1 2======================================= 3Reset in QEMU: the Resettable interface 4======================================= 5 6The reset of qemu objects is handled using the resettable interface declared 7in ``include/hw/resettable.h``. 8 9This interface allows objects to be grouped (on a tree basis); so that the 10whole group can be reset consistently. Each individual member object does not 11have to care about others; in particular, problems of order (which object is 12reset first) are addressed. 13 14The main object types which implement this interface are DeviceClass 15and BusClass. 16 17Triggering reset 18---------------- 19 20This section documents the APIs which "users" of a resettable object should use 21to control it. All resettable control functions must be called while holding 22the BQL. 23 24You can apply a reset to an object using ``resettable_assert_reset()``. You need 25to call ``resettable_release_reset()`` to release the object from reset. To 26instantly reset an object, without keeping it in reset state, just call 27``resettable_reset()``. These functions take two parameters: a pointer to the 28object to reset and a reset type. 29 30The Resettable interface handles reset types with an enum ``ResetType``: 31 32``RESET_TYPE_COLD`` 33 Cold reset is supported by every resettable object. In QEMU, it means we reset 34 to the initial state corresponding to the start of QEMU; this might differ 35 from what is a real hardware cold reset. It differs from other resets (like 36 warm or bus resets) which may keep certain parts untouched. 37 38``RESET_TYPE_SNAPSHOT_LOAD`` 39 This is called for a reset which is being done to put the system into a 40 clean state prior to loading a snapshot. (This corresponds to a reset 41 with ``SHUTDOWN_CAUSE_SNAPSHOT_LOAD``.) Almost all devices should treat 42 this the same as ``RESET_TYPE_COLD``. The main exception is devices which 43 have some non-deterministic state they want to reinitialize to a different 44 value on each cold reset, such as RNG seed information, and which they 45 must not reinitialize on a snapshot-load reset. 46 47Devices which implement reset methods must treat any unknown ``ResetType`` 48as equivalent to ``RESET_TYPE_COLD``; this will reduce the amount of 49existing code we need to change if we add more types in future. 50 51Calling ``resettable_reset()`` is equivalent to calling 52``resettable_assert_reset()`` then ``resettable_release_reset()``. It is 53possible to interleave multiple calls to these three functions. There may 54be several reset sources/controllers of a given object. The interface handles 55everything and the different reset controllers do not need to know anything 56about each others. The object will leave reset state only when each other 57controllers end their reset operation. This point is handled internally by 58maintaining a count of in-progress resets; it is crucial to call 59``resettable_release_reset()`` one time and only one time per 60``resettable_assert_reset()`` call. 61 62For now migration of a device or bus in reset is not supported. Care must be 63taken not to delay ``resettable_release_reset()`` after its 64``resettable_assert_reset()`` counterpart. 65 66Note that, since resettable is an interface, the API takes a simple Object as 67parameter. Still, it is a programming error to call a resettable function on a 68non-resettable object and it will trigger a run time assert error. Since most 69calls to resettable interface are done through base class functions, such an 70error is not likely to happen. 71 72For Devices and Buses, the following helper functions exist: 73 74- ``device_cold_reset()`` 75- ``bus_cold_reset()`` 76 77These are simple wrappers around resettable_reset() function; they only cast the 78Device or Bus into an Object and pass the cold reset type. When possible 79prefer to use these functions instead of ``resettable_reset()``. 80 81Device and bus functions co-exist because there can be semantic differences 82between resetting a bus and resetting the controller bridge which owns it. 83For example, consider a SCSI controller. Resetting the controller puts all 84its registers back to what reset state was as well as reset everything on the 85SCSI bus, whereas resetting just the SCSI bus only resets everything that's on 86it but not the controller. 87 88 89Multi-phase mechanism 90--------------------- 91 92This section documents the internals of the resettable interface. 93 94The resettable interface uses a multi-phase system to relieve objects and 95machines from reset ordering problems. To address this, the reset operation 96of an object is split into three well defined phases. 97 98When resetting several objects (for example the whole machine at simulation 99startup), all first phases of all objects are executed, then all second phases 100and then all third phases. 101 102The three phases are: 103 1041. The **enter** phase is executed when the object enters reset. It resets only 105 local state of the object; it must not do anything that has a side-effect 106 on other objects, such as raising or lowering a qemu_irq line or reading or 107 writing guest memory. 