1.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
2
3*****************************************
4The Yocto Project Development Environment
5*****************************************
6
7This chapter takes a look at the Yocto Project development environment.
8The chapter provides Yocto Project Development environment concepts that
9help you understand how work is accomplished in an open source
10environment, which is very different as compared to work accomplished in
11a closed, proprietary environment.
12
13Specifically, this chapter addresses open source philosophy, source
14repositories, workflows, Git, and licensing.
15
16Open Source Philosophy
17======================
18
19Open source philosophy is characterized by software development directed
20by peer production and collaboration through an active community of
21developers. Contrast this to the more standard centralized development
22models used by commercial software companies where a finite set of
23developers produces a product for sale using a defined set of procedures
24that ultimately result in an end product whose architecture and source
25material are closed to the public.
26
27Open source projects conceptually have differing concurrent agendas,
28approaches, and production. These facets of the development process can
29come from anyone in the public (community) who has a stake in the
30software project. The open source environment contains new copyright,
31licensing, domain, and consumer issues that differ from the more
32traditional development environment. In an open source environment, the
33end product, source material, and documentation are all available to the
34public at no cost.
35
36A benchmark example of an open source project is the Linux kernel, which
37was initially conceived and created by Finnish computer science student
38Linus Torvalds in 1991. Conversely, a good example of a non-open source
39project is the Windows family of operating systems developed by
40Microsoft Corporation.
41
42Wikipedia has a good :wikipedia:`historical description of the Open Source
43Philosophy <Open_source>`. You can also find helpful information on how
44to participate in the Linux Community
45`here <https://www.kernel.org/doc/html/latest/process/index.html>`__.
46
47The Development Host
48====================
49
50A development host or :term:`Build Host` is key to
51using the Yocto Project. Because the goal of the Yocto Project is to
52develop images or applications that run on embedded hardware,
53development of those images and applications generally takes place on a
54system not intended to run the software --- the development host.
55
56You need to set up a development host in order to use it with the Yocto
57Project. Most find that it is best to have a native Linux machine
58function as the development host. However, it is possible to use a
59system that does not run Linux as its operating system as your
60development host. When you have a Mac or Windows-based system, you can
61set it up as the development host by using
62`CROPS <https://github.com/crops/poky-container>`__, which leverages
63`Docker Containers <https://www.docker.com/>`__. Once you take the steps
64to set up a CROPS machine, you effectively have access to a shell
65environment that is similar to what you see when using a Linux-based
66development host. For the steps needed to set up a system using CROPS,
67see the
68":ref:`dev-manual/start:setting up to use cross platforms (crops)`"
69section in
70the Yocto Project Development Tasks Manual.
71
72If your development host is going to be a system that runs a Linux
73distribution, you must still take steps to prepare the system
74for use with the Yocto Project. You need to be sure that the Linux
75distribution on the system is one that supports the Yocto Project. You
76also need to be sure that the correct set of host packages are installed
77that allow development using the Yocto Project. For the steps needed to
78set up a development host that runs Linux, see the
79":ref:`dev-manual/start:setting up a native linux host`"
80section in the Yocto Project Development Tasks Manual.
81
82Once your development host is set up to use the Yocto Project, there
83are several ways of working in the Yocto Project environment:
84
85-  *Command Lines, BitBake, and Shells:* Traditional development in the
86   Yocto Project involves using the :term:`OpenEmbedded Build System`,
87   which uses
88   BitBake, in a command-line environment from a shell on your
89   development host. You can accomplish this from a host that is a
90   native Linux machine or from a host that has been set up with CROPS.
91   Either way, you create, modify, and build images and applications all
92   within a shell-based environment using components and tools available
93   through your Linux distribution and the Yocto Project.
94
95   For a general flow of the build procedures, see the
96   ":ref:`dev-manual/building:building a simple image`"
97   section in the Yocto Project Development Tasks Manual.
