1*194ff4f1SDave Cobbleybmc_booted: 2*194ff4f1SDave Cobbley power: 3*194ff4f1SDave Cobbley Action: 'Blink' 4*194ff4f1SDave Cobbley DutyOn: 50 5*194ff4f1SDave Cobbley Period: 1000 6*194ff4f1SDave Cobbley Priority: 'On' 7*194ff4f1SDave Cobbley 8*194ff4f1SDave Cobbleypower_on: 9*194ff4f1SDave Cobbley power: 10*194ff4f1SDave Cobbley Action: 'On' 11*194ff4f1SDave Cobbley DutyOn: 50 12*194ff4f1SDave Cobbley Period: 0 13*194ff4f1SDave Cobbley Priority: 'On' 14*194ff4f1SDave Cobbley 15*194ff4f1SDave Cobbleyenclosure_fault: 16*194ff4f1SDave Cobbley fault: 17*194ff4f1SDave Cobbley Action: 'On' 18*194ff4f1SDave Cobbley DutyOn: 50 19*194ff4f1SDave Cobbley Period: 0 20*194ff4f1SDave Cobbley Priority: 'Blink' 21*194ff4f1SDave Cobbley 22*194ff4f1SDave Cobbleyenclosure_identify: 23*194ff4f1SDave Cobbley identify: 24*194ff4f1SDave Cobbley Action: 'Blink' 25*194ff4f1SDave Cobbley DutyOn: 50 26*194ff4f1SDave Cobbley Period: 1000 27*194ff4f1SDave Cobbley 28*194ff4f1SDave Cobbley# The Op Panel on the Romulus system holds a multicolor LED. 29*194ff4f1SDave Cobbley# Both the 'fault' and 'identify' gpios are wired to the same LED. 30*194ff4f1SDave Cobbley# By holding one in 'on' while the other in 'blink' state, ensures 31*194ff4f1SDave Cobbley# the manufacturing process can verify both colors function 32*194ff4f1SDave Cobbleylamp_test: 33*194ff4f1SDave Cobbley fault: 34*194ff4f1SDave Cobbley Action: 'Blink' 35*194ff4f1SDave Cobbley DutyOn: 50 36*194ff4f1SDave Cobbley Period: 1000 37*194ff4f1SDave Cobbley Priority: 'Blink' 38*194ff4f1SDave Cobbley identify: 39*194ff4f1SDave Cobbley Action: 'On' 40*194ff4f1SDave Cobbley 41*194ff4f1SDave Cobbley# All kinds of faults using the same action as enclosure_fault 42*194ff4f1SDave CobbleyFan0Fault: 43*194ff4f1SDave Cobbley fault: 44*194ff4f1SDave Cobbley Action: 'On' 45*194ff4f1SDave Cobbley DutyOn: 50 46*194ff4f1SDave Cobbley Period: 0 47*194ff4f1SDave Cobbley Priority: 'Blink' 48*194ff4f1SDave CobbleyFan1Fault: 49*194ff4f1SDave Cobbley fault: 50*194ff4f1SDave Cobbley Action: 'On' 51*194ff4f1SDave Cobbley DutyOn: 50 52*194ff4f1SDave Cobbley Period: 0 53*194ff4f1SDave Cobbley Priority: 'Blink' 54*194ff4f1SDave CobbleyFan2Fault: 55*194ff4f1SDave Cobbley fault: 56*194ff4f1SDave Cobbley Action: 'On' 57*194ff4f1SDave Cobbley DutyOn: 50 58*194ff4f1SDave Cobbley Period: 0 59*194ff4f1SDave Cobbley Priority: 'Blink' 60*194ff4f1SDave CobbleybmcFault: 61*194ff4f1SDave Cobbley fault: 62*194ff4f1SDave Cobbley Action: 'On' 63*194ff4f1SDave Cobbley DutyOn: 50 64*194ff4f1SDave Cobbley Period: 0 