1# 2# This file is your local configuration file and is where all local user settings 3# are placed. The comments in this file give some guide to the options a new user 4# to the system might want to change but pretty much any configuration option can 5# be set in this file. More adventurous users can look at local.conf.extended 6# which contains other examples of configuration which can be placed in this file 7# but new users likely won't need any of them initially. 8# 9# Lines starting with the '#' character are commented out and in some cases the 10# default values are provided as comments to show people example syntax. Enabling 11# the option is a question of removing the # character and making any change to the 12# variable as required. 13 14# 15# Machine Selection 16# 17# You need to select a specific machine to target the build with. There are a selection 18# of emulated machines available which can boot and run in the QEMU emulator: 19# 20#MACHINE ?= "qemuarm" 21#MACHINE ?= "qemuarm64" 22#MACHINE ?= "qemumips" 23#MACHINE ?= "qemumips64" 24#MACHINE ?= "qemuppc" 25#MACHINE ?= "qemux86" 26#MACHINE ?= "qemux86-64" 27# 28# There are also the following hardware board target machines included for 29# demonstration purposes: 30# 31#MACHINE ?= "beaglebone-yocto" 32#MACHINE ?= "genericx86" 33#MACHINE ?= "genericx86-64" 34#MACHINE ?= "edgerouter" 35# 36# This sets the default machine to be qemux86 if no other machine is selected: 37MACHINE ??= "palmetto" 38 39# 40# Where to place downloads 41# 42# During a first build the system will download many different source code tarballs 43# from various upstream projects. This can take a while, particularly if your network 44# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you 45# can preserve this directory to speed up this part of subsequent builds. This directory 46# is safe to share between multiple builds on the same machine too. 47# 48# The default is a downloads directory under TOPDIR which is the build directory. 49# 50#DL_DIR ?= "${TOPDIR}/downloads" 51 52# 53# Where to place shared-state files 54# 55# BitBake has the capability to accelerate builds based on previously built output. 56# This is done using "shared state" files which can be thought of as cache objects 57# and this option determines where those files are placed. 58# 59# You can wipe out TMPDIR leaving this directory intact and the build would regenerate 60# from these files if no changes were made to the configuration. If changes were made 61# to the configuration, only shared state files where the state was still valid would 62# be used (done using checksums). 63# 64# The default is a sstate-cache directory under TOPDIR. 65# 66#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" 67 68# 69# Where to place the build output 70# 71# This option specifies where the bulk of the building work should be done and 72# where BitBake should place its temporary files and output. Keep in mind that 73# this includes the extraction and compilation of many applications and the toolchain 74# which can use Gigabytes of hard disk space. 75# 76# The default is a tmp directory under TOPDIR. 77# 78#TMPDIR = "${TOPDIR}/tmp" 79 80# 81# Default policy config 82# 83# The distribution setting controls which policy settings are used as defaults. 84# The default value is fine for general Yocto project use, at least initially. 85# Ultimately when creating custom policy, people will likely end up subclassing 86# these defaults. 87# 88DISTRO ?= "openbmc-openpower" 89# As an example of a subclass there is a "bleeding" edge policy configuration 90# where many versions are set to the absolute latest code from the upstream 91# source control systems. This is just mentioned here as an example, its not 92# useful to most new users. 93# DISTRO ?= "poky-bleeding" 94 95# 96# Package Management configuration 97# 98# This variable lists which packaging formats to enable. Multiple package backends 99# can be enabled at once and the first item listed in the variable will be used 100# to generate the root filesystems. 101# Options are: 102# - 'package_deb' for debian style deb files 103# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) 104# - 'package_rpm' for rpm style packages 105# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" 106# We default to ipk: 107PACKAGE_CLASSES ?= "package_ipk" 108 109# 110# SDK target architecture 111# 112# This variable specifies the architecture to build SDK items for and means 113# you can build the SDK packages for architectures other than the machine you are 114# running the build on (i.e. building i686 packages on an x86_64 host). 115# Supported values are i686, x86_64, aarch64 116#SDKMACHINE ?= "i686" 117 118SANITY_TESTED_DISTROS:append ?= " RedHatEnterpriseWorkstation-6.*" 119 120# 121# Extra image configuration defaults 122# 123# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated 124# images. Some of these options are added to certain image types automatically. The 125# variable can contain the following options: 126# "dbg-pkgs" - add -dbg packages for all installed packages 127# (adds symbol information for debugging/profiling) 128# "src-pkgs" - add -src packages for all installed packages 129# (adds source code for debugging) 130# "dev-pkgs" - add -dev packages for all installed packages 131# (useful if you want to develop against libs in the image) 132# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages 133# (useful if you want to run the package test suites) 134# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) 135# "tools-debug" - add debugging tools (gdb, strace) 136# "eclipse-debug" - add Eclipse remote debugging support 137# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) 138# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) 139# "debug-tweaks" - make an image suitable for development 140# e.g. ssh root access has a blank password 141# There are other application targets that can be used here too, see 142# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. 