98
99-  *Board Support Package (BSP) Development:* Development of BSPs
100   involves using the Yocto Project to create and test layers that allow
101   easy development of images and applications targeted for specific
102   hardware. To development BSPs, you need to take some additional steps
103   beyond what was described in setting up a development host.
104
105   The :doc:`/bsp-guide/index` provides BSP-related development
106   information. For specifics on development host preparation, see the
107   ":ref:`bsp-guide/bsp:preparing your build host to work with bsp layers`"
108   section in the Yocto Project Board Support Package (BSP) Developer's
109   Guide.
110
111-  *Kernel Development:* If you are going to be developing kernels using
112   the Yocto Project you likely will be using ``devtool``. A workflow
113   using ``devtool`` makes kernel development quicker by reducing
114   iteration cycle times.
115
116   The :doc:`/kernel-dev/index` provides kernel-related
117   development information. For specifics on development host
118   preparation, see the
119   ":ref:`kernel-dev/common:preparing the build host to work on the kernel`"
120   section in the Yocto Project Linux Kernel Development Manual.
121
122-  *Using Toaster:* The other Yocto Project development method that
123   involves an interface that effectively puts the Yocto Project into
124   the background is Toaster. Toaster provides an interface to the
125   OpenEmbedded build system. The interface enables you to configure and
126   run your builds. Information about builds is collected and stored in
127   a database. You can use Toaster to configure and start builds on
128   multiple remote build servers.
129
130   For steps that show you how to set up your development host to use
131   Toaster and on how to use Toaster in general, see the
132   :doc:`/toaster-manual/index`.
133
134Yocto Project Source Repositories
135=================================
136
137The Yocto Project team maintains complete source repositories for all
138Yocto Project files at :yocto_git:`/`. This web-based source
139code browser is organized into categories by function such as IDE
140Plugins, Matchbox, Poky, Yocto Linux Kernel, and so forth. From the
141interface, you can click on any particular item in the "Name" column and
142see the URL at the bottom of the page that you need to clone a Git
143repository for that particular item. Having a local Git repository of
144the :term:`Source Directory`, which
145is usually named "poky", allows you to make changes, contribute to the
146history, and ultimately enhance the Yocto Project's tools, Board Support
147Packages, and so forth.
148
149For any supported release of Yocto Project, you can also go to the
150:yocto_home:`Yocto Project Website <>` and select the "DOWNLOADS"
151item from the "SOFTWARE" menu and get a released tarball of the ``poky``
152repository, any supported BSP tarball, or Yocto Project tools. Unpacking
153these tarballs gives you a snapshot of the released files.
154
155.. note::
156
157   -  The recommended method for setting up the Yocto Project
158      :term:`Source Directory` and the files
159      for supported BSPs (e.g., ``meta-intel``) is to use
160      :ref:`overview-manual/development-environment:git`
161      to create a local copy of the upstream repositories.
162
163   -  Be sure to always work in matching branches for both the selected
164      BSP repository and the Source Directory (i.e. ``poky``)
165      repository. For example, if you have checked out the "&DISTRO_NAME_NO_CAP;"
166      branch of ``poky`` and you are going to use ``meta-intel``, be
167      sure to checkout the "&DISTRO_NAME_NO_CAP;" branch of ``meta-intel``.
168
169In summary, here is where you can get the project files needed for
170development:
171
172-  :yocto_git:`Source Repositories: <>` This area contains Poky, Yocto
173   documentation, metadata layers, and Linux kernel. You can create local
174   copies of Git repositories for each of these areas.
175
176   .. image:: figures/source-repos.png
177      :width: 100%
178
179   For steps on how to view and access these upstream Git repositories,
180   see the ":ref:`dev-manual/start:accessing source repositories`"
181   Section in the Yocto Project Development Tasks Manual.
182
183-  :yocto_dl:`Yocto release archives: </releases/yocto>` This is where you can
184   download tarballs corresponding to each Yocto Project release. Downloading
185   and extracting these files does not produce a local copy of a Git repository
186   but rather a snapshot corresponding to a particular release.
