1 /*
2  * QEMU TCG Single Threaded vCPUs implementation using instruction counting
3  *
4  * Copyright (c) 2003-2008 Fabrice Bellard
5  * Copyright (c) 2014 Red Hat Inc.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a copy
8  * of this software and associated documentation files (the "Software"), to deal
9  * in the Software without restriction, including without limitation the rights
10  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11  * copies of the Software, and to permit persons to whom the Software is
12  * furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included in
15  * all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23  * THE SOFTWARE.
24  */
25 
26 #include "qemu/osdep.h"
27 #include "sysemu/replay.h"
28 #include "sysemu/cpu-timers.h"
29 #include "qemu/main-loop.h"
30 #include "qemu/guest-random.h"
31 #include "exec/exec-all.h"
32 
33 #include "tcg-accel-ops.h"
34 #include "tcg-accel-ops-icount.h"
35 #include "tcg-accel-ops-rr.h"
36 
37 static int64_t icount_get_limit(void)
38 {
39     int64_t deadline;
40 
41     if (replay_mode != REPLAY_MODE_PLAY) {
42         /*
43          * Include all the timers, because they may need an attention.
44          * Too long CPU execution may create unnecessary delay in UI.
45          */
46         deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL,
47                                               QEMU_TIMER_ATTR_ALL);
48         /* Check realtime timers, because they help with input processing */
49         deadline = qemu_soonest_timeout(deadline,
50                 qemu_clock_deadline_ns_all(QEMU_CLOCK_REALTIME,
51                                            QEMU_TIMER_ATTR_ALL));
52 
53         /*
54          * Maintain prior (possibly buggy) behaviour where if no deadline
55          * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than
56          * INT32_MAX nanoseconds ahead, we still use INT32_MAX
57          * nanoseconds.
58          */
59         if ((deadline < 0) || (deadline > INT32_MAX)) {
60             deadline = INT32_MAX;
61         }
62 
63         return icount_round(deadline);
64     } else {
65         return replay_get_instructions();
66     }
67 }
68 
69 static void icount_notify_aio_contexts(void)
70 {
71     /* Wake up other AioContexts.  */
72     qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
73     qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL);
74 }
75 
76 void icount_handle_deadline(void)
77 {
78     assert(qemu_in_vcpu_thread());
79     int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL,
80                                                   QEMU_TIMER_ATTR_ALL);
81 
82     /*
83      * Instructions, interrupts, and exceptions are processed in cpu-exec.
84      * Don't interrupt cpu thread, when these events are waiting
85      * (i.e., there is no checkpoint)
86      */
87     if (deadline == 0
88         && (replay_mode != REPLAY_MODE_PLAY || replay_has_checkpoint())) {
89         icount_notify_aio_contexts();
90     }
91 }
92 
93 void icount_prepare_for_run(CPUState *cpu)
94 {
95     int insns_left;
96 
97     /*
98      * These should always be cleared by icount_process_data after
99      * each vCPU execution. However u16.high can be raised
100      * asynchronously by cpu_exit/cpu_interrupt/tcg_handle_interrupt
101      */
102     g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0);
103     g_assert(cpu->icount_extra == 0);
104 
105     cpu->icount_budget = icount_get_limit();
106     insns_left = MIN(0xffff, cpu->icount_budget);
107     cpu_neg(cpu)->icount_decr.u16.low = insns_left;
108     cpu->icount_extra = cpu->icount_budget - insns_left;
109 
110     replay_mutex_lock();
111 
112     if (cpu->icount_budget == 0 && replay_has_checkpoint()) {
113         icount_notify_aio_contexts();
114     }
115 }
116 
117 void icount_process_data(CPUState *cpu)
118 {
119     /* Account for executed instructions */
120     icount_update(cpu);
121 
122     /* Reset the counters */
123     cpu_neg(cpu)->icount_decr.u16.low = 0;
124     cpu->icount_extra = 0;
125     cpu->icount_budget = 0;
126 
127     replay_account_executed_instructions();
128 
129     replay_mutex_unlock();
130 }
131 
132 void icount_handle_interrupt(CPUState *cpu, int mask)
133 {
134     int old_mask = cpu->interrupt_request;
135 
136     tcg_handle_interrupt(cpu, mask);
137     if (qemu_cpu_is_self(cpu) &&
138         !cpu->can_do_io
139         && (mask & ~old_mask) != 0) {
140         cpu_abort(cpu, "Raised interrupt while not in I/O function");
141     }
142 }
143