108 1092. The **hold** phase is executed for entry into reset, once every object in the 110 group which is being reset has had its *enter* phase executed. At this point 111 devices can do actions that affect other objects. 112 1133. The **exit** phase is executed when the object leaves the reset state. 114 Actions affecting other objects are permitted. 115 116As said in previous section, the interface maintains a count of reset. This 117count is used to ensure phases are executed only when required. *enter* and 118*hold* phases are executed only when asserting reset for the first time 119(if an object is already in reset state when calling 120``resettable_assert_reset()`` or ``resettable_reset()``, they are not 121executed). 122The *exit* phase is executed only when the last reset operation ends. Therefore 123the object does not need to care how many of reset controllers it has and how 124many of them have started a reset. 125 126 127Handling reset in a resettable object 128------------------------------------- 129 130This section documents the APIs that an implementation of a resettable object 131must provide and what functions it has access to. It is intended for people 132who want to implement or convert a class which has the resettable interface; 133for example when specializing an existing device or bus. 134 135Methods to implement 136.................... 137 138Three methods should be defined or left empty. Each method corresponds to a 139phase of the reset; they are name ``phases.enter()``, ``phases.hold()`` and 140``phases.exit()``. They all take the object as parameter. The *enter* method 141also take the reset type as second parameter. 142 143When extending an existing class, these methods may need to be extended too. 144The ``resettable_class_set_parent_phases()`` class function may be used to 145backup parent class methods. 146 147Here follows an example to implement reset for a Device which sets an IO while 148in reset. 149 150:: 151 152 static void mydev_reset_enter(Object *obj, ResetType type) 153 { 154 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 155 MyDevState *mydev = MYDEV(obj); 156 /* call parent class enter phase */ 157 if (myclass->parent_phases.enter) { 158 myclass->parent_phases.enter(obj, type); 159 } 160 /* initialize local state only */ 161 mydev->var = 0; 162 } 163 164 static void mydev_reset_hold(Object *obj, ResetType type) 165 { 166 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 167 MyDevState *mydev = MYDEV(obj); 168 /* call parent class hold phase */ 169 if (myclass->parent_phases.hold) { 170 myclass->parent_phases.hold(obj, type); 171 } 172 /* set an IO */ 173 qemu_set_irq(mydev->irq, 1); 174 } 175 176 static void mydev_reset_exit(Object *obj, ResetType type) 177 { 178 MyDevClass *myclass = MYDEV_GET_CLASS(obj); 179 MyDevState *mydev = MYDEV(obj); 180 /* call parent class exit phase */ 181 if (myclass->parent_phases.exit) { 182 myclass->parent_phases.exit(obj, type); 183 } 184 /* clear an IO */ 185 qemu_set_irq(mydev->irq, 0); 186 } 187 188 typedef struct MyDevClass { 189 MyParentClass parent_class; 190 /* to store eventual parent reset methods */ 191 ResettablePhases parent_phases; 192 } MyDevClass; 193 194 static void mydev_class_init(ObjectClass *class, void *data) 195 { 196 MyDevClass *myclass = MYDEV_CLASS(class); 197 ResettableClass *rc = RESETTABLE_CLASS(class); 198 resettable_class_set_parent_phases(rc, 199 mydev_reset_enter, 200 mydev_reset_hold, 201 mydev_reset_exit, 202 &myclass->parent_phases); 203 } 204 205In the above example, we override all three phases. It is possible to override 206only some of them by passing NULL instead of a function pointer to 207``resettable_class_set_parent_phases()``. For example, the following will 208only override the *enter* phase and leave *hold* and *exit* untouched:: 209 210 resettable_class_set_parent_phases(rc, mydev_reset_enter, NULL, NULL, 211 &myclass->parent_phases); 212 213This is equivalent to providing a trivial implementation of the hold and exit 214phases which does nothing but call the parent class's implementation of the 215phase. 216 217Polling the reset state 218....................... 219 220Resettable interface provides the ``resettable_is_in_reset()`` function. 221This function returns true if the object parameter is currently under reset. 222 223An object is under reset from the beginning of the *enter* phase (before 224either its children or its own enter method is called) to the *exit* 225phase. During *enter* and *hold* phase only, the function will return that the 226object is in reset. The state is changed after the *exit* is propagated to 227its children and just before calling the object's own *exit* method. 228 229This function may be used if the object behavior has to be adapted 230while in reset state. For example if a device has an irq input, 231it will probably need to ignore it while in reset; then it can for 232example check the reset state at the beginning of the irq callback. 233 234Note that until migration of the reset state is supported, an object 235should not be left in reset. So apart from being currently executing 236one of the reset phases, the only cases when this function will return 237true is if an external interaction (like changing an io) is made during 238*hold* or *exit* phase of another object in the same reset group. 