187
188-  :yocto_home:`DOWNLOADS page </software-overview/downloads/>`:
189   The :yocto_home:`Yocto Project website <>` includes a "DOWNLOADS" page accessible
190   through the "SOFTWARE" menu that allows you to download any Yocto
191   Project release, tool, and Board Support Package (BSP) in tarball
192   form. The hyperlinks point to the tarballs under
193   :yocto_dl:`/releases/yocto/`.
194
195   .. image:: figures/yp-download.png
196      :width: 100%
197
198   For steps on how to use the "DOWNLOADS" page, see the
199   ":ref:`dev-manual/start:using the downloads page`"
200   section in the Yocto Project Development Tasks Manual.
201
202Git Workflows and the Yocto Project
203===================================
204
205Developing using the Yocto Project likely requires the use of
206:ref:`overview-manual/development-environment:git`.
207Git is a free, open source distributed version control
208system used as part of many collaborative design environments. This
209section provides workflow concepts using the Yocto Project and Git. In
210particular, the information covers basic practices that describe roles
211and actions in a collaborative development environment.
212
213.. note::
214
215   If you are familiar with this type of development environment, you
216   might not want to read this section.
217
218The Yocto Project files are maintained using Git in "branches" whose Git
219histories track every change and whose structures provide branches for
220all diverging functionality. Although there is no need to use Git, many
221open source projects do so.
222
223For the Yocto Project, a key individual called the "maintainer" is
224responsible for the integrity of the development branch of a given Git
225repository. The development branch is the "upstream" repository from which
226final or most recent builds of a project occur. The maintainer is
227responsible for accepting changes from other developers and for
228organizing the underlying branch structure to reflect release strategies
229and so forth.
230
231.. note::
232
233   For information on finding out who is responsible for (maintains) a
234   particular area of code in the Yocto Project, see the
235   ":ref:`dev-manual/changes:submitting a change to the yocto project`"
236   section of the Yocto Project Development Tasks Manual.
237
238The Yocto Project ``poky`` Git repository also has an upstream
239contribution Git repository named ``poky-contrib``. You can see all the
240branches in this repository using the web interface of the
241:yocto_git:`Source Repositories <>` organized within the "Poky Support"
242area. These branches hold changes (commits) to the project that have
243been submitted or committed by the Yocto Project development team and by
244community members who contribute to the project. The maintainer
245determines if the changes are qualified to be moved from the "contrib"
246branches into the "master" branch of the Git repository.
247
248Developers (including contributing community members) create and
249maintain cloned repositories of upstream branches. The cloned
250repositories are local to their development platforms and are used to
251develop changes. When a developer is satisfied with a particular feature
252or change, they "push" the change to the appropriate "contrib"
253repository.
254
255Developers are responsible for keeping their local repository up-to-date
256with whatever upstream branch they are working against. They are also
257responsible for straightening out any conflicts that might arise within
258files that are being worked on simultaneously by more than one person.
259All this work is done locally on the development host before anything is
260pushed to a "contrib" area and examined at the maintainer's level.
261
262There is a somewhat formal method by which developers commit changes and
263push them into the "contrib" area and subsequently request that the
264maintainer include them into an upstream branch. This process is called
265"submitting a patch" or "submitting a change." For information on
266submitting patches and changes, see the
267":ref:`dev-manual/changes:submitting a change to the yocto project`"
268section in the Yocto Project Development Tasks Manual.
269
270In summary, there is a single point of entry for changes into the
271development branch of the Git repository, which is controlled by the
272project's maintainer. A set of developers independently
273develop, test, and submit changes to "contrib" areas for the maintainer
274to examine. The maintainer then chooses which changes are going to
275become a permanent part of the project.