65*194ff4f1SDave Cobbley Priority: 'Blink' 66*194ff4f1SDave Cobbleycore0Fault: 67*194ff4f1SDave Cobbley fault: 68*194ff4f1SDave Cobbley Action: 'On' 69*194ff4f1SDave Cobbley DutyOn: 50 70*194ff4f1SDave Cobbley Period: 0 71*194ff4f1SDave Cobbley Priority: 'Blink' 72*194ff4f1SDave Cobbleycore1Fault: 73*194ff4f1SDave Cobbley fault: 74*194ff4f1SDave Cobbley Action: 'On' 75*194ff4f1SDave Cobbley DutyOn: 50 76*194ff4f1SDave Cobbley Period: 0 77*194ff4f1SDave Cobbley Priority: 'Blink' 78*194ff4f1SDave Cobbleycore2Fault: 79*194ff4f1SDave Cobbley fault: 80*194ff4f1SDave Cobbley Action: 'On' 81*194ff4f1SDave Cobbley DutyOn: 50 82*194ff4f1SDave Cobbley Period: 0 83*194ff4f1SDave Cobbley Priority: 'Blink' 84*194ff4f1SDave Cobbleycore3Fault: 85*194ff4f1SDave Cobbley fault: 86*194ff4f1SDave Cobbley Action: 'On' 87*194ff4f1SDave Cobbley DutyOn: 50 88*194ff4f1SDave Cobbley Period: 0 89*194ff4f1SDave Cobbley Priority: 'Blink' 90*194ff4f1SDave Cobbleycore4Fault: 91*194ff4f1SDave Cobbley fault: 92*194ff4f1SDave Cobbley Action: 'On' 93*194ff4f1SDave Cobbley DutyOn: 50 94*194ff4f1SDave Cobbley Period: 0 95*194ff4f1SDave Cobbley Priority: 'Blink' 96*194ff4f1SDave Cobbleycore5Fault: 97*194ff4f1SDave Cobbley fault: 98*194ff4f1SDave Cobbley Action: 'On' 99*194ff4f1SDave Cobbley DutyOn: 50 100*194ff4f1SDave Cobbley Period: 0 101*194ff4f1SDave Cobbley Priority: 'Blink' 102*194ff4f1SDave Cobbleycore6Fault: 103*194ff4f1SDave Cobbley fault: 104*194ff4f1SDave Cobbley Action: 'On' 105*194ff4f1SDave Cobbley DutyOn: 50 106*194ff4f1SDave Cobbley Period: 0 107*194ff4f1SDave Cobbley Priority: 'Blink' 108*194ff4f1SDave Cobbleycore7Fault: 109*194ff4f1SDave Cobbley fault: 110*194ff4f1SDave Cobbley Action: 'On' 111*194ff4f1SDave Cobbley DutyOn: 50 112*194ff4f1SDave Cobbley Period: 0 113*194ff4f1SDave Cobbley Priority: 'Blink' 114*194ff4f1SDave Cobbleycore8Fault: 115*194ff4f1SDave Cobbley fault: 116*194ff4f1SDave Cobbley Action: 'On' 117*194ff4f1SDave Cobbley DutyOn: 50 118*194ff4f1SDave Cobbley Period: 0 119*194ff4f1SDave Cobbley Priority: 'Blink' 120*194ff4f1SDave Cobbleycore9Fault: 121*194ff4f1SDave Cobbley fault: 122*194ff4f1SDave Cobbley Action: 'On' 123*194ff4f1SDave Cobbley DutyOn: 50 124*194ff4f1SDave Cobbley Period: 0 125*194ff4f1SDave Cobbley Priority: 'Blink' 126*194ff4f1SDave Cobbleycore10Fault: 127*194ff4f1SDave Cobbley fault: 128*194ff4f1SDave Cobbley Action: 'On' 129*194ff4f1SDave Cobbley DutyOn: 50 130*194ff4f1SDave Cobbley Period: 0 131*194ff4f1SDave Cobbley Priority: 'Blink' 132*194ff4f1SDave Cobbleycore11Fault: 133*194ff4f1SDave Cobbley