); 181 } 182 /* set an IO */ 183 qemu_set_irq(mydev->irq, 1); 184 } 185 186 static void mydev_reset_exit(Object *obj, ResetType type) 187 { 188 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 189 MyDevState *mydev = MYDEV(obj); 190 /* call parent class exit phase */ 191 if (myclass->parent_phases.exit) { 192 myclass->parent_phases.exit(obj, type); 193 } 194 /* clear an IO */ 195 qemu_set_irq(mydev->irq, 0); 196 } 197 198 typedef struct MyDevClass { 199 MyParentClass parent_class; 200 /* to store eventual parent reset methods */ 201 ResettablePhases parent_phases; 202 } MyDevClass; 203 204 static void mydev_class_init(ObjectClass *class, void *data) 205 { 206 MyDevClass *myclass = MYDEV_CLASS(class); 207 ResettableClass *rc = RESETTABLE_CLASS(class); 208 resettable_class_set_parent_phases(rc, 209 mydev_reset_enter, 210 mydev_reset_hold, 211 mydev_reset_exit, 212 &myclass->parent_phases); 213 } 214 215In the above example, we override all three phases. It is possible to override 216only some of them by passing NULL instead of a function pointer to 217``resettable_class_set_parent_phases()``. For example, the following will 218only override the *enter* phase and leave *hold* and *exit* untouched:: 219 220 resettable_class_set_parent_phases(rc, mydev_reset_enter, NULL, NULL, 221 &myclass->parent_phases); 222 223This is equivalent to providing a trivial implementation of the hold and exit 224phases which does nothing but call the parent class's implementation of the 225phase. 226 227Polling the reset state 228....................... 229 230Resettable interface provides the ``resettable_is_in_reset()`` function. 231This function returns true if the object parameter is currently under reset. 232 233An object is under reset from the beginning of the *enter* phase (before 234either its children or its own enter method is called) to the *exit* 235phase. During *enter* and *hold* phase only, the function will return that the 236object is in reset. The state is changed after the *exit* is propagated to 237its children and just before calling the object's own *exit* method. 238 239This function may be used if the object behavior has to be adapted 240while in reset state. For example if a device has an irq input, 241it will probably need to ignore it while in reset; then it can for 242example check the reset state at the beginning of the irq callback. 243 244Note that until migration of the reset state is supported, an object 245should not be left in reset. So apart from being currently executing 246one of the reset phases, the only cases when this function will return 247true is if an external interaction (like changing an io) is made during 248*hold* or *exit* phase of another object in the same reset group. 249 250Helpers ``device_is_in_reset()`` and ``bus_is_in_reset()`` are also provided 251for devices and buses and should be preferred. 252 253 254Base class handling of reset 255---------------------------- 256 257This section documents parts of the reset mechanism that you only need to know 258about if you are extending it to work with a new base class other than 259DeviceClass or BusClass, or maintaining the existing code in those classes. Most 260people can ignore it. 261 262Methods to implement 263.................... 264 265There are two other methods that need to exist in a class implementing the 266interface: ``get_state()`` and ``child_foreach()``. 267 268``get_state()`` is simple. *resettable* is an interface and, as a consequence, 269does not have any class state structure. But in order to factorize the code, we 270need one. This method must return a pointer to ``ResettableState`` structure. 271The structure must be allocated by the base class; preferably it should be 272located inside the object instance structure. 273 274``child_foreach()`` is more complex. It should execute the given callback on 275every reset child of the given resettable object. All children must be 276resettable too. Additional parameters (a reset type and an opaque pointer) must 277be passed to the callback too. 278 279In ``DeviceClass`` and ``BusClass`` the ``ResettableState`` is located 280``DeviceState`` and ``BusState`` structure. ``child_foreach()`` is implemented 281to follow the bus hierarchy; for a bus, it calls the function on every child 282device; for a device, it calls the function on every bus child. When we reset 283the main system bus, we reset the whole machine bus tree. 284 285Changing a resettable parent 286............................ 287 288One thing which should be taken care of by the base class is handling reset 289hierarchy changes. 290 291The reset hierarchy is supposed to be static and built during machine creation. 292But there are actually some exceptions. To cope with this, the resettable API 293provides ``resettable_change_parent()``. This function allows to set, update or 294remove the parent of a resettable object after machine creation is done. As 295parameters, it takes the object being moved, the old parent if any and the new 296parent if any. 297 298This function can be used at any time when not in a reset operation. During 299a reset operation it must be used only in *hold* phase. Using it in *enter* or 300*exit* phase is an error. 301Also it should not be used during machine creation, although it is harmless to 302do so: the function is a no-op as long as old and new parent are NULL or not 303in reset. 304 305There is currently 2 cases where this function is used: 306 3071. *device hotplug*; it means a new device is introduced on a live bus. 308 3092. *hot bus change*; it means an existing live device is added, moved or 310 removed in the bus hierarchy. At the moment, it occurs only in the raspi 311 machines for changing the sdbus used by sd card. 312 313Reset of the complete system 314---------------------------- 315 316Reset of the complete system is a little complicated. The typical 317flow is: 318 3191. Code which wishes to reset the entire system does so by calling 320 ``qemu_system_reset_request()``. This schedules a reset, but the 321 reset will happen asynchronously after the function returns. 322 That makes this safe to call from, for example, device models. 323 3242. The function which is called to make the reset happen is 325 ``qemu_system_reset()``. Generally only core system code should 326 call this directly. 327 3283. ``qemu_system_reset()`` calls the ``MachineClass::reset`` method of 329 the current machine, if it has one. That method must call 330 ``qemu_devices_reset()``. If the machine has no reset method, 331 ``qemu_system_reset()`` calls ``qemu_devices_reset()`` directly. 332 3334. ``qemu_devices_reset()`` performs a reset of the system, using 334 the three-phase mechanism listed above. It resets all objects 335 that were registered with it using ``qemu_register_resettable()``. 336 It also calls all the functions registered with it using 337 ``qemu_register_reset()``. Those functions are called during the 338 "hold" phase of this reset. 339 3405. The most important object that this reset resets is the 341 'sysbus' bus. The sysbus bus is the root of the qbus tree. This 342 means that all devices on the sysbus are reset, and all their 343 child buses, and all the devices on those child buses. 344 3456. Devices which are not on the qbus tree are *not* automatically 346 reset! (The most obvious example of this is CPU objects, but 347 anything that directly inherits from ``TYPE_OBJECT`` or ``TYPE_DEVICE`` 348 rather than from ``TYPE_SYS_BUS_DEVICE`` or some other plugs-into-a-bus 349 type will be in this category.) You need to therefore arrange for these 350 to be reset in some other way (e.g. using ``qemu_register_resettable()`` 351 or ``qemu_register_reset()``). 352