276
277.. image:: svg/git-workflow.*
278   :width: 100%
279
280While each development environment is unique, there are some best
281practices or methods that help development run smoothly. The following
282list describes some of these practices. For more information about Git
283workflows, see the workflow topics in the `Git Community
284Book <https://book.git-scm.com>`__.
285
286-  *Make Small Changes:* It is best to keep the changes you commit small
287   as compared to bundling many disparate changes into a single commit.
288   This practice not only keeps things manageable but also allows the
289   maintainer to more easily include or refuse changes.
290
291-  *Make Complete Changes:* It is also good practice to leave the
292   repository in a state that allows you to still successfully build
293   your project. In other words, do not commit half of a feature, then
294   add the other half as a separate, later commit. Each commit should
295   take you from one buildable project state to another buildable state.
296
297-  *Use Branches Liberally:* It is very easy to create, use, and delete
298   local branches in your working Git repository on the development
299   host. You can name these branches anything you like. It is helpful to
300   give them names associated with the particular feature or change on
301   which you are working. Once you are done with a feature or change and
302   have merged it into your local development branch, simply discard the
303   temporary branch.
304
305-  *Merge Changes:* The ``git merge`` command allows you to take the
306   changes from one branch and fold them into another branch. This
307   process is especially helpful when more than a single developer might
308   be working on different parts of the same feature. Merging changes
309   also automatically identifies any collisions or "conflicts" that
310   might happen as a result of the same lines of code being altered by
311   two different developers.
312
313-  *Manage Branches:* Because branches are easy to use, you should use a
314   system where branches indicate varying levels of code readiness. For
315   example, you can have a "work" branch to develop in, a "test" branch
316   where the code or change is tested, a "stage" branch where changes
317   are ready to be committed, and so forth. As your project develops,
318   you can merge code across the branches to reflect ever-increasing
319   stable states of the development.
320
321-  *Use Push and Pull:* The push-pull workflow is based on the concept
322   of developers "pushing" local commits to a remote repository, which
323   is usually a contribution repository. This workflow is also based on
324   developers "pulling" known states of the project down into their
325   local development repositories. The workflow easily allows you to
326   pull changes submitted by other developers from the upstream
327   repository into your work area ensuring that you have the most recent
328   software on which to develop. The Yocto Project has two scripts named
329   ``create-pull-request`` and ``send-pull-request`` that ship with the
330   release to facilitate this workflow. You can find these scripts in
331   the ``scripts`` folder of the
332   :term:`Source Directory`. For information
333   on how to use these scripts, see the
334   ":ref:`dev-manual/changes:using scripts to push a change upstream and request a pull`"
335   section in the Yocto Project Development Tasks Manual.
336
337-  *Patch Workflow:* This workflow allows you to notify the maintainer
338   through an email that you have a change (or patch) you would like
339   considered for the development branch of the Git repository. To send
340   this type of change, you format the patch and then send the email
341   using the Git commands ``git format-patch`` and ``git send-email``.
342   For information on how to use these scripts, see the
343   ":ref:`dev-manual/changes:submitting a change to the yocto project`"
344   section in the Yocto Project Development Tasks Manual.
345
346Git
347===
348
349The Yocto Project makes extensive use of Git, which is a free, open
350source distributed version control system. Git supports distributed
351development, non-linear development, and can handle large projects. It
352is best that you have some fundamental understanding of how Git tracks
353projects and how to work with Git if you are going to use the Yocto
354Project for development. This section provides a quick overview of how
355Git works and provides you with a summary of some essential Git
356commands.
357
358.. note::
359
360   -  For more information on Git, see
361      https://git-scm.com/documentation.
362
363   -  If you need to download Git, it is recommended that you add Git to
364      your system through your distribution's "software store" (e.g. for
365      Ubuntu, use the Ubuntu Software feature). For the Git download
366      page, see https://git-scm.com/download.
367
368   -  For information beyond the introductory nature in this section,
369      see the ":ref:`dev-manual/start:locating yocto project source files`"
370      section in the Yocto Project Development Tasks Manual.