239 240Helpers ``device_is_in_reset()`` and ``bus_is_in_reset()`` are also provided 241for devices and buses and should be preferred. 242 243 244Base class handling of reset 245---------------------------- 246 247This section documents parts of the reset mechanism that you only need to know 248about if you are extending it to work with a new base class other than 249DeviceClass or BusClass, or maintaining the existing code in those classes. Most 250people can ignore it. 251 252Methods to implement 253.................... 254 255There are two other methods that need to exist in a class implementing the 256interface: ``get_state()`` and ``child_foreach()``. 257 258``get_state()`` is simple. *resettable* is an interface and, as a consequence, 259does not have any class state structure. But in order to factorize the code, we 260need one. This method must return a pointer to ``ResettableState`` structure. 261The structure must be allocated by the base class; preferably it should be 262located inside the object instance structure. 263 264``child_foreach()`` is more complex. It should execute the given callback on 265every reset child of the given resettable object. All children must be 266resettable too. Additional parameters (a reset type and an opaque pointer) must 267be passed to the callback too. 268 269In ``DeviceClass`` and ``BusClass`` the ``ResettableState`` is located 270``DeviceState`` and ``BusState`` structure. ``child_foreach()`` is implemented 271to follow the bus hierarchy; for a bus, it calls the function on every child 272device; for a device, it calls the function on every bus child. When we reset 273the main system bus, we reset the whole machine bus tree. 274 275Changing a resettable parent 276............................ 277 278One thing which should be taken care of by the base class is handling reset 279hierarchy changes. 280 281The reset hierarchy is supposed to be static and built during machine creation. 282But there are actually some exceptions. To cope with this, the resettable API 283provides ``resettable_change_parent()``. This function allows to set, update or 284remove the parent of a resettable object after machine creation is done. As 285parameters, it takes the object being moved, the old parent if any and the new 286parent if any. 287 288This function can be used at any time when not in a reset operation. During 289a reset operation it must be used only in *hold* phase. Using it in *enter* or 290*exit* phase is an error. 291Also it should not be used during machine creation, although it is harmless to 292do so: the function is a no-op as long as old and new parent are NULL or not 293in reset. 294 295There is currently 2 cases where this function is used: 296 2971. *device hotplug*; it means a new device is introduced on a live bus. 298 2992. *hot bus change*; it means an existing live device is added, moved or 300 removed in the bus hierarchy. At the moment, it occurs only in the raspi 301 machines for changing the sdbus used by sd card. 302 303Reset of the complete system 304---------------------------- 305 306Reset of the complete system is a little complicated. The typical 307flow is: 308 3091. Code which wishes to reset the entire system does so by calling 310 ``qemu_system_reset_request()``. This schedules a reset, but the 311 reset will happen asynchronously after the function returns. 312 That makes this safe to call from, for example, device models. 313 3142. The function which is called to make the reset happen is 315 ``qemu_system_reset()``. Generally only core system code should 316 call this directly. 317 3183. ``qemu_system_reset()`` calls the ``MachineClass::reset`` method of 319 the current machine, if it has one. That method must call 320 ``qemu_devices_reset()``. If the machine has no reset method, 321 ``qemu_system_reset()`` calls ``qemu_devices_reset()`` directly. 322 3234. ``qemu_devices_reset()`` performs a reset of the system, using 324 the three-phase mechanism listed above. It resets all objects 325 that were registered with it using ``qemu_register_resettable()``. 326 It also calls all the functions registered with it using 327 ``qemu_register_reset()``. Those functions are called during the 328 "hold" phase of this reset. 329 3305. The most important object that this reset resets is the 331 'sysbus' bus. The sysbus bus is the root of the qbus tree. This 332 means that all devices on the sysbus are reset, and all their 333 child buses, and all the devices on those child buses. 334 3356. Devices which are not on the qbus tree are *not* automatically 336 reset! (The most obvious example of this is CPU objects, but 337 anything that directly inherits from ``TYPE_OBJECT`` or ``TYPE_DEVICE`` 338 rather than from ``TYPE_SYS_BUS_DEVICE`` or some other plugs-into-a-bus 339 type will be in this category.) You need to therefore arrange for these 340 to be reset in some other way (e.g. using ``qemu_register_resettable()`` 341 or ``qemu_register_reset()``). 342