fault: 134*194ff4f1SDave Cobbley Action: 'On' 135*194ff4f1SDave Cobbley DutyOn: 50 136*194ff4f1SDave Cobbley Period: 0 137*194ff4f1SDave Cobbley Priority: 'Blink' 138*194ff4f1SDave Cobbleycore12Fault: 139*194ff4f1SDave Cobbley fault: 140*194ff4f1SDave Cobbley Action: 'On' 141*194ff4f1SDave Cobbley DutyOn: 50 142*194ff4f1SDave Cobbley Period: 0 143*194ff4f1SDave Cobbley Priority: 'Blink' 144*194ff4f1SDave Cobbleycore13Fault: 145*194ff4f1SDave Cobbley fault: 146*194ff4f1SDave Cobbley Action: 'On' 147*194ff4f1SDave Cobbley DutyOn: 50 148*194ff4f1SDave Cobbley Period: 0 149*194ff4f1SDave Cobbley Priority: 'Blink' 150*194ff4f1SDave Cobbleycore14Fault: 151*194ff4f1SDave Cobbley fault: 152*194ff4f1SDave Cobbley Action: 'On' 153*194ff4f1SDave Cobbley DutyOn: 50 154*194ff4f1SDave Cobbley Period: 0 155*194ff4f1SDave Cobbley Priority: 'Blink' 156*194ff4f1SDave Cobbleycore15Fault: 157*194ff4f1SDave Cobbley fault: 158*194ff4f1SDave Cobbley Action: 'On' 159*194ff4f1SDave Cobbley DutyOn: 50 160*194ff4f1SDave Cobbley Period: 0 161*194ff4f1SDave Cobbley Priority: 'Blink' 162*194ff4f1SDave Cobbleycore16Fault: 163*194ff4f1SDave Cobbley fault: 164*194ff4f1SDave Cobbley Action: 'On' 165*194ff4f1SDave Cobbley DutyOn: 50 166*194ff4f1SDave Cobbley Period: 0 167*194ff4f1SDave Cobbley Priority: 'Blink' 168*194ff4f1SDave Cobbleycore17Fault: 169*194ff4f1SDave Cobbley fault: 170*194ff4f1SDave Cobbley Action: 'On' 171*194ff4f1SDave Cobbley DutyOn: 50 172*194ff4f1SDave Cobbley Period: 0 173*194ff4f1SDave Cobbley Priority: 'Blink' 174*194ff4f1SDave Cobbleycore18Fault: 175*194ff4f1SDave Cobbley fault: 176*194ff4f1SDave Cobbley Action: 'On' 177*194ff4f1SDave Cobbley DutyOn: 50 178*194ff4f1SDave Cobbley Period: 0 179*194ff4f1SDave Cobbley Priority: 'Blink' 180*194ff4f1SDave Cobbleycore19Fault: 181*194ff4f1SDave Cobbley fault: 182*194ff4f1SDave Cobbley Action: 'On' 183*194ff4f1SDave Cobbley DutyOn: 50 184*194ff4f1SDave Cobbley Period: 0 185*194ff4f1SDave Cobbley Priority: 'Blink' 186*194ff4f1SDave Cobbleycore20Fault: 187*194ff4f1SDave Cobbley fault: 188*194ff4f1SDave Cobbley Action: 'On' 189*194ff4f1SDave Cobbley DutyOn: 50 190*194ff4f1SDave Cobbley Period: 0 191*194ff4f1SDave Cobbley Priority: 'Blink' 192*194ff4f1SDave Cobbleycore21Fault: 193*194ff4f1SDave Cobbley fault: 194*194ff4f1SDave Cobbley Action: 'On' 195*194ff4f1SDave Cobbley DutyOn: 50 196*194ff4f1SDave Cobbley Period: 0 197*194ff4f1SDave Cobbley Priority: 'Blink' 198*194ff4f1SDave Cobbleycore22Fault: 199*194ff4f1SDave Cobbley fault: 200*194ff4f1SDave Cobbley Action: 'On' 