371
372Repositories, Tags, and Branches
373--------------------------------
374
375As mentioned briefly in the previous section and also in the
376":ref:`overview-manual/development-environment:git workflows and the yocto project`"
377section, the Yocto Project maintains source repositories at :yocto_git:`/`.
378If you look at this web-interface of the repositories, each item is a separate
379Git repository.
380
381Git repositories use branching techniques that track content change (not
382files) within a project (e.g. a new feature or updated documentation).
383Creating a tree-like structure based on project divergence allows for
384excellent historical information over the life of a project. This
385methodology also allows for an environment from which you can do lots of
386local experimentation on projects as you develop changes or new
387features.
388
389A Git repository represents all development efforts for a given project.
390For example, the Git repository ``poky`` contains all changes and
391developments for that repository over the course of its entire life.
392That means that all changes that make up all releases are captured. The
393repository maintains a complete history of changes.
394
395You can create a local copy of any repository by "cloning" it with the
396``git clone`` command. When you clone a Git repository, you end up with
397an identical copy of the repository on your development system. Once you
398have a local copy of a repository, you can take steps to develop
399locally. For examples on how to clone Git repositories, see the
400":ref:`dev-manual/start:locating yocto project source files`"
401section in the Yocto Project Development Tasks Manual.
402
403It is important to understand that Git tracks content change and not
404files. Git uses "branches" to organize different development efforts.
405For example, the ``poky`` repository has several branches that include
406the current "&DISTRO_NAME_NO_CAP;" branch, the "master" branch, and many
407branches for past Yocto Project releases. You can see all the branches
408by going to :yocto_git:`/poky/` and clicking on the
409``[...]`` link beneath the "Branch" heading.
410
411Each of these branches represents a specific area of development. The
412"master" branch represents the current or most recent development. All
413other branches represent offshoots of the "master" branch.
414
415When you create a local copy of a Git repository, the copy has the same
416set of branches as the original. This means you can use Git to create a
417local working area (also called a branch) that tracks a specific
418development branch from the upstream source Git repository. In other
419words, you can define your local Git environment to work on any
420development branch in the repository. To help illustrate, consider the
421following example Git commands::
422
423   $ cd ~
424   $ git clone git://git.yoctoproject.org/poky -b &DISTRO_NAME_NO_CAP;
425
426In the previous example
427after moving to the home directory, the ``git clone`` command creates a
428local copy of the upstream ``poky`` Git repository and checks out a
429local branch named "&DISTRO_NAME_NO_CAP;", which tracks the upstream
430"origin/&DISTRO_NAME_NO_CAP;" branch. Changes you make while in this
431branch would ultimately affect the upstream "&DISTRO_NAME_NO_CAP;" branch
432of the ``poky`` repository.
433
434It is important to understand that when you create and checkout a local
435working branch based on a branch name, your local environment matches
436the "tip" of that particular development branch at the time you created
437your local branch, which could be different from the files in the
438"master" branch of the upstream repository. In other words, creating and
439checking out a local branch based on the "&DISTRO_NAME_NO_CAP;" branch
440name is not the same as checking out the "master" branch in the
441repository. Keep reading to see how you create a local snapshot of a
442Yocto Project Release.
443
444Git uses "tags" to mark specific changes in a repository branch
445structure. Typically, a tag is used to mark a special point such as the
446final change (or commit) before a project is released. You can see the
447tags used with the ``poky`` Git repository by going to :yocto_git:`/poky/`
448and clicking on the ``[...]`` link beneath the "Tag" heading.
449
450Some key tags for the ``poky`` repository are ``jethro-14.0.3``,
451``morty-16.0.1``, ``pyro-17.0.0``, and
452``&DISTRO_NAME_NO_CAP;-&DISTRO;``. These tags represent Yocto Project
453releases.
