1 /** 2 * Copyright © 2020 IBM Corporation 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include "service_indicators.hpp" 17 18 #include <fmt/format.h> 19 20 #include <phosphor-logging/log.hpp> 21 22 #include <bitset> 23 24 namespace openpower::pels::service_indicators 25 { 26 27 using namespace phosphor::logging; 28 29 static constexpr auto platformSaiLedGroup = 30 "/xyz/openbmc_project/led/groups/platform_system_attention_indicator"; 31 32 std::unique_ptr<Policy> getPolicy(const DataInterfaceBase& dataIface) 33 { 34 // At the moment there is just one type of policy. 35 return std::make_unique<LightPath>(dataIface); 36 } 37 38 bool LightPath::ignore(const PEL& pel) const 39 { 40 auto creator = pel.privateHeader().creatorID(); 41 42 // Don't ignore serviceable BMC or hostboot errors 43 if ((static_cast<CreatorID>(creator) == CreatorID::openBMC) || 44 (static_cast<CreatorID>(creator) == CreatorID::hostboot)) 45 { 46 std::bitset<16> actionFlags{pel.userHeader().actionFlags()}; 47 if (actionFlags.test(serviceActionFlagBit)) 48 { 49 return false; 50 } 51 } 52 53 return true; 54 } 55 56 void LightPath::activate(const PEL& pel) 57 { 58 if (ignore(pel)) 59 { 60 return; 61 } 62 63 // Now that we've gotten this far, we'll need to turn on 64 // the system attention indicator if we don't find other 65 // indicators to turn on. 66 bool sai = true; 67 auto src = pel.primarySRC(); 68 const auto& calloutsObj = (*src)->callouts(); 69 70 if (calloutsObj && !calloutsObj->callouts().empty()) 71 { 72 const auto& callouts = calloutsObj->callouts(); 73 74 // From the callouts, find the location codes whose 75 // LEDs need to be turned on. 76 auto locCodes = getLocationCodes(callouts); 77 if (!locCodes.empty()) 78 { 79 // Find the inventory paths for those location codes. 80 auto paths = getInventoryPaths(locCodes); 81 if (!paths.empty()) 82 { 83 setNotFunctional(paths); 84 createCriticalAssociation(paths); 85 sai = false; 86 } 87 } 88 } 89 90 if (sai) 91 { 92 try 93 { 94 _dataIface.assertLEDGroup(platformSaiLedGroup, true); 95 } 96 catch (const std::exception& e) 97 { 98 log<level::ERR>( 99 fmt::format("Failed to assert platform SAI LED group: {}", 100 e.what()) 101 .c_str()); 102 } 103 } 104 } 105 106 std::vector<std::string> LightPath::getLocationCodes( 107 const std::vector<std::unique_ptr<src::Callout>>& callouts) const 108 { 109 std::vector<std::string> locCodes; 110 bool firstCallout = true; 111 uint8_t firstCalloutPriority; 112 113 // Collect location codes for the first group of callouts, 114 // where a group can be: 115 // * a single medium priority callout 116 // * one or more high priority callouts 117 // * one or more medium group a priority callouts 118 // 119 // All callouts in the group must be hardware callouts. 120 121 for (const auto& callout : callouts) 122 { 123 if (firstCallout) 124 { 125 firstCallout = false; 126 127 firstCalloutPriority = callout->priority(); 128 129 // If the first callout is High, Medium, or Medium 130 // group A, and is a hardware callout, then we 131 // want it. 132 if (isRequiredPriority(firstCalloutPriority) && 133 isHardwareCallout(*callout)) 134 { 135 locCodes.push_back(callout->locationCode()); 136 } 137 else 138 { 139 break; 140 } 141 142 // By definition a medium priority callout can't be part 143 // of a group, so no need to look for more. 144 if (static_cast<CalloutPriority>(firstCalloutPriority) == 145 CalloutPriority::medium) 146 { 147 break; 148 } 149 } 150 else 151 { 152 // Only continue while the callouts are the same 153 // priority as the first callout. 154 if (callout->priority() != firstCalloutPriority) 155 { 156 break; 157 } 158 159 // If any callout in the group isn't a hardware callout, 160 // then don't light up any LEDs at all. 161 if (!isHardwareCallout(*callout)) 162 { 163 locCodes.clear(); 164 break; 165 } 166 167 locCodes.push_back(callout->locationCode()); 168 } 169 } 170 171 return locCodes; 172 } 173 174 bool LightPath::isRequiredPriority(uint8_t priority) const 175 { 176 auto calloutPriority = static_cast<CalloutPriority>(priority); 177 return (calloutPriority == CalloutPriority::high) || 178 (calloutPriority == CalloutPriority::medium) || 179 (calloutPriority == CalloutPriority::mediumGroupA); 180 } 181 182 bool LightPath::isHardwareCallout(const src::Callout& callout) const 183 { 184 const auto& fruIdentity = callout.fruIdentity(); 185 if (fruIdentity) 186 { 187 return (callout.locationCodeSize() != 0) && 188 ((fruIdentity->failingComponentType() == 189 src::FRUIdentity::hardwareFRU) || 190 (fruIdentity->failingComponentType() == 191 src::FRUIdentity::symbolicFRUTrustedLocCode)); 192 } 193 194 return false; 195 } 196 197 std::vector<std::string> LightPath::getInventoryPaths( 198 const std::vector<std::string>& locationCodes) const 199 { 200 std::vector<std::string> paths; 201 202 for (const auto& locCode : locationCodes) 203 { 204 try 205 { 206 auto inventoryPaths = _dataIface.getInventoryFromLocCode(locCode, 0, 207 true); 208 for (const auto& path : inventoryPaths) 209 { 210 if (std::find(paths.begin(), paths.end(), path) == paths.end()) 211 { 212 paths.push_back(path); 213 } 214 } 215 } 216 catch (const std::exception& e) 217 { 218 log<level::ERR>(fmt::format("Could not get inventory path for " 219 "location code {} ({}).", 220 locCode, e.what()) 221 .c_str()); 222 223 // Unless we can set the LEDs for all FRUs, we can't turn 224 // on any of them, so clear the list and quit. 225 paths.clear(); 226 break; 227 } 228 } 229 230 return paths; 231 } 232 233 void LightPath::setNotFunctional( 234 const std::vector<std::string>& inventoryPaths) const 235 { 236 for (const auto& path : inventoryPaths) 237 { 238 try 239 { 240 _dataIface.setFunctional(path, false); 241 } 242 catch (const std::exception& e) 243 { 244 log<level::INFO>( 245 fmt::format("Could not write Functional property on {} ({})", 246 path, e.what()) 247 .c_str()); 248 } 249 } 250 } 251 252 void LightPath::createCriticalAssociation( 253 const std::vector<std::string>& inventoryPaths) const 254 { 255 for (const auto& path : inventoryPaths) 256 { 257 try 258 { 259 _dataIface.setCriticalAssociation(path); 260 } 261 catch (const std::exception& e) 262 { 263 log<level::INFO>( 264 fmt::format( 265 "Could not set critical association on object path {} ({})", 266 path, e.what()) 267 .c_str()); 268 } 269 } 270 } 271 272 } // namespace openpower::pels::service_indicators 273