1 #pragma once 2 3 #include <analyzer/service_data.hpp> 4 5 namespace analyzer 6 { 7 8 /** @brief An abstract class for service event resolutions. */ 9 class Resolution 10 { 11 public: 12 /** @brief Pure virtual destructor. */ 13 virtual ~Resolution() = 0; 14 15 public: 16 /** 17 * @brief Resolves the service actions required by this resolution. 18 * @param io_sd An object containing the service data collected during 19 * hardware error analysis. 20 */ 21 virtual void resolve(ServiceData& io_sd) const = 0; 22 }; 23 24 // Pure virtual destructor must be defined. 25 inline Resolution::~Resolution() {} 26 27 /** @brief Resolves a hardware callout service event. */ 28 class HardwareCalloutResolution : public Resolution 29 { 30 public: 31 /** 32 * @brief Constructor from components. 33 * @param i_unitPath The devtree path of a guardable unit relative to a 34 * chip. An empty string refers to the chip itself. 35 * @param i_priority The callout priority. 36 * @param i_guard True, if guard is required. False, otherwise. 37 */ 38 HardwareCalloutResolution(const std::string& i_unitPath, 39 const callout::Priority& i_priority, 40 bool i_guard) : 41 iv_unitPath(i_unitPath), 42 iv_priority(i_priority), iv_guard(i_guard) 43 {} 44 45 private: 46 /** The devtree path of a guardable unit relative to a chip. An empty string 47 * refers to the chip itself. */ 48 const std::string iv_unitPath; 49 50 /** The callout priority. */ 51 const callout::Priority iv_priority; 52 53 /** True, if guard is required. False, otherwise. */ 54 const bool iv_guard; 55 56 public: 57 void resolve(ServiceData& io_sd) const override; 58 }; 59 60 /** @brief Resolution to callout a connected chip/target. */ 61 class ConnectedCalloutResolution : public Resolution 62 { 63 public: 64 /** 65 * @brief Constructor from components. 66 * @param i_busType The bus type. 67 * @param i_unitPath The path of the chip unit that is connected to the 68 * other chip. An empty string refers to the chip itself, 69 * which generally means this chip is a child of another. 70 * @param i_priority The callout priority. 71 * @param i_guard The guard type for this callout. 72 */ 73 ConnectedCalloutResolution(const callout::BusType& i_busType, 74 const std::string& i_unitPath, 75 const callout::Priority& i_priority, 76 bool i_guard) : 77 iv_busType(i_busType), 78 iv_unitPath(i_unitPath), iv_priority(i_priority), iv_guard(i_guard) 79 {} 80 81 private: 82 /** The bus type. */ 83 const callout::BusType iv_busType; 84 85 /** The devtree path the chip unit that is connected to the other chip. An 86 * empty string refers to the chip itself, which generally means this chip 87 * is a child of the other chip. */ 88 const std::string iv_unitPath; 89 90 /** The callout priority. */ 91 const callout::Priority iv_priority; 92 93 /** True, if guard is required. False, otherwise. */ 94 const bool iv_guard; 95 96 public: 97 void resolve(ServiceData& io_sd) const override; 98 }; 99 100 /** 101 * @brief Resolution to callout all parts on a bus (RX/TX endpoints and 102 * everything else in between). 103 */ 104 class BusCalloutResolution : public Resolution 105 { 106 public: 107 /** 108 * @brief Constructor from components. 109 * @param i_busType The bus type. 110 * @param i_unitPath The path of the chip unit that is connected to the 111 * other chip. An empty string refers to the chip itself, 112 * which generally means this chip is a child of another. 113 * @param i_priority The callout priority. 114 * @param i_guard The guard type for this callout. 115 */ 116 BusCalloutResolution(const callout::BusType& i_busType, 117 const std::string& i_unitPath, 118 const callout::Priority& i_priority, bool i_guard) : 119 iv_busType(i_busType), 120 iv_unitPath(i_unitPath), iv_priority(i_priority), iv_guard(i_guard) 121 {} 122 123 private: 124 /** The bus type. */ 125 const callout::BusType iv_busType; 126 127 /** The devtree path the chip unit that is connected to the other chip. An 128 * empty string refers to the chip itself, which generally means this chip 129 * is a child of the other chip. */ 130 const std::string iv_unitPath; 131 132 /** The callout priority. */ 133 const callout::Priority iv_priority; 134 135 /** True, if guard is required. False, otherwise. */ 136 const bool iv_guard; 137 138 public: 139 void resolve(ServiceData& io_sd) const override; 140 }; 141 142 /** @brief Resolves a clock callout service event. */ 143 class ClockCalloutResolution : public Resolution 144 { 145 public: 146 /** 147 * @brief Constructor from components. 148 * @param i_clockType The clock type. 149 * @param i_priority The callout priority. 150 * @param i_guard The guard type for this callout. 151 */ 152 ClockCalloutResolution(const callout::ClockType& i_clockType, 153 const callout::Priority& i_priority, bool i_guard) : 154 iv_clockType(i_clockType), 155 iv_priority(i_priority), iv_guard(i_guard) 156 {} 157 158 private: 159 /** The clock type. */ 160 const callout::ClockType iv_clockType; 161 162 /** The callout priority. */ 163 const callout::Priority iv_priority; 164 165 /** True, if guard is required. False, otherwise. */ 166 const bool iv_guard; 167 168 public: 169 void resolve(ServiceData& io_sd) const override; 170 }; 171 172 /** @brief Resolves a procedure callout service event. */ 173 class ProcedureCalloutResolution : public Resolution 174 { 175 public: 176 /** 177 * @brief Constructor from components. 178 * @param i_procedure The procedure callout type. 179 * @param i_priority The callout priority. 180 */ 181 ProcedureCalloutResolution(const callout::Procedure& i_procedure, 182 const callout::Priority& i_priority) : 183 iv_procedure(i_procedure), 184 iv_priority(i_priority) 185 {} 186 187 private: 188 /** The procedure callout type. */ 189 const callout::Procedure iv_procedure; 190 191 /** The callout priority. */ 192 const callout::Priority iv_priority; 193 194 public: 195 void resolve(ServiceData& io_sd) const override; 196 }; 197 198 /** 199 * @brief Contains a list of resolutions. This resolutions will be resolved the 200 * list in the order in which they were inputted into the constructor. 201 */ 202 class ResolutionList : public Resolution 203 { 204 public: 205 /** @brief Default constructor. */ 206 ResolutionList() = default; 207 208 private: 209 /** The resolution list. */ 210 std::vector<std::shared_ptr<Resolution>> iv_list; 211 212 public: 213 /** 214 * @brief Adds a new resolution to the end of the list. 215 * @param i_resolution The new resolution 216 */ 217 void push(const std::shared_ptr<Resolution>& i_resolution) 218 { 219 iv_list.push_back(i_resolution); 220 } 221 222 // Overloaded from parent. 223 void resolve(ServiceData& io_sd) const override 224 { 225 for (const auto& e : iv_list) 226 { 227 e->resolve(io_sd); 228 } 229 } 230 }; 231 232 } // namespace analyzer 233