454
455When you create a local copy of the Git repository, you also have access
456to all the tags in the upstream repository. Similar to branches, you can
457create and checkout a local working Git branch based on a tag name. When
458you do this, you get a snapshot of the Git repository that reflects the
459state of the files when the change was made associated with that tag.
460The most common use is to checkout a working branch that matches a
461specific Yocto Project release. Here is an example::
462
463   $ cd ~
464   $ git clone git://git.yoctoproject.org/poky
465   $ cd poky
466   $ git fetch --tags
467   $ git checkout tags/rocko-18.0.0 -b my_rocko-18.0.0
468
469In this example, the name
470of the top-level directory of your local Yocto Project repository is
471``poky``. After moving to the ``poky`` directory, the ``git fetch``
472command makes all the upstream tags available locally in your
473repository. Finally, the ``git checkout`` command creates and checks out
474a branch named "my-rocko-18.0.0" that is based on the upstream branch
475whose "HEAD" matches the commit in the repository associated with the
476"rocko-18.0.0" tag. The files in your repository now exactly match that
477particular Yocto Project release as it is tagged in the upstream Git
478repository. It is important to understand that when you create and
479checkout a local working branch based on a tag, your environment matches
480a specific point in time and not the entire development branch (i.e.
481from the "tip" of the branch backwards).
482
483Basic Commands
484--------------
485
486Git has an extensive set of commands that lets you manage changes and
487perform collaboration over the life of a project. Conveniently though,
488you can manage with a small set of basic operations and workflows once
489you understand the basic philosophy behind Git. You do not have to be an
490expert in Git to be functional. A good place to look for instruction on
491a minimal set of Git commands is
492`here <https://git-scm.com/documentation>`__.
493
494The following list of Git commands briefly describes some basic Git
495operations as a way to get started. As with any set of commands, this
496list (in most cases) simply shows the base command and omits the many
497arguments it supports. See the Git documentation for complete
498descriptions and strategies on how to use these commands:
499
500-  *git init:* Initializes an empty Git repository. You cannot use
501   Git commands unless you have a ``.git`` repository.
502
503-  *git clone:* Creates a local clone of a Git repository that is on
504   equal footing with a fellow developer's Git repository or an upstream
505   repository.
506
507-  *git add:* Locally stages updated file contents to the index that
508   Git uses to track changes. You must stage all files that have changed
509   before you can commit them.
510
511-  *git commit:* Creates a local "commit" that documents the changes
512   you made. Only changes that have been staged can be committed.
513   Commits are used for historical purposes, for determining if a
514   maintainer of a project will allow the change, and for ultimately
515   pushing the change from your local Git repository into the project's
516   upstream repository.
517
518-  *git status:* Reports any modified files that possibly need to be
519   staged and gives you a status of where you stand regarding local
520   commits as compared to the upstream repository.
521
522-  *git checkout branch-name:* Changes your local working branch and
523   in this form assumes the local branch already exists. This command is
524   analogous to "cd".
525
526-  *git checkout -b working-branch upstream-branch:* Creates and
527   checks out a working branch on your local machine. The local branch
528   tracks the upstream branch. You can use your local branch to isolate
529   your work. It is a good idea to use local branches when adding
530   specific features or changes. Using isolated branches facilitates
531   easy removal of changes if they do not work out.
532
533-  *git branch:* Displays the existing local branches associated
534   with your local repository. The branch that you have currently
535   checked out is noted with an asterisk character.
536
537-  *git branch -D branch-name:* Deletes an existing local branch.
538   You need to be in a local branch other than the one you are deleting
539   in order to delete branch-name.
540
541-  *git pull \-\-rebase*: Retrieves information from an upstream Git
542   repository and places it in your local Git repository. You use this
543   command to make sure you are synchronized with the repository from
544   which you are basing changes (e.g. the "&DISTRO_NAME_NO_CAP;"
545   branch). The ``--rebase`` option ensures that any local commits you
546   have in your branch are preserved at the top of your local branch.