201*194ff4f1SDave Cobbley DutyOn: 50 202*194ff4f1SDave Cobbley Period: 0 203*194ff4f1SDave Cobbley Priority: 'Blink' 204*194ff4f1SDave Cobbleycore23Fault: 205*194ff4f1SDave Cobbley fault: 206*194ff4f1SDave Cobbley Action: 'On' 207*194ff4f1SDave Cobbley DutyOn: 50 208*194ff4f1SDave Cobbley Period: 0 209*194ff4f1SDave Cobbley Priority: 'Blink' 210*194ff4f1SDave Cobbleycpu0Fault: 211*194ff4f1SDave Cobbley fault: 212*194ff4f1SDave Cobbley Action: 'On' 213*194ff4f1SDave Cobbley DutyOn: 50 214*194ff4f1SDave Cobbley Period: 0 215*194ff4f1SDave Cobbley Priority: 'Blink' 216*194ff4f1SDave Cobbleycpu1Fault: 217*194ff4f1SDave Cobbley fault: 218*194ff4f1SDave Cobbley Action: 'On' 219*194ff4f1SDave Cobbley DutyOn: 50 220*194ff4f1SDave Cobbley Period: 0 221*194ff4f1SDave Cobbley Priority: 'Blink' 222*194ff4f1SDave Cobbleydimm0Fault: 223*194ff4f1SDave Cobbley fault: 224*194ff4f1SDave Cobbley Action: 'On' 225*194ff4f1SDave Cobbley DutyOn: 50 226*194ff4f1SDave Cobbley Period: 0 227*194ff4f1SDave Cobbley Priority: 'Blink' 228*194ff4f1SDave Cobbleydimm1Fault: 229*194ff4f1SDave Cobbley fault: 230*194ff4f1SDave Cobbley Action: 'On' 231*194ff4f1SDave Cobbley DutyOn: 50 232*194ff4f1SDave Cobbley Period: 0 233*194ff4f1SDave Cobbley Priority: 'Blink' 234*194ff4f1SDave Cobbleydimm2Fault: 235*194ff4f1SDave Cobbley fault: 236*194ff4f1SDave Cobbley Action: 'On' 237*194ff4f1SDave Cobbley DutyOn: 50 238*194ff4f1SDave Cobbley Period: 0 239*194ff4f1SDave Cobbley Priority: 'Blink' 240*194ff4f1SDave Cobbleydimm3Fault: 241*194ff4f1SDave Cobbley fault: 242*194ff4f1SDave Cobbley Action: 'On' 243*194ff4f1SDave Cobbley DutyOn: 50 244*194ff4f1SDave Cobbley Period: 0 245*194ff4f1SDave Cobbley Priority: 'Blink' 246*194ff4f1SDave Cobbleydimm4Fault: 247*194ff4f1SDave Cobbley fault: 248*194ff4f1SDave Cobbley Action: 'On' 249*194ff4f1SDave Cobbley DutyOn: 50 250*194ff4f1SDave Cobbley Period: 0 251*194ff4f1SDave Cobbley Priority: 'Blink' 252*194ff4f1SDave Cobbleydimm5Fault: 253*194ff4f1SDave Cobbley fault: 254*194ff4f1SDave Cobbley Action: 'On' 255*194ff4f1SDave Cobbley DutyOn: 50 256*194ff4f1SDave Cobbley Period: 0 257*194ff4f1SDave Cobbley Priority: 'Blink' 258*194ff4f1SDave Cobbleydimm6Fault: 259*194ff4f1SDave Cobbley fault: 260*194ff4f1SDave Cobbley Action: 'On' 261*194ff4f1SDave Cobbley DutyOn: 50 262*194ff4f1SDave Cobbley Period: 0 263*194ff4f1SDave Cobbley Priority: 'Blink' 264*194ff4f1SDave Cobbleydimm7Fault: 265*194ff4f1SDave Cobbley fault: 266*194ff4f1SDave Cobbley Action: 'On' 267*194ff4f1SDave Cobbley DutyOn: 50 268*194ff4f1SDave Cobbley Period: 