1#
2# This file is your local configuration file and is where all local user settings
3# are placed. The comments in this file give some guide to the options a new user
4# to the system might want to change but pretty much any configuration option can
5# be set in this file.
6#
7# Lines starting with the '#' character are commented out and in some cases the
8# default values are provided as comments to show people example syntax. Enabling
9# the option is a question of removing the # character and making any change to the
10# variable as required.
11
12#
13# Machine Selection
14#
15MACHINE ??= "mtmitchell"
16
17#
18# Where to place downloads
19#
20# During a first build the system will download many different source code tarballs
21# from various upstream projects. This can take a while, particularly if your network
22# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
23# can preserve this directory to speed up this part of subsequent builds. This directory
24# is safe to share between multiple builds on the same machine too.
25#
26# The default is a downloads directory under TOPDIR which is the build directory.
27#
28#DL_DIR ?= "${TOPDIR}/downloads"
29
30#
31# Where to place shared-state files
32#
33# BitBake has the capability to accelerate builds based on previously built output.
34# This is done using "shared state" files which can be thought of as cache objects
35# and this option determines where those files are placed.
36#
37# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
38# from these files if no changes were made to the configuration. If changes were made
39# to the configuration, only shared state files where the state was still valid would
40# be used (done using checksums).
41#
42# The default is a sstate-cache directory under TOPDIR.
43#
44#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
45
46#
47# Where to place the build output
48#
49# This option specifies where the bulk of the building work should be done and
50# where BitBake should place its temporary files and output. Keep in mind that
51# this includes the extraction and compilation of many applications and the toolchain
52# which can use Gigabytes of hard disk space.
53#
54# The default is a tmp directory under TOPDIR.
55#
56#TMPDIR = "${TOPDIR}/tmp"
57
58#
59# Default policy config
60#
61# The distribution setting controls which policy settings are used as defaults.
62# The default value is fine for general Yocto project use, at least initially.
63# Ultimately when creating custom policy, people will likely end up subclassing
64# these defaults.
65#
66DISTRO ?= "openbmc-phosphor"
67# As an example of a subclass there is a "bleeding" edge policy configuration
68# where many versions are set to the absolute latest code from the upstream
69# source control systems. This is just mentioned here as an example, its not
70# useful to most new users.
71# DISTRO ?= "poky-bleeding"
72
73#
74# Package Management configuration
75#
76# This variable lists which packaging formats to enable. Multiple package backends
77# can be enabled at once and the first item listed in the variable will be used
78# to generate the root filesystems.
79# Options are:
80#  - 'package_deb' for debian style deb files
81#  - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
82#  - 'package_rpm' for rpm style packages
83# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
84# We default to ipk:
85PACKAGE_CLASSES ?= "package_ipk"
86
87#
88# SDK/ADT target architecture
89#
90# This variable specifies the architecture to build SDK/ADT items for and means
91# you can build the SDK packages for architectures other than the machine you are
92# running the build on (i.e. building i686 packages on an x86_64 host).
93# Supported values are i686 and x86_64
94#SDKMACHINE ?= "i686"
95
96SANITY_TESTED_DISTROS:append ?= " *"
97
98#
99# Extra image configuration defaults
100#
101# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
102# images. Some of these options are added to certain image types automatically. The
103# variable can contain the following options:
104#  "dbg-pkgs"       - add -dbg packages for all installed packages
105#                     (adds symbol information for debugging/profiling)
106#  "dev-pkgs"       - add -dev packages for all installed packages
107#                     (useful if you want to develop against libs in the image)
108#  "ptest-pkgs"     - add -ptest packages for all ptest-enabled packages
109#                     (useful if you want to run the package test suites)
110#  "tools-sdk"      - add development tools (gcc, make, pkgconfig etc.)
111#  "tools-debug"    - add debugging tools (gdb, strace)
112#  "eclipse-debug"  - add Eclipse remote debugging support
113#  "tools-profile"  - add profiling tools (oprofile, exmap, lttng, valgrind)
114#  "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
115#  "debug-tweaks"   - make an image suitable for development
116#                     e.g. ssh root access has a blank password
117# There are other application targets that can be used here too, see
118# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
119# We default to enabling the debugging tweaks.
120EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
121
122#
123# Additional image features
124#
125# The following is a list of additional classes to use when building images which
126# enable extra features. Some available options which can be included in this variable
127# are:
128#   - 'buildstats' collect build statistics
129#   - 'image-swab' to perform host system intrusion detection
130# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
131# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
132USER_CLASSES ?= "buildstats"
133
134#
135# Runtime testing of images
136#
137# The build system can test booting virtual machine images under qemu (an emulator)
138# after any root filesystems are created and run tests against those images. To
139# enable this uncomment this line. See classes/testimage(-auto).bbclass for
140# further details.
141#TEST_IMAGE = "1"
142#
143# Interactive shell configuration
144#
145# Under certain circumstances the system may need input from you and to do this it
146# can launch an interactive shell. It needs to do this since the build is
147# multithreaded and needs to be able to handle the case where more than one parallel
148# process may require the user's attention. The default is iterate over the available
149# terminal types to find one that works.
150#
151# Examples of the occasions this may happen are when resolving patches which cannot
152# be applied, to use the devshell or the kernel menuconfig
153#
154# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
155# Note: currently, Konsole support only works for KDE 3.x due to the way
156# newer Konsole versions behave
157#OE_TERMINAL = "auto"
158# By default disable interactive patch resolution (tasks will just fail instead):
159PATCHRESOLVE = "noop"
160
161#
162# Disk Space Monitoring during the build
163#
164# Monitor the disk space during the build. If there is less that 1GB of space or less
165# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
166# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
167# of the build. The reason for this is that running completely out of space can corrupt
168# files and damages the build in ways which may not be easily recoverable.
169# It's necessary to monitor /tmp, if there is no space left the build will fail
170# with very exotic errors.
171BB_DISKMON_DIRS ??= "\
172    STOPTASKS,${TMPDIR},1G,100K \
173    STOPTASKS,${DL_DIR},1G,100K \
174    STOPTASKS,${SSTATE_DIR},1G,100K \
175    STOPTASKS,/tmp,100M,100K \
176    HALT,${TMPDIR},100M,1K \
177    HALT,${DL_DIR},100M,1K \
178    HALT,${SSTATE_DIR},100M,1K \
179    HALT,/tmp,10M,1K"
180
181#
182# Shared-state files from other locations
183#
184# As mentioned above, shared state files are prebuilt cache data objects which can
185# used to accelerate build time. This variable can be used to configure the system
186# to search other mirror locations for these objects before it builds the data itself.
187#
188# This can be a filesystem directory, or a remote url such as http or ftp. These
189# would contain the sstate-cache results from previous builds (possibly from other
190# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
191# cache locations to check for the shared objects.
192# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
193# at the end as shown in the examples below. This will be substituted with the
194# correct path within the directory structure.
195#SSTATE_MIRRORS ?= "\
196#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
197#file://.* file:///some/local/dir/sstate/PATH"
198
199
200#
201# Qemu configuration
202#
203# By default qemu will build with a builtin VNC server where graphical output can be
204# seen. The two lines below enable the SDL backend too. This assumes there is a
205# libsdl library available on your build system.
206#PACKAGECONFIG_append_pn-qemu-native = " sdl"
207#PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
208#ASSUME_PROVIDED += "libsdl-native"
209
210
211# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
212# track the version of this file when it was generated. This can safely be ignored if
213# this doesn't mean anything to you.
214CONF_VERSION = "2"
215