547
548-  *git push repo-name local-branch:upstream-branch:* Sends
549   all your committed local changes to the upstream Git repository that
550   your local repository is tracking (e.g. a contribution repository).
551   The maintainer of the project draws from these repositories to merge
552   changes (commits) into the appropriate branch of project's upstream
553   repository.
554
555-  *git merge:* Combines or adds changes from one local branch of
556   your repository with another branch. When you create a local Git
557   repository, the default branch may be named "main". A typical
558   workflow is to create a temporary branch that is based off "main"
559   that you would use for isolated work. You would make your changes in
560   that isolated branch, stage and commit them locally, switch to the
561   "main" branch, and then use the ``git merge`` command to apply the
562   changes from your isolated branch into the currently checked out
563   branch (e.g. "main"). After the merge is complete and if you are
564   done with working in that isolated branch, you can safely delete the
565   isolated branch.
566
567-  *git cherry-pick commits:* Choose and apply specific commits from
568   one branch into another branch. There are times when you might not be
569   able to merge all the changes in one branch with another but need to
570   pick out certain ones.
571
572-  *gitk:* Provides a GUI view of the branches and changes in your
573   local Git repository. This command is a good way to graphically see
574   where things have diverged in your local repository.
575
576   .. note::
577
578      You need to install the
579      gitk
580      package on your development system to use this command.
581
582-  *git log:* Reports a history of your commits to the repository.
583   This report lists all commits regardless of whether you have pushed
584   them upstream or not.
585
586-  *git diff:* Displays line-by-line differences between a local
587   working file and the same file as understood by Git. This command is
588   useful to see what you have changed in any given file.
589
590Licensing
591=========
592
593Because open source projects are open to the public, they have different
594licensing structures in place. License evolution for both Open Source
595and Free Software has an interesting history. If you are interested in
596this history, you can find basic information here:
597
598-  :wikipedia:`Open source license history <Open-source_license>`
599
600-  :wikipedia:`Free software license history <Free_software_license>`
601
602In general, the Yocto Project is broadly licensed under the
603Massachusetts Institute of Technology (MIT) License. MIT licensing
604permits the reuse of software within proprietary software as long as the
605license is distributed with that software. Patches to the Yocto Project
606follow the upstream licensing scheme. You can find information on the
607MIT license :wikipedia:`here <MIT_License>`.
608
609When you build an image using the Yocto Project, the build process uses
610a known list of licenses to ensure compliance. You can find this list in
611the :term:`Source Directory` at ``meta/files/common-licenses``. Once the
612build completes, the list of all licenses found and used during that build
613are kept in the :term:`Build Directory` at ``tmp/deploy/licenses``.
614
615If a module requires a license that is not in the base list, the build
616process generates a warning during the build. These tools make it easier
617for a developer to be certain of the licenses with which their shipped
618products must comply. However, even with these tools it is still up to
619the developer to resolve potential licensing issues.
620
621The base list of licenses used by the build process is a combination of
622the Software Package Data Exchange (SPDX) list and the Open Source
623Initiative (OSI) projects. `SPDX Group <https://spdx.org>`__ is a working
624group of the Linux Foundation that maintains a specification for a
625standard format for communicating the components, licenses, and
626copyrights associated with a software package.
627`OSI <https://opensource.org>`__ is a corporation dedicated to the Open
628Source Definition and the effort for reviewing and approving licenses
629that conform to the Open Source Definition (OSD).
630
631You can find a list of the combined SPDX and OSI licenses that the Yocto
632Project uses in the ``meta/files/common-licenses`` directory in your
633:term:`Source Directory`.
634
635For information that can help you maintain compliance with various open
636source licensing during the lifecycle of a product created using the
637Yocto Project, see the
638":ref:`dev-manual/licenses:maintaining open source license compliance during your product's lifecycle`"
639section in the Yocto Project Development Tasks Manual.
640