143# We default to enabling the debugging tweaks. 144EXTRA_IMAGE_FEATURES ?= "debug-tweaks" 145 146# 147# Additional image features 148# 149# The following is a list of additional classes to use when building images which 150# enable extra features. Some available options which can be included in this variable 151# are: 152# - 'buildstats' collect build statistics 153USER_CLASSES ?= "buildstats" 154 155# 156# Runtime testing of images 157# 158# The build system can test booting virtual machine images under qemu (an emulator) 159# after any root filesystems are created and run tests against those images. It can also 160# run tests against any SDK that are built. To enable this uncomment these lines. 161# See classes/test{image,sdk}.bbclass for further details. 162#IMAGE_CLASSES += "testimage testsdk" 163#TESTIMAGE_AUTO_qemuall = "1" 164 165# 166# Interactive shell configuration 167# 168# Under certain circumstances the system may need input from you and to do this it 169# can launch an interactive shell. It needs to do this since the build is 170# multithreaded and needs to be able to handle the case where more than one parallel 171# process may require the user's attention. The default is iterate over the available 172# terminal types to find one that works. 173# 174# Examples of the occasions this may happen are when resolving patches which cannot 175# be applied, to use the devshell or the kernel menuconfig 176# 177# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none 178# Note: currently, Konsole support only works for KDE 3.x due to the way 179# newer Konsole versions behave 180#OE_TERMINAL = "auto" 181# By default disable interactive patch resolution (tasks will just fail instead): 182PATCHRESOLVE = "noop" 183 184# 185# Disk Space Monitoring during the build 186# 187# Monitor the disk space during the build. If there is less that 1GB of space or less 188# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully 189# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort 190# of the build. The reason for this is that running completely out of space can corrupt 191# files and damages the build in ways which may not be easily recoverable. 192# It's necessary to monitor /tmp, if there is no space left the build will fail 193# with very exotic errors. 194BB_DISKMON_DIRS ??= "\ 195 STOPTASKS,${TMPDIR},1G,100K \ 196 STOPTASKS,${DL_DIR},1G,100K \ 197 STOPTASKS,${SSTATE_DIR},1G,100K \ 198 STOPTASKS,/tmp,100M,100K \ 199 HALT,${TMPDIR},100M,1K \ 200 HALT,${DL_DIR},100M,1K \ 201 HALT,${SSTATE_DIR},100M,1K \ 202 HALT,/tmp,10M,1K" 203 204# 205# Shared-state files from other locations 206# 207# As mentioned above, shared state files are prebuilt cache data objects which can be 208# used to accelerate build time. This variable can be used to configure the system 209# to search other mirror locations for these objects before it builds the data itself. 210# 211# This can be a filesystem directory, or a remote url such as http or ftp. These 212# would contain the sstate-cache results from previous builds (possibly from other 213# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the 214# cache locations to check for the shared objects. 215# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH 216# at the end as shown in the examples below. This will be substituted with the 217# correct path within the directory structure. 218#SSTATE_MIRRORS ?= "\ 219#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ 220#file://.* file:///some/local/dir/sstate/PATH" 221 222# 223# Yocto Project SState Mirror 224# 225# The Yocto Project has prebuilt artefacts available for its releases, you can enable 226# use of these by uncommenting the following line. This will mean the build uses 227# the network to check for artefacts at the start of builds, which does slow it down 228# equally, it will also speed up the builds by not having to build things if they are 229# present in the cache. It assumes you can download something faster than you can build it 230# which will depend on your network. 231# 232#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH" 233 234# 235# Qemu configuration 236# 237# By default native qemu will build with a builtin VNC server where graphical output can be 238# seen. The line below enables the SDL UI frontend too. 239#PACKAGECONFIG:append:pn-qemu-system-native = " sdl" 240PACKAGECONFIG:append:pn-qemu-native = " sdl" 241PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl" 242# By default libsdl2-native will be built, if you want to use your host's libSDL instead of 243# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below. 244#ASSUME_PROVIDED += "libsdl2-native" 245 246# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds 247# a handy set of menus for controlling the emulator. 248#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+" 249 250# 251# Hash Equivalence 252# 253# Enable support for automatically running a local hash equivalence server and 254# instruct bitbake to use a hash equivalence aware signature generator. Hash 255# equivalence improves reuse of sstate by detecting when a given sstate 256# artifact can be reused as equivalent, even if the current task hash doesn't 257# match the one that generated the artifact. 258# 259# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format 260# 261#BB_HASHSERVE = "auto" 262#BB_SIGNATURE_HANDLER = "OEEquivHash" 263 264# 265# Memory Resident Bitbake 266# 267# Bitbake's server component can stay in memory after the UI for the current command 268# has completed. This means subsequent commands can run faster since there is no need 269# for bitbake to reload cache files and so on. Number is in seconds, after which the 270# server will shut down. 271# 272#BB_SERVER_TIMEOUT = "60" 273 274# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to 275# track the version of this file when it was generated. This can safely be ignored if 276# this doesn't mean anything to you. 277CONF_VERSION = "2" 278