0 269*194ff4f1SDave Cobbley Priority: 'Blink' 270*194ff4f1SDave Cobbleydimm8Fault: 271*194ff4f1SDave Cobbley fault: 272*194ff4f1SDave Cobbley Action: 'On' 273*194ff4f1SDave Cobbley DutyOn: 50 274*194ff4f1SDave Cobbley Period: 0 275*194ff4f1SDave Cobbley Priority: 'Blink' 276*194ff4f1SDave Cobbleydimm9Fault: 277*194ff4f1SDave Cobbley fault: 278*194ff4f1SDave Cobbley Action: 'On' 279*194ff4f1SDave Cobbley DutyOn: 50 280*194ff4f1SDave Cobbley Period: 0 281*194ff4f1SDave Cobbley Priority: 'Blink' 282*194ff4f1SDave Cobbleydimm10Fault: 283*194ff4f1SDave Cobbley fault: 284*194ff4f1SDave Cobbley Action: 'On' 285*194ff4f1SDave Cobbley DutyOn: 50 286*194ff4f1SDave Cobbley Period: 0 287*194ff4f1SDave Cobbley Priority: 'Blink' 288*194ff4f1SDave Cobbleydimm11Fault: 289*194ff4f1SDave Cobbley fault: 290*194ff4f1SDave Cobbley Action: 'On' 291*194ff4f1SDave Cobbley DutyOn: 50 292*194ff4f1SDave Cobbley Period: 0 293*194ff4f1SDave Cobbley Priority: 'Blink' 294*194ff4f1SDave Cobbleydimm12Fault: 295*194ff4f1SDave Cobbley fault: 296*194ff4f1SDave Cobbley Action: 'On' 297*194ff4f1SDave Cobbley DutyOn: 50 298*194ff4f1SDave Cobbley Period: 0 299*194ff4f1SDave Cobbley Priority: 'Blink' 300*194ff4f1SDave Cobbleydimm13Fault: 301*194ff4f1SDave Cobbley fault: 302*194ff4f1SDave Cobbley Action: 'On' 303*194ff4f1SDave Cobbley DutyOn: 50 304*194ff4f1SDave Cobbley Period: 0 305*194ff4f1SDave Cobbley Priority: 'Blink' 306*194ff4f1SDave Cobbleydimm14Fault: 307*194ff4f1SDave Cobbley fault: 308*194ff4f1SDave Cobbley Action: 'On' 309*194ff4f1SDave Cobbley DutyOn: 50 310*194ff4f1SDave Cobbley Period: 0 311*194ff4f1SDave Cobbley Priority: 'Blink' 312*194ff4f1SDave Cobbleydimm15Fault: 313*194ff4f1SDave Cobbley fault: 314*194ff4f1SDave Cobbley Action: 'On' 315*194ff4f1SDave Cobbley DutyOn: 50 316*194ff4f1SDave Cobbley Period: 0 317*194ff4f1SDave Cobbley Priority: 'Blink' 318*194ff4f1SDave CobbleymotherboardFault: 319*194ff4f1SDave Cobbley fault: 320*194ff4f1SDave Cobbley Action: 'On' 321*194ff4f1SDave Cobbley DutyOn: 50 322*194ff4f1SDave Cobbley Period: 0 323*194ff4f1SDave Cobbley Priority: 'Blink' 324*194ff4f1SDave CobbleyoccFault: 325*194ff4f1SDave Cobbley fault: 326*194ff4f1SDave Cobbley Action: 'On' 327*194ff4f1SDave Cobbley DutyOn: 50 328*194ff4f1SDave Cobbley Period: 0 329*194ff4f1SDave Cobbley Priority: 'Blink' 330*194ff4f1SDave CobbleysystemFault: 331*194ff4f1SDave Cobbley fault: 332*194ff4f1SDave Cobbley Action: 'On' 333*194ff4f1SDave Cobbley DutyOn: 50 334*194ff4f1SDave Cobbley Period: 0 335*194ff4f1SDave Cobbley Priority: 'Blink' 336